Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.25 @ 16:46:44 Player: Tengoo Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (55) 275 Value Destroyed (1268) 1268 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2543 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Sensor Array Signal Interpreter Utility Shielding > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Ion Engine Improved Heat Sink High-capacity Storage Unit Small Battery (100) Visual Processing Unit Light Armor Plating Small Laser Light Cannon EMP Blaster EMP Blaster Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Utility Shielding > --- WEAPON ----------- Small Laser EMP Blaster > --- INVENTORY -------- Ion Engine Improved Heat Sink High-capacity Storage Unit Small Battery Visual Processing Unit Light Armor Plating Beam Cannon Light Cannon EMP Blaster Datajack Katana [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 46 | 8 21 17 Power 8 | 2 2 4 Engine 4 | 2 . 2 Core 4 | . 2 2 Reactor . | . . . Propulsion 9 | 2 4 3 Treads 4 | 2 2 . Leg 5 | . 2 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 14 | 2 8 4 Device 4 | 1 1 2 Storage 7 | 1 6 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 15 | 2 7 6 Energy Gun 6 | 2 1 3 Energy Cannon 3 | . 2 1 Ballistic Gun . | . . . Ballistic Cannon 3 | . 3 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 11 | . 2 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 5 | . 2 3 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 90 93 Engine 6 | . 6 6 Core 5 | . 6 3 Treads 7 | . 12 . Leg 16 | . 13 21 Device 6 | . 4 9 Storage 12 | . 14 11 Processor 9 | . 8 11 Protection 4 | . 1 9 Energy Gun 11 | . 11 10 Energy Cannon 5 | . 2 9 Ballistic Cannon 3 | . 4 . Special Melee Weapon 2 | . 3 . Naked Turns . | . . . Heaviest Build 34 | 14 32 34 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 7 | . 6 7 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 15 Average Capacity 11 | 7 9 15 Most Carried 13 | 4 10 13 Average Carried 8 | 3 7 10 Final Capacity 15 | 8 15 15 Final Carried 12 | 3 10 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 746 | 223 347 176 Remotely . | . . . Salvage Created 1944 | 175 755 1014 Parts 123 | 10 43 70 Haulers Intercepted 2 | . 2 . Recyclers Shooed 8 | . 4 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 36 | . 14 22 Guns 13 | . 6 7 Cannons 18 | . 6 12 AOE 5 | . 2 3 Classes Destroyed 11 | 3 4 4 Worker 2 | 1 . 1 Builder 1 | . . 1 Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 4 | 1 3 . Operator 1 | . . 1 Watcher 7 | . 3 4 Swarmer 11 | . 6 5 Grunt 21 | . 8 13 Duelist 2 | . . 2 Sentry 2 | . . 2 Best Kill Streak 6 | 2 4 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1831 | . 635 1196 Core 511 | . 110 401 Absorbed by Shields . | . . . Redirected to Shielding 12 | . . 12 Regen/Repaired (Parts) 87 | . 87 . Core Remaining (%) 78 | 100 56 . Volleys Fired 165 | 10 73 82 Largest 2 | 2 2 2 Hottest 116 | 80 100 116 Shots Fired 262 | 20 101 141 Gun 153 | 20 67 66 Cannon 99 | . 34 65 Launcher 10 | . . 10 Special . | . . . Kinetic 25 | . 25 . Thermal 164 | 10 61 93 Explosive . | . . . Electromagnetic 73 | 10 15 48 Robot Hit Streak 31 | 5 31 25 Robot Miss Streak 4 | 1 2 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 215 | 14 88 113 Core Hits 81 | 5 34 42 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks 14 | . 8 6 Impact . | . . . Slashing 6 | . . 6 Piercing . | . . . Sneak Attacks 7 | . 7 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3602 | 166 1215 2221 Guns 1503 | 166 633 704 Cannons 1422 | . 472 950 Explosions 503 | . 100 403 Melee 151 | . . 151 Ramming 23 | . 10 13 Kinetic 366 | . 366 . Thermal 2026 | 85 677 1264 Explosive . | . . . Electromagnetic 1036 | 81 162 793 Impact . | . . . Slashing 151 | . . 151 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 54 | . 13 41 Projectiles . | . . . Explosions 54 | . 13 41 Melee . | . . . Knockbacks 7 | . 7 . Impact 1 | . 1 . Kinetic 6 | . 6 . Secondary . | . . . Self-Inflicted Damage 95 | . 67 28 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed 6 | . 2 4 Kicked 6 | . 2 4 Crushed . | . . . Highest Temperature 363 | 54 252 363 Average Temperature 83 | 21 56 106 Received Heat Transfer 813 | . 219 594 Effects 4 | . 1 3 Shutdowns 1 | . . 1 Energy Bleed 3 | . 1 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 6 | . 1 5 Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 2 3 Heat Transferred 4327 | 200 1397 2730 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | . 2 4 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 259 | 20 185 259 Initial 27 | . 11 27 Average 81 | 6 57 130 Maximum Alert Level 1 | . . 1 Low Security (%) 87 | 100 100 64 Level 1 12 | . . 35 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 57 | . 18 39 Peak Tracking Total 4 | . 4 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 7 | . 3 4 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 15 | . 11 4 Terminals 10 | . 8 2 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 2 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 54 | . 