Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 20:48:23 Player: FrigidRock Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (2478) 2478 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 5378 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 220 Friendly Fire -32 Cogmind --------- Core Integrity 0/550 Matter 99/300 Energy 151/240 System Corruption 1% Temperature Warm (129) Movement Walking (97) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Shock Rifle Improved Grenade Launcher > --- INVENTORY (15) --- Reinforced Ion Engine Aluminum Leg Aluminum Leg Medium Matter Pod (100) Hacking Suite Enhanced Autogun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Blade Saw Blade Saw > --- INVENTORY -------- Reinforced Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg VSS Leg Medium Matter Pod Hacking Suite Shock Rifle Shock Rifle Enhanced Autogun Advanced EMP Blaster Improved Grenade Launcher [Rating: 30] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 67 | 5 1 6 32 . 23 Power 10 | 1 . 2 3 . 4 Engine 8 | 1 . 2 3 . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 27 | 2 . 2 18 . 5 Treads 2 | . . . 2 . . Leg 21 | 2 . 2 12 . 5 Wheel 4 | . . . 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 1 1 1 . 6 Device 1 | . 1 . . . . Storage 1 | . . 1 . . . Processor 3 | . . . 1 . 2 Hackware 1 | . . . . . 1 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 21 | 2 . 1 10 . 8 Energy Gun 12 | 1 . 1 8 . 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | 1 . . 1 . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 . 3 Parts Lost 24 | . 1 1 7 . 15 Power 4 | . 1 . 1 . 2 Propulsion 8 | . . . 4 . 4 Utility 4 | . . . . . 4 Weapon 8 | . . 1 2 . 5 Highest Loss Streak 6 | . 1 1 2 . 6 To Critical Strikes . | . . . . . . Average Backups 10 | . 2 3 11 14 9 Power 2 | . 1 . 3 4 2 Propulsion 1 | . . 1 1 2 2 Utility 3 | . . 1 4 4 1 Weapon 2 | . 1 . 2 4 3 Tool/Special . | . . . . . . Unused Backups 10 | . . . 3 . 7 Power 4 | . . . 1 . 3 Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon 3 | . . . 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 83 84 94 100 92 Engine 9 | . 14 13 10 11 5 Treads 1 | . . . 2 . . Leg 33 | . 28 28 32 44 35 Wheel 2 | . . . 4 . . Device 1 | . 12 14 . . . Storage 9 | . . . 10 11 9 Processor 10 | . . . 10 11 16 Protection 1 | . . . . . 4 Energy Gun 14 | . 14 20 17 22 6 Energy Cannon 1 | . . . 3 . . Ballistic Gun 2 | . 14 8 1 . . Launcher 1 | . . . . . 5 Peak Build Rating 30 | 5 6 7 25 23 30 Average Rating 17 | 4 5 5 15 23 26 On Entrance 10 | . 5 5 6 23 23 Naked Turns . | . . . . . . Heaviest Build 43 | 7 8 9 37 36 43 Greatest Support 63 | 20 20 20 49 46 63 Greatest Overweight (x) 10 | . . . 10 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 Average Capacity 13 | 5 5 5 14 15 15 Most Carried 15 | 2 3 5 15 14 15 Average Carried 10 | . 2 3 11 14 9 Final Capacity 15 | 5 5 5 15 15 15 Final Carried 14 | 2 3 5 14 14 6 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1454 | 239 . 105 535 10 565 Remotely . | . . . . . . Salvage Created 3300 | . 33 205 1614 30 1418 Parts 224 | . 1 10 116 3 94 Haulers Intercepted 5 | . . . 2 . 3 Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 71 | . 2 3 39 . 27 Melee 5 | . . . . . 5 Guns 44 | . 2 3 35 . 4 Cannons 3 | . . . 3 . . AOE 18 | . . . 1 . 17 Classes Destroyed 11 | . 1 2 6 . 2 Worker 13 | . . . 4 2 7 Builder 3 | . . . 1 . 