Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 23:12:55 Player: mecharm Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (115) 575 Value Destroyed (3927) 3927 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 6925 Bonus ------- High Alert Combat Kills 103 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 279/290 System Corruption 1% Temperature Critical (536) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Advanced Targeting Computer Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (8) ---- Medium Matter Pod (100) Advanced Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Improved Melee Analysis Suite Hardened Medium Armor Plating Reactive Plating System Shield > --- WEAPON ----------- Lightning Gun Axe Axe > --- INVENTORY -------- Improved Deuterium Engine Advanced Targeting Computer Power Shielding Improved Propulsion Shielding Improved Weapon Shielding Advanced Assault Cannon Advanced Assault Cannon [Rating: 41] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hardened Medium Armor Plating Device Shield Generator Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 100 | 6 7 31 37 19 Power 21 | 1 1 6 9 4 Engine 17 | 1 1 6 6 3 Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 26 | 2 1 9 12 2 Treads 1 | . . . . 1 Leg 25 | 2 1 9 12 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 31 | 1 3 6 12 9 Device 4 | . 2 . 2 . Storage 3 | 1 . 1 1 . Processor 5 | . 1 1 1 2 Hackware 1 | . . . . 1 Protection 18 | . . 4 8 6 Artifact . | . . . . . Weapon 22 | 2 2 10 4 4 Energy Gun 5 | . . 2 1 2 Energy Cannon 2 | . 2 . . . Ballistic Gun 6 | 2 . 3 1 . Ballistic Cannon 6 | . . 4 . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 1 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 30 | . . 8 2 20 Power 9 | . . 4 . 5 Propulsion 8 | . . 2 1 5 Utility 9 | . . 2 1 6 Weapon 4 | . . . . 4 Highest Loss Streak 4 | . . 4 1 4 To Critical Strikes . | . . . . . Average Backups 5 | 1 4 6 5 4 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . 1 2 2 2 Weapon 2 | 1 3 3 2 1 Tool/Special . | . . . . . Unused Backups 13 | . 1 6 4 2 Power 2 | . . . 2 . Propulsion 1 | . . 1 . . Utility 4 | . . 2 . 2 Weapon 6 | . 1 3 2 . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 96 95 98 84 Engine 14 | . 14 19 12 12 Core 2 | . . . 5 . Leg 22 | . 28 20 26 12 Device 2 | . 6 . 4 1 Storage 6 | . 14 7 4 7 Processor 10 | . 4 20 7 9 Protection 12 | . . 4 19 15 Energy Gun 2 | . . 1 1 8 Energy Cannon 1 | . 6 4 . . Ballistic Gun 5 | . 21 3 4 . Ballistic Cannon 3 | . . 12 . 3 Slashing Weapon 6 | . . . 11 7 Peak Build Rating 41 | 6 11 18 34 41 Average Rating 23 | 3 8 14 29 32 On Entrance 12 | . 6 11 12 33 Avg Prop Armor Cover (%) 3 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 100 | 14 20 100 52 56 Greatest Support 42 | 20 20 26 42 37 Greatest Overweight (x) 14 | 3 . 6 3 14 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 25 | 8 8 25 8 8 Average Capacity 8 | 7 8 11 6 8 Most Carried 11 | 5 8 11 8 8 Average Carried 5 | 1 4 6 5 4 Final Capacity 8 | 8 8 5 8 8 Final Carried 8 | 1 8 4 8 3 Class Distribution -------------------- 48% | Mutant 20% | Scavenger-Mutant 16% | Scavenger-Gladiator 12% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2744 | 156 206 827 951 604 Remotely . | . . . . . Salvage Created 4360 | . 281 1244 1819 1016 Parts 246 | . 21 75 108 42 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . 2 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 88 | . 5 32 34 17 Melee 28 | . . 1 23 4 Guns 28 | . 2 10 10 6 Cannons 29 | . 2 21 . 6 AOE 1 | . 1 . . . Classes Destroyed 15 | . 4 5 5 1 Worker 8 | . . 1 . 7 Builder 5 | . . 2 . 3 Hauler 1 | . . . 1 . Recycler 4 | . 1 . 1 2 Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 7 | . 1 3 2 1 Swarmer 7 | . . 3 4 . Grunt 48 | . 5 20 13 10 Brawler 1 | . . . 1 . Duelist 3 | . . 2 1 . Sentry 18 | . . 7 8 3 Specialist 4 | . . . 4 . Hunter 5 | . . . 3 2 Programmer 2 | . . . . 2 Best Kill Streak 14 | . 4 14 5 8 Combat Bots Only 6 | . 3 6 5 3 Max Kills in Single Turn 3 | . 3 2 1 2 Gunslinging 1 | . . 1 . 1 Exploded 1 | . 1 . . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 752 | . 14 210 248 280 Missed 229 | . 3 64 66 96 Hits 523 | . 11 146 182 184 Melee 3 | . . 2 1 . Projectile 520 | . 11 144 181 184 AOE 2 | . . . . 2 Critical Strikes 14 | . 1 3 4 6 Actively Blocked 2 | . . . . 2 Damage Taken 6793 | . 147 1628 2338 2680 Core 1283 | . 