Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 05:11:23 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (206) 1030 Value Destroyed (9512) 9512 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (642) 642 TOTAL SCORE: 18964 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 46 Aligned with FarCom 300 Friendly Fire -87 Cogmind --------- Core Integrity 564/1300 Matter 279/300 Energy 300/300 System Corruption 26% Temperature Cool (0) Movement Walking (260) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor (fused) Micro Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Small Battery Advanced Target Analyzer Advanced Target Analyzer Focal Shield Advanced Thermal Shield > --- WEAPON (4) ------- Matter Neutralizer Coil Gun > --- INVENTORY (10) --- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Advanced Targeting Computer Advanced Target Analyzer Improved Phase Shifter Advanced Thermal Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Matter Neutralizer > --- INVENTORY -------- Micro Antimatter Reactor Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink [Rating: 126] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Improved KE Penetrator Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Improved KE Penetrator Ballistic Cannon AWS/Autocannon Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . . . . Utility 9 | . . . 2 . . . . 2 1 2 . . 1 . . . . 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 Parts Attached 183 | 6 6 . 10 . 2 4 27 17 7 14 5 . 15 6 12 4 4 44 Power 23 | 1 1 . 2 . 1 . 2 1 2 1 1 . 1 1 . 1 2 6 Engine 6 | 1 1 . 2 . 1 . . . . . 1 . . . . . . . Core 6 | . . . . . . . 2 1 1 1 . . . . . . 1 . Reactor 11 | . . . . . . . . . 1 . . . 1 1 . 1 1 6 Propulsion 40 | 2 2 . 1 . . 1 8 2 1 3 1 . 4 1 2 1 . 11 Treads 6 | 2 2 . 1 . . 1 . . . . . . . . . . . . Leg 34 | . . . . . . . 8 2 1 3 1 . 4 1 2 1 . 11 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 62 | 1 2 . 3 . . 1 6 8 3 5 3 . 7 1 6 2 1 13 Device 30 | . . . 3 . . 1 1 4 2 1 1 . 1 . 4 2 . 10 Storage 6 | 1 1 . . . . . 1 . . . . . 1 . 1 . . 1 Processor 14 | . 1 . . . . . 2 2 1 1 1 . 4 . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 12 | . . . . . . . 2 2 . 3 1 . 1 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 1 . 4 . 1 2 11 6 1 5 . . 3 3 4 . 1 14 Energy Gun 23 | 1 1 . 3 . 1 1 1 3 1 . . . . 1 1 . 1 8 Energy Cannon 9 | . . . . . . . . 2 . 1 . . 1 1 2 . . 2 Ballistic Gun 13 | 1 . . 1 . . 1 5 1 . . . . 2 . . . . 2 Ballistic Cannon 8 | . . . . . . . 2 . . 3 . . . 1 1 . . 1 Launcher 3 | . . . . . . . 1 . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 1 2 . . . . 1 . 1 . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 1 . 2 System Corruption 20 | . . . . . . . . . . . . . . . . 6 . 14 Parts Lost 78 | . . . 1 2 . 3 11 . . 9 3 . 2 1 . 2 4 40 Power 13 | . . . . 1 . . 2 . . 1 1 . . . . 1 2 5 Propulsion 19 | . . . . . . 2 3 . . 1 2 . . . . 1 . 10 Utility 24 | . . . . . . . 3 . . 5 . . 2 . . . 1 13 Weapon 22 | . . . 1 1 . 1 3 . . 2 . . . 1 . . 1 12 Highest Loss Streak 13 | . . . 1 2 . 3 7 . . 7 2 . 2 1 . 2 4 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 94 100 96 100 99 98 85 95 88 89 80 76 78 99 99 99 95 88 Engine 3 | . 14 14 10 11 10 11 3 . . . . 