Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 02:04:56 Player: purzer Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1268) 1268 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3088 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Ion Cannon Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Heavy Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Cannon Improved Datajack > --- INVENTORY -------- Improved Heat Sink [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 39 | 7 1 3 28 Power 6 | 1 . . 5 Engine 3 | 1 . . 2 Core 3 | . . . 3 Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads 6 | 2 . 1 3 Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 1 2 8 Device 5 | . 1 1 3 Storage 3 | 1 . 1 1 Processor 3 | . . . 3 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 3 . . 11 Energy Gun 3 | 1 . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 3 | . . . 3 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 23 | . . . 23 Power 6 | . . . 6 Propulsion 4 | . . . 4 Utility 6 | . . . 6 Weapon 7 | . . . 7 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 96 89 72 Engine 9 | . 14 11 6 Treads 17 | . 28 22 10 Device 11 | . 10 12 12 Storage 11 | . 14 22 6 Processor 4 | . . . 8 Protection 1 | . . . 2 Energy Gun 1 | . . . 2 Ballistic Gun 16 | . 28 22 9 Ballistic Cannon 4 | . . . 8 Naked Turns . | . . . . Heaviest Build 30 | 11 12 16 30 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 9 | 1 . . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 6 Most Carried 8 | 5 6 8 8 Average Carried 4 | 3 3 6 4 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 2 6 7 5 Class Distribution -------------------- 62% | Mutant 21% | Tank 8% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1239 | 223 43 288 685 Remotely . | . . . . Salvage Created 1233 | . 32 272 929 Parts 94 | . 4 23 67 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 2 11 23 Guns 18 | . 2 11 5 Cannons 16 | . . . 16 AOE 2 | . . . 2 Classes Destroyed 11 | . 1 1 9 Builder 2 | . . . 2 Tunneler 2 | . . . 2 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 13 | . 2 7 4 Grunt 14 | . . 4 10 Sentry 7 | . . . 7 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 7 | . 2 7 6 Combat Bots Only 7 | . 2 7 3 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 332 | . 36 37 259 Missed 84 | . 8 14 62 Damage Taken 3184 | . 210 224 2750 Core 653 | . 7 88 558 Absorbed by Shields 192 | . . 6 186 Core Remaining (%) 91 | 100 97 78 . Volleys Fired 110 | . 8 32 70 Largest 3 | . 2 2 3 Hottest 100 | . 40 40 100 Shots Fired 224 | . 16 64 144 Gun 146 | . 16 64 66 Cannon 75 | . . . 75 Launcher 3 | . . . 3 Special . | . . . . Kinetic 206 | . 16 64 126 Thermal 10 | . . . 10 Explosive 3 | . . . 3 Electromagnetic 5 | . . . 5 Robot Hit Streak 13 | . 4 8 13 Robot Miss Streak 6 | . 2 3 6 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 152 | . 9 39 104 Core Hits 85 | . 3 18 64 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . . 1 3 Destroy 1 | . . 1 . Blast 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3307 | . 91 403 2813 Guns 1197 | . 91 403 703 Cannons 1713 | . . . 1713 Explosions 397 | . . . 397 Melee . | . . . . Ramming . | . . . . Kinetic 2778 | . 91 403 2284 Thermal 79 | . . . 79 Explosive 397 | . . . 397 Electromagnetic 53 | . . . 53 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 131 | . . . 131 Projectiles 128 | . . . 128 Explosions 3 | . . . 3 Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage 105 | . . . 105 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 243 | . 243 6 189 Average Temperature 54 | . 131 3 51 Received Heat Transfer 890 | . . 62 828 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 279 | . 95 279 250 Initial 60 | . . 39 60 Average 127 | . 73 193 121 Maximum Alert Level 1 | . . 1 1 Low Security (%) 83 | 100 100 43 96 Level 1 16 | . . 56 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . . 2 8 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 5 18 44 Peak Tracking Total 9 | . 3 6 9 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . . 3 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . . 5 Successful 3 | . . . 3 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1872 | 49 381 472 970 Spaces Moved 773 | 38 214 201 320 Core 53 | 29 . . 24 Treads 711 | 9 214 201 287 Legs 9 | . . . 9 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 167 | 93 160 160 185 Slowest Speed 500 | 160 160 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 40 21 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . . . 30 Melee . | . . . . Projectile 7 | . . . 7 AOE 23 | . . . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1143 | 50 238 293 562 Wait 178 | . 11 55 112 Move 770 | 37 213 200 320 Hop . | . . . . Pick Up 37 | 6 5 3 23 Fast Attach 4 | 2 . . 2 Attach 26 | 4 1 2 19 Detach . | . . . . Swap 9 | 1 . 1 7 Drop 9 | . . . 9 Fire 110 | . 8 32 70 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Utility x2 609 | -9/Materials | Destroyed 7 combat bots 799 | -9/Materials | Discovered new exit (range 3) 903 | -9/Materials | Entered another Materials area 903 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1099 | -8/Materials | Garrison activated, responded to threat 1227 | -8/Materials | Lost 4 parts (1p1n1u1w) 1429 | -8/Materials | Core integrity fell below 50% 1469 | -8/Materials | Lost 10 parts (2p1n3u4w) 1825 | -8/Materials | Core integrity fell below 20% 1860 | -8/Materials | Lost 4 parts (2p1u1w) 1873 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- U-05 Engineer lays Concrete. R-06 Scavenger destroyed. U-05 Engineer lays Concrete. Acquired Lgt. Ion Engine. Acquired Carbon-fiber Leg. Acquired 58 matter. Acquired 7 matter. Slug penetrates Wall. T-07 Excavator is excavating. Acquired 46 matter. T-07 Excavator is excavating. Lgt. Treads destroyed. K-01 Serf cleans the Matter Pump. S-10 Pest destroyed. T-07 Excavator is excavating. S-10 Pest destroyed. K-01 Serf cleans the Matter Pump. T-07 Excavator is excavating. Acquired 20 matter. Penetrated by Slug. 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