Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.04 @ 21:50:30 Player: Runia Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (397) 1985 Value Destroyed (19368) 19368 Prototype IDs (302) 6040 Alien Tech Used (4) 800 Bonus (31700) 31700 TOTAL SCORE: 70593 Bonus ------- High Alert Combat Kills 2159 Follower Combat Kills 1445 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1468 A7 Reached Mainframe 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Found Hidden Lab 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Friendly Fire -5572 Cogmind --------- Core Integrity 0/1600 Matter 252/300 Energy 761/830 System Corruption 3% Temperature Cool (19) Movement Treading (156) Location -1/Access_0 Parts ------- > --- POWER (4) -------- Reinforced Antimatter Reactor Reinforced Antimatter Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Armored Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Advanced Coolant Injector Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Core Analyzer Experimental Armor Integrity Analyzer Experimental Weapon Shielding Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield > --- WEAPON (3) ------- Compact HERF Cannon Potential Cannon > --- INVENTORY (25) --- Improved Quantum Reactor Energy Well (350) Advanced Energy Well (500) Advanced Kinecellerator Experimental Weapon Cycler Advanced Powered Armor Experimental System Purifier Enhanced Nova Cannon Linear Accelerator Compact Mass Driver Heavy Hardcell Cannon Heavy Hardcell Cannon Graviton Cannon Graviton Cannon Fusion Bomb Launcher Sigix Corpse Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Experimental Transmission Jammer Advanced Powered Armor Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Linear Accelerator Graviton Cannon Graviton Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Medium Matter Pod Advanced Kinecellerator Graphene Brace Improved Remote Force Field Experimental System Purifier Transdimensional Reconstructor Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Potential Cannon Compact Mass Driver Heavy Hardcell Cannon Heavy Hardcell Cannon [Rating: 242] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Centrium Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Experimental Targeting Computer Device Experimental Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Advanced KE Penetrator Energy Gun Makeshift Laser Energy Cannon Neutron Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Compact Mass Driver Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . . 2 2 . . Power 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Utility 9 | . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . 2 . . 1 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 670 | 4 13 5 8 4 48 57 33 29 22 7 41 21 17 . 27 36 4 . 6 9 38 2 11 12 48 5 10 10 12 117 14 Power 40 | . 3 . . . 1 3 1 2 . . 3 . 1 . . 1 . . 2 . 1 . 1 . . . 1 1 1 17 1 Engine 13 | . 3 . . . 1 3 1 2 . . . . . . . 1 . . . . . . . . . . . . . 2 . Core 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Reactor 24 | . . . . . . . . . . . . . 1 . . . . . 2 . 1 . 1 . . . 1 1 1 15 1 Propulsion 109 | 2 4 1 . . 9 13 3 6 4 2 6 . 2 . . 2 . . . . . . 1 1 10 3 . 2 2 33 3 Treads 75 | 2 4 1 . . 9 10 1 3 1 . 4 . 2 . . 2 . . . . . . 1 1 10 3 . 2 2 14 3 Leg 13 | . . . . . . . 1 2 3 . . . . . . . . . . . . . . . . . . . . 7 . Wheel 15 | . . . . . . 3 1 1 . 2 2 . . . . . . . . . . . . . . . . . . 6 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Utility 333 | 1 3 2 4 2 22 26 15 12 8 3 18 13 5 . 19 29 4 . 4 9 33 2 5 6 25 2 4 5 8 36 8 Device 236 | 1 . 1 1 1 11 18 12 10 4 2 15 10 2 . 13 24 4 . 2 9 27 2 3 6 20 2 3 2 4 20 7 Storage 18 | . 1 . 2 . 2 3 1 . 2 . . . . . 1 . . . . . 2 . . . 1 . . . . 3 . Processor 13 | . . . . . 1 1 1 . . . . . . . . 2 . . . . . . 2 . . . . 1 . 5 . Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . Protection 61 | . 2 1 1 1 8 4 1 2 2 1 3 3 3 . 5 3 . . 2 . 4 . . . 3 . 1 2 2 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 188 | 1 3 2 4 2 16 15 14 9 10 2 14 8 9 . 8 4 . . . . 4 . 4 5 13 . 5 2 1 31 2 Energy Gun 8 | 1 1 . . . . . . 3 2 . . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon 47 | . . . . . . 4 1 . 3 1 1 1 2 . 4 2 . . . . 1 . . 2 5 . 4 2 1 11 2 Ballistic Gun 64 | . 2 1 4 1 10 7 6 1 4 1 6 5 6 . 3 . . . . . 1 . 2 2 1 . . . . 1 . Ballistic Cannon 21 | . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 1 . . 13 . Launcher 22 | . . 1 . 1 3 4 5 2 . . 3 . 1 . . 1 . . . . 1 . . . . . . . . . . Special Weapon 16 | . . . . . 1 . 2 3 1 . . . . . . . . . . . . . 2 . 1 . . . . 6 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 2 . . . . . 4 2 . . 1 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 . . . 1 . . 1 1 2 . 4 . . 1 . . 4 . 1 . 4 . 2 1 5 . . 2 . Corrupted Parts 6 | . 1 . . . . . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . System Corruption 31 | . 1 . . . . . . . 12 3 . . 15 . . . . . . . . . . . . . . . . . . Parts Lost 51 | . . . . . 1 10 5 2 5 . . 1 . . . . . . . . . . . . . . . . . 22 5 Power 7 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 4 . Propulsion 20 | . . . . . . 4 2 . 3 . . . . . . . . . . . . . . . . . . . . 8 3 Utility 18 | . . . . . 1 3 2 . 1 . . 1 . . . . . . . . . . . . . . . . . 8 2 Weapon 6 | . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . Highest Loss Streak 18 | . . . . . 1 4 3 2 3 . . 1 . . . . . . . . . . . . . . . . . 18 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 88 100 99 98 80 99 89 86 98 100 91 86 86 81 87 88 87 88 89 89 86 84 81 76 73 72 75 79 75 Engine 3 | . 13 14 14 14 9 6 6 6 7 7 . . . . . 4 5 5 5 5 5 5 3 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 5 6 6 5 5 5 5 5 10 10 10 10 9 9 9 8 11 13 15 Treads 18 | . 27 28 28 28 35 26 7 11 10 . 17 26 23 20 20 17 23 23 23 23 21 21 21 21 16 14 13 16 14 10 14 Leg 2 | . . . . . . . 1 10 10 15 3 . . . . . . . . . . . . . . . . . . 6 . Wheel 1 | . . . . . . 2 3 7 5 2 10 6 1 . . . . . . . . . . . . . . . . 1 . Device 12 | . 11 . . . 5 12 14 11 11 14 12 13 9 13 12 12 16 17 14 15 17 21 17 10 14 14 18 13 18 13 13 Storage 6 | . 14 14 14 14 9 10 7 7 8 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 3 3 3 Processor 11 | . . . . . 4 13 19 19 15 15 13 13 13 13 13 11 11 11 11 11 5 5 8 15 14 14 13 12 11 12 15 Protection 7 | . 2 14 12 14 16 7 1 5 8 7 13 12 16 13 13 9 5 5 7 6 6 5 5 5 6 4 . 