Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.07 @ 22:22:51
Player: TravelDemon
Result: Self-destructed
Performance
-------------
Evolutions (1) 500
Regions Visited (2) 400
Robots Destroyed (27) 135
Value Destroyed (611) 611
Prototype IDs (2) 40
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 1686
Bonus
-------
None
Cogmind
---------
Core Integrity 172/400
Matter 300/300
Energy 100/100
System Corruption 3%
Temperature Cool (0)
Movement Core (750) Ox14
Location -9/Materials
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (2) ---
Light Treads
> --- UTILITY (4) ------
High-capacity Storage Unit
Sensor Array
Signal Interpreter
Transport Network Coupler
> --- WEAPON (2) -------
Assault Rifle
Light Assault Rifle
> --- INVENTORY (20) ---
Ion Engine
Light Treads
Light Treads
Medium Battery (150)
Medium Battery (150)
Medium Matter Pod (100)
Medium Matter Pod (100)
Medium Matter Pod (100)
ECM Suite
Hacking Suite
Hacking Suite
Hacking Suite
Hacking Suite
Particle Gun
Beam Cannon
Light Assault Rifle
Light Assault Rifle
Light Assault Rifle
Grenade Launcher
Peak State
------------
> --- POWER ------------
Light Nuclear Core
> --- PROPULSION -------
Light Treads
Wheel
> --- UTILITY ----------
High-capacity Storage Unit
Improved Terrain Scanner
Transport Network Coupler
Weapon Shielding
> --- WEAPON -----------
Small Laser
Assault Rifle
> --- INVENTORY --------
Ion Engine
Light Treads
Light Treads
High-capacity Storage Unit
Medium Battery
Medium Battery
Medium Matter Pod
Medium Matter Pod
Medium Matter Pod
ECM Suite
Hacking Suite
Hacking Suite
Hacking Suite
Hacking Suite
Beam Cannon
Light Assault Rifle
Light Assault Rifle
Light Assault Rifle
Light Assault Rifle
Grenade Launcher
[Rating: 15]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Power Core Light Nuclear Core
Propulsion Light Treads
Treads Light Treads
Wheel Wheel
Hover Unit Hover Unit
Utility High-capacity Storage Unit
Device Improved Terrain Scanner
Storage High-capacity Storage Unit
Processor Transport Network Coupler
Protection Weapon Shielding
Weapon Small Laser
Energy Gun Small Laser
Energy Cannon Beam Cannon
Ballistic Gun Assault Rifle
Build | -11 -10 -9
------- Run | Scr Mat Mat
Slots Evolved 2 | . . 2
Power . | . . .
Propulsion . | . . .
Utility 2 | . . 2
Weapon . | . . .
Parts Attached 30 | 10 4 16
Power 4 | 2 . 2
Engine 3 | 2 . 1
Core 1 | . . 1
Reactor . | . . .
Propulsion 9 | 5 . 4
Treads 5 | 3 . 2
Leg . | . . .
Wheel 3 | 2 . 1
Hover 1 | . . 1
Flight . | . . .
Utility 11 | 1 2 8
Device 3 | . 1 2
Storage 3 | 1 1 1
Processor 2 | . . 2
Hackware . | . . .
Protection 3 | . . 3
Artifact . | . . .
Weapon 6 | 2 2 2
Energy Gun 1 | 1 . .
Energy Cannon 1 | . 1 .
Ballistic Gun 4 | 1 1 2
Ballistic Cannon . | . . .
Launcher . | . . .
Special Weapon . | . . .
Impact Weapon . | . . .
Slashing Weapon . | . . .
Piercing Weapon . | . . .
Special Melee Weapon . | . . .
Unidentified Prototypes . | . . .
Parts Lost 8 | . . 8
Power 2 | . . 2
Propulsion 2 | . . 2
Utility 3 | . . 3
Weapon 1 | . . 1
Highest Loss Streak 4 | . . 4
To Critical Strikes . | . . .
Average Slot Usage (%) 92 | . 99 88
Engine 8 | . 14 4
Core 1 | . . 2
Treads 13 | . 14 13
Wheel 10 | . 14 7
Device 9 | . 13 7
Storage 12 | . 14 11
Processor 5 | . . 8
Protection 7 | . . 11
Energy Gun 9 | . 14 6
Energy Cannon 4 | . 8 2
Ballistic Gun 9 | . 5 12
Naked Turns . | . . .
