Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.09 @ 00:09:05 Player: Hanyouslayer Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (32) 160 Value Destroyed (1146) 1146 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 6630 Bonus ------- Follower Combat Kills 204 Cogmind --------- Core Integrity 0/1150 Matter 248/300 Energy 90/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Melee Analysis Suite Improved Utility Shielding Improved Focal Shield Energy Mantle Hacking Suite System Shield > --- WEAPON ----------- Falx Falx > --- INVENTORY -------- Improved Flight Unit Weight Redist. System Long-range Terrain Scanner Improved Medium Armor Plating Heavy Missile Launcher [Rating: 89] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Utility Shielding Weapon Falx Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Flail Slashing Weapon Falx Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . . 2 1 . . . . 1 Utility 7 | . . 2 . . . . . 2 2 1 Weapon . | . . . . . . . . . . . Parts Attached 111 | 6 9 5 24 8 11 3 2 11 12 20 Power 16 | 1 1 1 6 1 2 . . 1 1 2 Engine 11 | 1 1 1 6 1 . . . . 1 . Core 4 | . . . . . 2 . . 1 . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 34 | 2 4 1 9 2 6 1 . 1 5 3 Treads 2 | . 1 1 . . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . Hover 2 | . . . 2 . . . . . . . Flight 27 | . 2 . 7 2 6 1 . 1 5 3 Utility 42 | 1 2 3 5 4 1 2 . 9 6 9 Device 23 | . . 3 5 2 . . . 4 2 7 Storage 4 | 1 1 . . 1 . . . . . 1 Processor 7 | . . . . . . . . 3 3 1 Hackware 3 | . . . . 1 1 . . . 1 . Protection 5 | . 1 . . . . 2 . 2 . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 2 . 4 1 2 . 2 . . 6 Energy Gun 6 | 1 2 . 2 . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 2 | 1 . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . Slashing Weapon 4 | . . . . . 1 . 2 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . . 2 Parts Lost 26 | . . 2 4 . 3 . . . . 17 Power 4 | . . . 2 . . . . . . 2 Propulsion 10 | . . 1 1 . 2 . . . . 6 Utility 10 | . . 1 1 . 1 . . . . 7 Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 17 | . . 2 1 . 2 . . . . 17 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 73 56 82 97 100 100 96 97 89 Engine 7 | . 14 11 10 8 7 7 7 6 5 4 Core 4 | . . . . . 7 7 7 6 5 4 Wheel 1 | . 17 7 . . . . . . . . Flight 27 | . 4 . 20 36 37 38 38 33 28 27 Device 14 | . . . 12 16 15 15 15 19 15 16 Storage 1 | . 14 11 . . . . . . . . Processor 5 | . . . . . . . . 2 16 10 Hackware 5 | . . . . 6 13 7 7 6 5 8 Protection 4 | . 11 7 . . . 7 7 6 5 4 Energy Gun 1 | . 14 11 . . . . . . . . Ballistic Gun 2 | . 14 11 . 5 5 . . . . . Impact Weapon 2 | . . . 9 9 6 7 2 . . . Slashing Weapon 7 | . . . . . 2 7 12 13 11 9 Naked Turns 65 | . . . . . . . . . . 65 Heaviest Build 39 | 10 30 30 30 14 20 27 31 27 33 39 Greatest Support 41 | 26 26 40 40 23 27 31 31 33 37 41 Greatest Overweight (x) 5 | 3 2 2 5 . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 5 5 5 5 5 5 Average Capacity 5 | 7 11 15 5 5 5 5 5 5 5 5 Most Carried 15 | 2 10 14 15 5 5 5 5 5 5 5 Average Carried 5 | 1 6 12 5 4 4 4 5 4 4 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 Final Carried 14 | 2 10 14 5 5 4 5 5 5 5 . Class Distribution -------------------- 52% | Sprinter 23% | Hacker-Sprinter 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Matter Collected 1250 | 167 176 . 311 . 28 83 60 . 233 192 Remotely . | . . . . . . . . . . . Salvage Created 1329 | . 173 135 451 . 28 . . . 249 293 Parts 64 | . 