Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 23:25:24 Player: OctagonalPrism Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3856) 3856 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8986 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 231/300 Energy 29/100 System Corruption 42% Temperature Warm (131) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Graphene Brace Advanced Thermal Shield Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Transport Network Coupler Targeting Computer Improved Target Analyzer Core Analyzer Hardened Light Armor Plating Graphene Brace Stealth Drone Bay > --- WEAPON ----------- Advanced Plasma Rifle Hypervelocity Gauss Cannon Heavy Mace > --- INVENTORY -------- Micro Fission Core Advanced Terrain Scan Processor Advanced ECM Suite Heavy Shock Bomb Launcher [Rating: 103] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . . 2 . Utility 8 | . . 2 2 2 . . 2 Weapon 1 | . . . . . 1 . . Parts Attached 170 | 6 1 15 25 20 38 3 62 Power 28 | 1 . 3 3 3 9 . 9 Engine 18 | 1 . 3 1 3 8 . 2 Core 7 | . . . 2 . 1 . 4 Reactor 3 | . . . . . . . 3 Propulsion 38 | 2 . 4 5 5 7 2 13 Treads 12 | . . 2 5 3 1 . 1 Leg 19 | . . . . . 5 2 12 Wheel 7 | 2 . 2 . 2 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 48 | 1 1 3 7 5 9 . 22 Device 21 | . . 2 . 3 1 . 15 Storage 4 | 1 . . 1 . 2 . . Processor 12 | . 1 . 4 1 3 . 3 Hackware 2 | . . . . 1 . . 1 Protection 9 | . . 1 2 . 3 . 3 Artifact . | . . . . . . . . Weapon 56 | 2 . 5 10 7 13 1 18 Energy Gun 18 | 1 . 4 2 . 5 . 6 Energy Cannon 8 | . . . 3 2 2 . 1 Ballistic Gun 7 | 1 . 1 2 . . 1 2 Ballistic Cannon 9 | . . . 1 3 3 . 2 Launcher 4 | . . . . . 1 . 3 Special Weapon . | . . . . . . . . Impact Weapon 10 | . . . 2 2 2 . 4 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 1 . 3 Corrupted Parts 3 | . . 1 1 . . . 1 System Corruption 6 | . . 2 1 . . . 3 Parts Lost 71 | . . 4 4 6 17 . 40 Power 12 | . . 1 . . 4 . 7 Propulsion 11 | . . . . 1 3 . 7 Utility 22 | . . . 2 2 5 . 13 Weapon 26 | . . 3 2 3 5 . 13 Highest Loss Streak 16 | . . 3 2 4 16 . 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 89 96 94 93 83 94 84 Engine 4 | . 14 11 2 5 7 5 1 Core 4 | . . . 6 1 2 5 6 Treads 8 | . . 5 18 12 5 . 2 Leg 5 | . . . . . 5 23 14 Wheel 1 | . 28 16 . 1 . . . Device 8 | . . 10 . 11 9 5 11 Storage 5 | . 14 11 9 7 6 5 1 Processor 26 | . 4 11 31 28 26 23 26 Hackware 1 | . . . . 3 . . 1 Protection 4 | . . 9 7 3 2 5 3 Energy Gun 3 | . 14 17 2 . 6 10 1 Energy Cannon 3 | . . . 4 7 2 . . Ballistic Gun 1 | . 14 3 4 . . . 2 Ballistic Cannon 4 | . . . 6 5 3 5 3 Impact Weapon 1 | . . . . 1 2 . 4 Naked Turns . | . . . . . . . . Heaviest Build 64 | 12 12 22 32 43 64 51 59 Greatest Support 83 | 32 32 40 42 42 40 80 83 Greatest Overweight (x) 8 | . . 1 . 1 8 . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 9 10 9 10 6 Most Carried 10 | 1 2 5 8 10 10 8 9 Average Carried 5 | . 1 2 5 7 6 7 4 Final Capacity 10 | 8 8 8 10 10 10 10 5 Final Carried 9 | 1 2 3 7 8 9 7 2 Class Distribution -------------------- 42% | Mutant 33% | Scavenger-Mutant 9% | Assassin 9% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 2712 | 177 11 203 564 225 584 18 930 Remotely . | . . . . . . . . Salvage Created 3633 | . 