28 311 191 753 Absorbed by Shields 104 | . . . 104 . Redirected to Shielding 162 | . . 4 2 156 Ignored by Resistances 29 | . . . . 29 Core Remaining (%) 68 | 100 88 22 65 . Volleys Fired 214 | . 24 88 51 51 Largest 2 | . 2 2 2 2 Hottest 160 | . 112 122 122 160 Shots Fired 377 | . 48 158 79 92 Gun 201 | . 38 52 79 32 Cannon 176 | . 10 106 . 60 Launcher . | . . . . . Special . | . . . . . Kinetic 278 | . 38 122 58 60 Thermal 68 | . . 22 14 32 Explosive . | . . . . . Electromagnetic 31 | . 10 14 7 . Robot Hit Streak 25 | . 4 16 9 25 Robot Miss Streak 4 | . 4 4 3 4 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 323 | . 24 108 105 86 Core Hits 160 | . 12 46 54 48 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . . 4 6 4 Burn 3 | . . 2 1 . Blast 3 | . . 1 . 2 Corrupt 1 | . . 1 . . Sever 7 | . . . 5 2 Melee Attacks 85 | . . 6 54 25 Impact . | . . . . . Slashing 85 | . . 6 54 25 Piercing . | . . . . . Sneak Attacks 7 | . . . 4 3 Combat Hostiles . | . . . . . Follow-up Attacks 13 | . . . 9 4 Damage Inflicted 8248 | . 443 2207 2673 2925 Guns 2537 | . 243 571 946 777 Cannons 2904 | . 117 1555 . 1232 Explosions 64 | . 64 . . . Melee 2701 | . . 73 1722 906 Ramming 42 | . 19 8 5 10 Kinetic 3789 | . 243 1687 627 1232 Thermal 1297 | . 64 255 201 777 Explosive . | . . . . . Electromagnetic 419 | . 117 184 118 . Impact . | . . . . . Slashing 2701 | . . 73 1722 906 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 250 | . 5 43 66 136 Projectiles 43 | . 5 28 . 10 Explosions . | . . . . . Melee 207 | . . 15 66 126 Knockbacks 19 | . . 6 . 13 Impact . | . . . . . Kinetic 15 | . . 5 . 10 Secondary 4 | . . 1 . 3 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 10 | . 3 3 1 3 Kicked 7 | . 3 3 1 . Crushed . | . . . . . Highest Temperature 640 | . 257 405 495 640 Average Temperature 167 | . 109 127 171 221 Received Heat Transfer 2166 | . 102 591 705 768 Effects 80 | . 1 11 37 31 Shutdowns 25 | . . 4 13 8 Energy Bleed 7 | . 1 . 3 3 Interference 21 | . . 6 9 6 Matter Decay 7 | . . 1 5 1 Short Circuit 4 | . . . 4 . Damage (minor) 4 | . . . 3 1 Damage (major) 8 | . . . . 8 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . 1 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . 1 . 3 Heat Transferred 2971 | . 50 703 518 1700 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 75 | 100 100 74 55 98 Level 1 10 | . . 11 18 1 Level 2 14 | . . 14 25 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 489 | . 79 489 478 204 Initial 204 | . . 22 128 204 Average 148 | . 10 152 227 77 Influence Increases 2589 | . 141 936 968 544 Destroy 0b10 Robot/C 1760 | . 100 640 680 340 Destroy 0b10 Robot/NC 135 | . 15 30 25 65 Destroy Leader 426 | . 22 156 196 52 Successful Hack 31 | . . 2 7 22 Disable Machine 45 | . . 30 15 . Destroy Structure 27 | . 4 18 . 5 Lose Combat Pursuer 165 | . . 60 45 60 Influence Decreases 2481 | . 86 686 823 886 Entered New Map 456 | . . 33 177 246 Time Decay 1575 | . 86 423 626 440 Lost Part 300 | . . 80 20 200 Purge Threat 150 | . . 150 . . Squads Dispatched 16 | . 1 4 6 5 Investigation 6 | . 1 2 1 2 Extermination 2 | . . . . 2 Reinforcement 8 | . . 2 5 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 13 | . . 7 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 145 | . 13 44 52 36 Peak Tracking Total 7 | . 4 7 6 6 Tactical Retreats 8 | . . 3 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . . 2 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 3 4 4 3 Terminals 8 | . 3 3 1 1 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 2 | . . 1 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 28 | . 5 8 8 7 Successful 18 | . 3 4 6 5 Failed 9 | . 2 4 1 2 Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 14 | . 5 7 1 1 Fabricators 6 | . . . . 6 Repair Stations . | . . . . . Recycling Units 2 | . . 1 1 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 3 1 1 Record 4 | . 2 2 . . Open DSF 1 | . . . . 1 Unreport Threat 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Fabricator Hacks 4 | . . . . 4 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 1 1 . Report Inventory 2 | . . 1 1 . Scanalyzer 4 | . . . 4 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 2 . . . Used . | . . . . . Hacking Detections 8 | . 1 3 2 2 Full Trace Events 4 | . 1 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built 4 | . . . . 4 Authchips . | . . . . . Time 120 | . . . . 120 Total Part Build Rating 16 | . . . . 