Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 15:55:08 Player: parasect Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (3701) 3701 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 8077 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 375/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON (3) ------- Heavy Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Nuclear Core Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads High-capacity Storage Unit High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Field Laser Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Experimental Sensor Array Improved Signal Interpreter Light Armor Plating Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Launcher Datajack Katana [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 2 | . . . 1 . . . 1 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 88 | 2 13 5 22 5 1 4 20 . 11 5 Power 9 | . 2 1 2 2 . . 1 . 1 . Engine 8 | . 2 1 2 2 . . 1 . . . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 28 | . 4 1 9 1 . 1 6 . 3 3 Treads 25 | . 4 1 9 . . . 5 . 3 3 Leg . | . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . 1 . . 1 . . . Utility 25 | 1 6 1 4 2 . 1 6 . 3 1 Device 11 | 1 1 . 1 1 . . 4 . 2 1 Storage 6 | . 4 . . . . 1 1 . . . Processor 2 | . . . 1 . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 6 | . 1 1 2 1 . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 26 | 1 1 2 7 . 1 2 7 . 4 1 Energy Gun 3 | . . . 1 . . . 1 . 1 . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 16 | 1 1 2 4 . . 1 4 . 2 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . 1 . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 7 | . . . 3 2 . . 2 . . . Parts Lost 10 | . 1 2 3 1 . . 1 . 2 . Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 6 | . 1 1 1 1 . . 1 . 1 . Weapon 1 | . . . . . . . . . 1 . Highest Loss Streak 3 | . 1 2 3 1 . . 1 . 1 . To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | 4 13 19 19 18 19 19 19 20 19 19 Power 1 | 1 1 1 1 1 1 1 . 1 1 1 Propulsion 6 | 2 7 9 7 5 5 5 8 7 6 6 Utility 4 | . 2 5 5 3 3 3 4 5 5 5 Weapon 5 | . 2 2 4 7 10 8 5 6 6 6 Tool/Special . | . . . . . . . . . . . Unused Backups 44 | 9 2 1 4 2 . . 14 . 1 11 Power 4 | 1 1 . . 1 . . . . . 1 Propulsion 18 | 4 . 1 1 . . . 8 . 1 3 Utility 8 | 1 . . 1 1 . . 1 . . 4 Weapon 14 | 3 1 . 2 . . . 5 . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 99 98 99 88 99 99 100 99 100 Engine 9 | . 13 14 10 11 11 11 9 9 4 . Core 1 | . . . . . . . . . 4 9 Treads 29 | . 27 27 33 33 33 33 26 27 27 27 Device 10 | . 12 11 3 5 . . 16 18 17 18 Storage 11 | . 14 14 11 11 11 17 10 9 9 9 Processor 2 | . . . 5 . . . 3 9 4 . Protection 8 | . . 2 12 16 22 15 5 . 4 9 Energy Gun 5 | . 6 . . . . . 7 9 15 11 Ballistic Gun 17 | . 21 27 21 21 . 15 18 18 7 14 Slashing Weapon 1 | . . . . . . 6 1 . 3 1 Peak Build Rating 31 | 7 10 12 19 23 15 17 29 28 31 29 Average Rating 18 | 6 9 9 16 15 12 15 24 28 28 27 On Entrance 16 | 6 7 9 12 17 15 15 17 28 28 28 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 15 71 58 64 55 55 54 59 58 61 60 Greatest Support 69 | 20 46 40 60 60 60 60 69 69 69 60 Greatest Overweight (x) 1 | . 1 1 1 . . . . . 1 . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 18 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 13 19 19 18 19 19 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 18 20 20 19 19 19 20 20 19 20 Class Distribution -------------------- 45% | Scavenger-Mutant 25% | Mutant 18% | Scavenger-Tank 5% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Skirmisher | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Tank | -8/Recycling Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Matter Collected 3346 | 247 276 309 917 174 . 267 515 . 424 217 Remotely . | . . . . . . . . . . . Salvage Created 4190 | 182 297 194 1122 180 . 148 668 . 915 484 Parts 254 | 15 25 14 82 18 . 11 34 . 34 21 Haulers Intercepted 6 | . 1 . 3 . . . 2 . . . Recyclers Shooed 5 | . . 1 . . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Combat Hostiles Destroyed 86 | . 11 4 25 10 . 3 10 . 20 3 Guns 63 | . 11 4 17 7 . . 7 . 14 3 AOE 23 | . . . 8 3 . 3 3 . 6 . Classes Destroyed 8 | 2 3 1 2 . . . . . . . Worker 5 | . . . 3 . . 2 . . . . Tunneler 7 | 5 . . 1 . . 1 . . . . Hauler 6 | . 1 . 3 . . . 2 . . . Recycler 9 | 1 . . 1 . . 1 2 . . 4 Watcher 4 | . . . 2 . . . 2 . . . Swarmer 32 | . 8 . 9 8 . 3 3 . 1 . Grunt 34 | . 3 2 10 2 . . 2 . 15 . Sentry 20 | . . 2 6 . . . 5 . 4 3 Best Kill Streak 10 | 4 3 2 10 4 . 3 5 . 4 5 Combat Bots Only 7 | . 3 2 7 4 . 3 4 . 4 1 Max Kills in Single Turn 4 | 1 1 1 4 3 . 2 2 . 3 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 4 3 . 2 2 . 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Hostile Shots Fired 346 | . 60 36 108 28 . 5 39 . 52 18 Missed 81 | . 17 7 27 5 . 1 7 . 13 4 Hits 265 | . 43 29 81 23 . 4 32 . 39 14 Projectile 265 | . 43 29 81 23 . 4 32 . 39 14 Critical Strikes 5 | . . . 1 . . . 1 . 1 2 Damage Taken 3426 | . 419 430 963 210 . 50 465 . 692 197 Core 340 | . 49 42 56 18 . . 47 . 128 . Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 27 | . . . 16 . . . 11 . . . Core Remaining (%) 81 | 100 . 63 . . . 81 . . . . Volleys Fired 278 | 17 26 13 94 13 . 2 43 . 52 18 Largest 3 | 2 2 2 2 2 . 1 3 . 3 3 Hottest 155 | 90 70 40 46 46 . 30 109 . 155 155 Shots Fired 592 | 34 52 26 184 22 . 2 110 . 108 54 Gun 573 | 34 52 26 178 20 . . 108 . 101 54 Cannon . | . . . . . . . . . . . Launcher 19 | . . . 6 2 . 2 2 . 7 . Special . | . . . . . . . . . . . Kinetic 444 | 9 49 26 178 20 . . 82 . 48 32 Thermal 121 | 17 3 . . . . . 26 . 53 22 Explosive 19 | . . . 6 2 . 2 2 . 7 . Electromagnetic 8 | 8 . . . . . . . . . . Robot Hit Streak 23 | 6 7 8 19 8 . 2 23 . 13 15 Robot Miss Streak 5 | 3 3 2 5 2 . . 5 . 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 2 . 4 . . . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 . Shots Hit Robots 390 | 19 33 19 118 14 5 9 68 . 67 38 Core Hits 187 | 7 17 11 54 12 . 4 30 . 42 10 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . Critical Strikes 6 | 1 1 . 1 . . . 1 . 2 . Burn 4 | 1 . . . . . . 1 . 2 . Destroy 2 | . 1 . 1 . . . . . . . Melee Attacks 60 | . . . . . 5 8 5 . 41 1 Impact . | . . . . . . . . . . . Slashing 55 | . . . . . . 8 5 . 41 1 Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . . 5 6 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7922 | 235 454 254 2410 435 . 617 1357 . 1491 669 Guns 5833 | 233 449 239 1886 222 . . 1072 . 1064 668 Cannons . | . . . . . . . . . . . Explosions 1545 | . . . 498 213 . 195 212 . 427 . Melee 470 | . . . . . . 398 72 . . . Ramming 74 | 2 5 15 26 . . 24 1 . . 1 Kinetic 4499 | 66 437 239 1886 222 . . 778 . 570 301 Thermal 1278 | 111 12 . . . . . 294 . 494 367 Explosive 1545 | . . . 498 213 . 195 212 . 427 . Electromagnetic 56 | 56 . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 470 | . . . . . . 398 72 . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . . . . Average Corruption 1 | . . . 1 2 2 2 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . 16 8 2 9 . . . . Message Errors 5 | . . . 2 2 . 1 . . . . Matter Fused 7 | . . . 1 3 2 1 . . . . Heat Flow Errors 3 | . . . 3 . . . . . . . Energy Discharges 6 | . . . 5 . . 1 . . . . Data Loss (minor) 8 | . . . 3 2 . 3 . . . . Data Loss (major) 3 | . . . . . . 3 . . . . Misfires 3 | . . . 2 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 282 | . . . . 7 . 188 87 . . . Projectiles . | . . . . . . . . . . . Explosions 64 | . . . . 7 . 17 40 . . . Melee 218 | . . . . . . 171 47 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . 22 . . . . Shots 1 | . . . . . . 1 . . . . Rammed 15 | . 2 3 5 . . 2 1 . . 2 Targets Rammed 16 | 1 2 3 5 . . 2 1 . . 2 Kicked 1 | 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 240 | 240 12 14 186 12 . . 157 . 132 36 Average Temperature 58 | 82 5 6 74 7 . . 58 . 75 16 Received Heat Transfer 1260 | . 141 165 321 30 . . 207 . 333 63 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | 2 . . . . . . . . 2 1 Heat Transferred 3034 | 407 37 . . . . . 703 . 1184 703 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Maximum Alert Level 3 | . . . 1 . . . . . 3 1 Low Security (%) 69 | 100 100 100 45 100 . 100 100 100 15 43 Level 1 15 | . . . 54 . . . . . 10 56 Level 2 9 | . . . . . . . . . 45 . Level 3 5 | . . . . . . . . . 28 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 823 | 10 199 113 378 186 . 78 124 29 823 375 Initial 370 | . . 73 5 135 . . . 29 12 370 Average 182 | 2 93 14 203 119 . 9 30 28 534 206 Influence Increases 3133 | 30 401 90 779 251 . 98 398 . 851 235 Destroy 0b10 Robot/C 1760 | . 220 80 500 200 . 60 200 . 440 60 Destroy 0b10 Robot/NC 155 | 30 5 . 50 . . 20 30 . . 20 Destroy Leader 320 | . 42 10 130 30 . 10 78 . 20 . Allied During Kill 8 | . . . . . . . . . 8 . Successful Hack 84 | . 28 . 7 . . . 11 . 7 31 Select Force Hacks 210 | . 30 . 30 . . . 30 . . 120 Disable Machine 90 | . . . 15 . . . 30 . 45 . Anti-Garrison Action 300 | . . . . . . . . . 300 . Destroy Structure 101 | . 1 . 32 6 . 8 19 . 31 4 Partial Spotted 30 | . 15 . 15 . . . . . . . Lose Combat Pursuer 75 | . 60 . . 15 . . . . . . Influence Decreases 2964 | 30 211 266 446 540 58 98 326 53 47 889 Entered New Map 899 | . . 117 9 212 58 . . 43 7 453 Time Decay 1815 | 30 201 149 407 318 . 98 316 10 . 286 Lost Part 80 | . 10 . 30 10 . . 10 . 20 . Lost Ally 20 | . . . . . . . . . 20 . Purge Threat 150 | . . . . . . . . . . 150 Squads Dispatched 10 | . 3 1 5 . . . 1 . . . Investigation 7 | . 3 1 2 . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . 3 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Distress Signals 4 | . 1 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 24 6 43 10 . 3 19 . 17 4 Peak Tracking Total 6 | . 6 2 5 4 . 3 5 . 4 1 Tactical Retreats 4 | . 3 . . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Traps Triggered 9 | . 2 . 3 . . . . . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Machines Disabled 10 | . . . 1 . . . 2 . 7 . Max in Single Turn 1 | . . . 1 . . . 1 . 1 . Garrison Relay 4 | . . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Machines Accessed 29 | . 4 1 3 . 1 . 8 1 2 9 Terminals 15 | . 3 . 1 . . . 4 . 