Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.08 @ 01:35:50 Player: Savant Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (231) 1155 Value Destroyed (10094) 10094 Prototype IDs (86) 1720 Alien Tech Used (2) 400 Bonus (4337) 4337 TOTAL SCORE: 27206 Bonus ------- High Alert Combat Kills 698 Follower Combat Kills 813 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 630 Scanned by Researcher 500 Friendly Fire -204 Cogmind --------- Core Integrity 0/1300 Matter 125/300 Energy 1140/1140 System Corruption 9% Temperature Cool (42) Movement Treading (165) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (4) --- Biometal Medium Treads Myomer Leg High-density Centrium Wheel Combat Antigrav System > --- UTILITY (13) ----- Large Storage Unit Large Storage Unit Advanced Energy Well Experimental Signal Interpreter Experimental Melee Analysis Suite Advanced Target Analyzer Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Experimental Reclamation Unit > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (16) --- Particle Reactor Impulse Thruster Array Coolant Network Improved Energy Well (600) Advanced Armor Integrity Analyzer Advanced ECM Suite Antimissile System Vortex Cannon Potential Cannon Improved Potential Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Experimental Signal Interpreter Reaction Control System Experimental Phase Shifter Light Regenerative Plating Advanced Remote Shield Hacking Suite Advanced Hacking Suite Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle > --- INVENTORY -------- Improved Quantum Reactor Cooled Antigrav System Combat Antigrav System Advanced Cooling System Energy Well Advanced Energy Well Advanced Armor Integrity Analyzer Precision Energy Filter Improved Particle Charger Quantum Capacitor Advanced Cloaking Device Antimissile System Compact HERF Cannon Vortex Cannon Heavy Machine Gun Molecular Deconstructor Lance [Rating: 155] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Combat Gravmag System Treads Improved Treads Leg Myomer Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Electron Diverter Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Lance Energy Gun Heavy EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Tesla Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 3 . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 512 | 6 14 6 2 1 24 12 51 4 10 . 9 47 4 5 6 3 37 11 4 8 11 61 6 33 14 16 18 3 54 32 Power 37 | 1 1 . 1 . 3 . 3 . 1 . . 5 . . . . 1 1 . . 2 7 . 4 1 . 1 . 4 1 Engine 13 | 1 1 . 1 . 1 . 3 . . . . 4 . . . . . . . . . 1 . . . . . . 1 . Core 12 | . . . . . 2 . . . . . . 1 . . . . 1 1 . . 1 3 . 1 1 . . . 1 . Reactor 12 | . . . . . . . . . 1 . . . . . . . . . . . 1 3 . 3 . . 1 . 2 1 Propulsion 57 | 2 2 2 . 1 5 1 8 . . . . 2 . . 3 . . 1 . 2 . 6 1 7 . . 5 . 4 5 Treads 12 | 1 1 1 . . 3 1 4 . . . . . . . . . . . . . . . . . . . . . . 1 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Wheel 8 | 1 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover 34 | . . . . . . . 4 . . . . 2 . . 3 . . 1 . 2 . 6 1 7 . . 3 . 4 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 219 | 1 4 . 1 . 7 1 18 2 4 . 3 22 4 3 1 1 21 5 3 5 4 27 3 13 8 7 6 1 27 17 Device 118 | . 1 . . . 1 . 9 1 2 . 1 12 2 2 . 1 8 3 2 3 2 14 2 7 7 4 5 1 18 10 Storage 16 | 1 2 . 1 . . 1 . . . . . . . . . . 3 . . . . 2 . 1 . . . . 2 3 Processor 8 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 2 2 Hackware 20 | . . . . . 1 . 1 . 1 . . 4 . . . . 5 . 1 . . 2 . 2 . . . . 1 2 Protection 57 | . . . . . 5 . 7 1 1 . 2 5 2 1 1 . 5 2 . 2 2 9 1 2 1 3 1 . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 199 | 2 7 4 . . 9 10 22 2 5 . 6 18 . 2 2 2 15 4 1 1 5 21 2 9 5 9 6 2 19 9 Energy Gun 50 | 1 . . . . 4 5 8 2 2 . 1 4 . . 1 1 1 . . . . 3 1 3 1 1 2 . 9 . Energy Cannon 77 | . . . . . 1 2 7 . 3 . 3 6 . . . 1 10 2 . 1 3 15 . 3 2 4 3 1 6 4 Ballistic Gun 13 | 1 6 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . 1 . . 1 1 1 . . . 1 2 . 1 1 . . 1 . . 2 . 1 . 1 3 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . 1 1 6 . . . 1 6 . 1 . . 4 1 . . . . . 1 . . . . 1 1 Piercing Weapon 15 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . 2 1 1 . 1 2 4 Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 . . . . . . 1 . . . . . . . 4 . . 1 2 . . 8 . 1 . Parts Lost 65 | . 2 2 . . 2 1 1 . 1 . 1 . . . . . 1 1 . . 3 10 1 1 . . 1 . 30 7 Power 13 | . . . . . 1 . 1 . . . 1 . . . . . 1 . . . 1 4 . . . . . . 3 1 Propulsion 7 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Utility 24 | . . . . . . . . . . . . . . . . . . . . . 1 3 1 1 . . . . 15 3 Weapon 21 | . 1 1 . . 1 1 . . 1 . . . . . . . . 1 . . 1 3 . . . . 1 . 8 2 Highest Loss Streak 10 | . 1 1 . . 1 1 1 . 1 . 1 . . . . . 1 1 . . 2 3 1 1 . . 1 . 10 3 Average Slot Usage (%) 97 | . 97 99 100 100 97 88 92 100 100 100 99 99 100 100 100 100 98 99 100 93 97 98 97 99 100 100 96 94 86 95 Engine 4 | . 14 14 14 14 7 9 7 7 5 . . 11 6 6 6 6 5 5 5 5 . . . . . . . . . . Core 2 | . . . . . 1 . . . . . . . 6 6 6 6 3 5 5 5 5 3 7 5 5 5 1 . . 1 Reactor 2 | . . . . . . . . . 1 7 6 . . . . . . . . . 2 5 . 4 5 5 5 5 3 7 Treads 3 | . 14 15 14 14 15 7 14 . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 2 | . 13 12 14 14 9 9 6 . . . . . . . . . . . . . . . . . . . . . . 3 Hover 16 | . . . . . . . . 30 30 30 30 26 26 26 26 26 23 23 23 23 23 21 21 21 21 21 21 21 17 8 Device 6 | . . . . . 8 8 4 7 5 7 6 5 5 5 6 6 4 4 5 2 4 8 6 8 9 9 7 10 13 11 Storage 16 | . 19 28 28 28 18 18 15 15 15 15 15 13 13 13 13 13 16 17 17 17 17 15 12 14 15 15 15 15 14 16 Processor 5 | . 8 . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 8 14 Hackware 16 | . . . . . 8 9 14 15 15 15 15 19 20 20 20 20 22 23 23 23 23 22 15 24 21 21 21 21 14 18 Protection 2 | . . . . . 9 9 3 . 1 . . . . . . . . . . 2 . 5 15 3 5 5 7 5 5 . Energy Gun 2 | . . . . . 3 8 7 15 7 7 6 1 . . . 5 . . . . . . 5 4 2 . . . 2 . Energy Cannon 4 | . . . . . 4 8 3 . 6 7 2 6 6 6 6 6 6 5 5 . 2 6 . . 5 4 3 5 1 . Ballistic Gun 3 | . 26 27 28 28 10 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 . . . 4 3 6 5 5 . 3 4 3 . . . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 5 5 2 5 5 2 4 4 4 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 10 41 41 41 41 59 68 69 58 61 58 63 74 73 76 75 72 87 90 84 90 90 104 75 86 86 86 102 100 112 106 Greatest Support 110 | 10 23 46 10 10 43 28 100 100 100 100 100 100 97 97 100 94 94 94 94 97 97 100 100 107 107 107 110 110 110 80 Greatest Overweight (x) 5 | . 4 4 4 4 5 2 2 . . . . . . . . . . . . . . 1 . . . . 1 . 3 5 Average Overweight (x) . | . 2 3 4 4 3 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 Largest Inventory Capacity 22 | 6 16 16 16 16 16 22 22 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 20 20 20 20 20 20 20 Average Capacity 18 | 5 11 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 20 22 22 22 22 22 19 19 20 20 20 20 20 19 Most Carried 22 | 6 15 16 16 16 16 18 17 16 16 16 16 16 16 16 16 16 21 22 22 22 22 22 22 20 20 20 20 20 20 20 Average Carried 17 | 2 10 14 15 16 15 14 15 15 15 16 15 15 16 16 16 16 19 21 21 21 21 21 18 19 19 19 19 20 17 19 Final Capacity 22 | 6 16 16 16 16 16 22 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 16 20 20 20 20 20 20 16 Final Carried 22 | 6 14 16 16 16 16 18 16 16 16 16 16 16 16 16 16 16 21 22 22 22 22 22 15 19 20 20 20 20 17 16 Class Distribution -------------------- 68% | Hacker-Mutant 18% | Mutant 6% | Wizard-Mutant 5% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Wizard-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Matter Collected 6537 | 236 405 280 40 94 533 125 510 40 105 . 96 519 29 81 . 90 255 209 98 . 239 717 . 349 267 311 273 20 469 147 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11105 | . 530 446 . 51 1487 600 1015 . 90 . 131 841 . 88 . . 476 136 . . 229 1497 . 368 118 712 240 . 1703 347 Parts 506 | . 43 28 . 2 68 23 28 . 6 . 4 31 . 3 . . 13 2 . . 13 86 . 14 4 19 11 . 83 25 Haulers Intercepted 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . 4 . 8 . 1 2 . . . 3 . . 5 . . . 1 9 62 . . . Prevented 58 | . . . . . . . . . 3 . 8 . . 1 . 3 . 6 . . 7 . . . 3 13 14 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 194 | . 15 14 . 2 21 8 15 . 3 . 3 17 . 3 . . 7 2 . . 8 27 . 1 2 12 4 . 24 6 Melee 24 | . . . . . . . . . . . . . . . . . . . . . 2 7 . 1 . . . . 14 . Guns 55 | . 15 11 . 2 9 3 5 . 2 . . 1 . . . . . . . . . 1 . . . . . . 6 . Cannons 43 | . . . . . 8 3 3 . 1 . 1 2 . . . . 4 . . . . 15 . . . . 1 . 1 4 AOE 48 | . . 3 . . 4 2 3 . . . 2 9 . 3 . . . . . . 5 4 . . 1 7 2 . 1 2 Classes Destroyed 21 | . 6 . . 2 4 1 2 . . . . . . . . . 1 . . . . . . . . . 2 . . 3 Worker 11 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . 3 . . . . . . 2 2 Builder 7 | . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . 2 Hauler 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . . . 1 2 . . . . . . . . . . . . . . . . . 2 . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Swarmer 57 | . 6 6 . . . . . . 3 . 2 8 . 3 . . . . . . 8 5 . . 1 5 . . 10 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 61 | . 9 8 . . 12 3 9 . . . . 5 . . . . 1 . . . . 6 . . . 5 . . 2 1 Brawler 4 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Duelist 6 | . . . . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 25 | . . . . . 5 2 3 . . . 1 3 . . . . 2 . . . . 2 . . 1 1 . . 5 . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . 2 2 Programmer 26 | . . . . . . . . . . . . . . . . . 4 . . . . 14 . 1 . . . . 5 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 5 . 1 4 3 5 . 3 . 3 10 . 3 . . 2 2 . . 4 9 . 1 2 5 2 . 5 5 Combat Bots Only 10 | . 4 5 . 1 3 3 5 . 3 . 3 10 . 3 . . 2 2 . . 4 6 . 1 2 5 2 . 5 2 Max Kills in Single Turn 4 | . 2 3 . 1 3 2 2 . 1 . 2 3 . 2 . . 1 1 . . 2 4 . 1 1 2 1 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 1 2 1 . . . 2 3 . 2 . . . . . . 2 3 . . 1 2 1 . 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Damage Taken 18678 | . 481 454 . 112 1232 412 659 . 253 . 340 1036 . 179 . . 1024 405 . . 939 2785 33 855 132 290 386 . 5171 1500 Core 2991 | . 66 76 . 47 210 77 13 . 14 . 56 165 . 15 . . 143 41 . . 135 425 . 219 . 18 84 . 855 332 Absorbed by Shields 659 | . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . . 347 204 Core Remaining (%) 62 | 100 . . . 24 . 47 . . . . 88 . . . . 78 . . . . 68 . . . . . . 35 . . Volleys Fired 535 | . 48 32 . 12 81 22 36 . 10 . 7 25 . 2 . 2 35 9 . . 16 68 . 15 8 21 23 1 48 14 Largest 2 | . 2 2 . 2 2 2 2 . 2 . 2 2 . 1 . 2 2 2 . . 1 2 . 1 2 2 2 1 2 1 Hottest 220 | . 46 53 . 48 119 131 150 . 129 . 150 150 . 36 . 110 156 162 . . 81 220 . 113 146 146 171 113 203 200 Shots Fired 890 | . 95 64 . 24 159 42 65 . 16 . 8 40 . 2 . 4 61 12 . . 17 105 1 18 10 29 25 1 78 14 Gun 483 | . 94 63 . 24 121 20 52 . 12 . . 9 . . . . 3 . . . . 2 1 9 2 8 2 . 61 . Cannon 342 | . . . . . 37 21 10 . 4 . 3 22 . . . 4 58 11 . . 4 103 . 9 7 8 9 1 17 14 Launcher 64 | . . 1 . . 1 1 3 . . . 5 9 . 2 . . . 1 . . 13 . . . 1 13 14 . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 273 | . 94 63 . 24 87 . . . . . . . . . . . . . . . . . . . . . . . 5 . Thermal 206 | . 1 . . . 14 19 4 . 