Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 21:32:13 Player: kasaphescent Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (190) 950 Value Destroyed (9334) 9334 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (12563) 12563 TOTAL SCORE: 33067 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2630 Follower Combat Kills 2178 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Friendly Fire -645 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Compact Battery (200) GOLEM Unit Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Assembled Flux Generator Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Wheel > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Micro Antimatter Reactor Compact Battery GOLEM Unit [Rating: 197] Favorites ----------- Power Assembled Flux Generator Engine Light Ion Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Wheel Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Visual Processing Unit Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Qua Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . . 2 . . . . 2 . . 2 2 . 2 . Power 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Propulsion 3 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Utility 9 | . . . . . 2 2 . . . . . 1 . . . . 2 . . 1 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 120 | 6 3 6 . 4 14 23 2 2 7 20 4 2 2 3 . 2 1 . . 3 8 2 5 1 Power 12 | 1 . 1 . . . 5 . 1 . 1 . . . . . . . . . . . . 3 . Engine 4 | 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Propulsion 44 | 2 . 1 . 1 6 3 . . . 5 2 2 2 3 . 2 1 . . 3 6 2 2 1 Treads 7 | 1 . 1 . . 2 3 . . . . . . . . . . . . . . . . . . Leg 27 | . . . . . 2 . . . . 5 2 2 2 3 . 2 . . . . 5 2 2 . Wheel 10 | 1 . . . 1 2 . . . . . . . . . . . 1 . . 3 1 . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 32 | 1 1 2 . 1 5 9 . 1 1 9 . . . . . . . . . . 2 . . . Device 15 | . . 2 . 1 3 3 . . . 4 . . . . . . . . . . 2 . . . Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . . . . 1 4 . 1 . 5 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 2 . 2 3 6 2 . 6 5 2 . . . . . . . . . . . . . Energy Gun 19 | . . . . . 2 6 1 . 5 4 1 . . . . . . . . . . . . . Energy Cannon 5 | . . 2 . 1 . . . . 1 1 . . . . . . . . . . . . . . Ballistic Gun 4 | 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 3 . . 1 3 . . . . . 1 . . . . . 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . Parts Lost 74 | . . 1 . 1 4 5 . . . 11 7 3 . 4 . . . 1 . . 15 3 1 18 Power 9 | . . 1 . . 1 . . . . 3 1 . . . . . . . . . . 1 . 2 Propulsion 20 | . . . . 1 1 2 . . . 3 2 2 . 1 . . . . . . 2 1 . 5 Utility 31 | . . . . . 1 2 . . . 4 1 . . 2 . . . 1 . . 11 1 . 8 Weapon 14 | . . . . . 1 1 . . . 1 3 1 . 1 . . . . . . 2 . 1 3 Highest Loss Streak 15 | . . 1 . 1 2 2 . . . 3 5 3 . 2 . . . 1 . . 4 3 1 15 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 99 100 100 86 95 100 100 98 78 76 79 86 84 86 86 80 82 82 81 86 82 73 60 Engine 2 | . 14 14 14 14 8 4 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 7 15 15 15 5 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 2 6 6 6 6 6 6 5 5 5 5 4 4 7 8 Treads 6 | . 14 14 14 14 11 13 23 23 23 4 . . . . . . . . . . . . . . Leg 10 | . . . . . 4 . . . . 15 16 20 26 25 26 26 11 11 11 10 15 23 12 10 Wheel 3 | . 14 14 14 14 10 8 . . . . . . . . . . 4 5 5 8 7 . . 2 Device 20 | . . 13 14 14 17 14 15 15 15 10 23 20 22 25 26 26 34 35 35 31 26 24 23 18 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 15 13 10 6 6 6 5 5 5 5 9 9 8 6 Processor 3 | . . . . . . 7 15 15 15 6 . . . . . . . . . . . . . . Protection 7 | . . . . . 7 13 7 7 7 13 . 6 6 6 6 6 5 5 5 10 8 9 8 5 Energy Gun 4 | . . . . . 7 14 14 15 13 7 . . . . . . . . . . . . . . Energy Cannon 8 | . . 26 28 27 9 . . . . 2 13 11 13 13 13 13 11 11 11 10 12 10 13 6 Naked Turns 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 142 | 13 28 32 30 30 57 67 65 68 80 114 114 119 119 80 80 80 82 82 82 87 106 103 142 142 Greatest Support 155 | 10 10 10 10 16 26 68 68 68 68 68 60 90 92 97 95 116 80 80 50 68 155 150 130 130 Greatest Overweight (x) 5 | 1 2 3 2 2 5 5 . . 1 1 1 3 1 1 . 