Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.20 @ 16:16:55 Player: btmk16 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (95) 475 Value Destroyed (2582) 2582 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1316) 1316 TOTAL SCORE: 9753 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 884 Met Imprinter 300 Was Imprinted 300 Friendly Fire -181 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 53/100 System Corruption 10% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Zionite Weapon Casing > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Advanced Terrain Scanner Advanced ECM Suite Layered Light Armor Plating Core Expander Rocket Array Peak State ------------ > --- POWER ------------ Light Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Reaction Control System Cloaking Device Zionite Weapon Casing > --- WEAPON ----------- Power Sword CR-A16's Behemoth Slayer > --- INVENTORY -------- Advanced Terrain Scanner Advanced ECM Suite Layered Light Armor Plating Core Expander Rocket Array [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Hammer Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . 1 . . . . Utility 4 | . . . 1 . 2 . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 129 | 8 9 4 18 3 15 22 5 3 5 11 7 . 11 6 2 Power 21 | 2 1 . 1 1 2 4 . . . 2 1 . 5 1 1 Engine 10 | 2 1 . 1 1 2 2 . . . . . . 1 . . Core 9 | . . . . . . 2 . . . 2 1 . 4 . . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 37 | 2 2 1 10 . 5 7 1 . . 4 . . 4 . 1 Treads 3 | 2 1 . . . . . . . . . . . . . . Leg 10 | . . . 4 . 1 5 . . . . . . . . . Wheel 12 | . 1 1 6 . 4 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 2 1 . . 4 . . 4 . 1 Utility 41 | 2 1 . 3 . 6 9 2 3 2 4 6 . 1 2 . Device 10 | 1 . . 1 . . 1 . 1 . 1 4 . 1 . . Storage 4 | 1 1 . . . . . 1 1 . . . . . . . Processor 8 | . . . . . 3 . . 1 1 2 1 . . . . Hackware 2 | . . . . . . 2 . . . . . . . . . Protection 17 | . . . 2 . 3 6 1 . 1 1 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 5 3 4 2 2 2 2 . 3 1 . . 1 3 . Energy Gun 2 | 1 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 2 1 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher 7 | . 2 1 . 1 1 . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 7 | . . 1 3 1 1 . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . . . . . 1 . Piercing Weapon 5 | . . . . . . . . . 3 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . . . . . 1 . 2 2 . Parts Lost 36 | . 2 2 1 . 6 8 . 2 . 2 1 . 1 1 10 Power 6 | . . . . . 1 3 . . . . . . 1 . 1 Propulsion 15 | . 1 1 . . 2 3 . . . 2 . . . 1 5 Utility 11 | . . . 1 . 3 1 . 1 . . 1 . . . 4 Weapon 4 | . 1 1 . . . 1 . 1 . . . . . . . Highest Loss Streak 10 | . 1 1 1 . 4 6 . 1 . 2 1 . 1 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 95 98 100 98 92 48 59 74 85 83 80 91 98 72 Engine 7 | . 14 14 11 11 8 10 . . . . . . 2 . . Core 1 | . . . . . . 2 . . . 5 6 6 8 5 . Treads 4 | . 24 . . . . . . . . . . . . . . Leg 3 | . . . 2 . 4 25 . . . . . . . . . Wheel 9 | . 3 27 29 33 22 2 . . . . . . . . . Flight 10 | . . . . . . . 20 23 23 28 26 26 33 32 21 Device 10 | . 14 14 10 11 4 2 . 1 . 4 10 20 24 20 15 Storage 7 | . 14 14 11 11 9 6 1 4 7 . . . . . . Processor 8 | . . . . . 16 11 . 1 13 20 21 13 13 13 12 Protection 7 | . . . 11 11 14 13 12 15 15 9 5 6 1 5 6 Energy Gun 3 | . 14 8 . . . . . . . . . . . . . Ballistic Gun 3 | . 14 1 8 . . . . . . . . . . . . Impact Weapon 5 | . . 8 13 22 18 5 6 7 . . . . . . . Piercing Weapon 3 | . . . . . . . . . 