Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.19 @ 03:47:35 Player: UlyssesB Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (250) 1250 Value Destroyed (11467) 11467 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4930) 4930 TOTAL SCORE: 24947 Bonus ------- High Alert Combat Kills 1652 Follower Combat Kills 411 Entered Garrisons 800 Used RIF Installer 2000 Met Data Miner 300 Friendly Fire -233 Cogmind --------- Core Integrity 0/1150 Matter 231/300 Energy 68/100 System Corruption 9% Temperature Cool (2) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (9) ------ Improved Coolant Injector Advanced Coolant Injector Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Experimental Utility Shielding Advanced Force Field > --- WEAPON ----------- Railgun Railgun > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [NC] Railgun Hardcell Cannon [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Flight Unit Nuclear Pulse Array Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Flamer Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Gar Fac Slots Evolved 12 | . . 2 2 . . . 2 . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . Utility 7 | . . 2 1 . . . 1 . . 1 . . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 291 | . 9 15 10 16 32 25 14 6 9 4 5 25 2 8 23 48 17 8 15 Power 28 | . 1 2 1 3 3 1 1 . . . . 2 . 3 2 4 3 1 1 Engine 13 | . . 2 1 2 . . . . . . . 1 . 1 2 3 1 . . Core 13 | . 1 . . 1 3 1 1 . . . . 1 . . . 1 2 1 1 Reactor 2 | . . . . . . . . . . . . . . 2 . . . . . Propulsion 88 | . 4 6 7 7 7 5 6 . 2 1 4 6 . 2 8 13 6 2 2 Treads 24 | . . . 5 3 . . 2 . 2 . . 5 . 2 1 3 . 1 . Leg 49 | . 4 4 2 4 7 1 4 . . 1 4 1 . . 7 9 . 1 . Wheel 12 | . . 1 . . . 4 . . . . . . . . . . 6 . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3 | . . 1 . . . . . . . . . . . . . 1 . . 1 Utility 71 | . 2 3 1 2 12 4 2 2 3 1 . 7 . 2 8 11 5 1 5 Device 29 | . 1 1 . 1 5 1 . 2 1 . . 3 . 2 3 6 2 . 1 Storage 3 | . 1 1 . . . . . . 1 . . . . . . . . . . Processor 11 | . . 1 1 . 3 . . . . . . 2 . . 2 . 2 . . Hackware 4 | . . . . . . 1 1 . . . . . . . . . . . 2 Protection 24 | . . . . 1 4 2 1 . 1 1 . 2 . . 3 5 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 104 | . 2 4 1 4 10 15 5 4 4 2 1 10 2 1 5 20 3 4 7 Energy Gun 13 | . 1 . . 3 3 1 . 1 . . . 3 1 . . . . . . Energy Cannon 11 | . . . . . . . . . . . . . . . 1 6 . 2 2 Ballistic Gun 36 | . 1 4 1 1 5 5 2 . 2 . . 2 1 . 3 5 1 2 1 Ballistic Cannon 21 | . . . . . . 4 1 1 1 1 1 1 . 1 . 9 1 . . Launcher 17 | . . . . . 1 5 2 2 . . . 4 . . 1 . 1 . 1 Special Weapon 5 | . . . . . 1 . . . 1 . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 . 1 . . . . . . . . . 1 . 1 . . Parts Lost 118 | . 3 2 2 8 6 4 1 2 2 . 2 17 . 8 15 21 3 7 15 Power 15 | . . 1 1 1 1 1 1 . . . . 1 . 2 2 2 . 1 1 Propulsion 31 | . 1 . . . . 1 . . 1 . 1 6 . 3 2 8 1 1 6 Utility 37 | . . . . 5 2 1 . 1 . . . 5 . 2 8 4 2 3 4 Weapon 35 | . 2 1 1 2 3 1 . 1 1 . 1 5 . 1 3 7 . 2 4 Highest Loss Streak 16 | . 1 1 1 3 2 1 1 2 2 . 2 16 . 5 11 12 1 3 14 Average Slot Usage (%) 88 | . 94 90 97 85 96 98 96 98 90 85 92 76 87 78 77 80 94 85 78 Engine 2 | . 4 7 7 6 . . . . . . . 3 6 4 3 1 6 . . Core 5 | . 9 2 . 2 9 8 7 7 7 6 6 1 . . . 2 3 9 8 Treads 6 | . . . 17 14 . . 8 . 6 13 2 19 33 19 6 5 . 2 3 Leg 14 | . 27 20 5 12 26 8 3 30 23 15 30 4 . . 18 17 6 . . Wheel 5 | . . 1 4 . . 18 14 . . . . . . . . . 23 22 13 Device 10 | . 9 15 9 5 13 9 7 11 7 6 6 10 13 10 9 11 14 13 9 Storage 8 | . 14 15 18 18 18 18 15 15 7 6 6 . . . . . . . . Processor 11 | . . 5 16 5 3 9 7 7 7 6 6 14 20 20 16 17 18 22 20 Protection 7 | . . . . 2 6 8 7 7 13 16 20 9 13 7 5 10 7 2 5 Energy Gun 2 | . 5 . . 13 5 1 . 4 2 . . 1 . 2 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 7 . 5 3 Ballistic Gun 7 | . 22 20 18 4 12 9 8 . 6 . . 3 . 6 9 . 8 3 3 Ballistic Cannon 1 | . . . . . . 2 2 . . 4 9 2 . 3 . 2 1 1 . Launcher 1 | . . . . . . 4 4 9 . . . 