Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 08:22:10 Player: buwwet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1404) 1404 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5024 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 349/550 Matter 8/300 Energy 280/280 System Corruption 9% Temperature Cool (0) Movement Treading (163) Location -8/Garrison Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (3) --- Armored Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Cooling System High-capacity Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- Mini Assault Cannon Grenade Launcher > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Medium Treads Medium Treads Flying Fortress v7 Large Storage Unit Weight Redist. System Hardened Medium Armor Plating Hacking Suite Authchip [Processor] Relay Coupler [Swarmer] (27) Relay Coupler [Grunt] (27) Mini Assault Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Hacking Suite System Shield > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Medium Treads Medium Treads Flying Fortress v7 Large Storage Unit Hardened Light Armor Plating Hacking Suite Hacking Suite System Shield Grenade Launcher Grenade Launcher Datajack Great Axe [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 37 | 7 8 . . 1 17 4 . Power 8 | 1 1 . . 1 3 2 . Engine 6 | 1 1 . . 1 2 1 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 8 | 2 1 . . . 5 . . Treads 7 | 2 1 . . . 4 . . Leg 1 | . . . . . 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 2 . . . 5 2 . Device 3 | . 1 . . . 2 . . Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware 4 | . . . . . 2 2 . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 11 | 3 4 . . . 4 . . Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 3 | . 1 . . . 2 . . Launcher 3 | . 2 . . . 1 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 10 | . 2 . . . 2 6 . Power 4 | . 1 . . . . 3 . Propulsion 2 | . 1 . . . 1 . . Utility 3 | . . . . . 1 2 . Weapon 1 | . . . . . . 1 . Highest Loss Streak 3 | . 1 . . . 2 3 . To Critical Strikes . | . . . . . . . . Average Backups 13 | 1 8 13 14 15 16 16 16 Power 1 | . . 1 1 1 2 2 2 Propulsion 3 | . 2 2 2 3 3 5 5 Utility 4 | . 2 5 6 6 5 5 6 Weapon 3 | . 2 4 4 4 3 2 2 Tool/Special . | . . . . . . . . Unused Backups 20 | . . . . . 7 . 13 Power 2 | . . . . . . . 2 Propulsion 6 | . . . . . 2 . 4 Utility 9 | . . . . . 3 . 6 Weapon 2 | . . . . . 2 . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 100 100 99 92 90 Engine 13 | . 14 14 14 14 16 4 9 Core 1 | . . . . . 1 7 . Treads 27 | . 28 28 28 28 26 26 27 Device 11 | . 13 14 14 14 11 9 9 Storage 11 | . 14 14 14 14 9 9 9 Hackware 7 | . . . . . 11 17 18 Protection 1 | . . . . . 4 . . Ballistic Gun 8 | . 14 14 14 14 5 . . Ballistic Cannon 9 | . 10 . . 3 10 16 9 Launcher 3 | . 2 14 14 10 1 . 9 Peak Build Rating 43 | 6 8 8 12 12 43 43 36 Average Rating 21 | 4 7 8 9 12 28 39 35 On Entrance 15 | . 6 8 8 12 12 42 39 Avg Prop Armor Cover (%) 5 | . . . . . 5 . . Naked Turns . | . . . . . . . . Heaviest Build 63 | 12 49 49 49 51 63 63 57 Greatest Support 76 | 40 40 40 40 40 76 76 76 Greatest Overweight (x) 3 | 3 1 1 1 1 1 . . Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 Most Carried 20 | 3 14 14 18 20 20 20 20 Average Carried 15 | 1 8 13 15 18 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 3 13 14 18 19 20 18 20 Class Distribution -------------------- 41% | Mutant 26% | Hacker-Mutant 18% | Scavenger-Mutant 8% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Matter Collected 1396 | 268 256 31 . 93 538 207 3 Remotely . | . . . . . . . . Salvage Created 1002 | . 437 . . 57 375 130 3 Parts 66 | . 39 . . 2 16 7 2 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 32 | . 15 . . 2 10 4 1 Guns 6 | . 