Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 11:43:17 Player: K.Ioz Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (28) 140 Value Destroyed (718) 718 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1902) 1902 TOTAL SCORE: 10700 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 302 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 272/300 Energy 27/100 System Corruption 11% Temperature Cool (18) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Improved Fusion Compressor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Electron Diverter > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Layered Light Armor Plating Experimental Thermal Shield Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Helical Railgun > --- INVENTORY -------- Improved Flight Unit Advanced Heat Sink Advanced Sensor Array Heavy Battle Rifle Enhanced Coil Gun [Rating: 118] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Nuclear Pulse Array Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Advanced Weight Redist. System Storage Compact Battery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Res Tes Slots Evolved 14 | . . 2 . . . 2 2 2 . . . . . . 2 2 . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . Utility 9 | . . 2 . . . . 2 1 . . . . . . 2 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 113 | 6 7 2 8 4 1 4 22 5 9 2 . . . 2 11 10 4 . 2 14 Power 16 | 1 2 . 1 . . . 6 . 2 . . . . 1 1 . 1 . . 1 Engine 11 | 1 2 . 1 . . . 4 . 1 . . . . 1 . . 1 . . . Core 5 | . . . . . . . 2 . 1 . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 27 | 2 3 . 3 . . 2 1 2 3 . . . . . 1 5 2 . . 3 Treads 1 | . . . . . . . . . . . . . . . . 1 . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 23 | . 2 . 3 . . 2 1 2 3 . . . . . 1 4 2 . . 3 Utility 40 | 1 2 2 . 1 1 1 5 2 2 2 . . . 1 8 4 1 . 2 5 Device 21 | . 1 . . 1 . 1 3 2 1 . . . . . 3 3 1 . 1 4 Storage 2 | 1 . . . . 1 . . . . . . . . . . . . . . . Processor 9 | . 1 1 . . . . 1 . . 1 . . . . 4 1 . . . . Hackware 5 | . . 1 . . . . 1 . . . . . . 1 1 . . . 1 . Protection 3 | . . . . . . . . . 1 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 . . 4 3 . 1 10 1 2 . . . . . 1 1 . . . 5 Energy Gun 7 | 1 . . 1 . . . 4 . . . . . . . . . . . . 1 Energy Cannon 4 | . . . . 1 . . . . . . . . . . 1 . . . . 2 Ballistic Gun 11 | 1 . . 1 1 . 1 1 1 2 . . . . . . 1 . . . 2 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . Launcher 6 | . . . 2 . . . 4 . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 3 . . 3 . . . . . . . . 2 . . . 5 Parts Lost 37 | . 3 . . . . 4 5 . . . . . . 4 2 3 . . . 16 Power 5 | . 1 . . . . . . . . . . . . 1 . 1 . . . 2 Propulsion 13 | . 2 . . . . 2 2 . . . . . . . 1 2 . . . 4 Utility 10 | . . . . . . . . . . . . . . 3 1 . . . . 6 Weapon 9 | . . . . . . 2 3 . . . . . . . . . . . . 4 Highest Loss Streak 10 | . 2 . . . . 3 2 . . . . . . 3 2 2 . . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 93 96 100 97 100 88 81 64 80 93 93 93 93 87 91 86 78 89 84 71 Engine 6 | . 12 11 11 11 11 9 7 6 6 6 6 6 6 5 5 4 . 5 4 2 Core 4 | . . . . . . . 6 6 6 6 6 6 6 6 5 5 5 5 4 3 Flight 16 | . 12 22 22 22 22 25 11 10 20 20 20 20 20 20 16 17 14 21 19 15 Device 20 | . 13 11 11 8 11 10 24 26 26 20 20 20 20 14 13 23 26 26 23 19 Processor 9 | . 5 22 22 22 22 18 12 6 6 6 6 6 6 6 14 6 5 5 4 3 Hackware 8 | . . 7 11 11 5 . 6 6 6 6 6 6 6 11 13 15 15 15 18 16 Protection 4 | . . . . . . . . . 4 12 13 13 13 12 5 5 5 5 4 2 Energy Gun 2 | . 14 11 5 11 11 9 3 . . . . . . . . . . . . . Energy Cannon 1 | . . . . 2 . . . . . . . . . . 4 5 5 5 4 3 Ballistic Gun 5 | . 14 11 10 8 11 9 1 . 2 13 13 13 13 7 5 2 . . . 1 Naked Turns 29 | . . . . . . . . . . . . . . . . . . . . 