Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.19 @ 19:41:39 Player: Gentle Jesus Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (86) 430 Value Destroyed (4158) 4158 Prototype IDs (32) 640 Alien Tech Used (8) 1600 Bonus (13350) 13350 TOTAL SCORE: 28378 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 1110 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1000 Friendly Fire -276 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Experimental Cloaking Device Dimensional Node Initializer Subatomic Replicator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Medium Regenerative Plating Quantum Router LC Capacitor > --- WEAPON ----------- Tachyon Dispersion Ray Enhanced Nova Cannon Kinetic Spear > --- INVENTORY -------- Dimensional Node Initializer Transdimensional Reconstructor Core Regenerator RU-N14's Throwing Claymores v3 [Rating: 185] Favorites ----------- Power Micro Antimatter Reactor Engine Light Deuterium Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Array Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Utility Shielding Artifact LC Capacitor Weapon Kinetic Spear Energy Gun Tachyon Dispersion Ray Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Slots Evolved 16 | . . 2 . 2 2 2 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 1 . 1 . . . . . . . . . . . . 1 . Utility 8 | . . 1 . 1 . 2 1 . . . . 1 . . . . 1 . . 1 . Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 129 | 7 . 7 . 11 . 8 2 . . 4 3 14 1 2 3 3 15 10 6 11 22 Power 24 | 1 . 2 . 2 . . . . . . 1 1 1 1 . 1 6 4 . 1 3 Engine 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . Core 4 | . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 Reactor 17 | . . . . . . . . . . . . 1 1 1 . 1 6 4 . 1 2 Propulsion 31 | 2 . 3 . 4 . 4 . . . 1 1 3 . . . . 4 1 . 3 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . 4 Flight 24 | . . 3 . 4 . 4 . . . 1 1 3 . . . . 4 1 . 3 . Utility 47 | 2 . . . 3 . 3 2 . . . . 8 . 1 3 1 2 3 4 4 11 Device 23 | 1 . . . 2 . 1 2 . . . . 5 . . 1 1 1 2 1 2 4 Storage 6 | 1 . . . . . 1 . . . . . . . . . . . . . 2 2 Processor 9 | . . . . 1 . . . . . . . 3 . 1 . . . . . . 4 Hackware 4 | . . . . . . . . . . . . . . . 1 . 1 1 1 . . Protection 3 | . . . . . . 1 . . . . . . . . 1 . . . 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon 27 | 2 . 2 . 2 . 1 . . . 3 1 2 . . . 1 3 2 2 3 3 Energy Gun 5 | . . . . . . . . . . 2 . . . . . 1 . . 1 . 1 Energy Cannon 9 | . . 1 . . . . . . . . 1 1 . . . . 1 2 1 2 . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . Special Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . 1 1 Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . . . . . . . 3 . 2 . . 3 . 1 1 7 . 2 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . 3 . . . . . . . . . . Parts Lost 46 | . . 3 . . . . . . . . 3 3 . 3 . 4 5 1 . . 24 Power 9 | . . . . . . . . . . . 2 . . 1 . 1 3 . . . 2 Propulsion 11 | . . 2 . . . . . . . . 1 . . . . . . . . . 8 Utility 21 | . . . . . . . . . . . . 3 . 2 . 1 2 1 . . 12 Weapon 5 | . . 1 . . . . . . . . . . . . . 2 . . . . 2 Highest Loss Streak 14 | . . 3 . . . . . . . . 3 3 . 1 . 3 1 1 . . 14 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Average Backups 5 | 1 3 4 8 7 6 6 7 8 8 8 6 5 5 4 4 5 4 3 4 4 4 Power . | . 2 1 2 2 2 1 1 1 1 1 . . 1 . . . . . . . . Propulsion . | . . 1 3 2 1 1 1 1 1 1 . . . . . . . . . . . Utility . | . . . . . 1 1 3 3 3 2 1 . 1 1 1 1 . . . . . Weapon 2 | . 1 1 3 2 2 2 2 3 3 3 3 3 2 2 2 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . 2 . 2 . 1 . . . 3 1 3 . . . . 3 1 1 . 2 Power 4 | . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . Propulsion 7 | . . 1 . 2 . . . . . . . 1 . . . . 1 1 1 . . Utility 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . Weapon 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 75 | . 100 75 77 79 84 87 88 88 88 88 90 79 77 77 74 76 74 79 67 65 49 Engine 1 | . 14 7 11 3 7 6 5 5 5 5 1 . . . . . . . . . . Core 2 | . . 3 . 5 . 5 5 5 5 5 5 5 5 5 5 2 . . . . . Reactor 4 | . . . . . . . . . . . . 4 5 4 5 7 8 8 9 8 4 Leg 2 | . 28 16 . . . . . . . . . . . . . . . . . . 1 Flight 17 | . . 5 33 36 38 33 29 29 29 29 34 21 15 15 15 15 14 13 14 16 7 Device 11 | . 14 11 11 13 15 13 17 17 17 17 17 15 15 12 5 4 3 6 9 12 7 Storage 6 | . 14 11 11 9 7 8 11 11 11 11 11 10 10 10 10 10 4 . . . . Processor 10 | . . . . 3 7 6 5 5 5 5 5 9 15 17 21 21 19 18 10 8 11 Hackware 2 | . . . . . . . . . . . . . . . 1 5 8 9 5 4 3 Protection 2 | . . . . . . 5 5 5 5 5 5 4 . . . . 3 4 4 4 1 Energy Cannon 1 | . . . . . . . . . . . . 1 4 5 5 2 1 6 4 . . Ballistic Gun 2 | . 