5 5 1 . . . . Core 2 | . . . . . . . 5 7 3 1 4 . . . . . . . Reactor 2 | . . . . . . . . . 2 3 . . 1 8 10 9 7 8 Treads 4 | . 23 28 22 22 22 21 3 . . . . . . . . . . . Leg 13 | . . . . . . . 16 18 15 16 16 11 12 20 21 20 21 15 Device 15 | . . . 19 22 22 22 13 16 12 16 11 11 9 10 14 15 15 27 Storage 6 | . 14 14 11 11 11 11 8 7 6 5 5 5 4 5 5 5 5 4 Processor 18 | . 13 14 11 11 11 11 8 11 20 18 28 29 29 33 26 26 24 10 Protection 4 | . . . . . . . 3 8 6 9 4 5 3 2 5 5 5 2 Energy Gun 5 | . 14 14 10 11 11 10 7 7 6 3 . . . 1 . . 2 9 Energy Cannon 1 | . . . . . . . . . 6 3 . . 1 3 4 5 2 1 Ballistic Gun 5 | . 14 14 11 11 11 11 10 1 6 . . . 3 5 5 5 5 1 Ballistic Cannon 3 | . . . . . . . 1 5 . 4 5 5 3 4 5 5 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 10 19 19 27 27 27 28 77 47 48 91 85 84 84 70 77 75 72 81 Greatest Support 95 | 40 40 40 40 40 40 40 41 48 63 70 70 35 83 83 83 83 83 95 Greatest Overweight (x) 2 | . . . . . . 1 2 1 . 1 2 2 2 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . 1 2 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 9 10 10 10 10 10 9 10 10 10 10 10 Most Carried 10 | 5 5 4 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 Average Carried 8 | 1 2 3 6 10 8 9 9 9 9 8 9 9 9 9 8 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 3 4 10 10 10 9 10 10 10 9 9 9 10 10 10 10 7 6 Class Distribution -------------------- 49% | Scavenger-Gunner 18% | Scavenger-Mutant 16% | Mutant 7% | Gunner 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Matter Collected 4348 | 210 126 22 183 . . 139 612 274 134 426 114 . 263 181 212 290 115 1047 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8597 | . 434 . 650 . . 345 1051 246 225 1306 387 . 733 77 516 268 108 2251 Parts 413 | . 35 . 36 . . 21 40 11 7 58 17 . 40 5 19 9 3 112 Haulers Intercepted 3 | . . . 2 . . . 1 . . . . . . . . . . . Recyclers Shooed 8 | . 2 . . . . . 1 1 . . . . 2 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 16 . . . . 5 2 . Prevented 6 | . . . . . . . . . . . . . . . . 3 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 177 | . 13 . 11 . . 7 24 5 4 34 15 . 12 3 11 4 2 32 Guns 72 | . 13 . 11 . . 5 14 5 1 2 . . 5 . 1 2 . 13 Cannons 83 | . . . . . . . 4 . 1 24 15 . 7 3 8 2 2 17 AOE 16 | . . . . . . 2 5 . . 7 . . . . 2 . . . Classes Destroyed 16 | . 3 . 4 . . 2 3 1 . 2 . . . . . 1 . . Worker 7 | . 1 . . . . . 2 . . 2 . . 1 . . . . 1 Builder 6 | . . . . . . . 1 . . 3 . . . . . . . 2 Tunneler 4 | . . . . . . 2 . . . . . . . . . . . 2 Hauler 3 | . . . 2 . . . 1 . . . . . . . . . . . Recycler 4 | . . . 1 . . 1 1 . . . . . 1 . . . . . Operator 2 | . . . . . . . . . . 1 . . . . . . . 1 Watcher 3 | . . . . . . . 1 . . 1 . . 1 . . . . . Swarmer 34 | . 4 . . . . 3 . . . 9 7 . 4 2 3 1 . 1 Grunt 85 | . 9 . 8 . . 3 19 2 3 16 4 . 3 . 4 1 . 13 Brawler 2 | . . . . . . . 1 . . . . . 1 . . . . . Duelist 4 | . . . 1 . . . 1 . . . . . . 1 . . . 1 Sentry 12 | . . . 2 . . . 3 1 . 3 1 . . . . 1 . 1 Hunter 14 | . . . . . . 1 . . . 1 2 . . . . . 2 8 Programmer 25 | . . . . . . . . 2 1 4 1 . 4 . 4 1 . 8 Heavy 1 | . . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | . 7 . 4 . . 4 9 2 2 15 4 . 6 1 4 3 2 6 Combat Bots Only 13 | . 6 . 3 . . 4 8 2 2 13 4 . 