13 13 11 6 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 51 | 14 30 30 38 37 44 51 15 15 14 20 19 18 26 27 20 Greatest Support 48 | 40 40 26 42 42 42 48 16 16 16 19 19 19 27 27 26 Greatest Overweight (x) 12 | . 2 2 12 . 2 2 3 . . 1 . . . . 4 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 9 15 15 15 15 14 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 9 11 15 15 15 15 2 2 5 5 5 5 5 5 5 Average Carried 8 | 4 7 10 13 15 13 14 . 1 4 5 4 4 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 9 10 15 15 15 2 1 2 5 5 5 5 5 5 5 Class Distribution -------------------- 54% | Mutant 8% | Scavenger-Mutant 8% | Derelict-Sprinter 7% | Scavenger-Sprinter 6% | Infiltrator-Ninja 6% | Messiah-Ninja 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Ninja | -6/Waste Infiltrator-Ninja | -6/Factory Messiah-Ninja | -6/Lower Caves Messiah-Ninja | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Matter Collected 1867 | 233 245 62 211 85 155 191 73 56 74 105 10 . 230 124 13 Remotely 80 | . . . . . . . . 56 24 . . . . . . Salvage Created 3768 | 29 526 86 344 147 539 1115 13 . 81 310 111 . 385 82 . Parts 160 | 3 31 12 12 9 16 42 . . . 10 10 . 13 2 . Haulers Intercepted 9 | . 2 . 2 . 2 1 . . . . . . 2 . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 8 . . 23 . . . 5 . Prevented 9 | . . . . . . . . . . 7 . . . 2 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Combat Hostiles Destroyed 66 | . 14 7 7 4 9 12 1 . . 6 2 . 2 2 . Melee 32 | . . . 7 . 4 11 . . . 6 2 . 1 1 . Guns 12 | . 12 . . . . . . . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . . AOE 13 | . 2 6 . 4 . . . . . . . . . 1 . Classes Destroyed 13 | 1 6 . 2 1 1 1 . . . . . . 1 . . Worker 5 | . 1 . . 1 . 1 . . . . 1 . 1 . . Builder 2 | . 1 . 1 . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 9 | . 2 . 2 . 2 1 . . . . . . 2 . . Recycler 6 | . . . . 1 . 5 . . . . . . . . . Operator 3 | . 2 . . . . 1 . . . . . . . . . Watcher 2 | . . . 1 . . . . . . . . . 1 . . Swarmer 22 | . 6 6 3 4 . . 1 . . 2 . . . . . Grunt 29 | . 8 1 2 1 4 8 . . . 3 . . . 2 . Sentry 10 | . . . 2 . 4 2 . . . 1 1 . . . . Hunter 2 | . . . . . 1 . . . . . . . 1 . . Programmer 3 | . . . . . . 2 . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 1 3 3 7 5 3 4 1 . . 3 1 . 2 1 . Combat Bots Only 5 | . 3 3 5 4 3 3 1 . . 3 1 . 2 1 . Max Kills in Single Turn 5 | 1 2 3 1 5 1 1 1 . . 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . 4 . . . . . . . . . 1 . Melee 1 | . . . 1 . 1 1 . . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Damage Taken 5821 | . 691 71 341 72 811 1354 539 119 . 390 143 . 104 20 1166 Core 1703 | . 141 20 73 . 97 135 213 13 . 139 41 . 12 . 819 Absorbed by Shields 12 | . . . . . . . . . . . 12 . . . . Redirected to Shielding 33 | . . . . . . . . . . . . . . . 33 Regen/Repaired (Parts) 262 | . . . . . . . . . 41 . 221 . . . . Core Remaining (%) 65 | 100 . 35 . 81 82 . . . . 28 . . . . . Volleys Fired 111 | 3 92 6 . 2 . . 7 . . . . . . 1 . Largest 2 | 2 2 2 . 1 . . 1 . . . . . . 1 . Hottest 70 | 60 60 70 . 30 . . 39 . . . . . . 45 . Shots Fired 203 | 6 179 7 . 2 . . 7 1 . . . . . 1 . Gun 185 | 6 177 2 . . . . . . . . . . . . . Cannon 8 | . . . . . . . 7 1 . . . . . . . Launcher 10 | . 2 5 . 2 . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . Kinetic 101 | 3 90 . . . . . 7 1 . . . . . . . Thermal 73 | . 71 2 . . . . . . . . . . . . . Explosive 10 | . 2 5 . 2 . . . . . . . . . 1 . Electromagnetic 19 | 3 16 . . . . . . . . . . . . . . Robot Hit Streak 7 | 2 7 3 . 1 . . 3 . . . . . . 3 . Robot Miss Streak 4 | 1 4 1 . 2 . . 1 . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 254 | 4 105 8 29 6 32 38 3 . 2 10 7 . 