Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 11:30:31 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (1561) 1561 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4911 Bonus ------- None Cogmind --------- Core Integrity 139/700 Matter 285/300 Energy 73/100 System Corruption 0% Temperature Cool (18) Movement Core (250) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON (4) ------- Great Axe > --- INVENTORY (10) --- Reinforced Ion Engine Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Reaction Control System Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Microactuators > --- WEAPON ----------- Katana Great Axe Greatsword > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Reaction Control System Improved Light Armor Plating Heavy Flail [Rating: 43] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 2 1 . . Weapon 2 | . . . . . 1 1 . . Parts Attached 59 | 6 7 . . . 31 2 9 4 Power 6 | 1 2 . . . 2 . 1 . Engine 6 | 1 2 . . . 2 . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 3 . . . 11 . 4 . Treads . | . . . . . . . . . Leg 16 | 2 . . . . 10 . 4 . Wheel . | . . . . . . . . . Hover 4 | . 3 . . . 1 . . . Flight . | . . . . . . . . . Utility 11 | 1 1 . . . 7 1 . 1 Device 3 | . . . . . 3 . . . Storage 2 | 1 . . . . 1 . . . Processor 6 | . 1 . . . 3 1 . 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 22 | 2 1 . . . 11 1 4 3 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . . Ballistic Cannon 2 | . 1 . . . 1 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 Slashing Weapon 11 | . . . . . 5 1 3 2 Piercing Weapon 4 | . . . . . 4 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 29 | . . . . . 16 . 6 7 Power 2 | . . . . . 1 . . 1 Propulsion 13 | . . . . . 7 . 3 3 Utility 3 | . . . . . 2 . . 1 Weapon 11 | . . . . . 6 . 3 2 Highest Loss Streak 7 | . . . . . 7 . 5 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 100 87 80 82 85 Engine 10 | . 14 14 14 14 8 7 7 5 Leg 12 | . 11 . . . 14 23 20 19 Hover 12 | . 16 28 28 28 8 . . . Device 2 | . . . . . 5 7 7 7 Storage 11 | . 14 14 14 14 9 7 7 7 Processor 17 | . 12 14 14 14 21 19 23 23 Ballistic Gun 7 | . 14 14 14 14 2 . . . Ballistic Cannon 7 | . 13 14 14 14 3 . . . Slashing Weapon 4 | . . . . . 5 15 14 20 Piercing Weapon 2 | . . . . . 9 . . . Peak Build Rating 43 | 6 9 9 9 9 31 34 42 43 Average Rating 18 | 4 8 9 9 9 22 30 37 39 On Entrance 15 | . 6 9 9 9 9 27 34 40 Naked Turns . | . . . . . . . . . Heaviest Build 32 | 11 20 20 20 20 29 32 32 32 Greatest Support 45 | 20 20 12 12 12 40 30 45 45 Greatest Overweight (x) 10 | . 2 1 1 1 9 1 10 1 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 10 10 10 Most Carried 10 | 5 8 8 8 8 10 10 9 9 Average Carried 6 | 1 6 8 8 8 6 8 6 6 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 Final Carried 10 | 1 8 8 8 8 10 8 4 7 Class Distribution -------------------- 55% | Mutant 28% | Scavenger-Gladiator 8% | Gladiator 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1217 | 174 455 . . 42 441 . 95 10 Remotely . | . . . . . . . . . Salvage Created 1684 | . 236 . . 53 842 . 393 160 Parts 113 | . 24 . . 8 50 . 22 9 Haulers Intercepted 3 | . 2 . . . 1 . . . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 10 7 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 43 | . 8 . . 4 19 . 9 3 Melee 25 | . . . . . 13 . 9 3 Guns 10 | . 4 . . 3 3 . . . Cannons 8 | . 4 . . 1 3 . . . Classes Destroyed 9 | . 6 . . . 3 . . . Worker 1 | . 1 . . . . . . . Builder 1 | . 1 . . . . . . . Hauler 3 | . 2 . . . 1 . . . Watcher 2 | . 1 . . . 1 . . . Swarmer 17 | . 6 . . 4 3 . 4 . Grunt 13 | . 2 . . . 10 . . 1 Duelist 4 | . . . . . 2 . . 2 Sentry 3 | . . . . . 3 . . . Hunter 2 | . . . . . 1 . 1 . Thug 4 | . . . . . . . 4 . Best Kill Streak 4 | . 3 . . 4 4 . 4 3 Combat Bots Only 4 | . 3 . . 4 4 . 4 3 Max Kills in Single Turn 1 | . 1 . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 351 | . 32 . . 29 143 . 76 71 Missed 106 | . 8 . . 9 41 . 24 24 Damage Taken 3960 | . 256 . . 150 1535 . 998 1021 Core 987 | . 42 . . 31 353 . 110 451 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 19 | . 19 . . . . . . . Core Remaining (%) 68 | 100 . . . 