10 8 11 . . . . . 13 22 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 22 | . 7 3 5 . 1 . . . 2 4 Melee 6 | . . . 1 . . . . . 2 3 Guns 10 | . 7 3 . . . . . . . . AOE 1 | . . . . . . . . . . 1 Classes Destroyed 11 | . 2 1 3 . 1 . . . 1 3 Worker 1 | . . . . . . . . . . 1 Builder 3 | . . 1 1 . . . . . 1 . Recycler 3 | . . . 2 . . . . . 1 . Operator 1 | . . . 1 . . . . . . . Watcher 2 | . . . . . . . . . . 2 Swarmer 5 | . 5 . . . . . . . . . Cutter 1 | . . . . . . . . . . 1 Grunt 6 | . 2 3 1 . . . . . . . Sentry 4 | . . . 4 . . . . . . . Hunter 2 | . . . . . . . . . 2 . Programmer 4 | . . . . . 1 . . . . 3 Best Kill Streak 4 | . 3 4 4 . 1 . . . 1 2 Combat Bots Only 3 | . 3 3 3 . 1 . . . 1 2 Max Kills in Single Turn 2 | . 2 1 1 . 1 . . . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Damage Taken 3562 | . 258 282 470 47 187 . . 59 65 2194 Core 1453 | . 43 29 171 34 . . . . 21 1155 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 92 | . . . . . . . . . . 92 Regen/Repaired (Parts) 108 | . . . 49 . 29 . . . 30 . Core Remaining (%) 88 | 100 82 . 50 93 . . 100 100 97 . Volleys Fired 34 | . 21 11 . . . . . . . 2 Largest 2 | . 2 2 . . . . . . . 1 Hottest 65 | . 60 60 . . . . . . . 65 Shots Fired 66 | . 42 22 . . . . . . . 2 Gun 65 | . 42 22 . . . . . . . 1 Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 Special . | . . . . . . . . . . . Kinetic 32 | . 21 11 . . . . . . . . Thermal 32 | . 21 11 . . . . . . . . Explosive 1 | . . . . . . . . . . 1 Electromagnetic 1 | . . . . . . . . . . 1 Robot Hit Streak 10 | . 5 10 . . . . . . . 2 Robot Miss Streak 5 | . 5 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 91 | . 24 17 16 . 11 . . . 5 18 Core Hits 41 | . 10 10 3 . . . . . 3 15 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 9 | . . . 7 . 2 . . . . . Critical Strikes 9 | . . . 7 . 2 . . . . . Smash 9 | . . . 7 . 2 . . . . . Melee Attacks 283 | . . . 30 9 53 5 14 75 27 70 Impact 92 | . . . 30 9 47 4 2 . . . Slashing 191 | . . . . . 6 1 12 75 27 70 Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . 4 . 1 . . . 2 1 Combat Hostiles 2 | . . . 1 . . . . . . 1 Follow-up Attacks 9 | . . . . . 4 . . . . 5 Damage Inflicted 2780 | . 252 175 584 . 397 . . . 318 1054 Guns 426 | . 240 175 . . . . . . . 11 Cannons . | . . . . . . . . . . . Explosions 232 | . . . . . . . . . . 232 Melee 2105 | . . . 584 . 397 . . . 318 806 Ramming 17 | . 12 . . . . . . . . 5 Kinetic 151 | . 96 55 . . . . . . . . Thermal 264 | . 144 120 . . . . . . . . Explosive 232 | . . . . . . . . . . 232 Electromagnetic 11 | . . . . . . . . . . 11 Impact 867 | . . . 584 . 283 . . . . . Slashing 1238 | . . . . . 114 . . . 318 806 Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . 1 . 2 2 2 . . 14 Average Corruption 2 | . . . 1 . 1 2 2 . . 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . . 3 . . 3 2 . . 7 Message Errors 3 | . . . 1 . . . 1 . . 1 Matter Fused 4 | . . . 1 . . 2 . . . 1 Energy Discharges 4 | . . . 1 . . 1 1 . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 540 | . . . 289 . 140 . . . 56 55 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 540 | . . . 289 . 140 . . . 56 55 Knockbacks 5 | . . . 2 . 3 . . . . . Impact 5 | . . . 2 . 3 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 43 | . 6 . . . . . . . . 37 Shots 1 | . . . . . . . . . . 1 Rammed 2 | . 1 . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 151 | . 151 148 12 . 37 95 22 1 65 86 Average Temperature 23 | . 