Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.06 @ 10:55:54 Player: Demise Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (932) 932 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 4310 Bonus ------- Follower Combat Kills 93 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 488/550 Matter 265/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Rolling (195) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (6) ------ Huge Storage Unit Trap Scanner Core Shielding Improved Utility Shielding Weapon Shielding > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Armored Wheel Advanced Visual Processing Unit Signal Interpreter Core Shielding Light Armor Plating Hacking Suite Improved Trap Extractor (4/6 Dirty Bomb) Heavy Assault Rifle Minigun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Trap Scanner Core Shielding Improved Utility Shielding Weapon Shielding Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Armored Wheel Advanced Visual Processing Unit Signal Interpreter Core Shielding Light Armor Plating Hacking Suite Improved Trap Extractor Heavy Assault Rifle Minigun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Heavy Hammer [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 59 | 8 23 11 4 6 7 Power 8 | 1 3 3 . 1 . Engine 4 | 1 2 1 . . . Core 4 | . 1 2 . 1 . Reactor . | . . . . . . Propulsion 8 | 3 4 . . 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 8 | 3 4 . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 8 4 . 3 5 Device 8 | 1 2 2 . 1 2 Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 10 | . 3 2 . 2 3 Artifact . | . . . . . . Weapon 21 | 2 8 4 4 1 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 15 | 2 6 3 1 1 2 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 5 1 . 1 6 Power 3 | . 1 1 . . 1 Propulsion 4 | . 2 . . 1 1 Utility 3 | . 1 . . . 2 Weapon 3 | . 1 . . . 2 Highest Loss Streak 5 | . 2 1 . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 99 100 99 97 Engine 4 | . 7 4 . . . Core 9 | . 6 8 14 13 9 Wheel 27 | . 27 28 28 28 18 Device 2 | . 3 3 . . 15 Storage 13 | . 14 14 14 14 9 Protection 11 | . 9 10 14 13 27 Ballistic Gun 22 | . 27 25 2 21 17 Launcher 2 | . . 2 1 6 . Slashing Weapon 1 | . . . 12 . . Special Melee Weapon 1 | . . . 12 . . Naked Turns . | . . . . . . Heaviest Build 99 | 12 90 92 92 94 99 Greatest Support 26 | 26 24 24 24 24 24 Greatest Overweight (x) 9 | . 9 3 3 3 4 Average Overweight (x) 2 | . 1 3 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 18 25 25 25 25 Most Carried 25 | 2 24 25 25 25 24 Average Carried 20 | . 13 24 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | . 23 25 25 25 20 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1785 | 255 738 453 . 266 73 Remotely . | . . . . . . Salvage Created 1514 | 110 844 406 . 95 59 Parts 105 | 3 63 30 . 6 3 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 17 12 . 2 1 Guns 28 | . 17 8 . 2 1 AOE 4 | . . 4 . . . Classes Destroyed 10 | 2 7 1 . . . Worker 3 | . 2 1 . . . Builder 5 | . 2 3 . . . Tunneler 5 | 1 1 2 . 1 . Hauler 2 | . 2 . . . . Recycler 2 | 1 . 1 . . . Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 6 | . 3 3 . . . Grunt 20 | . 14 3 . 2 1 Assembled 6 | . . 6 . . . Best Kill Streak 6 | 2 6 3 . 2 1 Combat Bots Only 3 | . 3 2 . 2 1 Max Kills in Single Turn 2 | 1 2 2 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1745 | . 797 385 . 113 450 Core 304 | . 144 59 . 39 62 Absorbed by Shields . | . . . . . . Redirected to Shielding 166 | . 65 9 . 8 84 Core Remaining (%) 51 | 100 . . . 3 . Volleys Fired 173 | 3 103 48 . 9 10 Largest 2 | 2 2 2 . 2 2 Hottest 53 | 40 40 46 . 53 46 Shots Fired 340 | 6 205 92 . 18 19 Gun 335 | 6 205 88 . 17 19 Cannon . | . . . . . . Launcher 5 | . . 4 . 1 . Special . | . . . . . . Kinetic 335 | 6 205 88 . 17 19 Thermal . | . . . . . . Explosive 5 | . . 4 . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 3 14 9 . 4 7 Robot Miss Streak 6 | 1 4 6 . 1 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 198 | 4 128 36 4 12 14 Core Hits 84 | 3 46 27 . 3 5 Critical Kills 3 | . 2 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 1 . . . Destroy 3 | . 2 1 . . . Melee Attacks 4 | . . . 