6 . . . . . . Cannons 16 | . 3 . . 1 8 4 . AOE 10 | . 6 . . 1 2 . 1 Classes Destroyed 10 | . 8 . . . 1 1 . Worker 1 | . 1 . . . . . . Builder 2 | . 2 . . . . . . Hauler 2 | . 1 . . . . 1 . Recycler 1 | . 1 . . . . . . Operator 4 | . 2 . . . 2 . . Watcher 2 | . 1 . . . . 1 . Swarmer 10 | . 9 . . . . . 1 Grunt 13 | . 6 . . 2 5 . . Sentry 8 | . . . . . 5 3 . Hunter 1 | . . . . . . 1 . Best Kill Streak 5 | . 5 . . 2 3 2 1 Combat Bots Only 3 | . 3 . . 2 3 2 1 Max Kills in Single Turn 2 | . 2 . . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . 1 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Hostile Shots Fired 169 | . 63 . . 4 47 34 21 Missed 43 | . 16 . . 1 10 11 5 Hits 126 | . 47 . . 3 37 23 16 Projectile 126 | . 47 . . 3 37 23 16 Critical Strikes 8 | . 1 . . . 5 2 . Damage Taken 1930 | . 539 . . 47 568 540 236 Core 281 | . 76 . . 4 83 68 50 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 297 | . . . . . 114 183 . Core Remaining (%) 84 | 100 . . . 68 . . . Volleys Fired 93 | . 41 . . 2 29 19 2 Largest 2 | . 2 . . 2 2 2 2 Hottest 100 | . 100 . . 50 80 80 70 Shots Fired 177 | . 75 . . 4 57 38 3 Gun 48 | . 35 . . 2 11 . . Cannon 113 | . 28 . . 1 44 38 2 Launcher 13 | . 9 . . 1 2 . 1 Special 3 | . 3 . . . . . . Kinetic 160 | . 62 . . 3 55 38 2 Thermal 3 | . 3 . . . . . . Explosive 13 | . 9 . . 1 2 . 1 Electromagnetic 1 | . 1 . . . . . . Robot Hit Streak 23 | . 9 . . 3 23 13 . Robot Miss Streak 8 | . 8 . . 1 2 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 112 | . 39 . . 3 42 28 . Core Hits 62 | . 30 . . 4 20 7 1 Critical Kills 2 | . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 3 . . . 2 . . Destroy 2 | . 2 . . . . . . Blast 3 | . 1 . . . 2 . . Melee Attacks 24 | . . . . . 5 19 . Impact . | . . . . . . . . Slashing 24 | . . . . . 5 19 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3069 | . 1185 . . 110 1021 722 31 Guns 369 | . 252 . . 12 105 . . Cannons 1750 | . 209 . . 16 803 722 . Explosions 950 | . 724 . . 82 113 . 31 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2099 | . 441 . . 28 908 722 . Thermal 150 | . 150 . . . . . . Explosive 800 | . 574 . . 82 113 . 31 Electromagnetic 20 | . 20 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . 9 9 Average Corruption 9 | . . . . . . 9 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . . 6 6 Message Errors 5 | . . . . . . 4 1 Matter Fused 4 | . . . . . . 2 2 Data Loss (major) 1 | . . . . . . . 1 Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 74 | . 54 . . . . 20 . Projectiles 20 | . . . . . . 20 . Explosions 54 | . 54 . . . . . . Melee . | . . . . . . . . Knockbacks 10 | . 3 . . . 2 5 . Impact . | . . . . . . . . Kinetic 10 | . 3 . . . 2 5 . Secondary . | . . . . . . . . Self-Inflicted Damage 97 | . 49 . . 12 20 . 16 Shots 5 | . 2 . . 1 1 . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 60 | . 60 . . 7 14 . . Average Temperature 19 | . 21 . . 6 7 . . Received Heat Transfer 612 | . 177 . . 21 333 63 18 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . 100 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 86 | 100 56 100 . 100 100 100 100 Level 1 13 | . 43 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 263 | . 263 78 . 50 70 66 107 Initial 78 | . . 78 . . . . 15 Average 59 | . 151 58 . 11 10 10 57 Influence Increases 1316 | . 616 . . 50 320 238 92 Destroy 0b10 Robot/C 640 | . 300 . . 40 200 80 20 Destroy 0b10 Robot/NC 60 | . 40 . . . 10 10 . Destroy Leader 188 | . 74 . . . 70 44 . Successful Hack 69 | . 17 . . . 18 34 . Disable Machine 60 | . 45 . . . . 15 . Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 129 | . 80 . . 10 22 10 7 Lose Combat Pursuer 120 | . 60 . . . . 45 15 Influence Decreases 1209 | . 413 165 38 50 317 217 9 Entered New Map 175 | . . 125 38 . . 