48 85 8 . 6 36 8 1 13 43 Received Heat Transfer 526 | . 54 171 219 . 27 . . . . 55 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . . . 9 . . . . . . . Impact Corruptions 19 | . . . 13 . 6 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . Heat Transferred 600 | . 325 275 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Peak Influence 747 | . 231 152 747 540 343 . . 48 309 206 Initial 311 | . . 97 63 311 245 . . 46 4 58 Average 168 | . 136 109 411 391 281 . . 29 168 84 Maximum Alert Level 3 | . 1 . 3 2 1 . . . 1 1 Low Security (%) 66 | 100 83 100 26 . 6 . . 100 55 96 Level 1 23 | . 16 . 15 48 93 . . . 44 3 Level 2 9 | . . . 53 51 . . . . . . Level 3 . | . . . 4 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 2 . 10 1 3 . . 1 2 3 Investigation 5 | . . . 4 . . . . . 1 . Extermination 4 | . . . . . 1 . . 1 . 2 Reinforcement 9 | . 2 . 3 1 2 . . . . 1 Assault 1 | . . . . . . . . . 1 . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Distress Signals 8 | . . . 5 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 13 3 47 6 4 . . 1 3 30 Peak Tracking Total 18 | . 5 3 18 5 2 . . 1 2 12 Tactical Retreats 16 | . . . 7 1 1 . . . . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Traps Triggered 5 | . . . 4 . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Machines Disabled 3 | . . . 2 . . . . . 1 . Max in Single Turn 1 | . . . 1 . . . . . 1 . Garrison Access 2 | . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Machines Accessed 25 | . 4 . 8 4 5 . 1 . 2 1 Terminals 19 | . 4 . 7 4 4 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 Total Hacks 45 | . 6 . 18 5 7 . 1 . 6 2 Successful 30 | . 4 . 12 2 6 . 1 . 4 1 Failed 15 | . 2 . 6 3 1 . . . 2 1 Catastrophic 4 | . . . 1 . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . Manual 16 | . 2 . 8 3 3 . . . . . Terminals 28 | . 6 . 12 5 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 12 | . . . 6 . 2 . . . 4 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 2 Terminal Hacks 17 | . 4 . 6 2 4 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 3 | . . . 2 . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . Zone Layout 12 | . 3 . 4 2 3 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . . . 6 . 2 . . . 4 . Scan Component 6 | . . . 3 . 1 . . . 2 . Repair 6 | . . . 3 . 1 . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 10 | . 1 . 4 1 1 . . . 2 1 Full Trace Events 4 | . . . 3 . . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . 3 . 1 . . . 2 . Time 167 | . . . 84 . 25 . . . 58 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Total Allies 10 | . . . 10 . . . . . . . Largest Group 10 | . . . 10 . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 69 | . . . 69 . . . . . . . Total Damage 631 | . . . 631 . . . . . . . Kills 11 | . . . 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 3 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Turns Passed 4614 | 55 329 124 559 197 426 215 209 933 711 856 Spaces Moved 6017 | 47 193 72 701 454 964 630 547 658 708 1043 Core 132 | 11 . . . . . . . . . 121 Treads 14 | . . 8 6 . . . . . . . Legs . | . . . . . . . . . . . Wheels 293 | 36 193 64 . . . . . . . . Hover . | . . . . . . . . . . . Flight 5578 | . . . 695 454 964 630 547 658 708 922 Fastest Speed 24 | 50 90 110 32 28 25 27 30 30 28 24 Average Speed 33 | 94 97 115 38 28 25 28 30 30 29 27 Slowest Speed 455 | 200 110 160 455 28 28 30 30 30 34 106 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 26 | . . . 