Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 01:09:41 Player: r@sin Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (51) 255 Value Destroyed (1633) 1633 Prototype IDs (8) 160 Alien Tech Used (3) 600 Bonus (7457) 7457 TOTAL SCORE: 17805 Bonus ------- Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Win Speed 957 Cogmind --------- Core Integrity 1189/1600 Matter 186/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Improved Diametric Drive > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Quantum Reactor Improved Antigrav System Antigrav Array Subatomic Replicator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Antigrav Array Field Propulsion Array Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Nanoactuators Advanced ECM Suite Improved Light Armor Plating Advanced Recalibrator > --- WEAPON ----------- Chainsword Sigix Broadsword > --- INVENTORY -------- Particle Reactor Quantum Reactor Cooled Antigrav System [Rating: 141] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Hacking Suite Device Trap Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 2 . . 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 8 | . . 1 . 1 1 . . . . . . 1 . 2 . 2 Utility 8 | . . 1 . 1 1 2 . . 1 . . . 2 . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . Parts Attached 129 | 7 6 15 12 8 7 8 9 4 12 6 . 4 15 5 5 6 Power 22 | 2 2 3 3 3 . 1 . 1 1 . . . 3 1 . 2 Engine 9 | 2 2 3 . . . 1 . . . . . . 1 . . . Core 8 | . . . 3 3 . . . 1 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . 2 1 . 2 Propulsion 42 | 2 . 5 4 2 3 4 4 3 1 2 . . 4 1 4 3 Treads 5 | . . 4 1 . . . . . . . . . . . . . Leg 7 | 2 . 1 . . . . . 3 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 1 1 2 1 Flight 25 | . . . 3 2 3 4 4 . . 2 . . 3 . 2 2 Utility 36 | 1 1 5 1 2 1 3 2 . 6 2 . 4 5 3 . . Device 16 | . . . . . 1 . 1 . 4 1 . 4 3 2 . . Storage 3 | 1 . 2 . . . . . . . . . . . . . . Processor 5 | . . 1 . 1 . 1 1 . . . . . 1 . . . Hackware 4 | . . 1 1 . . . . . 1 1 . . . . . . Protection 8 | . 1 1 . 1 . 2 . . 1 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 29 | 2 3 2 4 1 3 . 3 . 4 2 . . 3 . 1 1 Energy Gun 6 | 1 3 . . . . . 1 . 1 . . . . . . . Energy Cannon 4 | . . . . . . . 1 . 2 . . . 1 . . . Ballistic Gun 5 | 1 . 2 . 1 1 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . 1 . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . 1 . 1 . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . . 1 Special Melee Weapon 4 | . . . 2 . . . . . . 1 . . 1 . . . Unidentified Prototypes 6 | . 1 1 1 . . . . . . . . . . . 3 . Parts Lost 48 | . . 1 7 2 . . 9 1 10 2 . . 2 2 3 9 Power 7 | . . . 2 1 . . 1 . 2 . . . . 1 . . Propulsion 21 | . . . 3 . . . 6 1 3 1 . . . . 1 6 Utility 11 | . . 1 . . . . 2 . 2 . . . 1 1 1 3 Weapon 9 | . . . 2 1 . . . . 3 1 . . 1 . 1 . Highest Loss Streak 9 | . . 1 4 1 . . 4 1 7 2 . . 2 4 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 96 97 89 97 99 86 88 73 74 8 5 7 41 50 55 50 Engine 5 | . 14 11 . . . 6 5 . . . . . 8 . . . Core 1 | . . . 9 8 7 . . 4 4 . . . . . . . Treads 10 | . . 33 27 . . . . . . . . . . . . . Leg 5 | . 28 . . . . . . 18 17 . . . . . . . Hover 1 | . . . . . . . . . . . . . 7 4 9 8 Flight 7 | . . . 4 36 38 31 29 9 . 3 . . 5 13 14 18 Device 4 | . . . . . 7 6 7 6 19 1 . 5 5 13 13 10 Storage 5 | . 14 11 9 . . . . . . . . . . . . . Processor 6 | . . 8 11 9 7 13 14 13 7 . . . 3 4 4 3 Hackware 5 | . . 4 12 18 15 13 11 6 7 . 5 1 . . . . Protection 4 | . 13 7 . 9 7 6 4 . 1 . . . 2 4 2 . Energy Gun 2 | . 21 . . . . . . . 2 . . . . . . . Ballistic Gun 7 | . 3 20 12 2 6 1 . . . . . . . . . . Impact Weapon 1 | . . . 1 9 6 6 6 6 . . . . . . . . Peak Build Rating 141 | 6 11 22 26 34 39 49 56 45 78 13 5 10 85 103 141 118 Average Rating 37 | 4 9 20 20 31 38 44 47 40 60 7 5 5 48 96 122 105 On Entrance 32 | . 