Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.27 @ 19:01:56 Player: h0rm1g4 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (113) 565 Value Destroyed (3286) 3286 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1385) 1385 TOTAL SCORE: 8236 Bonus ------- High Alert Combat Kills 643 Follower Combat Kills 542 Entered Garrisons 200 Cogmind --------- Core Integrity 174/700 Matter 219/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Advanced ECM Suite Hacking Suite Guided EMP Blaster Datajack PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Compact Wheel Compact Wheel Advanced ECM Suite Hacking Suite Heavy EM Shotgun Pulse Rifle Advanced Assault Cannon Mini Grenade Launcher Datajack [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Slots Evolved 6 | . . . 2 . . 2 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . . 1 Utility 4 | . . . 2 . . 1 1 Weapon . | . . . . . . . . Parts Attached 73 | 6 3 2 3 12 4 28 15 Power 16 | 1 . . 1 2 1 7 4 Engine 12 | 1 . . 1 2 1 5 2 Core 4 | . . . . . . 2 2 Reactor . | . . . . . . . . Propulsion 16 | 2 . 1 . 4 1 5 3 Treads 4 | . . . . . . 4 . Leg 3 | . . . . 2 1 . . Wheel 7 | 2 . 1 . 2 . . 2 Hover 2 | . . . . . . 1 1 Flight . | . . . . . . . . Utility 16 | 1 1 . 2 1 . 9 2 Device 9 | . 1 . . 1 . 7 . Storage 2 | 1 . . . . . 1 . Processor 3 | . . . 1 . . 1 1 Hackware . | . . . . . . . . Protection 2 | . . . 1 . . . 1 Artifact . | . . . . . . . . Weapon 25 | 2 2 1 . 5 2 7 6 Energy Gun 5 | 1 . . . 2 . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 1 . . 1 1 1 1 Ballistic Cannon 4 | . . 1 . 1 . 1 1 Launcher 9 | . 1 . . 1 1 4 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 5 | . . . . 1 . 3 1 Parts Lost 22 | . 1 . . 3 . 2 16 Power 5 | . . . . . . 1 4 Propulsion 6 | . 1 . . 1 . . 4 Utility 6 | . . . . 1 . 1 4 Weapon 5 | . . . . 1 . . 4 Highest Loss Streak 13 | . 1 . . 1 . 1 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 96 90 94 87 88 95 90 Engine 11 | . 14 14 11 9 11 10 11 Core 2 | . . . . . . 6 2 Treads 8 | . . . . . . 14 14 Leg 3 | . . . . 9 22 1 . Wheel 5 | . 25 19 22 12 . . . Device 16 | . 12 14 11 7 11 24 16 Storage 9 | . 14 14 11 11 11 9 7 Processor 9 | . . . 6 11 11 9 14 Protection 2 | . . . 10 6 . . 5 Energy Gun 8 | . 14 14 11 8 11 6 6 Ballistic Gun 4 | . 13 8 . 4 7 1 2 Ballistic Cannon 1 | . . 5 11 4 . 1 . Launcher 4 | . . . . 3 3 8 4 Peak Build Rating 42 | 6 8 12 18 18 12 31 42 Average Rating 22 | 3 6 9 15 13 12 25 36 On Entrance 12 | . 6 7 12 18 12 12 31 Naked Turns . | . . . . . . . . Heaviest Build 49 | 13 17 22 29 29 17 40 49 Greatest Support 42 | 32 32 26 26 26 20 42 42 Greatest Overweight (x) 8 | . 1 1 1 2 1 3 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 Average Capacity 9 | 7 8 8 8 8 8 9 10 Most Carried 10 | 5 8 8 8 8 8 10 10 Average Carried 8 | 1 4 7 7 5 7 8 9 Final Capacity 10 | 8 8 8 8 8 8 10 10 Final Carried 9 | 2 8 8 8 7 7 9 7 Class Distribution -------------------- 58% | Mutant 37% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Matter Collected 2185 | 235 65 82 100 406 120 575 602 Remotely . | . . . . . . . . Salvage Created 2979 | . 132 48 118 493 462 737 989 Parts 198 | . 19 3 9 36 26 52 53 Haulers Intercepted 2 | . . . . . . 1 1 Recyclers Shooed 2 | . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Combat Hostiles Destroyed 86 | . 8 3 2 16 15 26 16 Guns 44 | . 7 3 1 4 10 7 12 Cannons 7 | . . . 1 2 . 3 1 AOE 35 | . 1 . . 10 5 16 3 Classes Destroyed 12 | . 4 . 1 1 . 2 4 Worker 6 | . . . . 2 . 4 . Builder 5 | . 1 . . . . 1 3 Tunneler 1 | . . . . . . . 1 Hauler 2 | . . . . . . 1 1 Recycler 1 | . . . . . . . 