8 2 . Core Hits 108 | 2 40 6 8 6 6 16 1 . . 6 1 . 4 12 . Critical Kills 5 | . . . 2 . 2 1 . . . . . . . . . Critical Parts Destroyed 11 | . 1 . 2 1 5 1 . . 1 . . . . . . Critical Strikes 22 | . 1 . 4 1 7 3 . . 1 3 1 . 1 . . Destroy 1 | . 1 . . . . . . . . . . . . . . Smash 15 | . . . 4 1 7 2 . . 1 . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . Impale 5 | . . . . . . . . . . 3 1 . 1 . . Melee Attacks 253 | . . 6 35 5 39 64 3 6 2 19 32 . 27 10 5 Impact 116 | . . 6 35 5 39 20 3 6 2 . . . . . . Slashing 45 | . . . . . . 44 . . . . . . . 1 . Piercing 92 | . . . . . . . . . . 19 32 . 27 9 5 Sneak Attacks 24 | . . . 3 5 3 8 . . . . 1 . 3 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Follow-up Attacks 11 | . . . . 1 5 4 . . . 1 . . . . . Damage Inflicted 7947 | 38 1215 518 811 604 1271 1768 50 . 213 413 347 . 433 266 . Guns 1101 | 38 1052 11 . . . . . . . . . . . . . Cannons 50 | . . . . . . . 50 . . . . . . . . Explosions 929 | . 163 364 . 247 . . . . . . . . . 155 . Melee 5867 | . . 143 811 357 1271 1768 . . 213 413 347 . 433 111 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 472 | 26 396 . . . . . 50 . . . . . . . . Thermal 529 | . 518 11 . . . . . . . . . . . . . Explosive 929 | . 163 364 . 247 . . . . . . . . . 155 . Electromagnetic 150 | 12 138 . . . . . . . . . . . . . . Impact 3443 | . . 143 811 357 1271 648 . . 213 . . . . . . Slashing 1120 | . . . . . . 1120 . . . . . . . . . Piercing 1304 | . . . . . . . . . . 413 347 . 433 111 . Highest Corruption 10 | . 1 1 . . . 6 6 6 6 . . 9 10 10 10 Average Corruption 4 | . 1 1 . . . 2 6 6 6 . . 9 9 10 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . 1 . 1 . . Effects 70 | . 5 3 . . . 6 4 5 1 . . 1 22 18 5 Message Errors 24 | . 1 2 . . . . 2 2 1 . . . 5 8 3 Matter Fused 25 | . 2 1 . . . 1 1 1 . . . . 13 5 1 Heat Flow Errors 2 | . . . . . . 1 . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . 1 3 . Data Loss (minor) 9 | . 1 . . . . 3 . 1 . . . 1 1 2 . Data Loss (major) 5 | . 1 . . . . 1 1 . . . . . 2 . . Misfires 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1405 | . 18 19 158 183 358 313 . . 191 56 95 . 14 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 23 | . 18 5 . . . . . . . . . . . . . Melee 1382 | . . 14 158 183 358 313 . . 191 56 95 . 14 . . Knockbacks 8 | . . 1 . . 2 4 1 . . . . . . . . Impact 7 | . . 1 . . 2 4 . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . 8 . . 38 . . . . . . . . . . . Shots 2 | . 1 . . 1 . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 234 | 20 138 9 . . 11 195 . 16 . 77 10 . 234 208 216 Average Temperature 65 | 15 30 6 . . 9 94 . 10 . 39 4 . 57 81 71 Received Heat Transfer 1305 | . 222 24 90 . 360 249 72 . . 39 48 . 12 9 180 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 22 | . 1 . 8 . 5 6 . . . 1 . . . 1 . Impact Corruptions 36 | . . 1 7 5 12 9 . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . . . . . Heat Transferred 1175 | . 1150 25 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Peak Influence 487 | 5 227 166 291 177 314 372 . . . . 487 185 408 . . Initial 254 | . 3 50 58 60 68 137 . . . . 254 170 129 . . Average 165 | 1 125 96 161 53 204 227 . . . . 328 176 222 . . Maximum Alert Level 2 | . 1 . 1 . 1 1 . . . . 2 . 2 . . Low Security (%) 61 | 100 82 100 71 100 36 32 . . . . . 100 28 . . Level 1 36 | . 17 . 28 . 63 67 . . . . 66 . 68 . . Level 2 2 | . . . . . . . . . . . 33 . 3 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . . . . 3 . . . 1 5 . 2 . . Investigation 4 | . 1 . . . . 1 . . . . 2 . . . . Extermination 2 | . . . . . . 1 . . . . 