4 1 4 3 2 5 Max Kills in Single Turn 3 | . 1 . 2 . . 1 3 1 1 3 1 . 2 1 2 1 1 2 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . Exploded 3 | . . . . . . 1 3 . . 3 . . . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Hostile Shots Fired 1260 | . 74 4 52 8 . 33 151 86 14 182 58 . 49 11 28 19 46 445 Missed 401 | . 23 1 21 . . 6 45 34 6 45 22 . 10 2 11 5 12 158 Damage Taken 14750 | . 510 25 482 329 . 455 1747 570 139 2802 577 . 740 284 408 314 490 4878 Core 1747 | . 85 . 67 90 . 50 283 32 20 132 64 . 84 . 15 . 89 736 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 519 | . . . . . . . 12 33 . 138 . . . . . . . 336 Regen/Repaired (Parts) 467 | . 173 . . . . . . . . . . . 235 . . . . 59 Core Remaining (%) 77 | 100 . 66 . . . 48 48 95 97 . . 80 . . . . 83 . Volleys Fired 399 | . 36 2 34 . . 26 71 26 11 40 . . 16 11 15 12 8 91 Largest 4 | . 2 2 2 . . 2 3 2 3 3 . . 3 3 3 3 3 4 Hottest 330 | . 85 85 98 . . 84 109 108 188 232 . . 171 201 214 182 182 330 Shots Fired 1127 | . 72 4 65 . . 43 179 51 33 154 45 . 62 29 44 40 24 282 Gun 692 | . 72 4 65 . . 43 163 39 22 31 . . 32 12 15 13 13 168 Cannon 424 | . . . . . . . 11 12 11 117 45 . 30 17 29 27 11 114 Launcher 11 | . . . . . . . 5 . . 6 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 611 | . 36 2 34 . . 26 106 26 11 82 45 . 46 21 30 25 16 105 Thermal 423 | . 36 2 31 . . 3 68 25 22 66 . . 16 8 7 . 5 134 Explosive 11 | . . . . . . . 5 . . 6 . . . . . . . . Electromagnetic 82 | . . . . . . 14 . . . . . . . . 7 15 3 43 Robot Hit Streak 22 | . 11 1 15 . . 8 7 20 14 22 16 . 18 7 20 10 11 21 Robot Miss Streak 5 | . 3 3 3 . . 2 5 2 2 3 1 . 2 3 1 1 1 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . . 1 Secondary Targets 13 | . 5 . 3 . . . 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . Autonomous 119 | . . . . . . . 11 . . 48 45 . 15 . . . . . Shots Hit Robots 800 | . 48 1 48 . . 32 127 42 24 116 40 . 43 17 35 25 21 181 Core Hits 342 | . 28 . 20 . . 16 63 12 8 57 11 . 22 6 15 7 6 71 Critical Kills 21 | . . . . . . . 1 . 1 . . . 3 . . 1 . 15 Critical Parts Destroyed 28 | . 1 . . . . . 1 . . . . . . 1 3 . . 22 Critical Strikes 120 | . 1 . 1 . . . 11 5 3 20 6 . 6 2 11 2 3 49 Burn 23 | . . . 1 . . . 6 4 2 7 . . . . . . . 3 Meltdown 2 | . . . . . . . . . 1 . . . . . . . . 1 Destroy 48 | . 1 . . . . . 2 . . . . . 3 1 3 1 . 37 Blast 43 | . . . . . . . 2 1 . 13 6 . 3 1 7 1 3 6 Corrupt 3 | . . . . . . . . . . . . . . . 1 . . 2 Sever 1 | . . . . . . . 1 . . . . . . . . . . . Melee Attacks 6 | . . . . . . . 5 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . 5 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 26304 | . 531 10 879 . . 690 3859 928 558 6311 2506 . 1982 491 1437 837 393 4892 Guns 9844 | . 530 10 879 . . 552 1826 684 321 462 . . 733 197 366 298 158 2828 Cannons 13740 | . . . . . . . 981 178 237 4716 2506 . 1220 294 804 539 235 2030 Explosions 2251 | . . . . . . 122 845 . . 1084 . . . . 200 . . . Melee 273 | . . . . . . . 207 66 . . . . . . . . . . Ramming 196 | . 1 . . . . 16 . . . 49 . . 29 . 67 . . 34 Kinetic 15014 | . 222 10 393 . . 284 2144 443 190 3834 2506 . 1483 302 813 617 242 1531 Thermal 7415 | . 308 . 486 . . 152 663 419 368 1344 . . 470 189 289 . 69 2658 Explosive 2129 | . . . . . . . 