Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.15 @ 03:30:33 Player: cptwinky Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (543) 2715 Value Destroyed (34244) 34244 Prototype IDs (107) 2140 Alien Tech Used (5) 1000 Bonus (24801) 24801 TOTAL SCORE: 76000 Bonus ------- High Alert Combat Kills 5192 Follower Combat Kills 938 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 760 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -2189 Cogmind --------- Core Integrity 1021/1600 Matter 280/300 Energy 769/980 System Corruption 2% Temperature Cool (0) Movement Treading (156) Location By MAIN.C's Side Parts ------- > --- POWER (4) -------- Assembled Flux Generator Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- 2N-1CE's Frost Array Huge Storage Unit Experimental Energy Well Spectral Analyzer Assembled Combat Suite Experimental Armor Integrity Analyzer SHELL Armor Advanced Force Field Experimental System Purifier > --- WEAPON (3) ------- Assembled Focal Cannon Potential Cannon > --- INVENTORY (25) --- Vortex Chain Reactor High-density Centrium Heavy Treads High-density Centrium Heavy Treads Coolant Network Experimental Energy Well (600) Experimental Matter Compressor (500) Centrium Heavy Armor Plating Potential Cannon Cooled Nova Cannon Null Cannon Improved Potential Cannon Hypervelocity Multirail Perforator Containment Facilitator (1) Core Stripper Peak State ------------ > --- POWER ------------ Assembled Flux Generator Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Spectral Analyzer Assembled Combat Suite Experimental Armor Integrity Analyzer Assembled Alloy Armor SHELL Armor Advanced Force Field Experimental System Purifier > --- WEAPON ----------- Assembled Focal Cannon Improved Potential Cannon > --- INVENTORY -------- Vortex Chain Reactor High-density Centrium Heavy Treads Coolant Network Experimental Energy Well Experimental Energy Well Zionite Biocell High-capacity Matter Pod Centrium Heavy Armor Plating Subatomic Replicator Potential Cannon Potential Cannon Cooled Nova Cannon Null Cannon Hypervelocity Multirail Perforator Containment Facilitator Core Stripper [Rating: 266] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Makeshift System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 4 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Utility 9 | . . . 1 . . . 3 . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 472 | 2 5 5 36 16 13 4 6 19 25 6 56 6 25 5 . 2 5 17 9 8 12 1 19 4 5 8 3 9 49 23 8 27 34 Power 25 | . . . 1 2 1 . . . . . 6 . . . . . . . . . . . 3 . . 3 . . 1 4 1 1 2 Engine 8 | . . . 1 2 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . 1 1 . . . Reactor 10 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 3 1 1 2 Propulsion 77 | 2 . 3 10 4 2 2 2 2 6 . 5 1 5 . . . 1 3 . 1 8 . . 1 . . . 1 1 3 3 7 4 Treads 62 | 2 . 3 10 4 2 2 2 1 5 . 4 1 3 . . . . 1 . 1 3 . . 1 . . . 1 1 3 1 7 4 Leg 12 | . . . . . . . . 1 . . 1 . 2 . . . 1 2 . . 3 . . . . . . . . . 2 . . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 225 | . 3 1 10 5 2 2 3 4 4 . 20 3 12 3 . . 3 14 3 3 3 . 15 2 2 4 1 8 39 13 4 18 21 Device 122 | . . 1 3 2 . 1 . 1 1 . 6 . 3 . . . 1 9 2 2 . . 10 2 2 2 1 4 31 10 4 15 9 Storage 17 | . 2 . 2 . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . 1 8 Processor 21 | . 1 . 1 . . 1 1 1 . . . . 1 1 . . . 1 . . 2 . 2 . . . . 2 3 . . . 4 Hackware 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Protection 63 | . . . 4 3 2 . 1 2 3 . 13 3 6 2 . . 2 4 1 . 1 . 3 . . 2 . 2 4 3 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 145 | . 2 1 15 5 8 . 1 13 15 6 25 2 8 2 . 2 1 . 6 4 1 1 1 1 3 1 2 . 8 3 . 1 7 Energy Gun 4 | . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Energy Cannon 54 | . . . 9 4 4 . 1 5 6 2 13 . . . . . . . . . . . . . . . . . 3 1 . . 6 Ballistic Gun 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Launcher 28 | . 1 . 3 1 1 . . . 2 . 4 . 3 1 . . 1 . 2 2 . . . . 1 . 2 . 3 1 . . . Special Weapon 17 | . . 1 . . . . . 4 2 . 1 . 2 1 . 1 . . . 1 . 1 1 . 1 . . . 1 . . . . Impact Weapon 5 | . . . . . . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . 1 . . . 1 . 1 . Special Melee Weapon 24 | . . . 1 . 3 . . 3 2 3 2 1 3 . . 1 . . 2 1 1 . . . 1 . . . . . . . . Unidentified Prototypes 46 | . . . . 1 . . 1 . . . 8 . 1 1 . . . . . 1 4 . . . . 4 . . 8 1 3 1 12 Parts Lost 38 | . . 1 2 . 1 . . . 1 . 9 2 8 1 . . 2 1 1 6 . . . . . . . . 1 . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . . . . . 3 1 2 . . . . . . 1 . . . . . . . . . . . . . Utility 25 | . . . 2 . 1 . . . 1 . 6 1 3 1 . . 1 1 1 4 . . . . . . . . 1 . . . 2 Weapon 5 | . . 1 . . . . . . . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 1 . 1 . . . 1 . 3 1 4 1 . . 1 1 1 3 . . . . . . . . 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 99 100 100 100 98 99 93 100 93 91 85 86 87 87 87 86 82 81 86 88 86 83 78 76 79 76 76 71 70 69 68 Engine 3 | . 14 14 11 11 11 11 7 7 7 7 5 . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 1 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 7 9 11 11 Treads 17 | . 28 28 33 33 33 33 28 29 27 30 22 14 11 . . . . 1 5 5 6 11 10 8 5 5 5 8 9 10 11 14 14 Leg 7 | . . . . . . . . . . . 7 15 13 25 25 25 25 18 11 11 14 11 10 10 10 10 10 9 9 3 . 1 . Device 9 | . . 6 8 7 11 11 7 7 7 7 7 7 7 11 6 6 6 15 8 20 18 11 14 15 15 18 19 13 12 12 12 11 12 Storage 10 | . 27 21 11 11 11 11 7 7 7 7 9 15 13 12 12 12 12 11 11 10 11 11 10 10 10 10 10 9 9 8 8 7 6 Processor 8 | . . . 4 3 . . 7 15 15 15 8 7 6 7 12 12 12 9 11 5 3 11 7 5 5 5 5 5 4 4 4 2 4 Protection 9 | . . . 9 10 11 11 15 14 10 15 12 7 5 5 6 6 5 7 13 5 10 11 9 10 9 5 5 7 8 7 8 6 6 Energy Cannon 13 | . . . 20 22 21 22 15 10 13 10 10 14 12 12 12 12 15 16 15 15 12 15 14 14 13 5 14 13 12 11 12 10 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 268 | 12 33 32 101 101 108 108 112 118 118 112 124 132 161 164 164 164 175 188 188 178 182 181 204 211 211 213 213 225 232 252 256 266 268 Greatest Support 335 | 40 40 40 60 60 60 60 80 80 83 83 83 60 95 95 95 95 108 108 60 80 140 60 60 60 60 60 60 60 120 210 190 335 335 Greatest Overweight (x) 6 | . . . 1 1 1 1 1 1 4 1 3 4 2 2 1 1 2 3 6 2 3 6 3 3 3 3 6 3 3 3 2 1 1 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 2 1 1 3 3 3 2 2 3 3 2 1 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 14 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 25 22 24 23 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 10 14 23 24 24 24 23 24 24 24 21 24 24 21 22 23 23 24 24 22 24 24 24 24 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 25 25 25 24 25 25 25 25 25 25 21 22 23 23 24 25 25 24 25 25 23 25 25 25 25 25 25 25 25 22 24 Class Distribution -------------------- 29% | Golem 23% | Mutant 12% | Commander-Mutant 9% | Scavenger-Golem 8% | Commander-Golem 8% | Scavenger-Mutant 4% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Commander-Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Commander-Mutant | -7/Zion Commander-Mutant | -7/Deep Caves Commander-Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Scavenger-Golem | -6/Lower Caves Scavenger-Golem | -6/Data Miner Scavenger-Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Scavenger-Golem | -4/Proximity Caves Scavenger-Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Testing Generator-Tank | -2/Research Generator-Tank | -2/Quarantine Generator-Tank | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 7360 | 220 95 15 688 189 150 29 46 200 321 50 772 55 395 181 . . 