4 . . . . . . 2 40 . . . . 74 . 9 4 . . 1 20 14 Explosive 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 410 | . . . . . 58 23 61 . 12 . 8 40 . 2 . 2 21 12 . . 17 31 1 9 6 29 25 . 53 . Robot Hit Streak 25 | . 8 7 . 5 25 9 9 . 3 . 3 7 . 4 . . 15 16 . . 6 11 . 3 7 9 6 . 17 4 Robot Miss Streak 6 | . 4 2 . 2 4 2 4 . 5 . 2 4 . 1 . . 2 5 . . 6 6 1 3 . 2 3 . 5 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Capacitor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Shots Hit Robots 660 | . 53 42 . 13 127 31 55 . 11 . 3 31 . 1 . . 44 6 . . 6 73 . 13 6 19 10 . 103 13 Core Hits 394 | . 29 19 . 6 56 21 36 . 6 . 4 23 . 3 . . 9 1 . . 11 52 . 8 1 21 18 . 55 15 Critical Hits 16 | . . . . . 2 1 2 . 1 . . . . . . . . . . . . 2 . 1 . . . . 4 3 Critical Kills 7 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 3 2 Critical Parts Destroyed 9 | . . . . . 2 1 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . 1 1 Melee Attacks 321 | . . . . . 1 3 18 . . . 4 28 . 6 . . 32 . . . 21 68 . 37 5 6 . 2 63 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 129 | . . . . . 1 2 18 . . . 4 28 . 6 . . 32 . . . . . . . . . . . 35 3 Piercing 191 | . . . . . . . . . . . . . . . . . . . . . 21 68 . 37 5 6 . 2 28 24 Sneak Attacks 13 | . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . 2 . . . . 5 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 24539 | . 834 840 . 189 2853 779 1778 . 226 . 264 1685 . 101 . . 1294 251 . . 504 3618 1 589 170 1235 759 . 3837 2732 Guns 5851 | . 824 634 . 189 1552 294 901 . 175 . . 159 . . . . 56 . . . . 40 1 90 26 88 42 . 780 . Cannons 6970 | . . . . . 701 291 249 . 51 . 56 507 . . . . 1161 220 . . 29 1905 . . 43 84 129 . 467 1077 Explosions 6991 | . . 206 . . 586 194 628 . . . 208 876 . 101 . . . 31 . . 398 625 . . 101 1063 588 . 175 1211 Melee 4703 | . . . . . . . . . . . . 143 . . . . 77 . . . 77 1048 . 499 . . . . 2415 444 Ramming 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2697 | . 824 634 . 189 991 . . . . . . . . . . . . . . . . . . . . . . . 59 . Thermal 6868 | . 10 . . . 633 307 364 . 75 . . 203 . . . . 766 . . . . 1787 . . . 44 . . 391 2288 Explosive 206 | . . 206 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 10051 | . . . . . 1215 472 1414 . 151 . 264 1339 . 101 . . 451 251 . . 427 783 1 90 170 1191 759 . 972 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1547 | . . . . . . . . . . . . 143 . . . . 77 . . . . . . . . . . . 1327 . Piercing 3156 | . . . . . . . . . . . . . . . . . . . . . 77 1048 . 499 . . . . 1088 444 Highest Corruption 21 | . . . . . . . 1 1 1 1 1 1 . 1 1 . 5 5 5 5 9 18 18 21 8 . . . 9 9 Average Corruption 5 | . . . . . . . 1 1 1 1 1 1 . 1 1 . 3 5 5 5 8 5 18 16 4 . . . 5 9 Corruption Purged 24 | . . . . . . . . . . . . 1 . . . . . . . . . . . 15 8 . . . . . Effects 280 | . . . . . . . 1 4 3 . 4 1 . 2 . . 24 10 11 1 28 32 6 74 10 . . . 27 42 Message Errors 69 | . . . . . . . 1 3 2 . 3 1 . 1 . . 1 2 5 1 10 6 . 10 3 . . . 5 15 Matter Fused 62 | . . . . . . . . . . . . . . . . . 3 4 1 . 10 8 . 15 4 . . . 5 12 Heat Flow Errors 20 | . . . . . . . . . . . . . . . . . 8 1 . . . 1 . 4 1 . . . 2 3 Energy Discharges 24 | . . . . . . . . . . . 1 . . . . . . 1 1 . 3 3 1 6 2 . . . 3 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Data Loss (minor) 27 | . . . . . . . . 1 1 . . . . 1 . . 2 2 4 . 1 2 1 3 . . . . 4 5 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . 1 . . . 1 2 . 1 . . . . 1 . Misfires 6 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 3 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 27 | . . . . . . . . . . . . . . . . . . . . . . 3 2 22 . . . . . . Targeting Errors 34 | . . . . . . . . . . . . . . . . . 7 . . . 2 7 . 8 . . . . 6 4 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1285 | . . 8 . . 84 . 19 . . . 16 104 . . . . 92 1 . . 8 268 . 157 . 42 . . 238 248 Projectiles 153 | . . . . . 29 . . . . . 9 . . . . . 62 1 . . 6 26 . . . . . . . 20 Explosions 470 | . . 8 . . 55 . 19 . . . 7 31 . . . . . . . . 2 58 . . . 42 . . 20 228 Melee 662 | . . . . . . . . . . . . 73 . . . . 30 . . . . 184 . 157 . . . . 218 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1182 | . . 13 . . 63 106 87 . . . 21 216 . 46 . . . . . . 227 196 . . 27 71 . . 109 . Shots 40 | . . 1 . . 2 2 4 . . . 1 8 . 2 . . . . . . 10 4 . . 1 3 . . 2 . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | . 10 10 . 64 6 16 214 . 287 . 117 390 46 278 2 108 369 503 . . 26 269 318 334 126 156 185 32 136 216 Average Temperature 67 | . 2 2 . 20 2 6 53 . 117 . 49 41 22 149 2 53 105 177 . . 9 66 154 127 55 76 75 17 35 91 Received Heat Transfer 2549 | . 153 195 . 84 486 126 210 . 12 . 78 159 . . . . 126 . . . 18 162 . 81 18 57 . . 254 330 Effects 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . . . . 1 . 5 . . . . 5 . . . . 3 2 . . 1 . . . 1 5 1 . 2 . Combat Hostiles 24 | . . . . . . . 4 . . . . 5 . . . . 3 2 . . 1 . . . 1 5 1 . 2 . Parts Fried 69 | . . . . . 6 . 16 . . . 1 8 . . . . 6 6 . . 2 4 . 1 . 8 2 . 9 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . 1 2 1 . . . . 1 . . . . 6 . . . . 2 . . . . 2 . . . Heat Transferred 6741 | . 37 . . . 794 668 386 . 111 . . 200 . . . . 881 . . . . 1475 . . . 100 . . 409 1680 Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . . . 5 1 5 . . . . 2 . . . . . . . . . 1 . . . 1 . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Peak Influence 1168 | . 403 438 . 82 473 941 1168 . . . . 411 . . . . 440 . . . . 753 263 256 . . . . 354 256 Initial 427 | . . 128 . . . 199 427 . . . . 56 . . . . . . . . . . 263 177 . . . . . 