1 1 1 1 2 2 1 1 5 Average Overweight (x) . | . 1 2 2 1 2 1 . . . . . 1 . . . . . 1 1 1 . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 6 12 15 15 15 16 20 20 20 20 20 20 20 14 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 10 15 15 15 17 20 18 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 4 Average Carried 13 | 2 8 13 14 14 15 18 18 18 19 17 17 18 13 4 5 5 5 5 5 5 4 3 4 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 10 14 15 14 16 18 18 20 20 20 17 19 5 5 5 5 5 5 5 5 5 3 4 4 Class Distribution -------------------- 40% | Golem 25% | Scavenger-Mutant 19% | Mutant 10% | Commander-Golem 3% | Generator-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Commander-Golem | -5/Extension Commander-Golem | -5/Cetus Commander-Golem | -4/Factory Golem | -3/Research Golem | -3/Quarantine Generator-Golem | -2/Research Generator-Golem | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Qua Res Tes Matter Collected 1642 | 210 80 90 . 90 163 262 38 31 47 144 99 26 10 45 . 47 43 23 . 30 87 . 77 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10732 | . 93 231 . 185 475 709 215 130 . 323 1179 1197 40 918 . 113 192 706 142 364 3114 . 406 . Parts 459 | . 7 8 . 8 24 34 5 4 . 4 45 42 4 36 . 6 16 31 6 9 145 . 25 . Haulers Intercepted 6 | . 1 . . . 2 1 . . . . . . . . . . . 1 . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . 2 3 . . 41 . 5 36 . 9 . . . . . . . . Prevented 13 | . . . . . . . 3 . . . 3 . 3 . . 4 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Qua Res Tes Combat Hostiles Destroyed 172 | . 3 6 . 6 4 8 4 3 . 13 25 18 1 15 . 4 4 8 2 3 40 . 5 . Guns 27 | . 3 2 . . 1 8 2 2 . 8 1 . . . . . . . . . . . . . Cannons 134 | . . 4 . 5 3 . . . . 3 20 18 1 15 . 3 4 8 2 3 40 . 5 . AOE 7 | . . . . 1 . . 2 . . 1 3 . . . . . . . . . . . . . Classes Destroyed 24 | . 2 1 . 1 4 2 1 1 . 4 1 . . . . 1 . . . 1 4 . 1 . Worker 4 | . . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 2 1 . . . . . . . . . . . 1 . . 1 . . . Recycler 6 | . . . . . 1 3 . . . . . 1 . . . . . . . 1 . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 6 | . . . . . 2 1 . . . . . 1 . . . . 1 1 . . . . . . Swarmer 21 | . 3 . . . . . . . . . 11 2 . 2 . . 2 . . . 1 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Grunt 76 | . . 6 . 5 3 5 2 . . . 10 12 . 7 . 1 . 6 . . 19 . . . Brawler 9 | . . . . . . . 1 . . . 2 . . 3 . . . . . . 3 . . . Duelist 10 | . . . . 1 . . . . . . 1 . . 1 . . . . 1 . 6 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 10 | . . . . . 1 1 . . . . 1 2 . 2 . . . 1 . . 2 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 4 | . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . Programmer 20 | . . . . . . 2 1 1 . . . 2 1 . . 1 2 . . . 6 . 4 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 3 2 . 3 2 6 3 3 . 5 7 3 1 11 . 2 2 2 1 5 12 . 3 . Combat Bots Only 11 | . 3 2 . 3 2 2 3 3 . 3 7 3 1 11 . 2 2 2 1 3 11 . 3 . Max Kills in Single Turn 5 | . 1 1 . 1 1 1 1 1 . 5 4 2 1 1 . 1 1 1 1 2 2 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . 1 . . 1 3 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Qua Res Tes Damage Taken 18144 | . 35 337 . 103 325 1261 73 301 . 2113 2489 804 36 899 . 91 112 251 52 76 3789 674 340 3983 Core 2853 | . . 40 . . 16 107 . . . 179 378 139 . 72 . . 15 . 23 34 372 18 51 1409 Absorbed by Shields 27 | . . . . . . . . . . . . . . . . . . 16 11 . . . . . Redirected to Shielding 235 | . . . . . . 81 . . . 154 . . . . . . . . . . . . . . Regen/Repaired (Parts) 252 | . . . . . . . . . 252 . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 84 97 . . . . . 5 . . . . 75 . . 96 97 . 70 . . Volleys Fired 520 | . 5 20 . 14 37 42 10 7 4 35 62 52 4 44 . 8 12 34 10 13 96 1 10 . Largest 3 | . 2 2 . 2 2 2 2 2 1 2 2 2 2 2 . 2 2 2 2 2 3 2 3 . Hottest 141 | . 40 120 . 120 122 122 141 141 100 111 50 50 50 50 . 50 50 50 50 50 75 50 75 . Shots Fired 980 | . 10 38 . 24 74 83 19 14 4 62 103 87 8 64 . 17 17 69 20 26 209 2 29 1 Gun 228 | . 10 10 . . 35 83 17 14 1 54 4 . . . . . . . . . . . . . Cannon 744 | . . 28 . 20 39 . . . 3 8 97 87 8 64 . 17 17 69 20 26 209 2 29 1 Launcher 8 | . . . . 