Heaviest Build 54 | 12 48 54
Greatest Support 40 | 10 20 40
Greatest Overweight (x) 5 | 1 4 5
Average Overweight (x) 2 | . 1 3
Largest Inventory Capacity 20 | 8 20 20
Average Capacity 16 | 7 12 19
Most Carried 20 | 8 19 20
Average Carried 14 | 4 10 18
Final Capacity 20 | 8 20 20
Final Carried 19 | 8 19 19
Class Distribution
--------------------
97% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Resources | -11 -10 -9
----------- Run | Scr Mat Mat
Matter Collected 1140 | 298 72 770
Remotely . | . . .
Salvage Created 1043 | 20 231 792
Parts 52 | 3 11 38
Haulers Intercepted 3 | . 1 2
Recyclers Shooed 1 | . . 1
Parts Field Recycled . | . . .
Retrieved Matter . | . . .
Parts Self-Destructed . | . . .
Prevented . | . . .
Kills | -11 -10 -9
------- Run | Scr Mat Mat
Combat Hostiles Destroyed 19 | . 6 13
Guns 15 | . 5 10
Cannons 4 | . 1 3
Classes Destroyed 8 | 1 3 4
Worker 1 | . . 1
Tunneler 1 | 1 . .
Hauler 3 | . 1 2
Recycler 1 | . . 1
Watcher 2 | . . 2
Swarmer 6 | . 3 3
Grunt 9 | . 3 6
Sentry 4 | . . 4
Best Kill Streak 3 | 1 2 3
Combat Bots Only 3 | . 2 3
Max Kills in Single Turn 1 | 1 1 1
Gunslinging . | . . .
Exploded . | . . .
Melee . | . . .
Uniques/NPCs Destroyed . | . . .
Combat | -11 -10 -9
-------- Run | Scr Mat Mat
Damage Taken 1111 | . 159 952
Core 270 | . 42 228
Absorbed by Shields . | . . .
Redirected to Shielding 50 | . . 50
Core Remaining (%) 91 | 100 83 .
Volleys Fired 108 | 1 18 89
Largest 2 | 2 2 2
Hottest 100 | 60 100 100
Shots Fired 182 | 2 36 144
Gun 151 | 2 27 122
Cannon 31 | . 9 22
Launcher . | . . .
Special . | . . .
Kinetic 82 | 1 9 72
Thermal 100 | 1 27 72
Explosive . | . . .
Electromagnetic . | . . .
Robot Hit Streak 30 | 2 8 30
Robot Miss Streak 3 | . 3 3
Penetration Max . | . . .
Secondary Targets 1 | . 1 .
Max Gunslinging Chain 1 | . 1 .
Shots Hit Robots 128 | 2 22 104
Core Hits 42 | 1 10 31
Critical Kills . | . . .
Critical Parts Destroyed 1 | . . 1
Critical Strikes 1 | . . 1
Destroy 1 | . . 1
Melee Attacks . | . . .
Impact . | . . .
Slashing . | . . .
Piercing . | . . .
Sneak Attacks . | . . .
Combat Hostiles . | . . .
Follow-up Attacks . | . . .
Damage Inflicted 1633 | 25 291 1317
Guns 1220 | 25 201 994
Cannons 385 | . 90 295
Explosions . | . . .
Melee . | . . .
Ramming 28 | . . 28
Kinetic 759 | 13 78 668
Thermal 846 | 12 213 621
Explosive . | . . .
Electromagnetic . | . . .
Impact . | . . .
Slashing . | . . .
Piercing . | . . .
Highest Corruption 3 | . . 3
Average Corruption 3 | . . 3
Corruption Purged . | . . .
Corruption Blocked . | . . .
Effects 1 | . . 1
Message Errors 1 | . . 1
Overload Shots . | . . .
Overflow Damage . | . . .
Projectiles . | . . .
Explosions . | . . .
Melee . | . . .
Knockbacks . | . . .
Impact . | . . .
Kinetic . | . . .
Secondary . | . . .
Self-Inflicted Damage 6 | . . 6
Shots . | . . .
Rammed 6 | . . 6
Targets Rammed 6 | . . 6
Kicked . | . . .
Crushed . | . . .
Highest Temperature 357 | . 310 357
Average Temperature 127 | . 113 132
Received Heat Transfer 525 | . 72 453
Effects 1 | . . 1
Short Circuit 1 | . . 1
Siege Activations . | . . .
Robots Corrupted . | . . .
Combat Hostiles . | . . .
Parts Fried . | . . .
Impact Corruptions . | . . .
Robots Melted . | . . .
Combat Hostiles . | . . .
Parts Melted 3 | . 1 2
Heat Transferred 1839 | 25 460 1354
Parts Sabotaged . | . . .
Parts Stolen . | . . .
Parts Stripped . | . . .
Power Chain Reactions . | . . .
Missiles Intercepted . | . . .
