Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.29 @ 16:53:57 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (249) 1245 Value Destroyed (13017) 13017 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2272) 2272 TOTAL SCORE: 23874 Bonus ------- High Alert Combat Kills 1459 Follower Combat Kills 821 Friendly Fire -8 Cogmind --------- Core Integrity 472/1600 Matter 225/300 Energy 150/150 System Corruption 32% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (15) ----- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Graphene Brace Hacking Suite Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Biometal Leg Centrium Leg Matter Compressor (250) Long-range Sensor Array Advanced Datajack Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Seismic Detector Improved Targeting Computer Graphene Brace Advanced Thermal Shield EM Disruption Field Improved Hardlight Generator Hacking Suite Improved System Guard > --- WEAPON ----------- Dispersion Rifle Enhanced Nova Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Quantum Reactor Reinforced Quantum Reactor Heavy Siege Treads Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg High-capacity Storage Unit Matter Compressor Experimental Field Recycling Unit Gamma Rifle Heavy Laser Heavy Gauss Cannon Advanced Datajack Power Maul Force Lance Force Lance Force Lance [Rating: 162] Favorites ----------- Power Light Quantum Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Improved Treads Leg Myomer Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Minigun Energy Gun Enhanced Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 . 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . 1 . . 1 . Utility 13 | . . 1 1 2 . . 2 2 1 . 2 1 1 Weapon 2 | . . . 1 . . . . . . . . . 1 Parts Attached 472 | . 13 25 8 18 4 22 28 44 64 27 50 111 58 Power 27 | . 1 2 . 1 1 2 3 3 3 . 3 3 5 Engine 5 | . . 2 . 1 1 . 1 . . . . . . Core 9 | . 1 . . . . 2 2 3 1 . . . . Reactor 13 | . . . . . . . . . 2 . 3 3 5 Propulsion 99 | . 5 7 3 1 1 4 6 1 7 8 5 38 13 Treads 13 | . . . . . . 4 2 . . . . 3 4 Leg 62 | . . . . . . . 4 1 7 8 5 30 7 Wheel 24 | . 5 7 3 1 1 . . . . . . 5 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 232 | . 5 7 4 16 1 11 12 32 42 16 24 43 19 Device 152 | . 2 1 2 7 1 6 6 28 27 10 20 31 11 Storage 8 | . 2 . . . . 1 . . 2 . 1 . 2 Processor 29 | . 1 1 1 2 . 2 2 1 3 2 1 8 5 Hackware 1 | . . . . . . . . . . . . . 1 Protection 42 | . . 5 1 7 . 2 4 3 10 4 2 4 . Artifact . | . . . . . . . . . . . . . . Weapon 114 | . 2 9 1 . 1 5 7 8 12 3 18 27 21 Energy Gun 31 | . . . . . . 4 4 . . . 4 6 13 Energy Cannon 14 | . . . . . . . 2 . 4 . . 6 2 Ballistic Gun 34 | . 2 8 1 . . . 1 5 3 1 5 7 1 Ballistic Cannon 24 | . . . . . 1 1 . 1 3 2 5 6 5 Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . . 2 2 . 4 2 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . . 2 1 . . 1 . 2 3 1 Parts Lost 151 | . 2 5 . 1 4 1 13 1 8 7 8 61 40 Power 11 | . 1 1 . . . . 2 . . . 2 1 4 Propulsion 37 | . 1 2 . . 2 . 5 . 2 . . 18 7 Utility 63 | . . 2 . 1 . 1 4 1 3 5 4 28 14 Weapon 40 | . . . . . 2 . 2 . 3 2 2 14 15 Highest Loss Streak 22 | . 2 5 . 1 4 1 12 1 2 5 4 11 22 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 89 98 100 100 78 92 96 99 99 98 99 92 83 Engine 1 | . 5 7 9 7 3 . . . . . . . . Core 1 | . 6 2 . . . 5 5 5 1 . . . . Reactor 2 | . . . . . . . . . 3 5 4 3 3 Treads 2 | . . . . . . 14 12 . . . . . 2 Leg 13 | . . . . . . . 2 17 21 21 19 19 4 Wheel 5 | . 28 32 27 23 17 7 2 . . . . . 10 Device 18 | . 