153 Average 273 | . 221 315 . 47 124 566 737 . . . . 144 . . . . 88 . . . . 322 258 115 . . . . 182 131 Maximum Alert Level 4 | . 2 2 . . 2 3 4 . . . . 2 . . . . 2 . . . . 3 1 1 . . . . 1 1 Low Security (%) 49 | 100 32 9 . 100 79 8 . . . . . 73 . . . . 86 . . . . 26 . 76 . . . . 43 84 Level 1 27 | . 63 83 . . 14 26 . . . . . 16 . . . . 6 . . . . 45 100 23 . . . . 56 15 Level 2 15 | . 3 6 . . 5 29 57 . . . . 10 . . . . 7 . . . . 22 . . . . . . . . Level 3 5 | . . . . . . 35 24 . . . . . . . . . . . . . . 6 . . . . . . . . Level 4 2 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 5 . . . 3 5 9 . . . 1 5 . . . . 8 . . . . 12 . 5 . . . . 5 6 Investigation 20 | . 3 . . . 2 1 4 . . . . 4 . . . . 1 . . . . 3 . . . . . . 1 1 Extermination 17 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . 6 . 3 . . . . 2 1 Reinforcement 17 | . 2 . . . 1 2 1 . . . . . . . . . 1 . . . . 2 . 2 . . . . 2 4 Assault 6 | . . . . . . 1 3 . . . 1 . . . . . . . . . . 1 . . . . . . . . Garrison 4 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Distress Signals 12 | . 2 . . . 4 2 . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 430 | . 23 19 . 7 42 33 28 . 3 . 14 28 . 2 . . 12 2 . . 10 51 6 16 3 15 34 . 46 36 Peak Tracking Total 15 | . 4 3 . 2 5 7 6 . 2 . 14 8 . 3 . . 4 2 . . 5 6 6 5 3 5 9 . 7 15 Tactical Retreats 43 | . 1 1 . 1 7 2 2 . . . . 5 . . . . 4 . . . 1 4 . 2 . 5 . . 5 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Traps Triggered 11 | . 3 . . . . . 1 . . . . . . 1 . . 1 . . . . 2 . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Reprogrammed 22 | . . . . . 4 . . . . . . 14 . . . . . . . . . 4 . . . . . . . . Reused 4 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . 2 4 . . . 2 . 1 . . . 2 . . . 2 8 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Machines Disabled 29 | . . 1 . . 3 5 2 . . . 1 1 . . . . 1 . . . . 12 . . . . . . . 3 Max in Single Turn 5 | . . 1 . . 1 1 1 . . . 1 1 . . . . 1 . . . . 5 . . . . . . . 1 Garrison Access 6 | . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Machines Accessed 132 | . 6 1 1 . 11 4 11 1 1 4 . 23 . 1 . . 11 . . 4 . 18 . 14 1 . 7 . 5 8 Terminals 63 | . 5 . . . 7 1 6 1 1 . . 13 . 1 . . 5 . . . . 8 . 8 . . . . 2 5 Fabricators 13 | . . . . . . . 2 . . . . 4 . . . . 1 . . . . 3 . 2 . . . . 1 . Repair Stations 14 | . . . . . 1 2 . . . . . 2 . . . . 2 . . . . 4 . 2 . . . . . 1 Recycling Units 8 | . 1 . . . 2 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . Scanalyzers 10 | . . . . . 1 . 1 . . . . 3 . . . . 1 . . . . 2 . 1 . . . . . 1 Garrison Access 6 | . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Total Hacks 531 | . 21 1 1 . 44 8 38 1 1 24 . 107 . 1 . . 57 . . 17 . 72 . 77 1 . 9 . 24 27 Successful 395 | . 18 1 1 . 32 7 19 1 1 24 . 81 . 1 . . 41 . . 17 . 59 . 54 1 . 9 . 13 15 Failed 133 | . 3 . . . 11 1 19 . . . . 25 . . . . 15 . . . . 13 . 23 . . . . 11 12 Catastrophic 7 | . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . Database Lockouts 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Manual 193 | . 10 . . . 18 3 14 . . . 1 44 . . . . 27 . . . . 24 . 29 . . 1 . 10 12 Terminals 288 | . 19 . . . 33 3 17 1 1 . . 69 . 1 . . 26 . . . . 37 . 48 . . . . 14 19 Fabricators 60 | . . . . . . . 12 . . . . 13 . . . . 12 . . . . 7 . 14 . . . . 2 . Repair Stations 57 | . . . . . 4 4 . . . . . 9 . . . . 7 . . . . 20 . 9 . . . . . 4 Recycling Units 22 | . 2 . . . 5 . . . . . . . . . . . 3 . . . . 1 . 3 . . . . 8 . Scanalyzers 40 | . . . . . 2 . 3 . . . . 15 . . . . 7 . . . . 7 . 3 . . . . . 3 Garrison Access 11 | . . . . . . 1 6 . . . . 1 . . . . 2 . . . . . . . . . . . . 1 Terminal Hacks 175 | . 9 1 1 . 15 . 4 1 1 24 . 32 . 1 . . 9 . . 17 . 21 . 19 1 . 9 . 4 6 Record 29 | . 1 . 1 . . . . 1 1 11 . . . 1 . . . . . 5 . . . . . . 8 . . . Part Schematic 21 | . 1 . . . 1 . 1 . . 4 . 4 . . . . 1 . . 4 . 3 . 1 . . . . . 1 Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . . . . . . Prototype ID Bank 23 | . 3 . . . 3 . . . . 3 . 5 . . . . . . . 4 . 2 . 3 . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . Fabricator Index 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Repair Station Index 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 5 | . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Unreport Threat 14 | . . . . . 3 . . . . . . 4 . . . . 3 . . . . 1 . 1 . . . . 1 1 Locate Traps 8 | . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 2 . 1 . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Reprogram Traps 6 | . . . . . 1 . . . . . . 4 . . . . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 8 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 . 2 . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 14 | . 1 . . . 2 . . . . . . 4 . . . . . . . . . 1 . 4 . . . . 1 1 Fabricator Hacks 32 | . . . . . . . 5 . . . . 7 . . . . 7 . . . . 5 . 8 . . . . . . Load Schematic 12 | . . . . . . . 1 . . . . 3 . . . . 2 . . . . 2 . 4 . . . . . . Build 20 | . . . . . . . 4 . . . . 4 . . . . 5 . . . . 3 . 4 . . . . . . Repair Station Hacks 50 | . . . . . 4 4 . . . . . 9 . . . . 4 . . . . 18 . 8 . . . . . 3 Scan Component 26 | . . . . . 2 2 . . . . . 5 . . . . 2 . . . . 9 . 4 . . . . . 2 Repair 23 | . . . . . 2 2 . . . . . 4 . . . . 2 . . . . 9 . 3 . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 10 | . 1 . . . 2 . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 3 . Report Inventory 6 | . 1 . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Retrieve Components 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . Scanalyzer 34 | . . . . . 2 . 