4 . . 2 . . . 2 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . 10 10 . . 11 . . . . . . . . . . . . . . . . . . . Thermal 933 | . . 28 . 20 63 83 17 14 4 54 101 87 8 64 . 17 17 69 20 26 209 2 29 1 Explosive 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Electromagnetic 12 | . . . . . . . 2 . . 8 2 . . . . . . . . . . . . . Robot Hit Streak 36 | . 3 4 . 11 8 18 10 9 . 11 18 36 6 12 . 4 5 17 6 10 28 . 12 13 Robot Miss Streak 6 | . 1 2 . 3 3 3 1 1 . 3 6 2 1 4 . 3 1 1 1 2 3 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Capacitor 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Shots Hit Robots 686 | . 5 27 . 18 48 61 15 13 . 41 68 67 6 47 . 9 7 48 14 15 156 . 20 1 Core Hits 313 | . 5 11 . 8 20 24 8 6 . 24 33 32 . 20 . 3 5 16 6 9 75 . 7 1 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . 4 4 . . . 1 . . . . . . . . . . . . . . Burn 7 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29822 | . 53 447 . 513 875 1300 451 304 . 3888 3663 3289 210 2045 . 380 298 2385 584 715 7309 . 1034 79 Guns 3111 | . 53 83 . . 359 1300 327 304 . 634 51 . . . . . . . . . . . . . Cannons 23060 | . . 363 . 279 516 . . . . 571 3151 3199 210 2045 . 380 298 2360 584 715 7309 . 1034 46 Explosions 3571 | . . . . 234 . . 124 . . 2683 461 69 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 80 | . . 1 . . . . . . . . . 21 . . . . . 25 . . . . . 33 Kinetic 195 | . 53 83 . . 59 . . . . . . . . . . . . . . . . . . . Thermal 28846 | . . 363 . 279 816 1300 327 304 . 3769 3508 3199 210 2045 . 380 298 2360 584 715 7309 . 1034 46 Explosive 303 | . . . . 234 . . . . . . . 69 . . . . . . . . . . . . Electromagnetic 398 | . . . . . . . 124 . . 119 155 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 3 3 3 3 2 2 . 1 1 1 9 1 1 1 . 6 6 2 3 Average Corruption 2 | . . . . . . 2 3 3 3 2 2 . 1 1 1 4 1 1 1 . 3 4 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 129 | . . . . . . 22 5 12 1 21 10 . . 4 . 11 2 10 1 . 21 1 3 5 Message Errors 33 | . . . . . . 4 1 3 . 8 2 . . 1 . 1 1 2 1 . 6 . 2 1 Matter Fused 30 | . . . . . . 6 1 3 . 4 1 . . 1 . 6 1 3 . . 2 . 1 1 Heat Flow Errors 10 | . . . . . . 1 . 1 . 1 1 . . . . 2 . . . . 4 . . . Energy Discharges 16 | . . . . . . 3 2 1 . 3 2 . . 1 . . . 1 . . 2 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . 3 . 2 . 2 . . . . . 1 . 3 . . 3 . . 1 Data Loss (major) 8 | . . . . . . 2 . 1 1 2 1 . . 1 . . . . . . . . . . Misfires 9 | . . . . . . 1 1 . . . 1 . . . . 1 . 1 . . 3 . . 1 Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1505 | . . . . . 7 . . . . 593 56 105 38 43 . 52 32 138 . . 298 . 143 . Projectiles 1012 | . . . . . 7 . . . . 111 45 105 38 43 . 52 32 138 . . 298 . 143 . Explosions 493 | . . . . . . . . . . 482 11 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 497 | . . . . 19 . . . . . 397 67 . . . . . . 12 . . . . . 2 Shots 6 | . . . . 1 . . . . . 2 3 . . . . . . . . . . . . . Rammed 3 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 Targets Rammed 11 | . . 1 . . . . . . . . . 3 . . . . . 1 . . . . . 6 Kicked 8 | . . . . . . . . . . . . 3 . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 327 | . . 187 . 66 118 327 92 85 . 175 50 . . . . 178 . . . . 178 . . . Average Temperature 65 | . . 79 . 25 33 128 18 18 . 27 50 . . . . 98 . . . . 73 . . . Received Heat Transfer 3927 | . . 198 . 48 198 456 9 . . 375 540 294 . 355 . 18 . 63 9 9 725 90 27 513 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Parts Melted 27 | . . 1 . . 5 4 3 5 . . 3 2 . . . . . . . . 3 . 1 . Heat Transferred 20620 | . . 777 . 592 1813 2553 622 622 . 1756 2036 1700 100 1150 . 200 175 1287 350 400 3962 . 500 25 Parts Sabotaged 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Qua Res Tes Peak Influence 1749 | . 107 196 . 207 136 130 . . . . . 401 . . . . 371 884 856 1245 1749 1615 1214 1630 Initial 1100 | . . 41 . . 21 20 . . . . . 116 . . . . 346 142 432 457 653 983 1100 587 Average 453 | . 70 122 . 123 49 47 . . . . . 231 . . . . 307 357 663 636 1364 1602 1095 1555 Maximum Alert Level 5 | . . . . 1 . . . . . . . 2 . . . . 1 3 3 4 5 5 4 5 Low Security (%) 45 | 100 100 100 . 