Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 20:30:45 Player: Marc Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (238) 238 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1928 Bonus ------- None Cogmind --------- Core Integrity 338/550 Matter 51/300 Energy 29/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Weight Redist. System Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Sensor Array Improved Sensor Array Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter ECM Suite > --- WEAPON ----------- Precision Assault Rifle Improved Datajack > --- INVENTORY -------- VTOL Module Small Storage Unit Improved Sensor Array Light Assault Rifle Datajack [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Backup Plating III Weapon Datajack Energy Gun Medium Laser Ballistic Gun Precision Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 31 | . 13 4 14 Power 4 | . 1 . 3 Engine 4 | . 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 12 | . 6 1 5 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover 2 | . 2 . . Flight 10 | . 4 1 5 Utility 9 | . 2 3 4 Device 5 | . 1 1 3 Storage 1 | . . 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | . 4 . 2 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 1 1 13 Power 3 | . . . 3 Propulsion 7 | . . 1 6 Utility 1 | . . . 1 Weapon 4 | . 1 . 3 Highest Loss Streak 9 | . 1 1 9 To Critical Strikes . | . . . . Average Backups 4 | . 4 4 4 Power . | . . . . Propulsion 1 | . 1 1 . Utility 1 | . . 2 2 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 9 | . 9 . . Power 3 | . 3 . . Propulsion 4 | . 4 . . Utility 1 | . 1 . . Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 90 97 90 Engine 10 | . 14 11 7 Leg 2 | . 4 . . Hover 3 | . 7 . . Flight 24 | . 15 33 31 Device 15 | . 11 18 18 Storage 1 | . 2 . . Processor 8 | . . 10 17 Protection 6 | . 13 2 . Energy Gun 1 | . 4 . . Ballistic Gun 9 | . 9 10 9 Special Melee Weapon 6 | . 5 11 6 Peak Build Rating 25 | . 11 15 25 Average Rating 14 | . 9 14 20 On Entrance 8 | 6 6 10 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 15 | 13 15 9 13 Greatest Support 20 | 20 20 12 18 Greatest Overweight (x) 2 | . 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 5 Average Capacity 5 | . 5 5 5 Most Carried 8 | . 8 5 5 Average Carried 4 | . 4 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 5 4 Class Distribution -------------------- 38% | Mutant 29% | Ninja 26% | Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Ninja | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 392 | 200 117 . 75 Remotely . | . . . . Salvage Created 382 | . 307 . 75 Parts 24 | . 17 . 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . 7 . 5 Guns 12 | . 7 . 5 Classes Destroyed 4 | . 4 . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 8 | . 3 . 5 Grunt 4 | . 4 . . Best Kill Streak 4 | . 4 . 3 Combat Bots Only 4 | . 4 . 3 Max Kills in Single Turn 2 | . 2 . 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 143 | . 33 23 87 Missed 51 | . 8 14 29 Hits 92 | . 25 9 58 Projectile 92 | . 25 9 58 Critical Strikes 1 | . . . 1 Damage Taken 1071 | . 234 135 702 Core 288 | . 61 15 212 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 75 96 . Volleys Fired 50 | . 21 1 28 Largest 2 | . 2 1 1 Hottest 100 | . 100 20 28 Shots Fired 67 | . 38 1 28 Gun 63 | . 34 1 28 Cannon . | . . . . Launcher . | . . . . Special 4 | . 4 . . Kinetic 46 | . 17 1 28 Thermal 21 | . 21 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 7 5 13 Robot Miss Streak 2 | . 2 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 50 | . 26 1 23 Core Hits 22 | . 15 . 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 4 | . 2 . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 2 . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 621 | . 254 10 357 Guns 585 | . 218 10 357 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 12 | . 12 . . Kinetic 477 | . 110 10 357 Thermal 132 | . 132 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . 1 Average Corruption 1 | . 2 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 5 . 1 Matter Fused 1 | . 1 . . Heat Flow Errors 3 | . 3 . . Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 4 | . 4 . . Projectiles 4 | . 4 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . 7 . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 168 | . 168 3 13 Average Temperature 60 | . 63 2 6 Received Heat Transfer 234 | . 66 51 117 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 312 | . 312 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 103 | . 103 25 58 Initial 10 | . . . 10 Average 20 | . 32 5 11 Influence Increases 457 | . 203 66 188 Destroy 0b10 Robot/C 240 | . 140 . 100 Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 32 | . 