1 . . . . 13 . . . . 6 . . . . 7 . 3 . . . . . 2 Insert Component 16 | . . . . . 1 . 1 . . . . 6 . . . . 3 . . . . 3 . 1 . . . . . 1 Analyze 18 | . . . . . 1 . . . . . . 7 . . . . 3 . . . . 4 . 2 . . . . . 1 Garrison Access Hacks 5 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Seal Access 5 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 89 | . 8 . . . 9 2 8 . . . . 19 . . . . 13 . . . . 7 . 14 . . . . 6 3 Terminals 63 | . 7 . . . 7 2 4 . . . . 14 . . . . 7 . . . . 6 . 9 . . . . 4 3 Track 15 | . 4 . . . 2 . 1 . . . . 4 . . . . 2 . . . . . . . . . . . 1 1 Assimilate 11 | . . . . . . 1 1 . . . . 3 . . . . 1 . . . . 2 . 3 . . . . . . Botnet 26 | . 2 . . . 4 1 2 . . . . 4 . . . . 3 . . . . 3 . 3 . . . . 2 2 Disrupt 6 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . Operators 5 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . Fabricators 16 | . . . . . . . 3 . . . . 4 . . . . 3 . . . . 1 . 5 . . . . . . Report 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . Prioritize 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . . . . . Siphon 6 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . 2 . Reject 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Mask 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Tunnel 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Extract 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 90 | . 5 . . . 8 2 9 . . . . 20 . . . . 10 . . . . 14 . 11 . . . . 4 7 Full Trace Events 8 | . . . . . . . 1 . . . . 3 . . . . . . . . . 3 . . . . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . 1 . . . 2 . 2 . . 4 . 11 . . . . 15 . . 4 . 5 . 2 . . . . . 2 Parts Built 24 | . . . . . . . 6 . . . . 4 . . . . 5 . . . . 3 . 6 . . . . . . Matter 3680 | . . . . . . . 756 . . . . 712 . . . . 712 . . . . 665 . 835 . . . . . . Time 1179 | . . . . . . . 248 . . . . 236 . . . . 237 . . . . 170 . 288 . . . . . . Total Part Build Rating 137 | . . . . . . . 34 . . . . 20 . . . . 25 . . . . 15 . 43 . . . . . . Parts Repaired 22 | . . . . . 2 2 . . . . . 4 . . . . 2 . . . . 8 . 3 . . . . . 1 Time 946 | . . . . . 64 92 . . . . . 186 . . . . 47 . . . . 383 . 152 . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . . . . . . . . . . . . . . . . 10 . 2 . . . . 5 . Parts Scanalyzed 13 | . . . . . 1 . 1 . . . . 4 . . . . 3 . . . . 2 . 1 . . . . . 1 Part Schematics Acquired 13 | . . . . . 1 . . . . . . 5 . . . . 3 . . . . 2 . 1 . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Total Allies 28 | . . 3 . . . 14 1 . . . 1 3 . . . . . . . . . 2 . 3 . 1 . . . . Largest Group 12 | . . 3 3 3 . 12 1 . . . 1 2 . . . . . . . . . 1 . 1 . 1 . . . . Highest-Rated Group 287 | . . 40 33 33 . 287 80 . . . 94 36 . . . . . . . . . 10 . 26 . 48 . . . . Highest-Rated Ally 99 | . . 16 16 16 . 99 80 . . . 94 26 . . . . . . . . . 10 . 26 . 48 . . . . Total Orders 8 | . . . . . . . . . . . . 4 . . . . . . . . . 4 . . . . . . . . STAY 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 153 | . . 6 . 23 . 106 . . . . 10 . . . . . . . . . . . . . . 8 . . . . Total Damage 2858 | . . 61 . 190 . 2110 . . . . 235 . . . . . . . . . . . . . . 262 . . . . Kills 32 | . . 3 . 3 . 24 . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . . 1 . 1 . 1 2 2 2 . 1 1 . 1 . . . 1 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Turns Passed 24124 | 56 774 833 305 509 1431 589 2004 605 737 52 705 1399 539 1031 539 414 1310 398 451 112 820 2158 127 1146 1031 713 755 443 940 1198 Spaces Moved 24289 | 52 537 579 246 389 828 429 1461 799 951 77 939 1470 784 1033 777 593 1378 516 648 137 658 2176 159 1550 1016 988 807 717 838 757 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 66 | . 6 45 . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 Wheels 4964 | 51 531 534 246 389 813 429 1429 . . . . . . . . . . . . . . . . . . . . . . 542 Hover 19143 | . . . . . . . 32 799 951 77 939 1470 784 1033 777 593 1378 516 648 137 658 2176 159 1550 1016 988 807 717 838 100 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 120 120 110 110 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 52 50 60 60 60 60 60 62 Average Speed 76 | 79 105 122 120 120 124 110 109 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 64 59 60 60 60 60 64 131 Slowest Speed 210 | 80 180 160 120 120 200 120 120 68 68 68 68 68 68 68 68 68 68 68 68 68 68 138 68 62 60 60 142 60 200 210 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 67 | 4 84 95 63 62 60 69 26 92 85 68 78 30 87 96 84 73 26 70 78 60 83 47 94 30 98 93 89 81 22 66 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 12 | . 1 2 1 . 2 . . . . 1 . . . 1 1 . . . . 3 . . . . . . . . . . Known Exits Taken 22 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 44 | . . 1 . . . . . 4 9 . 1 . 2 2 3 1 . 3 6 . 3 . . . 3 3 . 3 . . Spaces Dug 223 | . . . . . 1 . 18 . . . 3 24 . 6 . 2 36 . . . 19 45 . 34 8 5 . 3 . 19 Terrain Destroyed 477 | . . 8 . . 12 18 47 . . . 3 25 . 6 . 2 43 . . . 19 134 . 34 8 12 . 3 30 73 Melee 184 | . . . . . 1 . 18 . . . 3 24 . 6 . . 30 . . . 19 29 . 25 4 5 . 2 . 18 Projectile 75 | . . . . . . . . . . . . . . . . 2 13 . . . . 38 . 9 4 . . 1 3 5 AOE 218 | . . 8 . . 11 18 29 . . . . 1 . . . . . . . . . 67 . . . 7 . . 27 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Total 28305 | 63 650 637 259 413 1075 497 1762 861 1021 76 990 1776 789 1347 784 597 1632 546 658 155 980 2625 184 1714 1415 1063 1052 723 1055 906 Wait 2185 | . 27 10 5 5 103 16 151 49 44 . 23 175 . 302 2 . 122 7 . . 