2 5 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . Recycling Units 8 | . 1 . 1 . . . 2 . . 4 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 62 | . 11 1 9 . 1 . 16 1 3 20 Successful 40 | . 9 1 5 . 1 . 11 1 1 11 Failed 20 | . 1 . 4 . . . 4 . 2 9 Catastrophic 3 | . . . . . . . . . 1 2 Database Lockouts 2 | . 1 . . . . . 1 . . . Manual 37 | . 7 . 7 . . . 7 . . 16 Terminals 41 | . 10 . 3 . . . 10 . 3 15 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . 2 . . . Recycling Units 13 | . 1 . 4 . . . 3 . . 5 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 20 | . 6 1 1 . 1 . 5 . 1 5 Record 1 | . . . . . 1 . . . . . Part Schematic 2 | . 1 . . . . . . . . 1 Robot Schematic 1 | . . . . . . . . . . 1 Robot Analysis 4 | . 1 . 1 . . . 1 . . 1 Prototype ID Bank 2 | . 1 . . . . . 1 . . . Open Door 2 | . . 1 . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . Scan Component 2 | . . . 1 . . . 1 . . . Repair 2 | . . . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . Insert Component 1 | . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 14 | . 3 . 2 . . . 3 . . 6 Terminals 6 | . 2 . 1 . . . 1 . . 2 Botnet 6 | . 2 . 1 . . . 1 . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . 2 . . 4 Reject 1 | . . . . . . . 1 . . . Tunnel 7 | . 1 . 1 . . . 1 . . 4 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 3 . 2 . . . 4 . 2 5 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . Time 134 | . . . 26 . . . 108 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . . . . 5 . . . . . Non-combat 3 | . . . . . 3 . . . . . Combat 2 | . . . . . 2 . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . parse_system 5 | . . . . . 5 . . . . . Relay Couplers Released 17 | . . . . . . . . . 17 . Machine Destruction 17 | . . . . . . . . . 17 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 39 | . . . . . . . . . 39 . Highest-Rated Ally 39 | . . . . . . . . . 39 . Initial Warlord ECA Mod 8 | . . . . . . . . . . 8 Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 . Total Damage 118 | . . . . . . . . . 118 . Kills 2 | . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Active Infowar (turns) 4513 | 22 536 1047 666 250 . . 1089 21 810 72 Optics 1881 | . . . 666 . . . 384 21 810 . Sensors 4 | . . . . 4 . . . . . . Terrain 705 | . . . . . . . 705 . . . Structural 432 | . . . . . . . 318 21 21 72 Seismic 1851 | 22 536 1047 . 246 . . . . . . Robot Analysis Total 4 | . 1 . 1 . . . 1 . . 1 Derelict Logs Recovered 6 | . . 3 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Turns Passed 8505 | 116 606 1298 1353 709 272 719 1106 21 1682 623 Spaces Moved 3983 | 34 238 500 596 406 163 425 519 13 758 331 Core . | . . . . . . . . . . . Treads 3945 | . 234 500 596 406 163 425 519 13 758 331 Legs 38 | 34 4 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 240 160 160 160 160 160 160 160 160 Average Speed 172 | 120 199 240 165 160 160 160 160 160 160 160 Slowest Speed 240 | 120 240 240 240 160 160 160 160 160 240 163 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 3 44 96 53 97 57 98 42 7 82 85 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 10 | . 1 2 1 . 1 . 1 . . 4 Known Exits Taken 3 | . . . 1 . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . Spaces Dug 18 | . . . . . . . 4 . 13 1 Terrain Destroyed 101 | . . . 37 10 . 13 16 . 24 1 Melee 18 | . . . . . . . 4 . 13 1 Projectile . | . . . . . . . . . . . AOE 83 | . . . 