6 2 8 5 5 12 15 14 18 19 27 26 24 Storage 5 | . 14 11 9 7 4 7 6 5 5 5 4 4 4 Processor 20 | . . 8 9 15 15 17 21 27 26 25 23 19 17 Protection 5 | . . 11 9 16 12 3 7 8 7 5 4 2 . Energy Gun 3 | . . . . . . 13 8 1 . . 3 3 7 Energy Cannon 2 | . . . . . . . 3 3 6 4 . 1 1 Ballistic Gun 6 | . 28 21 27 23 15 . 1 9 4 5 3 3 . Ballistic Cannon 3 | . . . . . . 6 4 2 3 4 5 3 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 133 | 14 49 57 62 69 69 48 55 68 98 95 105 117 133 Greatest Support 150 | 20 32 48 44 36 36 46 66 60 85 95 100 136 150 Greatest Overweight (x) 13 | . 1 1 1 1 1 3 13 1 1 1 1 1 5 Average Overweight (x) . | . . . 1 1 . 2 2 . . . . . 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 15 15 15 20 20 20 20 20 Average Capacity 18 | . 15 20 20 20 15 15 15 15 16 20 20 20 20 Most Carried 20 | . 15 20 20 20 20 15 15 15 20 20 20 20 20 Average Carried 17 | . 10 17 19 19 15 13 14 14 15 19 19 18 17 Final Capacity 20 | 8 20 20 20 20 5 15 15 15 20 20 20 20 20 Final Carried 20 | 6 15 20 20 20 5 15 15 15 20 20 20 18 6 Class Distribution -------------------- 31% | Scavenger-Gunner 20% | Gunner 15% | Scavenger-Skirmisher 8% | Mutant 8% | Scavenger-Assassin 5% | Skirmisher 5% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Matter Collected 11120 | 132 185 641 231 544 . 444 722 795 1480 1220 1220 2805 701 Remotely . | . . . . . . . . . . . . . . Salvage Created 12870 | . 225 1013 143 579 . 616 966 1042 1835 715 1050 3894 792 Parts 632 | . 21 79 8 26 . 39 28 51 70 28 62 180 40 Haulers Intercepted 14 | . 1 3 1 2 . 1 . . 4 . 1 1 . Recyclers Shooed 10 | . 1 . . . . . . 1 1 5 . 2 . Parts Field Recycled 1 | . . . . . . . . . . . . 1 . Retrieved Matter 11 | . . . . . . . . . . . . 11 . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Combat Hostiles Destroyed 211 | . 5 22 1 8 . 14 14 18 28 7 18 59 17 Melee 2 | . . . . . . 1 . . . . . 1 . Guns 103 | . 5 19 1 8 . 4 6 12 8 1 6 30 3 Cannons 96 | . . . . . . 9 7 6 17 5 12 26 14 AOE 3 | . . 3 . . . . . . . . . . . Classes Destroyed 16 | . 4 4 . 1 . . 2 . 3 1 . 1 . Worker 7 | . . 1 . . . . 1 2 1 . . 1 1 Builder 8 | . . . . . . . . . 1 . 2 4 1 Tunneler 2 | . . 1 . 1 . . . . . . . . . Hauler 14 | . 1 3 1 2 . 1 . . 4 . 1 1 . Recycler 5 | . . . . . . . 2 . . 3 . . . Operator 2 | . . 1 . . . . . 1 . . . . . Watcher 8 | . 1 . 1 1 . . . 2 2 1 . . . Swarmer 25 | . 2 6 . . . . . 5 4 . . 3 5 Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 68 | . 3 9 . 5 . 10 2 6 11 . 4 16 2 Brawler 4 | . . . . . . . . . 2 . . 2 . Duelist 4 | . . . . . . . . . 3 . . 1 . Sentry 27 | . . 7 1 1 . 1 5 2 2 2 1 3 2 Hunter 18 | . . . . . . . 4 1 . 4 2 5 2 Programmer 62 | . . . . 2 . 3 2 4 6 . 11 28 6 Behemoth 1 | . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 4 5 2 4 . 3 12 7 7 3 6 7 10 Combat Bots Only 9 | . 4 5 1 3 . 3 9 7 5 2 6 5 8 Max Kills in Single Turn 2 | . 1 2 1 2 . 1 1 2 2 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Damage Taken 30425 | . 423 929 89 439 148 471 2425 1321 2231 1186 2187 9464 9112 Core 3289 | . 103 145 . 18 98 45 366 121 190 114 178 783 1128 Absorbed by Shields 240 | . . . . . . . . . . . . . 240 Reduced by Siege Mode 478 | . . . . . . . . . . . . . 478 Redirected to Shielding 256 | . . . . 81 . 20 82 26 . . . 47 . Regen/Repaired (Parts) 472 | . . . . . . 173 . . . . . 299 . Core Remaining (%) 74 | 100 58 63 100 . . 77 56 87 . 73 86 46 . Volleys Fired 657 | . 24 67 9 28 . 25 42 52 68 64 62 161 55 Largest 4 | . 2 2 3 3 . 3 3 3 3 3 3 3 4 Hottest 330 | . 40 50 75 75 . 164 213 175 243 203 234 305 330 Shots Fired 1687 | . 