Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 10:56:31 Player: Oozyorphan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (3889) 3889 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (435) 435 TOTAL SCORE: 8794 Bonus ------- High Alert Combat Kills 373 Follower Combat Kills 78 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 16/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Advanced Heat Sink Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- High-powered Field Laser Cooled Particle Cannon Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Aluminum Leg Flexi-carbon Leg Heavy Plasma Cannon Mini Assault Cannon Magnetic Acceleration Cannon [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Utility Visual Processing Unit Device Advanced Heat Sink Storage Medium Matter Pod Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Slots Evolved 8 | . . . 2 . 2 2 . 2 . Power 3 | . . . 1 . . . . 2 . Propulsion 1 | . . . . . . 1 . . . Utility 2 | . . . . . 2 . . . . Weapon 2 | . . . 1 . . 1 . . . Parts Attached 95 | 6 . 1 8 4 20 9 20 13 14 Power 21 | 1 . . 1 2 3 1 5 6 2 Engine 11 | 1 . . . 2 2 . 3 3 . Core 10 | . . . 1 . 1 1 2 3 2 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . 1 . 4 3 5 2 1 Treads 2 | . . . . . 2 . . . . Leg 16 | 2 . . 1 . 2 3 5 2 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 1 . 1 . . 6 . 1 3 5 Device 10 | . . 1 . . 3 . 1 1 4 Storage 3 | 1 . . . . 1 . . 1 . Processor 2 | . . . . . 2 . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . . 1 1 Artifact . | . . . . . . . . . . Weapon 39 | 2 . . 6 2 7 5 9 2 6 Energy Gun 12 | . . . 3 2 2 1 3 1 . Energy Cannon 4 | . . . . . 1 . 1 . 2 Ballistic Gun 13 | 2 . . 2 . 3 2 2 . 2 Ballistic Cannon 6 | . . . . . . . 3 1 2 Launcher 4 | . . . 1 . 1 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 1 7 . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . 5 Parts Lost 44 | . . . 1 4 8 1 3 4 23 Power 15 | . . . . 2 3 1 1 2 6 Propulsion 8 | . . . 1 1 1 . 1 . 4 Utility 7 | . . . . 1 1 . . 1 4 Weapon 14 | . . . . . 3 . 1 1 9 Highest Loss Streak 13 | . . . 1 3 6 1 2 2 13 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 85 | . 85 98 99 76 78 93 99 98 73 Engine 10 | . 14 14 11 17 12 2 9 15 7 Core 6 | . . . 10 3 . 12 5 9 8 Treads 1 | . . . . . 2 11 . . . Leg 14 | . 28 28 21 11 11 5 22 20 10 Device 9 | . . 12 11 . 2 7 11 13 13 Storage 6 | . 14 14 11 11 16 7 7 5 . Processor 6 | . . . . . 6 15 10 6 6 Protection 1 | . . . . . . . . . 4 Energy Gun 9 | . . . 15 32 15 10 9 5 3 Energy Cannon 2 | . . . . . 2 . . 6 3 Ballistic Gun 7 | . 28 28 17 . 8 14 7 . 2 Ballistic Cannon 6 | . . . . . . . 10 12 10 Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 14 14 15 26 26 29 27 45 67 67 Greatest Support 60 | 20 20 20 20 20 56 60 60 55 55 Greatest Overweight (x) 13 | 2 . . 1 2 4 1 . 1 13 Average Overweight (x) . | . . . . 1 . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 7 5 5 5 5 Most Carried 8 | 2 4 5 5 6 8 5 5 5 5 Average Carried 3 | . 2 4 2 3 5 4 4 4 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Final Carried 5 | 2 4 4 4 5 4 5 5 5 1 Class Distribution -------------------- 40% | Scavenger-Gunner 17% | Gunner 14% | Scavenger-Skirmisher 10% | Mutant 7% | Derelict-Mutant 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Matter Collected 3120 | 48 50 309 204 53 418 55 1126 322 535 Remotely . | . . . . . . . . . . Salvage Created 3457 | . 30 62 296 103 861 101 1247 456 301 Parts 151 | . 4 2 16 6 39 10 42 21 11 Haulers Intercepted 3 | . . . . . 1 . 2 . . Recyclers Shooed 5 | . . 2 . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 10 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Combat Hostiles Destroyed 78 | . 1 2 6 5 17 4 26 8 9 Guns 44 | . 1 2 6 5 14 4 11 1 . Cannons 30 | . . . . . 2 . 12 7 9 AOE 3 | . . . . . 1 . 2 . . Classes Destroyed 13 | . 1 2 5 1 1 . 2 . 1 Worker 4 | . . 1 . . 1 . 2 . . Builder 2 | . . . 1 . . . 1 . . Hauler 3 | . . . . . 1 . 2 . . Recycler 2 | . . . 1 . . . 1 . . Watcher 9 | . . . 2 . 2 1 2 2 . Swarmer 19 | . . . 3 3 3 4 1 . 5 Grunt 33 | . 1 1 1 1 12 . 13 4 . Brawler 2 | . . . . . . . . . 