Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.08 @ 18:33:30 // Halloween2019/Abominations Player: Ape Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (1030) 1030 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2040 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 265/265 System Corruption 7% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Targeting Computer > --- WEAPON (3) ------- Small Laser Improved Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Small Storage Unit Medium Storage Unit Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer > --- WEAPON ----------- Particle Gun Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Heat Sink Small Storage Unit Medium Storage Unit Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 28 | 7 2 19 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 3 | 2 . 1 Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 1 6 Device 3 | . . 3 Storage 4 | 2 . 2 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 11 | 2 . 9 Energy Gun 2 | . . 2 Energy Cannon 1 | . . 1 Ballistic Gun 7 | 2 . 5 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 13 | . 1 12 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 7 | . . 7 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 90 | . 98 83 Engine 10 | . 12 8 Treads 23 | . 28 19 Leg 1 | . . 1 Device 2 | . . 4 Storage 13 | . 14 11 Processor 5 | . . 11 Protection 7 | . 13 3 Energy Gun 1 | . . 3 Ballistic Gun 22 | . 28 18 Naked Turns . | . . . Heaviest Build 29 | 13 14 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 8 8 12 Average Capacity 7 | 6 6 8 Most Carried 7 | 7 7 6 Average Carried 4 | 3 5 4 Final Capacity 8 | 8 6 8 Final Carried 7 | 7 5 4 Class Distribution -------------------- 65% | Mutant 22% | Scavenger-Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 865 | 274 125 466 Remotely . | . . . Salvage Created 839 | 88 189 562 Parts 66 | 4 11 51 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 4 13 Guns 16 | . 4 12 AOE 1 | . . 1 Classes Destroyed 3 | 1 2 . Recycler 1 | 1 . . Grunt 1 | . 1 . Abomination 16 | . 3 13 Best Kill Streak 4 | 1 1 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 3475 | . 835 2640 Core 669 | . 238 431 Absorbed by Shields . | . . . Core Remaining (%) 52 | 100 4 . Volleys Fired 157 | 2 60 95 Largest 3 | 2 2 3 Hottest 108 | 40 40 108 Shots Fired 294 | 4 120 170 Gun 288 | 4 120 164 Cannon 2 | . . 2 Launcher 4 | . . 4 Special . | . . . Kinetic 270 | 4 120 146 Thermal 18 | . . 18 Explosive 4 | . . 4 Electromagnetic 2 | . . 2 Robot Hit Streak 27 | 3 15 27 Robot Miss Streak 8 | . 8 5 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 221 | 3 70 148 Core Hits 72 | 2 27 43 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2717 | 28 554 2135 Guns 2270 | 28 554 1688 Cannons 5 | . . 5 Explosions 442 | . . 442 Melee . | . . . Ramming . | . . . Kinetic 1999 | 28 554 1417 Thermal 271 | . . 271 Explosive 442 | . . 442 Electromagnetic 5 | . . 5 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 11 | . . 11 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Parts Rejected 1 | . . 1 Data Loss (major) 1 | . . 1 Targeting Errors 3 | . . 3 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . . 5 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 242 | . 18 242 Average Temperature 35 | . 6 57 Received Heat Transfer 861 | . 24 837 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 48 | 5 48 22 Average Influence 14 | 1 26 5 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 10 | . 5 5 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 5 | . 4 1 Assault 3 | . . 3 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 10 | . 4 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 18 19 Peak Tracking Total 7 | . 5 7 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 1 3 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 1 9 Successful 4 | . 1 3 Failed 6 | . . 6 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 2 | . 1 1 Terminals 9 | . . 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Robot Analysis 1 | . . 1 Branch Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 1 | . . 1 Track 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . . 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1184 | 85 525 574 Spaces Moved 428 | 41 202 185 Core 8 | 8 . . Treads 414 | 33 202 179 Legs 6 | . . 