268 205 16 36 366 20 181 1 16 35 Move 24260 | 51 536 578 245 388 827 428 1460 798 950 76 938 1469 783 1032 776 592 1377 515 647 136 657 2176 158 1549 1015 987 806 716 837 757 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 227 | 6 14 7 3 2 18 9 21 5 4 . 4 18 1 . . . 15 2 2 2 3 25 2 14 2 3 6 . 24 15 Fast Attach 94 | 6 4 . . . 4 2 6 . . . 1 2 . . . . 3 1 3 6 2 8 1 9 2 . 11 . 11 12 Attach 85 | . 3 2 . . 6 2 5 . 1 . . 5 . . . . 1 1 . . 3 13 2 4 1 . 2 . 23 11 Detach 33 | . 2 . . . 1 1 . . . . . . . . . . 1 1 1 1 2 2 . 8 1 . . . 3 9 Swap 335 | . 7 4 2 1 14 8 40 4 9 . 8 40 4 5 6 3 33 9 1 3 6 40 3 20 11 16 5 3 21 9 Drop 216 | . 9 4 4 3 18 6 25 5 3 . 5 14 1 . . . 9 1 4 7 2 20 2 22 4 3 17 . 10 18 Fire 535 | . 48 32 . 12 81 22 36 . 10 . 7 25 . 2 . 2 35 9 . . 16 68 . 15 8 21 23 1 48 14 Melee 319 | . . . . . 1 3 18 . . . 4 28 . 6 . . 32 . . . 21 68 . 37 5 6 . 2 62 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Rewire 10 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 7 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 9) 233 | -10/Materials | Discovered new exit (range 18) 311 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 7) 831 | -10/Materials | Entered Mines 832 | -10/Mines | Learned location of Storage (-8) 893 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 893 | -10/Mines | Discovered new exit (range 5) 913 | -10/Mines | Met a Derelict bent on vengeance 1225 | -10/Mines | Core integrity fell below 50% 1284 | -10/Mines | Learned location of Mines (-9) 1484 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1518 | -10/Mines | Discovered new exit (range 5) 1531 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1575 | -10/Mines | Discovered new exit (range 6) 1664 | -10/Mines | Entered Exiles 1664 | -10/Exiles | Accompanied by 3 allies 1680 | -10/Exiles | Discovered new exit (range 15) 1694 | -10/Exiles | Met 8R-AWN 1714 | -10/Exiles | Met EX-HEX 1760 | -10/Exiles | Met EX-DEC 1838 | -10/Exiles | Learned location of Zion (-6) 1859 | -10/Exiles | Met EX-BIN 1952 | -10/Exiles | Discovered new exit (range 12) 1969 | -10/Exiles | Entered Mines 1969 | -9/Mines | Accompanied by 3 allies 1987 | -9/Mines | Assembled infested the area 1992 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1993 | -9/Mines | Learned Materials garrison access intel 2455 | -9/Mines | Discovered new exit (range 7) 2478 | -9/Mines | Entered Materials 2478 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2479 | -8/Materials | Loaded intel: 1 garrison access location 2488 | -8/Materials | Identified exit to Storage 2755 | -8/Materials | Repaired Lgt. Armor Plating 2802 | -8/Materials | Repaired Electrolaser 3124 | -8/Materials | Discovered new exit (range 15) 3274 | -8/Materials | Central database locked down 3909 | -8/Materials | Entered Storage 3910 | -8/Storage | Identified exit to Recycling 3916 | -8/Storage | Met 01-MTF 4156 | -8/Storage | Repaired Imp. Treads? 4157 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4246 | -8/Storage | Repaired Hvy. EM Shotgun 4294 | -8/Storage | Garrison activated, responded to threat 4304 | -8/Storage | Discovered new exit (range 16) 4309 | -8/Storage | First assault squad dispatched 4428 | -8/Storage | Found 01-MTF's Shockpuncher 4434 | -8/Storage | Core integrity fell below 50% 4498 | -8/Storage | Entered Factory 4498 | -7/Factory | Accompanied by 1 ally (01-MTF) 4498 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4503 | -7/Factory | 01-MTF left 4745 | -7/Factory | Identified exit to Lower Caves 5042 | -7/Factory | Build established: Hacker-Mutant 5278 | -7/Factory | Fabricated Proton Cannon (x1) 5329 | -7/Factory | Fabricated Proton Cannon (x1) 5698 | -7/Factory | First assault squad dispatched 5768 | -7/Factory | Fabricated Cmb. Gravmag System? 6016 | -7/Factory | Local fabrication network quarantined 6039 | -7/Factory | Fabricated Cmb. Gravmag System? 6502 | -7/Factory | Entered Lower Caves 6742 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6747 | -7/Lower Caves | Identified exit to Data Miner 6921 | -7/Lower Caves | Encountered a Warlord checkpoint 7006 | -7/Lower Caves | Discovered new exit (range 5) 7008 | -7/Lower Caves | Identified exit to Lower Caves 7107 | -7/Lower Caves | Entered another Lower Caves area 7280 | -7/Lower Caves | Encountered a Warlord checkpoint 7379 | -7/Lower Caves | Learned 4 Factory zone layouts 7755 | -7/Lower Caves | Build established: Machinist-Mutant 7785 | -7/Lower Caves | Discovered exit to Data Miner (range 7) 7844 | -7/Lower Caves | Entered Data Miner 7844 | -7/Data Miner | Discovered new exit (range 6) 7847 | -7/Data Miner | Identified exit to Proximity Caves 7857 | -7/Data Miner | Met Data Miner 7869 | -7/Data Miner | Learned location of Section 7 (-2) 7869 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7881 | -7/Data Miner | Received God Mode back door access code from Data Miner 7896 | -7/Data Miner | Entered Proximity Caves 8134 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8137 | -6/Proximity Caves | Found Prototype Special Weapon 8215 | -6/Proximity Caves | Learned 4 Factory zone layouts 8264 | -6/Proximity Caves | Escorted by Enhanced Grunt 8372 | -6/Proximity Caves | Build established: Hacker-Mutant 8543 | -6/Proximity Caves | Discovered new exit (range 14) 8574 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8589 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8601 | -6/Proximity Caves | Identified exit to Factory 8601 | -6/Proximity Caves | Entered Factory 8601 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8612 | -6/Factory | Found Prototype Processor 8722 | -6/Factory | Identified Exp. Signal Interpreter 8733 | -6/Factory | Identified exit to Factory 8780 | -6/Factory | Repaired Proton Cannon? 