99 100 100 . . . . . 28 . . . . 20 18 . . . . . . Level 1 22 | . . . . . . . . . . . . 69 . . . . 79 51 . . . . . . Level 2 7 | . . . . . . . . . . . . 2 . . . . . 20 53 74 4 . . . Level 3 4 | . . . . . . . . . . . . . . . . . . 9 45 16 5 . 20 . Level 4 13 | . . . . . . . . . . . . . . . . . . . . 8 76 . 79 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . 12 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . 99 . 99 Squads Dispatched 54 | . . . . . 1 6 . . . . . 8 . 1 . . 1 2 . 3 12 6 2 12 Investigation 6 | . . . . . 1 2 . . . . . . . . . . . 1 . . 2 . . . Extermination 10 | . . . . . . 2 . . . . . 3 . . . . 1 . . . 2 . 2 . Reinforcement 9 | . . . . . . 2 . . . . . 2 . . . . . 1 . 3 1 . . . Assault 26 | . . . . . . . . . . . . . . 1 . . . . . . 7 6 . 12 Garrison 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Qua Res Tes Distress Signals 13 | . . . . . . . . . . . . 4 . . . . 1 1 2 1 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 422 | . 5 6 . 10 11 13 4 3 . 54 29 37 2 17 . 4 8 18 11 10 73 16 5 86 Peak Tracking Total 48 | . 4 2 . 3 3 3 3 3 . 31 10 6 1 7 . 1 5 5 5 3 11 17 3 48 Tactical Retreats 20 | . . . . 1 1 . . . . . 2 5 . . . . 1 . . . 7 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Qua Res Tes Traps Triggered 9 | . . . . . 1 1 . . . . . . . . . . . 4 . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . 2 . . 4 . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Qua Res Tes Machines Disabled 17 | . . . . . . 1 . . 3 2 . 2 . . . . . 3 . . 5 1 . . Max in Single Turn 2 | . . . . . . 1 . . 1 2 . 2 . . . . . 1 . . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Qua Res Tes Machines Accessed 28 | . 1 1 2 1 2 7 . . . . . 2 . . 4 . . 3 . 1 3 . 1 . Terminals 15 | . 1 . . . 2 7 . . . . . . . . . . . 3 . . 2 . . . Fabricators 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Total Hacks 80 | . 3 1 2 1 3 16 . . . . . 4 . . 31 . . 10 . 2 6 . 1 . Successful 46 | . 1 1 2 1 2 4 . . . . . 1 . . 31 . . . . 1 2 . . . Failed 34 | . 2 . . . 1 12 . . . . . 3 . . . . . 10 . 1 4 . 1 . Catastrophic 8 | . . . . . . 4 . . . . . 1 . . . . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 1 . 1 . . 9 . . . . . 4 . . . . . 3 1 . . . . . Terminals 36 | . 3 . . . 3 16 . . . . . . . . . . . 10 . . 4 . . . Fabricators 5 | . . . . . . . . . . . . 4 . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . Terminal Hacks 42 | . . 1 2 1 2 3 . . . . . . . . 31 . . . . . 2 . . . Record 13 | . . . 1 . . . . . . . . . . . 11 . . . . . 1 . . . Part Schematic 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Terminals 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . 1 7 . . . . . 2 . . . . . 3 1 . 3 . 1 . Full Trace Events 4 | . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 15 . . . . . 11 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . 2 . . . 11 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Qua Res Tes Total Allies 41 | . . 3 . . . . . . . . . 6 . 2 . 1 . 24 5 . . . . . Largest Group 16 | . . 3 3 3 . . . . . . . 3 . 2 1 2 1 16 15 13 9 . . . Highest-Rated Group 827 | . . 40 40 40 . . . . . . . 87 . 49 20 116 20 636 827 731 473 . . . Highest-Rated Ally 159 | . . 16 16 16 . . . . . . . 29 . 29 20 96 20 159 159 159 96 . . . Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Ally Attacks 445 | . . . . 40 . . . . . 14 . 36 . 3 . 10 . 134 82 82 44 . . . Total Damage 8030 | . . . . 387 . . . . . . . 548 . 57 . 305 . 2302 1560 1686 1185 . . . Kills 63 | . . . . 4 . . . . . . . 2 . . . 1 . 22 12 13 9 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Qua Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . 2 2 2 . 2 . 2 2 . 1 . . . . . . . . Drone Launches 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Qua Res Tes Turns Passed 15623 | 56 217 502 245 442 668 1536 304 705 1262 1691 817 1455 478 540 106 323 539 1230 256 284 1108 134 506 219 Spaces Moved 7844 | 51 178 353 208 268 328 894 161 396 743 581 258 451 278 207 76 183 288 718 109 191 555 97 117 155 Core 54 | 11 . . . . . . . . . . . . . . . . . . . . . . . 43 Treads 1771 | . . . . . . 