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 10 25 34 38 44 48 47 42 46 102 106 108 108 25 35 35 66 81 68 49 Greatest Support 132 | 20 20 20 60 40 60 54 60 60 60 51 76 129 129 132 90 105 105 80 64 Greatest Overweight (x) 8 | . 2 2 2 1 1 3 2 . 2 2 2 1 . . 2 8 5 1 1 Average Overweight (x) . | . . 1 . . . . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 30 | . 10 14 14 14 14 14 14 14 30 24 24 24 4 4 4 4 4 4 4 Average Capacity 10 | . 8 11 14 14 14 14 14 14 23 24 24 5 4 4 4 4 4 4 4 Most Carried 24 | . 10 14 14 14 14 14 14 14 19 21 24 24 4 4 4 4 4 4 4 Average Carried 9 | . 7 11 13 12 13 13 13 13 16 19 22 5 4 3 3 3 3 3 3 Final Capacity 24 | 6 10 14 14 14 14 14 14 14 24 24 24 4 4 4 4 4 4 4 4 Final Carried 24 | 6 7 14 14 14 14 14 14 14 19 21 24 4 4 4 4 4 4 3 1 Class Distribution -------------------- 86% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Gar Fac Matter Collected 7584 | 200 213 523 261 260 675 691 130 162 163 110 220 496 . 304 510 1108 696 418 444 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10854 | . 459 859 301 780 1670 976 151 100 244 46 83 570 . 380 677 1307 707 527 1017 Parts 524 | . 31 50 21 44 87 45 7 5 10 . 1 21 . 11 38 51 37 20 45 Haulers Intercepted 10 | . 1 3 . . 5 . . . . 1 . . . . . . . . . Recyclers Shooed 10 | . 4 1 . . 2 . . . . . . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 3 6 . 5 17 . 12 . . . . . Prevented 9 | . . . . . . . . 1 . . 2 6 . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Gar Fac Combat Hostiles Destroyed 224 | . 10 18 5 21 25 21 2 4 6 . 3 18 . 6 16 28 16 12 13 Guns 134 | . 10 18 5 17 25 8 1 1 6 . . 3 . 6 13 2 13 5 1 Cannons 42 | . . . . . . 1 1 . . . 3 1 . . 1 21 3 6 5 AOE 39 | . . . . 2 . 12 . 3 . . . 14 . . 1 . . 1 6 Classes Destroyed 18 | . 3 4 2 1 1 . . . 2 . . . . . . 2 . 2 1 Worker 2 | . 1 . . . 1 . . . . . . . . . . . . . . Builder 5 | . . . 1 . . . 1 . . . . . . . . . 1 . 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 Hauler 10 | . 1 3 . . 5 . . . . 1 . . . . . . . . . Recycler 4 | . . 1 . . 1 . . . . . . . . . . . . . 2 Watcher 4 | . . 2 . . 2 . . . . . . . . . . . . . . Swarmer 75 | . . 7 . 10 4 7 . 4 . . . 7 . . 9 8 8 5 6 Grunt 89 | . 10 10 1 8 12 11 . . 3 . 2 6 . 4 5 11 . 2 4 Brawler 8 | . . . . 1 1 . . . 1 . . 2 . 2 1 . . . . Duelist 3 | . . 1 . . . . . . . . . 2 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 24 | . . . 4 2 7 2 2 . . . . 1 . . . 4 1 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . . Hunter 12 | . . . . . 1 1 . . . . 1 . . . 1 2 4 . 2 Programmer 5 | . . . . . . . . . 1 . . . . . . . 2 2 . Behemoth 3 | . . . . . . . . . . . . . . . . 1 1 1 . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | . 3 8 2 7 4 4 1 4 4 1 2 8 . 2 5 5 8 5 11 Combat Bots Only 8 | . 2 6 1 7 4 4 1 4 4 . 2 8 . 2 5 5 8 5 7 Max Kills in Single Turn 4 | . 1 2 2 2 2 4 1 2 1 1 1 3 . 1 2 1 2 1 4 Gunslinging 1 | . . . . 1 1 . . . . . . . . . 1 . 1 . . Exploded 4 | . . . . 2 . 4 . 2 . . . 3 . . 1 . . 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Gar Fac Damage Taken 22206 | . 691 639 655 687 1581 1093 338 166 339 40 721 2332 . 905 1701 3732 2437 1525 2624 Core 3397 | . 154 134 59 82 89 137 45 9 14 10 77 453 . 174 223 581 217 279 660 Absorbed by Shields 2254 | . . . . . . 29 . . . . . . . . . 54 1150 1021 . Core Remaining (%) 51 | 100 38 66 . . . 33 . . 90 . . . . 16 . 19 . . . Volleys Fired 832 | . 64 61 28 44 92 98 8 8 20 10 22 37 . 33 43 106 63 58 37 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 186 | . 60 46 46 100 100 84 66 119 104 148 148 180 . 80 131 176 100 186 140 Shots Fired 1452 | . 118 113 56 88 178 134 15 13 33 18 38 51 . 68 79 159 126 107 58 Gun 1015 | . 118 113 56 88 177 83 7 4 31 . . 23 . 56 62 38 105 32 22 Cannon 344 | . . . . . . 18 3 1 2 10 34 10 . 12 14 121 21 75 23 Launcher 75 | . . . . . 1 33 5 8 . . . 18 . . 3 . . . 7 Special 18 | . . . . . . . . . . 8 4 . . . . . . . 6 Kinetic 1003 | . 87 113 56 34 129 77 10 1 19 10 34 19 . 