Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 18:41:51 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (139) 695 Value Destroyed (4077) 4077 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2572) 2572 TOTAL SCORE: 14464 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 443 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -233 Cogmind --------- Core Integrity 965/1000 Matter 122/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Spectral Analyzer Improved Sensor Array Experimental Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Shielding Zionite Heavy Carapace Zionite Heavy Carapace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Spectral Analyzer Experimental Signal Interpreter Bomb Drone Bay > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Zionite Phaser-S > --- INVENTORY -------- Improved Deuterium Engine Zionite Light DM Reactor Zionite Biocell Zionite Biocell Improved Sensor Array Surveybot 24 Scanner Surveybot 24 Chip 0b10 Decoder Chip [Looter] Weapon Cycler Zionite Light Carapace Zionite Heavy Carapace Zionite Heavy Carapace Zionite Heavy Carapace Zionite Heavy Carapace Zionite Laser-S Mini Grenade Launcher [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Experimental System Shield Protection Improved Light Armor Plating Weapon Autogun Energy Gun Zionite Laser-S Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Slots Evolved 10 | . . . 2 . 2 2 . . . . . . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . 2 . . . . 1 . Utility 5 | . . . 1 . 2 1 . . . . . . . . . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 123 | 5 1 9 18 2 4 8 6 22 3 1 11 13 3 4 3 . . 2 7 1 Power 21 | . . 3 1 1 . 2 2 5 . . 1 1 . 1 . . . 1 3 . Engine 10 | . . 1 1 1 . 2 . 3 . . 1 . . 1 . . . . . . Core 7 | . . 2 . . . . . 2 . . . . . . . . . . 3 . Reactor 4 | . . . . . . . 2 . . . . 1 . . . . . 1 . . Propulsion 15 | 2 . 2 3 1 . 1 . 2 . . 1 1 . 1 1 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 15 | 2 . 2 3 1 . 1 . 2 . . 1 1 . 1 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 50 | 1 1 3 5 . 2 4 1 9 3 . 7 8 2 2 1 . . . 1 . Device 15 | . . 3 1 . 1 2 . 5 1 . . 2 . . . . . . . . Storage 7 | 1 1 . 1 . . . . . . . . 1 1 2 . . . . . . Processor 8 | . . . 1 . . . . 1 . . 6 . . . . . . . . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . Protection 19 | . . . 2 . 1 2 1 3 2 . . 5 1 . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . 1 9 . 2 1 3 6 . 1 2 3 1 . 1 . . 1 3 1 Energy Gun 13 | 1 . 1 3 . . . . . . . . 3 1 . . . . 1 3 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 1 . . 6 . . 1 2 6 . . 1 . . . . . . . . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 1 . . . 2 . . . 7 8 . . . . . . 2 . Parts Lost 24 | . . 4 1 1 . . . 2 2 1 . 2 . . 4 1 . 1 2 3 Power 4 | . . 1 . . . . . 1 . . . . . . . 1 . 1 . . Propulsion 8 | . . 2 1 1 . . . . . 1 . 1 . . . . . . 1 1 Utility 5 | . . 1 . . . . . 1 2 . . . . . 1 . . . . . Weapon 7 | . . . . . . . . . . . . 1 . . 3 . . . 1 2 Highest Loss Streak 3 | . . 2 1 1 . . . 1 1 1 . 1 . . 2 1 . 1 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . . 6 16 19 19 18 18 18 17 15 15 14 14 16 19 19 19 17 18 12 Power . | . . . . . . . . . 2 2 1 . 2 1 1 1 1 . . . Propulsion 1 | . . 1 1 2 2 2 2 1 2 2 1 . . . . . . . . . Utility 9 | . . 2 5 6 6 6 8 10 9 8 8 11 11 13 16 17 17 17 15 10 Weapon 3 | . . 1 7 8 8 7 6 4 3 2 2 1 1 1 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . . 8 . . 1 2 6 . . 2 8 . 1 . . . . . 14 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . Utility 30 | . . . 3 . . . . 4 . . 2 7 . 1 . . . . . 13 Weapon 6 | . . . 1 . . 1 1 2 . . . 1 . . . . . . . . Tool/Special 4 | . . . 2 . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 71 91 98 98 98 97 99 95 92 92 90 94 98 90 77 80 73 79 80 63 Engine 8 | . . 1 5 11 9 13 8 7 15 15 15 11 7 6 6 6 . . . . Core 1 | . . 9 5 . . . . . . . . . . . . . . . 8 8 Reactor 2 | . . . . . . . 5 6 . . . 2 7 6 6 6 6 5 1 . Wheel 15 | . 28 24 21 20 18 15 15 15 15 7 8 15 15 17 13 20 20 20 12 8 Device 12 | . . 12 7 . 8 14 15 22 19 23 5 7 14 13 11 13 13 13 11 9 Storage 7 | . 14 13 11 11 9 7 7 7 7 7 7 7 7 6 6 6 6 6 5 3 Processor 9 | . . . 