Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 08:18:19 Player: Soul Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (2) 10 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1330 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 211/400 Matter 208/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 2] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion None Utility Visual Processing Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Plasma Cutter Special Weapon Plasma Cutter Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 4 | 2 . . 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . . 1 Device . | . . . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 1 | . . . 1 Peak Build Rating 2 | 2 . . 2 Average Rating . | . . . . On Entrance . | . . . . Avg Prop Armor Cover (%) . | . . . . Naked Turns 373 | . 95 11 267 Heaviest Build 5 | 5 . . 1 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 2 | 1 . . 2 Average Carried . | . . . . Final Capacity 5 | 5 5 5 5 Final Carried 1 | . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 139 | 109 . . 30 Remotely . | . . . . Salvage Created 30 | . . . 30 Parts 5 | . . . 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 2 | . . . 2 Cannons 2 | . . . 2 Classes Destroyed 1 | . . . 1 Swarmer 2 | . . . 2 Best Kill Streak 2 | . . . 2 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 74 | . 31 8 35 Missed 26 | . 13 2 11 Hits 48 | . 18 6 24 Projectile 48 | . 18 6 24 Damage Taken 420 | . 163 60 197 Core 412 | . 163 60 189 Absorbed by Shields . | . . . . Core Remaining (%) 55 | 100 . 10 . Volleys Fired 3 | . . . 3 Largest 1 | . . . 1 Hottest 20 | . . . 20 Shots Fired 3 | . . . 3 Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special 3 | . . . 3 Kinetic . | . . . . Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 3 | . . . 3 Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 3 | . . . 3 Core Hits 2 | . . . 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 40 | . 7 . 33 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 8 | . 7 . 1 Kinetic . | . . . . Thermal 32 | . . . 32 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . 3 . . Shots . | . . . . Rammed 3 | . 2 . 1 Targets Rammed 3 | . 2 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 30 | . . 15 15 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | . 32 8 60 Initial 8 | . . 8 2 Average 17 | . 11 8 20 Influence Increases 184 | . 47 . 137 Destroy 0b10 Robot/C 40 | . . . 40 Destroy Leader 10 | . . . 10 Successful Hack 29 | . 17 . 12 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 90 | . 30 . 60 Influence Decreases 163 | . 25 14 124 Entered New Map 20 | . . 14 6 Time Decay 143 | . 25 . 118 Squads Dispatched 3 | . 1 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 5 5 16 Peak Tracking Total 11 | . 4 5 11 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 15 . 6 Successful 9 | . 6 . 3 Failed 12 | . 9 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 23 | . 17 . 6 Terminals 21 | . 15 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Terminal Index 1 | . 1 . . Dispatch Records 1 | . 1 . . Surveillance Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 . 3 Terminals 5 | . 2 . 3 Assimilate 2 | . . . 2 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders 1 | . . . 1 ROAM 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 30 | . . . 30 Optics 30 | . . . 30 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 451 | 16 95 11 329 Spaces Moved 613 | 21 185 22 385 Core 613 | 21 185 22 385 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 52 50 50 50 Slowest Speed 100 | 100 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 37 9 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 748 | 26 186 21 515 Wait 121 | . . . 121 Move 610 | 20 184 21 385 Hop . | . . . . Pick Up 4 | 2 . . 2 Fast Attach . | . . . . Attach 4 | 2 . . 2 Detach 1 | . . . 1 Swap . | . . . . Drop 2 | 2 . . . Fire 3 | . . . 3 Melee . | . . . . Ram 3 | . 2 . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Core integrity fell below 50% 105 | -10/Materials | Discovered new exit (range 9) 112 | -10/Materials | Entered Mines 120 | -10/Mines | Discovered new exit (range 5) 123 | -10/Mines | Core integrity fell below 20% 123 | -10/Mines | Entered Materials 123 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 452 | -9/Materials | Self-destructed Last Messages --------------- Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 00347_ K-01 Serf collects debris. 00414_ K-01 Serf cleans the Atomic Centrifuge. 00420_ Acquired Visual Processing Unit. [Achievement: Spot Them First] 00437_ Triggered Alarm Trap. 00437_ An alarm sounds. 00437_ ALERT: Alarm triggered, dispatching investigation squad. 00437_ U-05 Engineer lays Concrete. 00442_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00449_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 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Spot Them First Challenges ------------ None Game ------ Seed DisposableDynamicAutohacker Manual? 0 Play Time 00:13:32 Cumulative 22.3 hours Start 2026.04.14 @ 07:54:06 End 2026.04.14 @ 08:18:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 28 Adventurer 0 Explorer 20 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db71029b-7b3f-4ee7-9127-23b9939e8209