48 132 27 83 . 61 121 157 179 108 174 475 122 Gun 1019 | . 48 130 27 83 . 36 60 105 63 32 96 279 60 Cannon 666 | . . . . . . 25 61 52 116 76 78 196 62 Launcher 2 | . . 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 1136 | . 48 130 27 83 . 25 48 107 114 94 155 252 53 Thermal 509 | . . . . . . 18 72 50 60 14 17 217 61 Explosive 2 | . . 2 . . . . . . . . . . . Electromagnetic 40 | . . . . . . 18 1 . 5 . 2 6 8 Robot Hit Streak 36 | . 11 13 15 10 . 13 23 30 36 29 13 24 20 Robot Miss Streak 9 | . 3 6 3 3 . 7 6 3 2 2 3 9 5 Penetration Max 2 | . . . . . . . . 2 1 1 1 1 . Secondary Targets 7 | . . 2 . . . . . . . . . 5 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . Shots Hit Robots 1199 | . 31 93 21 56 . 44 82 115 129 87 122 327 92 Core Hits 523 | . 12 45 6 25 . 43 51 46 62 28 42 130 33 Critical Kills 18 | . . . . . . . 1 1 8 1 3 4 . Critical Parts Destroyed 23 | . . . . 1 . . . 4 1 2 8 7 . Critical Strikes 76 | . . 1 . 1 . 2 4 6 10 7 17 16 12 Burn 7 | . . . . . . 2 3 . . . . . 2 Meltdown 7 | . . . . . . . 1 . 4 1 . 1 . Destroy 35 | . . 1 . 1 . . . 5 5 2 11 10 . Blast 25 | . . . . . . . . 1 1 4 6 4 9 Corrupt 2 | . . . . . . . . . . . . 1 1 Melee Attacks 35 | . . . . . . . . 9 2 . 13 11 . Impact 35 | . . . . . . . . 9 2 . 13 11 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 36641 | . 412 1350 353 990 . 983 2120 3021 4866 2970 4081 12358 3137 Guns 18010 | . 412 1188 353 990 . 485 978 2008 1158 555 1834 6691 1358 Cannons 17886 | . . . . . . 494 1078 1003 3420 2395 2247 5537 1712 Explosions 479 | . . 162 . . . . 59 . 258 . . . . Melee . | . . . . . . . . . . . . . . Ramming 266 | . . . . . . 4 5 10 30 20 . 130 67 Kinetic 22333 | . 412 1188 353 990 . 494 730 1959 2496 2551 3635 6129 1396 Thermal 13175 | . . . . . . 295 1371 1052 2052 399 421 6003 1582 Explosive 318 | . . 162 . . . . . . 156 . . . . Electromagnetic 549 | . . . . . . 190 14 . 132 . 25 96 92 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 35 | . . . . 1 1 2 1 5 . . 5 35 30 Average Corruption 3 | . . . . 1 1 1 1 2 . . 3 8 16 Corruption Purged 6 | . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 107 | . . . . 4 2 11 7 30 . . 25 23 5 Message Errors 24 | . . . . 2 1 1 2 8 . . 4 5 1 Matter Fused 25 | . . . . 1 . 1 2 5 . . 7 8 1 Heat Flow Errors 11 | . . . . . . 1 1 2 . . 5 1 1 Energy Discharges 14 | . . . . . 1 3 1 7 . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . 2 1 1 . . 2 3 1 Data Loss (major) 9 | . . . . . . 3 . 4 . . . 2 . Misfires 5 | . . . . . . . . 2 . . 1 2 . Alerts 3 | . . . . . . . . . . . 3 . . Weapon Failures 4 | . . . . 1 . . . 1 . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 715 | . . 8 . . . . . . 174 25 201 232 75 Projectiles 657 | . . . . . . . . . 135 25 201 221 75 Explosions 47 | . . 8 . . . . . . 39 . . . . Melee 11 | . . . . . . . . . . . . 11 . Knockbacks 94 | . . . . . . 7 10 2 12 5 23 26 9 Impact 1 | . . . . . . . . . 1 . . . . Kinetic 86 | . . . . . . 7 10 2 10 5 21 22 9 Secondary 7 | . . . . . . . . . 1 . 2 4 . Self-Inflicted Damage 133 | . . . . . . . 5 . 128 . . . . Shots 2 | . . . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 18 | . . . . . . 1 . 1 2 1 . 5 8 Kicked 17 | . . . . . . . . 1 2 1 . 5 8 Crushed 1 | . . . . . . 1 . . . . . . . Highest Temperature 378 | . 15 378 69 258 . 227 340 163 305 241 258 354 230 Average Temperature 76 | . 9 33 24 72 . 68 125 24 92 54 72 92 47 Received Heat Transfer 3515 | . 135 351 27 126 . 231 624 216 255 36 278 783 453 Effects 3 | . . . . . . . . . 2 . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . 2 . . . . Siege Activations 3 | . . . . . . . . . . . . . 3 Total Turns 106 | . . . . . . . . . . . . . 106 Longest Duration 39 | . . . . . . . . . . . . . 39 Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . 1 . Robots Melted 7 | . . . . . . . 1 . 4 1 . 1 . Combat Hostiles 6 | . . . . . . . 1 . 3 1 . 1 . Parts Melted 36 | . . . . . . . 14 5 5 1 . 8 3 Heat Transferred 15488 | . . . . . . 666 2750 1649 1918 407 444 5693 1961 Parts Sabotaged 6 | . . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Peak Influence 880 | . 146 386 285 127 40 212 208 262 629 654 345 880 540 Initial 468 | . . 61 162 38 10 . 55 95 126 284 337 120 468 Average 290 | . 85 225 222 64 16 79 110 139 451 474 258 423 390 Maximum Alert Level 3 | . . 1 1 . . 1 1 1 2 2 1 3 2 Low Security (%) 41 | . 100 44 38 100 100 99 99 68 2 . 20 37 5 Level 1 29 | . . 55 61 . . . . 31 30 36 79 11 31 Level 2 23 | . . . . . . . . . 66 63 . 24 63 Level 3 5 | . . . . . . . . . . . . 26 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 62 | . . 4 . 2 . 6 6 5 6 3 7 17 6 Investigation 10 | . . 2 . 1 . 2 1 . 1 1 . . 2 Extermination 29 | . . . . 1 . 2 1 3 4 . 4 10 4 Reinforcement 12 | . . 2 . . . 2 1 2 . 2 . 3 . Assault 5 | . . . . . . . . . 1 . . 4 . Garrison 6 | . . . . . . . 3 . . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Distress Signals 17 | . 1 3 . . . 1 1 1 2 3 1 4 . Communications Jammed 44 | . . . . . . . . . 42 . 2 . . Distress Signals 43 | . . . . . . . . . 41 . 2 . . Times Spotted 351 | . 10 30 4 10 4 17 22 26 44 24 20 100 40 Peak Tracking Total 13 | . 5 4 2 3 4 5 8 5 7 6 4 9 13 Tactical Retreats 13 | . . 1 . . . 1 . 1 2 . . 7 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Traps Triggered 9 | . . 1 . 1 . 1 1 1 2 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Machines Disabled 14 | . . . . . . . 2 4 4 1 . 1 2 Max in Single Turn 2 | . . . . . . . 2 1 2 1 . 1 1 Garrison Access 3 | . . . . . . . . 2 1 . . . . Energy Cycler 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Machines Accessed 38 | . . 3 3 4 . 3 2 7 4 2 3 5 2 Terminals 23 | . . 3 3 1 . 1 1 3 2 2 2 4 1 Fabricators 7 | . . . . 1 . 1 1 2 . . 1 . 1 Repair Stations 2 | . . . . . . 1 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . 1 . . . 2 2 . . . . Total Hacks 98 | . . 9 8 10 . 11 5 13 13 3 3 18 5 Successful 35 | . . 2 4 2 . 8 3 4 2 . . 9 1 Failed 63 | . . 7 4 8 . 3 2 9 11 3 3 9 4 Catastrophic 19 | . . 2 2 2 . . . . 3 2 3 2 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . . 8 7 2 . . 1 7 2 3 2 6 . Terminals 56 | . . 9 8 2 . 2 3 7 7 3 2 10 3 Fabricators 13 | . . . . 2 . 3 2 3 . . 1 . 2 Repair Stations 14 | . . . . . . 6 . . . . . 8 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . Garrison Access 13 | . . . . 4 . . . 3 6 . . . . Terminal Hacks 10 | . . 2 2 . . 2 1 . 1 . . 2 . Record 1 | . . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . Alert Level 5 | . . 1 1 . . 2 . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . 2 1 1 . . . . 1 Network Status 4 | . . . . . . 1 1 1 . . . . 1 Load Schematic 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 10 | . . . . . . 4 . . . . . 6 . Scan Component 5 | . . . . . . 2 . . . . . 3 . Repair 5 | . . . . . . 2 . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . Unauthorized Hacks 6 | . . . 2 . . . 1 1 1 . . 1 . Terminals 6 | . . . 2 . . . 1 1 1 . . 1 . Botnet 5 | . . . 1 . . . 1 1 1 . . 1 . Operators 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 32 | . . 2 3 3 . 