107 164 174 314 121 10 190 84 203 . 234 79 643 211 . 403 1017 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31284 | . 149 . 1711 897 249 . 250 478 645 . 1372 874 3179 376 75 . 569 889 662 586 324 713 1653 421 838 125 152 584 4947 1159 272 4383 2752 Parts 1363 | . 10 . 107 50 24 . 9 9 35 . 32 33 127 14 3 . 20 51 30 13 7 37 76 22 27 1 8 37 220 50 23 214 74 Haulers Intercepted 14 | . . . 6 4 . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Recyclers Shooed 10 | . . . 1 3 . 3 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 220 | . . . . . . . . 6 22 . . 32 . 7 5 . 18 . 31 13 . 38 . 21 16 . 11 . . . . . . Prevented 17 | . . . . . . . . . . . . 1 . 1 1 . . . . 1 . . . . 8 . 5 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 500 | . 6 1 30 15 7 . 4 2 14 . 49 16 55 10 1 . 11 16 13 17 6 16 21 4 11 . 4 8 60 15 4 51 33 Melee 4 | . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Guns 7 | . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 363 | . . . 18 12 6 . 4 2 8 . 8 15 47 3 1 . 8 16 11 8 6 16 21 3 4 . 2 8 52 11 4 50 19 AOE 97 | . 3 . 6 3 . . . . 5 . 34 . 8 7 . . 3 . 2 9 . . . . 5 . 2 . 2 1 . . 7 Classes Destroyed 34 | . 3 1 8 1 1 . 1 2 1 . 3 3 3 1 . . . . . . . . . . . . . . 2 2 . 1 1 Worker 20 | . 1 . 5 3 . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 4 4 Builder 12 | . . . 1 . . . . . . . . . 5 . . . . . . . . . 1 . . . . 1 1 . . 3 . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . . . 6 4 . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Recycler 7 | . . . 2 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . Minesweeper 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Operator 7 | . . . 1 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . Drone 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Watcher 23 | . . . 5 2 . . . . . . . . 3 . . . . . . . . . 2 . . . . . 2 2 . 2 5 Swarmer 55 | . 3 . 5 3 3 . . . 7 . . 1 . . . . . 1 . 3 1 9 4 . . . 4 . . 5 . 6 . Saboteur 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Grunt 168 | . 3 . 14 7 2 . 2 2 2 . . 8 33 4 . . 7 4 7 4 2 2 6 3 3 . . 2 27 4 . 20 . Brawler 19 | . . . . 1 . . . . 1 . . . 1 2 . . 2 . 1 2 . . 1 . 3 . . . 3 . . 2 . Duelist 19 | . . . 1 . . . . . . . . 2 2 2 . . . 2 1 5 . . . . 2 . . . 2 . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . Sentry 34 | . . . 10 4 2 . 1 . . . . 1 2 1 1 . . . 1 1 . 1 1 . 1 . . 1 . 1 . 5 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 47 | . . . . . . . 1 . . . . 1 7 1 . . . 5 1 . . 4 4 . . . . . 10 2 . 7 4 Programmer 61 | . . . . . . . . . . . . 1 8 . . . . 4 2 1 3 . 5 . 2 . . 5 14 . 3 8 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Enhanced Q-Series 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 8 | . . . . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 38 | . . 1 . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Commander 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | . 4 1 5 4 4 . 2 2 4 . 37 3 17 9 1 . 4 3 5 9 4 5 4 3 8 . 2 3 11 5 3 17 12 Combat Bots Only 35 | . 3 1 4 3 4 . 2 2 4 . 35 3 9 9 1 . 4 2 5 9 4 5 4 3 8 . 2 3 10 5 3 6 10 Max Kills in Single Turn 18 | . 2 1 3 3 1 . 1 1 3 . 18 1 6 3 1 . 2 1 1 3 2 2 2 1 3 . 2 2 2 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 18 | . 1 . 3 3 . . . . 3 . 18 . 3 3 . . 2 . 1 3 . . . . 3 . 2 . 1 1 . . 1 Melee 1 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Damage Taken 31849 | . 232 132 1292 388 311 . 294 88 754 . 2288 970 4196 433 37 . 538 1442 1035 1039 147 513 866 449 107 . 255 493 4820 554 164 2387 5625 Core 2309 | . 77 . 165 50 17 . 12 . 128 . 158 49 439 27 6 . 19 64 76 60 . 51 85 . 13 . 32 54 216 58 . 49 404 Absorbed by Shields 5412 | . . . . . 12 . . . . . . . . . . . . . . 40 . . . 136 31 . 86 . 247 540 176 2235 1909 Reduced by Siege Mode 686 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 39 . 3 92 547 Redirected to Shielding 154 | . . . . . . . . . . . 115 . . . . . . . 39 . . . . . . . . . . . . . . Ignored by Resistances 4311 | . . . . . . . . . . . . . 87 . . . . . . 19 29 108 182 117 29 . 68 103 1037 223 68 916 1325 Regen/Repaired (Parts) 3315 | . . . . . . . 30 37 18 . 84 96 661 . . . . 120 . . . . . . . . . . . 137 24 773 1335 Core Remaining (%) 70 | 100 . 69 . . . 42 . . . . . 50 . . . . 42 . . . . 74 . . . . 88 . 79 . 96 . 63 Volleys Fired 1506 | . 16 . 99 41 36 2 10 81 86 1 98 39 165 22 1 . 27 52 37 32 18 28 56 9 17 . 5 17 179 45 26 124 137 Largest 3 | . 2 . 2 2 2 1 2 2 2 1 2 2 2 2 2 . 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 Hottest 200 | . 70 . 136 136 136 68 136 136 136 68 136 50 80 50 50 . 50 75 75 80 75 80 80 75 75 . 75 75 120 130 75 75 200 Shots Fired 2823 | . 28 . 190 78 54 2 20 91 111 1 156 78 244 35 2 . 58 115 71 58 36 65 146 27 39 . 13 48 370 109 59 313 206 Gun 62 | . 24 . 26 . . . . . . . 11 . . . . . . . . . . . . . . . . . 1 . . . . Cannon 2519 | . . . 156 77 53 2 20 29 54 1 109 78 231 29 2 . 48 115 65 44 36 63 144 27 33 . 11 48 360 106 59 313 206 Launcher 87 | . 4 . 8 1 1 . . . 6 . 10 . 10 6 . . 3 . 6 12 . . . . 6 . 2 . 9 3 . . . Special 155 | . . . . . . . . 62 51 . 26 . 3 . . . 7 . . 2 . 2 2 . . . . . . . . . . Kinetic 28 | . 12 . 13 . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Thermal 2679 | . 12 . 169 77 53 2 20 91 105 1 122 78 234 29 2 . 48 115 65 46 36 65 146 27 33 . 11 48 360 106 59 313 206 Explosive 67 | . 4 . 8 1 1 . . . 6 . 10 . 10 6 . . 3 . 6 12 . . . . . . . . . . . . . Electromagnetic 42 | . . . . . . . . . . . 22 . . . . . . . . . . . . . 6 . 2 . 9 3 . . . Robot Hit Streak 58 | . 4 . 12 11 8 3 6 18 20 . 26 19 39 5 1 . 13 9 9 24 9 9 16 8 13 . 2 23 50 32 16 58 26 Robot Miss Streak 5 | . 2 . 3 3 3 . 2 2 2 . 5 2 3 3 1 . 2 3 4 2 1 2 2 1 1 . 2 1 2 2 1 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1891 | . 15 . 135 49 39 2 14 85 92 4 115 63 186 14 1 1 46 58 42 38 22 45 100 13 20 4 3 33 240 49 21 211 131 Core Hits 1069 | . 10 2 61 24 8 1 8 42 48 . 138 18 107 28 1 . 23 21 34 50 12 21 43 6 18 . 6 14 111 24 10 104 76 Critical Kills 13 | . . . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . 7 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 33 | . 1 . 2 . 1 . . 7 8 . 5 . . . . . . . . . . 1 . . . . . . 1 . . . 7 Burn 18 | . 1 . . . . . . 7 7 . 2 . . . . . . . . . . 1 . . . . . . . . . . . Meltdown 11 | . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 7 Destroy 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impale 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 120 | . . . . . 20 . . 10 20 8 22 7 11 . . 1 . . 3 2 4 . . 2 4 4 . . . 1 . 1 . Impact 24 | . . . . . . . . 4 16 4 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 43 | . . . . . . . . . . . 21 7 10 . . . . . . . . . . 2 . 1 . . . 1 . 1 . Sneak Attacks 53 | . . . . . 20 . . 5 1 4 1 5 2 . . 1 . . 3 . 4 . . . 4 3 . . . . . . . Combat Hostiles 9 | . . . . . . . . . . . . 