28 20 11 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 7 6 5 5 5 5 5 5 5 5 5 3 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 4 9 4 4 3 Peak Build Rating 185 | 7 7 10 8 25 26 50 57 57 57 67 71 104 111 103 103 111 130 148 177 185 178 Average Rating 98 | 4 7 7 8 19 26 39 56 57 57 58 63 89 104 100 95 101 121 134 155 171 114 On Entrance 69 | . 7 7 8 8 25 26 50 57 57 57 63 63 104 103 92 100 95 119 144 159 177 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . . . . . . . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 12 12 16 10 17 14 28 29 29 29 29 29 47 48 51 47 47 46 52 57 52 52 Greatest Support 54 | 20 20 20 12 17 21 33 33 33 33 40 42 51 51 51 51 51 54 54 54 54 54 Greatest Overweight (x) 15 | . . 4 . . . . . . . . . . . . . . . . 1 . 15 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 20 15 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 3 4 8 8 8 7 8 8 8 8 8 8 8 8 7 8 8 8 5 5 5 5 Average Carried 6 | 1 3 4 8 7 6 6 7 8 8 7 7 7 7 6 6 7 6 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 3 4 8 8 8 6 8 8 8 8 8 8 8 7 6 8 8 5 4 5 5 4 Class Distribution -------------------- 28% | Hacker-Scout 23% | Sprinter 14% | Hacker-Mutant 13% | Ninja 9% | Mutant 6% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Ninja | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Scout | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hacker-Scout | -3/Research Commander-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Scout | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Matter Collected 2051 | 276 46 125 20 110 . 120 . 20 . 14 74 120 69 21 . 88 169 153 84 269 273 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3509 | 26 49 230 . 177 . 44 . . . . 23 235 49 145 . 181 355 766 84 53 1092 Parts 175 | 5 1 13 . 11 . 3 . . . . 3 12 3 8 . 9 26 30 4 7 40 Haulers Intercepted 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . 3 . 2 13 . 7 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Combat Hostiles Destroyed 63 | . 1 6 . 4 . 1 . . . . 1 . 2 3 . 4 8 12 1 5 15 Melee 21 | . . . . 4 . 1 . . . . 1 . . 2 . 2 . 1 . . 10 Guns 15 | . 1 6 . . . . . . . . . . 2 . . 1 5 . . . . Cannons 12 | . . . . . . . . . . . . . . 1 . 1 3 7 . . . AOE 11 | . . . . . . . . . . . . . . . . . . 1 . 5 5 Classes Destroyed 14 | 1 1 3 . 1 . 1 . . . . . 3 1 1 . 1 . . . . 1 Worker 6 | . . . . . . . . . . . . 1 . . . . 2 . . 2 1 Tunneler 3 | 2 . . . . . . . . . . . 1 . . . . . . . . . Hauler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Operator 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Watcher 6 | . . . . . . . . . . . . 3 . . . . 2 1 . . . Swarmer 24 | . . 4 . 2 . . . . . . 1 . 1 1 . 1 6 3 . 5 . Saboteur 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Grunt 13 | . 1 . . . . . . . . . . . . . . . . 4 . . 8 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sentry 6 | . . 2 . 2 . . . . . . . . 1 . . . . 1 . . . Hunter 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . Programmer 13 | . . . . . . 1 . . . . . . . 1 . 2 2 1 . . 6 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | 2 1 5 . 4 . 1 . . . . 1 3 1 2 . 2 6 4 1 7 7 Combat Bots Only 5 | . 1 5 . 2 . 1 . . . . 1 . 1 2 . 2 5 4 1 5 5 Max Kills in Single Turn 6 | 1 1 2 . 1 . 1 . . . . 1 1 1 1 . 1 2 2 1 6 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . 1 . 5 2 Melee 1 | . . . . 1 . 1 . . . . 1 . . 1 . 1 . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Hostile Shots Fired 824 | . 23 57 2 18 . 46 . 1 . 4 13 4 11 49 . 47 100 50 15 17 367 Missed 317 | . 4 14 2 6 . 25 . 1 . 3 8 1 2 21 . 23 45 22 7 3 130 Hits 507 | . 19 43 . 12 . 21 . . . 1 5 3 9 28 . 24 55 28 8 14 237 Melee 6 | . . . . . . . . . . . . . . . . 1 1 3 . 1 . Projectile 501 | . 19 43 . 12 . 21 . . . 1 5 3 9 28 . 23 54 25 8 13 237 AOE 2 | . . . . . . . . . . . 2 . . . . . . . . . . Critical Strikes 26 | . . . . 2 . . . . . . 1 . 1 . . 1 2 . . . 19 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 8658 | . 165 348 . 136 . 143 . . . 12 203 365 169 395 . 426 1025 389 163 354 4365 Core 2217 | . 31 65 . 15 . 43 . . . . 42 78 20 19 . 20 113 51 24 . 1696 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 127 | . . . . . . 10 . . . . 17 . . . . . 54 31 15 . . Ignored by Resistances 2289 | . 50 104 . 39 . 41 . . . 4 56 13 45 109 . 116 285 109 43 94 1181 Regen/Repaired (Parts) 414 | . . . . . . . . . . 14 . . . . . . . 50 27 275 48 Core Remaining (%) 91 | 100 87 . 83 97 100 94 . . . . 95 . . . . 88 . . 80 . . Volleys Fired 167 | 4 9 19 . . . . . . . . 6 . 16 11 . 12 38 39 5 4 4 Largest 2 | 2 2 2 . . . . . . . . 1 . 1 1 . 1 2 2 2 1 1 Hottest 240 | 40 40 40 . . . . . . . . 