37 10 . 13 12 . 11 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Total 5000 | 76 313 568 803 446 171 449 711 13 1071 379 Wait 360 | 17 8 24 49 11 . . 53 . 189 9 Move 3976 | 34 238 499 595 405 162 424 518 13 757 331 Hop . | . . . . . . . . . . . Pick Up 74 | 2 15 9 13 2 . 1 29 . 1 2 Fast Attach 25 | 1 2 1 7 1 . 3 4 . 5 1 Attach 16 | 1 1 2 4 2 1 2 1 . 1 1 Detach 9 | 1 2 1 1 1 1 1 . . 1 . Swap 96 | . 14 9 14 6 2 2 23 . 17 9 Drop 92 | 3 6 7 21 5 . 4 34 . 7 5 Fire 278 | 17 26 13 94 13 . 2 43 . 52 18 Melee 60 | . . . . . 5 8 5 . 41 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 14 | . 1 3 5 . . 2 1 . . 2 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 3) 117 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 10) 556 | -10/Materials | Discovered new exit (range 9) 723 | -10/Materials | Entered Mines 1078 | -10/Mines | Learned location of Zion (-6) 1421 | -10/Mines | Discovered new exit (range 13) 1489 | -10/Mines | Met a Derelict shopkeep closing up shop 1830 | -10/Mines | Discovered new exit (range 15) 1873 | -10/Mines | Learned location of Mines (-9) 2021 | -10/Mines | Entered Materials 2021 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2022 | -9/Materials | Identified exit to Mines 2359 | -9/Materials | Build established: Scavenger-Mutant 2526 | -9/Materials | Repaired Hcp. Matter Pod 2950 | -9/Materials | Destroyed 7 combat bots 2955 | -9/Materials | Lost 3 parts (1p1n1u) 3374 | -9/Materials | Entered Mines 3472 | -9/Mines | Learned Materials stockpile data 3488 | -9/Mines | Learned Materials trap positions 3493 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3496 | -9/Mines | Found Prototype Device 3496 | -9/Mines | Identified Exp. Sensor Array 3692 | -9/Mines | Discovered new exit (range 15) 3858 | -9/Mines | Discovered new exit (range 8) 3888 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3888 | -9/Mines | Discovered new exit (range 5) 3934 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4083 | -9/Mines | Entered Exiles 4125 | -9/Exiles | Met 8R-AWN 4151 | -9/Exiles | Met EX-HEX 4202 | -9/Exiles | Met EX-BIN 4251 | -9/Exiles | Met EX-DEC 4339 | -9/Exiles | Discovered new exit (range 10) 4355 | -9/Exiles | Entered Mines 4591 | -8/Mines | Discovered new exit (range 12) 4850 | -8/Mines | Discovered new exit (range 15) 5074 | -8/Mines | Entered Materials 5074 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5075 | -8/Materials | Identified exit to Storage 5076 | -8/Materials | Loaded intel: 15 trap records 5248 | -8/Materials | Central database locked down 5405 | -8/Materials | Build established: Scavenger-Tank 5563 | -8/Materials | Repaired Exp. Sensor Array 5607 | -8/Materials | Discovered new exit (range 9) 6180 | -8/Materials | Entered Storage 6201 | -8/Storage | Identified exit to Garrison 6201 | -8/Storage | Entered Garrison 6244 | -8/Garrison | Rescued a captive Derelict 6255 | -8/Garrison | Triggered checkpoint 6334 | -8/Garrison | Garrison Relay disabled 6457 | -8/Garrison | Triggered checkpoint 6712 | -8/Garrison | Triggered checkpoint 6808 | -8/Garrison | Garrison Relay disabled 6835 | -8/Garrison | Discovered new exit (range 12) 6897 | -8/Garrison | Triggered checkpoint 6963 | -8/Garrison | Triggered checkpoint 7009 | -8/Garrison | Garrison Relay disabled 7093 | -8/Garrison | Discovered new exit (range 10) 7219 | -8/Garrison | Triggered checkpoint 7267 | -8/Garrison | Garrison Relay disabled 7413 | -8/Garrison | Triggered checkpoint 7594 | -8/Garrison | Build established: Scavenger-Mutant 7602 | -8/Garrison | Discovered new exit (range 8) 7883 | -8/Garrison | Entered Recycling 8282 | -8/Recycling | Build established: Scavenger-Tank 8414 | -8/Recycling | Discovered new exit (range 16) 8506 | -8/Recycling | Self-destructed Last Messages --------------- >>Force(Tunnel) DISCOVERED[-6/Extension] 08279_ Slammed into R-06 Scavenger. 