1 . . . . Reinforcement 4 | . 2 . . . . 1 . . . . . . 1 . . Assault 2 | . . . . . . . . . . 1 1 . . . . Garrison 2 | . . . . . . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Distress Signals 7 | . 2 . 2 . . 1 . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 208 | . 34 8 17 4 23 38 9 12 . 21 9 3 18 11 1 Peak Tracking Total 14 | . 4 3 8 4 5 14 9 4 . 7 4 3 6 4 1 Tactical Retreats 23 | . 1 . . . 2 4 4 4 . 1 3 . 3 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Traps Triggered 5 | . 2 . . . . 1 . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Machines Disabled 2 | . 2 . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Machines Accessed 28 | . 6 . 4 1 2 9 . . 1 . 4 . 1 . . Terminals 18 | . 6 . 4 1 1 6 . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 2 . 1 . . Total Hacks 72 | . 16 . 13 1 5 19 . . 2 . 14 . 2 . . Successful 31 | . 6 . 6 . 3 8 . . 2 . 5 . 1 . . Failed 40 | . 9 . 7 1 2 11 . . . . 9 . 1 . . Catastrophic 3 | . 2 . . . . 1 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 51 | . 11 . 6 2 . 4 . . . . 6 . 22 . . Terminals 44 | . 16 . 13 1 3 11 . . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . 4 . . . . Repair Stations 5 | . . . . . . 2 . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . Garrison Access 11 | . . . . . 2 . . . . . 7 . 2 . . Terminal Hacks 12 | . 3 . 3 . 2 2 . . 2 . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . 1 . . Seal Access 3 | . . . . . 1 . . . . . 1 . 1 . . Unauthorized Hacks 7 | . 3 . 3 . . 1 . . . . . . . . . Terminals 7 | . 3 . 3 . . 1 . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . 3 1 1 8 . . . . 4 . 1 . . Full Trace Events 3 | . 1 . . . . 1 . . . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . 2 . 8 . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 44 | . . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Total Allies 28 | . . 1 . 5 . 1 . . 11 . 2 . 8 . . Largest Group 11 | . . 1 . 5 4 1 . . 11 11 5 . 5 2 . Highest-Rated Group 334 | . . 31 . 82 66 10 . . 334 334 177 . 310 155 . Highest-Rated Ally 85 | . . 31 . 31 31 10 . . 51 51 40 . 85 85 . Zionite Dispatches 2 | . . . . . . . . . . . . . 2 . . Heavy 1 | . . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 166 | . . 7 . 2 30 . . . 6 57 5 . 55 4 . Total Damage 3424 | . . 148 . 13 411 . . . 30 1294 123 . 1312 93 . Kills 29 | . . 1 . . 4 . . . 1 16 . . 6 1 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 3 . . . 1 2 3 . . . 3 1 Drone Launches 1 | . . . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . Zionite Intel Received 4 | . . . . . . . . . . . 1 . 3 . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Turns Passed 8246 | 90 1632 667 523 537 756 937 196 161 671 431 368 41 653 427 156 Spaces Moved 9956 | 45 941 585 351 555 570 762 408 463 1135 939 709 119 1038 1036 300 Core 26 | 6 . . 1 . . . 2 . . . . . . . 17 Treads 649 | 39 610 . . . . . . . . . . . . . . Legs 655 | . . . . . 2 653 . . . . . . . . . Wheels 2480 | . 331 585 350 555 568 91 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6146 | . . . . . . 18 406 463 1135 939 709 119 1038 1036 283 Fastest Speed 24 | 50 95 105 93 93 93 34 30 30 30 26 26 26 24 25 24 Average Speed 58 | 145 141 105 97 93 101 91 31 30 30 27 26 26 24 25 33 Slowest Speed 650 | 160 160 110 650 93 260 180 200 30 30 107 26 26 26 27 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . 1 4 . . . 1 . 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 95 99 30 99 40 20 62 64 90 86 25 87 36 91 54 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . . . . . 3 . . . . 1 . Known Exits Taken 7 | . . 