4 2 4 4 Energy Cannon 3 | . . . . . . 2 4 2 1 . 1 1 . . 3 4 5 5 5 5 3 5 3 3 4 9 9 11 10 4 5 Ballistic Gun 7 | . 23 27 18 27 16 11 9 . 5 15 8 11 12 13 8 5 5 5 5 5 10 10 11 10 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 3 . . 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 242 | 14 25 25 25 27 48 56 50 47 50 51 63 72 84 76 100 110 107 101 101 114 130 120 137 135 203 197 197 205 219 239 242 Greatest Support 320 | 40 40 40 40 40 80 88 20 20 73 45 104 104 180 180 180 207 207 207 207 207 207 207 215 215 210 225 225 300 300 310 320 Greatest Overweight (x) 6 | . . . . . . 3 4 4 2 1 6 6 . . . . . . . . . . . . 1 . . . . 4 . Average Overweight (x) . | . . . . . . . 2 2 1 . 3 3 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 10 10 35 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 18 | 8 8 10 10 10 11 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 24 25 25 25 25 22 25 Most Carried 25 | 6 10 10 10 10 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Carried 17 | 2 7 9 9 9 11 14 14 14 14 14 14 14 14 15 15 18 19 19 19 18 19 20 19 19 23 24 21 24 23 20 23 Final Capacity 25 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 3 10 10 9 10 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 18 20 20 20 20 24 24 25 25 25 24 18 Class Distribution -------------------- 45% | Scavenger-Mutant 29% | Generator-Mutant 8% | Generator-Gunner 6% | Trapper-Mutant 4% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Commander-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Generator-Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Generator-Mutant | -3/Armory Generator-Mutant | -3/Lab Generator-Mutant | -2/Research Generator-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Com Ac0 Matter Collected 13109 | 261 451 227 . 143 1150 1327 672 413 149 69 636 650 413 . 613 440 45 207 . 217 513 . 474 263 1279 . 7 201 60 1894 335 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18427 | 62 552 23 . 68 1567 1799 737 434 135 41 625 577 417 . 610 462 . 64 . 199 671 . 420 391 1692 25 . 1580 676 3857 743 Parts 814 | 8 38 4 . 5 104 94 35 21 . 1 35 22 20 . 44 19 . . . 9 23 . 15 16 74 2 . 50 35 127 13 Haulers Intercepted 15 | . 2 . . . 4 2 . . . . 2 . . . . . . . . . 2 . . . 1 . . 2 . . . Recyclers Shooed 13 | . 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 163 | . . . . . . . 32 15 . . . . . . . . . . . 9 . . 95 12 . . . . . . . Prevented 16 | . . . . . . . . 1 . . . . . . . . . . . 3 . . 12 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Com Ac0 Combat Hostiles Destroyed 281 | . 13 3 . 4 28 35 18 3 2 . 7 7 5 . 10 6 . . . 3 7 . 13 4 30 . . 15 5 47 16 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guns 95 | . 13 1 . 2 19 15 4 3 2 . 2 5 2 . 10 . . . . 1 6 . 3 4 3 . . . . . . Cannons 74 | . . . . . 1 7 2 . . . 2 2 . . . 3 . . . 2 1 . . . 23 . . 2 4 19 6 AOE 85 | . . 2 . 2 8 13 12 . . . 2 . 3 . . 3 . . . . . . 10 . 4 . . . . 22 4 Classes Destroyed 25 | 1 5 . . 2 3 2 2 1 . 1 1 . . . . . . . . . . . 3 1 . . . 2 . 1 . Worker 22 | . . . . . 2 2 . . . . 1 . . . 1 . . . . . . . . . 3 . . . . 13 . Builder 13 | . . . . . . 4 . . . . 1 . . . 3 . . . . . 1 . . . 4 . . . . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 15 | . 2 . . . 4 2 . . . . 2 . . . . . . . . . 2 . . . 1 . . 2 . . . Recycler 23 | . 2 . . . 2 8 . . . . . 1 . . . 1 . . . . . . . . 3 . . . . 6 . Minesweeper 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Operator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Watcher 24 | . 1 . . . 3 2 . . . . 1 1 1 . 1 1 . . . . 2 . . . . 1 . . 5 5 . Swarmer 54 | . 9 3 . 2 7 15 1 . . . . . . . 2 . . . . . . . . . 7 . . . . 8 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 1 . . . Grunt 92 | . 4 . . . 12 11 11 1 . . 2 4 3 . 4 3 . . . . . . 5 3 7 . . 10 . 12 . Brawler 9 | . . . . . 1 . 2 . . . 1 . . . . . . . . . . . 2 . 2 . . . . 1 . Duelist 11 | . . . . 1 1 1 3 1 . . . . . . . 1 . . . . . . . 1 1 . . . . 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Sentry 25 | . . . . . 8 3 1 . . . 1 3 . . 2 . . . . 1 1 . . . 1 . . 1 1 2 . Hunter 10 | . . . . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . 2 . . . 2 2 . Programmer 42 | . . . . . . 6 . . . . 2 . . . 1 2 . . . 1 6 . . . 9 . . . 2 13 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 10 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | 2 4 3 . 2 5 9 9 2 1 . 2 1 3 . 4 4 . . . 1 2 . 8 2 12 1 . 5 2 12 4 Combat Bots Only 12 | . 4 3 . 2 5 7 9 2 1 . 2 1 3 . 2 3 . . . 1 2 . 8 2 7 . . 5 2 12 4 Max Kills in Single Turn 5 | 2 2 2 . 1 2 4 4 1 1 1 2 1 2 . 2 3 . 1 . 1 1 . 5 1 4 1 . 1 1 5 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . 1 2 4 4 . . . 2 . 2 . . 3 . . . . . . 5 . 3 . . . . 5 1 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 3 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Com Ac0 Damage Taken 29447 | . 333 68 . 59 861 2331 821 371 875 . 266 466 107 27 516 200 . . . 412 333 . 903 235 1588 . . 700 55 11435 6485 Core 2528 | . 66 . . 20 82 167 109 59 192 . 46 38 . . 12 20 . . . 21 . . 41 . 53 . . 13 14 1089 486 Absorbed by Shields 14849 | . . . . . 84 40 . . . . 246 363 51 12 96 10 . . . 44 90 . 208 42 1400 . . 671 53 5217 6222 Reduced by Siege Mode 2087 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 104 . . 41 . 1374 564 Redirected to Shielding 241 | . . . . . . . . 45 . . 69 7 . . . . . . . . . . . . . . . . . . 120 Regen/Repaired (Parts) 2189 | . . . . . . . . . . . . . 8 36 111 165 . . . 44 43 . 42 146 177 . . 70 15 361 971 Core Remaining (%) 82 | 100 . . . 65 85 . . . . 24 . . . . 88 . . . . 95 . . . 96 . . 86 99 . . . Volleys Fired 1552 | 7 63 3 . 8 79 131 57 37 35 4 31 34 38 . 46 23 8 12 . 12 78 . 15 25 104 9 58 74 39 416 106 Largest 3 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 . 2 2 1 1 . 2 3 . 3 3 3 1 1 1 1 3 3 Hottest 310 | 60 60 40 . 40 50 93 90 100 93 48 120 120 90 . 125 125 90 90 . 125 160 . 105 160 273 113 94 113 200 310 206 Shots Fired 2267 | 14 122 5 . 15 151 237 70 51 44 8 59 66 67 . 65 43 8 12 . 19 133 . 29 47 204 9 58 74 39 485 133 Gun 919 | 14 122 4 . 13 144 161 20 22 17 8 52 55 64 . 38 21 . . . 7 78 . 21 30 25 . . . . 3 . Cannon 1077 | . . . . . . 63 8 5 27 . 4 11 1 . 27 20 8 12 . 12 53 . 5 17 175 9 58 74 39 316 133 Launcher 41 | . . 1 . 2 4 13 11 1 . . 3 . 2 . . 2 . . . . 2 . . . . . . . . . . Special 230 | . . . . . 3 . 31 23 . . . . . . . . . . . . . . 3 . 