Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 02:10:57 Player: UberDoot Result: Destroyed by Q401-r with Enhanced Gamma Bomb Array Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (394) 1970 Value Destroyed (19803) 19803 Prototype IDs (49) 980 Alien Tech Used (5) 1000 Bonus (8777) 8777 TOTAL SCORE: 41230 Bonus ------- High Alert Combat Kills 5578 Follower Combat Kills 100 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1686 Scanned by Researcher 500 Friendly Fire -387 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 77/100 System Corruption 42% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- Quantum Rifle > --- INVENTORY (5) ---- Matter Drive Power Amplifier Advanced Weapon Cycler Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Advanced Terrain Scanner Advanced Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Heavy Dispersion Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Particle Reactor Quantum Reactor Matter Drive Medium Treads Biometal Medium Treads Power Amplifier Improved Cooling System Compact Battery Advanced Energy Well Advanced Weapon Cycler Improved Light Armor Plating Subatomic Replicator Terrabomb Gamma Rifle Quantum Rifle HERF Cannon HERF Cannon Nova Cannon Nova Cannon Vortex Driver Vortex Driver Enhanced Gamma Bomb Array Scatter Rocket Array [Rating: 195] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Variable Charge Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Scatter Rocket Array Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . 1 . 1 . Utility 9 | . . . . . 2 1 1 2 . . . . . . . . . 1 . . 2 Weapon 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . Parts Attached 488 | 7 17 2 2 17 9 26 32 54 10 6 14 4 26 8 11 13 9 90 45 50 36 Power 45 | 1 2 . . 2 . 1 3 2 . . 3 . 3 2 . 2 . 8 8 6 2 Engine 13 | 1 2 . . 2 . 1 3 1 . . 2 . . 1 . . . . . . . Core 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Reactor 30 | . . . . . . . . . . . 1 . 3 1 . 2 . 8 8 5 2 Propulsion 70 | 2 4 . . 4 5 9 4 7 1 2 3 . 3 2 1 6 . 8 1 4 4 Treads 52 | 2 3 . . 1 1 6 2 4 1 2 2 . 2 2 1 6 . 8 1 4 4 Leg 6 | . . . . 2 4 . . . . . . . . . . . . . . . . Wheel 12 | . 1 . . 1 . 3 2 3 . . 1 . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 197 | 2 5 . . 5 4 7 16 36 6 2 4 2 10 1 2 5 4 42 18 17 9 Device 139 | 1 3 . . 1 3 3 12 31 6 1 4 2 8 1 2 3 4 31 9 9 5 Storage 16 | 1 2 . . 1 . 1 1 . . . . . . . . 1 . 4 5 . . Processor 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . Protection 38 | . . . . 3 1 1 3 5 . 1 . . 1 . . 1 . 6 4 8 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 176 | 2 6 2 2 6 . 9 9 9 3 2 4 2 10 3 8 . 5 32 18 23 21 Energy Gun 68 | . 1 . . 1 . . 2 4 2 1 2 1 2 1 4 . 3 12 8 15 9 Energy Cannon 65 | . 1 1 . 2 . 4 6 3 1 . 1 . 8 . . . . 16 9 6 7 Ballistic Gun 9 | 2 2 . . 1 . 1 . . . . . . . . . . . 3 . . . Ballistic Cannon 8 | . 2 . 1 1 . 2 . . . . . . . 2 . . . . . . . Launcher 23 | . . 1 . 1 . 1 . 2 . 1 1 1 . . 4 . 2 1 1 2 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . . 1 4 3 . . 3 . 2 . . 5 . 3 5 3 . Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . 1 2 6 System Corruption 54 | . . . . . . . . . . . . . . . . . . . 10 14 30 Parts Lost 98 | . 1 . . 2 1 2 . 11 4 1 . . 2 . . . . 28 7 3 36 Power 9 | . . . . . . . . 1 . . . . . . . . . 2 1 . 5 Propulsion 19 | . 1 . . 1 . . . 2 . . . . . . . . . 7 1 . 7 Utility 42 | . . . . 1 1 1 . 7 3 1 . . 1 . . . . 9 4 3 11 Weapon 28 | . . . . . . 1 . 1 1 . . . 1 . . . . 10 1 . 13 Highest Loss Streak 25 | . 1 . . 1 1 1 . 6 2 1 . . 1 . . . . 6 3 1 25 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 99 87 88 92 92 86 88 87 88 88 91 94 93 94 89 79 83 76 Engine 6 | . 13 14 14 14 9 6 13 8 5 5 7 11 5 5 5 2 . . . . . Reactor 3 | . . . . . . . . . . . . . 4 4 5 7 10 7 6 12 10 Treads 14 | . 21 14 14 1 1 11 13 10 11 11 11 11 10 15 21 20 21 21 18 15 12 Leg 1 | . . . . 24 23 2 . . . . . . . . . . . . . . . Wheel 3 | . 6 14 14 1 . 7 6 5 5 5 5 5 4 2 . . . . . . . Device 22 | . 14 14 14 . 16 16 20 27 25 29 29 29 25 26 26 25 26 27 20 21 24 Storage 6 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 5 5 5 5 4 6 4 3 Processor 1 | . . . . . . 5 6 5 1 . . . . . . . . 1 . . . Protection 4 | . . . . 12 9 7 5 4 5 5 5 5 5 5 5 5 5 3 6 5 6 Energy Gun 6 | . 6 . . 9 9 . 3 4 3 4 4 4 4 6 9 10 9 8 7 12 12 Energy Cannon 11 | . 6 13 14 13 9 6 14 11 13 11 11 11 20 15 10 10 10 9 10 8 4 Ballistic Gun 1 | . 14 . . . . 5 . . . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . 14 . 3 . 6 . . . . . . . 3 5 5 5 . . . . Peak Build Rating 195 | 9 11 10 10 21 37 50 77 93 98 98 108 108 129 129 129 136 135 174 171 189 195 Average Rating 99 | 6 8 10 10 14 29 45 69 85 91 96 98 107 122 127 128 130 133 148 159 173 166 On Entrance 84 | . 9 10 10 10 21 37 49 75 88 98 95 108 108 127 129 129 133 135 164 130 186 Naked Turns 35 | . . . . . . . . . . . . . . . . . . . . . 