5 2 . . . . . 2 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 96889 | . 418 11 3331 1355 659 109 328 1099 2012 . 5082 2863 10564 1798 50 . 2106 2896 2406 3549 1172 2036 4930 614 1465 . 476 1824 13425 2556 1004 10674 16077 Guns 630 | . 181 . 292 . . . . . . . 151 . . . . . . . . . . . . . . . . . 6 . . . . Cannons 73728 | . . . 1997 1108 512 46 325 533 844 . 1312 2602 7900 460 50 . 1489 2693 1758 1456 1172 2013 4638 614 723 . 245 1812 12288 2136 959 10658 11385 Explosions 19462 | . 227 . 898 149 147 . . . 683 . 2737 . 2545 1338 . . 617 89 648 2075 . . 191 . 742 . 231 . 1085 420 . . 4640 Melee 918 | . . . . . . . . . . . 637 261 20 . . . . . . . . . . . . . . . . . . . . Ramming 778 | . 10 11 144 98 . 63 3 . . . . . 74 . . . . 114 . . . . 90 . . . . 12 46 . 45 16 52 Kinetic 240 | . 50 . 135 . . . . . . . 49 . . . . . . . . . . . . . . . . . 6 . . . . Thermal 80193 | . 131 . 2154 1108 512 46 325 1099 1329 . 1384 2602 7925 460 50 . 1489 2710 1758 1474 1172 2036 4840 614 852 . 245 1812 12288 2136 959 10658 16025 Explosive 11917 | . 227 . 898 149 147 . . . 683 . 2663 . 2400 1338 . . 617 72 648 2075 . . . . . . . . . . . . . Electromagnetic 2843 | . . . . . . . . . . . 349 . 145 . . . . . . . . . . . 613 . 231 . 1085 420 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 918 | . . . . . . . . . . . 637 261 20 . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 1 1 1 . . . . 1 . 3 3 . . . 2 5 8 6 . 4 4 7 7 7 . 10 . . 4 13 Average Corruption 3 | . . . . 1 1 1 . . . . 1 . 1 3 . . . 1 2 6 6 . 3 4 6 7 7 . 6 . . 2 5 Corruption Purged 39 | . . . . . . . . . . . 1 . . . . . . 2 5 3 . . . . . . . . . . . 5 23 Corruption Blocked 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 16 17 . . . Effects 348 | . . . . 13 10 6 . . . . 6 . 22 25 . . . 1 2 36 1 . 15 21 52 8 30 . 61 . . 15 24 Message Errors 88 | . . . . 1 1 2 . . . . . . 2 3 . . . . . 11 1 . 5 9 14 2 8 . 19 . . 6 4 Matter Fused 94 | . . . . 3 2 2 . . . . 5 . 8 5 . . . 1 . 11 . . 2 9 15 2 11 . 11 . . 2 5 Heat Flow Errors 43 | . . . . . . 1 . . . . . . 5 2 . . . . . 1 . . . 2 10 2 4 . 9 . . 2 5 Energy Discharges 28 | . . . . 2 1 1 . . . . . . 2 3 . . . . . 3 . . 2 . 3 2 3 . 4 . . . 2 Parts Fused 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 52 | . . . . 3 5 . . . . . 1 . 5 7 . . . . 1 5 . . 3 . 4 . 1 . 10 . . 4 3 Data Loss (major) 15 | . . . . 2 . . . . . . . . . 1 . . . . . 1 . . 1 1 2 . . . 4 . . . 3 Misfires 11 | . . . . 2 . . . . . . . . . 1 . . . . . 3 . . . . 2 . 2 . . . . 1 . Alerts 8 | . . . . . . . . . . . . . . 2 . . . . 1 1 . . 2 . . . 1 . 1 . . . . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4397 | . 8 . 27 10 6 . . 36 43 . 72 231 725 . . . 71 190 60 145 85 48 294 36 34 . . 184 730 46 38 379 899 Projectiles 3932 | . . . 27 . . . . 36 26 . 41 231 672 . . . 61 186 60 145 85 48 241 36 34 . . 184 730 46 38 379 626 Explosions 465 | . 8 . . 10 6 . . . 17 . 31 . 53 . . . 10 4 . . . . 53 . . . . . . . . . 273 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . 1 1 . Impact 9 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 474 | . . . 26 . 41 . . . 45 . 62 . 46 76 . . . 24 14 83 . . . . . . 14 . 43 . . . . Shots 19 | . . . 2 . 1 . . . 1 . 1 . 2 3 . . . 1 1 2 . . . . . . 1 . 4 . . . . Rammed 41 | . 1 3 13 9 . 7 1 . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 Targets Rammed 77 | . 1 4 19 14 . 7 1 . . . . . 4 . . . . 9 . . . . 6 . . . . 2 3 . 2 3 2 Kicked 24 | . . . . . . . . . . . . . 4 . . . . 9 . . . . 6 . . . . 2 3 . . . . Crushed 12 | . . 1 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | . 84 . 327 306 63 126 30 45 45 . 166 216 228 224 . . 8 39 322 144 . 20 267 249 276 213 276 102 285 138 135 233 368 Average Temperature 45 | . 38 . 88 73 25 65 9 15 12 . 26 44 40 116 . . 4 9 67 72 . 12 35 60 69 101 106 28 60 18 29 22 40 Received Heat Transfer 5815 | . 90 20 471 105 33 . 42 54 180 . 384 228 1156 54 12 . 255 126 517 144 . 9 358 71 . . . 54 648 73 . 261 470 Effects 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 19 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 3 . 1 6 5 Total Turns 381 | . . . . . . . . . . . . . . . . . . . 16 . . . . . 32 . . . 61 . 23 100 149 Longest Duration 55 | . . . . . . . . . . . . . . . . . . . 10 . . . . . 27 . . . 23 . 23 28 55 Robots Corrupted 11 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . 5 2 . . . Combat Hostiles 11 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . 5 2 . . . Parts Fried 18 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 11 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 17 | . . . 2 . 1 . . 1 1 . 3 . 1 . . . . . . . . . . . . . . . 1 . . . 7 Combat Hostiles 14 | . . . 2 . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . 7 Parts Melted 80 | . 1 . 8 5 2 . 2 3 7 . 2 3 10 1 . . 1 2 1 2 1 1 1 . . . . 1 12 1 1 10 2 Heat Transferred 62675 | . 444 . 4514 1887 801 74 592 6322 6157 . 3858 1425 4170 275 25 . 900 1550 950 761 508 1395 2705 325 525 . 118 900 5787 1150 525 5725 8307 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Peak Influence 1387 | . 160 62 366 284 1079 494 143 . . . . . 1367 . . . . 515 . . . . 502 . . . . 238 1135 792 548 1387 1235 Initial 809 | . . 62 . 104 19 485 10 . . . . . 300 . . . . 150 . . . . . . . . . 56 133 575 363 256 809 Average 420 | . 65 60 121 91 600 264 56 . . . . . 586 . . . . 261 . . . . 307 . . . . 145 555 678 402 990 671 Maximum Alert Level 4 | . . . 1 1 3 2 . . . . . . 4 . . . . 2 . . . . 2 . . . . 1 4 3 2 4 4 Low Security (%) 40 | 100 100 100 86 95 14 43 100 . . . . . . . . . . 34 . . . . 27 . . . . 72 22 . . . 64 Level 1 18 | . . . 13 4 13 39 . . . . . . 24 . . . . 59 . . . . 39 . . . . 27 18 . 68 13 . Level 2 20 | . . . . . 30 17 . . . . . . 54 . . . . 6 . . . . 33 . . . . . 22 63 31 6 . Level 3 13 | . . . . . 41 . . . . . . . 11 . . . . . . . . . . . . . . . 30 36 . 22 14 Level 4 7 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . 5 . . 57 21 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 94 | . 1 . 4 4 . . 5 . . . . . 17 . . . . 2 . 1 . . 6 . . . . 7 20 4 4 18 1 Investigation 20 | . 1 . 2 3 . . 1 . . . . . 6 . . . . . . . . . 2 . . . . 2 1 1 . 1 . Extermination 23 | . . . . . . . 1 . . . . . 4 . . . . 1 . . . . 3 . . . . 2 6 . 2 3 1 Reinforcement 27 | . . . 2 1 . . 3 . . . . . 4 . . . . 1 . . . . 1 . . . . . 7 3 2 3 . Assault 17 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . 6 . . 7 . Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . 4 . Construction Impeded 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . Haulers Reinforced 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 30 | . . . 1 3 . . . . . . . . 4 . . . . 3 . . 1 . . . . . . . 1 10 2 2 3 Communications Jammed 87 | . . . . . . . . . . . . . . . . . 1 27 . . . . 30 . . . . . 29 . . . . Distress Signals 86 | . . . . . . . . . . . . . . . . . . 27 . . . . 30 . . . . . 29 . . . . Times Spotted 727 | . 6 10 41 24 25 1 6 2 20 . 55 18 78 10 1 . 12 27 15 22 27 17 34 4 10 . 9 13 80 19 9 77 55 Peak Tracking Total 37 | . 3 9 4 5 5 1 3 2 4 . 37 4 11 9 1 . 4 5 5 9 14 5 4 3 8 . 5 4 9 5 3 8 7 Tactical Retreats 25 | . . . 1 1 1 . . . 3 . 3 . 3 . . . 1 2 1 . . . 