6 7 20 25 34 39 46 27 43 2 5 5 10 69 103 105 Naked Turns 131 | . . . . . . . . . 36 95 . . . . . . Heaviest Build 49 | 13 21 44 31 16 17 21 24 17 43 4 . 3 26 39 49 46 Greatest Support 74 | 20 20 69 69 18 21 28 26 56 74 5 3 3 39 39 51 58 Greatest Overweight (x) 5 | . 1 4 . . 5 . 1 . . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 14 13 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 8 15 15 5 5 5 5 4 5 5 5 5 5 3 5 5 Average Carried 7 | 2 7 13 13 4 4 4 4 1 4 4 5 4 4 1 3 3 Final Capacity 15 | 8 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 8 15 5 4 5 4 5 1 5 5 5 5 5 2 5 5 Class Distribution -------------------- 62% | Mutant 13% | Hacker-Sprinter 8% | Sprinter 4% | Derelict-Gladiator 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Sprinter | -2/Quarantine Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Qua Acc Matter Collected 1675 | 258 107 389 188 103 48 . 218 30 43 92 . . . . 187 12 Remotely 20 | . . . . . . . 20 . . . . . . . . . Salvage Created 1774 | . 180 608 349 57 46 . 165 . . . . . . . 369 . Parts 109 | . 10 44 22 4 1 . 9 . . . . . . . 19 . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Qua Acc Combat Hostiles Destroyed 38 | . 3 10 8 5 . . 7 . . . . . . . 5 . Melee 11 | . . . . 1 . . 5 . . . . . . . 5 . Guns 21 | . 3 10 8 . . . . . . . . . . . . . AOE 3 | . . . . 3 . . . . . . . . . . . . Classes Destroyed 9 | . 2 5 . 1 . . . . . . . . . . 1 . Hauler 1 | . . 1 . . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . Watcher 9 | . 2 4 . . 2 . . . . . . . . . 1 . Swarmer 16 | . . 1 . 3 . . 7 . . . . . . . 5 . Cutter 2 | . . . . 2 . . . . . . . . . . . . Grunt 11 | . 3 3 5 . . . . . . . . . . . . . Brawler 2 | . . 1 1 . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 2 . Sentry 7 | . . 5 2 . . . . . . . . . . . . . Best Kill Streak 6 | . 3 3 5 3 1 . 3 . . . . . . . 6 . Combat Bots Only 5 | . 2 2 5 3 . . 3 . . . . . . . 5 . Max Kills in Single Turn 2 | . 1 1 1 2 1 . 1 . . . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . Melee 1 | . . . . 1 . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Qua Acc Hostile Shots Fired 664 | . 23 41 50 35 3 6 70 9 145 19 . . 32 37 91 103 Missed 256 | . 6 9 9 17 2 3 30 6 52 8 . . 18 19 33 44 Damage Taken 7874 | . 285 441 866 419 12 . 680 17 1863 270 . . 406 351 1223 1041 Core 1781 | . 45 52 138 95 . . 89 . 390 223 . . 136 . 202 411 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 140 | . . . . 45 7 . . . 88 . . . . . . . Ignored by Resistances 26 | . . . . . . . . . 26 . . . . . . . Regen/Repaired (Parts) 176 | . . . . . . . . . . . . . . . 176 . Core Remaining (%) 81 | 100 82 . 52 82 100 . . 89 . . 38 100 89 . 86 74 Volleys Fired 93 | . 19 41 18 3 6 . . . 6 . . . . . . . Largest 3 | . 2 2 2 1 2 . . . 3 . . . . . . . Hottest 223 | . 110 46 46 33 69 . . . 223 . . . . . . . Shots Fired 169 | . 33 78 32 3 8 . . . 15 . . . . . . . Gun 153 | . 33 78 32 . 6 . . . 4 . . . . . . . Cannon 13 | . . . . . 2 . . . 11 . . . . . . . Launcher 3 | . . . . 3 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 129 | . 6 78 32 . 8 . . . 5 . . . . . . . Thermal 14 | . 10 . . . . . . . 4 . . . . . . . Explosive 3 | . . . . 3 . . . . . . . . . . . . Electromagnetic 23 | . 17 . . . . . . . 6 . . . . . . . Robot Hit Streak 21 | . 5 21 16 . 3 . . . 9 . . . . . . . Robot Miss Streak 7 | . 2 7 3 . 3 . . . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 142 | . 21 51 24 4 6 . 10 . 11 2 . . 1 . 12 . Core Hits 63 | . 8 25 14 2 2 . 4 . 1 . . . 1 . 6 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . . . . . . Critical Strikes 5 | . 2 . . . 1 . 1 . . . . . . . 1 . Burn 1 | . 1 . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Smash 2 | . . . . . 1 . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 73 | . . . 1 8 3 . 25 . . 2 . . 