Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 22:23:27 Player: Muchitsuji Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1410) 1410 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 4560 Bonus ------- Follower Combat Kills 170 Cogmind --------- Core Integrity 387/700 Matter 8/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Storage Unit Recoil Stabilizer Sensor Drone Bay (20/20) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Wheel > --- UTILITY ---------- Medium Storage Unit Transmission Jammer Reaction Control System Improved Medium Armor Plating Sensor Drone Bay > --- WEAPON ----------- 8R-AWN's Boregun Rocket Launcher > --- INVENTORY -------- Improved Heat Sink Recoil Stabilizer Weapon Cycler Weapon Cycler Layered Light Armor Plating System Shield [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun 8R-AWN's Boregun Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 81 | 6 3 8 10 11 11 32 Power 11 | 1 . 1 1 . 2 6 Engine 3 | 1 . . . . . 2 Core 8 | . . 1 1 . 2 4 Reactor . | . . . . . . . Propulsion 14 | 2 . 2 1 1 3 5 Treads . | . . . . . . . Leg 7 | . . . . . 2 5 Wheel 7 | 2 . 2 1 1 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 2 . 3 5 6 7 Device 12 | 1 . . 1 3 4 3 Storage 4 | . 1 . . . 2 1 Processor 1 | . 1 . . . . . Hackware 1 | . . . . . . 1 Protection 6 | . . . 2 2 . 2 Artifact . | . . . . . . . Weapon 32 | 2 1 5 5 5 . 14 Energy Gun 11 | 2 . 3 3 2 . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | . . 1 . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 15 | . 1 1 1 2 . 10 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 25 | . . . . 2 5 18 Power 4 | . . . . . 1 3 Propulsion 10 | . . . . 1 3 6 Utility 6 | . . . . 1 1 4 Weapon 5 | . . . . . . 5 Highest Loss Streak 15 | . . . . 1 5 15 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 98 100 100 100 93 82 Engine 3 | . 14 13 . . . 3 Core 8 | . . . 11 11 7 9 Leg 11 | . . . . . 2 25 Wheel 18 | . 28 28 33 33 31 1 Device 9 | . 4 . . 9 16 11 Storage 9 | . 9 14 11 11 9 6 Processor 3 | . 12 14 11 2 . . Hackware 2 | . . . . . . 5 Protection 6 | . . . 10 9 7 5 Energy Gun 10 | . 14 17 19 16 9 4 Ballistic Gun 2 | . . 3 . 1 9 1 Launcher 3 | . 14 7 . 4 . 2 Naked Turns 11 | . . . . . . 11 Heaviest Build 70 | 8 18 20 26 32 46 70 Greatest Support 63 | 20 20 26 36 36 46 63 Greatest Overweight (x) 3 | . . . . 1 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 10 20 20 Average Capacity 12 | 5 8 10 10 10 10 16 Most Carried 20 | 5 8 10 10 10 10 20 Average Carried 11 | 1 5 8 9 9 8 14 Final Capacity 10 | 5 10 10 10 10 10 5 Final Carried 10 | 4 8 10 10 10 7 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1374 | 260 20 77 136 183 271 427 Remotely . | . . . . . . . Salvage Created 1438 | 117 . 110 . 238 341 632 Parts 95 | 14 . 5 . 27 26 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 29 | 1 . 3 . 6 7 12 Guns 14 | 1 . 1 . 3 7 2 Cannons 1 | . . . . . . 1 AOE 14 | . . 2 . 3 . 9 Classes Destroyed 11 | 2 . . . 3 2 4 Worker 3 | . . . . 2 . 1 Builder 6 | . . . . 1 3 2 Tunneler 3 | 3 . . . . . . Recycler 1 | . . . . . . 1 Mechanic 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 3 | . . . . . 3 . Grunt 20 | 1 . 3 . 5 3 8 Brawler 2 | . . . . 1 . 1 Sentry 2 | . . . . . . 2 Hunter 2 | . . . . . 1 1 Best Kill Streak 5 | 4 . 2 . 5 5 5 Combat Bots Only 5 | 1 . 2 . 3 5 4 Max Kills in Single Turn 2 | 2 . 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 323 | 3 . 14 10 26 51 219 Missed 120 | 2 . 6 5 8 13 86 Damage Taken 3169 | 11 . 115 100 307 573 2063 Core 541 | . . 36 18 37 137 313 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 56 | . . . . . 56 . Core Remaining (%) 86 | 100 . 85 . 86 75 . Volleys Fired 118 | 8 . 12 4 19 22 53 Largest 2 | 2 . 2 1 2 2 2 Hottest 131 | 100 . 100 65 131 105 89 Shots Fired 199 | 16 . 23 4 38 44 74 Gun 156 | 16 . 19 4 33 44 40 Cannon 8 | . . . . . . 8 Launcher 35 | . . 4 . 5 . 26 Special . | . . . . . . . Kinetic 38 | . . 1 . 1 22 14 Thermal 89 | 16 . 18 4 21 22 8 Explosive 33 | . . 4 . 5 . 24 Electromagnetic 39 | . . . . 11 . 28 Robot Hit Streak 14 | 4 . 8 2 7 5 14 Robot Miss Streak 5 | 3 . 3 1 3 5 3 Penetration Max 2 | . . . . . 2 2 Secondary Targets 4 | . . . . 1 3 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 118 | 8 . 13 5 22 16 54 Core Hits 79 | 5 . 7 1 15 13 38 Critical Kills 7 | . . . . 1 5 1 Critical Parts Destroyed 10 | . . . . . 6 4 Critical Strikes 25 | 2 . 2 . 1 12 8 Burn 5 | 2 . 2 . . 1 . Destroy 17 | . . . . 