29 Heaviest Build 43 | 11 12 7 7 14 8 8 18 19 23 26 26 26 26 26 29 33 36 36 36 43 Greatest Support 44 | 20 20 8 8 8 8 13 22 24 24 33 33 33 33 33 34 36 41 41 41 44 Greatest Overweight (x) 3 | 1 1 . . 1 . . . 1 . . . . . 1 . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 5 4 4 5 5 4 4 4 4 4 5 5 5 4 4 4 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 3 5 5 5 5 5 5 5 4 4 5 5 5 5 1 Class Distribution -------------------- 34% | Scout 24% | Mutant 21% | Hacker-Scout 7% | Hacker-Mutant 5% | Scavenger-Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Res Tes Matter Collected 1633 | 197 229 . 126 . 38 . 20 202 271 17 45 . 10 42 136 88 60 . . 152 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 585 | . 350 . 37 . . . 40 . . 17 . . . . 83 43 . . . 15 Parts 60 | . 26 . 11 . . . 6 . . 4 . . . . 8 3 . . . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . . 14 . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 21 | . 9 . 7 . . . 4 . . . . . . . 1 . . . . . Guns 12 | . 9 . 3 . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . 1 . . . . . AOE 8 | . . . 4 . . . 4 . . . . . . . . . . . . . Classes Destroyed 8 | . 4 . . . . . 1 . . 1 . . . . 1 . . . . 1 Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 Watcher 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Swarmer 14 | . 3 . 7 . . . 4 . . . . . . . . . . . . . Grunt 6 | . 6 . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 7 . 3 . . . 5 . . 1 . . . . 2 1 . . . 1 Combat Bots Only 6 | . 6 . 3 . . . 4 . . . . . . . 1 . . . . . Max Kills in Single Turn 4 | . 2 . 3 . . . 4 . . 1 . . . . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 3 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Res Tes Damage Taken 5104 | . 404 63 53 . 30 205 386 . . 15 . 63 . 416 127 203 . . 50 3089 Core 1704 | . 61 23 12 . 15 27 106 . . 15 . . . 82 . 47 . . 30 1286 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . . . . 10 . 95 . . . . . . Regen/Repaired (Parts) 47 | . 12 . . . . . 35 . . . . . . . . . . . . . Core Remaining (%) 90 | 100 75 . . . 87 95 84 . . . . . . 88 100 . . 95 . . Volleys Fired 119 | . 37 . 8 . . 1 3 1 6 7 . . . 7 12 21 . . 6 10 Largest 2 | . 2 . 2 . . 2 2 1 1 2 . . . 2 2 2 . . 1 2 Hottest 143 | . 60 . 70 . . 60 75 28 33 66 . . . 66 123 123 . . 90 143 Shots Fired 185 | . 71 . 12 . . 2 6 1 6 11 . . . 10 20 25 1 . 6 14 Gun 135 | . 71 . 8 . . 2 4 1 6 11 . . . 10 12 6 . . . 4 Cannon 44 | . . . . . . . . . . . . . . . 8 19 1 . 6 10 Launcher 6 | . . . 4 . . . 2 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 97 | . 37 . 6 . . 1 3 1 6 11 . . . 10 12 6 . . . 4 Thermal 81 | . 34 . 2 . . 1 . . . . . . . . 8 19 1 . 6 10 Explosive 6 | . . . 4 . . . 2 . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . 1 . . . . . . . . . . . . . Robot Hit Streak 9 | . 9 . 4 . . 3 6 . . 1 . . . 3 3 6 . . 1 2 Robot Miss Streak 5 | . 3 . 2 . . . 1 . . 5 . . . 2 3 1 . . 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 84 | . 52 . 6 . . 2 5 . . 2 . . . 5 4 4 . . 1 3 Core Hits 51 | . 22 . 7 . . . 10 . . 1 . . . 3 3 3 . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2113 | . 637 . 464 . . 26 348 . . 46 . . . 125 138 120 . . 33 176 Guns 1044 | . 637 . 51 . . 26 47 . . 46 . . . 125 36 17 . . . 59 Cannons 345 | . . . . . . . . . . . . . . . 102 103 . . 33 107 Explosions 714 | . . . 413 . . . 301 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . . . . . . . . . . 10 Kinetic 752 | . 376 . 39 . . 15 39 . . 46 . . . 125 36 17 . . . 59 Thermal 629 | . 261 . 12 . . 11 . . . . . . . . 102 103 . . 33 107 Explosive 714 | . . . 413 . . . 301 . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . 8 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 6 1 1 1 1 1 1 . 1 2 2 2 . 11 Average Corruption 2 | . . . . . . . 4 1 1 1 1 1 1 . 1 2 2 2 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . 11 1 . 1 4 3 1 . 1 6 5 1 . 2 Message Errors 8 | . . . . . . . 2 . . . 1 . . . . 1 2 1 . 1 Matter Fused 7 | . . . . . . . 3 1 . . 1 1 . . . 1 . . . . Heat Flow Errors 8 | . . . . . . . 2 . . . 1 1 1 . . 2 1 . . . Energy Discharges 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . 1 . . 1 1 1 . . . 1 . . . 1 Data Loss (major) 3 | . . . . . . . 2 . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 39 | . . . 10 . . . . . . . . . . . . . . . . 29 Projectiles 29 | . . . . . . . . . . . . . . . . . . . . 29 Explosions 10 | . . . 10 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . 6 . . . . . . . . . . . . . . . . 5 Shots 1 | . . . 1 . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 84 . 12 . 1 9 138 . 2 63 263 176 153 44 270 229 112 . 168 154 Average Temperature 65 | . 41 . 7 . 1 6 55 . 2 22 132 90 77 16 109 67 45 . 72 47 Received Heat Transfer 976 | . 195 27 . . 18 90 63 . . . . . . 90 . 27 . . 9 457 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 995 | . 575 . 25 . . 25 . . . . . . . . 111 111 . . 37 111 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Res Tes Peak Influence 2103 | . 297 157 322 . 60 175 407 30 . 126 . . . . 206 171 . . 110 2103 Initial 125 | . . 125 61 . . 23 74 . . . . . . . 102 56 . . 13 16 Average 164 | . 174 141 206 . 46 93 148 12 . 35 . . . . 116 51 . . 72 1801 Maximum Alert Level 5 | . 1 . 1 . . . 2 . . . . . . . 1 . . . . 5 Low Security (%) 80 | 100 45 100 71 . 100 100 54 100 100 100 . . . . 97 100 . . 100 . Level 1 15 | . 54 . 28 . . . 43 . . . . . . . 2 . . . . . Level 2 . | . . . . . . . 1 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 28 | . 4 1 . . . 1 3 . . 1 . . . 1 1 2 . . 2 12 Investigation 3 | . . . . . . . 2 . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Reinforcement 11 | . 4 1 . . . 1 . . . . . . . . 1 2 . . 2 . Assault 12 | . . . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Res Tes Distress Signals 10 | . 1 1 . . . . 2 . . 1 . . . . 2 1 . . . 2 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . 5 Times Spotted 250 | . 17 11 8 . 3 11 27 1 . 4 . 3 . 34 9 9 . . 9 104 Peak Tracking Total 52 | . 8 13 4 . 3 6 8 1 . 6 . 3 . 7 6 5 . . 8 52 Tactical Retreats 31 | . . . 1 . 1 3 6 . . 1 . 1 . 4 5 2 . . 1 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Res Tes Traps Triggered 6 | . . . . . . . 3 2 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Res Tes Machines Disabled 12 | . . . . . . . 1 . . 1 . . . . 3 4 . . . 3 Max in Single Turn 4 | . . . . . . . 1 . . 1 . . . . 1 4 . . . 1 Garrison Access 7 | . . . . . . . . 2 . . . . . . 3 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Res Tes Machines Accessed 68 | . 4 1 . 3 . 4 17 17 . 4 . . . 1 9 4 1 . 3 . Terminals 39 | . 2 . . . . 4 10 9 . 3 . . . 1 5 3 . . 2 . Fabricators 5 | . . . . . . . 4 1 . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . . 1 1 . 1 . . . . 1 . . . . . Recycling Units 6 | . 1 . . . . . 2 3 . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . . . 3 1 . . 1 . Total Hacks 180 | . 9 2 . 26 . 12 46 39 . 6 . . . 3 20 10 1 . 6 . Successful 123 | . 5 2 . 26 . 6 27 22 . 3 . . . 3 14 8 1 . 6 . Failed 57 | . 4 . . . . 6 19 17 . 3 . . . . 6 2 . . . . Catastrophic 3 | . . . . . . . 2 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 47 | . . . . 4 . 7 8 9 . 4 . . . . 8 4 . . 3 . Terminals 108 | . 5 . . . . 12 27 26 . 5 . . . 3 16 9 . . 5 . Fabricators 10 | . . . . . . . 8 2 . . . . . . . . . . . . Repair Stations 8 | . 