2 4 21 7 Impact 17 | . . . . 8 3 . 6 . . . . . . . . . Slashing 27 | . . . . . . . . . . . . . 2 4 21 . Piercing 28 | . . . . . . . 19 . . 2 . . . . . 7 Sneak Attacks 3 | . . . . . . . 1 . . 2 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 . . . . . . . . . Damage Inflicted 3661 | . 344 776 333 321 128 . 425 . 301 8 . . 39 . 986 . Guns 1561 | . 340 772 333 . 50 . . . 66 . . . . . . . Cannons 211 | . . . . . 13 . . . 198 . . . . . . . Explosions 140 | . . . . 140 . . . . . . . . . . . . Melee 1696 | . . . . 181 65 . 425 . . 8 . . 39 . 978 . Ramming 53 | . 4 4 . . . . . . 37 . . . . . 8 . Kinetic 1370 | . 32 772 333 . 63 . . . 170 . . . . . . . Thermal 193 | . 127 . . . . . . . 66 . . . . . . . Explosive 140 | . . . . 140 . . . . . . . . . . . . Electromagnetic 209 | . 181 . . . . . . . 28 . . . . . . . Impact 346 | . . . . 181 65 . 100 . . . . . . . . . Slashing 1017 | . . . . . . . . . . . . . 39 . 978 . Piercing 333 | . . . . . . . 325 . . 8 . . . . . . Highest Corruption 15 | . . . 3 . . . 1 1 15 15 13 . 8 . 1 . Average Corruption 5 | . . . 3 . . . 1 1 7 11 13 . 3 . 1 . Corruption Purged 5 | . . . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 25 | . . . 5 . . . . 2 4 12 2 . . . . . Message Errors 7 | . . . 1 . . . . 1 3 2 . . . . . . Matter Fused 3 | . . . 1 . . . . . . . 2 . . . . . Heat Flow Errors 3 | . . . . . . . . . . 3 . . . . . . Energy Discharges 3 | . . . 1 . . . . 1 . 1 . . . . . . Data Loss (minor) 4 | . . . . . . . . . . 4 . . . . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . Misfires 2 | . . . 2 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 313 | . . . . 83 65 . 55 . . . . . . . 110 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 45 | . . . . 45 . . . . . . . . . . . . Melee 268 | . . . . 38 65 . 55 . . . . . . . 110 . Knockbacks 3 | . . . . . . . 1 . 2 . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 62 | . . . . 58 . . . . . . . . . . 4 . Shots 2 | . . . . 2 . . . . . . . . . . . . Rammed 2 | . . 1 . . . . . . . . . . . . 1 . Targets Rammed 13 | . 3 1 . . . . . . 8 . . . . . 1 . Kicked 11 | . 3 . . . . . . . 8 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 491 | . 491 25 57 24 26 1 31 . 99 260 . . . . . 257 Average Temperature 117 | . 203 9 35 9 10 1 12 . 46 119 . . . . . 133 Received Heat Transfer 1092 | . 150 120 222 72 . . 111 . 207 48 . . 9 18 117 18 Effects 7 | . 7 . . . . . . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . Damage (major) 2 | . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 1 . 2 . . . . . . . . . Combat Hostiles 3 | . . . . 1 . . 2 . . . . . . . . . Parts Fried 10 | . 3 . . 2 3 . 2 . . . . . . . . . Impact Corruptions 9 | . . . . 3 3 . 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 520 | . 370 . . . . . . . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Qua Acc Peak Influence 478 | . 125 228 172 403 278 135 . . 375 . . 175 246 145 448 478 Initial 358 | . . 52 7 5 189 135 . . 358 . . 170 91 138 81 268 Average 162 | . 50 117 130 191 218 135 . . 332 . . 173 133 135 266 326 Maximum Alert Level 2 | . . 1 . 2 1 . . . 1 . . . 1 . 2 2 Low Security (%) 74 | 100 100 97 100 43 32 100 . . 7 . . 100 90 100 38 . Level 1 24 | . . 2 . 56 67 . . . 92 . . . 9 . 43 87 Level 2 1 | . . . . . . . . . . . . . . . 17 12 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 . 3 . . . . 2 . . 1 1 . 5 1 Investigation 6 | . . 1 . 1 . . . . 1 . . . . . 2 1 Extermination 1 | . . . . . . . . . 1 . . . . . . . Reinforcement 7 | . . . . 2 . . . . . . . 1 1 . 3 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Qua Acc Distress Signals 10 | . 2 2 . 2 . . . . 1 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 223 | . 11 20 11 28 6 1 43 3 20 10 . 1 12 3 36 18 Peak Tracking Total 20 | . 4 4 5 20 3 1 11 3 14 8 . 1 6 3 20 11 Tactical Retreats 42 | . 