6 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 159 | 154 160 158 Slowest Speed 180 | 160 160 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 46 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . . 27 Melee . | . . . Projectile . | . . . AOE 27 | . . 27 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 685 | 56 311 318 Wait 55 | . 41 14 Move 425 | 40 200 185 Hop . | . . . Pick Up 12 | 7 3 2 Fast Attach 17 | 7 1 9 Attach 8 | . 1 7 Detach 3 | . . 3 Swap 3 | . . 3 Drop 5 | . 5 . Fire 157 | 2 60 95 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Core integrity fell below 50% 302 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 6) 563 | -10/Materials | Discovered new exit (range 15) 594 | -10/Materials | Core integrity fell below 20% 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 627 | -9/Materials | Identified exit to Mines 627 | -9/Materials | Identified exit to Storage 863 | -9/Materials | Lost 6 parts (1p1n1u3w) 934 | -9/Materials | Lost 4 parts (1n3w) 1010 | -9/Materials | Core integrity fell below 50% 1079 | -9/Materials | Core integrity fell below 20% 1185 | -9/Materials | Core destroyed Last Messages --------------- 01136_ Acquired Sml. Laser. 01139_ Unstable Anomaly suddenly flashes brightly. 01139_ Engulfed by violent ripples tearing at the fabric of space. 01140_ Unstable Anomaly suddenly flashes brightly. 01155_ Acquired 10 matter. 01166_ 43 Matter blinks away. 01167_ Lesser Abomination forced to warp away. 01169_ 51 Matter blinks away. 01170_ Acquired 6 matter. 01173_ 33 Matter blinks away. 01173_ ALERT: Dispatching additional forces to engage threats. 01175_ System corrupted: Lgt. Treads rejected. 01175_ System corrupted: Imp. Assault Rifle targeting data glitched. 01180_ 35 Matter blinks away. 01181_ Lgt. Treads blinks away. 01181_ Parts repaired by Paradox Anomaly. 01182_ Warp Anomaly forced to warp away. 01182_ Parts repaired by Paradox Anomaly. 01185_ Unstable Anomaly suddenly flashes brightly. 01185_ Engulfed by violent ripples tearing at the fabric of space. Map ----- +----------------------------------------------------+ | # #????## ###### #######??????????? | | " # """ #?????# %#????###????????????????? | | T # """ #?????# % #???????????????????????? | | " # """ #?????# %#???????????????????????? | | !! # % #?????# %#???????????????????????? | | ! # " "" #?????# #???????????????????????? | | ####### "R"" #?????# %#???????????????????????? | | ??????# """" #?????# #???????????????????????? | | ??????# #?????# #???????????????????????? | | ??????##########?????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #?????? ????????????????? | | ?????????????????????# %#????? ????????????????? | | ?????????????????????# #???? ?????????????????? | | ????????????########## #? ?????????????????? | | ????????????# %# #?"""%??????????????????? | | ????????????#"" """ # #?"""%??????????????????? | | ????????????#"T """!!# # """???????????????????? | | ????????????#"" """=!# %# ?????????#?????????? | | ????????????# !! ==%+ n###+####### ###???????? | | ????????????# """ !# @ A ??????? | | ????????????#% """% # ??????? | | ???????????## """%=#% % %n ??????? | | ???????????#% !!#######/###########?????????? | | ???????????############ % n% #????#######??????? | | ??????????????????????# "" n###### #??????? | | ??????????????????????# "" ""% # #??????? | | ??????????????????????# """"" n# #??????? | | ??????????????????????# % + % %% #??????? | | ??????????????????????# "T" ###### #??????? | | ??????????????????????# """% #????##% ##??????? | | ??????????????????????##########?????#% #??###### | | ?????????????????????????????????????# #? | | ????????????????????????????# " "????# #? ! | | ????????????????????????????# ## # %% | | ??????????????????????n?n% % # | | ????????????????????????? > % / """ "" | | ????????????????????????? A # """ "" | | ??????????????????????A??#### # %# """ "? | | ????????????????????????????######### % #?######? | | ??????????????????????????????????? % ???????? | | ?????????????????????????????????? % ???????? | | ????????????????????????????????% ??????? | | ???????????????????????????????###########%??????? | | ?????????????????????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceDisposableSource Manual? 0 Play Time 00:17:56 Cumulative 191.8 hours Start 2020.03.08 @ 18:17:56 End 2020.03.08 @ 18:33:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/4/0/0/0/0 Lore% 73 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b5e940b-2c0f-4a24-a165-debea5307d8d