332 161 396 743 139 . . . . . . . . . . . . . . Legs 2423 | . . . . . . . . . . 442 258 451 278 207 76 183 41 2 4 . 232 97 117 35 Wheels 3596 | 40 178 353 208 268 328 562 . . . . . . . . . . 247 716 105 191 323 . . 77 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 110 110 110 110 166 166 166 120 150 180 137 135 135 135 115 115 115 110 110 127 130 50 Average Speed 142 | 82 103 113 110 110 133 137 166 166 166 190 179 190 163 136 135 135 124 115 117 114 119 129 156 130 Slowest Speed 250 | 95 110 125 110 115 155 250 166 166 246 246 180 240 187 180 135 180 180 180 180 130 185 185 185 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 34 73 60 43 27 27 39 72 76 77 39 19 64 36 68 42 8 83 62 9 17 19 3 29 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 6 | . . 1 1 1 . . . . 1 . . . . . 1 1 . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 . . 1 1 . . . . 1 . . . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 . . . 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 16 | . . . . 1 . . . 5 3 . 1 . 4 2 . . . . . . . . . . Spaces Dug 50 | . 1 . . . . . . . 8 15 18 1 . . . . 5 . . 2 . . . . Terrain Destroyed 248 | . 1 . . 39 . . . . 8 31 46 28 4 15 . 6 8 7 4 8 35 . 8 . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Projectile 142 | . . . . . . . . . 1 1 28 17 4 15 . 6 8 7 4 8 35 . 8 . AOE 105 | . . . . 39 . . . . 7 30 18 11 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Fac Res Qua Res Tes Total 11330 | 62 200 418 226 390 488 1119 177 429 762 1093 511 957 295 400 79 244 452 1054 217 230 837 103 418 169 Wait 2493 | . 6 29 11 101 90 135 5 20 1 435 185 446 6 125 4 47 151 126 99 23 157 . 284 7 Move 7820 | 50 177 352 207 267 327 893 160 395 742 580 257 450 277 206 75 182 287 717 108 190 554 96 116 155 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 61 | 6 5 7 4 1 9 9 . 3 . 5 . 4 2 1 . . . . . . 4 1 . . Fast Attach 52 | 6 1 1 . . 8 9 . . 5 2 . . 1 2 . 2 1 . . 3 5 2 3 1 Attach 37 | . . 2 . 1 4 6 . . 1 12 4 2 . . . . . . . . 1 2 2 . Detach 39 | . 1 . . . 1 5 . . 2 12 2 . . 1 . 1 1 2 . . 8 . 3 . Swap 33 | . 2 3 . 3 2 8 2 2 1 6 . . 1 1 . . . . . . 2 . . . Drop 71 | . 2 3 4 3 10 12 . 2 6 6 1 . 4 2 . 4 . . . 1 10 1 . . Fire 520 | . 5 20 . 14 37 42 10 7 4 35 62 52 4 44 . 8 12 34 10 13 96 1 10 . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 Kick 8 | . . . . . . . . . . . . 3 . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . . . 28 . . . . . . Rewire 164 | . . . . . . . . . . . . . . 18 . . . 146 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Upp / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 10) 274 | -10/Materials | Entered Mines 277 | -10/Mines | Met a Derelict bent on vengeance 329 | -10/Mines | Build established: Mutant 532 | -10/Mines | Discovered new exit (range 7) 538 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 747 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 771 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 771 | -10/Mines | Discovered new exit (range 5) 776 | -10/Mines | Entered Exiles 776 | -10/Exiles | Accompanied by 3 allies 808 | -10/Exiles | Met 8R-AWN 827 | -10/Exiles | Met EX-HEX 857 | -10/Exiles | Met EX-BIN 871 | -10/Exiles | Aligned with FarCom system 872 | -10/Exiles | Given EX-Vault access code 899 | -10/Exiles | Opened EX-Vault 907 | -10/Exiles | Found YOLO Cannon 930 | -10/Exiles | Warned to stay clear of 0b10 Research branches 962 | -10/Exiles | Met EX-DEC 966 | -10/Exiles | Learned location of Zion (-7) 998 | -10/Exiles | Discovered new exit (range 14) 1021 | -10/Exiles | Left Exiles lab with YOLO Cannon 1021 | -10/Exiles | Entered Mines 1021 | -9/Mines | Accompanied by 3 allies 1025 | -9/Mines | Assembled infested the area 1065 | -9/Mines | Learned location of Storage (-9) 1231 | -9/Mines | Found the Drone Emporium 1248 | -9/Mines | Found Prototype Device 1389 | -9/Mines | Discovered new exit (range 9) 1463 | -9/Mines | Entered Materials 1463 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2050 | -8/Materials | Discovered new exit (range 15) 2131 | -8/Materials | Entered Factory 2131 | -7/Factory | Evolved 2 slots: Utility