4 1 1 4 . . 13 2 3 4 . . 2 1 3 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Qua Acc Traps Triggered 4 | . 1 . . . 1 . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Qua Acc Machines Disabled 3 | . . . . . . . . . . . . . . . 2 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Qua Acc Machines Accessed 35 | . 4 9 1 6 . 1 2 1 4 1 . 1 2 . 2 1 Terminals 28 | . 4 8 1 5 . . 1 1 3 . . 1 1 . 2 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Total Hacks 93 | . 9 31 2 18 . 3 5 1 6 1 . 2 7 . 5 3 Successful 42 | . 1 18 1 9 . 1 5 1 2 1 . 1 2 . . . Failed 50 | . 7 13 1 9 . 2 . . 4 . . 1 5 . 5 3 Catastrophic 12 | . 3 3 . 2 . . . . 1 . . . 1 . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 49 | . 11 11 . 14 . . . . 4 . . . 4 . 5 . Terminals 70 | . 9 21 2 15 . . 3 1 5 . . 2 4 . 5 3 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . 10 . . . 3 . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . . . Terminal Hacks 22 | . 1 6 1 4 . . 5 1 1 1 . 1 1 . . . Record 8 | . . 2 . . . . 5 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . 1 . . . . . . . . 1 . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 10 . . . 1 . . . . . . . . . . Insert Component 6 | . . 5 . . . 1 . . . . . . . . . . Analyze 5 | . . 5 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 5 | . . 2 . 3 . . . . . . . . . . . . Terminals 5 | . . 2 . 3 . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . Assimilate 2 | . . 1 . 1 . . . . . . . . . . . . Botnet 2 | . . 1 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 8 1 5 . . 1 . 1 . . . 2 . 2 1 Full Trace Events 7 | . 1 1 . 1 . . 1 . 1 . . . . . 1 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 5 . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 5 . . . 1 . . . . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Qua Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Qua Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Qua Acc Turns Passed 5035 | 83 497 1268 428 144 149 64 387 184 479 327 23 128 344 84 214 232 Spaces Moved 6831 | 61 307 652 308 366 345 184 1144 158 395 690 46 234 665 188 342 746 Core 607 | 5 . 1 . . 1 . . . 71 227 46 234 22 . . . Treads 836 | . . 651 185 . . . . . . . . . . . . . Legs 803 | 56 307 . . . . . . 116 324 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 116 | . . . . . . . . . . . . . 22 . 94 . Flight 4469 | . . . 123 366 344 184 1144 42 . 463 . . 621 188 248 746 Fastest Speed 24 | 50 120 160 32 28 25 25 26 34 50 40 50 50 35 35 29 24 Average Speed 60 | 114 133 160 108 28 25 26 27 97 107 43 50 50 45 35 35 26 Slowest Speed 300 | 120 190 250 160 28 300 31 106 120 120 50 50 50 156 35 108 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . 15 1 1 6 . . 6 . . 10 . 18 24 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 48 55 50 49 13 7 80 24 9 86 7 4 22 10 52 26 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 3 . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 . . . . . . . 1 1 1 . . 1 1 . Scrap Searched 12 | . . . 2 . . . 5 2 . 3 . . . . . . Spaces Dug 28 | . . . . 20 . . 4 . . . . . . 4 . . Terrain Destroyed 42 | . . . . 33 . . 4 . 1 . . . . 4 . . Melee 10 | . . . . 2 . . 4 . . . . . . 4 . . Projectile 1 | . . . . . . . . . 1 . . . . . . . AOE 31 | . . . . 31 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Qua Acc Total 7402 | 71 366 799 371 380 391 202 1189 188 435 712 45 244 695 198 373 743 Wait 171 | . 4 58 21 5 27 . 8 26 1 14 . . 5 1 1 . Move 6663 | 60 306 651 307 338 342 181 1131 157 394 677 45 233 644 187 309 701 Hop 70 | . . . . 12 1 1 6 . . 6 . . 10 . 14 20 Pick Up 87 | 4 13 19 4 4 4 2 7 . 7 5 . 2 6 1 6 3 Fast Attach 51 | 5 2 4 4 . 3 1 6 1 8 2 . 4 5 2 3 1 Attach 53 | 1 1 3 8 5 2 3 2 3 4 4 . . 7 3 3 4 Detach 18 | . 2 1 3 . . 2 2 . 4 . . 1 3 . . . Swap 28 | 1 3 8 . 3 2 4 1 . . . . . 3 . 1 2 Drop 76 | . 