Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.23 @ 14:44:48 Player: Mpants Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2370) 2370 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5065 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Spear > --- INVENTORY (25) --- Light Ion Engine Improved Deuterium Engine Medium Storage Unit Structural Scanner Visual Processing Unit Improved Signal Interpreter Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Gravmag System Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Spear > --- INVENTORY -------- Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Advanced ECM Suite Core Shielding [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Gatling Laser Ballistic Gun Assault Rifle Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . . . 1 . Propulsion 3 | . 1 1 . 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 77 | 8 9 6 13 41 Power 15 | 1 1 2 2 9 Engine 9 | 1 1 2 1 4 Core 6 | . . . 1 5 Reactor . | . . . . . Propulsion 31 | 2 7 4 4 14 Treads 4 | . . . 2 2 Leg 6 | 2 1 . . 3 Wheel 8 | . 3 . . 5 Hover 10 | . . 4 2 4 Flight 3 | . 3 . . . Utility 22 | 3 . . 4 15 Device 11 | 2 . . 2 7 Storage 2 | 1 . . . 1 Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection 6 | . . . 2 4 Artifact . | . . . . . Weapon 9 | 2 1 . 3 3 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 . 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 42 | . . 1 9 32 Power 10 | . . . 2 8 Propulsion 18 | . . . 5 13 Utility 12 | . . 1 2 9 Weapon 2 | . . . . 2 Highest Loss Streak 10 | . . 1 4 10 To Critical Strikes 1 | . . . 1 . Average Backups 8 | 5 8 9 9 8 Power 1 | . 1 1 1 1 Propulsion . | 1 3 2 . . Utility 5 | 2 3 5 6 6 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 18 | . 3 3 1 11 Power 4 | . 1 1 . 2 Propulsion 3 | . 1 2 . . Utility 11 | . 1 . 1 9 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 97 91 78 88 Engine 8 | . 12 10 8 6 Core 4 | . . . 6 6 Treads 5 | . . . . 9 Leg 6 | . 23 . . 4 Wheel 6 | . 11 15 . 6 Hover 10 | . . 23 23 7 Device 14 | . 12 13 18 13 Storage 8 | . 12 10 8 7 Processor 1 | . . . . 1 Hackware 1 | . . . . 2 Protection 5 | . . . 1 8 Energy Gun 2 | . 6 . . 2 Ballistic Gun 6 | . 17 20 3 3 Slashing Weapon 3 | . . . 6 3 Piercing Weapon 2 | . . . . 3 Peak Build Rating 50 | 7 9 23 31 50 Average Rating 27 | 5 8 17 25 34 On Entrance 12 | . 7 9 23 24 Avg Prop Armor Cover (%) 6 | . . 8 3 6 Naked Turns . | . . . . . Heaviest Build 100 | 19 20 23 33 100 Greatest Support 60 | 20 48 48 40 60 Greatest Overweight (x) 29 | . 1 2 4 29 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 10 10 10 10 25 Average Capacity 11 | 7 10 10 10 12 Most Carried 10 | 7 10 10 10 10 Average Carried 8 | 5 8 9 9 8 Final Capacity 25 | 10 10 10 10 25 Final Carried 10 | 7 9 10 10 9 Class Distribution -------------------- 63% | Hacker-Mutant 27% | Scavenger-Mutant 8% | Scavenger-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1434 | 289 162 189 330 464 Remotely . | . . . . . Salvage Created 3141 | 76 183 292 796 1794 Parts 175 | . 18 21 49 87 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 5 8 12 35 Melee 42 | . . . 9 33 Guns 17 | . 5 8 3 1 Classes Destroyed 15 | 1 4 1 2 7 Worker 4 | . . . 1 3 Builder 5 | . . . . 5 Tunneler 1 | . . . . 1 Hauler 2 | . 1 . 1 . Recycler 3 | 1 . . . 2 Mechanic 1 | . . . . 1 Operator 2 | . . . . 2 Watcher 7 | . 2 2 3 . Swarmer 8 | . 4 3 . 1 Grunt 22 | . 1 3 5 13 Brawler 3 | . . . . 3 Sentry 11 | . . 2 5 4 Hunter 3 | . . . 2 1 Programmer 3 | . . . . 3 Assembled 10 | . . . . 10 Best Kill Streak 11 | 1 2 5 3 11 Combat Bots Only 11 | . 2 5 2 11 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 829 | . 20 49 184 576 Missed 258 | . 6 21 49 182 Hits 571 | . 14 28 135 394 Melee 19 | . . . . 19 Projectile 552 | . 14 28 135 375 AOE 37 | . . . . 37 Critical Strikes 17 | . . . 4 13 Actively Blocked 1 | . . . . 1 Part Disruptions 1 | . . . . 1 Damage Taken 5118 | . 62 208 1199 3649 Core 1003 | . 13 38 242 710 Absorbed by Shields . | . . . . . Redirected to Shielding 15 | . . . . 