Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.04 @ 20:41:49 Player: Zish Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1354) 1354 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-170) -170 TOTAL SCORE: 3439 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 39 Friendly Fire -369 Cogmind --------- Core Integrity 278/550 Matter 237/300 Energy 415/415 System Corruption 0% Temperature Critical (542) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Light Armor Plating Hardened Light Armor Plating Hardlight Generator > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (8) ---- Trap Extractor (0/4) Drone Bay (2/2) Datajack Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating Trap Extractor Drone Bay > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Drone Bay Rocket Launcher Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 60 | 7 2 3 8 34 6 Power 9 | 2 1 . 1 4 1 Engine 9 | 2 1 . 1 4 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 2 6 1 Treads 2 | . . . . 2 . Leg 9 | 2 . . 2 4 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 1 . 3 8 3 Device 12 | . 1 . 3 6 2 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 24 | 2 . 3 2 16 1 Energy Gun 5 | . . . . 5 . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 1 2 3 . Ballistic Cannon . | . . . . . . Launcher 6 | . . . . 5 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 5 | . . 2 . 3 . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 18 | . . . 4 10 4 Power 3 | . . . 1 2 . Propulsion 4 | . . . . 2 2 Utility 4 | . . . 1 3 . Weapon 7 | . . . 2 3 2 Highest Loss Streak 4 | . . . 4 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 96 99 90 94 97 Engine 16 | . 12 14 16 19 18 Treads 3 | . . . . 8 . Leg 19 | . 28 28 20 12 26 Device 15 | . 12 14 19 16 10 Storage 11 | . 14 14 11 11 9 Processor 1 | . . . . 3 . Protection 1 | . . . . 1 14 Energy Gun 4 | . . . . 6 17 Ballistic Gun 13 | . 28 11 16 12 . Special Melee Weapon 4 | . . 15 5 1 . Naked Turns . | . . . . . . Heaviest Build 36 | 14 15 15 18 28 36 Greatest Support 40 | 20 20 20 23 40 30 Greatest Overweight (x) 9 | 2 . . 1 9 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 7 8 8 8 5 Average Carried 5 | 2 5 7 6 6 3 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 7 8 7 6 3 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1246 | 182 49 34 175 799 7 Remotely . | . . . . . . Salvage Created 1460 | . 49 . 102 1207 102 Parts 102 | . 5 . 5 85 7 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 37 | . 3 . 2 30 2 Guns 25 | . 3 . 2 18 2 AOE 12 | . . . . 12 . Classes Destroyed 9 | . 1 . 2 6 . Worker 4 | . . . . 4 . Builder 2 | . . . . 2 . Hauler 2 | . . . . 2 . Watcher 2 | . . . . 2 . Swarmer 9 | . 3 . . 6 . Grunt 16 | . . . 1 14 1 Duelist 2 | . . . 1 1 . Protector 1 | . . . . 1 . Sentry 9 | . . . . 8 1 Best Kill Streak 7 | . 3 . 1 7 1 Combat Bots Only 5 | . 3 . 1 5 1 Max Kills in Single Turn 4 | . 1 . 1 4 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 223 | . 24 . 20 135 44 Missed 48 | . 6 . 4 33 5 Damage Taken 2548 | . 146 . 306 1415 681 Core 544 | . 23 . 10 239 272 Absorbed by Shields 116 | . . . . . 116 Regen/Repaired (Parts) 34 | . 26 . 8 . . Core Remaining (%) 75 | 100 . 90 . 37 . Volleys Fired 114 | . 8 . 18 73 15 Largest 2 | . 2 . 1 2 2 Hottest 112 | . 40 . 20 112 112 Shots Fired 197 | . 16 . 19 138 24 Gun 183 | . 16 . 19 124 24 Cannon . | . . . . . . Launcher 14 | . . . . 14 . Special . | . . . . . . Kinetic 119 | . 16 . 19 84 . Thermal 64 | . . . . 40 24 Explosive 14 | . . . . 14 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 4 . 11 10 5 Robot Miss Streak 4 | . 4 . 1 4 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . . 4 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 134 | . 7 6 20 86 15 Core Hits 74 | . 3 . 5 61 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . 6 . Burn 6 | . . . . 6 . Melee Attacks 17 | . . 6 6 5 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 12 | . . 6 3 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2768 | . 84 . 175 2252 257 Guns 1571 | . 84 . 175 1055 257 Cannons . | . . . . . . Explosions 1197 | . . . . 1197 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 918 | . 84 . 175 659 . Thermal 653 | . . . . 396 257 Explosive 1197 | . . . . 1197 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 . Average Corruption 2 | . . . 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . 1 17 . Message Errors 5 | . . . . 5 . Matter Fused 6 | . . . . 6 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Misfires 2 | . . . 1 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 211 | . . . . 211 . Shots 7 | . . . . 7 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 666 | . . . . 253 666 Average Temperature 208 | . . . . 74 412 Received Heat Transfer 747 | . . . 60 408 279 Effects 28 | . . . . . 28 Shutdowns 8 | . . . . . 8 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 2 | . . . . . 2 Damage (major) 7 | . . . . . 7 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 4 . Heat Transferred 1878 | . . . . 