1 Operator 2 | . . . . . . 2 . Watcher 10 | . 1 . 1 2 . 4 2 Swarmer 29 | . 6 3 . 3 5 12 . Grunt 30 | . 2 . . 6 8 7 7 Sentry 19 | . . . 2 7 2 7 1 Hunter 1 | . . . . . . . 1 Programmer 6 | . . . . . . . 6 Thug 1 | . . . . . . . 1 Best Kill Streak 10 | . 3 3 2 6 4 9 10 Combat Bots Only 5 | . 3 3 1 4 4 4 5 Max Kills in Single Turn 4 | . 2 1 1 4 2 4 2 Gunslinging . | . . . . . . . . Exploded 4 | . 1 . . 4 2 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Hostile Shots Fired 544 | . 36 14 5 70 45 117 257 Missed 173 | . 9 4 2 21 12 44 81 Damage Taken 3951 | . 208 61 35 581 290 561 2215 Core 835 | . 53 18 . 94 84 60 526 Absorbed by Shields 204 | . . . . . . 204 . Ignored by Resistances 1219 | . 66 20 9 169 95 224 636 Core Remaining (%) 78 | 100 . 71 . . 55 89 . Volleys Fired 246 | . 21 6 10 37 24 65 83 Largest 2 | . 2 2 2 2 2 2 2 Hottest 107 | . 83 70 107 95 86 86 105 Shots Fired 413 | . 42 12 20 65 39 96 139 Gun 284 | . 37 12 10 32 34 51 108 Cannon 51 | . . . 10 13 . 16 12 Launcher 78 | . 5 . . 20 5 29 19 Special . | . . . . . . . . Kinetic 141 | . 16 6 10 21 10 25 53 Thermal 180 | . 21 6 10 24 24 28 67 Explosive 75 | . 5 . . 20 5 29 16 Electromagnetic 17 | . . . . . . 14 3 Robot Hit Streak 40 | . 8 14 13 12 23 40 26 Robot Miss Streak 3 | . 3 1 2 2 1 2 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 3 . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 Shots Hit Robots 325 | . 26 9 14 46 33 81 116 Core Hits 188 | . 15 3 5 32 23 58 52 Critical Kills 3 | . 1 . 1 . . . 1 Critical Parts Destroyed 3 | . . . 3 . . . . Critical Strikes 16 | . 1 . 4 1 1 6 3 Burn 7 | . . . . . 1 4 2 Destroy 6 | . 1 . 4 . . . 1 Blast 3 | . . . . 1 . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8998 | . 680 97 215 1490 758 2918 2840 Guns 3556 | . 238 97 90 334 436 722 1639 Cannons 884 | . . . 125 191 . 275 293 Explosions 4551 | . 442 . . 965 322 1921 901 Melee . | . . . . . . . . Ramming 7 | . . . . . . . 7 Kinetic 1957 | . 76 35 125 249 105 377 990 Thermal 2465 | . 162 62 90 276 331 602 942 Explosive 4240 | . 442 . . 965 322 1668 843 Electromagnetic 329 | . . . . . . 271 58 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 99 | . 29 . 7 18 . 22 23 Projectiles 9 | . . . 7 . . 2 . Explosions 90 | . 29 . . 18 . 20 23 Melee . | . . . . . . . . Knockbacks 10 | . . . 1 1 . 2 6 Impact . | . . . . . . . . Kinetic 10 | . . . 1 1 . 2 6 Secondary . | . . . . . . . . Self-Inflicted Damage 145 | . . . . 64 . 69 12 Shots 8 | . . . . 3 . 4 1 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 150 | . 110 100 123 101 92 70 150 Average Temperature 33 | . 38 45 54 31 26 33 25 Received Heat Transfer 1572 | . 90 . 18 186 129 237 912 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . 2 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . 1 1 1 3 . 2 Heat Transferred 5730 | . 481 185 259 703 868 1384 1850 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Peak Influence 1041 | . 173 107 104 872 997 1041 398 Initial 496 | . . 22 . 37 496 418 327 Average 424 | . 85 37 39 574 778 740 232 Maximum Alert Level 3 | . . . . 3 3 3 1 Low Security (%) 37 | 100 100 100 100 14 . . 49 Level 1 16 | . . . . 4 . . 50 Level 2 16 | . . . . 50 11 39 . Level 3 29 | . . . . 30 88 60 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . . . 4 . 3 9 Investigation 3 | . . . . 1 . 2 . Extermination 5 | . . . . . . . 5 Reinforcement 8 | . . . . 3 . 1 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Distress Signals 5 | . . . 1 1 . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 146 | . 9 3 5 28 27 38 36 Peak Tracking Total 6 | . 3 3 3 6 6 6 6 Tactical Retreats 8 | . . 1 . 