15 Ignored by Resistances 3148 | . 46 130 719 2253 Regen/Repaired (Parts) 55 | . . . . 55 Core Remaining (%) 85 | 100 94 90 56 . Volleys Fired 90 | 3 16 25 25 21 Largest 2 | 2 2 2 2 1 Hottest 80 | 60 60 40 43 80 Shots Fired 153 | 6 26 50 49 22 Gun 153 | 6 26 50 49 22 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 124 | 3 17 50 49 5 Thermal 29 | 3 9 . . 17 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | 5 7 23 18 14 Robot Miss Streak 2 | . 2 2 1 2 Penetration Max . | . . . . . Secondary Targets 7 | . 1 3 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 257 | 5 19 34 83 116 Core Hits 116 | 2 10 12 29 63 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 11 | . . 1 3 7 Destroy 1 | . . 1 . . Sever 4 | . . . 3 1 Impale 6 | . . . . 6 Melee Attacks 142 | . . . 40 102 Impact . | . . . . . Slashing 94 | . . . 40 54 Piercing 48 | . . . . 48 Sneak Attacks 16 | . . . 3 13 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 6549 | 58 232 441 2029 3789 Guns 1820 | 58 232 435 607 488 Cannons . | . . . . . Explosions . | . . . . . Melee 4723 | . . . 1422 3301 Ramming 6 | . . 6 . . Kinetic 1317 | 22 198 435 607 55 Thermal 503 | 36 34 . . 433 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 3085 | . . . 1422 1663 Piercing 1638 | . . . . 1638 Highest Corruption 7 | . 1 . . 7 Average Corruption 4 | . 1 . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . 3 . . 47 Message Errors 12 | . 2 . . 10 Matter Fused 6 | . . . . 6 Heat Flow Errors 10 | . 1 . . 9 Energy Discharges 8 | . . . . 8 Data Loss (minor) 10 | . . . . 10 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 233 | . . . 33 200 Projectiles . | . . . . . Explosions . | . . . . . Melee 233 | . . . 33 200 Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . 3 . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 285 | . 230 4 238 285 Average Temperature 92 | . 159 3 81 89 Received Heat Transfer 2368 | . . 96 765 1507 Effects 4 | . 1 . 3 . Interference 4 | . 1 . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . . 4 Heat Transferred 1125 | 75 75 . . 975 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 120 | 5 50 120 75 105 Initial 8 | . . . 8 . Average 13 | . 5 64 13 9 Influence Increases 1625 | 5 148 218 391 863 Destroy 0b10 Robot/C 1000 | . 100 160 240 500 Destroy 0b10 Robot/NC 125 | 5 15 10 25 70 Destroy Leader 318 | . 26 44 98 150 Successful Hack 40 | . 7 4 13 16 Disable Machine 4 | . . . . 4 Destroy Structure 3 | . . . . 3 Partial Spotted 30 | . . . 15 15 Lose Combat Pursuer 105 | . . . . 105 Influence Decreases 1625 | 5 148 190 419 863 Entered New Map 20 | . . . 20 . Time Decay 1445 | 5 148 180 359 753 Lost Part 160 | . . 10 40 110 Squads Dispatched 23 | . . 1 4 18 Investigation 5 | . . . . 5 Extermination 5 | . . . . 5 Reinforcement 7 | . . 1 1 5 Assault . | . . . . . Garrison 6 | . . . 3 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 4 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 135 | . 6 15 34 80 Peak Tracking Total 10 | . 2 5 5 10 Tactical Retreats 21 | . . . 9 12 ECM-based Alert Blocks 24 | . . . 14 10 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 3 2 3 5 Terminals 10 | . 2 2 3 3 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 5 5 7 10 Successful 18 | . 2 3 5 8 Failed 9 | . 3 2 2 2 Catastrophic 3 | . . 1 1 1 Database Lockouts . | . . . . . Manual 19 | . 3 5 6 5 Terminals 19 | . 3 5 7 4 Fabricators 1 | . . . . 1 Repair Stations 7 | . 2 . . 5 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 3 5 2 Record 3 | . . 1 1 1 Robot Analysis 4 | . 1 2 1 . Open DSF 1 | . . . . 1 Level Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 5 | . . . . 5 Scan Component 3 | . . . . 3 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 2 2 4 Full Trace Events 4 | . . 1 . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 31 | . . . . 31 Total Part Build Rating 10 | . . . . 10 Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3532 | 80 647 246 733 1826 Sensors 434 | . . . . 434 Terrain 1637 | 80 647 224 . 686 ECM 2183 | 11 . 