2 Tunneler 1 | . . . . . 1 Hauler 5 | . . . 2 . 3 Recycler 3 | . . 1 1 . 1 Operator 5 | . . . 2 . 3 Watcher 4 | . . . 3 . 1 Swarmer 25 | . 2 1 18 . 4 Grunt 32 | . . 2 13 . 17 Sentry 13 | . . . 8 . 5 Hunter 1 | . . . . . 1 Best Kill Streak 13 | . 2 2 8 2 13 Combat Bots Only 6 | . 2 2 5 . 6 Max Kills in Single Turn 3 | . 1 2 2 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 435 | . 58 20 188 . 169 Missed 137 | . 19 6 64 . 48 Hits 298 | . 39 14 124 . 121 Projectile 298 | . 39 14 124 . 121 AOE 1 | . . . . . 1 Critical Strikes 8 | . . . 1 . 7 Damage Taken 4381 | . 420 141 1526 73 2221 Core 984 | . 98 27 308 . 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 . 50 . 23 . Volleys Fired 204 | . 7 14 114 1 68 Largest 2 | . 2 2 2 2 2 Hottest 133 | . 60 80 133 100 100 Shots Fired 370 | . 14 24 227 2 103 Gun 304 | . 14 24 203 2 61 Cannon 24 | . . . 24 . . Launcher 42 | . . . . . 42 Special . | . . . . . . Kinetic 53 | . 7 12 18 . 16 Thermal 172 | . 7 11 154 . . Explosive 28 | . . . . . 28 Electromagnetic 117 | . . 1 55 2 59 Robot Hit Streak 14 | . 3 3 14 2 10 Robot Miss Streak 5 | . 2 4 5 1 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 257 | . 9 10 143 1 94 Core Hits 160 | . 3 7 65 1 84 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 21 | . . . 4 . 17 Burn 4 | . . . 4 . . Corrupt 1 | . . . . . 1 Sever 16 | . . . . . 16 Melee Attacks 41 | . . . . . 41 Impact . | . . . . . . Slashing 41 | . . . . . 41 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 6297 | . 114 136 2432 125 3490 Guns 2986 | . 104 136 2010 18 718 Cannons 258 | . . . 258 . . Explosions 2426 | . . . 148 107 2171 Melee 538 | . . . . . 538 Ramming 89 | . 10 . 16 . 63 Kinetic 388 | . 49 45 144 . 150 Thermal 2038 | . 55 76 1647 107 153 Explosive 1412 | . . . . . 1412 Electromagnetic 1832 | . . 15 625 18 1174 Impact . | . . . . . . Slashing 538 | . . . . . 538 Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . 1 Average Corruption 2 | . 2 3 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 4 2 . . 2 Matter Fused 3 | . 3 . . . . Heat Flow Errors 2 | . . 1 . . 1 Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . . 1 . . . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 71 | . . . 7 28 36 Projectiles . | . . . . . . Explosions 69 | . . . 7 28 34 Melee 2 | . . . . . 2 Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 350 | . . . 155 73 122 Shots 12 | . . . 4 2 6 Rammed . | . . . . . . Targets Rammed 12 | . 3 . 4 . 5 Kicked 12 | . 3 . 4 . 5 Crushed . | . . . . . . Highest Temperature 444 | . 40 234 444 66 154 Average Temperature 112 | . 19 87 141 38 47 Received Heat Transfer 1563 | . 156 30 405 . 972 Effects 4 | . . . 4 . . Shutdowns 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 6 | . . . 1 . 5 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . 8 . 1 Heat Transferred 4687 | . 125 175 3987 150 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . . 4 1 4 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 2 | . . . 2 . 2 Low Security (%) 57 | 100 100 100 32 100 79 Level 1 39 | . . . 64 . 14 Level 2 3 | . . . 2 . 6 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 601 | . 70 111 408 176 601 Initial 136 | . . 19 33 136 33 Average 172 | . 11 72 228 130 135 Influence Increases 2771 | . 102 138 1288 40 1203 Destroy 0b10 Robot/C 1580 | . 40 100 800 . 640 Destroy 0b10 Robot/NC 190 | . . 5 70 10 105 Destroy Leader 424 | . 