4 . . . . 166 . Kinetic 1067 | 7 100 4 . 13 144 161 20 5 17 8 52 55 64 . 38 21 . . . 7 60 . 21 30 110 1 . . . 90 39 Thermal 972 | 7 12 . . . 3 63 39 45 27 . 4 11 1 . 27 20 8 12 . 12 71 . 5 17 83 8 . 29 38 342 88 Explosive 66 | . . 1 . 2 4 13 11 1 . . 3 . 2 . . 2 . . . . 2 . 3 . 4 . . . . 18 . Electromagnetic 162 | . 10 . . . . . . . . . . . . . . . . . . . . . . . 7 . 58 45 1 35 6 Robot Hit Streak 61 | 4 11 1 . 7 19 21 15 22 24 9 16 16 8 . 11 11 . 2 . 7 24 . 8 27 26 8 . 16 24 61 20 Robot Miss Streak 9 | 2 3 2 . 2 4 9 4 2 2 . 3 3 4 . 1 2 . 1 . 3 2 . 1 1 1 1 . 2 1 3 3 Penetration Max 2 | . . . . . . . 1 . . . . 2 1 . 1 . . . . . . . 1 . 1 . . . . . . Secondary Targets 5 | . 1 . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Capacitor 359 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 73 39 190 . Shots Hit Robots 1502 | 9 81 1 . 8 106 164 47 43 16 8 46 47 42 . 34 34 . 3 . 8 62 . 19 27 132 3 . 45 18 397 102 Core Hits 858 | 4 27 2 . 7 68 119 44 16 15 3 24 18 25 . 21 23 . 1 . 5 27 . 29 13 68 2 . 17 15 190 75 Critical Kills 38 | . . . . . 1 2 . . . . . 1 2 . 7 1 . . . . 6 . 1 3 . . . 2 1 6 5 Critical Parts Destroyed 23 | . . . . . . 2 . . . . 2 1 2 . 3 2 . . . . 4 . 1 3 3 . . . . . . Critical Strikes 90 | . . . . . 1 4 1 5 . . 2 2 7 . 10 3 . . . . 12 . 4 6 7 . . 2 1 15 8 Burn 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Meltdown 15 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 6 5 Destroy 50 | . . . . . 1 3 . . . . 2 2 7 . 10 3 . . . . 11 . 2 6 3 . . . . . . Blast 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 3 Sever 12 | . . . . . . . 1 3 . . . . . . . . . . . . . . 2 . . . . . . 6 . Melee Attacks 30 | . . . . . 4 . . . . . 10 11 . . 4 1 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . 4 . . . . . 10 11 . . 4 1 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73830 | 118 930 118 . 208 2117 5100 2261 720 302 136 1419 1220 1703 . 1088 1687 . 112 . 271 2289 . 3025 724 7120 126 . 2392 1510 19404 17730 Guns 13253 | 118 924 11 . 64 1376 2201 292 290 220 136 608 915 1278 . 975 445 . . . 110 1425 . 534 615 691 . . . . 25 . Cannons 33526 | . . . . . . 1060 53 108 82 . 117 194 . . 113 631 . 112 . 161 488 . . 109 4383 126 . 2392 1510 10925 10962 Explosions 23119 | . . 107 . 141 619 1812 1672 88 . . 368 . 425 . . 611 . . . . 376 . 2344 . 1854 . . . . 5934 6768 Melee 429 | . . . . . . . . . . . 318 111 . . . . . . . . . . . . . . . . . . . Ramming 320 | . 6 . . 3 90 27 . . . . 8 . . . . . . . . . . . . . 27 . . . . 159 . Kinetic 19690 | 63 741 11 . 64 1376 2201 292 33 220 136 608 915 1278 . 975 445 . . . 110 1247 . 534 615 3226 45 . . . 3207 1348 Thermal 33372 | 55 90 . . . 32 1244 297 599 82 . 117 194 . . 113 750 . 112 . 161 666 . . 109 1579 81 . 854 1510 8525 16202 Explosive 15572 | . . 107 . 141 619 1628 1672 88 . . 368 . 425 . . 406 . . . . 376 . 2344 . 1854 . . . . 5544 . Electromagnetic 3328 | . 93 . . . . . . . . . . . . . . 86 . . . . . . . . 269 . . 1538 . 1162 180 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1548 | . . . . . . . . . . . 318 111 . . . . . . . . . . 147 . 165 . . . . 807 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . 8 8 8 8 . 3 2 2 14 17 5 5 20 20 27 . . . . 3 . . 2 2 5 . . . 1 45 3 Average Corruption 9 | . 6 8 8 8 . 2 2 2 6 14 4 5 15 20 21 . . . . 2 . . 1 2 3 . . . 1 19 2 Corruption Purged 56 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 5 . . . . 45 2 Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Effects 609 | . 37 22 20 29 . 22 18 20 12 15 10 41 25 4 66 . . . . 11 . . 1 9 31 . . . 2 206 8 Message Errors 149 | . 13 5 5 7 . 3 5 4 . 6 1 13 9 1 16 . . . . . . . . 3 8 . . . . 48 2 Matter Fused 142 | . 7 10 7 5 . 6 3 5 8 3 4 9 4 1 11 . . . . 4 . . 1 3 5 . . . . 44 2 Heat Flow Errors 74 | . 3 2 4 6 . 1 4 2 3 2 1 2 3 . 7 . . . . 1 . . . 2 1 . . . 1 27 2 Energy Discharges 80 | . 3 2 1 4 . 2 4 5 . 2 1 8 3 . 10 . . . . 3 . . . 1 4 . . . . 27 . Parts Rejected 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 5 . Data Loss (minor) 63 | . 5 1 2 3 . 4 2 1 . 2 2 3 1 . 11 . . . . 2 . . . . 4 . . . 1 19 . Data Loss (major) 25 | . 2 2 1 2 . 1 . 2 . . . . . 1 5 . . . . 1 . . . . 1 . . . . 6 1 Misfires 27 | . 2 . . 1 . 2 . 1 . . 1 4 . . 1 . . . . . . . . . 3 . . . . 11 1 Alerts 12 | . 1 . . 1 . 1 . . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . 5 . Misdirections 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Weapon Failures 27 | . 1 . . . . . . . . . . 1 5 . 3 . . . . . . . . . 3 . . . . 14 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1916 | . . 17 . 8 14 130 40 13 . . . 19 3 . . 16 . 25 . 13 32 . 70 . 307 . . . 79 553 577 Projectiles 1214 | . . . . . . 21 . 13 . . . . . . . 14 . 25 . 13 32 . . . 138 . . . 79 386 493 Explosions 682 | . . 17 . 8 14 109 40 . . . . . 3 . . 2 . . . . . . 70 . 169 . . . . 166 84 Melee 20 | . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . 1 . Knockbacks 43 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 15 . . . . 16 11 Impact 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 15 11 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Self-Inflicted Damage 546 | . . 22 . . 59 50 217 . . . 66 . . . . 52 . . . . . . . . . . . . . . 80 Shots 14 | . . 1 . . 2 1 7 . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Rammed 23 | . 1 1 . 2 7 3 . . . . . . . . . . . . . . . . . . 2 . . . . 7 . Targets Rammed 29 | . 1 1 . 2 10 4 . . . . 1 . . . . . . . . . . . . . 2 . . . . 8 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 578 | . 278 221 276 284 62 256 130 262 340 214 211 265 280 7 339 359 162 252 . 234 187 . 147 207 261 24 204 320 243 578 303 Average Temperature 62 | . 70 82 104 81 16 57 41 69 70 91 35 56 153 7 71 107 55 93 . 85 49 . 47 65 66 10 79 121 41 48 113 Received Heat Transfer 2562 | . 72 . . . 346 467 234 126 . . 49 233 7 24 78 39 . . . . 21 . 65 13 166 . . 110 4 460 48 Effects 19 | . . . . . . . . 1 2 . . 1 1 . . . . . . 1 . . . . . . . . . 13 . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Energy Bleed 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 3 . Interference 4 | . . . . . . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 25 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 5 . . 3 . 7 7 Total Turns 579 | . . . . . . . . . . . . . . . . 4 . . . . 30 . . . 122 . . 19 . 275 129 Longest Duration 87 | . . . . . . . . . . . . . . . . 4 . . . . 16 . . . 