Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 10:29:23 Player: Wakanaka Result: Destroyed by as-45929 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (25) 25 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 485 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 246/250 System Corruption 4% Temperature Cool (0) Movement Rolling (120) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Sensor Array > --- WEAPON (2) ------- Assault Rifle Mining Claw > --- INVENTORY (12) --- High-capacity Battery (400) High-capacity Matter Pod (41) Structural Scanner Experimental Sensor Array Improved Terrain Scanner Seismic Analyzer Terrain Scan Processor ECM Suite Assault Rifle Autogun Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Wheel Sensor Array Improved Terrain Scanner Terrain Scan Processor ECM Suite Assault Rifle Mining Claw [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 9 3 9 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 3 . 3 Treads . | . . . Leg . | . . . Wheel 6 | 3 . 3 Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 3 | 1 . 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 3 1 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 87 | . 100 79 Engine 13 | . 14 13 Wheel 21 | . 28 17 Device 9 | . 9 9 Storage 14 | . 14 14 Protection 2 | . 4 1 Ballistic Gun 9 | . 14 6 Launcher 5 | . 13 . Special Weapon 1 | . . 1 Slashing Weapon 8 | . . 14 Naked Turns . | . . . Heaviest Build 49 | 14 49 47 Greatest Support 26 | 26 20 26 Greatest Overweight (x) 13 | . 2 13 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 9 | 5 8 12 Most Carried 12 | 4 12 12 Average Carried 7 | 1 6 10 Final Capacity 12 | 6 12 12 Final Carried 12 | 2 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 531 | 341 . 190 Remotely . | . . . Salvage Created 244 | 98 . 146 Parts 11 | 8 . 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . . 8 Melee 8 | . . 8 Classes Destroyed 4 | 2 . 2 Builder 1 | . . 1 Tunneler 2 | 2 . . Recycler 1 | 1 . . Assembled 8 | . . 8 Best Kill Streak 8 | 1 . 8 Combat Bots Only 8 | . . 8 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 740 | . . 740 Core 259 | . . 259 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 27 | 16 5 6 Largest 2 | 2 1 1 Hottest 40 | 40 20 20 Shots Fired 43 | 32 5 6 Gun 43 | 32 5 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 43 | 32 5 6 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 4 3 6 Robot Miss Streak 2 | 2 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | 16 3 16 Core Hits 14 | 4 1 9 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks 23 | . . 23 Impact . | . . . Slashing 23 | . . 23 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 660 | 222 34 404 Guns 316 | 222 34 60 Cannons . | . . . Explosions . | . . . Melee 344 | . . 344 Ramming . | . . . Kinetic 316 | 222 34 60 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 344 | . . 344 Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 13 | . . 13 Projectiles . | . . . Explosions . | . . . Melee 13 | . . 13 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 4 | . . 4 Average Temperature 2 | . . 2 Received Heat Transfer 220 | . . 220 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 52 | 15 52 19 Initial 19 | . 9 19 Average 13 | 7 33 4 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 6 15 Peak Tracking Total 10 | . 3 10 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 3 | . 3 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 652 | 158 182 312 Spaces Moved 371 | 79 149 143 Core 11 | 1 . 10 Treads . | . . . Legs . | . . . Wheels 360 | 78 149 133 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 100 Average Speed 108 | 82 87 143 Slowest Speed 700 | 100 100 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 34 23 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee 1 | . . 1 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 532 | 138 195 199 Wait 62 | 24 26 12 Move 369 | 78 148 143 Hop . | . . . Pick Up 27 | 10 11 6 Fast Attach . | . . . Attach 13 | 7 . 6 Detach . | . . . Swap 8 | 2 3 3 Drop 3 | 1 2 . Fire 27 | 16 5 6 Melee 23 | . . 23 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 342 | -10/Mines | Assembled infested the area 348 | -10/Mines | Learned location of Zion (-6) 397 | -10/Mines | Core integrity fell below 50% 414 | -10/Mines | Core integrity fell below 20% 448 | -10/Mines | Destroyed 8 combat bots 458 | -10/Mines | Lost 6 parts (1p3n1u1w) 589 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 591 | -10/Mines | Found Prototype Device 653 | -10/Mines | Destroyed by as-45929 with Assembled Maul Last Messages --------------- 00532_ Found Com. Wheel. 00532_ Found Seismic Analyzer. 00532_ Found 29 Matter. 00533_ Acquired 29 matter. 00534_ Acquired Com. Wheel. 00537_ Acquired Seismic Analyzer. 00539_ Acquired Hcp. Battery. 00589_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00591_ Acquired Prototype Device. 00645_ Wheel destroyed. 00645_ System corrupted by crushing effect (+4). 00647_ System corrupted: Assault Rifle targeting data glitched. 00647_ Knocked back. 00653_ Destroyed Asb. Hover Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????#??# ##? ???????????????? | | ?????????####??##???????# # #?????????????????? | | ?????????# ##?? ##### #?????????????????? | | ?????????# #?????? % #?????#???????????? | | ??????#### #?????????# a #???????#?????????? | | ?????## ##?#??????# @# %#???#???????????? | | ?????# ###??????# ##? ### #??????????????? | | ?????# ####??### ;#??#????? ?? ?????????? | | ?????# ####?# ##???????##????????????? | | ?????## ###!#?????? ? ????????????? | | ?????## ## #???????? #????????????? | | ????## !#???????? ##???????????? | | ???## ### ### #??#????? ##???????????? | | ???# ##?## ###?# #??????## ##??????????? | | ??## ##???### ##???# #??????# ##?????????? | | ?## ###?#?#??## #?#?## ######?# #?????????? | | ?# ##??#???##?# #??## ### #?????????? | | ?# #?????#?# ## #### """ #?????????? | | ?# #????#??# """ ##?????????? | | ?## ##???????# """ ########??????????? | | ??####????????##### #?????????????????? | | ?????????????????## ##????????????????? | | ????????????????## ## ####?????????????? | | ??????????????### #### #?????????????? | | ???????????????# ##?# #????????????? | | ???????????????# #?## #????????????? | | ???????????????# #?# #????????????? | | ???????????????## ### #?# #????????????? | | ????????????????###??## ##?# ##????????????? | | ??????????????????????#####??# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothHoverInterrupter Manual? 0 Play Time 00:15:01 Cumulative 33.7 hours Start 2021.10.23 @ 10:16:55 End 2021.10.23 @ 10:29:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aba3253-f184-48b2-b500-0083912b96af