3 11 9 7 7 . . . 23 20 15 13 13 13 13 13 11 11 Protection 8 | . . . 10 11 17 15 15 10 11 15 1 5 6 6 5 6 6 6 9 7 Energy Gun 5 | . 14 22 8 . . . . . . . . 9 22 20 10 . . 1 11 5 Ballistic Gun 16 | . 14 4 24 33 26 23 23 22 23 22 22 13 . . . . . . . 3 Peak Build Rating 84 | 5 6 21 23 23 28 38 47 53 50 45 67 84 76 80 82 63 59 66 83 82 Average Rating 48 | 3 5 11 21 22 26 34 44 49 46 44 63 67 75 78 69 62 59 61 77 61 On Entrance 45 | . 5 5 15 23 23 27 38 47 50 47 43 64 78 76 80 63 59 59 66 82 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 8 28 31 60 62 66 86 99 107 98 89 88 82 78 118 121 108 98 104 126 126 Greatest Support 34 | 20 20 20 22 22 22 24 24 24 24 12 28 28 22 34 34 34 34 34 34 22 Greatest Overweight (x) 8 | . 1 2 3 5 2 3 4 4 4 7 7 3 3 5 5 3 2 3 5 8 Average Overweight (x) 3 | . . 1 1 2 2 2 3 3 3 7 4 2 3 2 4 2 2 2 4 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 6 11 14 18 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 17 Most Carried 25 | . 2 13 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 Average Carried 19 | . . 7 17 20 19 19 19 19 18 17 19 18 18 20 22 25 25 23 24 17 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | . 2 11 20 20 20 20 20 20 17 20 20 20 18 24 25 25 25 23 25 5 Class Distribution -------------------- 36% | Tank 11% | Gunner 11% | Skirmisher 11% | Scavenger-Skirmisher 9% | Scavenger-Tank 5% | Assassin 4% | Scavenger-Assassin 4% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -7/Zion Tank | -7/Deep Caves Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Assassin | -6/Data Miner Assassin | -5/Proximity Caves Assassin | -5/Factory Skirmisher | -5/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Matter Collected 4593 | 222 . 153 789 196 118 94 300 1112 217 410 163 464 30 30 110 . . 77 108 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6444 | . 21 420 1456 436 169 245 561 1292 84 338 . 224 16 140 419 137 . 56 180 250 Parts 279 | . 2 21 99 14 10 7 1 53 5 5 . 12 5 8 10 3 . 12 7 5 Haulers Intercepted 3 | . . . 3 . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 2 3 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 5 2 . . 5 . 13 3 . 11 . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 97 | . . 6 24 5 1 . 2 25 4 7 . 4 2 . 6 1 . 7 2 1 Melee 2 | . . . . . . . . . . . . . . . 1 1 . . . . Guns 81 | . . 6 24 5 1 . 2 25 4 3 . 4 2 . 4 . . . . 1 AOE 11 | . . . . . . . . . . 4 . . . . . . . 7 . . Classes Destroyed 20 | . 1 3 6 1 . . 1 3 1 2 . 1 1 . . . . . . . Worker 10 | . 1 2 3 1 . . . 3 . . . . . . . . . . . . Builder 2 | . . . . . . . . 2 . . . . . . . . . . . . Tunneler 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . . . . . . . . . Recycler 15 | . . 1 5 2 1 3 . 2 . . . . . 1 . . . . . . Minesweeper 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . 2 . 1 . . . . . . . . 1 . . . . . . Drone 4 | . . . . . . . . . . . . . 2 . . . . 2 . . Watcher 2 | . . . 2 . . . . . . . . . . . . . . . . . Swarmer 22 | . . . 7 . . . . 4 3 3 . . . . . . . 5 . . Grunt 38 | . . 6 10 3 . . . 10 . 3 . . . . 5 1 . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . Duelist 4 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . . Sentry 16 | . . . 6 . 1 . . 7 . . . . . . . . . . 2 . Hunter 1 | . . . . . . . . . 1 . . . . . . . . . . . Programmer 3 | . . . . . . . . 3 . . . . . . . . . . . . Compactor 3 | . . . . . . . 2 . . . . . . . . . . . . 1 Z-Light 4 | . . . . . . . . . . . . 4 . . . . . . . . Decomposer 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Packrat 4 | . . . . . . . . . . 3 . . . . . 1 . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 6 | . 1 2 6 3 2 3 1 6 3 4 . 2 1 2 3 1 . 6 1 1 Combat Bots Only 6 | . . 2 6 2 1 . 1 5 3 4 . 2 1 . 3 1 . 6 1 1 Max Kills in Single Turn 3 | . 1 1 3 1 1 2 1 2 1 2 . 1 1 1 1 1 . 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . . . 2 . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . 1 . . . . . . . . YI-UF0 (-9/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Hostile Shots Fired 572 | . . 32 60 12 4 . . 294 21 28 . 27 . . 50 18 . 15 8 3 Missed 174 | . . 10 21 5 2 . . 92 5 9 . 6 . . 10 5 . 6 3 . Hits 398 | . . 22 39 7 2 . . 202 16 19 . 