47 . . 11 . 87 52 Robots Corrupted 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 11 . 4 1 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 4 1 Parts Fried 41 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 18 . 13 5 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 15 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 6 5 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 5 Parts Melted 37 | . . . . . . 4 . 4 2 . . . . . . . . . . . 3 . . . . . . 1 3 16 4 Heat Transferred 17986 | 125 200 . . . 111 1506 888 1628 148 . . . . . . 50 . . . . 296 . . . 962 74 . 666 1184 5416 4732 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Com Ac0 Peak Influence 1177 | 15 250 125 . 80 428 1177 . . . . 166 474 706 318 216 344 . . . . 271 . . . 607 352 . 694 492 1033 . Initial 326 | . 9 34 . . . 156 . . . . . 81 264 196 111 56 . . . . 12 . . . . 318 . . 326 312 . Average 263 | 6 143 63 . 50 208 429 . . . . 71 188 457 236 126 139 . . . . 65 . . . 251 330 . 399 381 557 . Maximum Alert Level 4 | . 1 . . . 2 4 . . . . . 2 3 1 1 1 . . . . 1 . . . 2 1 . 2 2 4 . Low Security (%) 43 | 100 74 100 . 100 52 17 . . . . 100 63 . 41 95 76 . . . . 93 . . . 59 . . 13 . . . Level 1 20 | . 25 . . . 45 22 . . . . . 25 39 58 4 23 . . . . 6 . . . 3 100 . 30 73 15 . Level 2 16 | . . . . . 1 51 . . . . . 11 56 . . . . . . . . . . . 37 . . 55 26 13 . Level 3 9 | . . . . . . 5 . . . . . . 4 . . . . . . . . . . . . . . . . 31 . Level 4 10 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 39 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 3 . . . 3 12 . . . . 4 2 . . 4 2 . . . . 4 . . . 6 . . . 3 11 . Investigation 7 | . 2 . . . 1 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Extermination 23 | . . . . . . 4 . . . . 2 . . . 1 1 . . . . 3 . . . 4 . . . 1 7 . Reinforcement 15 | . 1 . . . 2 4 . . . . . 2 . . 2 . . . . . 1 . . . 1 . . . 1 1 . Assault 8 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 . . . 1 3 . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 3 . . . . . 2 . . . . . . . . 1 . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Com Ac0 Distress Signals 39 | . 1 . . . 1 2 . . . . 1 1 2 . 3 . . . . . 2 . . . 1 . . 2 1 22 . Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . 1 1 . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . 1 . Times Spotted 546 | . 27 3 . 4 48 64 19 8 4 . 10 28 14 10 23 9 . . . 4 13 . 53 5 41 3 . 16 10 79 51 Peak Tracking Total 14 | . 5 3 . 2 8 7 9 3 3 . 6 4 5 9 4 4 . . . 3 4 . 14 2 9 3 . 5 2 12 5 Tactical Retreats 24 | . . . . . 1 6 1 1 . . . 1 . 1 4 . . . . . 1 . 1 . 1 . . 1 . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Com Ac0 Traps Triggered 24 | . 6 . . . 2 3 . . . . 3 . . . 3 . . . . . . . . . 2 1 . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 29 | . . . . . 2 3 . 5 8 . 1 1 . . 3 . . . . 1 5 . . . . . . . . . . Traps Reconfigurated 46 | . . . . . 5 3 . . . . 2 16 . . 3 5 . . . . 12 . . . . . . . . . . Traps Extracted 38 | . . . . . 3 3 . 3 . . 2 7 . . 1 6 . . . . 13 . . . . . . . . . . Installed 39 | . . . . . . 3 . 9 11 . 1 . . . 6 1 . . . 1 6 . . . 1 . . . . . . Triggered 28 | . . . . . 2 3 . 5 . . 1 1 . . 3 . . . . 1 5 . 7 . . . . . . . . Most Traps Carried 16 | . . . . . 3 3 13 15 15 4 5 9 9 9 9 8 8 8 8 8 16 12 12 12 12 5 5 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Disabled 60 | . . . . . 7 13 1 . 1 . 2 3 3 1 3 2 1 . . . 4 . . . . . 7 3 3 4 2 Max in Single Turn 4 | . . . . . 2 4 1 . 1 . 1 1 1 . 1 1 1 . . . 1 . . . . . 1 1 2 2 1 Garrison Access 10 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 . . 3 2 . . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Accessed 86 | . 8 1 2 . 8 5 2 . 4 1 4 11 . 1 6 5 1 1 4 . . . . . 5 . . 1 10 6 . Terminals 52 | . 6 . . . 6 2 . . . 1 1 10 . . 6 . . 1 . . . . . . 4 . . 1 8 6 . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . . . 2 . . Total Hacks 232 | . 22 1 2 . 22 10 2 . 31 1 12 22 . 15 11 12 1 1 17 . . . . . 16 . . 2 21 11 . Successful 136 | . 12 1 2 . 13 4 2 . 31 1 4 11 . 15 3 6 1 1 17 . . . . . 3 . . . 4 5 . Failed 96 | . 10 . . . 9 6 . . . . 8 11 . . 8 6 . . . . . . . . 13 . . 2 17 6 . Catastrophic 25 | . 2 . . . . 1 . . . . 1 2 . . 3 2 . . . . . . . . 4 . . 1 6 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 11 . 1 . 11 3 . . . . 3 4 1 . 1 . . . . . . . 1 . 13 . . . 1 7 . Terminals 121 | . 17 . . . 19 5 . . . 1 2 20 . . 11 . . 1 . . . . . . 15 . . 2 17 11 . Fabricators 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . . . . . 6 . . . . 5 . . . . . . . . . . . . . . . Recycling Units 11 | . 5 . . . 1 . . . . . 2 2 . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 1 . . . . . . . . . 5 . . . . . . . . 1 . . . 4 . . Terminal Hacks 108 | . 7 1 2 . 9 1 2 . 31 1 . 10 . 15 3 . 1 1 17 . . . . . 2 . . . 3 2 . Record 34 | . . . 1 . . . . . 11 1 . . . 15 . . . 1 5 . . . . . . . . . . . . Part Schematic 16 | . 1 . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . 3 . . . 3 . . 1 . . . . . . 4 . . . . . 1 . . . . . . Open Door 12 | . . 1 . . . . 2 . . . . 5 . . . . 1 . . . . . . . . . . . 2 1 . Branch Access Points 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . Scan Component 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Unauthorized Hacks 10 | . 3 . . . 1 . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 3 . Terminals 7 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . 3 . Botnet 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Operators 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hacking Detections 57 | . 7 . . . 6 3 . . . 1 4 8 1 . 6 3 . . . . . . . . 5 . . 1 8 4 . Full Trace Events 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . 1 1 . . 11 . . . . . . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 54 | . . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . 6 . . . . . . . . . 2 . . . . . . . . 1 . . 2 2 . . Machine Destruction 10 | . . . . . . 3 . . . . . . . . . 2 . . . . . . . . 1 . . 2 2 . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Com Ac0 Total Allies 34 | . . . . 1 1 1 . . . . . 26 2 . 1 1 . . . . . . . 1 . . . . . . . Largest Group 14 | . . . . 1 1 1 . . . . . 14 14 1 . 1 . . . . . . . 1 . . . . . . . Highest-Rated Group 555 | . . . . 18 16 32 . . . . . 555 555 96 . 30 . . . . . . . 116 . . . . . . . Highest-Rated Ally 159 | . . . . 18 16 32 . . . . . 159 159 96 . 30 . . . . . . . 