45 62 97 126 62 22 Thermal 159 | . 31 . . . . 7 . 4 14 8 4 14 . 23 14 7 . 10 23 Explosive 20 | . . . . . 1 7 . 2 . . . 10 . . . . . . . Electromagnetic 264 | . . . . 54 48 43 5 6 . . . 8 . . 3 55 . 35 7 Robot Hit Streak 47 | . 17 9 47 16 12 12 14 3 8 7 9 23 . 19 18 13 16 20 16 Robot Miss Streak 8 | . 3 8 1 2 4 2 1 6 2 1 3 2 . 2 3 4 3 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 1 1 2 Secondary Targets 14 | . 1 1 . 4 3 1 . . . . . . . . 2 . 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . . . . 1 . 1 . . Shots Hit Robots 1021 | . 88 64 47 62 133 76 10 4 29 16 24 37 . 52 53 104 90 86 46 Core Hits 504 | . 28 32 11 31 66 47 9 8 22 5 6 51 . 24 22 44 34 30 34 Critical Hits 38 | . 1 1 . . 5 . . . . . . . . . 4 10 3 7 7 Critical Kills 21 | . . 1 . . 4 . . . . . . . . . 3 6 2 2 3 Critical Parts Destroyed 15 | . 1 . . . . . . . . . . . . . 1 4 1 4 4 Melee Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . 2 . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25303 | . 964 1050 758 1188 2236 2120 276 359 589 350 431 2223 . 1030 1552 3271 2346 2182 2378 Guns 13358 | . 964 1048 758 1056 2066 934 90 35 589 . . 458 . 909 941 352 1912 759 487 Cannons 6785 | . . . . . . 85 47 . . 267 431 199 . 121 279 2894 434 1327 701 Explosions 4997 | . . . . 132 170 1100 139 324 . . . 1566 . . 332 . . 58 1176 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 80 | . . 2 . . . 1 . . . . . . . . . 25 . 38 14 Kinetic 14154 | . 665 1048 758 379 1318 726 137 . 233 267 431 350 . 671 941 1868 2346 1529 487 Thermal 3446 | . 299 . . 132 170 . . 35 356 83 . 307 . 359 279 174 . 252 1000 Explosive 2127 | . . . . . . 618 . 148 . . . 1247 . . 114 . . . . Electromagnetic 5496 | . . . . 677 748 775 139 176 . . . 319 . . 218 1204 . 363 877 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . 1 1 1 . . . . . 6 6 6 14 22 4 4 9 Average Corruption 6 | . . . . 1 1 1 . . . . . 5 6 6 13 16 3 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 328 | . . . . 4 10 9 . . . . . 30 6 24 34 158 6 23 24 Message Errors 69 | . . . . . . 3 . . . . . 5 2 4 7 32 3 8 5 Matter Fused 66 | . . . . . . . . . . . . 9 4 7 12 21 . 5 8 Heat Flow Errors 21 | . . . . . . . . . . . . 4 . 2 . 15 . . . Energy Discharges 33 | . . . . 1 5 3 . . . . . 5 . 2 2 12 1 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 23 | . . . . 3 2 1 . . . . . 1 . 2 1 9 . 1 3 Data Loss (major) 5 | . . . . . . . . . . . . 3 . 1 . 1 . . . Misfires 10 | . . . . . . . . . . . . . . 3 . 7 . . . Alerts 3 | . . . . . . . . . . . . . . . 1 2 . . . Misdirections 35 | . . . . . . . . . . . . . . . 4 31 . . . Targeting Errors 54 | . . . . . 3 2 . . . . . 2 . 3 7 23 2 7 5 Weapon Failures 7 | . . . . . . . . . . . . 1 . . . 4 . 1 1 Overload Shots 2 | . . . . . . . . . . . . 2 . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 411 | . . . . 34 26 12 . . . 6 . 38 . . 16 97 . . 182 Projectiles 171 | . . . . . . . . . . 6 . . . . . 97 . . 68 Explosions 240 | . . . . 34 26 12 . . . . . 38 . . 16 . . . 114 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 42 | . . . . . . 3 . . . 2 7 2 . 2 . 14 3 9 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . . . . . . 3 . . . 2 7 2 . 2 . 12 3 8 . Secondary 3 | . . . . . . . . . . . . . . . . 2 . 1 . Self-Inflicted Damage 684 | . . 1 . 69 113 199 16 32 . . . 152 . . 76 . . 19 7 Shots 27 | . . . . 2 3 8 3 3 . . . 4 . . 4 . . . . Rammed 5 | . . 1 . . . 1 . . . . . . . . . . . 1 2 Targets Rammed 8 | . . 1 . . . 1 . . . . . . . . . 3 . 1 2 Kicked 3 | . . . . . . . . . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 247 | . 99 . . 129 115 9 . 213 205 . 10 244 . 219 2 247 7 195 199 Average Temperature 61 | . 31 . . 43 34 5 . 75 126 . 3 67 . 28 2 66 7 107 103 Received Heat Transfer 3771 | . 396 186 216 144 639 369 66 . 85 6 54 471 . 144 279 444 64 70 138 Effects 1 | . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . 2 . 2 . . . . . . . . 1 5 . . 1 Combat Hostiles 9 | . . . . 