2 . . . . . 3 1 . 1 . . . . 1 . . . . . Recycling Units 16 | . 2 . . . . . 8 6 . . . . . . . . . . . . Scanalyzers 4 | . . 2 . . . . . 2 . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . . . 3 1 . . 1 . Terminal Hacks 73 | . 1 . . 26 . 3 12 9 . 1 . . . 3 9 5 1 . 3 . Record 30 | . . . . 26 . . . . . . . . . 3 . . . . 1 . Part Schematic 2 | . . . . . . . 1 1 . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . 1 1 . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . . 1 1 1 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 2 . . . . . . . . 1 1 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . Open DSF 7 | . . . . . . . 2 1 . . . . . . 3 1 . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Locate Traps 6 | . . . . . . . 3 2 . 1 . . . . . . . . . . Dispatch Records 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Security Status 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Assault Status 2 | . . . . . . . . . . . . . . . 1 1 . . . . Recall Reinforcements 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . . 6 1 . . . . . . . . . . . . Network Status 4 | . . . . . . . 3 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . Build 2 | . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . . . . . 4 4 . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 5 | . . . . . . . 2 3 . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . . . 2 . . . . . . . . . . . . Insert Component 2 | . . 1 . . . . . 1 . . . . . . . . . . . . Analyze 2 | . . 1 . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 2 . . . . . . 3 1 . . 1 . Seal Access 7 | . . . . . . . . 2 . . . . . . 3 1 . . 1 . Unauthorized Hacks 18 | . . . . . . 3 3 4 . 2 . . . . 2 2 . . 2 . Terminals 18 | . . . . . . 3 3 4 . 2 . . . . 2 2 . . 2 . Assimilate 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Botnet 16 | . . . . . . 2 3 4 . 2 . . . . 1 2 . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 4 . . . . 4 13 11 . 4 . . . 1 4 2 . . 2 . Full Trace Events 3 | . . . . . . . 2 . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 1 1 . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . 81 . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 2 . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . 99 . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . 2 . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Time 39 | . 26 . . . . . 13 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Res Tes Total Allies 15 | . . . . . . . 1 . . . . . 13 . 1 . . . . . Largest Group 13 | . . . . . . . 1 . . . . . 13 12 1 . . . . . Highest-Rated Group 324 | . . . . . . . 10 . . . . . 324 304 26 . . . . . Highest-Rated Ally 31 | . . . . . . . 10 . . . . . 31 31 26 . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 76 | . . . . . . . . . . . . . . 76 . . . . . . Total Damage 1063 | . . . . . . . . . . . . . . 1063 . . . . . . Kills 11 | . . . . . . . . . . . . . . 11 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Res Tes Robot Analysis Total 4 | . 1 . . . . 1 1 1 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . . . 1 2 3 2 . . 2 . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Res Tes Turns Passed 8576 | 114 388 64 159 288 111 318 1493 940 222 350 494 180 657 441 586 664 326 77 436 268 Spaces Moved 16552 | 88 400 142 187 642 294 450 2376 1966 585 768 1451 517 1302 943 1541 978 838 239 260 585 Core 63 | 11 . . . . . . . . . . . . . . . . . . . 52 Treads 1 | . . . . . . . . . . . . . . . . 1 . . . . Legs 141 | 77 64 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 16347 | . 