845 . . 1084 . . . . 200 . . . Electromagnetic 1277 | . . . . . . 238 . . . . . . . . 68 220 82 669 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 273 | . . . . . . . 207 66 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . 5 3 . 3 5 5 3 3 7 15 15 26 Average Corruption 6 | . . . . . . . 5 2 . 1 3 5 2 3 3 12 15 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 185 | . . . . . . . 25 4 . 18 19 1 10 9 11 32 3 53 Message Errors 43 | . . . . . . . 8 2 . 7 4 . . 3 2 8 2 7 Matter Fused 42 | . . . . . . . 4 . . 3 9 . 4 . 3 6 . 13 Heat Flow Errors 20 | . . . . . . . 2 . . 4 1 1 1 1 2 2 . 6 Energy Discharges 23 | . . . . . . . 3 . . 1 3 . 2 3 2 4 1 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . . . 4 2 . 2 . . 2 . . 5 . 3 Data Loss (major) 9 | . . . . . . . 1 . . 1 2 . . . 1 1 . 3 Misfires 10 | . . . . . . . 1 . . . . . . . 1 5 . 3 Alerts 4 | . . . . . . . . . . . . . 1 2 . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 12 | . . . . . . . 2 . . . . . . . . 1 . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1621 | . . . . . . . 155 26 8 507 495 . 200 9 79 33 18 91 Projectiles 1497 | . . . . . . . 88 . 8 480 495 . 200 9 75 33 18 91 Explosions 53 | . . . . . . . 26 . . 27 . . . . . . . . Melee 71 | . . . . . . . 41 26 . . . . . . 4 . . . Knockbacks 44 | . . . . . . . 3 1 . 15 8 . 3 1 2 . 2 9 Impact 2 | . . . . . . . . . . 1 . . . . 1 . . . Kinetic 41 | . . . . . . . 3 1 . 13 8 . 3 1 1 . 2 9 Secondary 1 | . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 553 | . . . . . . 68 76 . . 331 . . . . 78 . . . Shots 14 | . . . . . . 2 3 . . 8 . . . . 1 . . . Rammed 5 | . 1 . . . . 4 . . . . . . . . . . . . Targets Rammed 25 | . 1 . . . . 5 . . . 5 . . 4 . 2 . . 8 Kicked 19 | . . . . . . . . . . 5 . . 4 . 2 . . 8 Crushed 1 | . . . . . . 1 . . . . . . . . . . . . Highest Temperature 303 | . 164 68 36 . . 11 206 4 164 65 71 . 283 303 197 197 90 192 Average Temperature 86 | . 83 37 17 . . 11 43 4 64 47 49 . 147 196 91 80 46 82 Received Heat Transfer 2866 | . 225 . 159 . . 153 954 165 54 493 72 . 220 . 21 48 . 302 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . 1 . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . Robots Melted 5 | . . . . . . . 1 . 2 1 . . . . . . . 1 Combat Hostiles 5 | . . . . . . . 1 . 2 1 . . . . . . . 1 Parts Melted 29 | . . . 1 . . . 3 2 5 11 . . . . 1 . . 6 Heat Transferred 13499 | . 711 . 962 . . 274 2146 1036 870 2875 . . 481 185 222 . 111 3626 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Peak Influence 866 | . 264 130 294 78 . 119 510 183 172 866 . . 282 81 224 . . 365 Initial 182 | . . 52 50 78 . . . 153 20 . . . 182 21 . . . 20 Average 149 | . 105 67 148 75 . 60 238 62 68 296 . . 158 51 101 . . 142 Maximum Alert Level 3 | . 1 . 1 . . . 2 . . 3 . . 1 . 1 . . 1 Low Security (%) 79 | 100 82 100 67 100 . 100 34 100 100 66 . . 83 100 89 . . 77 Level 1 13 | . 17 . 32 . . . 45 . . 2 . . 16 . 10 . . 22 Level 2 3 | . . . . . . . 19 . . 6 . . . . . . . . Level 3 4 | . . . . . . . . . . 24 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 . 2 . . . 7 3 . 12 . . 2 . 3 . . 8 Investigation 8 | . 1 . . . . . . 1 . 1 . . . . 1 . . 4 Extermination 11 | . . . . . . . . 2 . 2 . . 2 . 2 . . 3 Reinforcement 14 | . 