2 . 1 . . 1 . 2 . 3 . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 19 | . . . . 4 9 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 40 | . . . 5 . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Reprogrammed 14 | . . . 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 15 | . . . 5 2 . . . . . . 4 . 3 . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . 1 3 1 . . . . . . 4 . 3 . . . . . 1 . . . . . . . . . . . . . . Triggered 25 | . . . 5 2 . . . . 1 . . 3 3 . . . . . 3 . 7 1 . . . . . . . . . . . Most Traps Carried 5 | . . 5 4 1 . . . . . . 5 1 2 . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 75 | . . . 1 5 5 . . . 2 . 2 . 19 1 . . . 5 1 3 2 . 3 . . . . . 17 1 5 2 1 Max in Single Turn 5 | . . . 1 1 1 . . . 1 . 1 . 5 1 . . . 1 1 1 1 . 1 . . . . . 1 1 1 1 1 Garrison Access 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 2 . 2 . Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 114 | . 5 . 10 13 5 11 5 . 2 . . . 13 . 1 3 1 4 . . 2 . 7 . 1 4 . 3 12 2 3 7 . Terminals 67 | . 4 . 7 11 5 6 4 . . . . . 6 . 1 . 1 2 . . . . 5 . . . . 2 8 . 2 3 . Fabricators 11 | . . . . . . . . . . . . . 4 . . . . 1 . . . . 1 . . . . 1 2 1 . 1 . Repair Stations 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Recycling Units 11 | . 1 . 1 1 . 5 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 2 . Total Hacks 339 | . 20 . 32 39 9 37 13 . 4 . . . 42 . 1 28 1 11 . . 6 . 18 . 1 17 . 10 25 5 6 14 . Successful 169 | . 11 . 16 19 3 14 6 . 4 . . . 14 . 1 28 1 1 . . 6 . 5 . 1 17 . 4 9 3 2 4 . Failed 170 | . 9 . 16 20 6 23 7 . . . . . 28 . . . . 10 . . . . 13 . . . . 6 16 2 4 10 . Catastrophic 36 | . . . 3 2 2 1 1 . . . . . 7 . . . . 3 . . . . 5 . . . . 2 5 1 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 12 . 16 20 1 18 1 . . 1 . . 8 . . . . 5 . . 1 . 8 . . . . 4 4 1 4 3 . Terminals 187 | . 18 . 23 31 9 23 11 . . . . . 19 . 1 . 1 3 . . . . 12 . . . . 6 20 . 3 7 . Fabricators 31 | . . . . . . . . . . . . . 12 . . . . 5 . . . . 4 . . . . 4 2 3 . 1 . Repair Stations 12 | . . . . . . . 2 . . . . . 7 . . . . . . . . . . . . . . . 1 2 . . . Recycling Units 31 | . 2 . 5 5 . 14 . . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 . Scanalyzers 7 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access 15 | . . . . 3 . . . . . . . . 2 . . . . 3 . . . . . . . . . . 2 . . 5 . Terminal Hacks 117 | . 9 . 10 12 3 6 4 . 4 . . . 4 . 1 28 1 . . . 6 . 1 . 1 17 . 1 7 . 1 1 . Record 22 | . . . . . . . . . 3 . . . . . 1 6 1 . . . 6 . . . . 5 . . . . . . . Part Schematic 20 | . 1 . . . . . 1 . . . . . 1 . . 13 . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 11 | . 2 . . 1 . 1 . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 8 | . . . . 4 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . . 3 3 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Locate Traps 9 | . 1 . 1 3 . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Reprogram Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . 2 . 2 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . 1 . . . Build 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Repair Station Hacks 6 | . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . Scan Component 4 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Repair 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Unauthorized Hacks 26 | . 1 . 3 5 . 6 1 . . . . . 1 . . . . . . . . . 3 . . . . 1 2 . 1 2 . Terminals 13 | . . . 2 3 . 2 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . 2 . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 11 | . . . 2 2 . 2 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 1 1 . 4 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Reject 6 | . . . . . . 4 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Tunnel 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 4 . 9 11 4 11 5 . . . . . 12 . 1 . . 4 . . . . 7 . . . . 3 12 2 3 6 . Full Trace Events 15 | . . . 1 1 1 . 1 . . . . . 5 . . . . . . . . . 2 . . . . 2 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 3 . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . 1 . . . . . 1 . . 16 . . 1 . . 13 . . . . . . . . . 4 . . 2 . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 234 | . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . 64 . 128 . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 16 . . . Parts Repaired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Time 100 | . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 2 . . 9 . 5 . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . 1 4 . . . . . 1 . . 1 . 4 . . . . 3 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 14 | . . . . . . . . . 1 4 . . . . . 1 . . 1 . 4 . . . . 3 . . . . . . . Robot Hacks Applied 14 | . . . . . . . . . 1 4 . . . . . 1 . . 1 . 4 . . . . 3 . . . . . . . parse_system 14 | . . . . . . . . . 1 4 . . . . . 1 . . 1 . 4 . . . . 3 . . . . . . . Relay Couplers Released 30 | . . . . . 16 . . . . . . . 2 . . . . . . . . . . . . . . 4 2 4 . 2 . Machine Destruction 26 | . . . . . 16 . . . . . . . 2 . . . . . . . . . . . . . . . 2 4 . 2 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . 12 . . 3 1 . 1 . 1 2 . . . . 1 3 . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 52 | . . 3 . 11 13 . . 3 1 2 1 . 2 2 . . 1 . 1 3 . . . . 2 . . . 6 . . 1 . Largest Group 11 | . . 3 2 11 11 4 3 3 4 6 6 5 5 2 2 2 3 . 1 3 3 . . . 2 2 2 2 3 . . 1 . Highest-Rated Group 293 | . . 40 24 96 112 42 28 92 101 293 293 113 113 58 58 58 154 . 55 163 163 . . . 79 79 79 79 141 . . 45 . Highest-Rated Ally 96 | . . 16 16 16 24 14 10 64 64 96 96 64 64 29 29 29 96 . 55 65 65 . . . 49 49 49 49 47 . . 45 . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 60 | . . . . . . . . 8 8 3 19 9 5 . . . . . 4 2 . . . . . . 1 . . . . 1 . STAY 23 | . . . . . . . . 4 3 . 8 3 2 . . . . . 1 1 . . . . . . . . . . . 1 . FOLLOW 21 | . . . . . . . . 2 4 . 5 5 3 . . . . . 1 1 . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . PICKUP 8 | . . . . . . . . 2 1 2 3 . . . . . . . . . . . . . . . . . . . . . . COLLECT 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 242 | . . 23 7 18 82 3 6 . . . 33 . 1 . . . 10 . . 15 . . . . . . 10 14 20 . . . . Total Damage 4668 | . . 254 65 132 1334 23 83 . . . 654 . 29 . . . 204 . . 428 . . . . . . 341 544 577 . . . . Kills 45 | . . 4 . 1 23 1 . . . . 4 . . . . . 2 . . 3 . . . . . . 4 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 6 Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Robot Analysis Total 8 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 20 | . . . . . . . . 3 3 1 . 1 . 1 2 . 1 . 2 1 . 1 . 2 2 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 67436 | 7 704 406 3878 2036 1982 709 897 6046 5683 2950 6040 3772 3217 1771 1542 164 1743 1111 2683 1727 958 1574 1440 1166 1583 448 1169 767 3244 1854 768 2214 1183 Spaces Moved 25343 | 3 348 236 1320 678 738 280 347 2235 2323 1181 2315 1441 1167 866 829 87 817 407 1011 731 434 424 470 458 625 170 413 223 972 606 233 597 358 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11860 | 3 348 236 1320 678 738 280 347 2235 1839 1181 1135 2 . . . . . . . . . . . 3 . . . . 