x2 2291 | -7/Factory | Discovered new exit (range 15) 2410 | -7/Factory | Identified Bomb Drone Bay 2438 | -7/Factory | Build established: Scavenger-Mutant 2499 | -7/Factory | Identified exit to Factory 3304 | -7/Factory | Discovered exit to Factory (range 13) 3352 | -7/Factory | Identified exit to Lower Caves 3667 | -7/Factory | Entered Lower Caves 3744 | -7/Lower Caves | Identified exit to Lower Caves 3971 | -7/Lower Caves | Entered another Lower Caves area 4328 | -7/Lower Caves | Encountered a Warlord checkpoint 4546 | -7/Lower Caves | Ambushed by research squad 4656 | -7/Lower Caves | Discovered new exit (range 14) 4674 | -7/Lower Caves | Identified exit to Zion 4676 | -7/Lower Caves | Entered Zion 4739 | -7/Zion | System corruption cleaned by Quarantine Array 4965 | -7/Zion | Learned Factory trap positions 5195 | -7/Zion | Found Prototype Processor 5195 | -7/Zion | Identified Exp. Target Analyzer 5932 | -7/Zion | Discovered new exit (range 5) 5935 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5938 | -7/Zion | Entered Deep Caves 6173 | -7/Deep Caves | Attacked by Z-Imprinter 6183 | -7/Deep Caves | Destroyed Z-Imprinter 6218 | -7/Deep Caves | Lost 3 parts (2p1u) 6251 | -7/Deep Caves | Found Prototype Protection 6259 | -7/Deep Caves | Identified Zio. Weapon Casing 6295 | -7/Deep Caves | Z-Facility disabled 6465 | -7/Deep Caves | Build established: Mutant 6780 | -7/Deep Caves | Discovered new exit (range 6) 6991 | -7/Deep Caves | Spotted as-59441 7000 | -7/Deep Caves | Destroyed as-59441 7018 | -7/Deep Caves | Triggered Deep Caves wall 7027 | -7/Deep Caves | Lost 3 parts (1p2u) 7027 | -7/Deep Caves | Exposed GOLEM chamber 7028 | -7/Deep Caves | Spotted AS-88244 7030 | -7/Deep Caves | Found GOLEM Unit 7033 | -7/Deep Caves | Found GOLEM Unit 7036 | -7/Deep Caves | Found GOLEM Unit 7051 | -7/Deep Caves | Spotted AS-88276 7424 | -7/Deep Caves | Build established: Golem 7629 | -7/Deep Caves | Entered Proximity Caves 7741 | -6/Proximity Caves | Learned Factory terminal intel 7788 | -6/Proximity Caves | Core integrity fell below 50% 7836 | -6/Proximity Caves | Destroyed 7 combat bots 7853 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 8080 | -6/Proximity Caves | Core integrity fell below 20% 8439 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8446 | -6/Proximity Caves | Entered Factory 8446 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8447 | -6/Factory | Identified exit to Lower Caves 8448 | -6/Factory | Loaded intel: 126 trap records 8449 | -6/Factory | Loaded intel: 26 terminal locations 8729 | -6/Factory | Lost 3 parts (2n1w) 9223 | -6/Factory | Garrison activated, responded to threat 9901 | -6/Factory | Entered Lower Caves 9959 | -6/Lower Caves | Learned Factory terminal intel 9990 | -6/Lower Caves | Encountered a Warlord checkpoint 10370 | -6/Lower Caves | Discovered new exit (range 8) 10379 | -6/Lower Caves | Entered another Lower Caves area 10640 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10759 | -6/Lower Caves | Destroyed 11 combat bots 10810 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10835 | -6/Lower Caves | Learned Factory security intel 10900 | -6/Lower Caves | Discovered new exit (range 13) 10912 | -6/Lower Caves | Learned Factory terminal intel 10919 | -6/Lower Caves | Entered Data Miner 10919 | -6/Data Miner | Accompanied by 1 ally 10919 | -6/Data Miner | Discovered new exit (range 6) 10945 | -6/Data Miner | Met Data Miner 10971 | -6/Data Miner | Learned location of Section 7 (-3) 10971 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10990 | -6/Data Miner | Received God Mode back door access code from Data Miner 11025 | -6/Data Miner | Entered Proximity Caves 11025 | -5/Proximity Caves | Accompanied by 1 ally 11106 | -5/Proximity Caves | Escorted by Enhanced Grunt 11106 | -5/Proximity Caves | Spotter reported a threat 11252 | -5/Proximity Caves | Spotter reported a threat 11303 | -5/Proximity Caves | Discovered new exit (range 7) 11348 | -5/Proximity Caves | Entered Factory 11348 | -5/Factory | Accompanied by 1 ally 11348 | -5/Factory | Evolved 