1 . 2 . . . 4 . . 6 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Distress Signals 6 | . 2 . . . . . 3 . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 19 3 13 2 . 7 37 8 4 44 13 . 13 3 12 4 2 59 Peak Tracking Total 14 | . 6 3 3 2 . 3 7 4 3 11 4 . 4 1 4 2 2 14 Tactical Retreats 5 | . . . . . . . . . . 2 1 . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Traps Triggered 11 | . . . . . . . 1 4 . 3 . . 2 . . . . 1 Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Machines Disabled 26 | . . . 2 . . . 7 . . 11 1 . 1 . 2 1 . 1 Max in Single Turn 4 | . . . 1 . . . 2 . . 4 1 . 1 . 2 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Machines Accessed 34 | . 2 . 1 . 2 . 3 6 3 3 2 . 3 . 2 . . 7 Terminals 22 | . 1 . 1 . . . 3 3 3 2 1 . 2 . 1 . . 5 Fabricators 3 | . . . . . . . . 2 . 1 . . . . . . . . Repair Stations 5 | . 1 . . . . . . . . . . . 1 . 1 . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Total Hacks 105 | . 8 . 2 . 24 . 6 12 6 10 5 . 8 . 6 . . 18 Successful 63 | . 5 . 1 . 24 . 3 3 4 4 5 . 5 . 4 . . 5 Failed 41 | . 3 . 1 . . . 3 9 2 6 . . 2 . 2 . . 13 Catastrophic 10 | . . . . . . . . 4 . 2 . . . . 1 . . 3 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . Manual 10 | . . . . . 1 . 2 . . 2 . . . . 2 1 . 2 Terminals 54 | . 3 . 2 . . . 6 7 6 7 4 . 6 . 3 . . 10 Fabricators 6 | . . . . . . . . 3 . 3 . . . . . . . . Repair Stations 18 | . 5 . . . . . . . . . . . 2 . 3 . . 8 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 51 | . 1 . 1 . 24 . 3 2 4 4 5 . 3 . 2 . . 2 Record 30 | . . . . . 23 . . . . . 4 . 2 . . . . 1 Prototype ID Bank 2 | . . . . . . . . . 1 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . 1 . . . Emergency Access Points 4 | . . . . . . . 1 . 2 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . . 1 . . . . 1 . . . Unreport Threat 3 | . . . . . . . 1 . . . . . 1 . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 11 | . 4 . . . . . . . . . . . 2 . 2 . . 3 Scan Component 6 | . 2 . . . . . . . . . . . 1 . 1 . . 2 Repair 5 | . 2 . . . . . . . . . . . 1 . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . 1 Hacking Detections 29 | . 2 . . . . . 2 6 3 3 1 . 3 . 2 . . 7 Full Trace Events 9 | . 1 . . . . . . 1 . 1 1 . . . 1 . . 4 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . . . . . . . . . 1 . . . . 1 Time 201 | . 52 . . . . . . . . . . . 13 . 74 . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Total Allies 2 | . . 2 . . . . . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . . . . . Highest-Rated Group 49 | . . 49 49 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . 3 4 . . . . . . . . . . . . . . . Total Damage 106 | . . 64 42 . . . . . . . . . . . . . . . Kills 4 | . . 3 1 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Turns Passed 13155 | 62 501 277 533 45 396 827 1285 1365 502 1687 1397 80 960 445 626 906 74 1187 Spaces Moved 7130 | 42 207 146 255 29 246 459 428 823 341 983 644 31 445 349 427 768 40 467 Core 15 | 15 . . . . . . . . . . . . . . . . . . Treads 1435 | 27 207 146 255 29 246 459 66 . . . . . . . . . . . Legs 5680 | . . . . . . . 