336 142 187 642 294 450 2376 1966 585 768 1451 517 1302 943 1541 977 838 239 260 533 Fastest Speed 30 | 50 37 37 37 37 37 34 30 32 32 34 34 34 34 34 34 35 32 32 32 30 Average Speed 35 | 113 53 37 37 43 37 34 34 34 32 34 34 34 34 34 34 37 37 32 32 34 Slowest Speed 200 | 190 190 37 37 117 37 40 35 109 34 34 34 34 34 110 35 170 39 32 32 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 116 | . . 2 1 . 3 4 32 16 4 6 . . . 6 14 14 1 . 5 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 65 22 26 92 75 36 52 48 96 17 99 64 90 84 41 21 85 22 8 72 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 16 | . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . 1 . 1 . . . . . 2 4 4 2 . . 4 . . . Spaces Dug 28 | . . . . . . . . . 2 . . . . . 6 15 . . 2 3 Terrain Destroyed 124 | . . . 40 . . . 7 . 2 1 . . . . 6 57 1 . 5 5 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 36 | . . . . . . . . . 2 1 . . . . 6 16 1 . 5 5 AOE 88 | . . . 40 . . . 7 . . . . . . . . 41 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Res Tes Total 18874 | 99 500 150 264 649 292 605 3013 2220 602 839 1450 521 1515 1045 1560 1236 847 238 600 629 Wait 2100 | . 43 8 57 . . 151 607 257 . 66 . 3 214 99 4 231 5 . 337 18 Move 16309 | 87 399 137 184 641 287 441 2315 1934 576 755 1450 516 1301 931 1513 950 835 238 250 569 Hop 108 | . . 2 1 . 3 4 28 16 4 6 . . . 5 13 13 1 . 4 8 Pick Up 35 | 6 8 1 1 . . 2 6 2 1 1 . 1 . . 2 1 1 . 1 1 Fast Attach 71 | 6 5 1 . 4 1 1 14 2 8 1 . . . . 10 7 2 . . 9 Attach 26 | . 2 1 . . . 3 4 3 1 . . . . 2 1 2 2 . 1 4 Detach 22 | . . . . . 1 . 5 3 . 1 . . . 1 3 6 1 . . 1 Swap 16 | . . . 8 . . . 4 . . 1 . . . . . 1 . . 1 1 Drop 49 | . 6 . 5 4 . 2 9 2 6 1 . 1 . . 2 4 . . . 7 Fire 119 | . 37 . 8 . . 1 3 1 6 7 . . . 7 12 21 . . 6 10 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / Upp x2 / *Ext x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 7) 437 | -10/Materials | Repaired Lgt. Ion Engine 441 | -10/Materials | Discovered new exit (range 9) 443 | -10/Materials | Discovered new exit (range 15) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Utility x2 561 | -9/Materials | Discovered new exit (range 15) 566 | -9/Materials | Identified exit to Mines 567 | -9/Materials | Entered Mines 724 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 724 | -9/Mines | Discovered new exit (range 5) 726 | -9/Mines | Identified exit to Exiles 726 | -9/Mines | Entered Exiles 736 | -9/Exiles | Met 8R-AWN 742 | -9/Exiles | Met EX-HEX 763 | -9/Exiles | Met EX-BIN 800 | -9/Exiles | Aligned with FarCom system 800 | -9/Exiles | Given EX-Vault access code 810 | -9/Exiles | Opened EX-Vault 814 | -9/Exiles | Found Prototype Device 814 | -9/Exiles | Identified Chronowheel 814 | -9/Exiles | Activated Chronowheel 814 | -9/Exiles | Spacetime reconverged on an earlier point 815 | -9/Exiles | Found Prototype Special Weapon 815 | -9/Exiles | Identified Field Lobotomy Kit 818 | -9/Exiles | Found Prototype Energy Cannon 818 | -9/Exiles | Identified Latent Energy Streamer 845 | -9/Exiles | Warned to stay clear of 0b10 Research branches 877 | -9/Exiles | Build established: Scavenger-Mutant 906 | -9/Exiles | Met EX-DEC 920 | -9/Exiles | Visited The Gauntlet 1011 | -9/Exiles | Discovered new exit (range 10) 1014 | -9/Exiles | Identified exit to Mines 1014 | -9/Exiles | Entered Mines 1083 | -8/Mines | Discovered new exit (range 11) 1086 | -8/Mines | Identified exit to Materials 1125 | -8/Mines | Entered Materials 1125 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1317 | -8/Materials | Build established: Scavenger-Scout 1438 | -8/Materials | Discovered new exit (range 13) 1441 | -8/Materials | Lost 3 parts (2n1w) 1442 | -8/Materials | Identified exit to Factory 1443 | -8/Materials | Entered Factory 1443 | -7/Factory | Evolved 2 slots: Utility x2 1501 | -7/Factory | Repaired Lgt. Ion Engine 1557 | -7/Factory | Fabricated A-02 Transporter? 