3 2 5 3 2 3 4 2 Full Trace Events 9 | . . 2 . 1 . 2 . . 1 1 . . 2 Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 . . . . . 2 . Time 368 | . . . . . . 182 . . . . . 186 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . 2 . . 8 . Machine Destruction 2 | . . . . . . . . . 2 . . . . Programmers 8 | . . . . . . . . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Total Allies 12 | . . . . . . 2 . . . 10 . . . Largest Group 8 | . . . . . . 2 2 . . 8 . . . Highest-Rated Group 348 | . . . . . . 62 62 . . 348 . . . Highest-Rated Ally 51 | . . . . . . 31 31 . . 51 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 121 | . . . . . . 8 17 . . 96 . . . Total Damage 3010 | . . . . . . 41 308 . . 2661 . . . Kills 27 | . . . . . . . 3 . . 24 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Turns Passed 17725 | . 322 884 431 848 124 1153 1046 2150 2492 1020 2203 3453 1599 Spaces Moved 9480 | 1 196 575 353 673 110 667 552 1070 1122 528 1079 1794 760 Core 3 | . . . . . . . 3 . . . . . . Treads 226 | . . . . . . 53 173 . . . . . . Legs 5790 | 1 . . . . . . 113 1070 1122 528 1079 1779 98 Wheels 3461 | . 196 575 353 673 110 614 263 . . . . 15 662 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 90 | 120 90 100 105 105 90 120 120 120 120 120 120 110 110 Average Speed 130 | 120 102 105 106 105 101 137 154 141 145 143 137 125 122 Slowest Speed 700 | 120 115 115 111 105 105 245 700 190 190 190 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 46 59 26 20 67 13 11 30 27 62 31 44 20 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 37 | . . . . . . . . 8 2 . 17 10 . Terrain Destroyed 262 | . . 9 . . . . 8 30 70 12 38 82 13 Melee 33 | . . . . . . . . 8 2 . 13 10 . Projectile 175 | . . . . . . . . 22 32 12 24 72 13 AOE 53 | . . 9 . . . . 8 . 36 . . . . Terrain Rammed 1 | . . . . . . . 1 . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Total 13721 | . 268 756 400 769 121 856 657 1582 1855 724 1697 2717 1319 Wait 2599 | . 20 47 12 34 6 109 9 376 555 14 440 575 402 Move 9468 | . 195 574 352 673 109 666 551 1069 1121 527 1078 1793 760 Hop . | . . . . . . . . . . . . . . Pick Up 175 | . 8 20 7 8 . 15 13 9 22 6 24 28 15 Fast Attach 125 | . 5 3 3 . 4 15 10 3 6 3 8 38 27 Attach 126 | . . 8 2 4 . 1 9 2 12 6 14 43 25 Detach 41 | . 2 1 1 1 . 6 2 1 1 2 4 14 6 Swap 221 | . 8 14 3 14 . 6 9 39 46 18 28 30 6 Drop 181 | . 6 22 11 7 2 12 11 16 20 14 26 19 15 Fire 657 | . 24 67 9 28 . 25 42 52 68 64 62 161 55 Melee 35 | . . . . . . . . 9 2 . 13 11 . Ram 1 | . . . . . . . 1 . . . . . . Kick 17 | . . . . . . . . 1 2 1 . 5 8 Crush 1 | . . . . . . 1 . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . Rewire 69 | . . . . . . . . . . 69 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / *Ext) -4/Extension -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 322 | -10/Materials | Identified exit to Materials 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 617 | -9/Materials | Lost 5 parts (1p2n2u) 715 | -9/Materials | Discovered new exit (range 14) 1057 | -9/Materials | Discovered new exit (range 3) 1118 | -9/Materials | Identified exit to Mines 1207 | -9/Materials | Entered another Materials area 1207 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1526 | -8/Materials | Build established: Gunner 1583 | -8/Materials | Discovered new exit (range 16) 1618 | -8/Materials | Identified exit to Factory 1638 | -8/Materials | Entered Factory 1638 | -7/Factory | Evolved 2 slots: Utility x2 2165 | -7/Factory | Build established: Skirmisher 2486 | -7/Factory | Sucked