3 9 Time Decay 902 | . 393 40 . 50 215 204 . Lost Part 50 | . 20 . . . 20 10 . Purge Threat 82 | . . . . . 82 . . Squads Dispatched 6 | . 3 . . . 3 . . Investigation 3 | . 2 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Distress Signals 2 | . 1 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 29 . . 2 24 6 5 Peak Tracking Total 5 | . 5 . . 2 3 3 5 Tactical Retreats 6 | . 3 . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Traps Triggered 4 | . 1 . . . 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Disabled 5 | . 3 . . . . 1 1 Max in Single Turn 2 | . 2 . . . . 1 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Accessed 21 | . 6 . 1 . 8 6 . Terminals 17 | . 6 . . . 7 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 66 | . 17 . 1 . 32 16 . Successful 35 | . 4 . 1 . 19 11 . Failed 31 | . 13 . . . 13 5 . Catastrophic 5 | . 3 . . . 2 . . Database Lockouts . | . . . . . . . . Manual 30 | . 10 . 1 . 10 9 . Terminals 59 | . 17 . . . 29 13 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 3 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 22 | . 3 . 1 . 12 6 . Open Door 1 | . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . Branch Access Points 2 | . . . . . 1 1 . Terminal Index 1 | . 1 . . . . . . Fabricator Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Unreport Threat 3 | . . . . . 3 . . Locate Traps 2 | . . . . . 2 . . Dispatch Records 2 | . . . . . 2 . . Recall Reinforcements 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . . . . 1 . . Zone Layout 4 | . 1 . . . 1 2 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . Scan Component 2 | . . . . . 1 1 . Repair 2 | . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 8 | . 1 . . . 5 2 . Terminals 8 | . 1 . . . 5 2 . Botnet 8 | . 1 . . . 5 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 6 . . . 8 3 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . Time 51 | . . . . . 13 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Active Infowar (turns) 3119 | . 1709 98 520 255 537 . . Sensors 3119 | . 1709 98 520 255 537 . . Terrain 1 | . . . . . 1 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Turns Passed 5963 | 78 1747 98 520 255 2137 838 290 Spaces Moved 2313 | 40 547 37 217 102 810 387 173 Core 16 | 16 . . . . . . . Treads 2297 | 24 547 37 217 102 810 387 173 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 163 163 163 Average Speed 197 | 163 236 240 240 240 176 163 163 Slowest Speed 243 | 200 240 240 240 240 243 163 163 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 39 | 4 80 5 60 28 61 52 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 10 | . . . . . 6 4 . Terrain Destroyed 147 | . 104 . . 10 17 9 7 Melee 9 | . . . . . 5 4 . Projectile 11 | . . . . . 6 5 . AOE 127 | . 104 . . 10 6 . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total 3485 | 50 914 47 217 108 1453 518 178 Wait 933 | . 297 10 . . 548 78 . Move 2304 | 39 546 36 216 101 809 386 171 Hop . | . . . . . . . . Pick Up 43 | 3 15 1 1 1 18 2 2 Fast Attach 16 | 7 . . . . 5 4 . Attach 14 | . 4 . . . 6 4 . Detach . | . . . . . . . . Swap 33 | . 9 . . 3 14 6 1 Drop 23 | 1 2 . . 1 19 . . Fire 93 | . 41 . . 2 29 19 2 Melee 24 | . . . . . 5 19 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 4) 1031 | -10/Materials | Discovered new exit (range 16) 1710 | -10/Materials | Discovered new exit (range 11) 1780 | -10/Materials | Discovered new exit (range 12) 1826 | -10/Materials | Entered Mines 1912 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1914 | -10/Mines | Discovered new exit (range 5) 1924 | -10/Mines | Entered Exiles 1982 | -10/Exiles | Met 8R-AWN 2023 | -10/Exiles | Met EX-HEX 2092 | -10/Exiles | Met EX-BIN 2121 | -10/Exiles | Aligned with FarCom system 2124 | -10/Exiles | Given EX-Vault