1 11 5 Corrupt 1 | . . . . . . 1 Sever 2 | . . . . . . 2 Melee Attacks 22 | . . . 4 . . 18 Impact . | . . . . . . . Slashing 22 | . . . 4 . . 18 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4118 | 114 . 365 77 584 527 2451 Guns 1523 | 114 . 149 30 348 527 355 Cannons 150 | . . . . . . 150 Explosions 2018 | . . 216 . 228 . 1574 Melee 419 | . . . 47 . . 372 Ramming 8 | . . . . 8 . . Kinetic 434 | . . . . 14 292 128 Thermal 865 | 114 . 149 30 187 235 150 Explosive 1954 | . . 216 . 228 . 1510 Electromagnetic 438 | . . . . 147 . 291 Impact . | . . . . . . . Slashing 419 | . . . 47 . . 372 Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . . 15 Message Errors 1 | . . . . . . 1 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 85 | . . . . . . 85 Projectiles . | . . . . . . . Explosions 46 | . . . . . . 46 Melee 39 | . . . . . . 39 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 103 | . . 24 . 4 . 75 Shots 4 | . . 1 . . . 3 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 543 | 298 . 229 93 326 543 245 Average Temperature 115 | 151 . 110 40 123 175 77 Received Heat Transfer 888 | 6 . 51 27 126 252 426 Effects 9 | . . 2 . 1 6 . Energy Bleed 2 | . . . . 1 1 . Interference 2 | . . 2 . . . . Matter Decay 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Damage (major) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 2257 | 481 . 592 74 407 481 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 376 | 35 39 157 141 376 261 286 Initial 118 | . 22 15 61 54 78 118 Average 139 | 12 24 94 101 167 145 167 Maximum Alert Level 1 | . . . . 1 1 1 Low Security (%) 73 | 100 100 100 100 87 79 49 Level 1 26 | . . . . 12 20 50 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 2 1 1 3 Investigation 3 | . . . 2 1 . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 1 | . . . . . . 1 Communications Jammed 27 | . . . . . 11 16 Distress Signals 26 | . . . . . 11 15 Times Spotted 61 | 1 1 4 2 12 17 24 Peak Tracking Total 6 | 1 1 2 1 3 5 6 Tactical Retreats 6 | . . 1 . 1 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . . . 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 10 | . . . . 9 . 1 Max in Single Turn 4 | . . . . 4 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 17 | . 3 1 2 3 2 6 Terminals 8 | . 2 1 2 1 . 2 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . 1 1 Recycling Units 2 | . 1 . . . . 1 Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 37 | . 5 2 6 5 6 13 Successful 23 | . 4 2 4 4 4 5 Failed 14 | . 1 . 2 1 2 8 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 3 2 6 3 . 4 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . . . . 2 2 Recycling Units 5 | . 2 . . . . 3 Scanalyzers 4 | . . . . . 4 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 13 | . 2 2 4 4 . 1 Record 6 | . 2 . 2 2 . . Open Door 2 | . . . . 2 . . Open DSF 1 | . . . . . . 1 Alert Level 1 | . . . 1 . . . Dispatch Records 1 | . . 1 . . . . Maintenance Status 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 3 | . . . . . 2 1 Scan Component 2 | . . . . . 1 1 Repair 1 | . . . . . 1 . Recycling Unit Hacks 4 | . 2 . . . . 2 Process 1 | . . . . . . 1 Report Inventory 2 | . 1 . . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 . 2 . 2 6 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter 3 | . . . . . . 3 Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 1 . . Highest-Rated Group 43 | . . 43 43 31 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders 8 | . . . . . 4 4 FOLLOW 1 | . . . . . 1 . EXPLORE 4 | . . . . . 2 2 RETURN 3 | . . . . . 1 2 Ally Attacks 21 | . . 1 11 9 . . Total Damage 364 | . . 22 190 152 . . Kills 6 | . . . 3 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches 25 | . . . . . 2 23 Drone Recoveries 25 | . . . . . 2 23 Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2563 | 89 151 161 270 509 324 1059 Spaces Moved 1970 | 68 176 132 257 485 222 630 Core 39 | 17 . . . . . 22 Treads . | . . . . . . . Legs 640 | . . . . . 32 608 Wheels 1291 | 51 176 132 257 485 190 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 86 86 85 50 Average Speed 98 | 72 80 83 86 86 90 126 Slowest Speed 330 | 80 80 90 86 105 120 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 31 | 6 31 41 20 77 30 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 286 | . . 32 . 17 5 232 Melee . | . . . . . . . Projectile 8 | . . . . 1 5 2 AOE 278 | . . 32 . 16 . 230 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2359 | 91 184 157 294 537 308 788 Wait 48 | . . . 