11 530 797 524 547 68 1156 Parts 204 | . 5 42 46 23 19 4 65 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 74 | . . 13 18 11 11 1 20 Melee 5 | . . . . 2 . . 3 Guns 32 | . . 13 8 . 3 1 7 Cannons 24 | . . . 6 8 5 . 5 AOE 4 | . . . 2 . 2 . . Classes Destroyed 12 | . 1 3 3 3 2 . . Worker 8 | . . . . 2 1 . 5 Builder 7 | . . . . 2 1 . 4 Tunneler 3 | . . . 1 . . 1 1 Hauler 1 | . . . 1 . . . . Watcher 13 | . 1 2 3 3 4 . . Swarmer 19 | . . 6 6 3 . . 4 Grunt 28 | . . 4 8 6 5 . 5 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . 1 . . Sentry 8 | . . 3 3 . 1 . 1 Hunter 7 | . . . 1 1 2 1 2 Programmer 10 | . . . . . 2 . 8 Best Kill Streak 7 | . 1 7 4 6 4 1 7 Combat Bots Only 7 | . . 7 4 3 3 1 4 Max Kills in Single Turn 4 | . 1 2 2 3 2 1 4 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . 1 . 1 . . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1158 | . 5 69 73 75 441 12 483 Missed 372 | . 4 16 20 15 138 3 176 Damage Taken 12525 | . 15 687 785 1323 3325 156 6234 Core 2267 | . 15 71 167 239 603 14 1158 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 10 | . . . . . . . 10 Ignored by Resistances 7 | . . . . . . . 7 Regen/Repaired (Parts) 121 | . . . 2 . . . 119 Core Remaining (%) 76 | 100 94 82 69 65 29 98 . Volleys Fired 247 | . 2 30 51 29 60 8 67 Largest 3 | . 2 2 2 2 3 3 3 Hottest 203 | . 60 90 98 132 203 203 156 Shots Fired 454 | . 4 51 101 55 100 23 120 Gun 253 | . 4 51 63 . 40 16 79 Cannon 194 | . . . 38 55 57 7 37 Launcher 7 | . . . . . 3 . 4 Special . | . . . . . . . . Kinetic 198 | . 2 1 61 24 35 8 67 Thermal 86 | . . . . . 54 15 17 Explosive 5 | . . . . . 3 . 2 Electromagnetic 165 | . 2 50 40 31 8 . 34 Robot Hit Streak 17 | . 1 6 8 17 15 9 15 Robot Miss Streak 6 | . 1 3 6 2 5 2 4 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 4 | . . 1 . . . . 3 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 344 | . 2 38 66 44 82 12 100 Core Hits 172 | . 1 23 32 23 40 3 50 Critical Kills 4 | . . . . . . . 4 Critical Parts Destroyed 10 | . . . 2 . . . 8 Critical Strikes 26 | . . . 4 2 2 . 18 Burn 3 | . . . . . 2 . 1 Destroy 4 | . . . . . . . 4 Blast 6 | . . . 1 2 . . 3 Corrupt 3 | . . . 1 . . . 2 Smash 10 | . . . 2 . . . 8 Melee Attacks 96 | . . . 8 11 9 . 68 Impact 96 | . . . 8 11 9 . 68 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10073 | . 29 542 1395 1780 2542 289 3496 Guns 3298 | . 29 502 623 . 685 205 1254 Cannons 3517 | . . . 481 1146 1157 84 649 Explosions 1711 | . . 40 177 519 464 . 511 Melee 1547 | . . . 114 115 236 . 1082 Ramming . | . . . . . . . . Kinetic 3038 | . 29 13 570 497 721 84 1124 Thermal 2365 | . . 40 177 519 1014 205 410 Explosive 639 | . . . . . 464 . 175 Electromagnetic 2484 | . . 489 534 649 107 . 705 Impact 1547 | . . . 114 115 236 . 1082 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 42 | . . 2 6 7 3 . 42 Average Corruption 9 | . . 2 3 7 2 . 19 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 118 | . . 2 17 12 20 . 67 Message Errors 25 | . . . 5 2 5 . 13 Matter Fused 20 | . . . 4 1 4 . 11 Heat Flow Errors 13 | . . . . 3 4 . 6 Energy Discharges 16 | . . . 4 1 3 . 8 Parts Rejected 2 | . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 14 | . . 1 1 2 2 . 8 Data Loss (major) 8 | . . 