down chute 2486 | -7/Factory | Entered Waste 2495 | -7/Waste | Spotted C-40 Crusher 2517 | -7/Waste | Spotted C-40 Crusher 2527 | -7/Waste | Spotted C-40 Crusher 2535 | -7/Waste | Spotted C-40 Crusher 2537 | -7/Waste | Spotted C-40 Crusher 2575 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2576 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2579 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2588 | -7/Waste | Discovered new exit (range 16) 2609 | -7/Waste | Identified exit to Factory 2610 | -7/Waste | Lost 4 parts (2n2w) 2610 | -7/Waste | Entered Factory 2718 | -7/Factory | Repaired Broken Hvy. Flak Cannon 2843 | -7/Factory | Repaired Broken Imp. Thermal Defense Suite 3185 | -7/Factory | Build established: Scavenger-Mutant 3205 | -7/Factory | Discovered new exit (range 4) 3214 | -7/Factory | Identified exit to Factory 3223 | -7/Factory | Allied Derelicts emerged from ambush trap array 3658 | -7/Factory | Cargo convoy interrupted 3679 | -7/Factory | Build established: Gunner 3763 | -7/Factory | Entered another Factory area 3763 | -6/Factory | Accompanied by 2 allies 3763 | -6/Factory | Evolved 2 slots: Utility x2 4173 | -6/Factory | Discovered new exit (range 7) 4523 | -6/Factory | Garrison activated, responded to threat 4636 | -6/Factory | Destroyed 9 combat bots 4665 | -6/Factory | Lost 12 parts (2p4n4u2w) 4758 | -6/Factory | Identified exit to Factory 4809 | -6/Factory | Entered another Factory area 4809 | -5/Factory | Evolved 2 slots: Utility x2 6880 | -5/Factory | Discovered new exit (range 20) 6938 | -5/Factory | Identified exit to Factory 6953 | -5/Factory | Destroyed 7 combat bots 6959 | -5/Factory | Entered another Factory area 6959 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7687 | -4/Factory | Discovered new exit (range 6) 7718 | -4/Factory | Identified exit to Upper Caves 7955 | -4/Factory | Build established: Scavenger-Gunner 9351 | -4/Factory | Discovered exit to Upper Caves (range 3) 9443 | -4/Factory | Discovered new exit (range 6) 9449 | -4/Factory | Identified exit to Extension 9451 | -4/Factory | Entered Extension 9719 | -4/Extension | Energy Cycler disabled 9719 | -4/Extension | Rescued a captive Derelict 9720 | -4/Extension | Rescued a captive Derelict 9722 | -4/Extension | Rescued a captive Derelict 9724 | -4/Extension | Rescued a captive Derelict 9726 | -4/Extension | Rescued a captive Derelict 9726 | -4/Extension | Rescued a captive Derelict 9729 | -4/Extension | Rescued a captive Derelict 10038 | -4/Extension | Disrupted transfer network 10244 | -4/Extension | Spotted B-86 Titan 10277 | -4/Extension | Allies destroyed B-86 Titan 10294 | -4/Extension | Spotted B-86 Titan 10343 | -4/Extension | Destroyed B-86 Titan 10365 | -4/Extension | Discovered new exit (range 18) 10370 | -4/Extension | Lost 5 parts (3u2w) 10447 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10470 | -4/Extension | Identified exit to Research 10471 | -4/Extension | Entered Research 10471 | -3/Research | Evolved 2 slots: Utility x2 10636 | -3/Research | Build established: Scavenger-Skirmisher 11270 | -3/Research | Lost 4 parts (1p1u2w) 11983 | -3/Research | Garrison activated, responded to threat 12351 | -3/Research | Found Prototype Processor 12351 | -3/Research | Identified Spectral Analyzer 12547 | -3/Research | Build established: Scavenger-Assassin 12621 | -3/Research | Discovered new exit (range 5) 12626 | -3/Research | Identified exit to Research 12674 | -3/Research | Entered another Research area 12674 