80 . 40 80 . 80 135 240 240 80 . Shots Fired 219 | 8 18 36 . . . . . . . . 6 . 16 11 . 12 43 54 7 4 4 Gun 113 | 8 18 36 . . . . . . . . 1 . 16 . . 5 25 . 1 3 . Cannon 101 | . . . . . . . . . . . 5 . . 11 . 7 18 54 6 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . 1 4 Kinetic 62 | 8 18 36 . . . . . . . . . . . . . . . . . . . Thermal 101 | . . . . . . . . . . . 5 . . 11 . 7 18 54 6 . . Explosive 5 | . . . . . . . . . . . . . . . . . . . . 1 4 Electromagnetic 14 | . . . . . . . . . . . . . . . . 3 7 . 1 3 . Entropic 37 | . . . . . . . . . . . 1 . 16 . . 2 18 . . . . Robot Hit Streak 25 | 6 11 15 . . . . . . . . . . 10 11 . 19 25 12 9 12 3 Robot Miss Streak 2 | . 2 1 . . . . . . . . . . 2 . . 1 2 1 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 228 | 6 13 31 . 8 2 5 . 2 . . 2 6 13 12 . 12 29 37 4 6 40 Core Hits 118 | 2 4 14 . 3 . 1 . . . . 2 6 4 5 . 5 23 13 . 5 31 Critical Kills 6 | . . . . 1 . . . . . . . . . . . . . 4 1 . . Critical Parts Destroyed 5 | . . . . 3 . . . . . . . . . . . . 2 . . . . Critical Strikes 25 | . . . . 5 . 1 . . . . . . . . . 1 3 5 1 . 9 Meltdown 5 | . . . . . . . . . . . . . . . . . . 4 1 . . Smash 4 | . . . . 4 . . . . . . . . . . . . . . . . . Sever 4 | . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 Impale 10 | . . . . . . . . . . . . . . . . . 1 1 . . 8 Detonate 2 | . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 188 | . . . . 16 3 10 1 3 1 . 10 24 4 14 . 10 10 10 3 10 59 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Impact 10 | . . . . 10 . . . . . . . . . . . . . . . . . Slashing 86 | . . . . 6 3 10 1 3 1 . 10 24 4 14 . 10 . . . . . Piercing 90 | . . . . . . . . . . . . . . . . . 10 10 3 10 57 Sneak Attacks 14 | . . . . 1 2 . . 2 . . . 3 1 . . . 1 . . 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11412 | 68 140 278 . 326 137 207 . 133 . . 112 425 675 461 . 411 1732 1691 126 1339 3151 Guns 2320 | 68 140 278 . . . . . . . . . . 577 . . 24 1211 . . 22 . Cannons 2008 | . . . . . . . . . . . . . . 25 . 220 161 1476 126 . . Explosions 2625 | . . . . . . . . . . . . . . . . . 240 93 . 1090 1202 Melee 4210 | . . . . 326 137 207 . 133 . . 112 425 98 436 . 167 120 122 . 173 1754 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 643 | 68 140 278 . . . . . . . . . . . . . . . . . . 157 Thermal 2341 | . . . . . . . . . . . . . . 25 . 220 401 1569 126 . . Explosive 2292 | . . . . . . . . . . . . . . . . . . . . 1090 1202 Electromagnetic 215 | . . . . . . . . . . . . . . . . 24 169 . . 22 . Impact 251 | . . . . 251 . . . . . . . . . . . . . . . . . Slashing 2039 | . . . . 75 137 207 . 133 . . 112 425 98 436 . 167 . . . 54 195 Piercing 2012 | . . . . . . . . . . . . . . . . . 120 122 . 173 1597 Entropic 1619 | . . . . . . . . . . . . . 577 . . . 1042 . . . . Highest Corruption 13 | . . . . . . 2 . . . . 3 6 5 1 . 3 1 . . . 13 Average Corruption 4 | . . . . . . 1 . . . . 3 5 3 1 . 2 1 . . . 6 Corruption Purged 12 | . . . . . . . . . . . . 1 5 1 . 3 2 . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . 3 Effects 26 | . . . . . . 2 . . . . 6 2 3 . . 1 . . . . 12 Message Errors 5 | . . . . . . 2 . . . . . . 1 . . . . . . . 2 Matter Fused 6 | . . . . . . . . . . . 1 1 . . . 1 . . . . 3 Heat Flow Errors 5 | . . . . . . . . . . . 1 1 . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . 2 . 1 . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 652 | . . . . 144 57 13 . 46 . . . . . . . 14 145 18 . 111 104 Projectiles 56 | . . . . . . . . . . . . . . . . 14 . 18 . 24 . Explosions 237 | . . . . . . . . . . . . . . . . . 99 . . 87 51 Melee 359 | . . . . 144 57 13 . 46 . . . . . . . . 46 . . . 53 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . . . . . . . . . . . . . . 68 . . . . Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 18 14 . 12 . 3 . . . . 142 281 85 311 . 274 396 315 96 . 193 Average Temperature 93 | . 10 7 . 12 . 3 . . . . 41 151 47 126 . 82 97 97 53 . 94 Received Heat Transfer 786 | . 75 54 . 45 . 30 . . . 9 . 9 . 9 . 63 126 42 . 99 225 Effects 4 | . . . . . . . . . . . . 1 . 2 . . 1 . . . . Interference 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . 6 . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . 4 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 3 1 . . Parts Melted 16 | . . . . . . . . . . . . . . . . 2 2 8 4 . . Heat Transferred 2041 | . . . . . . . . . . . . . . 50 . 350 348 1219 74 . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . 1 . 6 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Maximum Alert Level 3 | . . . . . . . . . . . . . . . . . 1 3 . 