2 Duelist 1 | . . . . 1 . . . . . Sentry 15 | . . . 2 . 2 . 8 1 2 Demolisher 1 | . . 1 . . . . . . . Hunter 3 | . . . . . . . 2 1 . Programmer 4 | . . . . . . . 2 2 . Best Kill Streak 7 | . 1 1 6 2 4 4 7 3 4 Combat Bots Only 5 | . 1 1 4 2 3 4 5 3 4 Max Kills in Single Turn 2 | . 1 1 2 1 2 2 2 1 1 Gunslinging 1 | . . . . . 1 1 . . . Exploded 1 | . . . . . 1 . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Hostile Shots Fired 753 | . 2 19 72 17 103 19 253 50 218 Missed 225 | . 1 5 21 3 19 4 102 17 53 Damage Taken 7940 | . 12 245 599 270 1276 307 1627 734 2870 Core 1748 | . . 59 75 54 293 83 326 138 720 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 38 | . . . . . . . . . 38 Core Remaining (%) 66 | 100 . 76 . 67 46 . 41 . . Volleys Fired 229 | . 5 28 23 9 46 8 59 20 31 Largest 4 | . 2 2 3 3 3 4 4 4 4 Hottest 261 | . 40 40 149 189 189 188 217 201 261 Shots Fired 719 | . 10 56 62 25 124 32 232 78 100 Gun 488 | . 10 56 62 23 110 29 154 18 26 Cannon 212 | . . . . . 11 . 67 60 74 Launcher 19 | . . . . 2 3 3 11 . . Special . | . . . . . . . . . . Kinetic 379 | . 10 56 31 . 41 16 133 40 52 Thermal 301 | . . . 31 23 80 13 85 24 45 Explosive 19 | . . . . 2 3 3 11 . . Electromagnetic 20 | . . . . . . . 3 14 3 Robot Hit Streak 15 | . 3 6 7 6 9 5 15 5 6 Robot Miss Streak 11 | . 1 3 9 2 7 8 7 4 11 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 10 | . . . 2 1 4 3 . . . Max Gunslinging Chain 2 | . . . 1 1 1 2 . . . Shots Hit Robots 394 | . 6 30 29 12 76 12 146 35 48 Core Hits 218 | . 2 9 12 7 42 8 106 16 16 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 18 | . . . 2 . 2 . 9 2 3 Burn 8 | . . . 2 . 2 . 3 . 1 Blast 10 | . . . . . . . 6 2 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8953 | . 91 431 461 258 1490 278 3469 963 1512 Guns 4753 | . 91 427 461 186 1154 163 1926 152 193 Cannons 3368 | . . . . . 125 . 1118 806 1319 Explosions 753 | . . . . 68 209 115 361 . . Melee . | . . . . . . . . . . Ramming 79 | . . 4 . 4 2 . 64 5 . Kinetic 4563 | . 91 427 194 . 371 108 1957 522 893 Thermal 3358 | . . . 267 186 908 55 1049 305 588 Explosive 753 | . . . . 68 209 115 361 . . Electromagnetic 200 | . . . . . . . 38 131 31 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 . 5 Average Corruption 3 | . . . . . . . 1 . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 34 | . . . . . . . 10 . 24 Message Errors 5 | . . . . . . . 1 . 4 Matter Fused 6 | . . . . . . . 1 . 5 Heat Flow Errors 7 | . . . . . . . 1 . 6 Energy Discharges 6 | . . . . . . . 2 . 4 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 2 . 2 Data Loss (major) 1 | . . . . . . . 1 . . Misfires 2 | . . . . . . . 2 . . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 125 | . . . . . . . 12 78 35 Projectiles 59 | . . . . . . . 12 12 35 Explosions 66 | . . . . . . . . 66 . Melee . | . . . . . . . . . . Knockbacks 15 | . . . . . . . 5 3 7 Impact . | . . . . . . . . . . Kinetic 13 | . . . . . . . 4 3 6 Secondary 2 | . . . . . . . 1 . 1 Self-Inflicted Damage 399 | . . . . . 32 85 101 181 . Shots 9 | . . . . . 1 2 3 3 . Rammed . | . . . . . . . . . . Targets Rammed 11 | . . 1 . 1 1 . 7 1 . Kicked 11 | . . 1 . 1 1 . 7 1 . Crushed . | . . . . . . . . . . Highest Temperature 820 | . . 10 374 240 618 286 561 436 820 Average Temperature 169 | . . 5 163 119 177 104 133 120 291 Received Heat Transfer 2076 | . 6 81 180 . 666 . 525 168 450 Effects 77 | . . . 7 . 18 . 11 2 39 Shutdowns 31 | . . . 2 . 6 . 3 2 18 Energy Bleed 2 | . . . . . . . . . 2 Interference 19 | . . . 5 . 7 . . . 7 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 9 | . . . . . 1 . 3 . 5 Damage (minor) 6 | . . . . . 1 . 2 . 3 Damage (major) 6 | . . . . . 3 . 2 . 1 Damage (core) 2 | . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 12 | . . . 3 . 4 . 5 . . Heat Transferred 7022 | . . . 728 407 1887 111 2516 407 966 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Peak Influence 733 | . 35 68 176 208 204 363 733 713 . Initial 333 | . . 13 26 68 2 80 74 333 . Average 243 | . 22 40 107 140 81 158 527 446 . Maximum Alert Level 3 | . . . . 