10 20 212 . 182 Allied During Kill 46 | . . 7 2 . 37 Successful Hack 67 | . 22 6 25 . 14 Select Force Hacks 30 | . 30 . . . . Disable Machine 75 | . . . 30 15 30 Destroy Structure 164 | . . . 14 15 135 Partial Spotted 30 | . . . 15 . 15 Lose Combat Pursuer 165 | . . . 120 . 45 Influence Decreases 2176 | . 52 101 1025 304 694 Entered New Map 352 | . . 31 54 214 53 Time Decay 1197 | . 42 60 601 90 404 Lost Part 240 | . 10 10 70 . 150 Lost Ally 60 | . . . . . 60 Purge Threat 327 | . . . 300 . 27 Squads Dispatched 20 | . 4 . 6 . 10 Investigation 7 | . 1 . 2 . 4 Extermination . | . . . . . . Reinforcement 12 | . 3 . 4 . 5 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 11 5 53 . 46 Peak Tracking Total 9 | . 9 3 6 . 6 Tactical Retreats 8 | . . . 5 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 6 | . 2 . 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . . . 2 1 2 Max in Single Turn 2 | . . . 2 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 15 | . 2 1 7 . 5 Terminals 14 | . 1 1 7 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . 7 1 23 . 16 Successful 16 | . 4 1 8 . 3 Failed 31 | . 3 . 15 . 13 Catastrophic 7 | . . . 5 . 2 Database Lockouts . | . . . . . . Manual 43 | . 8 1 21 . 13 Terminals 45 | . 5 1 23 . 16 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 1 4 . 1 Robot Analysis 2 | . 1 1 . . . Branch Access Points 3 | . 2 . 1 . . Unreport Threat 3 | . . . 2 . 1 Garrison Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 1 . 4 . 2 Terminals 6 | . . . 4 . 2 Assimilate 2 | . . . 2 . . Botnet 4 | . . . 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 1 . 7 . 4 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 3 Highest-Rated Group 40 | . . 31 31 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 73 | . . 13 5 . 55 Total Damage 770 | . . 170 42 . 558 Kills 12 | . . 2 2 . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1306 | . 215 131 141 . 819 Structural 487 | . 215 131 141 . . T.N.C. 819 | . . . . . 819 Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3547 | 68 230 131 1922 195 1001 Spaces Moved 2208 | 52 171 71 1151 168 595 Core 6 | 5 . . 1 . . Treads 5 | . . . 5 . . Legs 1946 | 47 171 71 894 168 595 Wheels 251 | . . . 251 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 86 97 97 Average Speed 111 | 113 120 120 118 97 99 Slowest Speed 550 | 120 120 120 550 97 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 35 24 95 43 54 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 69 | . . . . . 69 Terrain Destroyed 218 | . . . 9 16 193 Melee . | . . . . . . Projectile . | . . . . . . AOE 218 | . . . 9 16 193 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2843 | 58 182 94 1483 198 828 Wait 235 | . . 2 129 30 74 Move 2203 | 51 170 70 1150 167 595 Hop . | . . . . . . Pick Up 27 | 2 1 1 19 . 4 Fast Attach 31 | 5 1 . 16 . 9 Attach 24 | . . 3 7 . 14 Detach 4 | . . 1 . . 3 Swap 26 | . . 3 15 . 8 Drop 39 | . . . 29 . 10 Fire 204 | . 7 14 114 1 68 Melee 38 | . . . . . 38 Ram . | . . . . . . Kick 12 | . 3 . 4 . 