21 . . 40 13 . 9 5 3 Melee 16 | . . . . . . . . 10 . . . . . . 3 . . . . 3 Projectile 382 | . . 22 39 7 2 . . 192 16 19 . 21 . . 37 13 . 9 5 . AOE 7 | . . . . 6 . . . . . . . . . . . . . . 1 . Critical Strikes 5 | . . 2 . . . . . 1 . . . . . . 2 . . . . . Damage Taken 5588 | . . 316 435 201 33 . . 1781 260 287 . 801 . . 760 209 . 160 206 139 Core 714 | . . 106 30 . . . . 134 31 17 . 108 . . 135 47 . 71 . 35 Absorbed by Shields 396 | . . . . . . . . 396 . . . . . . . . . . . . Regen/Repaired (Parts) 101 | . . . 26 . . . . . . . . . . 75 . . . . . . Core Remaining (%) 79 | 100 . 57 . 92 100 . . . . . . . 58 . . . . 70 . . Volleys Fired 383 | . 4 48 71 14 4 2 19 81 11 23 . 24 8 20 21 . . 9 6 18 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 . 3 3 3 3 . . 1 3 1 Hottest 180 | . 70 115 155 69 69 69 89 94 84 84 . 180 180 180 180 . . 30 165 40 Shots Fired 975 | . 8 96 213 42 12 6 57 235 33 55 . 68 22 44 43 . . 9 14 18 Gun 959 | . 8 96 213 42 12 6 57 235 33 48 . 68 22 44 43 . . . 14 18 Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . . . . . 7 . . . . . . . 9 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 701 | . 4 31 152 42 12 6 57 235 33 48 . 63 . . . . . . . 18 Thermal 204 | . 4 65 61 . . . . . . . . 2 14 24 34 . . . . . Explosive 16 | . . . . . . . . . . 7 . . . . . . . 9 . . Electromagnetic 14 | . . . . . . . . . . . . . . . . . . . 14 . Phasic 40 | . . . . . . . . . . . . 3 8 20 9 . . . . . Robot Hit Streak 26 | . 2 13 10 12 21 23 26 12 4 8 . 6 1 4 10 . . 1 15 9 Robot Miss Streak 15 | . 3 3 9 1 . . 2 8 15 10 . 6 1 2 4 . . 3 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 14 | . . . 7 1 . . . 3 1 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 1 1 . . . . 1 . . . . . Shots Hit Robots 598 | . 3 67 119 33 9 2 45 157 23 34 . 35 2 9 29 3 . 2 14 12 Core Hits 348 | . 1 20 56 19 5 3 5 122 19 51 . 15 2 3 12 1 . 9 3 2 Critical Kills 3 | . . 1 . 1 . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . 2 1 . . . . Critical Strikes 24 | . . 3 5 1 . . 1 . . . . . . 2 2 1 . . . 9 Burn 7 | . . 2 5 . . . . . . . . . . . . . . . . . Destroy 12 | . . 1 . 1 . . 1 . . . . . . . . . . . . 9 Smash 3 | . . . . . . . . . . . . . . . 2 1 . . . . Intensify 2 | . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 11 | . . . . . . . . . . . . . . . 5 3 . 1 2 . Impact 11 | . . . . . . . . . . . . . . . 5 3 . 1 2 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11888 | . 33 790 1857 513 139 65 913 3173 244 1166 . 620 58 282 1059 174 . 424 241 137 Guns 10407 | . 33 790 1857 513 139 65 913 3173 244 588 . 620 58 282 754 . . . 241 137 Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1000 | . . . . . . . . . . 576 . . . . . . . 424 . . Melee 479 | . . . . . . . . . . . . . . . 305 174 . . . . Ramming 2 | . . . . . . . . . . 2 . . . . . . . . . . Kinetic 7893 | . 20 176 1371 513 139 65 913 3173 244 588 . 554 . . . . . . . 137 Thermal 1910 | . 13 614 486 . . . . . . . . . 58 117 622 . . . . . Explosive 1000 | . . . . . . . . . . 576 . . . . . . . 424 . . Electromagnetic 241 | . . . . . . . . . . . . . . . . . . . 241 . Impact 479 | . . . . . . . . . . . . . . . 305 174 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 363 | . . . . . . . . . . . . 66 . 165 132 . . . . . Highest Corruption 8 | . . . 3 3 . . . . . . 4 . . . . . . . 3 8 Average Corruption 3 | . . . 2 3 . . . . . . 4 . . . . . . . 3 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . 15 8 . . . . . . 2 . . . . . . . 7 3 Message Errors 5 | . . . 2 1 . . . . . . . . . . . . . . 1 1 Matter Fused 9 | . . . 3 2 . . . . . . . . . . . . . . 3 1 Heat Flow Errors 8 | . . . 6 1 . . . . . . 1 . . . . . . . . . Energy Discharges 5 | . . . 2 2 . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . 1 2 . . . . . . 1 . . . . . . . 1 . Alerts 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 284 | . . . . . . . . . . 4 . . . . 172 74 . 34 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 38 | . . . . . . . . . . 4 . . . . . . . 34 . . Melee 246 | . . . . . . . . . . . . . . . 172 74 . . . . Knockbacks 3 | . . . . . . . . . . . . . . . 1 2 . . . . Impact 3 | . . . . . . . . . . . . . . . 