362 823 341 983 644 31 445 349 427 768 40 467 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 120 120 126 126 186 265 110 110 112 110 112 112 Average Speed 148 | 120 160 160 160 160 160 161 154 141 128 145 207 265 192 111 112 111 112 132 Slowest Speed 265 | 160 160 160 160 160 160 240 260 220 130 220 265 265 265 112 112 112 112 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 32 46 21 8 60 83 41 24 7 29 68 3 11 96 8 82 11 11 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 . . Scrap Searched 11 | . . 1 . . . . . . . . 4 1 . . . 5 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 240 | . . . . . . 15 38 . . 94 13 . 8 7 29 6 4 26 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 93 | . . . . . . 2 . . . 21 13 . 8 7 6 6 4 26 AOE 147 | . . . . . . 13 38 . . 73 . . . . 23 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Res Total 8891 | 53 312 186 317 28 249 497 898 977 384 1154 709 30 507 380 543 787 52 828 Wait 932 | . 52 38 3 . . . 332 83 15 96 51 . 13 . 67 . . 182 Move 7113 | 41 206 145 254 28 245 458 427 822 340 982 643 30 445 348 426 767 39 467 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 130 | 6 8 1 12 . 1 2 21 8 4 10 4 . 11 4 9 2 1 26 Fast Attach 43 | 1 . . . . . . 6 7 1 3 1 . 4 2 4 2 . 12 Attach 91 | 5 4 . 4 . 2 2 14 4 2 8 3 . 7 3 2 2 4 25 Detach 2 | . . . . . . . 1 . . 1 . . . . . . . . Swap 49 | . 2 . 6 . . 2 7 6 4 3 1 . 4 1 6 . . 7 Drop 90 | . 3 . 4 . 1 2 14 20 7 6 2 . 3 4 12 2 . 10 Fire 399 | . 36 2 34 . . 26 71 26 11 40 . . 16 11 15 12 8 91 Melee 6 | . . . . . . . 5 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 19 | . . . . . . . . . . 5 . . 4 . 2 . . 8 Crush 6 | . 1 . . . . 5 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . 4 . . 7 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 3) 235 | -10/Materials | Discovered new exit (range 8) 294 | -10/Materials | Repaired Lgt. Treads 316 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 19) 474 | -10/Materials | Repaired Lgt. Treads 564 | -10/Materials | Entered Mines 604 | -10/Mines | Learned location of Zion (-6) 790 | -10/Mines | Discovered new exit (range 9) 841 | -10/Mines | Entered Materials 841 | -9/Materials | Accompanied by 2 allies 841 | -9/Materials | Evolved 2 slots: Utility x2 846 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1339 | -9/Materials | Discovered new exit (range 13) 1374 | -9/Materials | Entered Mines 1375 | -9/Mines | Assembled infested the area 1379 | -9/Mines | Learned Materials non-interactive machine intel 1380 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1413 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1413 | -9/Mines | Discovered new exit (range 5) 1419 | -9/Mines | Entered Exiles 1465 | -9/Exiles | Met 8R-AWN 1489 | -9/Exiles | Met EX-HEX 1535 | -9/Exiles | Met EX-BIN 1565 | -9/Exiles | Aligned with FarCom system 1567 | -9/Exiles | Given EX-Vault access code 1604 | -9/Exiles | Opened EX-Vault 1622 | -9/Exiles | Found AWS/Autocannon 1641 | -9/Exiles | Build established: Scavenger-Mutant 1661 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1703 | -9/Exiles | Met EX-DEC 1797 | -9/Exiles | Discovered new exit (range 12) 1815 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1815 | -9/Exiles | Entered Mines 2569 | -8/Mines | Discovered new exit (range 3) 2596 | -8/Mines | Core integrity fell below 50% 2628 | -8/Mines | Lost 3 parts (2n1w) 2642 | -8/Mines | Entered Materials 2642 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2643 | -8/Materials | Loaded intel: 36 non-interactive machine locations 3090 | -8/Materials | Garrison activated, responded to threat 3231 | -8/Materials | Identified exit to Factory 3322 | -8/Materials | Build established: Scavenger-Skirmisher 3406 | -8/Materials | Destroyed 8 combat bots 3411 | -8/Materials | Lost 7 parts (1p2n2u2w) 3862 | -8/Materials | Core integrity fell below 50% 3864 | -8/Materials | Build established: Scavenger-Mutant 3927 | -8/Materials | Entered Factory 3927 | -7/Factory | Evolved 2 slots: Utility x2 4545 | -7/Factory | Build established: Mutant 5254 | -7/Factory | Discovered new exit (range 15) 5292 | -7/Factory | Entered another Factory area 5292 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5316 | -6/Factory | Discovered new exit (range 5) 5784 | -6/Factory | Build established: Scavenger-Gunner 5794 | -6/Factory | Entered another Factory area 5794 | -5/Factory | Evolved 2 slots: Utility x2 6958 | -5/Factory | Cargo convoy interrupted 7003 | -5/Factory | Lost 7 parts (1p1n3u2w) 7007 | -5/Factory | Garrison activated, responded to threat 7011 | -5/Factory | Destroyed 13 combat bots 7450 | -5/Factory | Discovered new exit (range 15) 7481 | -5/Factory | Entered Upper Caves 8128 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8490 | -5/Upper Caves | Attracted the attention of an 0b10 base 8528 | -5/Upper Caves | Learned Factory stockpile data 8530 | -5/Upper Caves | Learned Armory garrison access intel 8530 | -5/Upper Caves | Learned Armory terminal intel 8530 | -5/Upper Caves | Learned Research stockpile data 8530 | -5/Upper Caves | Learned Armory trap positions 8851 | -5/Upper Caves | Discovered new exit (range 6) 8878 | -5/Upper Caves | Entered another Upper Caves area 8884 | -5/Upper Caves | Discovered new exit (range 10) 8958 | -5/Upper Caves | Entered Factory 8958 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9059 | -4/Factory | Build established: Gunner 9776 | -4/Factory | Repaired Med. Storage Unit 9842 | -4/Factory | Central database locked down 9849 | -4/Factory | Build established: Scavenger-Gunner 9918 | -4/Factory | Sucked down chute 9918 | -4/Factory | Entered Waste 9918 | -4/Waste | The area was eerily silent 10008 | -4/Waste | Discovered new exit (range 15) 10363 | -4/Waste | Entered Factory 10374 | -4/Factory | Identified exit to Research 10940 | -4/Factory | Discovered new exit (range 8) 10989 | -4/Factory | Entered Upper Caves 11274 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11297 | -4/Upper Caves | System corruption reached 10% 11884 | -4/Upper Caves | Discovered new exit (range 11) 11895 | -4/Upper Caves | Entered another Upper Caves area 11940 | -4/Upper Caves | Discovered exit to Research (range 8) 11969 | -4/Upper Caves | Entered Research 11969 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11973 | -3/Research | Lost 4 parts (2p1u1w) 12138 | -3/Research | Lost 5 parts (1n3u1w) 12226 | -3/Research | Lost 3 parts (1p1n1u) 12269 | -3/Research | System corruption reached 10% 12578 | -3/Research | Lost 13 parts (3p3n2u5w) 12760 | -3/Research | Repaired Matter Neutralizer 12827 | -3/Research | Lost 6 parts (1p1n3u1w) 13152 | -3/Research | Cargo convoy interrupted 13152 | -3/Research | Core integrity fell below 50% 13156 | -3/Research | Self-destructed Last Messages --------------- 13151_ M-36 Artificer unfolds itself. 