2 . . . . . . . . . . 1 5 . . 1 Parts Fried 21 | . . . . 4 6 3 . . . . . 2 . . . 6 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . . . . 2 . . . . 1 . . . . 1 Heat Transferred 5446 | . 675 . . 100 200 . . 75 800 560 . 635 . 777 296 185 . 190 953 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 2 4 . . . . . . 1 . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Gar Fac Peak Influence 1208 | . 155 459 307 679 828 1208 766 . . 308 . . . . 305 919 814 790 563 Average Influence 512 | . 87 313 180 474 514 981 674 . . 206 . . . . 90 493 604 741 456 Maximum Alert Level 4 | . . 2 1 2 3 4 3 . . 1 . . . . 1 3 3 3 2 Low Security (%) 19 | . 100 16 65 17 . . . . . 29 . . . . 87 11 . . . Level 1 17 | . . 72 34 10 30 . . . . 70 . . . . 12 19 . . 25 Level 2 36 | . . 11 . 71 48 15 71 . . . . . . . . 43 77 18 74 Level 3 20 | . . . . . 21 46 28 . . . . . . . . 25 22 81 . Level 4 5 | . . . . . . 38 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 3 4 . 5 . 3 . . 4 . 1 . . . . 5 . 3 Investigation 13 | . 3 2 2 . 3 . 2 . . . . . . . . . 1 . . Extermination 3 | . . . . . . . . . . . . . . . . . 2 . 1 Reinforcement 9 | . . 1 1 . 2 . . . . 2 . . . . . . 2 . 1 Assault 4 | . . . . . . . 1 . . 1 . 1 . . . . . . 1 Garrison 2 | . . . 1 . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 2 . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Gar Fac Distress Signals 14 | . 3 5 . . 2 . . . . . . . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 361 | . 13 28 11 23 40 26 4 6 6 5 5 31 . 12 19 49 23 17 43 Peak Tracking Total 11 | . 4 6 4 7 5 4 3 4 4 2 2 11 . 3 5 5 8 6 11 Tactical Retreats 40 | . . 3 1 1 . 3 . 1 . . . 3 . 2 3 13 1 3 6 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Gar Fac Traps Triggered 30 | . . . . 4 2 11 1 . . . . . . . . 4 . 7 1 Indirectly 3 | . . . . . . 3 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . 2 . . . . 5 . 2 . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Gar Fac Machines Disabled 22 | . . . . 2 3 4 1 . 1 1 . . . . 2 6 . . 2 Max in Single Turn 2 | . . . . 1 2 1 1 . 1 . . . . . 2 2 . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 7 | . . . . 2 . 4 . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Gar Fac Machines Accessed 43 | . 6 6 3 . 12 . 2 . 1 1 . . 4 . 2 . 3 . 3 Terminals 22 | . 4 4 1 . 7 . 2 . . . . . . . . . 2 . 2 Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Units 5 | . 2 1 1 . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . 2 . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . Total Hacks 139 | . 16 16 9 . 35 . 7 . 1 2 . . 31 . 4 . 8 . 10 Successful 92 | . 6 12 6 . 21 . 3 . 1 1 . . 31 . 2 . 2 . 7 Failed 47 | . 10 4 3 . 14 . 4 . . 1 . . . . 2 . 6 . 3 Catastrophic 7 | . 3 . 1 . 1 . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 44 | . 11 5 8 . 8 . 3 . . 2 . . . . 1 . 3 . 3 Terminals 62 | . 13 11 3 . 18 . 7 . . . . . . . . . 5 . 5 Fabricators 7 | . . . . . . . . . . . . . . . 2 . . . 5 Repair Stations 3 | . . . . . 3 . . . . . . . . . . . . . . Recycling Units 6 | . 3 1 1 . 1 . . . . . . . . . . . . . . Scanalyzers 12 | . . 4 . . 8 . . . . . . . . . . . . . . Garrison Access 17 | . . . 5 . 5 . . . . 2 . . . . 2 . 3 . . Terminal Hacks 50 | . 3 4 1 . 7 . 1 . 1 . . . 31 . . . . . 2 Record 11 | . . . . . . . . . . . . . 11 . . . . . . Part Schematic 11 | . . . . . 1 . . . . . . . 10 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . Robot Analysis 3 | . . 1 1 . . . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . 1 1 . . 2 . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . . 1 . . 2 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . 2 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 1 . . . 3 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 Build 3 | . . . . . . . . . . . . . . . 1 . . . 2 Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . 4 . . 8 . . . . . . . . . . . . . . Insert Component 6 | . . 2 . . 