22 . 10 Successful Hack 37 | . 13 6 18 Destroy Structure 3 | . 3 . . Partial Spotted 105 | . 15 60 30 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 457 | . 203 41 213 Entered New Map 15 | . . . 15 Time Decay 362 | . 192 31 139 Lost Part 75 | . 6 10 59 Purge Threat 5 | . 5 . . Squads Dispatched 8 | . 3 2 3 Investigation 5 | . 1 1 3 Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 16 12 38 Peak Tracking Total 11 | . 4 10 11 Tactical Retreats 10 | . 2 1 7 ECM-based Alert Blocks 31 | . 3 2 26 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 6 2 5 Terminals 10 | . 4 1 5 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 16 4 19 Successful 16 | . 8 2 6 Failed 23 | . 8 2 13 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 23 | . 9 3 11 Terminals 36 | . 14 3 19 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Unreport Threat 1 | . 1 . . Locate Traps 1 | . . . 1 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 1 1 . Refit 2 | . 1 1 . Recycling Unit Hacks 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 5 1 4 Terminals 10 | . 5 1 4 Track 2 | . 1 . 1 Botnet 8 | . 4 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 1 5 Full Trace Events 6 | . 2 1 3 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 195 | . 195 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 2 . 1 Non-combat 3 | . 2 . 1 Combat . | . . . . Robot Hacks Applied 4 | . 2 . 2 no_distress 2 | . 1 . 1 find_recycling 1 | . . . 1 check_alert 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1304 | . 521 164 619 Optics 611 | . . . 611 Sensors 616 | . . 128 488 ECM 1289 | . 521 164 604 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1427 | . 644 164 619 Spaces Moved 1136 | 1 527 209 399 Core 4 | . 4 . . Treads . | . . . . Legs 80 | 1 79 . . Wheels . | . . . . Hover 158 | . 158 . . Flight 894 | . 286 209 399 Fastest Speed 27 | 120 32 29 27 Average Speed 41 | 120 55 29 30 Slowest Speed 150 | 120 150 32 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 24 | . 6 3 15 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 2 70 25 46 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile 3 | . 3 . . AOE . | . . . . Terrain Rammed 1 | . 1 . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2005 | . 839 309 857 Wait 724 | . 230 88 406 Move 1087 | . 514 202 371 Hop 22 | . 6 3 13 Pick Up 30 | . 17 3 10 Fast Attach 7 | . 2 . 5 Attach 28 | . 13 6 9 Detach 18 | . 11 4 3 Swap 4 | . 1 1 2 Drop 29 | . 20 1 8 Fire 50 | . 21 1 28 Melee 4 | . 2 . 2 Ram 1 | . 1 . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 6) 295 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 802 | -9/Materials | Discovered new exit (range 16) 808 | -9/Materials | Identified exit to Materials 809 | -9/Materials | Entered another Materials area 809 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1123 | -8/Materials | Build established: Ninja 1346 | -8/Materials | Discovered new exit (range 20) 1348 | -8/Materials | Lost 3 parts (2n1w) 1428 | -8/Materials | Self-destructed Last Messages --------------- 01376_ Acquired 15 matter. 01376_ Acquired Flight Unit. 01380_ Slug penetrates Wall. 01380_ Flight Unit destroyed. 01383_ Slug penetrates Wall. 01397_ Penetrated by Slug. 01400_ Lgt. Ion Engine destroyed. 01403_ Penetrated by Slug. 01406_ Slug penetrates Terminal. 01406_ Terminal disabled. 01412_ Penetrated by Slug. 01412_ Flight Unit destroyed. 01415_ Penetrated by Slug. 01418_ Slug penetrates Terminal. 01418_ Flight Unit destroyed. 01421_ Prc. Assault Rifle destroyed. 01421_ Flight Unit destroyed. 01424_ Penetrated by Slug. 01427_ ECM Suite destroyed. 01427_ Lgt. Assault Rifle destroyed. 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""""" # #### | | ?# #????????????????????????# """ # #??? | | ?# #????????????????????????# ! # #??? | | ?### ########??############################ #??? | | ???# # """ #??? # #??? | | ???# + """ #?# """ """ """ # #??? | | ???# # """ #?# """ """ """ # #??? | | ???# # #?# """ """ """ # #######+####/##??? | | ???# #?= #?# # #???#% # ???? | | ???# #? #?# # #???# # ???? | | #### #??#####?###########+### #???# """ # ???? | | # ################# #???# """ # ???? | | # #???# """ # ???? | | # ################# #???# # ???? | | # #????????######?# ########???######## ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 80 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Party Time Challenges ------------ None Game ------ Seed CloakCloakFrame Manual? 0 Play Time 00:19:53 Cumulative 17.4 hours Start 2026.08.12 @ 20:11:42 End 2026.08.12 @ 20:30:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 45 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a206a5a-d262-4fab-91c5-a624e101436b