1 2 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . . . . 1 . . . . . . . 35 . . Shots 2 | . . . . . . . . . . . . . . . . . . 2 . . Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 523 | . 20 263 234 244 64 36 182 523 176 251 436 327 260 261 387 . . . 81 8 Average Temperature 95 | . 15 92 44 72 26 19 60 133 72 102 177 130 99 71 141 . . . 42 8 Received Heat Transfer 1365 | . . 210 129 6 9 . . 393 . 45 . 171 . . 354 18 . . 30 . Effects 20 | . . . . . . . . 16 . . 1 1 . . 2 . . . . . Shutdowns 5 | . . . . . . . . 4 . . 1 . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . 1 . . 2 . . . . . Interference 6 | . . . . . . . . 6 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 4 | . . . . . . . . 4 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 4 | . . . . . . . . . . . . . . . 1 1 . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . . . 2 . Parts Fried 8 | . . . . . . . . . . . . 1 . . 3 1 . . 3 . Impact Corruptions 6 | . . . . . . . . . . . . . . . 5 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 2 . . . . . . . . . 1 . . . . . . . Heat Transferred 4502 | . 37 1813 1616 . . . . . . . . . 74 148 814 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Maximum Alert Level 2 | . . . 2 1 . . . 1 . . . . . . . . . . 1 . Low Security (%) 83 | 100 100 100 30 78 100 100 100 85 . . . . . 100 . . . . 86 100 Level 1 9 | . . . 25 21 . . . 14 . . . . . . . . . . 13 . Level 2 7 | . . . 43 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 531 | . 35 55 531 244 30 10 . 301 . . . . . 150 . . . . 300 . Initial 300 | . . 13 . 179 2 . . . . . . . . 150 . . . . 300 . Average 83 | . 2 11 297 133 . . . 78 . . . . . 35 . . . . 93 . Influence Increases 3346 | . 35 191 965 125 48 23 . 738 100 165 . . 10 207 220 20 . 135 364 . Destroy 0b10 Robot/C 1820 | . . 120 600 80 20 . . 500 80 140 . . . . 120 20 . 100 40 . Destroy 0b10 Robot/NC 240 | . 5 20 85 25 10 15 . 40 . 5 . . 10 10 5 . . 10 . . Destroy Leader 474 | . . 30 184 20 10 . . 140 20 20 . . . . 20 . . 10 20 . Allied During Kill 62 | . . 6 56 . . . . . . . . . . . . . . . . . Successful Hack 65 | . . . 20 . 8 8 . 24 . . . . . 5 . . . . . . Disable Machine 45 | . . . 15 . . . . 15 . . . . . 15 . . . . . . Destroy Structure 40 | . . . 5 . . . . 4 . . . . . 27 . . . . 4 . Advance Influence 450 | . . . . . . . . . . . . . . 150 . . . . 300 . Lose Combat Pursuer 150 | . 30 15 . . . . . 15 . . . . . . 75 . . 15 . . Influence Decreases 3346 | . . 226 504 578 56 23 . 443 395 165 . . 10 206 221 20 . 135 364 . Entered New Map 421 | . . 22 . 282 6 . . . 110 . . . . . 1 . . . . . Time Decay 2615 | . . 194 474 286 50 23 . 423 265 155 . . 10 206 190 20 . 125 194 . Lost Part 140 | . . 10 10 10 . . . 20 20 10 . . . . 30 . . 10 20 . Lost Ally 20 | . . . 20 . . . . . . . . . . . . . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 29 | . 1 . 4 . 5 1 . 14 . . . . . 3 . . . . 1 . Investigation 6 | . . . 1 . 2 . . 2 . . . . . 1 . . . . . . Extermination 6 | . . . . . . 1 . 3 . . . . . 1 . . . . 1 . Reinforcement 8 | . 1 . 2 . 2 . . 2 . . . . . 1 . . . . . . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . 1 . . 7 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Distress Signals 7 | . . . 2 . 3 . . . . . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 162 | . 3 7 40 5 1 1 2 31 4 7 . 22 2 2 12 8 . 8 2 5 Peak Tracking Total 19 | . 4 2 5 2 1 1 1 4 3 4 . 19 1 1 3 12 . 6 2 4 Tactical Retreats 8 | . 1 1 . . . . . 1 . . . 1 . . 3 . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Traps Triggered 5 | . . . 3 . . 1 . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . 13 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . 2 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . 4 4 4 . . 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Machines Disabled 8 | . . . 1 . . . . 1 . . 3 2 . 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . . 1 . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Machines Accessed 36 | . 2 2 10 . 4 1 . 5 2 . . . . 4 . . 4 . 2 . Terminals 19 | . 2 1 8 . 3 1 . 1 . . . . . 2 . . . . 1 . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Repair Stations 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Total Hacks 99 | . 