Alert | -11 -10 -9
------- Run | Scr Mat Mat
Peak Influence 221 | 5 211 221
Initial 7 | . 3 7
Average 88 | . 85 100
Maximum Alert Level 1 | . 1 1
Low Security (%) 90 | 100 98 84
Level 1 9 | . 1 15
Level 2 . | . . .
Level 3 . | . . .
Level 4 . | . . .
Level 5 . | . . .
High Security . | . . .
Max Security . | . . .
Squads Dispatched 2 | . 1 1
Investigation . | . . .
Extermination . | . . .
Reinforcement 2 | . 1 1
Assault . | . . .
Garrison . | . . .
Intercept . | . . .
Searches Triggered . | . . .
Construction Impeded . | . . .
Haulers Reinforced . | . . .
Active Scanning Responses . | . . .
Cargo Convoy Interrupts . | . . .
Stealth | -11 -10 -9
--------- Run | Scr Mat Mat
Distress Signals 2 | . . 2
Communications Jammed . | . . .
Distress Signals . | . . .
Times Spotted 34 | . 10 24
Peak Tracking Total 6 | . 6 4
Tactical Retreats 2 | . 1 1
Traps | -11 -10 -9
------- Run | Scr Mat Mat
Traps Triggered . | . . .
Indirectly . | . . .
Trap Hack Attempts . | . . .
Triggered . | . . .
Disarmed . | . . .
Reprogrammed . | . . .
Reused . | . . .
Traps Extracted . | . . .
Installed . | . . .
Triggered . | . . .
Machines | -11 -10 -9
---------- Run | Scr Mat Mat
Machines Disabled . | . . .
Max in Single Turn . | . . .
Machines Sabotaged . | . . .
Garrisons Compromised . | . . .
Overloaded Fab Kills . | . . .
Hacking | -11 -10 -9
--------- Run | Scr Mat Mat
Machines Accessed 6 | . 3 3
Terminals 6 | . 3 3
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Total Hacks 22 | . 14 8
Successful 10 | . 7 3
Failed 11 | . 6 5
Catastrophic 1 | . . 1
Database Lockouts 1 | . 1 .
Manual 20 | . 12 8
Terminals 22 | . 14 8
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Terminal Hacks 5 | . 4 1
Part Schematic 2 | . 1 1
Robot Analysis 1 | . 1 .
Prototype ID Bank 1 | . 1 .
Hauler Manifests 1 | . 1 .
Fabricator Hacks . | . . .
Repair Station Hacks . | . . .
Recycling Unit Hacks . | . . .
Scanalyzer . | . . .
Garrison Access Hacks . | . . .
Unauthorized Hacks 5 | . 3 2
Terminals 5 | . 3 2
Botnet 5 | . 3 2
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Data Cores Recovered . | . . .
Used . | . . .
Hacking Detections 5 | . 3 2
Full Trace Events . | . . .
Feedback Events . | . . .
Feedback Blocked . | . . .
Robot Schematics Acquired . | . . .
Robots Built . | . . .
Authchips . | . . .
Time . | . . .
Total Robot Build Rating . | . . .
Part Schematics Acquired 2 | . 1 1
Parts Built . | . . .
Authchips . | . . .
Time . | . . .
Total Part Build Rating . | . . .
Parts Repaired . | . . .
Time . | . . .
Parts Recycled . | . . .
Recycled Matter . | . . .
Retrieved Matter . | . . .
Retrieved Components . | . . .
Parts Scanalyzed . | . . .
Part Schematics Acquired . | . . .
Parts Damaged . | . . .
Bothacking | -11 -10 -9
------------ Run | Scr Mat Mat
Used RIF Installer . | . . .
Robots Hacked . | . . .
Non-combat . | . . .
Combat . | . . .
Robot Hacks Applied . | . . .
Relay Couplers Released . | . . .
Fabnet Peak Effective % . | . . .
Robots Rewired . | . . .
Allies Hacked . | . . .
Hacks Repelled . | . . .
Allies | -11 -10 -9
-------- Run | Scr Mat Mat
Total Allies . | . . .
Largest Group . | . . .
Highest-Rated Group . | . . .
Highest-Rated Ally . | . . .
Total Orders . | . . .
Ally Attacks . | . . .
Total Damage . | . . .
Kills . | . . .
Allies Corrupted . | . . .
Allies Melted . | . . .
Intel | -11 -10 -9
------- Run | Scr Mat Mat
Robot Analysis Total 1 | . 1 .
Derelict Logs Recovered . | . . .
Drone Launches . | . . .
Drone Recoveries . | . . .