13151_ Penetrated by Slug. 13151_ Slug penetrates K-01 Serf. 13151_ K-01 Serf destroyed. 13152_ ALERT: Cargo convoy interrupted, initiating access lockdown. 13152_ C-30 ARC bursts open, deploying its payload. 13152_ P-80 Master unfolds itself. 13152_ X-82 Rainmaker unfolds itself. 13152_ X-77 Beamer unfolds itself. 13152_ M-36 Artificer unfolds itself. 13153_ U-05 Engineer builds a Wall. 13153_ K-01 Serf collects debris. 13154_ System corrupted: Mic. Antimatter Reactor fused. 13154_ Slug penetrates M-36 Artificer. 13155_ K-01 Serf destroyed. 13156_ M-36 Artificer repairs K-01 Serf. 13156_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????# """ """ #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# [ #??????????????????????? | | ???????#############+###########?????????????????? | | ???????# """ # # #?????????????????? | | ???????# "R #[%* # #?????????????????? | | ???????# " " =% # #%= ######????????????? | | ???????# + + + #????????????? | | ???????# # " ######????????????? | | ???????# # # #?????????????????? | | ???????# # # #?????????????????? | | ???????# # # #?????????????????? | | ???????########### # #?????????????????? | | ?????????######### ##########?????????????????? | | ?????????# # #????##########????????????? | | ?????????# # #????# #????????????? | | ?????????# # #????# #????????????? | | ?????????# # #????# #????????????? | | ?????????# # #????# #????????????? | | ?????????# # #????#""" ! #????????????? | | ?????????# # #????#"R #???????????? | | ?????????# # #????#""" #??????????? | | #????##### """ # #????# #?????????? | | ??? # """ # !=###### % #????????? | | ??? # """ #* !A###;*#####+############# | | # """ #%| *%==@h%% x x t% | | "" "" # """ +! = [!%h!kmh hx | | ""S"" # """ # *%!%k% m h % | | """ # """ # m w=* u p !%% ! | | # # ####+############+###### | | # %#% % # # [=%**[ #?? | | #"#"+##"""######%# # # [ !=!= #???? | | # #!p*[% #????? | | % %#? #| !!!""#????? | | = #? # %!!% T"#????? | | *[% #?? #!!*= """#????? | | ####%""###############?? """" #!!%= "" #????? | | ###=%#=####??????????????"""" #!!!! ##%[ | | # %!% [ = #??????????????"""" #%[ = ! +!%= | | # %!=[[[ #???????????????"?????? #%##########" # | | # * %%% #???????????????????????###??##???????# | | [# "!" #?????????????????????????????????????? | | %" ="T" #?????????????????????????????????????? | | !# !""" #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | ###########?????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | %#???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 100 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Core Shielding 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 32 Target Analysis 12 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresGuidedBattery Manual? 0 Play Time 01:23:11 Cumulative 29.9 hours Start 2024.05.11 @ 00:33:01 End 2024.05.13 @ 05:11:23 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c37e7fb-8f95-4fad-b535-3f04701c2dbc