116 . . . . . . . Total Orders 28 | . . . . 1 3 3 . . . . . 12 . . . 3 1 3 . . . . . 1 1 . . . . . . STAY 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . FOLLOW 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . RETURN 18 | . . . . 1 3 3 . . . . . 5 . . . 3 1 1 . . . . . 1 . . . . . . . Ally Attacks 315 | . . . . 2 9 8 . . . . . 159 116 15 3 1 . . . . . . . 2 . . . . . . . Total Damage 6778 | . . . . 93 81 41 . . . . . 2996 2959 562 20 2 . . . . . . . 24 . . . . . . . Kills 41 | . . . . 1 . 1 . . . . . 22 14 3 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . 2 3 . . . . . . . . 2 1 . . . . . . . . . . . . . Drone Launches 51 | . . . . 2 15 11 . . . . . 10 . . 2 3 1 3 . . . . . 3 1 . . . . . . Drone Recoveries 44 | . . . . 2 15 9 . . . . . 8 . . 2 3 1 2 . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Com Ac0 Turns Passed 38513 | 67 1571 782 661 942 1867 2301 1611 1593 632 424 1152 1790 481 72 1292 1325 714 561 245 639 1152 6 1251 696 2278 283 2070 818 1101 7160 976 Spaces Moved 18627 | 18 827 474 400 524 870 1057 783 1007 325 293 661 793 193 45 604 680 369 278 140 355 464 2 644 360 1061 123 323 469 694 3437 354 Core 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 . Treads 14172 | 18 827 474 400 524 870 846 215 22 . . 3 357 193 45 604 680 369 278 140 355 464 2 644 360 1061 123 323 469 694 2458 354 Legs 1056 | . . . . . . . . . 85 230 . . . . . . . . . . . . . . . . . . . 741 . Wheels 3234 | . . . . . . 211 568 985 240 63 658 436 . . . . . . . . . . . . . . . . . 73 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 160 105 130 110 123 105 101 155 162 163 163 163 165 165 165 165 165 165 162 162 145 145 145 145 145 50 150 Average Speed 153 | 160 160 160 160 160 160 151 176 133 138 129 128 162 162 163 163 163 165 165 165 165 165 165 164 162 159 145 145 145 145 147 152 Slowest Speed 330 | 160 160 160 160 160 160 240 330 250 195 195 170 170 163 163 163 165 165 165 165 165 165 165 165 162 243 145 145 145 145 233 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 50 | 4 96 76 70 72 64 29 71 82 80 47 13 84 63 58 50 16 51 55 60 49 12 1 82 65 39 10 76 29 24 68 30 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 10 | . 2 2 1 1 . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 1 . . . . . . . 1 1 1 . . . 1 . . . 1 . . 1 . . . Unknown Exits Taken 23 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . . 1 1 1 . 1 1 1 . 1 1 . 1 1 . Scrap Searched 15 | . . 1 . 1 . . 2 2 . 1 . . . . . . 2 3 . 1 . . . 2 . . . . . . . Spaces Dug 250 | . . 7 . 9 28 10 2 . 3 . 6 . . . 25 . 7 7 . 5 38 . 1 14 39 5 . 11 14 19 . Terrain Destroyed 1626 | . . 7 . 13 66 114 49 5 3 . 59 7 66 . 38 35 7 9 . 13 68 . 51 23 77 6 . 11 27 193 679 Melee 14 | . . . . . 4 . . . . . 6 . . . 4 . . . . . . . . . . . . . . . . Projectile 353 | . . . . . . 7 3 . 3 . 3 7 32 . 34 7 7 9 . 13 59 . 1 23 62 6 . 11 5 40 21 AOE 1259 | . . 7 . 13 62 107 46 5 . . 50 . 34 . . 28 . . . . 9 . 50 . 15 . . . 22 153 658 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Acc Com Ac0 Total 26308 | 45 966 494 423 614 1203 1544 922 1174 461 331 896 1209 286 44 822 834 466 367 153 384 714 4 811 427 1478 221 1928 608 787 5110 582 Wait 4590 | 10 21 3 . 72 158 261 38 79 57 21 113 179 23 . 132 80 79 73 . 6 105 1 120 26 201 70 1508 41 30 995 88 Move 18596 | 17 826 473 399 523 869 1056 782 1006 324 292 660 792 192 44 603 679 368 277 139 354 463 1 643 359 1060 122 322 468 693 3436 354 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 256 | 2 26 4 7 3 13 12 5 3 5 4 12 6 3 . 1 9 3 2 2 . 12 . 8 1 22 5 13 8 7 48 10 Fast Attach 180 | . 3 1 5 . 7 11 6 5 4 1 17 . 8 . 2 1 1 . 4 . 3 . 4 2 18 3 2 1 2 67 2 Attach 112 | 4 5 . 3 . 4 6 4 1 3 2 2 2 . . . 3 2 . . 1 4 . 2 . 10 1 6 7 5 29 6 Detach 25 | 1 . . 1 . 1 1 . . . . . . . . . 1 1 . . . . . 1 . . . 2 2 . 12 2 Swap 383 | . 5 4 . 4 37 40 23 23 15 4 22 19 9 . 25 32 1 . 3 8 31 2 5 10 20 2 4 2 5 22 6 Drop 354 | 4 16 5 8 2 21 19 7 11 7 3 27 5 13 . 3 4 3 2 5 2 12 . 13 4 40 9 13 5 6 77 8 Fire 1552 | 7 63 3 . 8 79 131 57 37 35 4 31 34 38 . 46 23 8 12 . 12 78 . 15 25 104 9 58 74 39 416 106 Melee 30 | . . . . . 4 . . . . . 10 11 . . 4 1 . . . . . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . 1 1 . 2 10 3 . . . . 1 . . . . . . . . . . . . . 2 . . . . 8 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 162 | . . . . . . . . . . . . 161 . . . . . 1 . . . . . . . . . . . . . Trap 39 | . . . . . . 3 . 9 11 . 1 . . . 6 1 . . . 1 6 . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 14) 508 | -10/Materials | Discovered new exit (range 12) 676 | -10/Materials | Discovered new exit (range 15) 1131 | -10/Materials | Build established: Scavenger-Mutant 1268 | -10/Materials | Discovered new exit (range 16) 1639 | -10/Materials | Entered Mines 1673 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1673 | -10/Mines | Discovered new exit (range 5) 1786 | -10/Mines | Discovered new exit (range 12) 1854 | -10/Mines | Discovered new exit (range 4) 1953 | -10/Mines | Learned location of Storage (-7) 1961 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2052 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2056 | -10/Mines | Found Prototype Device 2091 | -10/Mines | Found the Drone Emporium 2097 | -10/Mines | Found Prototype Device 2097 | -10/Mines | Identified Splice Drone Bay 2421 | -10/Mines | Entered Exiles 2460 | -10/Exiles | Met 8R-AWN 2489 | -10/Exiles | Met EX-HEX 2546 | -10/Exiles | Met EX-DEC 2618 | -10/Exiles | Met EX-BIN 2637 | -10/Exiles | Aligned with FarCom system 2639 | -10/Exiles | Given EX-Vault access code 2676 | -10/Exiles | Opened EX-Vault 2688 | -10/Exiles | Found Trap Reconfigurator 2691 | -10/Exiles | Found Chronowheel 2724 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2791 | -10/Exiles | Learned location of Zion (-6) 2940 | -10/Exiles | Activated Chronowheel 3067 | -10/Exiles | Discovered new exit (range 11) 3082 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3082 | -10/Exiles | Entered Mines 3088 | -9/Mines | Met a Derelict bent on vengeance 3247 | -9/Mines | Assembled infested the area 3448 | -9/Mines | Discovered new exit (range 8) 4024 | -9/Mines | Entered Materials 4024 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4320 | -8/Materials | Identified Exp. Sensor Array 5863 | -8/Materials | Discovered new exit (range 15) 5891 | -8/Materials | Entered Factory 5891 | -7/Factory | Evolved 2 slots: Utility x2 6629 | -7/Factory | Discovered new exit (range 7) 7170 | -7/Factory | Discovered new exit (range 16) 7491 | -7/Factory | First assault squad dispatched 7544 | -7/Factory | Identified exit to Storage 7544 | -7/Factory | Identified exit to Lower Caves 7782 | -7/Factory | Lost 4 parts (3n1w) 8165 | -7/Factory | Destroyed 7 combat bots 8192 | -7/Factory | Entered Lower Caves 8201 | -7/Lower Caves | Identified exit to Lower Caves 8299 | -7/Lower Caves | Encountered a Warlord checkpoint 8615 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8653 | -7/Lower Caves | Destroyed 9 combat bots 8660 | -7/Lower Caves | Lost 3 parts (2n1u) 8924 | -7/Lower Caves | Build established: Mutant 9226 | -7/Lower Caves | Build established: Scavenger-Mutant 9633 | -7/Lower Caves | Build established: Trapper-Mutant 9633 | -7/Lower Caves | Learned 4 Factory zone layouts 9803 | -7/Lower Caves | Entered another Lower Caves area 9820 | -7/Lower Caves | Discovered new exit (range 9) 9850 | -7/Lower Caves | Learned Factory security intel 9979 | -7/Lower Caves | Learned location of 1 exit from Factory 10697 | -7/Lower Caves | Learned Factory stockpile data 10871 | -7/Lower Caves | Spotted B-75 Beast 11305 | -7/Lower Caves | Discovered new exit (range 11) 11396 | -7/Lower Caves | Entered Data Miner 11396 | -7/Data Miner | Discovered new exit (range 6) 11422 | -7/Data Miner | Met Data Miner 11444 | -7/Data Miner | Learned location of Section 7 (-2) 11444 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11464 | -7/Data Miner | Received God Mode back door access code from Data Miner 11686 | -7/Data Miner | Data Conduit disabled 11778 | -7/Data Miner | Core integrity fell below 50% 11798 | -7/Data Miner | System corruption reached 10% 11957 | -7/Data Miner | Lost 3 parts (2n1w) 12028 | -7/Data Miner | Entered Proximity Caves 12081 | -6/Proximity Caves | Build established: Scavenger-Mutant 12446 | -6/Proximity Caves | Discovered new exit (range 5) 12452 | -6/Proximity Caves | Entered Factory 12452 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12453 | -6/Factory | Identified exit to Factory 12931 | -6/Factory | Discovered new exit (range 16) 13604 | -6/Factory | Entered Extension 14155 | -6/Extension | Build established: Commander-Mutant 14256 | -6/Extension | Rescued a captive Derelict 14312 | -6/Extension | Rescued a captive Derelict 14394 | -6/Extension | Rescued a captive Derelict 14749 | -6/Extension | Spotted B-75 Beast 14764 | -6/Extension | Allies destroyed B-75 Beast 14887 | -6/Extension | Rescued a captive Derelict 14984 | -6/Extension | Rescued a captive Derelict 14985 | -6/Extension | Rescued a captive Derelict 15255 | -6/Extension | Rescued A7 15354 | -6/Extension | Discovered exit to Factory (range 10) 15356 | -6/Extension | Discovered new exit (range 6) 15394 | -6/Extension | Entered Cetus 15394 | -6/Cetus | Accompanied by 14 allies (A7) 15399 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 15419 | -6/Cetus | Spotted Cetus Guard 15419 | -6/Cetus | Spotted Cetus Guard 15421 | -6/Cetus | Spotted Cetus Guard 15423 | -6/Cetus | Spotted Cetus Guard 15426 | -6/Cetus | Allies destroyed Cetus Guard 15434 | -6/Cetus | Allies destroyed Cetus Guard 15435 | -6/Cetus | Allies destroyed Cetus Guard 15442 | -6/Cetus | Allies destroyed Cetus Guard 15492 | -6/Cetus | System corruption reached 10% 15533 | -6/Cetus | Started Cetus Manufacturing Module 15547 | -6/Cetus | Escorted A7 to Cetus Mainframe 15558 | -6/Cetus | Manufactured an Enhanced Grunt 15565 | -6/Cetus | Discovered new exit (range 16) 15583 | -6/Cetus | Manufactured an Enhanced Grunt 15596 | -6/Cetus | Cetus Manufacturing Module disabled 15631 | -6/Cetus | Spotted Cetus Guard 15631 | -6/Cetus | Spotted Cetus Guard 15651 | -6/Cetus | Spotted Cetus Guard 15651 | -6/Cetus | Spotted Cetus Guard 15656 | -6/Cetus | Destroyed Cetus Guard 15660 | -6/Cetus | Destroyed Cetus Guard 15665 | -6/Cetus | Allies destroyed Cetus Guard 15684 | -6/Cetus | Discovered exit to Factory (range 16) 15688 | -6/Cetus | Build established: Scavenger-Mutant 15698 | -6/Cetus | Met Revision 17 15847 | -6/Cetus | Destroyed A7 15851 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15859 | -6/Cetus | Found Prototype Protection 15859 | -6/Cetus | Identified Med. Regenerative Plating 15875 | -6/Cetus | Entered Archives 15875 | -6/Archives | Accompanied by 1 ally 15893 | -6/Archives | Met Zhirov 15899 | -6/Archives | Reinforcements dispatched to Archives 15918 | -6/Archives | Read partially decrypted archive contents 15926 | -6/Archives | Discovered new exit (range 13) 15944 | -6/Archives | Reinforcements dispatched to Archives 15947 | -6/Archives | Entered Hub_04(d) 16069 | -6/Hub_04(d) | Discovered exit to Factory (range 17) 16707 | -6/Hub_04(d) | Found Prototype Processor 17148 | -6/Hub_04(d) | Network Hub disabled 17239 | -6/Hub_04(d) | Entered Factory 17239 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17414 | -5/Factory | Discovered new exit (range 5) 18192 | -5/Factory | Repaired Centrium Medium Armor Plating? 18239 | -5/Factory | Identified Exp. Targeting Computer 18563 | -5/Factory | Identified exit to Upper Caves 18564 | -5/Factory | Entered Upper Caves 18593 | -5/Upper Caves | Found Alien Artifact 18641 | -5/Upper Caves | Learned 4 Factory zone layouts 18920 | -5/Upper Caves | Identified exit to Upper Caves 19278 | -5/Upper Caves | Entered another Upper Caves area 19313 | -5/Upper Caves | Discovered new exit (range 36) 19607 | -5/Upper Caves | Encountered a Warlord checkpoint 19816 | -5/Upper Caves | Discovered new exit (range 13) 19839 | -5/Upper Caves | Entered Zhirov 19839 | -5/Zhirov | Discovered new exit (range 3) 19901 | -5/Zhirov | Learned location of Command (-1) 19901 | -5/Zhirov | Learned location of Testing (-3) 19901 | -5/Zhirov | Learned location of Quarantine (-2) 19942 | -5/Zhirov | Found Alien Artifact 19942 | -5/Zhirov | Identified Integrated Reactor 19942 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20023 | -5/Zhirov | Found Alien Artifact 20084 | -5/Zhirov | Entered Proximity Caves 20689 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20705 | -4/Proximity Caves | Discovered new exit (range 13) 20708 | -4/Proximity Caves | Spotted B-86 Titan 20723 | -4/Proximity Caves | Entered Factory 20723 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 