13 13 5 2 1 8 7 1 3 2 . 4 10 . 2 5 Fire 93 | . 19 41 18 3 6 . . . 6 . . . . . . . Melee 67 | . . . 1 8 3 . 19 . . 2 . . 2 4 21 7 Ram 1 | . . . . . . . . . . . . . . . 1 . Kick 11 | . 3 . . . . . . . 8 . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . 12 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 9) 267 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 14) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1289 | -9/Materials | Discovered new exit (range 16) 1408 | -9/Materials | Discovered new exit (range 15) 1757 | -9/Materials | Identified exit to Mines 1849 | -9/Materials | Entered Mines 1886 | -9/Mines | Discovered new exit (range 13) 2029 | -9/Mines | Assembled infested the area 2040 | -9/Mines | Learned location of 1 exit from Materials 2074 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2246 | -9/Mines | Lost 4 parts (1p2n1w) 2251 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2254 | -9/Mines | Identified exit to Materials 2277 | -9/Mines | Entered Materials 2277 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2278 | -8/Materials | Identified exit to Factory 2306 | -8/Materials | Identified exit to Garrison 2382 | -8/Materials | Identified exit to Storage 2421 | -8/Materials | Entered Factory 2421 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2544 | -7/Factory | Build established: Hacker-Sprinter 2561 | -7/Factory | Discovered new exit (range 15) 2568 | -7/Factory | Identified exit to Factory 2570 | -7/Factory | Entered another Factory area 2570 | -6/Factory | Evolved 2 slots: Utility x2 2624 | -6/Factory | Spotted B-75 Beast 2632 | -6/Factory | Discovered new exit (range 8) 2633 | -6/Factory | Identified exit to Lower Caves 2634 | -6/Factory | Entered Lower Caves 2667 | -6/Lower Caves | Found DCF Scrap (11 items) 2733 | -6/Lower Caves | Encountered a Warlord checkpoint 2740 | -6/Lower Caves | Learned location of Extension (-6) 2808 | -6/Lower Caves | Learned Factory stockpile data 2837 | -6/Lower Caves | Attracted the attention of an 0b10 base 2941 | -6/Lower Caves | Learned Factory security intel 3016 | -6/Lower Caves | Discovered new exit (range 14) 3020 | -6/Lower Caves | Identified exit to Lower Caves 3021 | -6/Lower Caves | Entered another Lower Caves area 3024 | -6/Lower Caves | Lost 4 parts (1p3n) 3109 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3192 | -6/Lower Caves | Discovered new exit (range 11) 3204 | -6/Lower Caves | Identified exit to Factory 3205 | -6/Lower Caves | Entered Factory 3205 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3618 | -5/Factory | System corruption reached 10% 3648 | -5/Factory | Released all parts (8) 3670 | -5/Factory | Discovered new exit (range 14) 3678 | -5/Factory | Lost 7 parts (1p3n1u2w) 3684 | -5/Factory | Entered Upper Caves 3772 | -5/Upper Caves | Spotted B-75 Beast 3882 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3919 | -5/Upper Caves | Core integrity fell below 50% 3937 | -5/Upper Caves | Build established: Mutant 3974 | -5/Upper Caves | Discovered new exit (range 9) 4011 | -5/Upper Caves | Entered another Upper Caves area 4023 | -5/Upper Caves | Discovered new exit (range 9) 4034 | -5/Upper Caves | Entered Factory 4034 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4035 | -4/Factory | Identified exit to Research 4040 | -4/Factory | Discovered exit to Research (range 8) 4162 | -4/Factory | Entered Research 4162 | -3/Research | Evolved 2 slots: Utility x2 4274 | -3/Research | Spotted B-86 Titan 4472 | -3/Research | Identified exit to Research 4506 | -3/Research | Entered another Research area 4506 | -2/Research | Evolved 2 slots: Propulsion x2 4513 | -2/Research | Spotted B-90 Cyclops 4570 | -2/Research | Lost 4 parts (1p2u1w) 4585 | -2/Research | Discovered new exit (range 6) 4590 | -2/Research | Entered Quarantine 4593 | -2/Quarantine | Found Alien Artifact 4593 | -2/Quarantine | Identified Core Reset Matrix 4593 | -2/Quarantine | Used Core Reset Matrix 4597 | -2/Quarantine | Detected hypermatrix surge 4597 | -2/Quarantine | Sensed 10 artifacts in vicinity 4629 | -2/Quarantine | Found Sigix Broadsword 4640 | -2/Quarantine | Scanned by Researcher 4732 | -2/Quarantine | Found Subatomic Replicator 4795 | -2/Quarantine | Spotted Alpha 7 4797 | -2/Quarantine | Discovered new exit (range 20) 4804 | -2/Quarantine | Entered Access 4804 | -1/Access | Evolved 2 slots: Propulsion x2 5012 | -1/Access | Spotted B-99 Colossus 5012 | -1/Access | Spotted B-99 Colossus 5035 | -1/Access | Discovered new exit (range 3) 5036 | *** | Heading to fleet! Last Messages --------------- Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Nanoactuators destroyed. Enh. Optical Array destroyed. Critical hit (Blast). Cld. Antigrav System destroyed. Slug penetrates Sealed Heavy Doors. B-99 Colossus activates siege mode. Field Propulsion Array destroyed. Penetrated by Slug. Knocked back. Penetrated by Slug. Slug penetrates Main Access Shell. Penetrated by Slug. Slug penetrates Main Access Shell. Acquired 8 matter. Acquired 4 matter. Main Access Shell breached. EXIT=FOUND [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | #?????????# #???????????????????????????????????? | | #?????????# ???????????????????????????????????? | | #?????????# %"???????????????????????????????????? | | #?????????# "#???????????????????????????????????? | | #?????????# #???????????????????????????????????? | | #?????????# #???????????????????????????????????? | | #?????????# #???????????????????????????????????? | | #?????????# #???????????????????????????????????? | | #?######??# #???????????????????????????????????? | | ### #??# #######"???????###??#########???????? | | ! #??# """T""""??????? "??" #???????? | | #??# """ """"??????? "??" #???????? | | ### #??# "??"""""" "??" ######### | | #### ##??# "??" " "??" | | # #???# "??" "" " "??"% * | | = # #???# ! "??" @" "??" % | | + #???# "??" " """" | | # #???# "??""""" % % """# #### | | " # #???# "???? %"""" #### #??? | | # #???# " "??" % #??# #??? | | # #???# #######"##########??#########??# #??? | | # #???# #??????????????????????????????# #??? | | # #???# #??????????????????????????????# #??? | | #### #???# ###############????????????????# #??? | | ???# #???# # #????????????????# #??? | | ???# #???# # #????????????????# #??? | | #### ##### # "" ############?????# ##+# | | # """ ## #?????# # | | # "T ## #?????# # | | ########### # """ ! ## " ####### # | | ??????????# *# "" ## """ + # | | ??????????# # ## """ # # | | ??????????# / ## " # # | | ??????????# # ## ! + # | | ??????????# # ## # ####### | | ?????????## #######+##################+#?????? | | ?????????# ###### # ! #?????? | | ?????????+ # +?????? | | ?????????# + " " #?????? | | ?????????# ##### # """ """ #??????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 375 Resistance: KI 25 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Melee Accuracy 13 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Exp. Reaction Control System | -2/Quarantine | Archive Robot Schematics ------------------ C-55 Analyst | -2/Quarantine | Archive A-02 Transporter | -2/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Subatomic Replicator Achievements -------------- Alien Roots Alien Tech Home At Last? root@ Challenges ------------ None Game ------ Seed ImpulseCannonGreatsword Manual? 0 Play Time 01:40:55 Cumulative 15.1 hours Start 2025.04.16 @ 23:16:16 End 2025.04.17 @ 01:09:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 10 Adventurer 7 Explorer 0 Win Type 2 Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 682b58fd-8485-4058-862f-7377e8a497e4