1747 | -7/Factory | Discovered new exit (range 15) 1753 | -7/Factory | Identified exit to Lower Caves 1841 | -7/Factory | Build established: Scout 2569 | -7/Factory | Discovered new exit (range 12) 2573 | -7/Factory | Identified exit to Factory 2689 | -7/Factory | Fabricated Imp. Flight Unit? 2936 | -7/Factory | Entered another Factory area 2936 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2948 | -6/Factory | Identified exit to DSF 2972 | -6/Factory | Identified exit to Lower Caves 3268 | -6/Factory | Discovered new exit (range 12) 3876 | -6/Factory | Sucked down chute 3876 | -6/Factory | Entered Waste 3876 | -6/Waste | The area was eerily silent 3929 | -6/Waste | Discovered new exit (range 15) 4097 | -6/Waste | Identified exit to Factory 4098 | -6/Waste | Entered Factory 4220 | -6/Factory | Discovered exit to Lower Caves (range 5) 4448 | -6/Factory | Entered Lower Caves 4523 | -6/Lower Caves | Encountered a Warlord checkpoint 4740 | -6/Lower Caves | Learned Factory emergency access door positions 4749 | -6/Lower Caves | Build established: Mutant 4914 | -6/Lower Caves | Discovered new exit (range 16) 4918 | -6/Lower Caves | Identified exit to Lower Caves 4942 | -6/Lower Caves | Entered another Lower Caves area 4960 | -6/Lower Caves | Learned Factory trap positions 5064 | -6/Lower Caves | Discovered new exit (range 14) 5068 | -6/Lower Caves | Identified exit to Zion 5122 | -6/Lower Caves | Entered Zion 5134 | -6/Zion | Given A8's code to call for help 5135 | -6/Zion | Learned Factory stockpile data 5142 | -6/Zion | Gained Derelict followers 5149 | -6/Zion | Discovered new exit (range 10) 5151 | -6/Zion | Identified exit to Proximity Caves 5206 | -6/Zion | System corruption cleaned by Quarantine Array 5240 | -6/Zion | Learned Factory trap positions 5318 | -6/Zion | Identified exit to Deep Caves 5359 | -6/Zion | Gained Derelict followers 5378 | -6/Zion | Gained Derelict followers 5488 | -6/Zion | Rebuked by Imprinter 5779 | -6/Zion | Entered Proximity Caves 5779 | -5/Proximity Caves | Accompanied by 12 allies 5784 | -5/Proximity Caves | Learned Factory trap positions 5881 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5911 | -5/Proximity Caves | Learned Factory stockpile data 5911 | -5/Proximity Caves | Learned Research security intel 6095 | -5/Proximity Caves | Learned 8 Factory zone layouts 6207 | -5/Proximity Caves | Build established: Hacker-Mutant 6215 | -5/Proximity Caves | Discovered new exit (range 15) 6219 | -5/Proximity Caves | Identified exit to Factory 6220 | -5/Proximity Caves | Entered Factory 6220 | -5/Factory | Evolved 2 slots: Utility x2 6221 | -5/Factory | Identified exit to Upper Caves 6221 | -5/Factory | Identified exit to Factory 6221 | -5/Factory | Identified exit to DSF 6222 | -5/Factory | Loaded intel: 91 trap records 6239 | -5/Factory | Lost 3 parts (1p2u) 6302 | -5/Factory | Identified exit to DSF 6309 | -5/Factory | Discovered exit to Factory (range 10) 6325 | -5/Factory | Discovered new exit (range 12) 6329 | -5/Factory | Identified exit to Extension 6527 | -5/Factory | Build established: Hacker-Scout 6806 | -5/Factory | Entered another Factory area 6806 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6807 | -4/Factory | Loaded intel: 93 trap records 7359 | -4/Factory | Discovered new exit (range 15) 7365 | -4/Factory | Identified exit to Upper Caves 7404 | -4/Factory | Discovered exit to Upper Caves (range 12) 7470 | -4/Factory | Entered Upper Caves 7702 | -4/Upper Caves | Learned Research stockpile data 