35 Heaviest Build 220 | 13 90 90 90 93 66 128 152 170 173 171 174 166 194 192 182 185 188 190 191 220 203 Greatest Support 183 | 40 40 16 16 26 64 80 28 50 28 28 47 28 57 114 114 130 114 165 165 182 183 Greatest Overweight (x) 13 | . 5 5 5 5 2 4 5 13 6 6 6 5 6 6 1 2 1 1 1 1 5 Average Overweight (x) 3 | . 2 5 5 2 1 2 4 5 5 6 5 5 5 3 1 1 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 25 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 7 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 14 25 25 20 19 20 24 24 20 23 24 25 24 24 25 24 25 23 23 23 20 Final Capacity 25 | 8 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 25 25 25 20 20 25 25 17 25 25 25 25 25 25 25 25 25 25 19 25 4 Class Distribution -------------------- 48% | Tank 15% | Scavenger-Tank 11% | Mutant 8% | Gunner 6% | Scavenger-Mutant 4% | Scavenger-Gunner 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Zhirov Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Tank | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 7943 | 268 421 139 . 181 104 371 615 887 132 408 186 177 326 99 375 154 239 977 526 908 450 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21519 | 144 608 5 . 136 317 532 799 2798 386 560 523 217 852 125 645 236 312 3748 2788 1929 3859 Parts 818 | 7 35 4 . 8 7 27 36 123 12 18 10 12 33 2 23 3 20 161 105 63 109 Haulers Intercepted 8 | . 2 . . . . 1 2 2 . . . . . . . . . . 1 . . Recyclers Shooed 14 | 1 3 . . . . 1 . 1 . . . . 1 . . . . 2 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . . 12 13 . 9 . 16 18 2 15 . . . . Prevented 7 | . . . . . . . . . . . . . . 7 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 301 | . 11 3 . 4 8 11 10 38 4 9 14 8 11 . 17 . 11 49 28 28 37 Guns 64 | . 11 . . . 1 . 1 3 . 1 . 3 3 . . . 1 17 2 13 8 Cannons 104 | . . 1 . 2 7 9 9 26 2 5 . 1 6 . 8 . 4 12 3 2 7 AOE 92 | . . 2 . 2 . 2 . 5 . 3 14 4 . . 9 . 6 19 16 4 6 Classes Destroyed 28 | 2 5 . . 1 2 1 . 4 1 . 1 1 1 . . . 1 2 2 3 1 Worker 15 | 1 1 . . . . 2 . 4 . . . . 1 . . . . 3 1 . 2 Builder 25 | . . . . . . . . 7 . . . . . . . . . 6 6 . 6 Tunneler 8 | 5 1 . . . . . . . . . . . . . . . . 2 . . . Hauler 8 | . 2 . . . . 1 2 2 . . . . . . . . . . 1 . . Recycler 15 | . 1 . . . . 1 . 2 . . . . . . . . . 5 4 . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . 1 . . . . . . 1 3 Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . Watcher 13 | . 3 . . . 1 . 1 3 . . . . 1 . . . . 3 1 . . Swarmer 58 | . 3 3 . . 3 3 . 5 . 1 . 8 . . 3 . 5 17 3 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Grunt 87 | . 8 . . 3 3 6 1 11 . 4 12 . 2 . 6 . 1 5 8 . 17 Brawler 7 | . . . . . . . . 1 . 2 . . . . 1 . . 1 . . 2 Duelist 12 | . . . . 1 . . . 1 . 1 . . 1 . 3 . . 1 1 . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sentry 31 | . . . . . 1 1 1 5 . 1 . . 2 . 2 . 1 4 4 5 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Specialist 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . Hunter 32 | . . . . . 1 . 3 4 3 . . . 2 . 2 . 2 3 6 . 6 Programmer 49 | . . . . . . 1 5 8 . . . . 4 . . . . 17 4 7 3 Heavy 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 2 . Striker 6 | . . . . . . . . . . . . . . . . . . . . 6 . Executioner 4 | . . . . . . . . . . . 1 . . . . . . . . 3 . Mutant 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Best Kill Streak 25 | 3 3 3 . 2 4 4 2 11 4 4 11 4 3 . 10 . 7 13 25 7 14 Combat Bots Only 17 | . 2 3 . 2 4 4 2 5 3 4 11 4 3 . 10 . 7 10 17 7 9 Max Kills in Single Turn 8 | 1 1 1 . 2 1 2 1 4 1 3 5 4 2 . 6 . 4 8 4 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 1 . 2 . 2 . 2 . 3 5 4 . . 6 . 4 5 2 4 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 1818 | . 90 7 . 13 49 62 75 192 42 83 22 21 53 . 44 . 48 341 213 100 363 Missed 529 | . 22 1 . 2 12 17 24 55 5 18 9 3 18 . 11 . 15 111 73 34 99 Damage Taken 27842 | . 678 48 . 255 523 516 474 3440 654 1232 478 252 626 230 588 . 550 5265 3539 1534 6960 Core 3525 | . 121 10 . 65 113 49 36 148 17 85 101 25 32 48 15 . 78 402 514 65 1601 Absorbed by Shields 3415 | . . . . . 31 68 152 432 60 180 45 76 160 74 179 . 166 529 584 679 . Reduced by Siege Mode 242 | . . . . . . . . . . . . . . . . . . . 40 64 138 Ignored by Resistances 231 | . . . . . . 44 187 . . . . . . . . . . . . . . Regen/Repaired (Parts) 663 | . . . . . . 52 . . . . 611 . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 21 79 93 95 . . . . 62 . . . . 84 . 26 95 . Volleys Fired 875 | 20 63 3 . 10 35 30 46 135 33 18 7 12 59 36 19 2 19 114 72 62 80 Largest 5 | 2 2 2 . 2 2 3 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 Hottest 508 | 40 125 95 . 80 133 193 270 405 195 195 255 195 315 309 340 340 340 446 445 455 508 Shots Fired 2110 | 40 123 4 . 11 68 64 106 303 57 46 13 34 136 42 53 10 71 336 137 195 261 Gun 974 | 40 118 . . 