1 2 1 . . 4 Misfires 9 | . . . 1 . . . 8 Alerts 6 | . . . . 2 2 . 2 Misdirections 2 | . . . . . . . 2 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 1125 | . . . 119 286 47 20 653 Projectiles 65 | . . . . 14 31 20 . Explosions 278 | . . . 5 272 1 . . Melee 782 | . . . 114 . 15 . 653 Knockbacks 30 | . . . 3 5 8 2 12 Impact 2 | . . . . . . . 2 Kinetic 27 | . . . 3 5 8 2 9 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 393 | . . . 90 303 . . . Shots 6 | . . . 2 4 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 393 | . . 366 315 202 393 180 351 Average Temperature 86 | . . 147 72 29 75 74 94 Received Heat Transfer 2481 | . 9 333 225 468 942 . 504 Effects 5 | . . 1 2 . 2 . . Shutdowns 1 | . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . Interference 3 | . . . 1 . 2 . . Siege Activations 1 | . . . . . . . 1 Total Turns 10 | . . . . . . . 10 Longest Duration 10 | . . . . . . . 10 Robots Corrupted 4 | . . . 1 1 . . 2 Combat Hostiles 3 | . . . . 1 . . 2 Parts Fried 18 | . . 1 4 5 1 . 7 Impact Corruptions 26 | . . . 3 . 1 . 22 Robots Melted 3 | . . . . . 1 . 2 Combat Hostiles 3 | . . . . . 1 . 2 Parts Melted 14 | . . 1 . 1 4 3 5 Heat Transferred 4250 | . . 50 250 350 2350 450 800 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . 1 2 1 . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 376 | . 12 376 362 268 285 154 232 Initial 158 | . . 4 158 54 126 100 74 Average 129 | . 6 198 142 135 108 111 132 Maximum Alert Level 1 | . . 1 1 1 1 . 1 Low Security (%) 81 | 100 100 45 81 77 79 100 92 Level 1 18 | . . 54 18 22 20 . 7 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . . . 2 4 4 1 10 Investigation 7 | . . . 2 2 2 . 1 Extermination 7 | . . . . 1 1 . 5 Reinforcement 7 | . . . . 1 1 1 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 4 | . . . 1 2 1 . . Communications Jammed 1 | . . . . . . . 1 Distress Signals 1 | . . . . . . . 1 Times Spotted 135 | . 4 17 22 26 25 3 38 Peak Tracking Total 8 | . 3 8 4 7 6 1 8 Tactical Retreats 8 | . . 1 . 5 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 5 | . . . 3 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 16 | . . . . 12 1 . 3 Max in Single Turn 6 | . . . . 6 1 . 1 Garrison Access 3 | . . . . 2 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 36 | . 1 2 11 8 6 . 8 Terminals 22 | . 1 2 7 4 3 . 5 Fabricators 2 | . . . . 1 . . 1 Repair Stations 2 | . . . 1 . . . 1 Recycling Units 5 | . . . 1 1 2 . 1 Scanalyzers 2 | . . . 2 . . . . Garrison Access 3 | . . . . 2 1 . . Total Hacks 107 | . 3 9 41 22 11 . 21 Successful 69 | . 2 4 31 11 5 . 16 Failed 38 | . 1 5 10 11 6 . 5 Catastrophic 6 | . 1 1 . 1 1 . 2 Database Lockouts . | . . . . . . . . Manual 46 | . 3 8 18 6 4 . 7 Terminals 73 | . 3 9 28 12 8 . 13 Fabricators 3 | . . . . 2 . . 1 Repair Stations 5 | . . . 3 . . . 2 Recycling Units 14 | . . . 1 6 2 . 5 Scanalyzers 9 | . . . 9 . . . . Garrison Access 3 | . . . . 2 1 . . Terminal Hacks 24 | . . 1 12 2 3 . 6 Record 9 | . . . 3 . 3 . 3 Prototype ID Bank 2 | . . . 2 . . . . Level Access Points 1 | . . . 1 . . . . Terminal Index 2 | . . . 1 . . . 1 Alert Level 4 | . . . 1 2 . . 1 Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 Zone Layout 4 | . . 