4 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2755 | 46 1464 849 . 190 206 Guns 2444 | 46 1464 538 . 190 206 Cannons . | . . . . . . Explosions 311 | . . 311 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2444 | 46 1464 538 . 190 206 Thermal . | . . . . . . Explosive 311 | . . 311 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 3 3 3 1 Average Corruption 2 | . 1 1 3 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 44 | . 4 12 8 20 . Message Errors 9 | . 2 3 . 4 . Matter Fused 18 | . 1 6 4 7 . Heat Flow Errors 4 | . . . 1 3 . Energy Discharges 3 | . . 1 1 1 . Parts Rejected 2 | . . 1 . 1 . Data Loss (minor) 6 | . . 1 2 3 . Data Loss (major) 2 | . 1 . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 273 | . 20 83 221 273 9 Average Temperature 37 | . 5 41 113 83 6 Received Heat Transfer 782 | . 348 170 . 66 198 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 324 | 10 314 324 . 63 41 Initial 78 | . 6 78 . . . Average 113 | 4 158 139 . 24 14 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 79 | 100 63 82 . 100 100 Level 1 20 | . 36 17 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 7 1 . . 2 Investigation 7 | . 6 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 7 | . 3 . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 26 14 . 6 9 Peak Tracking Total 7 | . 3 3 . 3 7 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts 3 | . 3 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 5 | . 5 . . . . Reused . | . . . . . . Traps Extracted 4 | . . . . 4 . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 4 | . . . . 4 4 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 13 | . 10 1 2 . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 31 1 2 . . Successful 20 | . 17 1 2 . . Failed 13 | . 13 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . 1 . . . . Manual 22 | . 21 . 1 . . Terminals 24 | . 24 . . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 7 1 2 . . Record 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Terminal Index 2 | . 2 . . . . Reprogram Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 8 . . . . Terminals 6 | . 6 . . . . Assimilate 1 | . 1 . . . . Botnet 4 | . 4 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 9 . . . . Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 17 | . 17 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . 4 . . Non-combat 3 | . . . 3 . . Combat 1 | . . . 1 . . Robot Hacks Applied 4 | . . . 4 . . parse_system 4 | . . . 4 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 5 | . 1 . . 4 . Largest Group 3 | . 1 1 . 3 3 Highest-Rated Group 55 | . 10 9 . 55 55 Highest-Rated Ally 31 | . 10 9 . 31 31 Total Orders 1 | . . 1 . . . STAY 1 | . . 1 . . . Ally Attacks 26 | . . . . 13 13 Total Damage 317 | . . . . 142 175 Kills 3 | . . . . 2 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4091 | 47 1488 1044 541 833 138 Spaces Moved 2674 | 30 1006 626 390 556 66 Core 3 | 2 1 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2671 | 28 1005 626 390 556 66 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 135 135 135 135 Average Speed 124 | 85 108 135 135 135 148 Slowest Speed 500 | 100 500 135 135 135 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 98 90 71 83 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 42 | . . 32 . 10 . Melee . | . . . . . . Projectile . | . . . . . . AOE 42 | . . 32 . 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3093 | 43 1210 732 401 620 87 Wait 93 | . 20 31 . 41 1 Move 2669 | 29 1005 625 389 555 66 Hop . | . . . . . . Pick Up 52 | 1 35 8 2 4 2 Fast Attach 18 | 7 4 4 . 2 1 Attach 12 | 1 4 . . 1 6 Detach 6 | 1 3 1 . 1 . Swap 29 | . 15 7 4 3 . Drop 34 | 1 18 8 2 4 1 Fire 173 | 3 103 48 . 9 10 Melee 4 | . . . 4 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . 3 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: Fac / Sto) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 16) 84 | -10/Materials | Met 8R-AWN 301 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 8) 595 | -10/Materials | Central database locked down 933 | -10/Materials | Core integrity fell below 50% 1014 | -10/Materials | Discovered new exit (range 3) 1179 | -10/Materials | Identified exit to Mines 1230 | -10/Materials | Identified exit to Materials 1327 | -10/Materials | Discovered exit to Materials (range 15) 1536 | -10/Materials | Entered Mines 1536 | -10/Mines | Accompanied by 1 ally 1538 | -10/Mines | Followed 8R-AWN into the Mines 1582 | -10/Mines | Met a Derelict bent on vengeance 1726 | -10/Mines | Discovered exit to Materials (range 5) 1797 | -10/Mines | Assembled infested the area 1830 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2307 | -10/Mines | Discovered exit to Materials (range 9) 2327 | -10/Mines | Met a Derelict shopkeep closing up shop 2331 | -10/Mines | Core integrity fell below 20% 2381 | -10/Mines | Learned Materials security intel 2573 | -10/Mines | Discovered new exit (range 5) 2580 | -10/Mines | Entered Exiles 2602 | -10/Exiles | Discovered new exit (range 15) 2617 | -10/Exiles | Welcomed by 8R-AWN 2642 | -10/Exiles | Met EX-HEX 2699 | -10/Exiles | Met EX-DEC 2736 | -10/Exiles | Learned location of Zion (-7) 2758 | -10/Exiles | Met EX-BIN 2778 | -10/Exiles | Aligned with FarCom system 2780 | -10/Exiles | Given EX-Vault access code 2812 | -10/Exiles | Opened EX-Vault 2851 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2943 | -10/Exiles | Discovered new exit (range 10) 3058 | -10/Exiles | Learned about 8R-AWN's background 3121 | -10/Exiles | Entered Mines 3161 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3203 | -9/Mines | Discovered new exit (range 3) 3211 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3279 | -9/Mines | Excavation squad dispatched 3279 | -9/Mines | A large section of the Mines collapsed 3652 | -9/Mines | Escorted by a lone wolf Derelict 3784 | -9/Mines | Found a hidden stash of uninstalled traps 3805 | -9/Mines | Learned 4 Materials zone layouts 3828 | -9/Mines | Discovered new exit (range 10) 3838 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3954 | -9/Mines | Entered Materials 3954 | -8/Materials | Accompanied by 3 allies 3954 | -8/Materials | Evolved 4 slots: Utility x4 3955 | -8/Materials | Identified exit to Storage 3956 | -8/Materials | Identified exit to Factory 4092 | -8/Materials | Self-destructed Last Messages --------------- 04060_ Slug penetrates Wall. 04061_ Critical hit (Burn: +37). 04062_ Mercenary 2a Aluminum Leg blasted off. 04062_ Mercenary 2a destroyed. 04064_ T-07 Excavator is excavating. 04065_ Slug penetrates Trooper 2b. 04065_ Trooper 2b knocked back. 04067_ Hvy. Assault Rifle destroyed. 04068_ Critical hit (Burn: +37). 04068_ T-07 Excavator is excavating. 04071_ Trooper 2b knocked back. 04077_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04082_ Lgt. Armor Plating destroyed. 04083_ G-50 Soldier destroyed. 04088_ Penetrated by Slug. 04088_ Knocked back. 04091_ Lgt. Nuclear Core destroyed. 04091_ Arm. Wheel destroyed. 04091_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????? ???????????? | | ????????????????????? ???????????? | | ????????????????????# #??????????? | | ???????????????????? ??????????? | | ???????????????????? ??????????? | | ??# " #?????????? ??????????? | | ??# #?????????? ??????????? | | ??########??????????# #??????????? | | ######??????????????# #??????????? | | ###????????????# #??????????? | | # #???????????# #??????##??? | | """ ###????????????# #??? #??? | | """ #???????????#### ## =#??? | | """ #???????????# # + """?????? | | #?????????# # #??????????? | | ############ # #w ## ????????? | | ##################=## ## ????????? | | %%%[! ##+####???? | | * ##########"## H ##???? | | = ############# Y[% ##???? | | #####+####?????????# ;;g#####??? | | # """ """ ?????????##+###g= #??? | | # """ """ ##????????????# % #??? | | # """ """ + ????????????#@% #??? | | # ##?w??????????# #??? | | # ##????????????# #??? | | # ##????????????# ! #??? | | # ##????????????###;####??? | | # #????????????????##?????? | | ###########???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 44 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingFocalInsulator Manual? 0 Play Time 00:31:27 Cumulative 667.3 hours Start 2022.10.06 @ 10:23:39 End 2022.10.06 @ 10:55:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 556 Rogue 556 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dd1a8a5-3532-47b6-a4f8-51bb2d0dfd19