5 3 20 . 9 2 . 9 7 . . . . 8 . . 31 . 5 . Successful 66 | . 2 1 10 . 5 2 . 4 7 . . . . 2 . . 31 . 2 . Failed 31 | . 3 2 9 . 3 . . 5 . . . . . 6 . . . . 3 . Catastrophic 10 | . . 1 3 . . . . 3 . . . . . 2 . . . . 1 . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Manual 37 | . 5 3 13 . 6 2 . 1 . . 1 . . 3 . . . . 3 . Terminals 36 | . 5 2 14 . 6 2 . 1 . . . . . 3 . . . . 3 . Fabricators 5 | . . . . . . . . 3 . . . . . . . . . . 2 . Repair Stations 8 | . . . 3 . . . . 2 . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 3 . 3 . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . . 2 . . . . . . Terminal Hacks 42 | . . 1 1 . . 1 . . 7 . . . . . . . 31 . 1 . Record 17 | . . . . . . . . . 6 . . . . . . . 11 . . . Part Schematic 11 | . . . . . . . . . . . . . . . . . 11 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . 2 . . . . . . . . . . 1 . Network Status 2 | . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . 3 . . . . 1 . . . . . 2 . . . . . . Scan Component 4 | . . . 2 . . . . 1 . . . . . 1 . . . . . . Repair 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 1 . 2 . . 1 . . . . . . . . . . . . Retrieve Study 4 | . . . 1 . 2 . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 5 . 3 1 . . . . . . . . . . . . . . Terminals 11 | . 2 . 5 . 3 1 . . . . . . . . . . . . . . Skim 11 | . 2 . 5 . 3 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 1 6 . 3 1 . 4 . . . . . 4 . . . . 2 . Full Trace Events 5 | . . 1 . . 1 . . 2 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . 2 . . 1 . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Time 64 | . . . 32 . . . . . . . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Total Allies 10 | . . 2 . . . . . . . . 8 . . . . . . . . . Largest Group 8 | . . 2 2 . . . . . . . 8 8 . . . . . . . . Highest-Rated Group 350 | . . 55 55 . . . . . . . 350 350 . . . . . . . . Highest-Rated Ally 96 | . . 31 31 . . . . . . . 96 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . . 27 . . . . . . . . 86 . . . . . . . . Total Damage 2166 | . . . 280 . . . . . . . . 1886 . . . . . . . . Kills 24 | . . . 8 . . . . . . . . 16 . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Active Infowar (turns) 8411 | . . 27 . . . . . . 383 1046 1611 1456 377 752 1058 511 97 548 441 104 Optics 6784 | . . . . . . . . . . . 1440 1456 377 752 1058 511 97 548 441 104 Sensors 5298 | . . . . . . . . . 383 1046 174 . 376 752 866 511 97 548 441 104 Seismic 27 | . . 27 . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . 2 . . . 2 . . 2 . . . . Drone Launches 17 | . . . . . . . . . . . . 17 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Turns Passed 15888 | 37 137 794 1399 630 1283 598 646 1646 717 1046 1611 1456 377 752 1058 511 97 548 441 104 Spaces Moved 9568 | 40 143 588 825 486 369 392 429 767 505 519 955 871 255 559 651 360 92 474 228 60 Core 34 | 7 . . . . . . . . . . . . . . . . . . . 27 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 9534 | 33 143 588 825 486 369 392 429 767 505 519 955 871 255 559 651 360 92 474 228 33 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 115 105 105 125 125 125 185 120 105 120 106 121 106 106 106 121 50 Average Speed 126 | 74 85 98 105 117 105 120 133 137 130 185 152 119 120 117 144 120 106 110 138 92 Slowest Speed 200 | 80 95 110 125 165 115 125 140 140 140 185 185 120 120 150 150 121 106 121 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 28 96 87 94 37 12 96 17 69 68 82 81 51 12 76 62 80 59 7 31 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 6 | . . 1 3 . . . . . . . 1 . . . . . 1 . . . Known Exits Taken 11 | . . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . 1 . . . 1 1 . . . . . . . . . . Scrap Searched 17 | . . 1 . 1 . . . . 1 3 3 . 2 . 3 2 . 1 . . Spaces Dug 29 | . . . . . . . . . . . . . 8 19 . . . . 2 . Terrain Destroyed 130 | . . . . . . . . . . 14 . . 16 27 12 . . 59 2 . Melee 2 | . . . . . . . . . . . . . . . . . . . 2 . Projectile 55 | . . . . . . . . . . . . . 16 27 12 . . . . . AOE 73 | . . . . . . . . . . 14 . . . . . . . 