2 slots: Utility x2 11349 | -5/Factory | Identified exit to Upper Caves 11349 | -5/Factory | Identified exit to Extension 11351 | -5/Factory | Loaded intel: 27 terminal locations 11887 | -5/Factory | Entered Extension 11938 | -5/Extension | Rescued a captive Derelict 11953 | -5/Extension | Rescued a captive Derelict 11953 | -5/Extension | Rescued a captive Derelict 12005 | -5/Extension | Rescued a captive Derelict 12309 | -5/Extension | Rescued a captive Derelict 12310 | -5/Extension | Rescued a captive Derelict 12465 | -5/Extension | Build established: Commander-Golem 12634 | -5/Extension | Spotted B-75 Beast 12648 | -5/Extension | Allies destroyed B-75 Beast 12697 | -5/Extension | Discovered new exit (range 2) 12762 | -5/Extension | Disrupted transfer network 12769 | -5/Extension | Rescued a captive Derelict 12771 | -5/Extension | Rescued a captive Derelict 12792 | -5/Extension | Rescued a captive Derelict 12793 | -5/Extension | Rescued a captive Derelict 12858 | -5/Extension | Rescued A7 12899 | -5/Extension | Rescued a captive Derelict 12924 | -5/Extension | Rescued a captive Derelict 13083 | -5/Extension | Discovered new exit (range 10) 13085 | -5/Extension | Discovered new exit (range 6) 13117 | -5/Extension | Entered Cetus 13117 | -5/Cetus | Accompanied by 15 allies (A7) 13122 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13133 | -5/Cetus | Spotted Cetus Guard 13133 | -5/Cetus | Spotted Cetus Guard 13135 | -5/Cetus | Spotted Cetus Guard 13137 | -5/Cetus | Spotted Cetus Guard 13145 | -5/Cetus | Allies destroyed Cetus Guard 13149 | -5/Cetus | Allies destroyed Cetus Guard 13150 | -5/Cetus | Destroyed Cetus Guard 13155 | -5/Cetus | Allies destroyed Cetus Guard 13199 | -5/Cetus | Started Cetus Manufacturing Module 13215 | -5/Cetus | Discovered new exit (range 16) 13224 | -5/Cetus | Manufactured an Enhanced Grunt 13238 | -5/Cetus | Spotted Cetus Guard 13239 | -5/Cetus | Spotted Cetus Guard 13241 | -5/Cetus | Allies destroyed Cetus Guard 13241 | -5/Cetus | Spotted Cetus Guard 13242 | -5/Cetus | Spotted Cetus Guard 13244 | -5/Cetus | Allies destroyed Cetus Guard 13247 | -5/Cetus | Allies destroyed Cetus Guard 13249 | -5/Cetus | Manufactured an Enhanced Grunt 13259 | -5/Cetus | Allies destroyed Cetus Guard 13272 | -5/Cetus | Discovered new exit (range 15) 13274 | -5/Cetus | Manufactured an Enhanced Grunt 13277 | -5/Cetus | Met Revision 17 13299 | -5/Cetus | Manufactured an Enhanced Grunt 13324 | -5/Cetus | Manufactured an Enhanced Grunt 13373 | -5/Cetus | Entered Factory 13373 | -4/Factory | Accompanied by 13 allies (A7) 13373 | -4/Factory | Spotted B-86 Titan 13373 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13374 | -4/Factory | Loaded intel: 26 terminal locations 13377 | -4/Factory | Allies destroyed B-86 Titan 13644 | -4/Factory | Discovered new exit (range 5) 13657 | -4/Factory | Entered Research 13657 | -3/Research | Accompanied by 9 allies 13657 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13780 | -3/Research | Incoming assault squad redirected 13781 | -3/Research | Incoming investigation squad redirected 13907 | -3/Research | First assault squad dispatched 13928 | -3/Research | Incoming assault squad redirected 13940 | -3/Research | Found Quantum Capacitor 14074 | -3/Research | Build established: Golem 14355 | -3/Research | Incoming assault squad redirected 14399 | -3/Research | Lost 3 parts (3u) 14482 | -3/Research | Destroyed 11 combat bots 14584 | -3/Research | Discovered new exit (range 6) 14586 | -3/Research | Lost 4 parts (2u2w) 14698 | -3/Research | Incoming investigation squad redirected 14704 | -3/Research | Incoming assault squad redirected 14739 | -3/Research | Lost 4 parts (2n2u) 14765 | -3/Research | Entered Quarantine 14766 | -3/Quarantine | Maximum security lockdown engaged 14786 | -3/Quarantine | Found Alien Artifact 14786 | -3/Quarantine | Identified Core Reset Matrix 14786 | -3/Quarantine | Used Core Reset Matrix 14790 | -3/Quarantine | Detected hypermatrix surge 14790 | -3/Quarantine | Sensed 5 artifacts in vicinity 14835 | -3/Quarantine | Found Terrabomb 