4 . . . . . . . . . . . . . . Analyze 6 | . . 2 . . 4 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . . . . . . . 1 . 1 . . Unlock Access 4 | . . . 1 . 1 . . . . . . . . . 1 . 1 . . Unauthorized Hacks 58 | . 10 9 11 . 10 . 5 . . 3 . . . . 1 . 4 . 5 Terminals 10 | . 1 3 2 . 1 . 2 . . . . . . . . . 1 . . Track 4 | . . 2 1 . . . 1 . . . . . . . . . . . . Botnet 6 | . 1 1 1 . 1 . 1 . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 1 1 . 1 . . . . . . . . . . . . . . Tunnel 5 | . 2 1 1 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 2 . . . . 1 . . . . . . . . . Broadcast 2 | . . . 1 . 1 . . . . . . . . . . . . . . Redirect 1 | . . . . . . . . . . 1 . . . . . . . . . Intercept 1 | . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 5 2 . 10 . 2 . . . . . . . 1 . 3 . 3 Full Trace Events 9 | . 2 1 1 . 3 . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 2 . . 4 . . . . . . . 10 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 Matter 782 | . . . . . . . . . . . . . . . 212 . . . 570 Time 334 | . . . . . . . . . . . . . . . 106 . . . 228 Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . 10 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 . . 4 . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 2 . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . 1 . 1 . . . . . . . . . 1 . 1 . Robot Detection 1 | . . . . . . 1 . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . 4 Non-combat 4 | . . . . . . . . . . . . . . . . . . . 4 Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . 4 start_evac 1 | . . . . . . . . . . . . . . . . . . . 1 map_route 2 | . . . . . . . . . . . . . . . . . . . 2 mark_security 1 | . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 29 | . . . . 8 . 18 . . . . . . . . . 3 . . . Machine Destruction 29 | . . . . 8 . 18 . . . . . . . . . 3 . . . Attached 4 | . . . . . . 1 1 . . . . . . . . . . . 2 Robots Rewired 7 | . . . . . . . . . 4 1 . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Gar Fac Total Allies 8 | . . . . . . . . . 4 1 . 2 . 1 . . . . . Largest Group 4 | . . . . . . . . . 4 4 3 2 . 1 . . . . . Highest-Rated Group 124 | . . . . . . . . . 124 124 72 62 . 94 . . . . . Highest-Rated Ally 94 | . . . . . . . . . 31 31 31 32 . 94 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 89 | . . . . . . . . . . 30 20 13 . 26 . . . . . Total Damage 2392 | . . . . . . . . . . 508 313 521 . 1050 . . . . . Kills 14 | . . . . . . . . . . 5 2 3 . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Gar Fac Robot Analysis Total 3 | . . 1 1 . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Gar Fac Turns Passed 17499 | . 774 801 505 1308 1853 1968 464 610 1068 251 740 1026 155 682 825 2404 604 700 761 Spaces Moved 10838 | 1 380 386 203 712 1076 1563 378 480 540 103 423 655 95 360 464 1436 384 507 692 Core 337 | . . . . . . . . . . . . 272 . . 1 38 . . 26 Treads 1997 | . . . 171 493 . . 2 . 132 65 . 301 95 360 138 240 . . . Legs 5044 | 1 380 273 . 219 1076 86 16 480 408 38 423 82 . . 325 1158 79 . . Wheels 3380 | . . 113 32 . . 1477 360 . . . . . . . . . 305 507 586 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 80 | . . . . . . . . . . . . . . . . . . . 80 Fastest Speed 40 | 120 120 120 110 123 120 100 100 120 120 180 150 50 160 160 120 50 90 90 40 Average Speed 125 | 120 140 141 153 155 130 101 101 120 170 186 154 113 160 160 132 128 96 92 85 Slowest Speed 450 | 120 180 150 180 180 153 120 180 120 180 200 180 160 160 160 180 450 140 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 44 | 2 41 29 16 60 75 86 9 67 50 3 48 53 68 57 11 96 11 84 20 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 7 | . 2 1 1 . 1 . . . . . . . 1 1 . . . . . Known Exits Taken 5 | . . . 1 . 1 . . . . . 1 . . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . . . . Scrap Searched 13 | . . . . . . . . 4 1 . 4 4 . . . . . . . Spaces Dug 47 | . . . . . 11 6 . 20 . 1 . 2 . . 