101 733 1338 Robot Analysis Total 4 | . 1 2 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4536 | 114 647 292 857 2626 Spaces Moved 2969 | 75 495 238 592 1569 Core 12 | 10 . . . 2 Treads 454 | . . . 11 443 Legs 422 | 65 323 . . 34 Wheels 881 | . 168 40 . 673 Hover 1196 | . . 198 581 417 Flight 4 | . 4 . . . Fastest Speed 38 | 50 100 38 38 58 Average Speed 107 | 110 113 61 91 119 Slowest Speed 1500 | 120 120 185 300 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 71 34 55 36 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 3 | . . . . 3 Melee 3 | . . . . 3 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3959 | 99 560 333 810 2157 Wait 534 | . 9 52 117 356 Move 2965 | 74 494 237 591 1569 Hop . | . . . . . Pick Up 84 | 13 15 5 13 38 Fast Attach 14 | 2 . 1 5 6 Attach 54 | 6 7 1 9 31 Detach 10 | . 2 . 2 6 Swap 21 | . 5 6 . 10 Drop 44 | 1 12 5 8 18 Fire 90 | 3 16 25 25 21 Melee 142 | . . . 40 102 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Propulsion x1 142 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Hacker-Mutant 762 | -10/Materials | Entered another Materials area 762 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -9/Materials | Identified exit to Materials 1050 | -9/Materials | Discovered exit to Materials (range 10) 1054 | -9/Materials | Entered another Materials area 1054 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1073 | -8/Materials | Identified exit to Factory 1264 | -8/Materials | Garrison activated, responded to threat 1282 | -8/Materials | Lost 4 parts (2p1n1u) 1911 | -8/Materials | Entered Factory 1911 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2089 | -7/Factory | Repaired Airjet 2116 | -7/Factory | Repaired ECM Suite 2314 | -7/Factory | Build established: Scavenger-Mutant 2957 | -7/Factory | Assembled infested Garrison Access 3048 | -7/Factory | Destroyed 11 combat bots 3054 | -7/Factory | Lost 4 parts (2p2n) 3172 | -7/Factory | Fabricated Imp. Gravmag System (x2) 3203 | -7/Factory | Noticed a derelict Sapper rigging charges 3439 | -7/Factory | Lost 3 parts (1p2n) 3550 | -7/Factory | Assembled infested ambush trap array 3580 | -7/Factory | Lost 5 parts (2p1n1u1w) 3696 | -7/Factory | Build established: Hacker-Mutant 3778 | -7/Factory | Garrison activated, responded to threat 4396 | -7/Factory | Build established: Scavenger-Assassin 4491 | -7/Factory | Core integrity fell below 50% 4520 | -7/Factory | Core integrity fell below 20% 4537 | -7/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04517_ U-05 Engineer lays Concrete. 04519_ System corrupted: Component data lost. 04519_ U-05 Engineer lays Concrete. 04521_ The unstable cave ceiling collapses. 04521_ U-05 Engineer lays Concrete. 04523_ Mic. Nuclear Core destroyed. 04524_ U-05 Engineer lays Concrete. 04528_ The unstable cave ceiling collapses. 04528_ R-06 Scavenger inserts Shock Rifle into recycling unit. 04528_ U-05 Engineer lays Concrete. 04531_ The unstable cave ceiling collapses. 04531_ U-05 Engineer lays Concrete. 04532_ The unstable cave ceiling collapses. 04532_ U-05 Engineer lays Concrete. 04533_ Imp. Sensor Array destroyed. 04534_ U-05 Engineer lays Concrete. 04535_ The unstable cave ceiling collapses. 04535_ U-05 Engineer lays Concrete. 04537_ The unstable cave ceiling collapses. 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""" | | ??????????????????#""" ""?????????????# !! | | ??????????????????#""" ] ???????????????#% | | ???????????????????? ???????????????# ######## | | ????????????????????#####???????????????###??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 57 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Gravmag System | x2 | -7/Factory | Preloaded Repaired ---------- Airjet | 5% | -7/Factory ECM Suite | 15% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed FireXenonBoregun Manual? 0 Play Time 01:01:33 Cumulative 17.6 hours Start 2025.10.23 @ 13:45:55 End 2025.10.23 @ 14:44:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f209300e-703a-4767-a122-ec9ae6c413ce