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13519 | -2/Research | Build established: Scavenger-Gunner 13926 | -2/Research | Lost 3 parts (1n1u1w) 14061 | -2/Research | Lost 6 parts (3n2u1w) 14141 | -2/Research | Lost 8 parts (1p2n4u1w) 14396 | -2/Research | Spotted B-90 Cyclops 14452 | -2/Research | Spotted B-90 Cyclops 14475 | -2/Research | Build established: Scavenger-Skirmisher 14714 | -2/Research | First assault squad dispatched 14814 | -2/Research | Lost 5 parts (1n2u2w) 14939 | -2/Research | Spotted B-90 Cyclops 15072 | -2/Research | Lost 3 parts (1n2w) 15315 | -2/Research | Build established: Scavenger-Gunner 15326 | -2/Research | Lost 7 parts (3n2u2w) 15634 | -2/Research | Repaired Myomer Leg 15697 | -2/Research | Repaired Myomer Leg 15781 | -2/Research | Lost 4 parts (3u1w) 15803 | -2/Research | System corruption reached 10% 15805 | -2/Research | System corruption reached 30% 15885 | -2/Research | Lost 11 parts (2n6u3w) 16027 | -2/Research | Discovered new exit (range 3) 16029 | -2/Research | Identified exit to Access 16110 | -2/Research | Core integrity fell below 50% 16127 | -2/Research | Entered Access 16127 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16158 | -1/Access | Lost 6 parts (2n3u1w) 16605 | -1/Access | Build established: Scavenger-Tank 16740 | -1/Access | Destroyed 8 combat bots 16742 | -1/Access | Lost 5 parts (4u1w) 16966 | -1/Access | Lost 5 parts (3u2w) 17245 | -1/Access | Build established: Scavenger-Gunner 17533 | -1/Access | System corruption reached 10% 17603 | -1/Access | Lost 22 parts (3p5n4u10w) 17636 | -1/Access | Found Prototype Processor 17636 | -1/Access | Identified Exp. Core Analyzer 17700 | -1/Access | Core integrity fell below 50% 17725 | -1/Access | System corruption reached 30% 17726 | -1/Access | Self-destructed Last Messages --------------- 17698_ Acquired 124 matter. 17699_ K-01 Serf collects debris. 17699_ Penetrated by Slug. 17699_ Slug penetrates H-88 Terminator. 17699_ Particle Reactor destroyed. 17699_ Penetrated by Slug. 17700_ Slug penetrates Wall. 17701_ U-05 Engineer builds a Door. 17702_ K-01 Serf collects debris. 17703_ Wall collapses. 17703_ Penetrated by Slug. 17703_ Slug penetrates H-88 Terminator. 17703_ Penetrated by Slug. 17703_ Slug penetrates Door. 17713_ Kicked P-80 Master out of the way. 17717_ Gamma Rifle destroyed. 17720_ Adv. Signal Interpreter destroyed. 17722_ C-30 ARC bursts open, deploying its payload. 17722_ S-43 Plague unfolds itself. 17726_ Centrium Leg destroyed. Map ----- +----------------------------------------------------+ | #???????????# %= #????????? | | #???????????# % #????????? | | #???????????# !#????????? | | #???????????# #????????? | | #???????????# #????????? | | ""#???????????# = ######??????????? | | " ""#???????????# ! % #??????? | | "" T?????????????# ! # #??????? | | ? "?????????????# #? ""G"" /??????? | | ?? ""####????????##"# ###???" 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"????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????+ ???????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Corruption Containment 24 Armor Coverage 675 Resistance: TH 30 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 24 Launcher Accuracy 40 Target Analysis 12 Core Analysis 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthTractorDriver Manual? 0 Play Time 03:07:34 Cumulative 149.8 hours Start 2023.10.29 @ 13:32:23 End 2023.10.29 @ 16:53:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3eb92571-1f4d-49f3-b230-a57844d7692c