1 1 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Traps Triggered 12 | . . . 3 4 3 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . 1 . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Machines Disabled 13 | . 2 . . 5 . 5 1 Max in Single Turn 3 | . 1 . . 1 . 3 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Machines Accessed 8 | . 1 1 . 2 1 3 . Terminals 5 | . 1 . . 1 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 16 | . 1 1 . 2 1 11 . Successful 15 | . 1 1 . 2 1 10 . Failed 1 | . . . . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 10 | . 1 . . 1 1 7 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . 4 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 10 | . 1 1 . 1 1 6 . Record 5 | . . . . 1 . 4 . Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 2 | . . . . . . 2 . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 4 . Recycle Component 2 | . . . . . . 2 . Retrieve Matter 2 | . . . . . . 2 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . Used . | . . . . . . . . Hacking Detections 5 | . . . . 1 1 3 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . . . . 2 . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Total Allies 13 | . . . . 10 . . 3 Largest Group 10 | . . . . 10 5 . 3 Highest-Rated Group 93 | . . . . 88 48 . 93 Highest-Rated Ally 31 | . . . . 16 16 . 31 Total Orders . | . . . . . . . . Ally Attacks 188 | . . . . 85 38 16 49 Total Damage 1772 | . . . . 693 347 55 677 Kills 29 | . . . . 12 8 3 6 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches 3 | . . . . . . 3 . Drone Recoveries 3 | . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Turns Passed 6532 | 44 504 589 227 672 762 1672 2062 Spaces Moved 3933 | 36 417 573 170 513 442 863 919 Core 28 | 11 . . . 9 . . 8 Treads 1655 | . . . . . . 744 911 Legs 717 | . . . . 198 442 77 . Wheels 1491 | 25 417 573 170 306 . . . Hover 42 | . . . . . . 42 . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 90 90 90 120 120 157 Average Speed 140 | 84 100 96 104 103 145 163 193 Slowest Speed 450 | 100 115 115 105 150 190 240 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 60 96 20 84 68 72 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 488 | . 19 . 6 152 28 218 65 Melee . | . . . . . . . . Projectile 8 | . . . 6 . . 2 . AOE 479 | . 19 . . 152 28 216 64 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Total 4515 | 49 464 599 200 588 526 1028 1061 Wait 142 | . 15 14 9 15 38 25 26 Move 3923 | 35 416 572 169 512 438 862 919 Hop . | . . . . . . . . Pick Up 65 | 8 8 2 4 10 2 24 7 Fast Attach 11 | . . 1 2 . . 4 4 Attach 33 | 6 2 . . 9 . 11 5 Detach 4 | . . . . . . 3 1 Swap 29 | . 1 1 1 3 4 13 6 Drop 44 | . 1 2 5 2 5 21 8 Fire 246 | . 21 6 10 37 24 65 83 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . . 2 Escape Stasis 15 | . . . . . 15 . . Rewire . | . . . . . . . . Trap 1 | . . 1 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 7) 549 | -10/Materials | Entered Mines 695 | -10/Mines | Found a hidden stash of uninstalled traps 853 | -10/Mines | Found the Drone Emporium 857 | -10/Mines | Found Prototype Device 887 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 917 | -10/Mines | Discovered new exit (range 6) 929 | -10/Mines | Learned location of Recycling (-9) 985 | -10/Mines | Learned location of Storage (-9) 991 | -10/Mines | Discovered new exit (range 14) 1138 | -10/Mines | Entered Materials 1138 | -9/Materials | Evolved 2 slots: Utility x2 1297 | -9/Materials | Discovered new exit (range 18) 1365 | -9/Materials | Entered Storage 1583 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2034 | -9/Storage | Identified exit to Garrison 2037 | -9/Storage | Entered Garrison 2037 | -9/Garrison | Accompanied by 5 allies 2109 | -9/Garrison | Triggered checkpoint 2110 | -9/Garrison | Triggered checkpoint 2143 | -9/Garrison | Build established: Scavenger-Mutant 2163 | -9/Garrison | Triggered checkpoint 2322 | -9/Garrison | Discovered new exit (range 13) 2345 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2389 | -9/Garrison | Triggered checkpoint 2509 | -9/Garrison | Triggered checkpoint 2583 | -9/Garrison | Discovered new exit (range 8) 2596 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2661 | -9/Garrison | Triggered checkpoint 2719 | -9/Garrison | Triggered checkpoint 2781 | -9/Garrison | Discovered new exit (range 16) 2799 | -9/Garrison | Entered Materials 2799 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3015 | -8/Materials | Identified Thief Drone Bay 3290 | -8/Materials | Build established: Mutant 4285 | -8/Materials | Discovered new exit (range 5) 4390 | -8/Materials | Identified exit to Factory 4471 | -8/Materials | Entered Factory 4471 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5351 | -7/Factory | Allied Derelicts emerged from ambush trap array 5645 | -7/Factory | Cargo convoy interrupted 5687 | -7/Factory | P-60 Hacker assimilated allied UE-N29(g) 5862 | -7/Factory | Found PL-3XN's Ring of Power 5975 | -7/Factory | Build established: Scavenger-Mutant 6419 | -7/Factory | Discovered new exit (range 11) 6503 | -7/Factory | Core integrity fell below 50% 6533 | -7/Factory | Self-destructed Last Messages --------------- corruption cleaned. 06475_ G-47 Trooper knocked back. 06477_ P-60 Hacker destroyed. 06479_ G-47 Trooper knocked back. 06487_ G-47 Trooper suffers critical hit (Burn). 06487_ Acquired 8 matter. 06488_ Arm. Treads destroyed. 06490_ Lgt. Nuclear Core destroyed. 06492_ G-47 Trooper knocked back. 06493_ Critical hit (Burn: +37). 06494_ Acquired 1 matter. 06498_ G-47 Trooper knocked back. 06509_ Acquired 2 matter. 06514_ Imp. Heat Sink destroyed. 06514_ Critical hit (Burn: +37). 06515_ G-47 Trooper knocked back. 06516_ Adv. Assault Cannon destroyed. 06517_ Com. Wheel destroyed. 06528_ Deuterium Engine destroyed. 06528_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????########## | | ????????????????????????# # | | ??????????????????####### # | | ??????????????????? # # | | ???????????????????? # # | | ?????????????????????< g # | | ????????????????????? #@ # | | ????????????????????? # # | | ?????????????????????" "# / # | | ?????????????????????" ## g # | | ?????????????????????# #####g####? | | ?????????????????????# #???#H#???? | | ?????????????????????# #???# #???? | | ?????????????????????# |!##" #???? | | ?????????????????????#[[%= #???? | | ?????????????????????# *!! #???? | | ?????????????????????# %#???? | | ?????????????????????# "#??? | | ?????????????????????# ########### | | ?????????????????????# #?# # | | ?????????????????????# #?# # | | ?????????????????????# #?# # | | ?????????????????????# #?# # | | ?????????????????????# #?# # | | ?????????????????????# #?# # | | ?????????????????????# ### # | | ?????????????????????# # # | | ?????????????????????# + # | | ?????????????????????# # # | | ?????????????????????# # # | | ??????????? ###+###### ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentAdvancedMultirail Manual? 0 Play Time 01:24:44 Cumulative 33.7 hours Start 2025.03.27 @ 14:49:46 End 2025.03.27 @ 19:01:56 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 7 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a137b97-1539-4603-8ab7-d9b0a25ad9f2