1 3 . . . . Fabricator Hacks 2 | . . . . 2 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 4 | . . . 2 . . . 2 Scan Component 2 | . . . 1 . . . 1 Repair 2 | . . . 1 . . . 1 Recycling Unit Hacks 6 | . . . 1 2 1 . 2 Report Inventory 4 | . . . 1 1 1 . 1 Retrieve Components 2 | . . . . 1 . . 1 Scanalyzer 8 | . . . 8 . . . . Insert Component 4 | . . . 4 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks 2 | . . . . 2 . . . Seal Access 2 | . . . . 2 . . . Unauthorized Hacks 23 | . 2 3 8 3 1 . 6 Terminals 19 | . 2 3 8 2 . . 4 Track 1 | . . . 1 . . . . Assimilate 1 | . . . . . . . 1 Botnet 14 | . 1 2 6 2 . . 3 Operators 3 | . 1 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 1 . . 2 Monitor 1 | . . . . . . . 1 Recyclers 2 | . . . . 1 . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Jam 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . . 2 9 6 4 . 7 Full Trace Events 4 | . . . 2 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 73 | . . . . 73 . . . Total Part Build Rating 6 | . . . . 6 . . . Parts Repaired 2 | . . . 1 . . . 1 Time 115 | . . . 53 . . . 62 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . . . . 3 . . 9 Parts Scanalyzed 4 | . . . 4 . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 2 | . . . . . . . 2 EXPLORE 2 | . . . . . . . 2 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 7022 | 42 71 371 1465 1375 1810 179 1709 Spaces Moved 3567 | 34 60 239 718 757 804 118 837 Core 109 | 3 . . . . 102 . 4 Treads 1948 | . . 47 718 600 247 . 336 Legs 1063 | . . . . . 448 118 497 Wheels 447 | 31 60 192 . 157 7 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 90 157 100 50 120 90 Average Speed 149 | 95 100 106 160 149 185 120 129 Slowest Speed 450 | 100 100 240 165 250 450 120 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 19 | 3 15 21 54 19 21 4 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 41 | . . . 4 6 2 . 29 Terrain Destroyed 122 | . . 3 14 45 15 2 43 Melee 39 | . . . 4 6 1 . 28 Projectile 16 | . . . . 3 4 2 7 AOE 67 | . . 3 10 36 10 . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 4631 | 40 66 303 928 922 1007 137 1228 Wait 428 | . 3 9 91 88 67 8 162 Move 3560 | 33 59 238 717 756 803 117 837 Hop . | . . . . . . . . Pick Up 38 | 1 1 3 12 5 9 . 7 Fast Attach 98 | 6 1 7 13 11 17 1 42 Attach 42 | . . 4 6 5 15 2 10 Detach 21 | . . 1 7 3 8 . 2 Swap 30 | . . 4 6 4 6 . 10 Drop 66 | . . 7 17 10 8 1 23 Fire 247 | . 2 30 51 29 60 8 67 Melee 96 | . . . 8 11 9 . 68 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 15) 113 | -10/Materials | Identified exit to Materials 114 | -10/Materials | Entered another Materials area 114 | -9/Materials | Evolved 2 slots: Utility x2 265 | -9/Materials | Discovered new exit (range 14) 320 | -9/Materials | Build established: Mutant 337 | -9/Materials | Destroyed 7 combat bots 354 | -9/Materials | Lost 3 parts (1p2w) 484 | -9/Materials | Identified exit to Materials 485 | -9/Materials | Entered another Materials area 485 | -8/Materials | Evolved 2 slots: Utility x2 707 | -8/Materials | Build established: Scavenger-Mutant 1274 | -8/Materials | Identified exit to Factory 1744 | -8/Materials | Repaired Corrupted Imp. Heat Sink 1799 | -8/Materials | Build established: Mutant 1950 | -8/Materials | Entered Factory 1950 | -7/Factory | Evolved 2 slots: Utility x2 3036 | -7/Factory | Lost 4 parts (1n1u2w) 3066 | -7/Factory | Discovered new exit (range 8) 3145 | -7/Factory | Fabricated Arm. Treads? 