38 16 Successful 31 | . 21 10 Failed 23 | . 17 6 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 11 3 Terminals 30 | . 25 5 Fabricators . | . . . Repair Stations 11 | . 8 3 Recycling Units 5 | . 5 . Scanalyzers 8 | . . 8 Garrison Access . | . . . Terminal Hacks 12 | . 10 2 Prototype ID Bank 5 | . 5 . Branch Access Points 1 | . 1 . Repair Station Index 1 | . . 1 Zone Layout 5 | . 4 1 Fabricator Hacks . | . . . Repair Station Hacks 9 | . 7 2 Scan Component 4 | . 3 1 Repair 4 | . 3 1 Refit 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Report Inventory 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer 6 | . . 6 Insert Component 3 | . . 3 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 15 | . 11 4 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 3 1 Time 143 | . 90 53 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 19 | . 19 . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked 4 | . 4 . Non-combat 3 | . 3 . Combat 1 | . 1 . Robot Hacks Applied 5 | . 5 . parse_system 4 | . 4 . no_distress 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 3849 | 211 2258 1380 Spaces Moved 1887 | 106 1249 532 Core 76 | 5 70 1 Treads 633 | 101 532 . Legs 1178 | . 647 531 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 163 | 154 152 191 Slowest Speed 400 | 160 350 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 5 93 46 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 32 | . 20 12 Melee . | . . . Projectile . | . . . AOE 32 | . 20 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 2374 | 133 1501 740 Wait 198 | . 118 80 Move 1885 | 105 1248 532 Hop . | . . . Pick Up 45 | 10 22 13 Fast Attach . | . . . Attach 27 | 7 10 10 Detach 4 | . 1 3 Swap 19 | 1 11 7 Drop 11 | . 8 3 Fire 165 | 10 73 82 Melee 14 | . 8 6 Ram . | . . . Kick 6 | . 2 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 212 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 19) 601 | -10/Materials | Discovered new exit (range 13) 1166 | -10/Materials | Discovered new exit (range 10) 1826 | -10/Materials | Discovered new exit (range 12) 1893 | -10/Materials | Discovered new exit (range 17) 1984 | -10/Materials | Identified exit to Mines 2224 | -10/Materials | Repaired Lgt. Nuclear Core 2268 | -10/Materials | Repaired ECM Suite 2298 | -10/Materials | Repaired EM Pulse Gun? 2470 | -10/Materials | Entered another Materials area 2470 | -9/Materials | Evolved 2 slots: Utility x2 3057 | -9/Materials | Discovered new exit (range 16) 3084 | -9/Materials | Identified exit to Materials 3340 | -9/Materials | Discovered exit to Materials (range 13) 3427 | -9/Materials | Repaired Broken Lgt. Nuclear Core 3805 | -9/Materials | Core integrity fell below 50% 3845 | -9/Materials | Core integrity fell below 20% 3850 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- O-16 Technician locks terminal. M-13 Machinist repairs Hover Unit. O-16 Technician destroyed. Acquired 15 matter. Imp. Aluminum Leg destroyed. Melee Analysis Suite melted. Imp. Aluminum Leg melted. Core Shielding melted. L-31 Rogue destroyed. Overheating: Energy bleed (-17). Acquired Katana. Beam Cannon destroyed. Overheating: Energy bleed (-40). R-06 Scavenger collects Hover Unit. Beam Rifle destroyed. Lgt. Nuclear Core destroyed. M-13 Machinist repairs G-34 Mercenary. Imp. Aluminum Leg destroyed. M-13 Machinist repairs Ion Engine. R-06 Scavenger collects Imp. Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##############??????? | | ?????????????????????????????# ==] #??????? | | ?????????????????????????????# ==] #???????? | | ?????????????????????????????# ==] #???????? | | ?????????????????#???????????# = #???????? | | ####?????????????# ??????????# % #??????+? | | #?????????????# ?????????# #?????? ? | | " #?????????# ??? ??####### #?????? ? | | " #?????????# ###+### g #######/#####?????? ? | | " #?????????# @ ###### #???????? # | | #?????????# m g T t #???????# # | | #?????????# g r##### #???????# # | | #?????????# ####### g #???# #???????# # | | #?????????#?????????##% ##???# #???????# # | | #???????????? ???????# #????# #??###### # | | #??????????? #??????# #????# #### "## # | | #???#+##### #??????+ #????# !! # | | ####??? #????? # #????# !! # | | ??##### #????? # #????# % !! # | | ??# """ ?????"?# #????# !! # | | ###% """ ????""?# #????# !! + | | *!% " ???????# #????##! # | | ### ^ ^ """ #??????# # ??# # | | ??#%^^ #??????# #?""" # " *# | | ?##%% ######## #?""" /% % % | | ?#! #?""" #! | | ## #?""" # | | + #??""?# #########""" | | # """ """ #?? ?# #???# % | | # """"" """"" #?????# #???# | | # """"" """"" #?????# #???# | | [#/= """"" """"" #?????# ????# | | ##/= """ """ ????? ????# """ "* | | ???? ????# """ "R | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 80 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmCompositeChainsword Manual? 0 Play Time 00:39:46 Cumulative 11.9 hours Start 2023.03.25 @ 16:06:49 End 2023.03.25 @ 16:46:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e393460-12c2-4393-b1a9-0ce7ea753127