7745 | -4/Upper Caves | Learned Research terminal intel 7765 | -4/Upper Caves | Discovered new exit (range 7) 7767 | -4/Upper Caves | Identified exit to Upper Caves 7796 | -4/Upper Caves | Entered another Upper Caves area 7841 | -4/Upper Caves | Discovered new exit (range 9) 7845 | -4/Upper Caves | Identified exit to Research 7873 | -4/Upper Caves | Entered Research 7873 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7876 | -3/Research | Loaded intel: 22 terminal locations 8304 | -3/Research | Discovered new exit (range 14) 8309 | -3/Research | Identified exit to Testing 8309 | -3/Research | Entered Testing 8310 | -3/Testing | Maximum security lockdown engaged 8326 | -3/Testing | Spotted PH-1W0ENO8B6S 8334 | -3/Testing | Found Prototype Device 8334 | -3/Testing | Identified Exp. Thermal Shield 8398 | -3/Testing | Spotted PX-SOTMFVLWQY 8418 | -3/Testing | Spotted Alpha 7 8419 | -3/Testing | Spotted 43-HG8(L) 8419 | -3/Testing | Spotted 0O-MDH(L) 8438 | -3/Testing | Spotted Striker 8478 | -3/Testing | Spotted Striker 8479 | -3/Testing | Spotted Striker 8482 | -3/Testing | Spotted Alpha 7 8518 | -3/Testing | Lost 4 parts (2p1n1u) 8533 | -3/Testing | System corruption reached 10% 8534 | -3/Testing | Released all parts (6) 8546 | -3/Testing | Core integrity fell below 50% 8563 | -3/Testing | Lost 10 parts (3n5u2w) 8570 | -3/Testing | Core integrity fell below 20% 8570 | -3/Testing | Spotted Investigator 8574 | -3/Testing | Spotted Striker 8577 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08569_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." 08570_ Critical hit (Burn: +37). 08572_ Slug penetrates G-67 Veteran. 08572_ Slug penetrates G-73 Enforcer. 08573_ C-30 ARC bursts open, deploying its payload. 08573_ G-73 Enforcer unfolds itself. 08573_ L-61 Swordsman unfolds itself. 08573_ G-67 Veteran unfolds itself. 08573_ L-61 Swordsman unfolds itself. 08573_ C-30 ARC bursts open, deploying its payload. 08573_ P-80 Master unfolds itself. 08573_ Striker unfolds itself. 08573_ I-47 Archangel unfolds itself. 08575_ Enh. Coil Gun destroyed. 08576_ Imp. Matter Neutralizer destroyed. 08577_ C-30 ARC bursts open, deploying its payload. 08577_ G-73 Enforcer unfolds itself. 08577_ G-67 Veteran unfolds itself. 08577_ I-47 Archangel unfolds itself. 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""" """ ## | | #????????????????????????? ## | | #????????????????????????# ## | | #????????????????????????# ########## ## | | ###????????????????????????# #????????# ## | | ???????????????????????????# #????????# ## | | ???????????????????????????+ +????????# #] | | ???????????????????????????# #????????# # | | ???????????????????????????# #????????# #] | | ??????????????????########## #????????# ## | | ??????????????????# * # #????????# #? | | ???????????????#### # #???######+#+#### | | ???????????????#""" # #???# | | ?????########??#""" + #???# "" "" | | ?????#""""""#??#"S # #???# "" " | | ?????#""""""#??#""" # #???# """ """ | | ?????# """ #??# "" # #???# """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 24 Offensive Hacking 46 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Hacked VTOL Module | -6/Factory | Hacked Imp. Propulsion Shielding | -6/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked K-01 Serf | -6/Factory | Hacked Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonSkeletonUnit Manual? 0 Play Time 03:32:50 Cumulative 181.0 hours Start 2022.03.18 @ 20:55:46 End 2022.03.19 @ 11:43:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 89 Adventurer 0 Explorer 33 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: 5e6b9c27-8268-4b9f-be7d-adbfd48efadd