1 2 Low Security (%) 67 | 100 100 100 100 100 100 100 100 . . . . 100 . . . . 59 13 . 75 37 Level 1 24 | . . . . . . . . . . . . . . . . . 40 39 . 24 53 Level 2 4 | . . . . . . . . . . . . . . . . . . 25 . . 8 Level 3 2 | . . . . . . . . . . . . . . . . . . 21 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 880 | 10 35 100 29 169 91 67 26 . . . . 56 . . . . 345 880 . 317 415 Initial 149 | . . 12 29 6 62 21 26 . . . . . . . . . 83 149 . . . Average 153 | . 2 25 28 71 73 33 17 . . . . 9 . . . . 212 451 . 108 210 Influence Increases 4552 | 10 45 180 . 246 29 173 2 30 . . 65 203 85 70 . 250 686 1368 . 363 747 Destroy 0b10 Robot/C 1800 | . 20 120 . 80 . 20 . . . . 20 . 40 60 . 80 160 760 . 100 340 Destroy 0b10 Robot/NC 105 | 10 . 5 . 10 . . . . . . . 30 . . . . 25 5 . 10 10 Destroy Leader 326 | . 10 32 . 32 . 10 . . . . . 6 . 10 . 20 34 122 . 10 40 Allied During Kill 319 | . . . . . . . . . . . . . . . . . . 319 . . . Successful Hack 153 | . . 7 . 19 28 40 . . . . . 22 . . . . 4 21 . . 12 Disable Machine 135 | . . . . 9 . 9 . . . . . 27 . . . . 9 36 . 9 36 Destroy Structure 319 | . . 1 . 6 1 4 2 . . . . 28 . . . . 64 60 . 39 114 Partial Spotted 135 | . . 15 . . . 45 . . . . . . . . . . 45 30 . . . Lose Combat Pursuer 1260 | . 15 . . 90 . 45 . 30 . . 45 90 45 . . 150 345 15 . 195 195 Influence Decreases 4333 | 10 10 125 71 105 138 160 58 38 . . 65 147 86 125 . 110 497 890 807 363 528 Entered New Map 1353 | . . 23 61 13 98 30 38 4 . . . . 26 16 . . 57 180 807 . . Time Decay 2047 | 10 10 72 10 58 40 110 20 34 . . 40 143 60 99 . 100 290 300 . 363 288 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 379 | . . 30 . . . . . . . . 25 4 . 10 . 10 50 10 . . 240 Lost Ally 270 | . . . . . . 20 . . . . . . . . . . . 250 . . . Purge Threat 184 | . . . . 34 . . . . . . . . . . . . . 150 . . . Squads Dispatched 25 | . . 1 . 1 1 2 1 . . . . 2 . . . 1 5 4 . 1 6 Investigation 4 | . . . . . . . 1 . . . . . . . . . 1 2 . . . Extermination 8 | . . . . . . 1 . . . . . 1 . . . . 2 1 . . 3 Reinforcement 9 | . . 1 . 1 1 1 . . . . . 1 . . . . 2 . . . 2 Assault 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Distress Signals 25 | . 1 3 . . . 1 . . . . 11 1 . . . . 2 1 . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 283 | . 8 14 2 13 1 11 . 1 . 3 12 13 5 10 . 23 36 55 1 27 48 Peak Tracking Total 12 | . 5 6 2 9 1 11 . 2 . 3 3 5 2 7 . 12 7 9 1 7 10 Tactical Retreats 38 | . 1 . . 2 . 1 . 1 . . 3 2 2 1 . 4 11 1 . 3 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Traps Triggered 5 | . . . . 1 . . . . . . 1 . . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Exploded 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Machines Disabled 17 | . . . . 1 . 1 . . . . . 3 1 . . . 1 4 1 1 4 Max in Single Turn 1 | . . . . 1 . 1 . . . . . 1 1 . . . 1 1 1 1 1 Garrison Access 6 | . . . . . 1 1 . . . . . . . . . . 1 . . 2 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Machines Accessed 58 | . . 2 . 4 3 8 1 . . 4 . 7 1 . 4 . 6 10 2 2 4 Terminals 23 | . . 2 . 4 1 2 1 . . . . 2 . . . . 3 5 . . 3 Fabricators 7 | . . . . . . 1 . . . . . 1 . . . . 1 4 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . . . . . 1 2 . . . . . 1 . . . . . . . . . Scanalyzers 5 | . . . . . . 2 . . . . . 2 . . . . 1 . . . . Garrison Access 7 | . . . . . 1 1 . . . . . 1 . . . . 1 . . 2 1 Total Hacks 122 | . . 3 . 9 6 18 3 . . 5 . 10 1 . 17 . 9 22 3 3 13 Successful 76 | . . 2 . 7 4 11 1 . . 5 . 4 1 . 17 . 5 11 3 2 3 Failed 45 | . . 1 . 2 2 6 2 . . . . 6 . . . . 4 11 . 1 10 Catastrophic 9 | . . . . . . 1 . . . . . 3 . . . . . 3 . . 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Manual 46 | . . 3 . 6 2 7 3 . . . . 4 . . . . 5 10 1 . 5 Terminals 56 | . . 3 . 9 4 6 3 . . . . 3 . . . . 5 12 . . 11 Fabricators 14 | . . . . . . 2 . . . . . 2 . . . . 2 8 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 6 | . . . . . 1 4 . . . . . 1 . . . . . . . . . Scanalyzers 8 | . . . . . . 5 . . . . . 2 . . . . 1 . . . . Garrison Access 10 | . . . . . 1 1 . . . . . 2 . . . . 1 . . 3 2 Terminal Hacks 45 | . . 2 . 7 1 1 1 . . 5 . . 1 . 17 . 2 3 3 . 2 Record 11 | . . . . . . . . . . 3 . . 1 . 5 . . . 2 . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . Level Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . . 1 . . 1 . 1 . . . . . . . . . 1 . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 6 | . . 1 . 3 . . . . . . . . . . . . 1 . . . 1 Release Object 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 7 | . . . . . . . . . . . . 1 . . . . 1 5 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Build 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . . . . . 1 3 . . . . . 1 . . . . . . . . . Report Inventory 4 | . . . . . 1 2 . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 4 . . . . . 2 . . . . 1 . . . . Retrieve Study 7 | . . . . . . 4 . . . . . 2 . . . . 1 . . . . Garrison Access Hacks 6 | . . . . . 1 1 . . . . . . . . . . 1 . . 2 1 Seal Access 6 | . . . . . 1 1 . . . . . . . . . . 1 . . 2 1 Unauthorized Hacks 4 | . . . . . 1 2 . . . . . . . . . . . 1 . . . Terminals 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . Assimilate 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 30 | . . 1 . 1 1 5 1 . . . . 6 . . . . 2 9 . . 4 Full Trace Events 4 | . . . . . . . 1 . . . . . . . . . 1 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 4 Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . . . . . . 102 . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . 16 . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . 4 . . . . . 8 Parts Built 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 148 | . . . . . . . . . . . . 64 . . . . . 84 . . . Total Part Build Rating 22 | . . . . . . . . . . . . 16 . . . . . 6 . . . Part Studies Acquired 7 | . . . . . . 4 . . . . . 2 . . . . 1 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . Time 68 | . . . . . . . . . . . . . . . . . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 3 . . . . . . . 4 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Total Allies 22 | . . . . . 1 1 . . . 3 . . . . . . . 17 . . . Largest Group 13 | . . . . . 1 2 . . . 3 . . . . . . . 13 . . . Highest-Rated Group 692 | . . . . . 26 36 . . . 192 . . . . . . . 692 . . . Highest-Rated Ally 89 | . . . . . 26 26 . . . 64 . . . . . . . 89 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 172 | . . . . . . . . . . . . . . . . . . 172 . . . Total Damage 3872 | . . . . . . . . . . . . . . . . . . 3872 . . . Kills 28 | . . . . . . . . . . . . . . . . . . 28 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 3 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Active Infowar (turns) 6511 | 3 289 310 20 134 81 223 55 114 67 226 646 457 208 368 56 409 584 616 181 1047 417 Optics 2353 | . . . . . . . . . . . . 90 208 351 56 409 584 616 39 . . Sensors 4648 | . . . . 97 81 223 55 114 67 226 646 455 208 368 50 155 347 294 . 958 304 Seismic 660 | 3 289 310 20 38 . . . . . . . . . . . . . . . . . Machine Analysis 4166 | . . . . . . . . . . . . 361 208 368 56 409 584 616 181 1047 336 Cloaking 2177 | . . . . . . . 55 114 67 226 565 456 208 352 . . . . . . 134 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 3 . . 1 . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Turns Passed 6948 | 90 289 310 20 134 81 223 55 114 67 226 646 457 208 368 56 409 584 616 181 1047 767 Spaces Moved 10208 | 56 136 121 29 237 130 549 178 392 234 752 945 965 433 569 134 636 946 706 255 1196 609 Core 114 | 2 . 1 . . . . . . . . . . . . . . . . . . 111 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 297 | 54 136 39 . . . . . . . . . . . . . . . . . . 68 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 127 | . . . . . . . . . . . . . . . . . . . . . 127 Flight 9670 | . . 81 29 237 130 549 178 392 234 752 945 965 433 569 134 636 946 706 255 1196 303 Fastest Speed 24 | 50 120 34 34 27 25 25 27 27 27 24 24 25 34 34 34 34 34 39 39 34 34 Average Speed 35 | 117 120 66 34 27 25 25 27 27 27 26 24 29 34 34 34 34 38 39 41 35 59 Slowest Speed 800 | 120 120 280 34 31 25 27 27 27 27 27 28 34 34 34 34 34 39 39 119 39 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . 2 . . 1 . . . 3 . 2 . . . . 9 4 . 14 1 Potential Cave-ins 4 | . . . . . . . . . . . 4 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Exploration Rate (%) 39 | 3 30 20 10 18 3 21 5 52 44 86 51 29 51 59 60 70 31 49 99 28 54 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . 1 . . . . 1 . 3 . . . . . . Known Exits Taken 18 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . 1 . . . . 3 . . 1 . 2 4 . 2 . . . . . Spaces Dug 90 | . . . . 7 1 4 1 1 1 . 9 14 2 2 . 7 15 10 . 4 12 Terrain Destroyed 233 | . . . . 7 1 4 1 1 1 . 10 14 6 7 . 7 37 34 . 13 90 Melee 68 | . . . . 7 1 4 1 1 1 . 8 14 2 2 . 3 4 4 . 4 12 Projectile 47 | . . . . . . . . . . . 2 . 4 5 . 4 15 17 . . . AOE 118 | . . . . . . . . . . . . . . . . . 18 13 . 9 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Total 12973 | 69 245 320 36 276 173 617 182 394 235 775 1337 1097 472 710 142 800 1102 969 324 1790 908 Wait 2079 | . 100 156 10 3 38 34 . . 1 . 367 76 13 115 . 136 73 180 25 566 186 Move 10124 | 55 135 120 24 236 129 546 177 391 233 746 944 960 432 568 133 635 929 698 254 1172 607 Hop 27 | . . . 