1 . 1 1 1 . . . 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 . 1 . . . 1 1 1 . . . . . . Scrap Searched 20 | . . 1 . 1 . . 2 2 3 3 . . . 4 4 Spaces Dug 62 | . . . 1 . . 7 4 3 . 2 22 . 14 8 1 Terrain Destroyed 151 | . 6 39 1 19 . 7 4 3 . 2 22 . 14 33 1 Melee 61 | . . . 1 . . 7 3 3 . 2 22 . 14 8 1 Projectile 1 | . . . . . . . 1 . . . . . . . . AOE 89 | . 6 39 . 19 . . . . . . . . . 25 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Total 11771 | 60 1080 618 479 566 698 908 456 472 1464 1075 853 128 1377 1189 348 Wait 1138 | . 29 15 47 . 46 42 29 . 307 96 58 8 293 129 39 Move 9920 | 44 940 584 350 554 569 759 399 462 1134 938 707 118 1027 1035 300 Hop 11 | . . . . . . 1 4 . . . 1 . 5 . . Pick Up 66 | 5 5 3 10 1 15 10 1 1 7 . 2 1 3 2 . Fast Attach 63 | 7 . . 7 . 5 4 3 3 4 11 6 . 7 4 2 Attach 26 | . 2 2 4 . 6 7 2 . 1 . 1 . . 1 . Detach 17 | . . . 3 . 3 2 . . 2 1 4 . 1 1 . Swap 41 | 1 7 2 7 3 5 11 . . . . . . 4 1 . Drop 87 | . 4 . 16 2 16 13 . . 7 6 4 1 10 6 2 Fire 111 | 3 92 6 . 2 . . 7 . . . . . . 1 . Melee 238 | . . 6 35 4 33 59 3 6 2 18 31 . 27 9 5 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 52 | . . . . . . . 8 . . 5 39 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 12) 91 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 13) 566 | -10/Materials | Central database locked down 695 | -10/Materials | Discovered new exit (range 7) 773 | -10/Materials | Discovered new exit (range 16) 1068 | -10/Materials | Core integrity fell below 50% 1170 | -10/Materials | Discovered new exit (range 16) 1596 | -10/Materials | Build established: Scavenger-Mutant 1723 | -10/Materials | Entered Mines 1731 | -10/Mines | Learned location of Recycling (-9) 1738 | -10/Mines | Met a Derelict bent on vengeance 1915 | -10/Mines | Escorted by a lone wolf Derelict 2010 | -10/Mines | Build established: Mutant 2076 | -10/Mines | Identified exit to Materials 2351 | -10/Mines | Discovered exit to Materials (range 5) 2390 | -10/Mines | Entered Materials 2390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2688 | -9/Materials | Discovered new exit (range 14) 2812 | -9/Materials | Discovered new exit (range 10) 2913 | -9/Materials | Entered Mines 2949 | -9/Mines | Discovered new exit (range 10) 2997 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3009 | -9/Mines | Identified exit to Materials 3091 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3184 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3184 | -9/Mines | Discovered new exit (range 5) 3306 | -9/Mines | Learned Materials terminal intel 3450 | -9/Mines | Entered Materials 3450 | -8/Materials | Accompanied by 4 allies 3450 | -8/Materials | Evolved 2 slots: Utility x2 3451 | -8/Materials | Loaded intel: 12 terminal locations 3457 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3875 | -8/Materials | Lost 4 parts (1p1n2u) 4106 | -8/Materials | Discovered new exit (range 17) 4205 | -8/Materials | Identified exit to Factory 4206 | -8/Materials | Entered Factory 4206 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4499 | -7/Factory | Discovered new exit (range 5) 4507 | -7/Factory | Identified exit to Lower Caves 5075 | -7/Factory | Cargo convoy interrupted 5134 | -7/Factory | Released all parts (7) 5140 | -7/Factory | Discovered exit to Lower Caves (range 8) 5143 | -7/Factory | Entered Lower Caves 5145 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5165 | -7/Lower Caves | Lost 6 parts (2p3n1w) 5207 | -7/Lower Caves | Encountered a Warlord checkpoint 5251 | -7/Lower Caves | Discovered new exit (range 14) 5273 | -7/Lower