20724 | -4/Factory | Identified exit to Upper Caves 21875 | -4/Factory | Entered Upper Caves 21878 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 21881 | -4/Upper Caves | Entered Warlord 22205 | -4/Warlord | Found Prototype Special Weapon 22208 | -4/Warlord | Found Prototype Special Weapon 22211 | -4/Warlord | Found Prototype Special Weapon 22412 | -4/Warlord | Found Prototype Device 22608 | -4/Warlord | Met Warlord 22622 | -4/Warlord | Warlord's base attacked by MAIN.C 22623 | -4/Warlord | Opened Warlord's prototype stash 22633 | -4/Warlord | Found Prototype Device 22633 | -4/Warlord | Identified Thermal Barrier 22652 | -4/Warlord | Found Prototype Reactor 22652 | -4/Warlord | Identified Vortex Chain Reactor 22677 | -4/Warlord | Found Exp. Targeting Computer 22972 | -4/Warlord | Warlord forces counterattacked 23009 | -4/Warlord | Spotted Striker 23072 | -4/Warlord | Build established: Generator-Gunner 23080 | -4/Warlord | Spotted Striker 23084 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 23106 | -4/Warlord | Discovered new exit (range 14) 23122 | -4/Warlord | P-80 Master assimilated allied 8Z-T5B(g) 23123 | -4/Warlord | Spotted Executioner 23125 | -4/Warlord | Destroyed Executioner 23132 | -4/Warlord | Entered Proximity Caves 23146 | -3/Proximity Caves | Destroyed 8 combat bots 23601 | -3/Proximity Caves | Spotted B-86 Titan 23626 | -3/Proximity Caves | Destroyed B-86 Titan 23815 | -3/Proximity Caves | Discovered new exit (range 9) 23828 | -3/Proximity Caves | Entered Research 23828 | -3/Research | Evolved 2 slots: Utility x2 23828 | -3/Research | Identified Minesniffer Drone Bay 24031 | -3/Research | Build established: Generator-Mutant 24357 | -3/Research | Found Quantum Capacitor 25261 | -3/Research | Destroyed 7 combat bots 25304 | -3/Research | Build established: Generator-Gunner 25556 | -3/Research | Spotted B-86 Titan 25610 | -3/Research | Identified exit to Armory 25610 | -3/Research | Identified exit to Testing 26106 | -3/Research | Entered Armory 26197 | -3/Armory | Build established: Generator-Mutant 26363 | -3/Armory | Identified Transdimensional Reconstructor 26363 | -3/Armory | Warped through subspace to slip node 26363 | -3/Armory | Discovered new exit (range 1) 26389 | -3/Armory | Entered Lab 26389 | -3/Lab | Discovered new exit (range 9) 26405 | -3/Lab | Hidden lab's door opened automatically 26405 | -3/Lab | Sensor layout match revealed 26406 | -3/Lab | Gained access to the hidden lab's interior 27262 | -3/Lab | Found Alien Artifact 27262 | -3/Lab | Identified Core Expander 27262 | -3/Lab | Installed Core Expander, added new Propulsion slot 27271 | -3/Lab | Found Alien Artifact 27271 | -3/Lab | Identified Integrated Mediator 27271 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 27283 | -3/Lab | Found Transdimensional Reconstructor 27413 | -3/Lab | Found Prototype Hackware 27417 | -3/Lab | Found Prototype Device 27420 | -3/Lab | Found Prototype Energy Cannon 27424 | -3/Lab | Found Prototype Energy Cannon 27459 | -3/Lab | Identified AEGIS Remote Shield 27464 | -3/Lab | Identified Warp Cannon 27468 | -3/Lab | Identified Potential Cannon 28459 | -3/Lab | Entered Research 28459 | -2/Research | Warlord forces began assault on 0b10 28459 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 28569 | -2/Research | Research machine network offline 28596 | -2/Research | Spotted B-90 Cyclops 28608 | -2/Research | Borebot progress halted 28618 | -2/Research | Destroyed B-90 Cyclops 28895 | -2/Research | Spotted Striker 28895 | -2/Research | Spotted Striker 28901 | -2/Research | Destroyed Striker 28906 | -2/Research | Destroyed Striker 29015 | -2/Research | Borebot progress halted 29021 | -2/Research | Borebot progress halted 29170 | -2/Research | Met up with Warlord 29248 | -2/Research | Discovered new exit (range 15) 29277 | -2/Research | Identified exit to Access 29277 | -2/Research | Entered Access 29277 | -1/Access | Evolved 2 slots: Power x1, Utility x1 30368 | -1/Access | Discovered new exit (range 8) 30378 | -1/Access | Entered Command 30619 | -1/Command | Spotted Striker 30624 | -1/Command | Destroyed Striker 30635 | -1/Command | Spotted Executioner 30637 | -1/Command | Spotted Alpha 7 30645 | -1/Command | Destroyed Executioner 30663 | -1/Command | Destroyed Alpha 7 31253 | -1/Command | System corruption reached 10% 32021 | -1/Command | Identified Deep Network Scanner 32027 | -1/Command | Disengaged cave seal 32027 | -1/Command | Derelicts emerged from the dark tunnel 32027 | -1/Command | Welcomed Warlord to Command 32153 | -1/Command | First assault squad dispatched 32282 | -1/Command | Warlord commented on Warlord statues 32294 | -1/Command | Combat Programmer assimilated allied EW-G20(s) 32295 | -1/Command | Spotted Combat Programmer 32302 | -1/Command | Spotted Combat Programmer 32310 | -1/Command | Spotted M Guard 32310 | -1/Command | Spotted M Guard 32319 | -1/Command | Destroyed M Guard 32336 | -1/Command | Combat Programmer assimilated allied ZW-O91(g) 32338 | -1/Command | Combat Programmer assimilated allied Z1-Q3T(M) 32344 | -1/Command | Destroyed M Guard 32353 | -1/Command | All MAIN.C guards destroyed 32382 | -1/Command | Found AEGIS Remote Shield 33317 | -1/Command | Met MAIN.C 33323 | -1/Command | 0b10 Conduit disabled 33372 | -1/Command | Warlord shut down involuntarily 33407 | -1/Command | Destroyed MAIN.C Shell 33410 | -1/Command | MAIN.C activated Command garrisons 33490 | -1/Command | System corruption reached 30% 33512 | -1/Command | Destroyed MAIN.C 33548 | -1/Command | Discovered new exit (range 39) 33548 | -1/Command | Discovered new exit (range 82) 33548 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 33552 | -1/Command | Destroyed 12 combat bots 33562 | -1/Command | Lost 18 parts (4p8n4u2w) 33590 | -1/Command | Core integrity fell below 50% 33648 | -1/Command | Found Adv. Powered Armor 33887 | -1/Command | Build established: Scavenger-Mutant 34742 | -1/Command | Found Exp. System Purifier 34896 | -1/Command | Build established: Generator-Mutant 35165 | -1/Command | Found Hvy. Regenerative Plating 35169 | -1/Command | Found Exp. Transmission Jammer 35175 | -1/Command | Found Zero-point Reactor 35179 | -1/Command | Found Zero-point Reactor 35206 | -1/Command | Found Exp. Armor Integrity Analyzer 35211 | -1/Command | Found Spectral