2 . . 1 . . . 2 . 2 . . . . 7 3 . 9 1 Pick Up 48 | 3 1 6 . 2 . 7 1 . . 2 3 6 1 . 1 . 6 2 3 . 4 Fast Attach 105 | 7 . 4 . 4 . 2 . . . 4 1 10 . 1 5 3 10 13 8 12 21 Attach 45 | . . 4 . 2 1 4 1 . . . 2 3 2 1 . 2 8 1 2 3 9 Detach 33 | . . 5 . 1 . 1 . . . 3 1 . 1 . 1 2 4 . 6 3 5 Swap 29 | . . 2 . 5 1 4 1 . . . 1 2 1 . . . 4 4 3 1 . Drop 99 | . . 4 . 7 1 8 1 . . 5 2 14 2 . 2 . 11 6 14 10 12 Fire 167 | 4 9 19 . . . . . . . . 6 . 16 11 . 12 38 39 5 4 4 Melee 185 | . . . . 16 3 10 1 3 1 . 10 24 4 14 . 10 8 9 3 10 59 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . 3 . . . . Rewire 27 | . . . . . . . . . . 13 . . . . . . . 14 . . . Trap 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 5) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 584 | -9/Materials | Identified exit to Mines 653 | -9/Materials | Lost 3 parts (2n1w) 690 | -9/Materials | Entered Mines 697 | -9/Mines | Discovered new exit (range 7) 710 | -9/Mines | Entered Materials 710 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 724 | -8/Materials | Identified exit to Factory 844 | -8/Materials | Entered Factory 844 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 849 | -7/Factory | Discovered new exit (range 11) 849 | -7/Factory | Identified exit to Storage 849 | -7/Factory | Identified exit to Lower Caves 855 | -7/Factory | Identified exit to Factory 925 | -7/Factory | Entered another Factory area 925 | -6/Factory | Accompanied by 1 ally 925 | -6/Factory | Evolved 2 slots: Utility x2 1054 | -6/Factory | Identified exit to Factory 1080 | -6/Factory | Central database locked down 1095 | -6/Factory | Build established: Sprinter 1133 | -6/Factory | Discovered new exit (range 9) 1140 | -6/Factory | Identified exit to Lower Caves 1148 | -6/Factory | Entered another Factory area 1148 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1166 | -5/Factory | Identified exit to Upper Caves 1203 | -5/Factory | Entered Upper Caves 1211 | -5/Upper Caves | Identified exit to Upper Caves 1233 | -5/Upper Caves | Learned location of Armory (-3) 1297 | -5/Upper Caves | Learned Factory trap positions 1317 | -5/Upper Caves | Entered another Upper Caves area 1322 | -5/Upper Caves | Encountered a Warlord checkpoint 1323 | -5/Upper Caves | Discovered new exit (range 8) 1382 | -5/Upper Caves | Discovered new exit (range 6) 1384 | -5/Upper Caves | Identified exit to Warlord 1384 | -5/Upper Caves | Entered Warlord 1481 | -5/Warlord | Met Warlord 1506 | -5/Warlord | Warlord's base attacked by MAIN.C 1519 | -5/Warlord | Found Prototype Energy Gun 1519 | -5/Warlord | Identified Vortex Rifle 1523 | -5/Warlord | Found Prototype Energy Gun 1523 | -5/Warlord | Identified Vortex Shotgun 1547 | -5/Warlord | Found Prototype Special Weapon 1547 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 1550 | -5/Warlord | Found RU-N14's Throwing Claymores v3 1591 | -5/Warlord | Opened side exit 1608 | -5/Warlord | Discovered new exit (range 8) 1610 | -5/Warlord | Identified exit to Proximity Caves 1610 | -5/Warlord | Entered Proximity Caves 1639 | -4/Proximity Caves | Learned Research security intel 1656 | -4/Proximity Caves | Encountered a Derelict sapper outpost 1858 | -4/Proximity Caves | Lost 3 parts (2p1n) 2247 | -4/Proximity Caves | Discovered new exit (range 11) 2249 | -4/Proximity Caves | Identified exit to Factory 2256 | -4/Proximity Caves | Entered Factory 2256 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2257 | -4/Factory | Loaded intel: 127 trap records 2332 | -4/Factory | Fabricated Biometal Medium Treads? 2344 | -4/Factory | Found Prototype Launcher 2344 | -4/Factory | Identified Mni. Smartbomb Launcher 2620 | -4/Factory | Crushed by falling debris 2644 | -4/Factory | Build established: Ninja 2651 | -4/Factory | Lost 3 parts (3u) 2711 | -4/Factory | Discovered new exit (range 8) 2712 | -4/Factory | Identified exit to Upper Caves 2713 | -4/Factory | Entered Upper Caves 2716 | -4/Upper Caves | Learned location of Quarantine (-2) 2740 | -4/Upper Caves | Learned Research non-interactive machine intel 2777 | -4/Upper Caves | Found Alien Artifact 2877 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2919 | -4/Upper Caves | Discovered new exit (range 7) 2921 | -4/Upper Caves | Identified exit to Upper Caves 2921 | -4/Upper Caves | Entered another Upper Caves area 2925 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2934 | -4/Upper Caves | Ambushed by wild Derelicts 2966 | -4/Upper Caves | Identified exit to Research 3095 | -4/Upper Caves | Encountered a Warlord checkpoint 