70 35 . . . Volleys Fired 64 | . 43 . . 4 17 . . . Largest 3 | . 2 . . 2 3 . . . Hottest 99 | . 55 . . 55 99 . . . Shots Fired 139 | . 86 . . 8 45 . . . Gun 64 | . 43 . . 4 17 . . . Cannon 75 | . 43 . . 4 28 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 139 | . 86 . . 8 45 . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 11 . . 3 4 . . . Robot Miss Streak 5 | . 5 . . 1 4 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 150 | . 57 . . 4 59 . 18 12 Core Hits 63 | . 17 . . 4 29 . 8 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 18 | . 4 . . . 6 . 4 4 Destroy 1 | . 1 . . . . . . . Blast 3 | . 3 . . . . . . . Sever 12 | . . . . . 4 . 4 4 Impale 2 | . . . . . 2 . . . Melee Attacks 95 | . . . . . 47 . 30 18 Impact 3 | . . . . . . . 1 2 Slashing 61 | . . . . . 16 . 29 16 Piercing 31 | . . . . . 31 . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 13 | . . . . . 7 . 4 2 Damage Inflicted 4294 | . 871 . . 58 1940 . 920 505 Guns 472 | . 335 . . 38 99 . . . Cannons 892 | . 532 . . 20 340 . . . Explosions . | . . . . . . . . . Melee 2926 | . . . . . 1501 . 920 505 Ramming 4 | . 4 . . . . . . . Kinetic 1364 | . 867 . . 58 439 . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 71 | . . . . . . . 32 39 Slashing 2117 | . . . . . 763 . 888 466 Piercing 738 | . . . . . 738 . . . Highest Corruption 2 | . 2 2 2 2 . . . . Average Corruption 2 | . 2 2 2 2 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . 4 3 2 1 . . . . Matter Fused 3 | . 2 1 . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . Energy Discharges 4 | . 2 . 1 1 . . . . Data Loss (minor) 1 | . . 1 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 99 | . 19 . . . 54 . 26 . Projectiles 19 | . 19 . . . . . . . Explosions . | . . . . . . . . . Melee 80 | . . . . . 54 . 26 . Knockbacks 10 | . 6 . . . 4 . . . Impact . | . . . . . . . . . Kinetic 9 | . 5 . . . 4 . . . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 1 | . 1 . . . . . . . Shots . | . . . . . . . . . Rammed 2 | . 2 . . . . . . . Targets Rammed 2 | . 2 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 230 | . 36 . 230 50 134 . 16 . Average Temperature 46 | . 15 . 118 25 54 . 13 . Received Heat Transfer 1305 | . 90 . . . 612 . 333 270 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 299 | . 241 21 . 105 299 109 . . Initial 94 | . . 21 . . 33 94 . . Average 114 | . 81 21 . 101 178 103 . . Maximum Alert Level 1 | . 1 . . . 1 . . . Low Security (%) 80 | 100 96 100 . 100 54 100 . . Level 1 19 | . 3 . . . 45 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . . 1 2 . . 1 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . Assault 3 | . . . . 1 1 . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 3 | . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 21 . . 12 32 1 9 13 Peak Tracking Total 10 | . 5 . . 9 6 1 4 10 Tactical Retreats 5 | . 2 . . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 2 | . 1 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 3 | . . . . 1 2 . . . Max in Single Turn 1 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 1 | . 1 . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 2 | . 2 . . . . . . . Successful 2 | . 2 . . . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . Total Damage 81 | . . . . 81 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 3576 | 55 1082 229 195 242 1062 36 562 113 Spaces Moved 2303 | 45 726 178 169 195 545 23 366 56 Core 32 | 19 . . . . 7 . 6 . Treads . | . . . . . . . . . Legs 1097 | 26 257 . . . 375 23 360 56 Wheels . | . . . . . . . . . Hover 1174 | . 469 178 169 195 163 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 116 116 116 116 112 120 120 120 Average Speed 120 | 90 117 116 116 116 125 153 129 123 Slowest Speed 550 | 120 180 116 116 116 500 190 550 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 97 35 52 56 33 1 65 14 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . Scrap Searched 3 | . . . . 2 . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 3 | . . . . . 3 . . . Melee . | . . . . . . . . . Projectile 3 | . . . . . 3 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 2855 | 59 870 200 168 203 835 25 416 79 Wait 275 | 3 74 23 . 