Analyzer 35242 | -1/Command | Found Adv. Kinecellerator 35514 | -1/Command | Build established: Generator-Gunner 36386 | -1/Command | Found Fusion Bomb Launcher 36820 | -1/Command | Attacked by Warlord forces 37032 | -1/Command | Build established: Generator-Mutant 37531 | -1/Command | Warped through subspace to slip node 37531 | -1/Command | Discovered new exit (range 5) 37538 | -1/Command | Entered Access_0 37540 | -1/Access_0 | Met Architect 37569 | -1/Access_0 | Destroyed A8 37577 | -1/Access_0 | Architect warped through subspace 37619 | -1/Access_0 | Architect warped through subspace 37649 | -1/Access_0 | Architect warped through subspace 37680 | -1/Access_0 | Architect warped through subspace 37730 | -1/Access_0 | Architect warped through subspace 37737 | -1/Access_0 | Subspace Access Node disabled 37756 | -1/Access_0 | Core integrity fell below 20% 37766 | -1/Access_0 | Architect warped through subspace 37804 | -1/Access_0 | Architect warped through subspace 37829 | -1/Access_0 | Architect warped through subspace 37868 | -1/Access_0 | Architect warped through subspace 37881 | -1/Access_0 | Found Exp. Weapon Cycler 37890 | -1/Access_0 | Architect warped through subspace 37910 | -1/Access_0 | A6 warped into view 37922 | -1/Access_0 | Destroyed A6 37926 | -1/Access_0 | Architect warped through subspace 37963 | -1/Access_0 | Architect warped through subspace 37999 | -1/Access_0 | Architect warped through subspace 38043 | -1/Access_0 | Architect warped through subspace 38095 | -1/Access_0 | Architect warped through subspace 38131 | -1/Access_0 | Architect warped through subspace 38156 | -1/Access_0 | Architect warped through subspace 38193 | -1/Access_0 | Architect warped through subspace 38227 | -1/Access_0 | Architect warped through subspace 38252 | -1/Access_0 | Architect warped through subspace 38271 | -1/Access_0 | Architect warped through subspace 38296 | -1/Access_0 | Architect warped through subspace 38315 | -1/Access_0 | Architect warped through subspace 38334 | -1/Access_0 | Architect warped through subspace 38341 | -1/Access_0 | A5 warped into view 38342 | -1/Access_0 | Lost 3 parts (2n1u) 38351 | -1/Access_0 | Destroyed A5 38359 | -1/Access_0 | Architect warped through subspace 38380 | -1/Access_0 | Architect warped through subspace 38406 | -1/Access_0 | Architect warped through subspace 38424 | -1/Access_0 | Architect warped through subspace 38450 | -1/Access_0 | Architect warped through subspace 38475 | -1/Access_0 | Architect warped through subspace 38492 | -1/Access_0 | Found Sigix Corpse 38497 | -1/Access_0 | Architect warped through subspace 38514 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- Architect warps through subspace. 38416_ System corrupted: Matter fused (-9). 38423_ Penetrated by Quantum Shear. Architect warps through subspace. 38447_ Penetrated by Quantum Shear. 38449_ Destroyed Exp. Phase Shifter. 38449_ Penetrated by Quantum Shear. 38449_ Analysis Chamber breached. Architect warps through subspace. 38473_ Penetrated by Quantum Shear. Architect warps through subspace. 38480_ System corrupted: Substantial component data lost. 38492_ Acquired Sigix Corpse. 38495_ Quantum Shear penetrates Wall. 38495_ Penetrated by Quantum Shear. 38496_ Destroyed Alien Energy Gun. Architect warps through subspace. 38501_ System corrupted: Heat flow error (+140). 38514_ Quantum Shear penetrates Earth. [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ????????????????????????####;##??????????????????? | | ???????????????????????## #??????????????????? | | ???????????????????????#" """ #??????????????????? | | ???????????????????????# " " #??????????????????? | | ???????????????????????#" " ###????????????????? | | ???????????????????????## " " #;#????????????????? | | ???????????????????????# ;###??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# ;;; ##??????????????? | | ???????????????????????## ;; #???????????????? | | ????????????????????????## ##???????????????? | | ????????????????????????## ##???????????????? | | ????????????????????????# #" #???????????????? | | ????????????????????????# ;##" #???????????????? | | ??????????????????????### ### ##??????###??????? | | ??????????????????????# ;@; #? ????### ###????? | | ??????????????????????# ; ; ?### #????? | | ??????????????????????# ; ; # ;;##" ####?? | | ??????????????????????# ; ; #?# ##? | | ??????????????????????#;; ; #?# ;;; ### "## | | ??????????????????????## ;##??""""## #?# # | | ??????????????????????? ##??? 0 ####" # | | ??????????????????????? ?????#### #" #?## # | | ??????????????????????? ????????### #"# #?## " | | ??????????????????????## ??????????####" "## " | | ???????????????????????## ??????????????# | | ????????????????????????## ??????????????# | | ?????????????????????????? ??????????????##" | | ?????????????????????????? ??????????????# | | ?????????????????????????? ??????????????# % | | ?????????????????????????? #?????????????# | | ?????????????????????????? #?????????????# | | ?????????????????????????? #?????????????# % | | ?????????????????????????? #??????????#### | | ??????????????????????????##?????????## | | ?????????????????????????????????????#" | | ?????????????????????????????????????# " | | ?????????????????????????????????????# " # | | ???????????????????????????????????# "" "#### | | ?????????????????????????????????# ##" % ""##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 137 Energy Capacity 1180 Matter Stores 427 Matter Capacity 500 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Power Amplification 60 Armor Coverage 1650 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 8 Particle Charging 25 Salvage Targeting 1 Offensive Hacking 25 Trap Extractor Capacity 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Trap Extractor | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Mediator Achievements -------------- Behind The Curtain Minesweeper Superachiever Challenges ------------ None Game ------ Seed StorageDisposablePropulsion Manual? 0 Play Time 07:33:19 Cumulative 563.7 hours Start 2022.02.28 @ 22:15:23 End 2022.03.04 @ 21:50:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 533 Rogue 533 Adventurer 0 Explorer 0 Win Type - Total 17 Types 10/2/3/1/0/0/0/1/0 Lore% 86 Gallery% 92 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d0a34a6-2f62-4d11-a463-3c74a70f9091