59 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Total 12625 | 44 149 713 1233 523 1256 514 476 1209 541 571 1056 1253 309 618 727 430 91 486 336 90 Wait 2207 | . . 51 261 21 862 105 . 295 23 21 36 293 41 23 30 68 . . 69 8 Move 9550 | 39 142 587 824 485 368 392 428 766 504 518 954 870 254 558 650 359 91 473 228 60 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 110 | . 1 11 31 . 1 1 7 14 . 4 9 15 . 8 6 . . . 2 . Fast Attach 72 | 5 1 7 6 2 3 4 3 8 . . 7 13 1 2 2 . . 1 6 1 Attach 43 | . . 4 5 . 1 . . 8 3 1 4 4 2 . 7 . . 2 2 . Detach 13 | . 1 . 1 . . . . 3 . . . 1 . . 4 . . . 3 . Swap 39 | . . . 7 . 2 4 5 8 . 2 4 . 1 3 . . . . 2 1 Drop 140 | . . 5 27 1 2 6 13 26 . 1 15 31 2 4 2 . . . 3 2 Fire 383 | . 4 48 71 14 4 2 19 81 11 23 . 24 8 20 21 . . 9 6 18 Melee 11 | . . . . . . . . . . . . . . . 5 3 . 1 2 . Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . 1 . . . . . . . . . . . 13 . Trap 15 | . . . . . 13 . . . . . . 2 . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . 27 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 6) 175 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 334 | -10/Mines | Found the Drone Emporium 338 | -10/Mines | Found Prototype Device 338 | -10/Mines | Identified Bomb Drone Bay 412 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 413 | -10/Mines | Discovered new exit (range 5) 550 | -10/Mines | Learned location of Zion (-7) 662 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 664 | -10/Mines | Found Scrap Suit 708 | -10/Mines | Discovered new exit (range 3) 756 | -10/Mines | Build established: Scavenger-Mutant 954 | -10/Mines | Discovered new exit (range 4) 969 | -10/Mines | Entered Materials 969 | -9/Materials | Accompanied by 2 allies 969 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 974 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1075 | -9/Materials | Repaired Beam Rifle 1179 | -9/Materials | Identified exit to Mines 1312 | -9/Materials | Discovered new exit (range 13) 1377 | -9/Materials | Build established: Scavenger-Tank 1549 | -9/Materials | Discovered new exit (range 9) 1726 | -9/Materials | Central database locked down 2169 | -9/Materials | First assault squad dispatched 2176 | -9/Materials | Identified exit to Materials 2201 | -9/Materials | Build established: Gunner 2241 | -9/Materials | Learned Storage emergency access door positions 2317 | -9/Materials | Learned Materials security intel 2367 | -9/Materials | Learned Storage stockpile data 2368 | -9/Materials | Entered Mines 2555 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2568 | -9/Mines | Destroyed YI-UF0 2787 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2993 | -9/Mines | Discovered exit to Materials (range 6) 2998 | -9/Mines | Entered Materials 2998 | -8/Materials | Evolved 2 slots: Utility x2 2999 | -8/Materials | Identified exit to Storage 3169 | -8/Materials | Central database locked down 3353 | -8/Materials | Build established: Tank 4109 | -8/Materials | Discovered new exit (range 5) 4164 | -8/Materials | Garrison activated, responded to threat 4249 | -8/Materials | Met 7R-MNS 4252 | -8/Materials | Discovered new exit (range 16) 4281 | -8/Materials | Entered Factory 4281 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4282 | -7/Factory | Caught up to 7R-MNS 4463 | -7/Factory | Identified exit to Lower Caves 4879 | -7/Factory | Sucked down chute 4879 | -7/Factory | Entered Waste 4879 | -7/Waste | The area was eerily silent 4909 | -7/Waste | A Compactor rumbled back to life 4920 | -7/Waste | Spotted C-40 Crusher 4992 | -7/Waste | Destroyed C-40 Crusher 5319 | -7/Waste | A Compactor rumbled back to life 5319 | -7/Waste | Spotted C-40 Crusher 5416 | -7/Waste | Discovered new exit (range 16) 5491 | -7/Waste | Destroyed C-40 Crusher 5525 | -7/Waste | Entered Factory 6156 | -7/Factory | Garrison activated, responded to threat 6248 | -7/Factory | Discovered new exit (range 14) 6488 | -7/Factory | Identified exit to Factory 6603 | -7/Factory | Discovered exit to Lower Caves (range 8) 6823 | -7/Factory | Garrison activated, responded to threat 7126 | -7/Factory | Build established: Gunner 7126 | -7/Factory | Garrison activated, responded to threat 