Caves | Spotted B-75 Beast 5339 | -7/Lower Caves | Entered another Lower Caves area 5432 | -7/Lower Caves | Core integrity fell below 50% 5467 | -7/Lower Caves | Encountered a Warlord checkpoint 5468 | -7/Lower Caves | Discovered new exit (range 7) 5469 | -7/Lower Caves | Learned Factory stockpile data 5500 | -7/Lower Caves | Entered Zion 5524 | -7/Zion | Learned location of Warlord (-4) 5546 | -7/Zion | Discovered new exit (range 15) 5551 | -7/Zion | Received a visual enhancement algorithm 5568 | -7/Zion | System corruption cleaned by Quarantine Array 5577 | -7/Zion | Learned 8 Factory zone layouts 5579 | -7/Zion | Learned Factory security intel 5631 | -7/Zion | Learned location of Data Miner (-6) 5705 | -7/Zion | Found CR-A16's Pointy Stick 5720 | -7/Zion | Gained Derelict followers 5733 | -7/Zion | Given the Hacking Drone Bay 5735 | -7/Zion | Found Prototype Device 5774 | -7/Zion | Build established: Derelict-Sprinter 5858 | -7/Zion | Imprinted 5860 | -7/Zion | Declared Zion's savior 6171 | -7/Zion | Entered Proximity Caves 6171 | -6/Proximity Caves | Accompanied by 11 allies 6187 | -6/Proximity Caves | Learned Factory trap positions 6228 | -6/Proximity Caves | Spotted B-75 Beast 6282 | -6/Proximity Caves | Learned location of 1 exit from Factory 6284 | -6/Proximity Caves | Identified exit to Factory 6389 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6400 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6602 | -6/Proximity Caves | Entered Factory 6602 | -6/Factory | Accompanied by 4 allies 6602 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6603 | -6/Factory | Identified exit to Factory 6603 | -6/Factory | Identified Hacking Drone Bay 6605 | -6/Factory | Loaded intel: 100 trap records 6670 | -6/Factory | Garrison activated, responded to threat 6747 | -6/Factory | Repaired Lyr. Light Armor Plating 6770 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6861 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 6952 | -6/Factory | First assault squad dispatched 6970 | -6/Factory | Manually triggered Chute Trap 6970 | -6/Factory | Sucked down chute 6970 | -6/Factory | Entered Waste 6973 | -6/Waste | Spotted C-40 Crusher 6973 | -6/Waste | Spotted C-40 Crusher 6980 | -6/Waste | Spotted C-40 Crusher 6982 | -6/Waste | Spotted C-40 Crusher 6984 | -6/Waste | Spotted C-40 Crusher 6985 | -6/Waste | EMP discharged 6992 | -6/Waste | Spotted C-40 Crusher 6993 | -6/Waste | Discovered new exit (range 21) 7010 | -6/Waste | Identified exit to Factory 7011 | -6/Waste | Entered Factory 7161 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7171 | -6/Factory | Retrieved Zion intel report: Emergency Access 7172 | -6/Factory | Zion Light squad teleported in 7196 | -6/Factory | Garrison activated, responded to threat 7229 | -6/Factory | Discovered new exit (range 5) 7230 | -6/Factory | Identified exit to Lower Caves 7286 | -6/Factory | Zion Heavy squad teleported in 7298 | -6/Factory | Found Prototype Launcher 7298 | -6/Factory | Identified Rocket Array 7341 | -6/Factory | Spotted B-75 Beast 7351 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 7354 | -6/Factory | Destroyed B-75 Beast 7371 | -6/Factory | System corruption reached 10% 7406 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7429 | -6/Factory | Build established: Infiltrator-Ninja 7580 | -6/Factory | Cargo convoy interrupted 7664 | -6/Factory | Entered Lower Caves 7664 | -6/Lower Caves | Accompanied by 2 allies 7667 | -6/Lower Caves | Encountered a Warlord checkpoint 7688 | -6/Lower Caves | Found Prototype Protection 7688 | -6/Lower Caves | Identified Zio. Weapon Casing 7721 | -6/Lower Caves | Identified exit to Lower Caves 7759 | -6/Lower Caves | Found Alien Artifact 7984 | -6/Lower Caves | Build established: Messiah-Ninja 8091 | -6/Lower Caves | Entered another Lower Caves area 8091 | -6/Lower Caves | Discovered exit to Factory (range 10) 8119 | -6/Lower Caves | Learned location of 1 exit from Factory 8196 | -6/Lower Caves | Spotted B-75 Beast 8229 | -6/Lower Caves | Core integrity fell below 50% 8241 | -6/Lower Caves | Core integrity fell below 20% 8247 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 08195_ System corrupted: Matter fused (-8). 08196_ Cesium-ion Thruster destroyed. 08196_ Knocked back. 08196_ Dropped Power Sword. 08197_ Dropped Zio. Light DM Reactor. 08200_ Cloaking Device destroyed. 08203_ Imp. Reaction Control System destroyed. 08206_ Imp. VTOL Module destroyed. 08209_ Cesium-ion Thruster destroyed. 08209_ Knocked back. 08212_ Imp. Sensor Array destroyed. 08215_ Acquired Zio. Light DM Reactor. 08215_ Nuclear Pulse Thruster destroyed. 08218_ Knocked back. 08219_ Acquired 2 matter. 08231_ Knocked back. 08234_ Zio. Light DM Reactor destroyed. 08237_ Adv. Signal Interpreter destroyed. 08237_ Critical hit (Blast). 08237_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????## ???????????????????? | | ??????????????????????????? ?? ????????????????? | | ??????????????????????????? ? ???????????????### | | ??????????????????????????? ? ??????????????? # | | ??????????????????????????? ?? ??????????????? # | | ??????????????????????????? ? ???????????????? # | | ??????????????????????????? ? ???????????????? # | | ??????????????????????????? ? ???????????????? # | | ??????????????????????????? ????????????????# # | | ??????????????????????????? ?????????????#### # | | ??????????????????????????? #????????????## # | | ??????????????????????????? ##???????????# | | ??????????????????????????? ##??###????## | | ????????# ???????##???????? ### ##???# # | | ????????# ????## ??????? ##??# # | | ????????# ### ######; #?## #? | | ????????# ## #?# ## | | ?????????? ??## # | | ????????????????# BB % #??????# | | ?????????????????# BB@ ;# ######### | | ?????????????????# %;;## | | ?????????????????# % / "" ### | | ?????????????????## % % """"" # ##?## | | ??????????????????## ##;; """" ###???# | | ???????????????????# ##### #?????## | | ???????????????????# #????# " "" #??????## | | ???????????????????## ?????# """ "#???????## | | ????????????????????## ?????# "" " "#????????# | | ?????????????????????# ?????# #????????# | | ?????????????????????##??????### #????????? | | ???????????????????????????????###### #???????? | | ????????????????????????????????????## #??????? | | ?????????????????????????????????????## #??????? | | ???????????????????????????????????????####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 40 Energy Capacity 370 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 2 Corruption Block 7 Armor Coverage 450 Weapon Shielding 100 Evasion (%) 75 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- VSS Leg | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Gravity Neutralizer | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserPowerTerrabomb Manual? 0 Play Time 01:38:28 Cumulative 518.8 hours Start 2022.09.19 @ 17:53:46 End 2022.09.20 @ 16:16:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 583 Rogue 582 Adventurer 0 Explorer 1 Win Type - Total 19 Types 13/0/3/3/0/0/0/0/0 Lore% 80 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cba525ad-b3df-48c3-b3c3-a0c0685f432d