8804 | -6/Factory | Incoming investigation squad redirected 8810 | -6/Factory | Repaired Cmb. Airjet 9007 | -6/Factory | Identified exit to Lower Caves 9100 | -6/Factory | Central database locked down 9219 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 9387 | -6/Factory | Fabricated Imp. System Shield (x1) 9436 | -6/Factory | Fabricated Imp. System Shield (x1) 9581 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 9678 | -6/Factory | Destroyed 10 combat bots 9728 | -6/Factory | Identified Molecular Deconstructor 9847 | -6/Factory | Repaired F-cell Engine? 9920 | -6/Factory | Repaired Cmb. Gravmag System 10000 | -6/Factory | Entered Lower Caves 10211 | -6/Lower Caves | Identified exit to Lower Caves 10282 | -6/Lower Caves | Encountered a Warlord checkpoint 10539 | -6/Lower Caves | Entered another Lower Caves area 10605 | -6/Lower Caves | Discovered exit to Factory (range 6) 10665 | -6/Lower Caves | Encountered a Warlord checkpoint 11568 | -6/Lower Caves | Discovered new exit (range 3) 11569 | -6/Lower Caves | Identified exit to Zion 11570 | -6/Lower Caves | Entered Zion 11591 | -6/Zion | Discovered new exit (range 14) 11611 | -6/Zion | System corruption cleaned by Quarantine Array 11658 | -6/Zion | Visited the Megawrench Repair Shop 11690 | -6/Zion | Learned location of 1 exit from Factory 11776 | -6/Zion | Given A8's code to call for help 11982 | -6/Zion | Received a hallucinogenic algorithm 12077 | -6/Zion | Megawrench repaired 10 parts 12107 | -6/Zion | Identified exit to Proximity Caves 12109 | -6/Zion | Entered Proximity Caves 12121 | -5/Proximity Caves | Learned Factory terminal intel 12523 | -5/Proximity Caves | Entered Factory 12523 | -5/Factory | Evolved 2 slots: Utility x2 12524 | -5/Factory | Identified exit to Upper Caves 12525 | -5/Factory | Identified exit to Factory 12526 | -5/Factory | Loaded intel: 21 terminal locations 12562 | -5/Factory | Repaired Chainsword 12594 | -5/Factory | Repaired Lyr. Medium Armor Plating? 12978 | -5/Factory | Identified exit to Extension 13090 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 13145 | -5/Factory | Fabricated Adv. Hacking Suite? 13209 | -5/Factory | Fabricated Adv. Hacking Suite? 13213 | -5/Factory | Garrison activated, responded to threat 13471 | -5/Factory | Central database locked down 13687 | -5/Factory | Fabricated Adv. Hacking Suite? 13722 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 13739 | -5/Factory | Local fabrication network quarantined 13833 | -5/Factory | Entered Upper Caves 14143 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 14162 | -5/Upper Caves | Discovered new exit (range 5) 14165 | -5/Upper Caves | Identified exit to Upper Caves 14217 | -5/Upper Caves | Encountered a Warlord checkpoint 14231 | -5/Upper Caves | Entered another Upper Caves area 14251 | -5/Upper Caves | Discovered exit to Factory (range 15) 14503 | -5/Upper Caves | Discovered new exit (range 6) 14507 | -5/Upper Caves | Identified exit to Zhirov 14594 | -5/Upper Caves | Learned Factory emergency access door positions 14682 | -5/Upper Caves | Entered Zhirov 14683 | -5/Zhirov | Discovered new exit (range 3) 14684 | -5/Zhirov | Identified exit to Proximity Caves 14695 | -5/Zhirov | Met Zhirov 14710 | -5/Zhirov | Learned location of Quarantine (-2) 14710 | -5/Zhirov | Learned location of Testing (-3) 14710 | -5/Zhirov | Learned location of Command (-1) 14714 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14725 | -5/Zhirov | Found Alien Artifact 14725 | -5/Zhirov | Identified Integrated Dissipator 14725 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14762 | -5/Zhirov | Found Alien Artifact 14794 | -5/Zhirov | Entered Proximity Caves 14852 | -4/Proximity Caves | Spotted B-86 Titan 15139 | -4/Proximity Caves | Learned Research stockpile data 15473 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15614 | -4/Proximity Caves | Entered Factory 15614 | -4/Factory | Evolved 2 slots: Utility x2 15836 | -4/Factory | Identified Transdimensional Reconstructor 16114 | -4/Factory | Repaired Cmb. Gravmag System 16172 | -4/Factory | Repaired Lrn. Proton Cannon 16176 | -4/Factory | Adv. System Shield fried by hacking feedback 16204 | -4/Factory | Repaired Cmb. Gravmag System? 16400 | -4/Factory | First assault squad dispatched 16416 | -4/Factory | Incoming assault squad redirected 16598 | -4/Factory | Spotted B-86 Titan 16678 | -4/Factory | Fabricated Imp. System Shield (x1) 16731 | -4/Factory | Fabricated Imp. System Shield? 16834 | -4/Factory | Fabricated Lgt. Regenerative Plating? 16955 | -4/Factory | Lost 3 parts (1p2w) 16988 | -4/Factory | Build established: Wizard-Mutant 17035 | -4/Factory | Discovered new exit (range 16) 17055 | -4/Factory | Identified exit to Research 17146 | -4/Factory | Identified exit to Upper Caves 17172 | -4/Factory | Found Quantum Capacitor 17269 | -4/Factory | Repaired Lrn. Proton Cannon? 17341 | -4/Factory | Repaired Lgt. Antimatter Reactor 17398 | -4/Factory | Repaired Adv. Cooling System? 17486 | -4/Factory | System corruption reached 10% 17544 | -4/Factory | Repaired Hvy. Neutron Cannon? 17606 | -4/Factory | Repaired Imp. Utility Shielding? 