3143 | -4/Upper Caves | Learned Research stockpile data 3270 | -4/Upper Caves | Discovered new exit (range 15) 3289 | -4/Upper Caves | Identified exit to Zhirov 3289 | -4/Upper Caves | Entered Zhirov 3289 | -4/Zhirov | Discovered new exit (range 3) 3296 | -4/Zhirov | Met Zhirov 3302 | -4/Zhirov | Learned location of Testing (-3) 3302 | -4/Zhirov | Learned location of Command (-1) 3305 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3311 | -4/Zhirov | Found Alien Artifact 3311 | -4/Zhirov | Identified Integrated Reactor 3311 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3317 | -4/Zhirov | Found Alien Artifact 3344 | -4/Zhirov | Identified exit to Proximity Caves 3345 | -4/Zhirov | Entered Proximity Caves 3557 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 3631 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3650 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 3712 | -3/Proximity Caves | Spotted B-86 Titan 3743 | -3/Proximity Caves | Discovered exit to Research (range 6) 3754 | -3/Proximity Caves | Entered Research 3754 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3757 | -3/Research | Loaded intel: 86 non-interactive machine locations 4214 | -3/Research | Identified exit to Armory 4214 | -3/Research | Identified exit to Testing 4223 | -3/Research | Spotted B-86 Titan 4254 | -3/Research | Search patrols dispatched 4297 | -3/Research | Build established: Hacker-Scout 4303 | -3/Research | Spotted B-86 Titan 4338 | -3/Research | Entered Armory 4598 | -3/Armory | Fabricated Exp. Heat Sink (x1) 4614 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 4705 | -3/Armory | Lost 3 allies 4736 | -3/Armory | Energy Cycler disabled 4838 | -3/Armory | First assault squad dispatched 4843 | -3/Armory | Repaired Mic. Antimatter Reactor? 4879 | -3/Armory | Fabricated Y-72 Warden? 4941 | -3/Armory | Identified Transdimensional Reconstructor 4941 | -3/Armory | Warped through subspace to slip node 4941 | -3/Armory | Discovered new exit (range 1) 4941 | -3/Armory | Identified exit to Lab 4954 | -3/Armory | Entered Lab 4954 | -3/Lab | Discovered new exit (range 9) 4957 | -3/Lab | Identified exit to Research 4959 | -3/Lab | Unable to decrypt terminal 4959 | -3/Lab | Opened the door to a hidden lab 4960 | -3/Lab | Gained access to the hidden lab's interior 4960 | -3/Lab | Detected by scanners 4969 | -3/Lab | Lost 8 allies 4992 | -3/Lab | Unable to decrypt terminal 4993 | -3/Lab | Found Alien Artifact 4993 | -3/Lab | Identified LC Capacitor 5025 | -3/Lab | Confronted by A5 5043 | -3/Lab | Destroyed A5 5049 | -3/Lab | Found Prototype Protection 5066 | -3/Lab | Found Alien Artifact 5066 | -3/Lab | Identified Core Reset Matrix 5066 | -3/Lab | Identified Dimensional Node Initializer 5066 | -3/Lab | Used Core Reset Matrix 5070 | -3/Lab | Sensed 3 artifacts in vicinity 5080 | -3/Lab | Identified Med. Regenerative Plating 5087 | -3/Lab | Found Integrated Reactor 5087 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 5095 | -3/Lab | Found Core Regenerator 5104 | -3/Lab | Found Prototype Hackware 5104 | -3/Lab | Identified Quantum Router 5107 | -3/Lab | Found Prototype Energy Cannon 5107 | -3/Lab | Identified Warp Cannon 5113 | -3/Lab | Found Prototype Energy Gun 5113 | -3/Lab | Identified Tachyon Dispersion Ray 5126 | -3/Lab | Found Transdimensional Reconstructor 5133 | -3/Lab | Unable to decrypt terminal 5133 | -3/Lab | Discovered exit to Research (range 6) 5135 | -3/Lab | Entered Research 5135 | -2/Research | Warlord forces began assault on 0b10 5135 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5157 | -2/Research | Build established: Hacker-Mutant 5245 | -2/Research | Research machine network offline 5363 | -2/Research | Met up with Warlord 5379 | -2/Research | Spotted B-90 Cyclops 5430 | -2/Research | Spotted B-90 Cyclops 5516 | -2/Research | Discovered new exit (range 16) 5523 | -2/Research | Identified exit to Quarantine 5530 | -2/Research | Build established: Hacker-Scout 5643 | -2/Research | Borebot progress halted 5845 | -2/Research | Borebot progress halted 6105 | -2/Research | Spotted Executioner 6113 | -2/Research | Spotted Striker 6152 | -2/Research | Warlord invited to help at Command 6152 | -2/Research | Given Cave Seal Controls access code 6182 | -2/Research | Entered Quarantine 6183 | -2/Quarantine | Detected hypermatrix surge 6183 | -2/Quarantine | Sensed 13 artifacts in vicinity 6205 | -2/Quarantine | Found Subatomic Replicator 6448 | -2/Quarantine | Found Prototype Device 6448 | -2/Quarantine | Identified Exp. Cloaking Device 6498 | -2/Quarantine | Intercept squad dispatched 6501 | -2/Quarantine | Spotted Tracker 6502 | -2/Quarantine | Spotted Tracker 6509 | -2/Quarantine | Spotted Combat Programmer 6514 | -2/Quarantine | Spotted Combat Programmer 6519 | -2/Quarantine | Warped through subspace 6520 | -2/Quarantine | System corruption reached 10% 6573 | -2/Quarantine | Lost 6 parts (1p2n3u) 6584 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 6599 | -2/Quarantine | Warped through subspace 6600 | -2/Quarantine | Core integrity fell below 50% 6646 | -2/Quarantine | Destroyed Combat Programmer 6672 | -2/Quarantine | Used Core Regenerator, restored core integrity (+362) 6702 | -2/Quarantine | Found Core Stripper 6732 | -2/Quarantine | Build established: Hacker-Mutant 6816 | -2/Quarantine | Found Phase Redirector 6938 | -2/Quarantine | Core integrity fell below 20% 6942 | -2/Quarantine | Discovered new exit (range 10) 6949 | -2/Quarantine | Identified exit to Access 6949 | -2/Quarantine | Destroyed by Combat Programmer with EMDS Last Messages --------------- 06916_ P-80 Master resets K-01 Serf, system corruption cleaned. 06935_ Adv. Heat Sink destroyed. 06937_ Adv. Corruption Screen destroyed. 06939_ K-01 Serf cleans the Biostasis Chamber. 06941_ Slug penetrates Biostasis Chamber. 06942_ Penetrated by EMDS Slug. 06942_ K-01 Serf destroyed. 06942_ EXIT=FOUND 06944_ ALERT: Potential suspicious activity detected, Programmers report to Quarantine Zone 7N. 06944_ Imp. System Guard destroyed. 06944_ Adv. Heat Sink destroyed. 06946_ Biostasis Chamber disabled. 06947_ Penetrated by EMDS Slug. 06947_ Biostasis Chamber disabled. 06947_ Slug penetrates P-80 Master. 06949_ EXIT=IDENTIFIED: ACCESS 06949_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????# #??????????????# " ##"" """ "# !"""!!#???? | | ????# #????????????? # "" "#T """ ##########???? | | ##??# #????????????? #= "" ##"" """ #????????????? | | #%=?# #????????????? #* "" ##"" #????????????? | | #*!## ##???????????? # " ##"" [ #????????????? | | #= % #####+##?#### # ## #????????????? | | ####! ### # #######"##????????????? | | ?# ### ###########?# ####??????????? | | #####+#### #"""""""""""# #??????????? | | =# # """"T"""" # #??????????? | | """"" # #??????????? | | ""T"" # ####??????????? | | # """ #?????????????? | | ########## """ """ """ " " #?????????????? | | ?????????# """ """ """ """ #?????????????? | | ?????????# """ """ """ #?????????????? | | ?????????# ???????????? | | ?????????# """ """p""" ########?????????????? | | ?????????# """ """%""" #????????????????????? | | ?????????# "" " "p""" #????????????????????? | | ?????????# s #????????????????????? | | ?????????+ #????????????????????? | | ?????????# #????????????????????? | | ?????????+ p +????????????????????? | | ?????????###+########### p #??!?????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????]???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 59 Energy Capacity 885 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Corruption Containment 12 Corruption Block 17 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 8 Offensive Hacking 38 Defensive Hacking 25 Item Schematics ----------------- Exp. System Shield | -2/Quarantine | Archive Prc. Matter Filter | -2/Quarantine | Archive Helical Railgun | -2/Quarantine | Archive Particle Accelerator | -2/Quarantine | Archive Cld. Gravmag System | -2/Quarantine | Archive Exp. EM Shield | -2/Quarantine | Archive Quantum Shading Machine | -2/Quarantine | Archive Com. Particle Reactor | -2/Quarantine | Archive Robot Schematics ------------------ A-02 Transporter | -2/Quarantine | Archive E-15 Imp | -2/Quarantine | Archive T-07 Excavator | -2/Quarantine | Archive B-74 Champion | -2/Quarantine | Archive Fabricated ------------ Biometal Medium Treads | x2 | -4/Factory | Preloaded Exp. Heat Sink | x1 | -3/Armory Y-72 Warden | x2 | -3/Armory | Preloaded Repaired ---------- Mic. Antimatter Reactor | 28% | -3/Armory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor LC Capacitor Core Reset Matrix High-powered Transdimensional Reconstructor Core Regenerator Core Stripper Phase Redirector Achievements -------------- Recruitment Drive Challenges ------------ None Game ------ Seed RocketProjectileMatterbank Manual? 0 Play Time 02:03:12 Cumulative 235.0 hours Start 2025.12.17 @ 21:05:19 End 2025.12.19 @ 19:41:39 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 181 Rogue 10 Adventurer 171 Explorer 0 Win Type - Total 16 Types 7/0/6/3/0/0/0/0/0/0 Lore% 74 Gallery% 71 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5de77f92-bb9e-4793-bd84-5cf78dddb8d2