1 33 17 6 69 9 16 3 11 21 2 5 4 28 223 78 132 158 Cannon 1088 | . 5 2 . 7 35 45 100 231 48 29 6 22 115 40 42 6 41 110 57 61 86 Launcher 48 | . . 2 . 3 . 2 . 3 . 1 4 1 . . 6 . 2 3 2 2 17 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 245 | 40 104 1 . 1 . 35 . . . . . . . 2 10 2 7 43 . . . Thermal 1595 | . 19 1 . 7 68 27 106 300 57 45 9 33 136 40 37 8 62 195 55 167 223 Explosive 24 | . . 2 . 3 . 2 . 3 . 1 4 1 . . 6 . 2 . . . . Electromagnetic 220 | . . . . . . . . . . . . . . . . . . 85 74 28 33 Entropic 26 | . . . . . . . . . . . . . . . . . . 13 8 . 5 Robot Hit Streak 29 | 5 15 1 . 3 22 8 19 21 8 5 9 6 10 2 9 8 4 12 13 29 22 Robot Miss Streak 15 | 2 5 . . 2 7 3 3 9 6 10 3 15 2 1 3 . 11 14 11 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 7 | . 4 . . . . . . . . . . . . . . . . 2 . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . Capacitor 32 | . . . . . . . . . . . . . . . . . . 12 20 . . Shots Hit Robots 1163 | 28 82 1 5 4 44 38 57 172 24 29 6 11 60 2 32 4 28 176 74 130 156 Core Hits 882 | 10 38 3 . 7 15 23 20 101 9 30 74 11 25 1 70 4 27 137 100 62 115 Critical Kills 16 | . . . . . . . 1 2 2 . . . 1 . . . . 5 1 1 3 Critical Parts Destroyed 13 | . . . . . . . . . . . . . . . 1 . . 8 3 1 . Critical Strikes 64 | . 3 . . . . 2 1 2 2 . . . 1 . 1 . 1 19 6 10 16 Burn 23 | . 3 . . . . . . . . . . . . . . . . 2 . 8 10 Meltdown 10 | . . . . . . . 1 2 2 . . . 1 . . . . . . 1 3 Destroy 22 | . . . . . . . . . . . . . . . 1 . 1 14 5 1 . Blast 2 | . . . . . . 2 . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sunder 6 | . . . . . . . . . . . . . . . . . . 2 1 . 3 Melee Attacks 8 | . . . 5 . . 2 1 . . . . . . . . . . . . . . Impact 3 | . . . . . . 2 1 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 5 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53691 | 238 757 198 . 263 851 1261 1684 7650 704 1351 2511 535 2098 89 2922 111 1497 9308 6605 4801 8257 Guns 15644 | 238 737 . . . 353 185 153 1363 142 267 25 115 431 29 76 111 411 3675 1029 3175 3129 Cannons 20606 | . 18 18 . 70 498 911 1531 4741 562 685 148 242 1667 60 799 . 416 2805 1977 1124 2334 Explosions 17291 | . . 180 . 192 . 165 . 1500 . 399 2338 178 . . 2047 . 670 2775 3599 502 2746 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 150 | . 2 . . 1 . . . 46 . . . . . . . . . 53 . . 48 Kinetic 2470 | 238 593 . . . . 815 . . . . . . . . 168 . 29 627 . . . Thermal 34111 | . 162 18 . 70 851 281 1684 6882 704 952 173 357 2098 89 707 111 798 5869 3492 3916 4897 Explosive 6911 | . . 180 . 192 . 165 . 722 . 399 2338 178 . . 2047 . 670 20 . . . Electromagnetic 7710 | . . . . . . . . . . . . . . . . . . 1590 2428 885 2807 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 2339 | . . . . . . . . . . . . . . . . . . 1149 685 . 505 Highest Corruption 42 | . . . . . . 2 . 12 20 20 21 . 4 3 . . . 26 39 22 42 Average Corruption 15 | . . . . . . 1 . 6 17 20 20 . 3 2 . . . 19 30 13 15 Corruption Purged 4 | . . . . . . . . . . . . . 1 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 410 | . . . . . . 2 . 45 54 25 2 . 12 . . . . 106 55 81 28 Message Errors 67 | . . . . . . . . 9 3 3 . . 3 . . . . 18 13 13 5 Matter Fused 104 | . . . . . . 1 . 15 16 7 . . 2 . . . . 31 12 17 3 Heat Flow Errors 47 | . . . . . . . . 5 11 5 1 . . . . . . 9 5 10 1 Energy Discharges 43 | . . . . . . . . 5 6 1 . . 3 . . . . 12 3 11 2 Parts Rejected 6 | . . . . . . . . 2 1 . . . . . . . . 2 1 . . Parts Fused 4 | . . . . . . . . 1 1 . . . 1 . . . . 1 . . . Data Loss (minor) 47 | . . . . . . . . 3 6 3 . . . . . . . 11 9 14 1 Data Loss (major) 15 | . . . . . . . . . 3 2 . . . . . . . 4 . 3 3 Misfires 16 | . . . . . . 1 . 1 1 1 . . 1 . . . . 7 2 1 1 Alerts 9 | . . . . . . . . 1 1 . 1 . . . . . . 3 1 1 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . 1 . . 5 Weapon Failures 46 | . . . . . . . . 3 5 3 . . 2 . . . . 7 9 11 6 Overload Shots 10 | . . . . . . . 5 4 . . 1 . . . . . . . . . . Overflow Damage 1485 | . . . . . 21 9 51 154 . . 11 38 37 33 94 . 7 587 332 44 67 Projectiles 1189 | . . . . . 21 9 51 72 . . 11 38 37 33 23 . . 512 284 44 54 Explosions 288 | . . . . . . . . 82 . . . . . . 71 . 7 75 48 . 5 Melee 8 | . . . . . . . . . . . . . . . . . . . . . 8 Knockbacks 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 3126 | . . . . 27 . . . 757 . 75 38 58 . . 75 . 109 523 1110 49 305 Shots 125 | . . . . 2 . . . 9 . 3 2 3 . . 4 . 4 24 48 4 22 Rammed 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . Targets Rammed 7 | . 1 . . 1 . . . 2 . . . . . . . . . 2 . . 1 Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 685 | . 328 33 . 106 199 199 199 518 250 685 357 326 450 198 215 177 196 409 276 428 579 Average Temperature 119 | . 87 19 . 47 75 73 65 132 88 261 127 150 114 83 109 98 118 120 90 134 164 Received Heat Transfer 2936 | . 