16 311 233 597 358 Legs 12999 | . . . . . . . . . . . 1180 1439 1167 866 829 87 817 407 1011 731 434 424 470 455 625 170 413 223 956 295 . . . Wheels 484 | . . . . . . . . . 484 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 156 | 160 160 160 240 240 240 240 240 240 160 240 180 180 185 185 185 185 185 185 210 180 175 210 240 240 210 210 240 240 210 240 256 156 156 Average Speed 222 | 160 160 160 240 240 240 240 240 240 223 240 216 212 208 192 185 185 192 198 228 208 197 241 240 241 237 215 257 240 240 248 256 234 156 Slowest Speed 410 | 160 160 160 240 240 240 240 240 240 240 240 320 320 226 242 185 185 242 240 330 210 240 330 240 410 240 240 330 240 250 256 330 256 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 62 | 2 40 45 98 88 70 93 11 99 98 86 88 97 30 98 93 80 77 18 97 83 77 59 14 66 88 61 75 8 87 23 33 21 17 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 15 | . 1 . 1 1 . . . 2 1 1 . . . . 1 1 . . 1 1 . . . 1 . 3 . . . . . . . Known Exits Taken 14 | . . 1 1 1 . . 1 . . . . . 1 . . . 1 1 1 . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 18 | 1 1 . . . . 1 . 1 1 1 1 1 . 1 1 1 . . . 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 37 | . . 1 . . . . . 3 4 3 . 4 . 2 4 . 2 . 2 1 . 1 . 4 2 . 4 . . . . . . Spaces Dug 289 | . 12 . . . 10 . . 4 14 2 6 6 17 14 . . . 12 21 13 2 . . 6 18 . 3 3 43 27 17 16 23 Terrain Destroyed 1072 | . 21 . 51 11 10 . . 4 61 2 41 19 75 55 1 . 38 78 38 121 2 17 58 14 31 . 6 11 82 53 27 61 84 Melee 20 | . . . . . . . . 4 14 2 . . . . . . . . . . . . . . . . . . . . . . . Projectile 553 | . . . . . . . . . . . 9 19 48 18 1 . 12 48 18 12 2 17 35 14 17 . 6 11 82 53 27 61 43 AOE 499 | . 21 . 51 11 10 . . . 47 . 32 . 27 37 . . 26 30 20 109 . . 23 . 14 . . . . . . . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 33545 | 4 466 263 1820 993 893 307 392 2769 2646 1296 3134 2071 1715 938 836 89 921 607 1329 894 508 922 661 499 695 254 511 418 1571 869 358 1161 735 Wait 5095 | . 79 4 273 218 65 11 16 409 178 85 513 572 258 . 4 . 62 106 250 46 17 461 71 12 35 57 82 155 293 164 74 365 160 Move 25310 | 2 347 236 1319 677 736 279 346 2234 2322 1180 2314 1440 1166 865 828 86 816 406 1010 730 433 423 469 457 624 169 412 222 971 605 232 596 358 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 252 | . 14 7 30 8 2 . 9 7 5 8 41 2 13 2 2 . 2 5 3 21 6 1 11 7 1 3 1 3 18 2 2 4 12 Fast Attach 162 | . 1 1 8 2 1 1 . 2 4 . 21 1 9 3 . . 1 5 2 3 11 . 10 . 3 7 2 3 13 13 8 11 16 Attach 59 | . . . 4 1 1 1 4 1 3 1 9 . 5 2 . . . 2 . 4 . . 1 1 1 1 . 1 6 2 . 3 5 Detach 218 | . . . 5 1 . 2 . . . . 27 4 16 5 . . 8 6 11 13 5 7 7 1 5 2 5 7 30 16 3 23 9 Swap 256 | 2 4 4 24 13 11 2 2 16 18 5 26 5 11 1 . 2 4 10 7 2 1 1 8 3 1 1 1 5 30 8 . 14 14 Drop 356 | . 4 7 31 13 3 2 4 9 9 8 59 1 19 . 1 . 1 6 5 21 13 1 22 6 4 10 3 3 28 13 11 17 22 Fire 1506 | . 16 . 99 41 36 2 10 81 86 1 98 39 165 22 1 . 27 52 37 32 18 28 56 9 17 . 5 17 179 45 26 124 137 Melee 120 | . . . . . 20 . . 10 20 8 22 7 11 . . 1 . . 3 2 4 . . 2 4 4 . . . 1 . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 24 | . . . . . . . . . . . . . 4 . . . . 9 . . . . 6 . . . . 2 3 . . . . Crush 52 | . 1 3 19 14 . 7 1 . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 Escape Stasis 16 | . . . . 4 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 66 | . . . . . 6 . . . 1 . . . . 38 . . . . . 20 . . . 1 . . . . . . . . . Trap 53 | . . 1 8 1 . . . . . . 4 . 38 . . . . . 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 1) 8 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 409 | -10/Materials | Identified exit to Materials 687 | -10/Materials | Discovered new exit (range 10) 712 | -10/Materials | Entered Mines 734 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 818 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 926 | -10/Mines | Found a hidden stash of uninstalled traps 1003 | -10/Mines | Discovered new exit (range 6) 1035 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1063 | -10/Mines | Discovered exit to Materials (range 9) 1087 | -10/Mines | Assembled infested the area 1118 | -10/Mines | Entered Materials 1118 | -9/Materials | Accompanied by 2 allies 1118 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2404 | -9/Materials | Discovered new exit (range 10) 2793 | -9/Materials | Build established: Scavenger-Mutant 2795 | -9/Materials | Identified exit to Mines 2795 | -9/Materials | Identified exit to Storage 2821 | -9/Materials | Discovered new exit (range 10) 3352 | -9/Materials | Discovered new exit (range 8) 4996 | -9/Materials | Entered Storage 5939 | -9/Storage | Found Prototype Protection 5939 | -9/Storage | Identified Lgt. Regenerative Plating 6023 | -9/Storage | Core integrity fell below 50% 6047 | -9/Storage | Discovered new exit (range 6) 6143 | -9/Storage | Found Prototype Processor 6860 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7020 | -9/Storage | Identified exit to Garrison 7032 | -9/Storage | Entered Garrison 7032 | -9/Garrison | Accompanied by 11 allies 7064 | -9/Garrison | Triggered checkpoint 7228 | -9/Garrison | Triggered checkpoint 7326 | -9/Garrison | Garrison Relay disabled 7621 | -9/Garrison | Rescued a captive Derelict 7650 | -9/Garrison | Discovered new exit (range 10) 7652 | -9/Garrison | Build established: Mutant 7755 | -9/Garrison | Triggered checkpoint 7812 | -9/Garrison | Triggered checkpoint 7858 | -9/Garrison | Discovered new exit (range 46) 7858 | -9/Garrison | Discovered new exit (range 87) 7858 | -9/Garrison | Discovered new exit (range 12) 8175 | -9/Garrison | Triggered checkpoint 8195 | -9/Garrison | Garrison Relay disabled 8576 | -9/Garrison | Triggered checkpoint 8640 | -9/Garrison | Found Powered Armor 8646 | -9/Garrison | Found Powered Armor 8664 | -9/Garrison | Build established: Commander-Mutant 8685 | -9/Garrison | Garrison Relay disabled 8781 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9014 | -9/Garrison | Entered Recycling 9014 | -9/Recycling | Accompanied by 4 allies 9015 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 9658 | -9/Recycling | Discovered new exit (range 16) 9723 | -9/Recycling | Entered Factory 9723 | -7/Factory | Accompanied by 3 allies 9723 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9728 | -7/Factory | Identified Exp. Targeting Computer 9846 | -7/Factory | Build established: Mutant 10099 | -7/Factory | Identified exit to Lower Caves 10620 | -7/Factory | Entered Lower Caves 10659 | -7/Lower Caves | Learned 12 Factory zone layouts 10695 | -7/Lower Caves | Met a Warlord Commander 10696 | -7/Lower Caves | Learned location of Warlord (-5) 10702 | -7/Lower Caves | Found Encrypted Comm Array 13952 | -7/Lower Caves | Discovered new exit (range 12) 16666 | -7/Lower Caves | Entered another Lower Caves area 16666 | -7/Lower Caves | Accompanied by 3 allies 16707 | -7/Lower Caves | Discovered new exit (range 8) 17394 | -7/Lower Caves | Learned Factory trap positions 18751 | -7/Lower Caves | Learned Factory terminal intel 18931 | -7/Lower Caves | Learned location of Zion (-7) 19885 | -7/Lower Caves | Attacked by a faux Warlord 19966 | -7/Lower Caves | Discovered new exit (range 13) 