17615 | -4/Factory | Found Prototype Launcher 17616 | -4/Factory | Found Prototype Launcher 17772 | -4/Factory | Manually triggered Chute Trap 17772 | -4/Factory | Sucked down chute 17772 | -4/Factory | Entered Waste 17777 | -4/Waste | Build established: Hacker-Mutant 17785 | -4/Waste | Spotted C-40 Crusher 17797 | -4/Waste | Identified Tesla Bomb Launcher (x2) 17837 | -4/Waste | Spotted C-40 Crusher 17840 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17849 | -4/Waste | Spotted C-40 Crusher 17853 | -4/Waste | Spotted C-40 Crusher 17860 | -4/Waste | Spotted C-40 Crusher 17876 | -4/Waste | Spotted C-40 Crusher 17893 | -4/Waste | Discovered new exit (range 11) 17898 | -4/Waste | Identified exit to Factory 17899 | -4/Waste | Entered Factory 17996 | -4/Factory | Found Prototype Slashing Weapon 18018 | -4/Factory | Repaired Cmb. Gravmag System? 18101 | -4/Factory | Repaired Cmb. Gravmag System? 18122 | -4/Factory | Identified Vibroblade 18268 | -4/Factory | Discovered exit to Research (range 5) 18495 | -4/Factory | Fabricated Exp. Sensor Array (x1) 18518 | -4/Factory | Build established: Wizard-Mutant 18562 | -4/Factory | Fabricated Cmb. Antigrav System? 18655 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 18743 | -4/Factory | Fabricated Tesla Bomb Launcher? 18922 | -4/Factory | Repaired Exp. Propulsion Shielding 18973 | -4/Factory | Discovered exit to Research (range 7) 19037 | -4/Factory | Core integrity fell below 50% 19045 | -4/Factory | Entered Upper Caves 19047 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19292 | -4/Upper Caves | Build established: Hacker-Mutant 19629 | -4/Upper Caves | Encountered a Warlord checkpoint 19769 | -4/Upper Caves | Learned Research emergency access door positions 19962 | -4/Upper Caves | Discovered new exit (range 14) 19970 | -4/Upper Caves | Identified exit to Upper Caves 20076 | -4/Upper Caves | Entered another Upper Caves area 20077 | -4/Upper Caves | Identified exit to Warlord 20126 | -4/Upper Caves | Discovered exit to Research (range 15) 20202 | -4/Upper Caves | Encountered a Warlord checkpoint 20239 | -4/Upper Caves | Spotted B-86 Titan 20285 | -4/Upper Caves | Learned Research terminal intel 20323 | -4/Upper Caves | Learned 4 Research zone layouts 20549 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20789 | -4/Upper Caves | Entered Warlord 20896 | -4/Warlord | Learned 4 Access zone layouts 20897 | -4/Warlord | Learned Quarantine trap positions 20897 | -4/Warlord | Learned Research stockpile data 21075 | -4/Warlord | Met Warlord 21076 | -4/Warlord | Warlord's base attacked by MAIN.C 21082 | -4/Warlord | Opened Warlord's prototype stash 21085 | -4/Warlord | Found Prototype Reactor 21085 | -4/Warlord | Identified Vortex Chain Reactor 21091 | -4/Warlord | Found Prototype Device 21091 | -4/Warlord | Identified Exp. Phase Shifter 21108 | -4/Warlord | Found Prototype Device 21108 | -4/Warlord | Identified Exp. Focal Shield 21164 | -4/Warlord | Found Prototype Energy Cannon 21164 | -4/Warlord | Identified Vortex Cannon 21426 | -4/Warlord | Warlord forces counterattacked 21452 | -4/Warlord | Destroyed Executioner 21467 | -4/Warlord | Spotted Executioner 21478 | -4/Warlord | Destroyed Executioner 21513 | -4/Warlord | Spotted Striker 21537 | -4/Warlord | Spotted Striker 21538 | -4/Warlord | Discovered new exit (range 12) 21544 | -4/Warlord | Identified exit to Proximity Caves 21544 | -4/Warlord | Entered Proximity Caves 21933 | -3/Proximity Caves | Discovered exit to Research (range 10) 21987 | -3/Proximity Caves | Entered Research 21987 | -3/Research | Evolved 2 slots: Utility x2 21988 | -3/Research | Identified exit to Testing 21989 | -3/Research | Identified exit to Research 21989 | -3/Research | Identified exit to Armory 21992 | -3/Research | Loaded intel: 17 terminal locations 22026 | -3/Research | Incoming investigation squad redirected 22122 | -3/Research | Warped through subspace 22161 | -3/Research | Found Unknown Device 22161 | -3/Research | Identified Antimissile System 22222 | -3/Research | Found Antimissile System 22419 | -3/Research | Lost 3 parts (3u) 22494 | -3/Research | Lost 7 parts (1p5u1w) 22534 | -3/Research | Found Prototype Processor 22547 | -3/Research | Spotted B-86 Titan 22557 | -3/Research | Identified Exp. Melee Analysis Suite 22609 | -3/Research | Lost 4 parts (1u3w) 22790 | -3/Research | Core integrity fell below 50% 22876 | -3/Research | Lost 10 parts (1p4n4u1w) 22927 | -3/Research | Entered Testing 23016 | -3/Testing | Repaired Cmb. Antigrav System 23161 | -3/Testing | Spotted Striker 23239 | -3/Testing | Found Prototype Device 23252 | -3/Testing | Identified Exp. Thermal Defense Suite 23261 | -3/Testing | Found Prototype Energy Cannon 23263 | -3/Testing | Identified Potential Cannon 23265 | -3/Testing | Found Prototype Energy Cannon 23290 | -3/Testing | Identified Imp. Potential Cannon 23789 | -3/Testing | Found Prototype Energy Cannon 23798 | -3/Testing | Identified Null Cannon 23909 | -3/Testing | Core integrity fell below 20% 23909 | -3/Testing | Spotted Alpha 7 23923 | -3/Testing | Incoming investigation squad redirected 23928 | -3/Testing | Destroyed Alpha 7 23929 | -3/Testing | Scanned by Researcher 24119 | -3/Testing | Discovered exit to Research (range 6) 24125 | -3/Testing | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- Found 1 emergency access door: (61,63) Map updated. 24068_ System corrupted: Component data lost. 24083_ Adv. Hardlight Generator destroyed. 24083_ Reclaimed 25 matter. 24100_ System corrupted: Matter fused (-7). 24108_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 24111_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 24116_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T010. 24117_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T002. 24119_ EXIT=FOUND: RESEARCH 24120_ GX7O1GYD0/ZVX