270 . . 45 135 219 15 221 62 339 57 . 49 . 68 . 28 527 233 68 600 Effects 30 | . 1 . . . . . . 6 . 14 . . 2 . . . . . . . 7 Shutdowns 6 | . . . . . . . . . . 2 . . . . . . . . . . 4 Energy Bleed 5 | . 1 . . . . . . 1 . . . . 1 . . . . . . . 2 Interference 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . Matter Decay 6 | . . . . . . . . 2 . 4 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Damage (major) 6 | . . . . . . . . . . 6 . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . 4 7 1 Total Turns 133 | . . . . . . . . . . . . . . . . . . . 45 59 29 Longest Duration 29 | . . . . . . . . . . . . . . . . . . . 25 20 29 Robots Corrupted 21 | . . . . . . . . . . . . . . . . . . . 7 3 11 Combat Hostiles 21 | . . . . . . . . . . . . . . . . . . . 7 3 11 Parts Fried 73 | . . . . . . . . . . . . . . . . . . 10 22 9 32 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 22 | . . . . . . . 1 5 2 . . . 2 . . . . 1 . 6 5 Combat Hostiles 20 | . . . . . . . . 4 2 . . . 2 . . . . 1 . 6 5 Parts Melted 159 | . . . . . 5 1 11 30 5 . 1 1 9 . 1 . 1 34 7 25 28 Heat Transferred 45233 | . 592 37 . 148 1702 555 2224 8569 888 1073 185 407 2257 111 851 92 999 7071 4432 5861 7179 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . . . . . . . 2 3 1 3 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 1544 | 30 174 93 . 123 254 226 179 1215 . . . . 204 . . . . 1213 1495 1029 1544 Initial 749 | . 19 . . . . 38 14 28 . . . . . . . . . 300 662 749 616 Average 345 | 11 68 56 . 56 90 85 51 442 . . . . 81 . . . . 525 979 758 1030 Maximum Alert Level 4 | . . . . . 1 1 . 4 . . . . 1 . . . . 4 4 3 4 Low Security (%) 54 | 100 100 100 . 100 81 92 100 33 . . . . 91 . . . . 6 . . . Level 1 10 | . . . . . 18 7 . 15 . . . . 8 . . . . 39 . . . Level 2 11 | . . . . . . . . 33 . . . . . . . . . 23 9 22 24 Level 3 17 | . . . . . . . . 10 . . . . . . . . . 24 59 77 34 Level 4 5 | . . . . . . . . 6 . . . . . . . . . 5 31 . 40 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 1 . . 1 8 5 9 13 . . . . 2 . 1 . . 9 12 2 15 Investigation 9 | . . . . 1 3 1 1 1 . . . . . . . . . 2 . . . Extermination 19 | . . . . . . 1 4 3 . . . . 2 . . . . 6 2 . 1 Reinforcement 23 | . 1 . . . 2 2 4 5 . . . . . . . . . . 4 2 3 Assault 14 | . . . . . . . . 3 . . . . . . 1 . . 1 3 . 6 Garrison 13 | . . . . . 3 1 . 1 . . . . . . . . . . 3 . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 6 | . . . . . . 1 1 2 . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 27 | . 2 . . . 5 . 1 2 . . . . . . . . 1 5 7 4 . Communications Jammed 9 | . . . . . . . . . . . . . . . . . . 9 . . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . 9 . . . Times Spotted 446 | . 20 3 . 4 16 16 17 54 3 9 25 8 15 . 18 . 12 73 56 36 61 Peak Tracking Total 12 | . 4 3 . 2 4 4 3 6 1 5 12 4 3 . 10 . 4 8 11 7 11 Tactical Retreats 23 | . . . . . 2 . . 3 . . . . . . . . . 10 2 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 9 | . . . . . . 2 . 1 . . 2 . . . . . . 4 . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . 1 . . 7 . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 31 | . 1 . . . . 1 1 12 1 . 1 . . . 1 1 . 3 5 1 3 Max in Single Turn 6 | . 1 . . . . 1 1 6 1 . 1 . . . 1 1 . 1 1 1 1 Garrison Access 7 | . . . . . . 1 . 1 . . . . 2 . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 60 | . 7 . 1 1 3 7 6 3 2 . 5 . 4 2 1 9 . 7 1 . 1 Terminals 21 | . 6 . . . . 2 4 2 1 . . . . . . . . 5 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 1 . . . . . . 1 . . . . . . . . Recycling Units 6 | . 1 . . . 1 . 1 1 . . . . 1 . . . . 1 . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 1 . . . . . 2 . . . . 1 . . 1 Total Hacks 144 | . 21 . 1 1 10 14 11 5 2 . 11 . 8 8 1 34 . 14 1 . 2 Successful 93 | . 15 . 1 1 3 5 3 2 2 . 11 . 3 8 1 34 . 4 . . . Failed 51 | . 6 . . . 7 9 8 3 . . . . 5 . . . . 10 1 . 2 Catastrophic 15 | . 2 . . . . 1 4 2 . . . . . . . . . 6 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 13 . . . . 2 8 1 . . . . . . . . . 7 . . . Terminals 47 | . 20 . . . . 4 8 4 1 . . . . . . . . 9 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . 8 2 . . . . . . 2 . . . . . . . . Recycling Units 10 | . 1 . . . 2 . 1 1 . . . . 1 . . . . 4 . . . Scanalyzers 6 | . . . . . . 6 . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 2 2 . . . . . 5 . . . . 1 . . 2 Terminal Hacks 74 | . 12 . 1 1 . 1 1 1 2 . 11 . . 8 1 34 . 1 . . . Record 41 | . . . 1 . . . . . 1 . 10 . . 7 . 22 . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . Open Door 6 | . . . . 1 . . . . 1 . 1 . . 1 1 . . 1 . . . Branch Access Points 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 3 2 . . . . . . . . . . . . . . . Scan Component 4 | . . . . . 