5 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Discovered new exit (range 16) 272 | -10/Materials | Discovered new exit (range 17) 299 | -10/Materials | Entered Mines 302 | -10/Mines | Received a Mining Laser from a helpful Derelict 351 | -10/Mines | Build established: Mutant 392 | -10/Mines | Discovered new exit (range 8) 430 | -10/Mines | Entered Materials 430 | -9/Materials | Accompanied by 1 ally 430 | -9/Materials | Evolved 2 slots: Propulsion x2 865 | -9/Materials | Core integrity fell below 50% 1172 | -9/Materials | Discovered new exit (range 8) 1340 | -9/Materials | Identified exit to Mines 1359 | -9/Materials | Discovered new exit (range 16) 2070 | -9/Materials | Discovered new exit (range 16) 2352 | -9/Materials | Entered Mines 2480 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2521 | -9/Mines | Discovered new exit (range 9) 2547 | -9/Mines | Entered Materials 2547 | -8/Materials | Accompanied by 3 allies 2547 | -8/Materials | Evolved 2 slots: Utility x2 2686 | -8/Materials | Discovered new exit (range 16) 2967 | -8/Materials | Lost 3 allies 3068 | -8/Materials | Lost 3 parts (1p1u1w) 3074 | -8/Materials | Core integrity fell below 50% 3138 | -8/Materials | Lost 6 parts (4n2w) 3501 | -8/Materials | Garrison activated, responded to threat 3508 | -8/Materials | Core integrity fell below 20% 3541 | -8/Materials | Lost 3 parts (1p1u1w) 3548 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03510_ U-05 Engineer lays Concrete. 03510_ Lgt. Deuterium Engine destroyed. 03511_ U-05 Engineer lays Concrete. 03512_ U-05 Engineer builds a Wall. 03515_ The unstable cave ceiling collapses. 03519_ Connecting with Terminal... 03526_ Acquired Nuclear Core. 03528_ Critical hit (Burn: +37). 03531_ G-47 Trooper destroyed. 03536_ The unstable cave ceiling collapses. 03536_ K-01 Serf collects debris. 03536_ Y-45 Defender destroyed. 03536_ K-01 Serf destroyed. 03536_ Chain reaction triggered in Lgt. Nuclear Core. 03536_ G-47 Trooper destroyed. 03537_ Critical hit (Burn: +37). 03542_ Destroyed Particle Gun. 03542_ G-47 Trooper destroyed. 03543_ The unstable cave ceiling collapses. 03545_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | + #?????????????###?????????????????????????? | | # """ #????????????? ??????????????????????????? | | # """ #??########?? ??????????????????????????? | | + """ #??# #??" ??????????????????????????? | | # #??# " #?? ???????????????????????????? | | # #??# T !#?? ???????????????????????????? | | ########??# " #?? #???????????????????????????? | | #####?????# ##? #########???????????????????? | | ### ###### ## ## !@ #???????????????????? | | % #### ## *### "" +???????????????????? | | = [ k "" #???????????????????? | | = [ [* [ T" #???????????????????? | | # "" #???????????????????? | | # %! "" #???????????????????? | | #w = #???????????????????? | | [ #???????????????????? | | #### #???????????????????? | | ???### # # ## #####???????????????????? | | ???? %= % Y ##?##????????????????????????? | | ???? g= ????????????????????????????? | | ???? =% ###???????????????????????????? | | ????? # ?????????????????????????????? | | ????? ## T ????????????????????????????? | | ?????? ! ## ?????????????????????????????? | | ??????? ## ?????????????????????????????? | | ???????#/############????????????????????????????? | | ???????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalPitchforkBeam Manual? 0 Play Time 00:37:13 Cumulative 297.5 hours Start 2025.07.29 @ 20:10:08 End 2025.07.29 @ 20:48:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 50 Adventurer 68 Explorer 3 Win Type - Total 24 Types 16/1/1/4/1/0/0/0/0/1 Lore% 74 Gallery% 73 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72424bd8-6663-4444-846a-85bcb6018b73