14892 | -3/Quarantine | Used Terrabomb 14892 | -3/Quarantine | Discovered new exit (range 6) 14899 | -3/Quarantine | Entered Research 14899 | -2/Research | Evolved 2 slots: Power x2 14930 | -2/Research | Lost 3 parts (1p1n1u) 15273 | -2/Research | Spotted B-90 Cyclops 15286 | -2/Research | Destroyed B-90 Cyclops 15344 | -2/Research | Build established: Generator-Golem 15357 | -2/Research | Discovered new exit (range 15) 15405 | -2/Research | Entered Testing 15406 | -2/Testing | Maximum security lockdown engaged 15575 | -2/Testing | Lost 15 parts (2p2n8u3w) 15596 | -2/Testing | Released all parts (7) 15609 | -2/Testing | Spotted Executioner 15609 | -2/Testing | Spotted Executioner 15610 | -2/Testing | Spotted Executioner 15613 | -2/Testing | Spotted Investigator 15615 | -2/Testing | Core integrity fell below 50% 15619 | -2/Testing | Spotted Executioner 15619 | -2/Testing | Spotted Striker 15623 | -2/Testing | Core integrity fell below 20% 15624 | -2/Testing | Discovered new exit (range 10) 15624 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 15612_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." 15614_ E-15 Imp destroyed. 15616_ Penetrated by Slug. 15616_ Slug penetrates Earth. 15618_ Penetrated by Slug. 15618_ Slug penetrates Biostasis Chamber. 15618_ Biostasis Chamber disabled. 15619_ C-30 ARC bursts open, deploying its payload. 15619_ Striker unfolds itself. 15619_ Executioner unfolds itself. 15619_ P-80 Master unfolds itself. 15619_ I-47 Archangel unfolds itself. 15619_ Slug penetrates Biostasis Chamber. 15620_ Slug penetrates G-73 Enforcer. 15622_ Penetrated by Slug. 15622_ Slug penetrates G-73 Enforcer. 15622_ Penetrated by Slug. 15624_ Slammed into G-73 Enforcer. 15624_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #??????????????# ###### [""" """ #??????? | | #??????????????# ???????# """ """ #??????? | | #??????????????# ?????????# """ F" #??????? | | ???????????????# ???????????# "" #??????? | | ?????????###+################## !! #??????? | | ?????????# !! #??????? | | ?????????# / ! #??????? | | ?????????# *%! #??????? | | ?????????+ = #??????? | | ?????????# ########################+####??????? | | ?????????# #???????#??????????????????????????? | | ?????????# #??????? ??????????????????????????? | | ?????????# l# ?????""??????????????????????????? | | ?????????# g# ???""" ?????????????????????????? | | ?????????# /g!??"""" ?????????????????????????? | | ?????????+ g# ?? ?????????????????????????? | | ?????????# # """??"" ?????????????????????????? | | ?????????# g#??""S??" ?????????????????????????? | | ?????????# #?###;###;##+##????????????????????? | | ?????????# #?# #????????????????????? | | ?????????# g#?# Eg #????????????????????? | | ?????????# l#?# g "" K #????????????????????? | | ?????????+ #?# ip""ggg #????????????????????? | | ?????????# l### """gb ##????????????????????? | | ?????????# ; ; cpgEh p m#?????????????????????? | | ?????##### l### m ""ig@E#?????????????????????? | | gg g%!"""gg YY ?????????????????? | | ???####### g gE b" g Y % ??????????????? | | ?????????# l g iY ??????????? | | ?????????# % %% ?????????? | | ?????????##+####;###/########## < ####??????????? | | ??????????????? #? ???????? #?????????????? | | ?????????????? ? ???????? #?????????????? | | ????????????? # ?????????##?????????????? | | ?????????????"" # #???????????????????????? | | ???????????? ""?# ? #???????????????????????? | | ???????????? ????? !#???????????????????????? | | ?????????????? ????? #???????????????????????? | | ?????????????"??????? #???????????????????????? | | ????????????????????? #???????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 81 Energy Capacity 2415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 500 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedProtonMount Manual? 0 Play Time 01:49:47 Cumulative 336.0 hours Start 2023.04.07 @ 19:32:35 End 2023.04.07 @ 21:32:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 22 Types 19/0/2/1/0/0/0/0/0 Lore% 70 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3013a3f0-352f-4a9a-bb89-64f04e3af836