access code 2188 | -10/Exiles | Opened EX-Vault 2203 | -10/Exiles | Found Flying Fortress v7 2247 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2329 | -10/Exiles | Met EX-DEC 2408 | -10/Exiles | Discovered new exit (range 14) 2444 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2444 | -10/Exiles | Entered Mines 2545 | -9/Mines | Identified exit to Materials 2699 | -9/Mines | Entered Materials 2699 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3015 | -8/Materials | Build established: Scavenger-Skirmisher 3524 | -8/Materials | Build established: Scavenger-Mutant 3682 | -8/Materials | Repaired Lgt. Treads 3782 | -8/Materials | Identified exit to Storage 4654 | -8/Materials | Build established: Hacker-Mutant 4836 | -8/Materials | Entered Storage 5156 | -8/Storage | Repaired Arm. Treads 5192 | -8/Storage | Discovered new exit (range 5) 5420 | -8/Storage | Crushed by falling debris 5451 | -8/Storage | Lost 3 parts (2u1w) 5541 | -8/Storage | Identified exit to Factory 5541 | -8/Storage | Identified exit to Recycling 5671 | -8/Storage | Identified exit to Garrison 5674 | -8/Storage | Entered Garrison 5708 | -8/Garrison | Triggered checkpoint 5731 | -8/Garrison | Garrison Relay disabled 5870 | -8/Garrison | Triggered checkpoint 5904 | -8/Garrison | Discovered exit to Factory (range 10) 5944 | -8/Garrison | Triggered checkpoint 5959 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5964 | -8/Garrison | Self-destructed Last Messages --------------- 05770_ The unstable cave ceiling collapses. 05795_ NMRPVESI|2EA,,B:A1H3K CGGRZ9=AF|SGCS 05832_ System corrupted: Matter fused (-10). 05855_ System corrupted: Substantial component data lost. 05870_ Beams of light sweep through the air. An alarm sounds. 05904_ EXIT=FOUND: FACTORY 05907_ System corrupted: Matter fused (-10). 05932_ System corrupted: IFF burst signal emitted. 05938_ S-10 Pest destroyed. 05944_ Beams of light sweep through the air. An alarm sounds. 05947_ Acquired 3 matter. 05957_ System corrupted: IFF burst signal emitted. 05959_ Attempting to access garrison exit controls... 05959_ Remote lockdown engaged. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ????????????????? #?????????????????????????????? | | ????????????????? #?????????????????????????????? | | ????????????????? #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# ##????????????????????????????? | | ????????????????##s #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #??#####?????????????????????? | | ????????????????# = #??# @ #?????????????????????? | | ???????????????### ##### < #?????????????????????? | | ???????????????# =g s #?????????????????????? | | ???????? + g g #?????????????????????? | | ???????##### ### ##########?????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | """######??????# #??????????????????????????????? | | ######## #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ## ###########??????????????????????????????? | | ## ###??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #?????????????#####????????????????????? | | ## ###?????????????# ##???????????????????? | | ## ################# #???????????????????? | | ^ #???????????????????? | | ###### # #???????????????????? | | #????######??????########?????? | | """############# #????????????????# "&&" "?????? | | ???????????????# #??????????????### "&&" "?????? | | ???????????????# #??????????????# # """"#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 18% | -8/Materials Arm. Treads | 39% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberRainbowDetector Manual? 0 Play Time 00:41:17 Cumulative 54.7 hours Start 2026.10.29 @ 21:51:14 End 2026.10.30 @ 08:22:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d60c70c6-4e7f-4b32-aff6-df1bcc2ebd0c