20808 | -7/Lower Caves | Destroyed 62-PHO(g) 21785 | -7/Lower Caves | Build established: Commander-Mutant 22349 | -7/Lower Caves | Entered Zion 22349 | -7/Zion | Accompanied by 4 allies 22461 | -7/Zion | Given A8's code to call for help 22607 | -7/Zion | Discovered new exit (range 14) 23971 | -7/Zion | Discovered new exit (range 7) 23973 | -7/Zion | Enhanced Grunt warped into view, answering call for help 23981 | -7/Zion | Enhanced Grunt warped into view, answering call for help 24108 | -7/Zion | Found CR-A16's Pointy Stick 24531 | -7/Zion | Learned Factory emergency access door positions 25280 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 25299 | -7/Zion | Entered Deep Caves 25299 | -7/Deep Caves | Accompanied by 6 allies 26224 | -7/Deep Caves | Attacked by Z-Imprinter 26243 | -7/Deep Caves | Allies destroyed Z-Imprinter 26419 | -7/Deep Caves | Z-Facility disabled 26683 | -7/Deep Caves | Found Prototype Protection 26683 | -7/Deep Caves | Identified Zio. Weapon Casing 26762 | -7/Deep Caves | Found Prototype Protection 26762 | -7/Deep Caves | Identified Zio. Heavy Carapace 26824 | -7/Deep Caves | Found Zio. Weapon Casing 26972 | -7/Deep Caves | Build established: Scavenger-Mutant 27639 | -7/Deep Caves | Discovered new exit (range 7) 28059 | -7/Deep Caves | Spotted as-20822 28113 | -7/Deep Caves | Destroyed as-20822 28244 | -7/Deep Caves | Spotted as-75595 28280 | -7/Deep Caves | Destroyed as-75595 28309 | -7/Deep Caves | Lost 3 parts (1n2u) 28323 | -7/Deep Caves | Found Unknown Device 28323 | -7/Deep Caves | Identified GOLEM Unit 28539 | -7/Deep Caves | Build established: Commander-Mutant 29025 | -7/Deep Caves | Found Zio. Heavy Carapace 29030 | -7/Deep Caves | Found Zio. Weapon Casing 29154 | -7/Deep Caves | Found Zio. Weapon Casing 29446 | -7/Deep Caves | Triggered Deep Caves wall 29446 | -7/Deep Caves | Spotted AS-49077 29446 | -7/Deep Caves | Spotted AS-23126 29455 | -7/Deep Caves | Destroyed AS-49077 29455 | -7/Deep Caves | Destroyed AS-23126 29485 | -7/Deep Caves | Destroyed 35 combat bots 29594 | -7/Deep Caves | Found Prototype Energy Cannon 29594 | -7/Deep Caves | Identified Gui. Plasma Cannon 29694 | -7/Deep Caves | Exposed GOLEM chamber 29697 | -7/Deep Caves | Found GOLEM Unit 29704 | -7/Deep Caves | Found GOLEM Unit 29709 | -7/Deep Caves | Found GOLEM Unit 29979 | -7/Deep Caves | Build established: Commander-Golem 31157 | -7/Deep Caves | Found GAL Module 31339 | -7/Deep Caves | Entered Proximity Caves 31339 | -6/Proximity Caves | Accompanied by 5 allies 31350 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31597 | -6/Proximity Caves | Spotter reported a threat 32679 | -6/Proximity Caves | Spotter reported a threat 32967 | -6/Proximity Caves | Learned Factory security intel 33219 | -6/Proximity Caves | Discovered new exit (range 11) 33779 | -6/Proximity Caves | Spotted B-75 Beast 33803 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 33806 | -6/Proximity Caves | Destroyed B-75 Beast 35111 | -6/Proximity Caves | Entered Factory 35111 | -6/Factory | Accompanied by 5 allies 35111 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 35112 | -6/Factory | Identified exit to Factory 35113 | -6/Factory | Loaded intel: 100 trap records 35116 | -6/Factory | Loaded intel: 26 terminal locations 35461 | -6/Factory | Search patrols dispatched 35749 | -6/Factory | Build established: Golem 36538 | -6/Factory | Identified exit to Lower Caves 36560 | -6/Factory | Repaired Lyr. Medium Armor Plating 36825 | -6/Factory | Repaired Imp. Medium Treads? 37535 | -6/Factory | Spotted B-75 Beast 37561 | -6/Factory | First assault squad dispatched 37987 | -6/Factory | Cargo convoy interrupted 38075 | -6/Factory | Lost 4 parts (2n1u1w) 38096 | -6/Factory | Destroyed 9 combat bots 38157 | -6/Factory | Core integrity fell below 50% 38328 | -6/Factory | Entered Lower Caves 38378 | -6/Lower Caves | Learned location of 1 exit from Factory 38699 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 38742 | -6/Lower Caves | Destroyed 9 combat bots 39609 | -6/Lower Caves | Found Alien Artifact 39609 | -6/Lower Caves | Identified Core Expander 39609 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 39866 | -6/Lower Caves | Discovered new exit (range 6) 39896 | -6/Lower Caves | Build established: Scavenger-Golem 40099 | -6/Lower Caves | Entered another Lower Caves area 40099 | -6/Lower Caves | Accompanied by 2 allies 40100 | -6/Lower Caves | Encountered a Warlord checkpoint 40102 | -6/Lower Caves | Discovered exit to Factory (range 13) 40403 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 40994 | -6/Lower Caves | Learned Factory emergency access door positions 41172 | -6/Lower Caves | Discovered new exit (range 9) 41641 | -6/Lower Caves | Entered Data Miner 41641 | -6/Data Miner | Accompanied by 2 allies 41643 | -6/Data Miner | Discovered new exit (range 6) 41667 | -6/Data Miner | Met Data Miner 41736 | -6/Data Miner | Learned location of Section 7 (-2) 41736 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 41764 | -6/Data Miner | Received God Mode back door access code from Data Miner 41805 | -6/Data Miner | Entered Proximity Caves 41805 | -5/Proximity Caves | Accompanied by 2 allies 41853 | -5/Proximity Caves | Escorted by Enhanced Grunt 41856 | -5/Proximity Caves | Spotter reported a threat 42671 | -5/Proximity Caves | Discovered exit to Factory (range 5) 43548 | -5/Proximity Caves | Entered Factory 43548 | -5/Factory | Evolved 2 slots: Utility x2 43549 | -5/Factory | Identified exit to Upper Caves 43550 | -5/Factory | Identified exit to Extension 43642 | -5/Factory | Joined by Warlord Geek squad 43937 | -5/Factory | Build established: Golem 44659 | -5/Factory | Entered Upper Caves 44700 | -5/Upper Caves | Identified exit to Upper Caves 44998 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 46557 | -5/Upper Caves | Spotted B-75 Beast 46711 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 47342 | -5/Upper Caves | Entered another Upper Caves area 47342 | -5/Upper Caves | Accompanied by 1 ally 47515 | -5/Upper Caves | Discovered new exit (range 9) 47662 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 47708 | -5/Upper Caves | Destroyed 9 combat bots 47712 | -5/Upper Caves | Lost 3 parts (3u) 47713 | -5/Upper Caves | P-70 Sage assimilated allied GI-0CX(M) 48378 | -5/Upper Caves | Discovered new exit (range 12) 48721 | -5/Upper Caves | Found Alien Artifact 48721 | -5/Upper Caves | Identified Dimensional Node Initializer 48721 | -5/Upper Caves | Initialized slip node 49069 | -5/Upper Caves | Entered Warlord 49069 | -5/Warlord | Accompanied by 3 allies 49147 | -5/Warlord | System corruption cleaned by Quarantine Array 49297 | -5/Warlord | Learned Armory emergency access door positions 49297 | -5/Warlord | Learned Quarantine emergency access door positions 49297 | -5/Warlord | Learned Armory stockpile data 49299 | -5/Warlord | Learned 4 Armory zone layouts 49299 | -5/Warlord | Learned 4 Quarantine zone layouts 49299 | -5/Warlord | Learned 4 Command zone layouts 49479 | -5/Warlord | Met Warlord 49504 | -5/Warlord | Warlord's base attacked by MAIN.C 49521 | -5/Warlord | Opened Warlord's prototype stash 49529 | -5/Warlord | Found Prototype Reactor 49566 | -5/Warlord | Found Prototype Processor 49566 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 49854 | -5/Warlord | Warlord forces counterattacked 49891 | -5/Warlord | Spotted Striker 49919 | -5/Warlord | Spotted Striker 49925 | -5/Warlord | P-70 Sage assimilated allied IB-UFR(l) 49929 | -5/Warlord | Spotted Striker 49997 | -5/Warlord | Discovered new exit (range 12) 50027 | -5/Warlord | Entered Proximity Caves 50161 | -4/Proximity Caves | Build established: Scavenger-Golem 50639 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 50970 | -4/Proximity Caves | Discovered new exit (range 10) 51066 | -4/Proximity Caves | Learned Research terminal intel 51601 | -4/Proximity Caves | Entered Factory 51601 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 51773 | -4/Factory | Discovered new exit (range 19) 51877 | -4/Factory | Discovered new exit (range 7) 52474 | -4/Factory | Incoming investigation squad redirected 52633 | -4/Factory | Identified exit to Research 52672 | -4/Factory | Build established: Golem 52687 | -4/Factory | Identified Vortex Chain Reactor 52913 | -4/Factory | Spotted B-86 Titan 53041 | -4/Factory | Entered Upper Caves 53657 | -4/Upper Caves | Learned Research security intel 53767 | -4/Upper Caves | Learned location of Quarantine (-2) 53820 | -4/Upper Caves | Spotted B-86 Titan 53841 | -4/Upper Caves | Destroyed B-86 Titan 54178 | -4/Upper Caves | Discovered new exit (range 6) 54207 | -4/Upper Caves | Entered another Upper Caves area 54224 | -4/Upper Caves | Learned Research terminal intel 54229 | -4/Upper Caves | Learned Research emergency access door positions 54440 | -4/Upper Caves | Discovered new exit (range 20) 55589 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 55627 | -4/Upper Caves | Destroyed 8 combat bots 55790 | -4/Upper Caves | Entered Zhirov 55790 | -4/Zhirov | Accompanied by 2 allies 55790 | -4/Zhirov | Discovered new exit (range 4) 55828 | -4/Zhirov | Met Zhirov 55905 | -4/Zhirov | Learned location of Testing (-3) 55905 | -4/Zhirov | Learned location of Command (-1) 55917 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 55949 | -4/Zhirov | Found Alien Artifact 55949 | -4/Zhirov | Identified Integrated Reactor 55949 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 56066 | -4/Zhirov | Found Alien Artifact 56238 | -4/Zhirov | Entered Proximity Caves 56238 | -3/Proximity Caves | Accompanied by 2 allies 56366 | -3/Proximity Caves | Discovered exit to Research (range 104) 57407 | -3/Proximity Caves | Entered Research 57407 | -3/Research | Accompanied by 2 allies 57407 | -3/Research | Evolved 2 slots: Propulsion x2 57410 | -3/Research | Loaded intel: 20 terminal locations 57439 | -3/Research | Garrison activated, responded to threat 57488 | -3/Research | Fabricated Arm. Heavy Treads (x2) 57927 | -3/Research | Identified exit to Testing 58174 | -3/Research | Entered Testing 58185 | -3/Testing | Spotted Superbehemoth 58318 | -3/Testing | Found Prototype Protection 58318 | -3/Testing | Identified Centrium Heavy Armor Plating 58433 | -3/Testing | Protovariant out of control (PP-YQMLRSZ08P) 58433 | -3/Testing | Unleashed a protovariant (PP-YQMLRSZ08P) 58539 | -3/Testing | Spotted PP-YQMLRSZ08P 58550 | -3/Testing | PP-YQMLRSZ08P assimilated allied G-67 Veteran 58554 | -3/Testing | PP-YQMLRSZ08P assimilated allied G-67 Veteran 58555 | -3/Testing | Destroyed PP-YQMLRSZ08P 58591 | -3/Testing | Found Prototype Special Weapon 58591 | -3/Testing | Identified Gui. Remote Datajack 58679 | -3/Testing | Found Prototype Energy Cannon 58679 | -3/Testing | Identified Null Cannon 58833 | -3/Testing | Spotted Striker 58838 | -3/Testing | Spotted Striker 58909 | -3/Testing | Incoming assault squad redirected 58929 | -3/Testing | Spotted Alpha 7 58941 | -3/Testing | Destroyed Striker 58944 | -3/Testing | Destroyed Striker 58957 | -3/Testing | Destroyed Alpha 7 59066 | -3/Testing | Stole the SGEMP Prototype 59314 | -3/Testing | Found Prototype Slashing Weapon 59321 | -3/Testing | Found Prototype Processor 59321 | -3/Testing | Identified Exp. Core Analyzer 59326 | -3/Testing | Found Exp. Melee Analysis Suite 59649 | -3/Testing | Found Prototype Launcher 59802 | -3/Testing | Identified Vibroblade 59812 | -3/Testing | Identified Containment Facilitator 59924 | -3/Testing | First assault squad dispatched 59953 | -3/Testing | Incoming assault squad redirected 60094 | -3/Testing | Found Prototype Ballistic Gun 60325 | -3/Testing | Destroyed 8 combat bots 60457 | -3/Testing | Scanned by Researcher 60545 | -3/Testing | Destroyed 10 combat bots 60697 | -3/Testing | Found Prototype Ballistic Cannon 60741 | -3/Testing | Identified Hyp. Multirail 60766 | -3/Testing | Found Prototype Protection 60900 | -3/Testing | Found Prototype Device 60900 | -3/Testing | Identified 2N-1CE's Frost Array 61166 | -3/Testing | Discovered new exit (range 12) 61194 | -3/Testing | Incoming assault squad redirected 61239 | -3/Testing | Found Prototype Energy Cannon 61292 | -3/Testing | System corruption reached 10% 61332 | -3/Testing | Identified exit to Research 61370 | -3/Testing | Found Prototype Energy Cannon 61375 | -3/Testing | Found Prototype Energy Cannon 61375 | -3/Testing | Identified Potential Cannon (x2) 61418 | -3/Testing | Entered Research 61418 | -2/Research | Warlord forces began assault on 0b10 61418 | -2/Research | Evolved 2 slots: Power x1, Utility x1 61419 | -2/Research | Loaded intel: 23 terminal locations 61419 | -2/Research | Identified SHELL Armor 61528 | -2/Research | Research machine network offline 61603 | -2/Research | Fabricated Arm. Heavy Treads (x2) 61743 | -2/Research | Build established: Generator-Golem 62110 | -2/Research | Borebot progress halted 62237 | -2/Research | Borebot progress halted 62406 | -2/Research | Borebot progress halted 62466 | -2/Research | Spotted Striker 62476 | -2/Research | Spotted B-90 Cyclops 62481 | -2/Research | Warlord destroyed during the assault 62503 | -2/Research | Destroyed B-90 Cyclops 62596 | -2/Research | Build established: Generator-Tank 62835 | -2/Research | Spotted Executioner 62851 | -2/Research | Destroyed Executioner 63028 | -2/Research | Discovered new exit (range 5) 63166 | -2/Research | Identified exit to Quarantine 63272 | -2/Research | Entered Quarantine 63328 | -2/Quarantine | Found Alien Impact Weapon 63539 | -2/Quarantine | Cryocooling Duct disabled 63554 | -2/Quarantine | Ambient heat levels rising (+20) 63554 | -2/Quarantine | Non-combat units ordered to evacuate 63647 | -2/Quarantine | Spotted Alpha 7 63664 | -2/Quarantine | Destroyed Alpha 7 63708 | -2/Quarantine | Found Prototype Device 63708 | -2/Quarantine | Identified Exp. ECM Suite 63939 | -2/Quarantine | Found Alien Artifact 63945 | -2/Quarantine | Discovered new exit (range 13) 63978 | -2/Quarantine | Identified exit to Access 64040 | -2/Quarantine | Entered Access 64040 | -1/Access | Evolved 2 slots: Propulsion x2 64385 | -1/Access | Garrison activated, responded to threat 64396 | -1/Access | Spotted B-99 Colossus 64419 | -1/Access | Incoming