08301_ Y-45 Defender springs to life. 08313_ Y-45 Defender destroyed. 08319_ Dropped Lgt. Treads. 08324_ R-06 Scavenger collects Lgt. Treads. 08326_ R-06 Scavenger collects Lgt. Armor Plating. 08326_ U-05 Engineer builds a Door. 08327_ Acquired 28 matter. 08328_ R-06 Scavenger collects Heat Sink. 08329_ R-06 Scavenger collects Hvy. Assault Rifle. 08330_ Acquired 6 matter. 08332_ R-06 Scavenger collects Lgt. Treads. 08414_ EXIT=FOUND 08481_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-6/Hub_04(d)] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????############?######??????????????? | | ??????????????# #?# #??????????????? | | ??????????????# ! #?# #??????????????? | | ??????????????# ! #?# #??????????????? | | ??????????????# #?# #??????????????? | | ??????????????# ! ! #?# #??????????????? | | ??????????????# ! #?# #??????????????? | | ??????????????# ! #?# #??????????????? | | ??????????????# ! #?# #??????????????? | | ??????????????#! ! #?# #??????????????? | | ??????????????# ! #?# #??????????????? | | ??????????????# ! ! #?# #??????????????? | | ??????????????# ! r@ #?# ##?#####???????? | | ?????????????????####+####+#?# #?# #???????? | | ??????????????????# ## #####+##### < #???????? | | ??????????????????# #???????? | | ??????????????????# ############## ###?????? | | ???????????????????? ??????????????# ""#?????? | | ??????????????????# ???????????????# Y"#?????? | | ??????????????????##?????????????????# ""#?????? | | ?????????????????????????????????????# ###?????? | | ?????????????????????????############# #???????? | | ?????????????????????????# ## ##??????? | | ?????????????????????????# # #??????? | | ?????????????????????????# # #??????? | | ?????????????????????????# ] + #??????? | | ?????????????????????????# # #??????? | | ?????????????????????????# # #??????? | | ?????????????????????????# [ ## ##??????? | | ?????????????????????????# %## #???????? | | ?????????????????????????# ## #???????? | | ?????????????????????????# % ## #???????? | | ?????????????????????????# [ ## #???????? | | ?????????????????????????# !## #????###? | | ?????????????????????????# # ###### ## | | ?????????????????????????# ## + | | ?????????????????????????# ## ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 328 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 45 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ M-28 Smith | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Hcp. Matter Pod | 64% | -9/Materials Exp. Sensor Array | 62% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Network Effect Challenges ------------ None Game ------ Seed FusionNullEdition Manual? 0 Play Time 01:14:18 Cumulative 123.8 hours Start 2026.02.24 @ 16:53:43 End 2026.02.26 @ 15:55:08 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/1/1/0/0/0/1/0/0 Lore% 54 Gallery% 54 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f873571-3e06-49c9-9ff9-401e60813355