12 4 4 . . 2 . 4 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 34 | 3 45 9 84 36 19 75 51 17 18 26 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . 1 . Scrap Searched 6 | . . . . . . 3 3 . . . Spaces Dug 167 | . . . 4 8 34 3 13 51 15 39 Terrain Destroyed 169 | . . . 4 8 34 3 13 51 15 41 Melee 167 | . . . 4 8 34 3 13 51 15 39 Projectile . | . . . . . . . . . . . AOE 2 | . . . . . . . . . . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Total 8081 | 54 298 91 939 504 1065 659 566 1255 1164 1486 Wait 1561 | . 62 . 163 30 38 17 3 508 409 331 Move 5957 | 46 192 71 677 445 956 629 546 653 707 1035 Hop 24 | . . . 11 4 3 . . 2 . 4 Pick Up 42 | 2 7 4 9 5 3 3 . 3 3 3 Fast Attach 56 | 6 1 3 13 5 4 . 1 5 7 11 Attach 29 | . 3 1 4 3 4 2 . 4 . 8 Detach 14 | . 3 . 4 . . 1 . 3 . 3 Swap 26 | . 5 1 7 . 3 1 1 2 5 1 Drop 65 | . 3 . 21 3 5 2 2 8 11 10 Fire 34 | . 21 11 . . . . . . . 2 Melee 253 | . . . 30 9 49 4 13 67 22 59 Ram 2 | . 1 . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 13) 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Utility x2 411 | -9/Materials | Discovered new exit (range 13) 509 | -9/Materials | Entered Storage 758 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 771 | -9/Storage | Garrison activated, responded to threat 866 | -9/Storage | Repaired VTOL Module 893 | -9/Storage | Repaired Flight Unit 920 | -9/Storage | Repaired Flight Unit 988 | -9/Storage | Learned location of Armory (-3) 1065 | -9/Storage | Discovered new exit (range 9) 1068 | -9/Storage | Entered Materials 1068 | -8/Materials | Evolved 2 slots: Propulsion x2 1215 | -8/Materials | Discovered new exit (range 10) 1233 | -8/Materials | Discovered new exit (range 16) 1265 | -8/Materials | Entered Factory 1265 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1436 | -7/Factory | Identified exit to Lower Caves 1465 | -7/Factory | Repaired Imp. Flight Unit 1628 | -7/Factory | Build established: Hacker-Sprinter 1691 | -7/Factory | Entered Lower Caves 1762 | -7/Lower Caves | Learned location of 1 exit from Factory 1772 | -7/Lower Caves | Learned Factory non-interactive machine intel 1862 | -7/Lower Caves | Encountered a Warlord checkpoint 1870 | -7/Lower Caves | Learned Factory interactive machine intel 1870 | -7/Lower Caves | Discovered new exit (range 11) 1906 | -7/Lower Caves | Entered another Lower Caves area 1919 | -7/Lower Caves | Discovered new exit (range 8) 1943 | -7/Lower Caves | Learned Factory terminal intel 1946 | -7/Lower Caves | Learned location of 1 exit from Factory 1992 | -7/Lower Caves | Build established: Sprinter 2115 | -7/Lower Caves | Entered Factory 2115 | -6/Factory | Evolved 2 slots: Utility x2 2116 | -6/Factory | Identified exit to Factory 2117 | -6/Factory | Loaded intel: 244 non-interactive machine locations 2118 | -6/Factory | Loaded intel: 52 interactive machine locations 2119 | -6/Factory | Loaded intel: 26 terminal locations 3048 | -6/Factory | Entered another Factory area 3048 | -5/Factory | Evolved 2 slots: Utility x2 3119 | -5/Factory | Repaired Flight Unit 3153 | -5/Factory | Repaired VTOL Module 3741 | -5/Factory | Discovered new exit (range 19) 3759 | -5/Factory | Entered another Factory area 3759 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3817 | -4/Factory | Spotted B-86 Titan 4039 | -4/Factory | Build established: Hacker-Sprinter 4491 | -4/Factory | Crushed by falling debris 4527 | -4/Factory | System corruption reached 10% 4546 | -4/Factory | Released all parts (5) 4555 | -4/Factory | Core integrity fell below 50% 4576 | -4/Factory | Lost 17 parts (2p6n7u2w) 4602 | -4/Factory | Core integrity fell below 20% 4615 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04554_ Slug penetrates Wall. 04558_ Slammed into K-01 Serf. 04568_ Knocked back. 04569_ NXY3GC8>|N3,7WBVWN6ZOHL 04572_ Acquired HERF Cannon. 