assault squad redirected 64451 | -1/Access | Destroyed B-99 Colossus 64543 | -1/Access | Incoming assault squad redirected 64790 | -1/Access | First assault squad dispatched 65066 | -1/Access | Incoming assault squad redirected 65400 | -1/Access | Garrison activated, responded to threat 65560 | -1/Access | Incoming assault squad redirected 65801 | -1/Access | Identified Transdimensional Reconstructor 65801 | -1/Access | Warped through subspace 65961 | -1/Access | Discovered new exit (range 8) 65972 | -1/Access | Identified exit to Command 66254 | -1/Access | Entered Command 66255 | -1/Command | Identified exit to Surface 66470 | -1/Command | Spotted Combat Programmer 66470 | -1/Command | Spotted Combat Programmer 66515 | -1/Command | Identified Cld. Nova Cannon 66616 | -1/Command | Met MAIN.C 66639 | -1/Command | 0b10 Conduit disabled 66651 | -1/Command | System corruption reached 10% 66675 | -1/Command | Destroyed MAIN.C Shell 66678 | -1/Command | MAIN.C activated Command garrisons 66678 | -1/Command | Surrendered to MAIN.C 66678 | -1/Command | Loaded intel: 52 machine locations 66678 | -1/Command | Loaded intel: 115 trap records 66678 | -1/Command | Discovered exit to Surface (range 105) 66678 | -1/Command | Discovered exit to Surface (range 42) 66698 | -1/Command | Found Centrium Heavy Armor Plating 66812 | -1/Command | Found Prototype Device 66812 | -1/Command | Identified Exp. System Purifier 66816 | -1/Command | Found Prototype Processor 66816 | -1/Command | Identified Spectral Analyzer 66819 | -1/Command | Found Exp. Armor Integrity Analyzer 66822 | -1/Command | Found Prototype Reactor 66822 | -1/Command | Identified Zero-point Reactor 66826 | -1/Command | Found Zero-point Reactor 66842 | -1/Command | Found Prototype Energy Cannon 66842 | -1/Command | Identified Imp. Potential Cannon 66924 | -1/Command | MAIN.C activated Command garrisons 66967 | -1/Command | Unknown forces attacked Command 66967 | -1/Command | Spotted EQ-004 66967 | -1/Command | Spotted EQ-006 66967 | -1/Command | Spotted EQ-000 66970 | -1/Command | Spotted EQ-003 66970 | -1/Command | Destroyed EQ-004 66974 | -1/Command | Spotted EQ-005 66978 | -1/Command | Spotted EQ-001 66989 | -1/Command | Destroyed EQ-003 66997 | -1/Command | Destroyed EQ-001 67050 | -1/Command | Spotted EQ-020 67050 | -1/Command | Spotted EQ-023 67050 | -1/Command | Spotted EQ-018 67050 | -1/Command | Spotted EQ-019 67050 | -1/Command | Spotted EQ-021 67050 | -1/Command | Spotted EQ-022 67052 | -1/Command | Spotted EQ-035 67053 | -1/Command | Destroyed EQ-020 67149 | -1/Command | Spotted EQ-026 67150 | -1/Command | Spotted EQ-028 67158 | -1/Command | Spotted EQ-040 67158 | -1/Command | Spotted EQ-041 67158 | -1/Command | Spotted EQ-038 67158 | -1/Command | Spotted EQ-039 67160 | -1/Command | Destroyed EQ-028 67175 | -1/Command | Destroyed EQ-040 67184 | -1/Command | Destroyed EQ-026 67211 | -1/Command | Build established: Generator-Mutant 67258 | -1/Command | Spotted EQ-046 67269 | -1/Command | Destroyed EQ-046 67277 | -1/Command | Destroyed EQ-062 67282 | -1/Command | Spotted EQ-052 67283 | -1/Command | Destroyed EQ-060 67289 | -1/Command | Destroyed EQ-052 67299 | -1/Command | Destroyed EQ-061 67314 | -1/Command | All MAIN.C guards destroyed 67320 | -1/Command | Spotted EQ-048 67327 | -1/Command | Destroyed EQ-048 67332 | -1/Command | Spotted EQ-074 67353 | -1/Command | Spotted EQ-082 67372 | -1/Command | Spotted EQ-085 67372 | -1/Command | Spotted EQ-087 67372 | -1/Command | Spotted EQ-086 67372 | -1/Command | Spotted EQ-089 67372 | -1/Command | Spotted EQ-084 67372 | -1/Command | Spotted EQ-105 67378 | -1/Command | Spotted EQ-080 67378 | -1/Command | Destroyed EQ-084 67381 | -1/Command | Destroyed EQ-089 67385 | -1/Command | Spotted EQ-078 67387 | -1/Command | Destroyed EQ-087 67396 | -1/Command | Destroyed EQ-080 67397 | -1/Command | Spotted EQ-106 67399 | -1/Command | Destroyed EQ-078 67405 | -1/Command | Destroyed EQ-105 67408 | -1/Command | Destroyed EQ-106 67412 | -1/Command | Identified Subatomic Replicator 67412 | -1/Command | Used Subatomic Replicator to replicate Hdn. Centrium Heavy Treads 67418 | -1/Command | Spotted EQ-070 67419 | -1/Command | Spotted EQ-096 67419 | -1/Command | Spotted EQ-102 67421 | -1/Command | Destroyed EQ-096 67423 | -1/Command | Spotted EQ-044 67431 | -1/Command | Destroyed EQ-070 67434 | -1/Command | Destroyed EQ-044 67435 | -1/Command | Attackers retreated from Command 67437 | *** | Fortifying 0b10! Last Messages --------------- 67424_ Slug penetrates Reinforced Barrier. 67425_ Slug penetrates MAIN.C. 67425_ Penetrated by Slug. 67427_ EQ-070 knocked back. 67427_ Dropped Zio. Biocell. 67428_ Extracted 600 energy. 67428_ Slug penetrates MAIN.C. 67429_ EQ-070 knocked back. 67429_ Slug penetrates Reinforced Barrier. 67429_ Slug penetrates MAIN.C. 67431_ EQ-070 destroyed. 67434_ EQ-044 destroyed. 67435_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... 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" #?#????#?#?#?? | | # ! ### % % ! " #?#????#?#?#?? | | # ! [ = *% %% =% " #?#????#?#?#?? | | # %% ! %% % #?#????#?#?#?? | | # * % % #?#????#?#?#?? | | # # % #?#????#?#?#?? | | ## # # #?#????#?#?#?? | | ?# ?#?# #?#????#?#?#?? | | ?# ; #??#?################## ####?#????#?#?#?? | | ?# #??????#??????????????????? #????#????#?#?#?? | | ?# #??????###########################????#?#?#?? | | ?# #?????????????????????????????????????#?#?#?? | | ## #?????????????????????????????????????#?#?#?? | | #?????????????????????????????????????#?#?#?? | | #?????????????????????????????????????#?#?#?? | | #?????????????????????????????????????#?#?#?? | | # #?????????????????????????????????????#?#?#?? | | # #?????????????????????????????????????#?#?#?? | | # #?????????????????????????????????????#?#?#?? | | # #?????????????????????????????????????#?#?#?? | | # ##????????????????????????????????????#?#?#?? | | #????????????????????????????????????#?#?#?? | | #????????????????????????????????????#?#?#?? | | #????????????????????????????????????#?#?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 242 Coolant Potential 120 Energy Generation 111 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Additional Mass Support 20 Corruption Containment 8 Corruption Block 14 Armor Coverage 2000 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 8 Energy Filtering 30 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Mak. Salvage Targeting Computer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Lrn. Missile Launcher | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Com. Mass Driver | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Arm. Heavy Treads | x2 | -3/Research Arm. Heavy Treads | x2 | -2/Research Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed HoverLightRifle Manual? 0 Play Time 05:05:03 Cumulative 1355.7 hours Start 2023.07.14 @ 01:29:17 End 2023.07.15 @ 03:30:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 962 Rogue 958 Adventurer 4 Explorer 0 Win Type 8 Total 153 Types 113/10/10/7/2/1/1/5/4 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4948a14-a4ca-425d-8e7c-4c0d18bc9298