3 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . Seal Access 4 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . Unauthorized Hacks 7 | . 2 . . . . . 2 1 . . . . . . . . . 2 . . . Terminals 7 | . 2 . . . . . 2 1 . . . . . . . . . 2 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . Botnet 6 | . 2 . . . . . 2 1 . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 6 . . . 3 6 6 3 1 . . . 3 . . . . 6 1 . 1 Full Trace Events 4 | . . . . . 1 1 1 . . . . . . . . . . 1 . . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . . . . . . . . . . . 4 . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Time 22 | . . . . . . 22 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . 5 . . . . . . . . . . . . . . . . . . parse_system 5 | . . . 5 . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . 4 3 . . . . 4 . . . . . . 4 1 Machine Destruction 12 | . . . . . . . . 3 . . . . 4 . . . . . . 4 1 Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 4 | . . . . . . . . . . . . . . 2 1 . . 1 . . . Largest Group 2 | . . . . . . . . . . . . . . 2 1 . . 1 . . . Highest-Rated Group 75 | . . . . . . . . . . . . . . 75 49 . . 10 . . . Highest-Rated Ally 49 | . . . . . . . . . . . . . . 46 49 . . 10 . . . Total Orders 9 | . . . . . . . 3 6 . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . 2 4 . . . . . . . . . . . . . RETURN 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . 10 1 . . . . . . Total Damage 342 | . . . . . . . . . . . . . . 295 47 . . . . . . Kills 5 | . . . . . . . . . . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . 2 1 . 1 . . 2 . . . . . . Drone Launches 6 | . . . . . . . 2 4 . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 26552 | 232 1685 653 403 825 675 1098 2305 2206 1006 442 1282 941 1645 1752 1357 526 1215 2870 864 1804 766 Spaces Moved 11489 | 109 817 368 225 301 232 619 1130 904 482 190 661 513 744 794 541 207 483 1023 249 642 255 Core 74 | 11 . . . . . . . . . . . . . . . . . . . . 63 Treads 4222 | 98 404 . . . . 38 . 1 . . 1 . 1 342 541 207 483 1023 249 642 192 Legs 536 | . . . . 268 232 36 . . . . . . . . . . . . . . . Wheels 6657 | . 413 368 225 33 . 545 1130 903 482 190 660 513 743 452 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 175 145 125 115 160 175 175 190 175 175 175 190 237 230 237 148 157 163 50 Average Speed 195 | 148 168 175 175 250 227 144 172 176 186 190 184 175 190 210 237 238 237 219 212 232 190 Slowest Speed 410 | 160 320 175 175 400 260 325 175 325 190 190 410 175 397 237 237 321 237 240 241 250 312 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 5 99 72 61 67 22 21 38 38 62 35 74 68 14 68 61 62 61 29 33 28 11 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . . 1 1 . . . . . . . . . . . . 3 . . . . . Known Exits Taken 7 | . 1 . . 1 1 . . 1 . . . 1 1 . . . 1 . . . . Unknown Exits Taken 14 | 1 . 1 1 . . 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 . Scrap Searched 17 | . . . . 1 . . . . 3 3 . 1 . 4 3 . 2 . . . . Spaces Dug 111 | . . . . . . 2 7 28 5 . . . 15 10 18 . . 11 6 7 2 Terrain Destroyed 1029 | . . 10 . 20 . 14 29 225 28 63 108 61 48 37 97 . 78 99 29 32 51 Melee 3 | . . . . . . 2 1 . . . . . . . . . . . . . . Projectile 422 | . . . . . . 5 28 86 28 13 1 16 48 37 13 . 15 57 20 26 29 AOE 604 | . . 10 . 20 . 7 . 139 . 50 107 45 . . 84 . 63 42 9 6 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 14345 | 143 1023 372 231 363 313 764 1406 1331 552 242 721 536 909 854 578 238 516 1485 487 865 416 Wait 894 | 1 86 . . 3 19 31 155 177 1 26 4 6 42 6 2 . 5 162 76 56 36 Move 11465 | 108 816 367 224 300 231 618 1129 903 480 189 660 512 743 792 540 206 482 1022 247 641 255 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 229 | 7 23 . . 10 10 22 13 21 19 1 11 . 14 3 . 1 . 39 12 18 5 Fast Attach 173 | 7 5 . . 7 3 12 14 12 1 2 5 2 11 6 1 14 1 24 13 22 11 Attach 151 | . 1 . . 3 4 9 3 16 7 1 3 . 9 1 . . . 48 24 4 18 Detach 76 | . 3 . . 3 . 6 3 4 1 1 1 . 6 1 . 1 . 24 14 7 1 Swap 170 | . 11 2 2 7 2 5 15 27 2 3 6 2 6 1 10 . 8 18 11 24 8 Drop 278 | . 14 . . 19 9 26 27 29 7 1 24 2 19 7 . 14 1 30 17 31 1 Fire 875 | 20 63 3 . 10 35 30 46 135 33 18 7 12 59 36 19 2 19 114 72 62 80 Melee 8 | . . . 5 . . 2 1 . . . . . . . . . . . . . . Ram 2 | . . . . . . . . 2 . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . . Crush 4 | . 1 . . . . . . . . . . . . . . . . 2 . . 1 Escape Stasis 13 | . . . . . . 3 . 5 1 . . . . 1 . . . 2 1 . . Rewire 6 | . . . . . . . . . . . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 674 | -10/Materials | Identified exit to Mines 774 | -10/Materials | Discovered new exit (range 15) 1180 | -10/Materials | Discovered new exit (range 16) 1338 | -10/Materials | Build established: Scavenger-Mutant 1340 | -10/Materials | Discovered new exit (range 16) 1918 | -10/Materials | Entered Mines 1920 | -10/Mines | Core integrity fell below 50% 1963 | -10/Mines | Learned location of Zion (-7) 2116 | -10/Mines | Build established: Mutant 2306 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2308 | -10/Mines | Discovered new exit (range 5) 2492 | -10/Mines | Learned 4 Materials zone layouts 2571 | -10/Mines | Entered Exiles 2604 | -10/Exiles | Discovered new exit (range 15) 2631 | -10/Exiles | Met 8R-AWN 2665 | -10/Exiles | Met EX-HEX 2742 | -10/Exiles | Met EX-BIN 2847 | -10/Exiles | Met EX-DEC 2950 | -10/Exiles | Discovered new exit (range 15) 2974 | -10/Exiles | Entered Mines 3506 | -9/Mines | Build established: Scavenger-Mutant 3547 | -9/Mines | Met a Derelict shopkeep closing up shop 3773 | -9/Mines | Identified exit to Materials 3799 | -9/Mines | Entered Materials 3799 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3800 | -8/Materials | Identified exit to Factory 3876 | -8/Materials | Build established: Mutant 4048 | -8/Materials | Garrison activated, responded to threat 4230 | -8/Materials | Met 7R-MNS 4244 | -8/Materials | Build established: Scavenger-Mutant 4474 | -8/Materials | Entered Factory 4474 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4475 | -7/Factory | Caught up to 7R-MNS 4760 | -7/Factory | Garrison activated, responded to threat 5064 | -7/Factory | Build established: Gunner 5248 | -7/Factory | Discovered new exit (range 16) 5297 | -7/Factory | Repaired Imp. Deuterium Engine 5455 | -7/Factory | Build established: Tank 5572 | -7/Factory | Entered another Factory area 5572 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5573 | -6/Factory | Caught up to 7R-MNS 7808 | -6/Factory | Discovered new exit (range 10) 7877 | -6/Factory | Entered another Factory area 7877 | -5/Factory | Evolved 2 slots: Utility x2 7878 | -5/Factory | Caught up to 7R-MNS 8211 | -5/Factory | Build established: Gunner 8891 | -5/Factory | Cargo convoy interrupted 9077 | -5/Factory | First assault squad dispatched 9577 | -5/Factory | Found Prototype Launcher 9577 | -5/Factory | Identified Scatter Rocket Array 9588 | -5/Factory | Found Scatter Rocket Array 9692 | -5/Factory | Identified exit to Upper Caves 9776 | -5/Factory | System corruption reached 10% 9853 | -5/Factory | Garrison activated, responded to threat 10083 | -5/Factory | Entered Upper Caves 10084 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 10197 | -5/Upper Caves | Encountered a Warlord checkpoint 10290 | -5/Upper Caves | Learned Factory terminal intel 10371 | -5/Upper Caves | Crushed by falling debris 10440 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10932 | -5/Upper Caves | Discovered new exit (range 12) 10938 | -5/Upper Caves | Build established: Scavenger-Tank 11011 | -5/Upper Caves | Learned Factory non-interactive machine intel 11089 | -5/Upper Caves | Entered another Upper Caves area 11089 | -5/Upper Caves | Spotted B-75 Beast 11091 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11362 | -5/Upper Caves | Learned Factory trap positions 11464 | -5/Upper Caves | Encountered a Warlord checkpoint 11470 | -5/Upper Caves | Discovered new exit (range 9) 11531 | -5/Upper Caves | Entered Warlord 11598 | -5/Warlord | System corruption cleaned by Quarantine Array 11889 | -5/Warlord | Learned Armory emergency access door positions 11889 | -5/Warlord | Learned Testing stockpile data 11891 | -5/Warlord | Learned 4 Research zone layouts 11891 | -5/Warlord | Learned 4 Access zone layouts 11892 | -5/Warlord | Learned Factory terminal intel 11892 | -5/Warlord | Learned Armory scanalyzer intel 12244 | -5/Warlord | Met Warlord 12269 | -5/Warlord | Warlord's base attacked by MAIN.C 12280 | -5/Warlord | Found Prototype Reactor 12280 | -5/Warlord | Identified Vortex Chain Reactor 12465 | -5/Warlord | Found Prototype Energy Gun 12540 | -5/Warlord | Found Prototype Energy Cannon 12541 | -5/Warlord | Identified Vortex Driver 12547 | -5/Warlord | Found Vortex Driver 12584 | -5/Warlord | Build established: Tank 12619 | -5/Warlord | Warlord forces counterattacked 12749 | -5/Warlord | Spotted Executioner 12772 | -5/Warlord | Discovered new exit (range 13) 12772 | -5/Warlord | Spotted Executioner 12774 | -5/Warlord | Spotted Striker 12779 | -5/Warlord | Lost 13 allies 12780 | -5/Warlord | Destroyed Executioner 12801 | -5/Warlord | Destroyed 11 combat bots 12813 | -5/Warlord | Entered Proximity Caves 13254 | -4/Proximity Caves | Identified exit to Factory 13754 | -4/Proximity Caves | Entered Factory 13754 | -4/Factory | Evolved 2 slots: Weapon x2 13755 | -4/Factory | Loaded intel: 88 trap records 13756 | -4/Factory | Loaded intel: 253 non-interactive machine locations 13756 | -4/Factory | Identified Plasma Storm 13757 | -4/Factory | Loaded intel: 26 terminal locations 14400 | -4/Factory | Discovered new exit (range 7) 14609 | -4/Factory | Found Quantum Capacitor 14738 | -4/Factory | Identified exit to Upper Caves 15086 | -4/Factory | Found Prototype Device 15086 | -4/Factory | Identified Adv. EM Disruption Field 15399 | -4/Factory | Entered Upper Caves 15494 | -4/Upper Caves | A Commander dispatched an escort 15517 | -4/Upper Caves | Learned Armory terminal intel 15517 | -4/Upper Caves | Learned Armory security intel 15517 | -4/Upper Caves | Learned Research security intel 15814 | -4/Upper Caves | Crushed by falling debris 16798 | -4/Upper Caves | Discovered new exit (range 14) 17151 | -4/Upper Caves | Entered another Upper Caves area 17152 | -4/Upper Caves | Identified exit to Research 17929 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17963 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17967 | -4/Upper Caves | Destroyed 10 combat bots 18115 | -4/Upper Caves | Discovered new exit (range 10) 18129 | -4/Upper Caves | Learned Research security intel 18508 | -4/Upper Caves | Entered Zhirov 18508 | -4/Zhirov | Discovered new exit (range 3) 18551 | -4/Zhirov | Met Zhirov 18594 | -4/Zhirov | Learned location of Quarantine (-3) 18594 | -4/Zhirov | Learned location of Testing (-2) 18594 | -4/Zhirov | Learned location of Command (-1) 18641 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18734 | -4/Zhirov | Found Alien Artifact 18734 | -4/Zhirov | Identified Integrated Dissipator 18734 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18766 | -4/Zhirov | Found Alien Artifact 19034 | -4/Zhirov | Entered Proximity Caves 19042 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19081 | -3/Proximity Caves | Destroyed 7 combat bots 19116 | -3/Proximity Caves | Spotter reported a threat 19123 | -3/Proximity Caves | Spotter reported a threat 19913 | -3/Proximity Caves | Discovered exit to Research (range 10) 20167 | -3/Proximity Caves | Build established: Derelict-Tank 20249 | -3/Proximity Caves | Entered Research 20249 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21046 | -3/Research | Lost 4 parts (1n1u2w) 21106 | -3/Research | Found Gamma Bomb Array 21109 | -3/Research | Found Gamma Bomb Array 21163 | -3/Research | P-80 Master assimilated allied Technician 8a 21172 | -3/Research | System corruption reached 10% 21290 | -3/Research | Build established: Scavenger-Tank 21704 | -3/Research | Build established: Scavenger-Gunner 21739 | -3/Research | Spotted B-86 Titan 21843 | -3/Research | Lost 3 parts (1p1u1w) 22005 | -3/Research | Lost 3 parts (1n2w) 22144 | -3/Research | Lost 3 parts (1n1u1w) 22266 | -3/Research | Destroyed 8 combat bots 22333 | -3/Research | Lost 6 parts (2n1u3w) 22365 | -3/Research | Spotted B-86 Titan 22749 | -3/Research | First assault squad dispatched 22846 | -3/Research | Build established: Tank 22994 | -3/Research | Destroyed 10 combat bots 23105 | -3/Research | Discovered new exit (range 8) 23119 | -3/Research | Entered Quarantine 23245 | -3/Quarantine | Scanned by Researcher 23469 | -3/Quarantine | Found Alien Reactor 23469 | -3/Quarantine | Identified Matter Drive 23648 | -3/Quarantine | First assault squad dispatched 23670 | -3/Quarantine | Garrison activated, responded to threat 23751 | -3/Quarantine | Core integrity fell below 50% 23778 | -3/Quarantine | System corruption reached 30% 23784 | -3/Quarantine | Destroyed 17 combat bots 23825 | -3/Quarantine | Found Alien Artifact 23825 | -3/Quarantine | Identified Terrabomb 23825 | -3/Quarantine | Used Terrabomb 23836 | -3/Quarantine | Found Terrabomb 23853 | -3/Quarantine | Crushed by falling debris 23879 | -3/Quarantine | Found Alien Artifact 23879 | -3/Quarantine | Identified Subatomic Replicator 23903 | -3/Quarantine | Identified Transdimensional Reconstructor 23903 | -3/Quarantine | Warped through subspace 23903 | -3/Quarantine | Discovered new exit (range 10) 23920 | -3/Quarantine | Lost 3 parts (2u1w) 23983 | -3/Quarantine | Entered Research 23983 | -2/Research | Warlord forces began assault on 0b10 23983 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 24093 | -2/Research | Research machine network offline 24420 | -2/Research | Build established: Scavenger-Tank 24461 | -2/Research | Borebot progress halted 24580 | -2/Research | Spotted Striker 24587 | -2/Research | Spotted Striker 24590 | -2/Research | Destroyed Striker 24598 | -2/Research | Destroyed Striker 24663 | -2/Research | Borebot progress halted 24689 | -2/Research | Borebot progress halted 24900 | -2/Research | Spotted Executioner 24907 | -2/Research | Spotted Executioner 24915 | -2/Research | Destroyed Executioner 24927 | -2/Research | Spotted Striker 24928 | -2/Research | Build established: Tank 24938 | -2/Research | Destroyed Striker 24939 | -2/Research | Lost 7 allies 24941 | -2/Research | Spotted Striker 24942 | -2/Research | Destroyed Striker 