Exploration | -11 -10 -9
------------- Run | Scr Mat Mat
Turns Passed 1894 | 113 661 1120
Spaces Moved 1114 | 101 512 501
Core 16 | 16 . .
Treads 81 | . 21 60
Legs . | . . .
Wheels 1017 | 85 491 441
Hover . | . . .
Flight . | . . .
Fastest Speed 50 | 50 95 80
Average Speed 127 | 82 111 152
Slowest Speed 240 | 95 160 240
Overloaded Moves . | . . .
Propulsion Burnouts . | . . .
Robots Hopped . | . . .
Cave-ins Triggered . | . . .
Exploration Rate (%) 30 | 5 46 41
Regions Visited 2
Branch Regions .
Pre-discovered Areas . | . . .
Known Exits Taken . | . . .
Unknown Exits Taken 2 | 1 1 .
Scrap Searched . | . . .
Spaces Dug . | . . .
Terrain Destroyed . | . . .
Melee . | . . .
Projectile . | . . .
AOE . | . . .
Terrain Rammed . | . . .
Walls Destroyed . | . . .
Machines Disabled . | . . .
Actions | -11 -10 -9
--------- Run | Scr Mat Mat
Total 1403 | 126 573 704
Wait 68 | 5 14 49
Move 1112 | 100 511 501
Hop . | . . .
Pick Up 52 | 7 17 28
Fast Attach 17 | 7 2 8
Attach 10 | 2 1 7
Detach 5 | 3 1 1
Swap 3 | 1 1 1
Drop 22 | . 8 14
Fire 108 | 1 18 89
Melee . | . . .
Ram 3 | . . 3
Kick . | . . .
Crush 3 | . . 3
Escape Stasis . | . . .
Rewire . | . . .
Trap . | . . .
Miscellaneous . | . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials (discovered 3 exits: [*Mat] / *Min x2)
History
---------
Turn | Location | Event
21 | -11/Scrapyard | Discovered new exit (range 14)
114 | -11/Scrapyard | Entered Materials
305 | -10/Materials | Build established: Mutant
312 | -10/Materials | Discovered new exit (range 16)
391 | -10/Materials | Central database locked down
432 | -10/Materials | Discovered new exit (range 6)
775 | -10/Materials | Entered another Materials area
775 | -9/Materials | Evolved 2 slots: Utility x2
1297 | -9/Materials | Discovered new exit (range 10)
1311 | -9/Materials | Discovered new exit (range 16)
1463 | -9/Materials | Core integrity fell below 50%
1515 | -9/Materials | Lost 4 parts (1p2u1w)
1803 | -9/Materials | Discovered new exit (range 6)
1856 | -9/Materials | Identified exit to Mines
1895 | -9/Materials | Self-destructed
Last Messages
---------------
01830_ Acquired Hpw. Tractor Beam.
01831_ K-01 Serf cleans the Machine.
01831_ Dropped Hpw. Tractor Beam.
01833_ Acquired Sensor Array.
01836_ K-01 Serf cleans the Machine.
01836_ Dropped Utility Shielding.
01840_ K-01 Serf cleans the Machine.
01852_ Acquired 21 matter.
01856_ EXIT=IDENTIFIED: MINES
01886_ Slammed into R-06 Scavenger.
01887_ Slammed into K-01 Serf.
01887_ Wheel destroyed.
01887_ System corrupted by crushing effect (+3).
01887_ Destabilizing: System interference.
01887_ Assault Rifle temporarily disabled.
01887_ Signal Interpreter temporarily disabled.
01887_ Transport Network Coupler temporarily disabled.
01889_ P&Y|0/AKF>ZZIA6N2T%GUEYD5FIMU9
01892_ Critical hit (Burn: +37).
01894_ K-01 Serf suffers critical hit (Burn).
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 28
Energy Generation 14
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 14
Terrain Scan Density 10
Armor Coverage 150
Utility Shielding 33
Weapon Shielding 33
Evasion (%) 50
Recoil Reduction 2
Item Schematics
-----------------
Lrg. Storage Unit | -10/Materials | Hacked
Sensor Array | -9/Materials | Hacked
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed DecoyImprovedArchive
Manual? 0
Play Time 00:23:11
Cumulative 107.8 hours
Start 2022.10.01 @ 20:41:16
End 2022.10.07 @ 22:22:51
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 116
Rogue 113
Adventurer 0
Explorer 3
Win Type -
Total 3
Types 3/0/0/0/0/0/0/0/0
Lore% 52
Gallery% 55
Achievement% 56
Wizard Run 0
Options
---------
ASCII 0
Keyboard 1
Movement Numpad
Keybinds 0
Fullscreen 2
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 28b8b972-5468-41c8-98b4-3b42a9dd4c87