16 Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 66 | . 66 . . . Sensors 66 | . 66 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5137 | 58 629 1219 2143 1088 Spaces Moved 2367 | 35 433 433 1143 323 Core 46 | 17 . 5 . 24 Treads 83 | . . . . 83 Legs 2238 | 18 433 428 1143 216 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 105 Average Speed 160 | 130 120 195 146 218 Slowest Speed 750 | 200 120 400 360 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 66 44 85 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . 4 19 . 3 Melee . | . . . . . Projectile 22 | . . 19 . 3 AOE 4 | . 4 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3219 | 47 496 643 1465 568 Wait 281 | . 10 33 112 126 Move 2363 | 34 432 432 1142 323 Hop . | . . . . . Pick Up 80 | 7 11 22 25 15 Fast Attach 25 | . 2 10 12 1 Attach 50 | 6 4 12 7 21 Detach 7 | . 2 1 1 3 Swap 49 | . 2 11 34 2 Drop 73 | . 6 25 39 3 Fire 214 | . 24 88 51 51 Melee 67 | . . 6 41 20 Ram 1 | . . . . 1 Kick 7 | . 3 3 1 . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Met a group of wandering Federalists 263 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 15) 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 799 | -9/Materials | Discovered new exit (range 15) 1034 | -9/Materials | Discovered new exit (range 4) 1654 | -9/Materials | Core integrity fell below 50% 1693 | -9/Materials | Lost 4 parts (2p1n1u) 1863 | -9/Materials | Discovered new exit (range 10) 1907 | -9/Materials | Entered another Materials area 1907 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1984 | -8/Materials | Build established: Scavenger-Mutant 2943 | -8/Materials | Build established: Scavenger-Gladiator 3132 | -8/Materials | Central database locked down 4047 | -8/Materials | Discovered new exit (range 3) 4050 | -8/Materials | Entered Factory 4050 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4074 | -7/Factory | Build established: Mutant 4417 | -7/Factory | Lost 3 parts (1p1n1u) 4418 | -7/Factory | Discovered new exit (range 16) 4487 | -7/Factory | Fabricated Plasma Rifle (x2) 4504 | -7/Factory | Build established: Gladiator 4624 | -7/Factory | Lost 3 parts (1n2w) 4669 | -7/Factory | Lost 4 parts (1n2u1w) 4726 | -7/Factory | Lost 4 parts (2p1n1u) 5071 | -7/Factory | Core integrity fell below 50% 5095 | -7/Factory | Fabricated Hrd. Medium Armor Plating (x2) 5138 | -7/Factory | Core integrity fell below 20% 5139 | -7/Factory | Core melted Last Messages --------------- 05131_ Overheating: Energy bleed (-30). 05131_ K-01 Serf collects debris. 05132_ Penetrated by Slug. 05134_ K-01 Serf collects debris. 05135_ Overheating: Core damaged (-98). 05135_ G-47 Trooper destroyed. 05136_ Overheating: Imp. Deuterium Engine damaged (-12). 05136_ Overheating: Gatling Laser damaged (-17). 05136_ Overheating: Adv. Targeting Computer damaged (-3). 05136_ K-01 Serf collects debris. 05137_ Overheating: Sml. Storage Unit damaged (-20). 05137_ K-01 Serf collects debris. 05138_ Power failure, Imp. Deuterium Engine shutdown. 05138_ Overheating: Core damaged (-126). 05138_ Penetrated by Slug. 05139_ Overheating: Core damaged (-98). 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""F"%@############???????????? | | ??????????"""" % p % #??????????????????????? | | ??????????"""" r t[#??????????????????????? | | ???????????""" k a #??????????????????????? | | ????????? % uh #??????????????????????? | | ??????? % #??????????????????????? | | ???????######"""T"""# ##??????????????????????? | | ????????????######### #???????????????????????? | | ????????????????????# +???????????????????????? | | ???????????????????? # ??????????????????????? | | ???????????????????### # =?????????????????????? | | ?????????????????????### #? ?????????????????????? | | ???????????????????????# #?? ????????????????????? | | ???????????????????????# #??""???????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 27 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 6 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Rifle | x2 | -7/Factory | Preloaded Hrd. Medium Armor Plating | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Axe | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed WardroneCryofiberFacilitator Manual? 0 Play Time 01:22:33 Cumulative 15.8 hours Start 2026.06.27 @ 21:45:07 End 2026.06.27 @ 23:12:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dc86659-03fb-44dc-8619-22b31424beed