1 1 1 3 3 . Low Security (%) 59 | 100 100 100 100 64 95 88 5 . . Level 1 11 | . . . . 35 4 11 8 24 . Level 2 26 | . . . . . . . 74 68 . Level 3 3 | . . . . . . . 10 6 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 2 . 4 4 . Investigation 1 | . . . . . . . 1 . . Extermination 3 | . . . . . . . 1 2 . Reinforcement 6 | . 1 . . . 2 . 2 1 . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Distress Signals 6 | . 1 . 1 . 2 . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 129 | . 3 3 12 6 26 5 28 10 36 Peak Tracking Total 6 | . 1 2 5 3 4 4 3 3 6 Tactical Retreats 22 | . . . 1 1 1 . . . 19 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Traps Triggered 2 | . . . . . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Machines Disabled 27 | . . . . 1 1 7 7 10 1 Max in Single Turn 7 | . . . . 1 1 7 1 6 1 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Machines Accessed 2 | . . . 1 . . . 1 . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 4 | . . . 2 . . . 2 . . Successful 2 | . . . 2 . . . . . . Failed 2 | . . . . . . . 2 . . Catastrophic 2 | . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 . . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Total Allies 3 | . . 2 . . . . 1 . . Largest Group 2 | . . 2 2 . . . 1 1 . Highest-Rated Group 100 | . . 41 41 . . . 100 100 . Highest-Rated Ally 100 | . . 31 31 . . . 100 100 . Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . . 16 . . . 3 . . Total Damage 278 | . . . 211 . . . 67 . . Kills 4 | . . . 2 . . . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Turns Passed 7876 | 59 137 397 556 495 975 638 1106 730 2783 Spaces Moved 3957 | 41 101 259 278 221 435 393 682 331 1216 Core 400 | 11 . . . . 12 . . . 377 Treads 332 | . . . . . 64 268 . . . Legs 3225 | 30 101 259 278 221 359 125 682 331 839 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 130 123 123 50 Average Speed 174 | 110 120 120 167 206 181 151 123 191 218 Slowest Speed 700 | 150 120 120 190 260 260 200 130 193 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 26 55 28 56 27 11 81 9 83 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 339 | . . . . 17 33 86 87 96 20 Melee . | . . . . . . . . . . Projectile 75 | . . . . . 6 . 27 22 20 AOE 264 | . . . . 17 27 86 60 74 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Total 4427 | 54 107 289 322 240 538 421 800 381 1275 Wait 3 | . . . . . . . . . 3 Move 3948 | 40 100 258 277 220 434 392 681 330 1216 Hop . | . . . . . . . . . . Pick Up 84 | 8 2 1 8 5 24 5 14 8 9 Fast Attach 13 | . . . . . . 6 3 3 1 Attach 65 | 6 . 1 5 3 16 3 11 7 13 Detach 3 | . . . 1 . . . 1 1 . Swap 17 | . . . 3 1 4 . 6 3 . Drop 54 | . . . 5 1 13 7 18 8 2 Fire 229 | . 5 28 23 9 46 8 59 20 31 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 11 | . . 1 . 1 1 . 7 1 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 6) 197 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 332 | -10/Mines | Assembled infested the area 553 | -10/Mines | Discovered new exit (range 3) 594 | -10/Mines | Entered Materials 594 | -9/Materials | Accompanied by 2 allies 594 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 599 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1076 | -9/Materials | Build established: Scavenger-Gunner 1133 | -9/Materials | Discovered new exit (range 8) 1150 | -9/Materials | Entered Mines 1205 | -9/Mines | Lost 3 parts (1p1n1u) 1286 | -9/Mines | Learned Materials interactive machine intel 1419 | -9/Mines | Found a hidden stash of uninstalled traps 1473 | -9/Mines | Build established: Gunner 1614 | -9/Mines | Discovered new exit (range 8) 1645 | -9/Mines | Entered Materials 1645 | -8/Materials | Evolved 2 slots: Utility x2 1646 | -8/Materials | Loaded intel: 19 interactive machine locations 1994 | -8/Materials | Lost 6 parts (2p1n3w) 2300 | -8/Materials | Build established: Scavenger-Gunner 2575 | -8/Materials | Core integrity fell below 50% 2605 | -8/Materials | Discovered new exit (range 7) 2620 | -8/Materials | Entered Factory 2620 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2844 | -7/Factory | Build established: Scavenger-Skirmisher 3243 | -7/Factory | Discovered new exit (range 10) 3258 | -7/Factory | Entered Storage 3277 | -7/Storage | Learned location of Armory (-3) 3785 | -7/Storage | Core integrity fell below 50% 3977 | -7/Storage | Build established: Scavenger-Gunner 4284 | -7/Storage | Met 01-MTF 4316 | -7/Storage | Build established: Gunner 4343 | -7/Storage | Discovered new exit (range 17) 4364 | -7/Storage | Entered Factory 4364 | -6/Factory | Accompanied by 1 ally (01-MTF) 4364 | -6/Factory | Evolved 2 slots: Power x2 4369 | -6/Factory | 01-MTF left 4561 | -6/Factory | Discovered new exit (range 17) 4669 | -6/Factory | Build established: Scavenger-Gunner 5034 | -6/Factory | Discovered new exit (range 7) 5094 | -6/Factory | Entered Lower Caves 5105 | -6/Lower Caves | Encountered a Warlord checkpoint 5552 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5734 | -6/Lower Caves | Identified exit to Lower Caves 6221 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 6660 | -6/Lower Caves | Build established: Scavenger-Tank 6775 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6797 | -6/Lower Caves | Core integrity fell below 50% 6890 | -6/Lower Caves | Lost 13 parts (3p2n2u6w) 7231 | -6/Lower Caves | Build established: Derelict-Mutant 7842 | -6/Lower Caves | Build established: Scavenger-Mutant 7852 | -6/Lower Caves | Core integrity fell below 20% 7877 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Critical hit (Burn: +37). Penetrated by Slug. Acquired 55 matter. Y-64 Sentinel destroyed. Acquired Adv. Heat Sink. Acquired 62 matter. Neutrino Core fries itself beyond repair. System corrupted: Heat flow error (+173). System corrupted: Energy discharge (-37). System corrupted: Heat flow error (+239). Dropped Adv. ECM Suite. QB,TXX&MI DU%46M&Z9MX8V Acquired 17 matter. Acquired 4 matter. System corrupted: Heat flow error (+212). System corrupted: Energy discharge (-23). Autogun destroyed. Fusion Compressor destroyed. System corrupted: Heat flow error (+175). Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????####? | | ?????????????????????????????????????????????# # | | ?????????????????????????????#?#?????????????# | | ???????????????????????????? $# ?????????####? | | ???????????????????????????? ?????????? ## | | ????????????????????????????? ??????????# ## | | ?????????????????????????????# ??????????# #? | | ?????????????????????????????# ??????????# ### | | ?????????????????????????????# ##?????#### ## | | ?????????????????????????###?# ##???## | | ????????????????????????## ## ##??# | | ????????????????????????# #### | | ???????????????????????## ## | | ??????????????????????## ? | | ??????????????????????# #???# # "" | | ??????????????????????# #???# # """" " | | ??????????????????????# @##### "" "" | | ??????????????????????# ## """ #" | | ????????????>?????????## " " """ ### | | ???????????????????????## " "" ### | | ???????????????????####?##ss ## "" # | | ??????????????????## #### s ########### | | ??????????????????# s #????????# | | ?????????????????# #???????## | | ?????????????????# ###### #???????# | | ?????????????????# #????## #??# ### | | ?????????????????# ?????# ##?# ##?#! | | ?????????????????# ?????# #??# #??## | | ?????????????????# ### ???? #?# #??## | | ????????????????# ??? ????## #?#######???# | | ????????????????# ???##?????#####???????????# | | ????????????????# #????????????????????###???# # | | ????????????????%= ????????????????????## #???# # | | ???????????????!!* ????????????????????# ##?## | | ??????????????## ????????????????????# ### | | ???????????????###?????????????????????## | | ????????????????????????????????????????## | | ?????????????????????????????????????????#### # | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 54 Energy Capacity 610 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Loot Pinata Remodeling Challenges ------------ None Game ------ Seed LobotomyTachyonRouter Manual? 0 Play Time 00:48:40 Cumulative 2.8 hours Start 2024.07.02 @ 13:10:23 End 2024.07.03 @ 10:56:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 560ebba7-7358-46ea-b3aa-e8cd05569453