6 1 . . . Terrain Destroyed 367 | . . . . 3 18 31 . 20 . 1 2 57 . . 38 131 41 8 17 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . Projectile 95 | . . . . . . . . . . . 2 . . . 11 23 41 8 10 AOE 271 | . . . . 3 18 31 . 20 . . . 57 . . 27 108 . . 7 Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Gar Fac Total 13275 | . 510 532 339 826 1347 1810 441 499 650 132 467 874 98 404 593 1829 490 629 805 Wait 838 | . 46 33 88 30 105 45 30 . 26 . 8 142 . . 48 174 8 12 43 Move 10821 | . 379 385 203 710 1075 1562 377 479 539 102 422 654 94 359 464 1435 384 506 692 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 139 | . 6 20 3 10 20 7 4 4 12 4 7 5 . 1 12 13 4 2 5 Fast Attach 120 | . 3 5 5 1 11 7 7 . 1 . 1 13 2 4 9 31 13 4 3 Attach 82 | . 2 2 3 7 9 3 3 2 3 2 1 7 . 1 12 13 2 3 7 Detach 2 | . . . . . 1 . . . . . . . . . . 1 . . . Swap 90 | . 4 8 3 8 12 15 4 4 5 2 3 5 . 3 2 4 2 1 5 Drop 138 | . 6 17 6 8 22 11 8 2 3 . 3 2 2 3 3 23 14 2 3 Fire 832 | . 64 61 28 44 92 98 8 8 20 10 22 37 . 33 43 106 63 58 37 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . Ram 4 | . . . . . . 1 . . . . . . . . . . . 1 2 Kick 4 | . . 1 . . . . . . . . . . . . . 3 . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 143 | . . . . 8 . 61 . . . . . . . . . 26 . 40 8 Rewire 60 | . . . . . . . . . 41 10 . 9 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: [*Res] / [*Upp] / Arm / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 676 | -10/Materials | Discovered new exit (range 15) 712 | -10/Materials | Core integrity fell below 50% 775 | -10/Materials | Entered another Materials area 775 | -9/Materials | Evolved 2 slots: Utility x2 1276 | -9/Materials | Discovered new exit (range 15) 1409 | -9/Materials | Build established: Scavenger-Mutant 1576 | -9/Materials | Entered another Materials area 1576 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2063 | -8/Materials | Identified exit to Garrison 2078 | -8/Materials | Garrison activated, responded to threat 2081 | -8/Materials | Entered Garrison 2300 | -8/Garrison | Triggered checkpoint 2337 | -8/Garrison | Garrison Relay disabled 2408 | -8/Garrison | Triggered checkpoint 2471 | -8/Garrison | Destroyed 7 combat bots 2580 | -8/Garrison | Discovered new exit (range 15) 2728 | -8/Garrison | Triggered checkpoint 2766 | -8/Garrison | Lost 3 parts (3u) 2805 | -8/Garrison | Discovered new exit (range 10) 2830 | -8/Garrison | Installed Relay Interface Framework 3236 | -8/Garrison | Triggered checkpoint 3278 | -8/Garrison | Garrison Relay disabled 3389 | -8/Garrison | Entered Materials 3844 | -8/Materials | Discovered new exit (range 13) 4670 | -8/Materials | Build established: Mutant 5045 | -8/Materials | Discovered new exit (range 15) 5212 | -8/Materials | Identified exit to Garrison 5242 | -8/Materials | Entered Garrison 5304 | -8/Garrison | Triggered checkpoint 5357 | -8/Garrison | Garrison Relay disabled 5366 | -8/Garrison | Triggered checkpoint 5464 | -8/Garrison | Triggered checkpoint 5619 | -8/Garrison | Discovered new exit (range 10) 5659 | -8/Garrison | Triggered checkpoint 5697 | -8/Garrison | Build established: Scavenger-Mutant 5828 | -8/Garrison | Discovered new exit (range 8) 5876 | -8/Garrison | Triggered checkpoint 5882 | -8/Garrison | Core integrity fell below 50% 5933 | -8/Garrison | Discovered new exit (range 13) 5954 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6112 | -8/Garrison | Triggered checkpoint 6242 | -8/Garrison | Garrison Relay disabled 6418 | -8/Garrison | Triggered checkpoint 6450 | -8/Garrison | Garrison Relay disabled 6596 | -8/Garrison | Triggered checkpoint 6641 | -8/Garrison | Garrison Relay disabled 7210 | -8/Garrison | Entered Factory 7210 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7360 | -7/Factory | Discovered new exit (range 9) 7571 | -7/Factory | Discovered new exit (range 12) 7610 | -7/Factory | First assault squad dispatched 7674 | -7/Factory | Entered Lower Caves 7911 | -7/Lower Caves | Encountered a Warlord checkpoint 8058 | -7/Lower Caves | Discovered new exit (range 10) 8284 | -7/Lower Caves | Entered another Lower Caves area 8340 | -7/Lower Caves | Discovered new exit (range 15) 8495 | -7/Lower Caves | Learned 4 Factory zone layouts 8606 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8901 | -7/Lower Caves | Identified exit to Zion 9352 | -7/Lower Caves | Entered Factory 9352 | -6/Factory | Accompanied by 4 allies 9352 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9406 | -6/Factory | Discovered new exit (range 11) 9419 | -6/Factory | Garrison activated, responded to threat 9603 | -6/Factory | Entered Lower Caves 9603 | -6/Lower Caves | Accompanied by 3 allies 9672 | -6/Lower Caves | Identified exit to Lower Caves 10343 | -6/Lower Caves | Entered another Lower Caves area 10344 | -6/Lower Caves | Encountered a Warlord checkpoint 10378 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10502 | -6/Lower Caves | Core integrity fell below 50% 10527 | -6/Lower Caves | Lost 16 parts (1p6n5u4w) 10532 | -6/Lower Caves | Destroyed 8 combat bots 11025 | -6/Lower Caves | Spotted B-75 Beast 11353 | -6/Lower Caves | Discovered new exit (range 11) 11369 | -6/Lower Caves | Entered Data Miner 11370 | -6/Data Miner | Discovered new exit (range 6) 11401 | -6/Data Miner | Met Data Miner 11450 | -6/Data Miner | Learned location of Section 7 (-3) 11450 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11466 | -6/Data Miner | Received God Mode back door access code from Data Miner 11524 | -6/Data Miner | Entered Proximity Caves 11679 | -5/Proximity Caves | Escorted by Enhanced Grunt 11816 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 12069 | -5/Proximity Caves | Core integrity fell below 20% 12160 | -5/Proximity Caves | Discovered new exit (range 13) 12206 | -5/Proximity Caves | Entered Factory 12206 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12434 | -5/Factory | System corruption reached 10% 12469 | -5/Factory | Lost 11 parts (1p2n6u2w) 13031 | -5/Factory | Identified exit to Garrison 13031 | -5/Factory | Entered Garrison 13121 | -5/Garrison | Phase Generator disabled 13183 | -5/Garrison | Core integrity fell below 50% 13187 | -5/Garrison | Lost 12 parts (1p6n5w) 13456 | -5/Garrison | Build established: Mutant 13569 | -5/Garrison | Spotted B-75 Beast 13741 | -5/Garrison | Triggered checkpoint 13839 | -5/Garrison | Build established: Scavenger-Mutant 14048 | -5/Garrison | Triggered checkpoint 14049 | -5/Garrison | Destroyed B-75 Beast 14342 | -5/Garrison | Discovered new exit (range 8) 14410 | -5/Garrison | Triggered checkpoint 14459 | -5/Garrison | Discovered new exit (range 10) 14477 | -5/Garrison | Expanded RIF knowledge: Structural Interface 14510 | -5/Garrison | Triggered checkpoint 14700 | -5/Garrison | Triggered checkpoint 14762 | -5/Garrison | Core integrity fell below 20% 14763 | -5/Garrison | Garrison Relay disabled 14846 | -5/Garrison | Crushed by falling debris 14877 | -5/Garrison | Lost 3 parts (1p1u1w) 14916 | -5/Garrison | Triggered checkpoint 15119 | -5/Garrison | Discovered new exit (range 5) 15190 | -5/Garrison | Spotted B-75 Beast 15435 | -5/Garrison | Entered Factory 15435 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15436 | -4/Factory | Identified exit to Armory 15462 | -4/Factory | Spotted B-86 Titan 15520 | -4/Factory | Destroyed B-86 Titan 15677 | -4/Factory | Discovered new exit (range 4) 15847 | -4/Factory | Destroyed 8 combat bots 15880 | -4/Factory | Found Prototype Launcher 15880 | -4/Factory | Identified Com. Tesla Bomb Launcher 16020 | -4/Factory | Discovered new exit (range 7) 16039 | -4/Factory | Identified exit to Garrison 16039 | -4/Factory | Entered Garrison 16092 | -4/Garrison | Spotted B-86 Titan 16194 | -4/Garrison | Triggered checkpoint 16299 | -4/Garrison | Lost 3 parts (1n1u1w) 16330 | -4/Garrison | Discovered new exit (range 12) 16415 | -4/Garrison | Destroyed B-86 Titan 16436 | -4/Garrison | Triggered checkpoint 16477 | -4/Garrison | Discovered new exit (range 12) 16572 | -4/Garrison | Triggered checkpoint 16630 | -4/Garrison | Lost 3 parts (2u1w) 16667 | -4/Garrison | Discovered new exit (range 9) 16681 | -4/Garrison | Expanded RIF knowledge: Autooverride 16716 | -4/Garrison | Triggered checkpoint 16739 | -4/Garrison | Entered Factory 16848 | -4/Factory | Discovered new exit (range 11) 17052 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 17132 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 17359 | -4/Factory | Spotted B-86 Titan 17389 | -4/Factory | Core integrity fell below 50% 17442 | -4/Factory | Core integrity fell below 20% 17463 | -4/Factory | Destroyed 7 combat bots 17478 | -4/Factory | Lost 14 parts (1p5n4u4w) 17489 | -4/Factory | First assault squad dispatched 17500 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 17447_ Mic. Fission Core destroyed. 17447_ Imp. Targeting Computer destroyed. 17448_ Destroyed Wheel. 17450_ P-70 Sage resets W-44 Eye, system corruption cleaned. 17451_ P-70 Sage resets P-70 Sage, system corruption cleaned. 17453_ Dropped Com. Tesla Bomb Launcher. 17455_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 17463_ U-05 Engineer lays Concrete. 17464_ R-10 Processor collects Structural Scanner. 17466_ Acquired Nuclear Pulse Array. 17477_ K-01 Serf cleans the Construction Platform. 17478_ C-30 ARC bursts open, deploying its payload. 17478_ S-27 Virus unfolds itself. 17478_ K-01 Serf destroyed. 17480_ K-01 Serf collects debris. 17489_ ALERT: Significant disruption in Zone 6B, assault force dispatched. 17489_ Connecting with Terminal... >>Index(Terminals) Found 19 terminals. Downloaded coordinate data. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ???????????????????? ????????????????????????? | | ??????????????????? #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????#???????????????? | | ??????????????????# #?????? #???????????????? | | ##############+#### ####### #####???????????? | | u ???????????? | | ??????????? | | s??????????? | | s??????????? | | ??????????? | | ?????????? | | ??????????? | | ##################### ###?????????????????? | | #???????????????????# @ #???????????????????? | | #???????????????????# T#?????????????????? | | ###?????????????????+ ""#?????????????????? | | T"#?????????????????# ###?????????????????? | | ""#?????????????????# #???????????????????? | | ###?????????????????# #???????????????????? | | #???????????????????# #???????????????????? | | #???????????????????# #???????????????????? | | #???????????????????# #???????????????????? | | #???????????????????# #???????????????????? | | #???????????????????# #???????????????????? | | #???????????????????# #???????????????????? | | #??????????????????? #???????????????????? | | #???????????????????###t#+#???????????????????? | | +?????????????????????? ??????????????????????? | | #?????????????????????? ??????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | T????????????????????????????????????????????? | | ""#???????????????????????????????????????????? | | ###???????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 180 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 6 Armor Coverage 675 Resistance: TH 15 Utility Shielding 90 Evasion (%) 62 Targeting Accuracy 20 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 5 Energy Filtering 30 Particle Charging 15 Salvage Targeting 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Particle Charger | -9/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Challenges ------------ None Game ------ Seed CannonMetafieldMaul Manual? 0 Play Time 03:33:39 Cumulative 136.9 hours Start 2020.03.17 @ 07:30:29 End 2020.03.19 @ 03:47:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f17e1000-a4a9-4405-90ff-2458059cf0b0