3 163 . 9 . Move 2295 | 44 725 177 168 194 544 22 365 56 Hop . | . . . . . . . . . Pick Up 60 | 6 13 . . 1 28 . 6 6 Fast Attach 8 | 1 1 . . . 6 . . . Attach 39 | 5 3 . . . 20 2 7 2 Detach 3 | . . . . . 2 1 . . Swap 12 | . 3 . . . 5 . 2 2 Drop 21 | . 6 . . 1 13 . 1 . Fire 64 | . 43 . . 4 17 . . . Melee 76 | . . . . . 37 . 26 13 Ram 2 | . 2 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 12) 538 | -10/Materials | Discovered new exit (range 13) 567 | -10/Materials | Identified exit to Materials 644 | -10/Materials | Discovered new exit (range 7) 651 | -10/Materials | Identified exit to Mines 658 | -10/Materials | Discovered exit to Materials (range 15) 898 | -10/Materials | Repaired Hover Unit 1138 | -10/Materials | Entered Mines 1225 | -10/Mines | Learned Materials emergency access door positions 1229 | -10/Mines | Discovered exit to Materials (range 5) 1259 | -10/Mines | Learned location of Storage (-9) 1301 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1302 | -10/Mines | Discovered new exit (range 5) 1305 | -10/Mines | Identified exit to Exiles 1336 | -10/Mines | Assembled infested the area 1367 | -10/Mines | Entered Exiles 1383 | -10/Exiles | Discovered new exit (range 15) 1398 | -10/Exiles | Identified exit to Mines 1420 | -10/Exiles | Met 8R-AWN 1436 | -10/Exiles | Met EX-HEX 1493 | -10/Exiles | Met EX-DEC 1546 | -10/Exiles | Discovered exit to Mines (range 14) 1562 | -10/Exiles | Entered Mines 1639 | -9/Mines | Met a Derelict testing a Signal Generator 1648 | -9/Mines | Found Signal Generator 1752 | -9/Mines | Learned Materials emergency access door positions 1796 | -9/Mines | Discovered new exit (range 8) 1803 | -9/Mines | Identified exit to Materials 1804 | -9/Mines | Entered Materials 1804 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2061 | -8/Materials | Lost 3 parts (1n2w) 2458 | -8/Materials | Discovered new exit (range 4) 2580 | -8/Materials | Core integrity fell below 50% 2652 | -8/Materials | Lost 7 parts (1p1n1u4w) 2866 | -8/Materials | Entered Factory 2866 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2880 | -7/Factory | Discovered new exit (range 7) 2893 | -7/Factory | Identified exit to Lower Caves 2902 | -7/Factory | Entered Lower Caves 2939 | -7/Lower Caves | Build established: Scavenger-Gladiator 2940 | -7/Lower Caves | Identified exit to Lower Caves 3114 | -7/Lower Caves | Ambushed by wild Derelicts 3208 | -7/Lower Caves | Lost 5 parts (3n2w) 3303 | -7/Lower Caves | Learned Factory emergency access door positions 3464 | -7/Lower Caves | Entered another Lower Caves area 3472 | -7/Lower Caves | Discovered new exit (range 16) 3475 | -7/Lower Caves | Found DCF Scrap (12 items) 3504 | -7/Lower Caves | Identified exit to Factory 3539 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3573 | -7/Lower Caves | Core integrity fell below 50% 3577 | -7/Lower Caves | Self-destructed Last Messages --------------- 03562_ Slug penetrates L-41 Fighter. 03562_ Acquired Carbon-fiber Leg. 03563_ Carbon-fiber Leg fries itself beyond repair. 03565_ Slug penetrates Wall. 03565_ Y-64 Sentinel Wave Gun severed. 03566_ Katana destroyed. 03567_ Carbon-fiber Leg destroyed. 03568_ Y-64 Sentinel Adv. Heat Sink severed. 03568_ Great Axe follow-up attack on Y-64 Sentinel. 03568_ Penetrated by Slug. 03568_ Greatsword destroyed. 03570_ Penetrated by Slug. 03571_ Microactuators destroyed. 03572_ Penetrated by Slug. 03573_ Axe severed. 03574_ Penetrated by Slug. 03576_ Hvy. Flail severed. 03576_ Penetrated by Slug. 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[% g g | | ???????# ###@l% | | ????????# ##??????????#/ ########## | | ????????????????????????# g #????????? | | ????????????????????????## ####????????? | | ?????????????????????????### ### ##???????????? | | ???????????????????????????#####?####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Melee Speed Boost 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonBraceCapacitor Manual? 0 Play Time 00:32:26 Cumulative 59.6 hours Start 2025.02.10 @ 10:49:33 End 2025.02.10 @ 11:30:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 994078c3-f65c-4dcf-8b45-377142975bcc