24948 | -2/Research | Spotted Executioner 24950 | -2/Research | Spotted Striker 24951 | -2/Research | Destroyed Executioner 24955 | -2/Research | System corruption reached 10% 25148 | -2/Research | Spotted B-90 Cyclops 25156 | -2/Research | Destroyed B-90 Cyclops 25265 | -2/Research | Build established: Scavenger-Tank 25267 | -2/Research | Spotted Striker 25288 | -2/Research | Destroyed Striker 25525 | -2/Research | Spotted B-90 Cyclops 25533 | -2/Research | Destroyed B-90 Cyclops 25599 | -2/Research | Found Prototype Launcher 25599 | -2/Research | Identified Enh. Gamma Bomb Array 25607 | -2/Research | Spotted Executioner 25608 | -2/Research | Spotted Striker 25616 | -2/Research | Destroyed Executioner 25620 | -2/Research | Destroyed Striker 25644 | -2/Research | Destroyed 7 combat bots 25738 | -2/Research | Discovered new exit (range 14) 25784 | -2/Research | Spotted Striker 25785 | -2/Research | Spotted Striker 25787 | -2/Research | Entered Access 25787 | -1/Access | Evolved 2 slots: Utility x2 25837 | -1/Access | Garrison activated, responded to threat 26037 | -1/Access | First assault squad dispatched 26087 | -1/Access | Garrison activated, responded to threat 26118 | -1/Access | Destroyed 9 combat bots 26209 | -1/Access | System corruption reached 10% 26210 | -1/Access | Destroyed 7 combat bots 26212 | -1/Access | Lost 4 parts (4u) 26370 | -1/Access | Lost 3 parts (1p1n1w) 26466 | -1/Access | System corruption reached 30% 26511 | -1/Access | Core integrity fell below 50% 26511 | -1/Access | Released all parts (6) 26514 | -1/Access | Used Terrabomb 26541 | -1/Access | Lost 25 parts (3p5n6u11w) 26541 | -1/Access | Core integrity fell below 20% 26553 | -1/Access | Destroyed by Q401-r with Enhanced Gamma Bomb Array Last Messages --------------- 26540_ Slug penetrates Door. 26540_ Door malfunctions. 26540_ Chain reaction triggered in Corrupted Lgt. Quantum Reactor. 26541_ System corrupted: Substantial component data lost. 26541_ E-15 Imp destroyed. 26542_ Acquired 56 matter. 26542_ Penetrated by Slug. 26543_ Slug penetrates H-88 Terminator. 26543_ Penetrated by Slug. 26544_ Acquired 43 matter. 26546_ Acquired Particle Reactor. 26546_ Slug penetrates Wall. 26550_ Acquired Quantum Rifle. 26551_ Chain reaction triggered in Corrupted Particle Reactor. 26551_ Particle Reactor destroyed. [Achievement: 40k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????###?????????????###??????? | | ????????????????????????# ???????????? #?###### | | ????????????????????????# ??????????? #?# | | ????????????????????????# ??#####??? #?# | | ????????????????????????# ?+ +?? #?# | | ????????????????????????# ?# #?? #?# ! | | ?????????????????? ?????# # #?? ???# | | ?????????????????? ????# # ###/###### | | ??????????????????? ? ????? / + | | ??????????????????? ???#? ????# """" | | ?????????????? ????" ??????????# * " " | | ????????? ???????"""" ???????# = " """"+" | | ?? ??? ??????????"""" ?????????# """""" | | ?????????????????""""" ??? ????# | | ???????? ???? ?"""" ??????## """"""""" | | ????? ?? ????? ######?# " | | ?? # ?? ? ????? # # #### Q " | | ? ?# ????? ? ??? ;;# | | ???# ####?######## [** [ """""" "" | | ???# # """"" @ = =% g / ""T" | | ???# # """"" * =%%= " """ " | | ???+ # """"" = /;" % | | ???# # """"" ; *[% =%* " | | ? ?# # """"" ; %=! [ / | | ???# # # ;[%[ = " | | #??# !# # =#%==; " | | ?#?# =%# # =;=% ; ! " ! | | ???# # # #= ; " !!! | | ???# # # !#hh + *" !!! | | ??## # """!""" # #% " " !!! | | ???# % # """ """ # # ; " | | #### % ###+########"########"%"" """""" | | %%% % *%% ##????#" "" " | | %! % % %= #????#?# "" " | | % ##????## """"#""" | | *% #???####%" # """""" | | % ###### + ### " """ | | % # =% "# " ""R | | """""""" """""""" # =% "##? " "" | | """""""" """""""" # %= % "####?" | | """"""""% """""""" # ! [% = + # | | """""""" """""""" # ####### | | """""""" % """""""" + #???### | | """"??"" ""?"??"" # #?#??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 175 Coolant Potential 80 Energy Generation 86 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 1650 Resistance: KI 30 Core Shielding 20 Point Defense Rating 80 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Energy Filtering 50 Particle Charging 20 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Tiamat Missile Launcher | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Matter Drive Terrabomb Subatomic Replicator Transdimensional Reconstructor Achievements -------------- 40k Club Overkill Preemptive Strike Pyromaniac Subspace Traveler Torch Challenges ------------ None Game ------ Seed WarpHardlightCorpse Manual? 0 Play Time 04:18:06 Cumulative 94.0 hours Start 2024.11.29 @ 19:26:11 End 2024.12.05 @ 02:10:57 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b932ea61-d8a7-451c-82bf-e15635154dde