04573_ Dropped HERF Cannon. 04584_ Acquired Hvy. Phase Cannon. 04584_ Hvy. Phase Cannon severed. 04585_ System corrupted: Energy discharge (-31). 04586_ Pressure Siphon disabled. 04592_ Acquired Imp. Arc Projector. 04595_ Imp. Arc Projector severed. 04596_ ALERT: Cargo convoy en route, clear transfer corridor. 04599_ P-70 Sage resets C-35 Carver, system corruption cleaned. 04605_ System corrupted: Matter fused (-9). 04608_ Penetrated by Slug. 04608_ Slug penetrates Wall. 04610_ Slug penetrates Pressure Siphon. 04611_ Penetrated by Slug. 04614_ Pressure Siphon disabled. Map ----- +----------------------------------------------------+ | ! % #####"########+##+#######????????????????? | | !!* +????????????????? | | ########### #????????????????? | | # # # ]== #????????????????? | | # # # ]= #????????????????? | | # + !# ]= #????????????????? | | ## # # #????????????????? | | ?# # # """" #????????????????? | | ?# # """ """" # """" #????????????????? | | # """" """" # """" ###??????????????? | | # """" """"?# +???????????? | | # """" """??# """" ######???????????????? | | # """"??"???# """" ########?????????????? | | # ""????????# """" # #?????????????? | | # ?????????# # #?????????????? | | ####?????????# """" # = #?????????????? | | #??????????### """" ! #?????????????? | | #??????????# """"g g #?????????????? | | ## ???????????# ]#?????????????? | | ?# ???????????# """% #########???????????? | | ?? ???????????# """" # #???????????? | | ????????????????# """" + #???????????? | | ????????????????# # #???????????? | | ????????????????# """" # ! #???????????? | | ????????????????# """" # #???????????? | | ????????????????# """"@ # #???????????? | | ????????????????# c c # #???????????? | | ????????????????### """" ###########???????????? | | ??????????????????# """%h ###???????????????????? | | ??????????????????# ""%h% #???????????????????? | | ??????????????????# %% #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# !] #???????????????????? | | ??????????????????# ! p #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ????????????????#########+#########??????????????? | | ????????????????# [ #??????????????? | | ????????????????# #??????????????? | | ????????????????# """" """" """" #??????????????? | | ????????????????# """" """" """" #??????????????? | | ????????????????# """" """" """" #??????????????? | | ????????????????# """" """" """" #??????????????? | | ????????????????# #??????????????? | | ????????????????###################??????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 34 Energy Capacity 515 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 25 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 10 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dynamic Key Challenges ------------ None Game ------ Seed ContainmentVortexTerminator Manual? 0 Play Time 02:06:08 Cumulative 32.9 hours Start 2022.05.31 @ 23:51:47 End 2022.06.09 @ 00:09:05 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 12 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e3963c05-bbcf-43a7-8c4e-175f8fbed9a4