1323 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 814 | . 91 35 30 814 366 Initial 324 | . . 35 . 8 324 Average 162 | . 60 34 11 277 324 Maximum Alert Level 3 | . . . . 3 1 Low Security (%) 72 | 100 100 100 100 57 . Level 1 15 | . . . . 12 100 Level 2 6 | . . . . 15 . Level 3 5 | . . . . 14 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . . 8 . Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault 1 | . . . . 1 . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 4 . 2 37 5 Peak Tracking Total 6 | . 3 . 2 6 4 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 3 | . . . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 11 | . 2 . 2 5 2 Terminals 8 | . 1 . 1 5 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 34 | . 8 . 4 12 10 Successful 25 | . 5 . 4 8 8 Failed 9 | . 3 . . 4 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 3 . 2 12 3 Fabricators . | . . . . . . Repair Stations 7 | . 5 . 2 . . Recycling Units . | . . . . . . Scanalyzers 7 | . . . . . 7 Garrison Access . | . . . . . . Terminal Hacks 15 | . 3 . 2 8 2 Record 3 | . 1 . 1 1 . Open Door 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 2 | . . . . 2 . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Investigation Status 1 | . . . . 1 . Reinforcement Status 1 | . . . . . 1 Recall Investigation 1 | . . . . 1 . Zone Layout 3 | . . . 1 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . . 6 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 1 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . . 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 52 | . 26 . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 3 | . . . . . 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked 9 | . . 3 3 3 . Non-combat 6 | . . 2 1 3 . Combat 3 | . . 1 2 . . Robot Hacks Applied 15 | . . 6 5 4 . parse_system 6 | . . 4 2 . . no_distress 5 | . . 2 1 2 . find_recycling 1 | . . . . 1 . find_station 3 | . . . 2 1 . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 100 | . . . . 100 . Highest-Rated Ally 100 | . . . . 100 . Total Orders 4 | . . . . 2 2 EXPLORE 4 | . . . . 2 2 Ally Attacks 15 | . . . . 15 . Total Damage 373 | . . . . 373 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 4 | . . . . 2 2 Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2224 | 70 230 404 372 925 223 Spaces Moved 1150 | 46 145 323 238 331 67 Core 14 | 13 . . . 1 . Treads 143 | . . . . 143 . Legs 993 | 33 145 323 238 187 67 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 129 | 115 120 120 121 145 162 Slowest Speed 500 | 150 120 120 190 500 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 36 64 17 56 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 77 | . . . . 77 . Melee . | . . . . . . Projectile . | . . . . . . AOE 77 | . . . . 77 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1690 | 63 185 338 301 646 157 Wait 272 | . 26 . 23 158 65 Move 1145 | 45 144 322 237 330 67 Hop . | . . . . . . Pick Up 47 | 10 5 4 7 19 2 Fast Attach 3 | . . . . 3 . Attach 57 | 7 2 3 8 31 6 Detach 17 | 1 . . 1 14 1 Swap . | . . . . . . Drop 18 | . . 3 1 13 1 Fire 114 | . 8 . 18 73 15 Melee 17 | . . 6 6 5 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Repaired Ion Engine 271 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 319 | -10/Mines | Met a Derelict bent on vengeance 397 | -10/Mines | Learned location of Storage (-9) 533 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 600 | -10/Mines | Learned Materials emergency access door positions 680 | -10/Mines | Discovered new exit (range 14) 705 | -10/Mines | Entered Materials 705 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 813 | -9/Materials | Repaired Terrain Scanner 922 | -9/Materials | Lost 4 parts (1p1u2w) 934 | -9/Materials | Discovered new exit (range 19) 1077 | -9/Materials | Entered Storage 1528 | -9/Storage | Build established: Scavenger-Mutant 1561 | -9/Storage | Garrison activated, responded to threat 1634 | -9/Storage | Lost 3 parts (1n1u1w) 1744 | -9/Storage | Met 01-MTF 1891 | -9/Storage | Core integrity fell below 50% 1932 | -9/Storage | Discovered new exit (range 15) 2002 | -9/Storage | Entered Materials 2002 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2225 | -8/Materials | Self-destructed Last Messages --------------- 02213_ Overheating: Ion Engine damaged (-21). 02213_ Overheating: Lgt. Armor Plating damaged (-18). 02214_ Rocket Launcher destroyed. 02214_ Critical hit (Burn: +37). 02215_ Power failure, Imp. Ion Engine shutdown. 02215_ Overheating: Aluminum Leg damaged (-6). 02216_ Overheating: System interference. 02216_ Imp. Medium Laser temporarily disabled. 02216_ Aluminum Leg destroyed. 02217_ Overheating: Broken Aluminum Leg damaged (-5). 02218_ Power failure, Ion Engine shutdown. 02219_ Aluminum Leg broken. 02219_ Overheating: Short circuit. 02220_ Overheating: Broken Aluminum Leg damaged (-1). 02220_ Broken Aluminum Leg destroyed. 02221_ Overheating: Core damaged (-110). 02222_ Power failure, Imp. Ion Engine shutdown. 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