3324 | -7/Factory | Identified exit to Factory 3325 | -7/Factory | Entered another Factory area 3325 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3625 | -6/Factory | Build established: Assassin 4046 | -6/Factory | Build established: Mutant 4064 | -6/Factory | Core integrity fell below 50% 4138 | -6/Factory | Lost 16 parts (4p3n4u5w) 4926 | -6/Factory | Discovered new exit (range 8) 4937 | -6/Factory | Identified exit to Factory 5117 | -6/Factory | Build established: Gunner 5135 | -6/Factory | Entered another Factory area 5135 | -5/Factory | Evolved 2 slots: Propulsion x2 5216 | -5/Factory | Discovered new exit (range 17) 5249 | -5/Factory | Identified exit to Factory 5314 | -5/Factory | Entered another Factory area 5314 | -4/Factory | Evolved 2 slots: Utility x2 5725 | -4/Factory | Lost 4 parts (1p1u2w) 5817 | -4/Factory | System corruption reached 10% 5893 | -4/Factory | Lost 7 parts (2p3u2w) 5988 | -4/Factory | Build established: Scavenger-Mutant 6035 | -4/Factory | Repaired Adv. VSS Leg 6279 | -4/Factory | Lost 4 parts (1p2n1w) 6878 | -4/Factory | Crushed by falling debris 6878 | -4/Factory | Core integrity fell below 50% 6878 | -4/Factory | System corruption reached 30% 6909 | -4/Factory | Lost 3 parts (1n2u) 6991 | -4/Factory | Core integrity fell below 20% 7023 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- G-67 Veteran destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. P-70 Sage resets G-67 Veteran, system corruption cleaned. U-05 Engineer lays Concrete. Penetrated by Slug. Imp. Arc Projector destroyed. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+196). Penetrated by Slug. Imp. Arc Projector destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-10 Processor collects Corrupted Terrain Scan Processor. Penetrated by Slug. 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""" """ """ #????# ""T"" """ #???????????? | | ?# """ """ """ #????# """"" #??????????## | | ?# """ """ """ #????#######/#######????????###" | | ## ########### #?????????????# | | ## #?????????????# | | # ################ ##### #????????????## | | #^^^^ #??????????????# #???## ##???##########" | | # ^^ #??????????????# ###### #????# # | | # #??????????????#R# # #????# # | | # #??????????????# #""* # #????# # | | # #??????????????# #"Y =# #????# # | | + ##############?# #""=*# #????# # | | # # #?# # ||[# #????# # | | # # """" """" #?# + = # #????# # | | ## # """" """" #?# ###### ###??# # | | ?# # " "" """" #?# #??# #######+###+## | | ?# # """" """" #?# #??# # | | ?# %#*"""" """" ### #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 700 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Armor Coverage 450 Evasion (%) 57 Targeting Accuracy 11 Target Analysis 9 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberInsulationLance Manual? 0 Play Time 01:31:52 Cumulative 48.2 hours Start 2024.07.29 @ 21:53:21 End 2024.07.29 @ 23:25:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e89b40f8-2330-4db6-92e1-d5dd70713399