1 5 39 3 Move 1963 | 67 175 131 256 484 221 629 Hop . | . . . . . . . Pick Up 76 | 10 5 3 10 10 8 30 Fast Attach 2 | . 1 1 . . . . Attach 42 | 6 . . 2 2 8 24 Detach 13 | . . . . . 2 11 Swap 37 | . 2 7 8 9 3 8 Drop 37 | . 1 3 9 7 5 12 Fire 118 | 8 . 12 4 19 22 53 Melee 22 | . . . 4 . . 18 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 12) 241 | -10/Materials | Entered Mines 273 | -10/Mines | Met a Derelict bent on vengeance 335 | -10/Mines | Build established: Mutant 378 | -10/Mines | Discovered new exit (range 3) 402 | -10/Mines | Entered Materials 402 | -9/Materials | Accompanied by 2 allies 402 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 407 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 556 | -9/Materials | Discovered new exit (range 15) 672 | -9/Materials | Entered Mines 672 | -9/Mines | Accompanied by 1 ally 726 | -9/Mines | Learned Materials interactive machine intel 728 | -9/Mines | Met a Derelict shopkeep closing up shop 767 | -9/Mines | Found the Drone Emporium 771 | -9/Mines | Found Prototype Device 890 | -9/Mines | Assembled infested the area 903 | -9/Mines | Learned location of Storage (-9) 949 | -9/Mines | Met 8R-AWN 956 | -9/Mines | Found Prototype Ballistic Gun 1132 | -9/Mines | Identified 8R-AWN's Boregun 1176 | -9/Mines | Discovered new exit (range 8) 1181 | -9/Mines | Entered Materials 1181 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1182 | -8/Materials | Loaded intel: 19 interactive machine locations 1182 | -8/Materials | Identified Sensor Drone Bay 1229 | -8/Materials | Repaired Nuclear Core 1251 | -8/Materials | Build established: Scavenger-Mutant 1415 | -8/Materials | Discovered new exit (range 14) 1492 | -8/Materials | Lost 5 parts (1p3n1u) 1505 | -8/Materials | Entered Factory 1505 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1577 | -7/Factory | Discovered new exit (range 23) 2041 | -7/Factory | Build established: Mutant 2550 | -7/Factory | Crushed by falling debris 2561 | -7/Factory | Discovered new exit (range 6) 2564 | -7/Factory | Self-destructed Last Messages --------------- 02535_ Critical hit (Smash). 02535_ Great Axe destroyed. 02535_ System corrupted by crushing effect (+3). 02535_ Knocked back. 02536_ Identified Hvy. Particle Cannon. 02538_ R-06 Scavenger collects Matter Filter. 02541_ The unstable cave ceiling collapses. 02541_ Weapon Cycler crushed. 02541_ B-48 Gladiator destroyed. 02547_ Mic. Nuclear Core destroyed. 02550_ The unstable cave ceiling collapses. 02550_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 02550_ Gauss Rifle crushed. 02551_ G-47 Trooper misfires. 02553_ U-05 Engineer builds a Wall. 02553_ Hvy. Particle Cannon destroyed. 02557_ U-05 Engineer builds a Wall. 02560_ System corrupted: Matter fused (-8). 02561_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????# ##### ## """ | | ???????????## ##???# ### ## ? | | ????????????# ################## #?# ###+### | | ????????????# + ??# #?# | | ????????????# # ??# #?# | | ????????????# # ??# #?# | | ????????????# # ???# #?# | | ????????????# # ? ???? #?# | | ???????????## # ????? ????? #?############# | | ???????????# #????????##????? #?????????????? | | ?????????## ##?????????????? ???????????""" | | ?????????# # ##?????????????? ???????? | | /########### # ########??????? ???????? | | = =]/!!!* % ??????? ??????????????? | | #######%#! ##+#?????????????????????????? | | ?????????#!#* #????????????????????????????? | | ???############ #????????????????????????????? | | ???#! ## #????????????????????????????? | | ???# ### #????????????????????????????? | | ???# [ + #????????????????????????????? | | ???# ### #????????????????????????????? | | ???# #?# #????????????????????????????? | | ???# #?# #?#######????????????????????? | | ???+ #?# #?# #????????????????????? | | ???# ### ###t +????????????????????? | | ???# % + @ #????????????????????? | | ???# ####### #????????????????????? | | ???# #?????# #????????????????????? | | ???# #?????### ###????????????????????? | | ????#############???????#+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Release The Drones! Remodeling Serviceable Loadout Storm Trooper Total Silence Unlikely Earthworm Challenges ------------ None Game ------ Seed MakeshiftControlAutogun Manual? 0 Play Time 01:37:18 Cumulative 4.7 hours Start 2024.04.13 @ 12:45:29 End 2024.04.13 @ 22:23:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 966053af-a0a3-498d-b6c1-149c244ecf88