7171 | -7/Factory | Entered Lower Caves 7351 | -7/Lower Caves | Learned Factory stockpile data 7371 | -7/Lower Caves | Entered an active Warlord outpost 7804 | -7/Lower Caves | Encountered a Warlord checkpoint 7816 | -7/Lower Caves | Build established: Tank 7824 | -7/Lower Caves | Discovered new exit (range 9) 7888 | -7/Lower Caves | Entered another Lower Caves area 8330 | -7/Lower Caves | Encountered a Warlord checkpoint 8877 | -7/Lower Caves | Discovered new exit (range 9) 8934 | -7/Lower Caves | Entered Zion 8996 | -7/Zion | Given A8's code to call for help 9102 | -7/Zion | Found Prototype Processor 9102 | -7/Zion | Identified Exp. Signal Interpreter 9105 | -7/Zion | Found Prototype Processor 9105 | -7/Zion | Identified Spectral Analyzer 9109 | -7/Zion | Found Prototype Processor 9109 | -7/Zion | Identified Exp. Terrain Scan Processor 9113 | -7/Zion | Found Prototype Processor 9113 | -7/Zion | Identified Exp. Targeting Computer 9119 | -7/Zion | Found Prototype Processor 9119 | -7/Zion | Identified Exp. Core Analyzer 9142 | -7/Zion | Found Prototype Processor 9142 | -7/Zion | Identified Exp. Melee Analysis Suite 9147 | -7/Zion | Found Prototype Hackware 9147 | -7/Zion | Identified Exp. System Shield 9212 | -7/Zion | System corruption cleaned by Quarantine Array 9277 | -7/Zion | Gained Derelict followers 9453 | -7/Zion | Build established: Skirmisher 10436 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10446 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10519 | -7/Zion | Discovered new exit (range 3) 10519 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10523 | -7/Zion | Identified exit to Deep Caves 10545 | -7/Zion | Entered Deep Caves 10545 | -7/Deep Caves | Accompanied by 8 allies 10840 | -7/Deep Caves | Attacked by Z-Imprinter 10854 | -7/Deep Caves | Allies destroyed Z-Imprinter 10893 | -7/Deep Caves | Lost 3 allies 11002 | -7/Deep Caves | Build established: Tank 11050 | -7/Deep Caves | Z-Facility disabled 11160 | -7/Deep Caves | Found Prototype Protection 11160 | -7/Deep Caves | Identified Zio. Weapon Casing 11411 | -7/Deep Caves | Found Prototype Protection 11411 | -7/Deep Caves | Identified Zio. Heavy Carapace 11439 | -7/Deep Caves | Found Zio. Heavy Carapace 11460 | -7/Deep Caves | Found Zio. Heavy Carapace 11466 | -7/Deep Caves | Found Zio. Heavy Carapace 11685 | -7/Deep Caves | Build established: Scavenger-Tank 11918 | -7/Deep Caves | Spotted AG-00601 11933 | -7/Deep Caves | Exposed GOLEM chamber 11934 | -7/Deep Caves | Triggered Deep Caves wall 11953 | -7/Deep Caves | Found Surveybot 24 Scanner 11955 | -7/Deep Caves | Found Surveybot 24 Chip 11993 | -7/Deep Caves | Discovered new exit (range 8) 11996 | -7/Deep Caves | Spotted AG-99840 12000 | -7/Deep Caves | Identified exit to Proximity Caves 12001 | -7/Deep Caves | Entered Proximity Caves 12028 | -6/Proximity Caves | Lost 11 allies 12112 | -6/Proximity Caves | Spotter reported a threat 12192 | -6/Proximity Caves | Learned Factory emergency access door positions 12210 | -6/Proximity Caves | Spotted B-75 Beast 12237 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 12378 | -6/Proximity Caves | Entered Factory 12378 | -6/Factory | Evolved 2 slots: Propulsion x2 12616 | -6/Factory | Discovered new exit (range 6) 12637 | -6/Factory | Identified exit to Lower Caves 12772 | -6/Factory | Discovered exit to Lower Caves (range 4) 12879 | -6/Factory | Spotted B-75 Beast 12996 | -6/Factory | Repaired Arm. Wheel+ 13016 | -6/Factory | Discovered new exit (range 22) 13130 | -6/Factory | Entered Lower Caves 13459 | -6/Lower Caves | Encountered a Warlord checkpoint 13605 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14037 | -6/Lower Caves | Discovered new exit (range 4) 14185 | -6/Lower Caves | Identified exit to Lower Caves 14188 | -6/Lower Caves | Entered another Lower Caves area 14229 | -6/Lower Caves | Build established: Scavenger-Assassin 14335 | -6/Lower Caves | Entered a destroyed Warlord outpost 14411 | -6/Lower Caves | Identified exit to Factory 14653 | -6/Lower Caves | Discovered new exit (range 5) 14662 | -6/Lower Caves | Identified exit to Data Miner 14699 | -6/Lower Caves | Entered Data Miner 14699 | -6/Data Miner | Discovered new exit (range 6) 14712 | -6/Data Miner | Met Data Miner 14752 | -6/Data Miner | Learned location of Section 7 (-2) 14752 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14768 | -6/Data Miner | Received God Mode back door access code from Data Miner 14794 | -6/Data Miner | Identified exit to Proximity Caves 14796 | -6/Data Miner | Entered Proximity Caves 14959 | -5/Proximity Caves | Spotted B-75 Beast 14970 | -5/Proximity Caves | Spotter reported a threat 14989 | -5/Proximity Caves | Build established: Assassin 15095 | -5/Proximity Caves | Spotter reported a threat 15209 | -5/Proximity Caves | Discovered exit to Factory (range 17) 15344 | -5/Proximity Caves | Entered Factory 15344 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15345 | -5/Factory | Identified exit to Upper Caves 15785 | -5/Factory | Sucked down chute 15785 | -5/Factory | Entered Waste 15798 | -5/Waste | Spotted C-40 Crusher 15800 | -5/Waste | EMP discharged 15814 | -5/Waste | Spotted C-40 Crusher 15822 | -5/Waste | Destroyed C-40 Crusher 15829 | -5/Waste | Spotted C-40 Crusher 15843 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15846 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15871 | -5/Waste | Spotted C-40 Crusher 15875 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15888 | -5/Waste | Spotted C-40 Crusher 15889 | -5/Waste | Self-destructed Last Messages --------------- 15860_ Power Maul crushed. 15862_ Exp. Heat Sink crushed. 15862_ Zio. Light DM Reactor crushed. 15863_ HV Slug penetrates C-40 Crusher. 15863_ C-40 Crusher suffers critical hit (Destroy). 15864_ Broken Imp. Force Booster crushed. 15871_ HV Slug penetrates C-40 Crusher. 15871_ C-40 Crusher suffers critical hit (Destroy). 15871_ HV Slug penetrates C-40 Crusher. 15871_ HV Slug penetrates Wall. 15873_ HV Slug penetrates C-40 Crusher. 15873_ C-40 Crusher suffers critical hit (Destroy). 15873_ HV Slug penetrates C-40 Crusher. 15875_ Hyp. Railgun crushed. 15875_ Arm. Wheel+ crushed. 15875_ Enh. Fission Core crushed. 15886_ Dirty Bomb Trap crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????######?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ############??# #?????????????????????????????? | | # * #??# #?????????????????????????????? | | # = #??# #?????????????????????????????? | | # #### #?????????????###?????????????? | | # &! #????????????? ??????????????? | | # CC #???????????? ???????????????? | | # CC" #??????????? ??CC????????????? | | # #?????????? ???CC????????????? | | # #### #?????????? #?????????????????? | | # #??# CC #?????????C #?????????????????? | | # #??# CC #????????CC #?????????????????? | | ############??# #??????? #?????????????????? | | ????????????### ######## #?????????????????? | | ????????????# #?????????????????? | | ????????????# @ #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????### ######## #?????????????????? | | ??????????????# #??????? #?????????????????? | | ??????????????# #???????? #?????????????????? | | ??????????????# #???????? #?????????????????? | | ??????????????# #????????? #?????????????????? | | ?????????????? ????????? #?????????????????? | | ????????????? ?????????? #?????????????????? | | ????????????# ????????? #?????????????????? | | ????????????# ??????????#?????????????????? | | ????????????### ##????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 38 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 1010 Armor Coverage 1200 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 12 Kinecelleration 30 Defensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 65% | -9/Materials Arm. Wheel | 25% | -6/Factory Studied --------- Autogun | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveAnalysisCleaver Manual? 0 Play Time 01:15:17 Cumulative 598.3 hours Start 2025.11.30 @ 17:07:25 End 2025.11.30 @ 18:41:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 923 Rogue 768 Adventurer 148 Explorer 7 Win Type - Total 29 Types 21/1/4/1/0/0/1/0/0/1 Lore% 81 Gallery% 85 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 219d2ab8-453a-4b51-8a4b-3c7f800b5276