Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 13:13:29 Player: EgorIV Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1083) 1083 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5433 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 29/100 System Corruption 7% Temperature Warning (328) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor Weapon Cycler > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Arc Projector Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Heavy Laser Heavy Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Shield Generator Improved Shield Generator Arc Projector Arc Projector Pulse Rifle Pulse Rifle Pulse Rifle Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Mining Laser Fire Trap Fire Trap [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Cargo Storage Unit Processor Terrain Scan Processor Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 3 | . . . 1 . . 2 . . Weapon 3 | . . . . . 2 . . 1 Parts Attached 73 | 10 2 1 7 . 19 1 4 29 Power 7 | 1 . . 1 . 3 . . 2 Engine 6 | 1 . . 1 . 3 . . 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 11 | 2 . 1 2 . 3 . . 3 Treads 1 | . . . . . . . . 1 Leg 1 | . . . . . . . . 1 Wheel 7 | 2 . . 1 . 3 . . 1 Hover 2 | . . 1 1 . . . . . Flight . | . . . . . . . . . Utility 15 | 4 . . 3 . 3 1 . 4 Device 12 | 3 . . 2 . 3 . . 4 Storage 2 | 1 . . . . . 1 . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 40 | 3 2 . 1 . 10 . 4 20 Energy Gun 25 | 1 1 . . . 5 . 4 14 Energy Cannon 6 | . . . . . 1 . . 5 Ballistic Gun 8 | 2 . . 1 . 4 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 33 | . . 3 3 2 3 . 3 19 Power 5 | . . 1 . 1 1 . . 2 Propulsion 8 | . . 2 . . 1 . 2 3 Utility 7 | . . . 2 . 1 . 1 3 Weapon 13 | . . . 1 1 . . . 11 Highest Loss Streak 8 | . . 3 3 2 1 . 3 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 70 | . 100 85 70 98 89 84 81 52 Engine 5 | . 14 7 4 10 7 7 7 3 Wheel 6 | . 28 14 3 11 17 15 14 . Hover 5 | . . 7 16 22 5 . . . Device 14 | . 28 28 21 22 16 15 15 8 Storage 2 | . . . . . . 7 7 3 Processor 6 | . . . 4 11 9 7 7 6 Energy Gun 17 | . 14 14 11 10 19 30 28 17 Energy Cannon 4 | . . . . . . . . 8 Ballistic Gun 5 | . 14 14 9 11 13 . . . Peak Build Rating 37 | 9 9 11 16 16 32 33 37 35 Average Rating 20 | 8 9 9 12 15 24 33 34 27 On Entrance 15 | . 9 9 11 16 14 32 33 15 Naked Turns . | . . . . . . . . . Heaviest Build 175 | 12 8 8 7 7 27 167 167 175 Greatest Support 36 | 20 20 20 18 18 36 20 20 20 Greatest Overweight (x) 58 | . . 1 . . 1 8 49 58 Average Overweight (x) 1 | . . . . . . 8 8 5 Largest Inventory Capacity 30 | 8 5 5 5 5 5 30 30 30 Average Capacity 11 | 5 5 5 5 5 5 30 30 19 Most Carried 19 | 5 5 5 5 3 5 3 19 18 Average Carried 6 | 4 5 5 3 2 4 3 8 9 Final Capacity 30 | 5 5 5 5 5 5 30 30 5 Final Carried 19 | 5 5 5 2 3 5 3 19 1 Class Distribution -------------------- 32% | Mutant 27% | Hauler-Skirmisher 15% | Scavenger-Mutant 12% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Hauler-Skirmisher | -7/DSF Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Matter Collected 1149 | 387 50 . 92 . 346 . 39 235 Remotely . | . . . . . . . . . Salvage Created 1567 | 337 125 . 180 . 435 . 39 451 Parts 86 | 26 5 . 15 . 22 . 3 15 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 23 | . 3 . 3 . 11 . 1 5 Guns 21 | . 3 . 3 . 11 . 1 3 Classes Destroyed 10 | 3 1 . 2 . 1 . 1 2 Worker 5 | 4 . . . . . . . 1 Builder 1 | . . . . . . . . 1 Tunneler 9 | 9 . . . . . . . . Recycler 2 | 1 . . . . . . . 1 Mechanic 1 | . . . . . . . . 1 Watcher 1 | . . . 1 . . . . . Swarmer 4 | . . . . . 4 . . . Grunt 11 | . 3 . 1 . 6 . . 1 Sentry 4 | . . . 2 . 1 . . 1 Programmer 4 | . . . . . . . 1 3 Best Kill Streak 4 | 4 3 . 2 . 3 . 1 4 Combat Bots Only 3 | . 3 . 2 . 3 . 1 2 Max Kills in Single Turn 2 | 1 1 . 1 . 1 . 1 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Hostile Shots Fired 485 | . 16 13 32 17 36 . 67 304 Missed 181 | . 2 3 12 9 11 . 34 110 Damage Taken 4086 | . 165 310 255 64 371 . 355 2566 Core 1307 | . 94 100 100 . 30 . 116 867 Absorbed by Shields 15 | . . . . . 15 . . . Core Remaining (%) 74 | 100 . 22 . 75 94 . 83 . Volleys Fired 112 | 35 11 1 14 1 27 . 1 22 Largest 5 | 2 2 2 2 1 4 . 4 5 Hottest 319 | 60 100 60 60 20 276 . 298 319 Shots Fired 301 | 69 21 2 26 1 107 . 4 71 Gun 286 | 69 20 2 26 1 107 . 4 57 Cannon 14 | . . . . . . . . 14 Launcher . | . . . . . . . . . Special 1 | . 1 . . . . . . . Kinetic 105 | 35 10 1 13 1 40 . . 5 Thermal 185 | 34 11 1 13 . 67 . 4 55 Explosive . | . . . . . . . . . Electromagnetic 11 | . . . . . . . . 11 Robot Hit Streak 14 | 9 14 4 7 . 8 . 7 9 Robot Miss Streak 4 | 2 2 . 2 . 4 . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 187 | 48 15 2 16 . 53 . 4 49 Core Hits 74 | 15 4 1 9 . 19 . 2 24 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . 2 . . 1 Burn 2 | . . . . . 1 . . 1 Destroy 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3379 | 546 178 18 193 1 948 . 106 1389 Guns 2792 | 546 178 18 193 . 948 . 106 803 Cannons 200 | . . . . . . . . 200 Explosions 363 | . . . . . . . . 363 Melee . | . . . . . . . . . Ramming 24 | . . . . 1 . . . 23 Kinetic 750 | 260 80 7 92 . 202 . . 109 Thermal 2531 | 286 98 11 101 . 746 . 106 1183 Explosive . | . . . . . . . . . Electromagnetic 74 | . . . . . . . . 74 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . 1 . . 7 Average Corruption 4 | . . . . . 1 . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . 4 . . 19 Message Errors 8 | . . . . . . . . 8 Matter Fused 8 | . . . . . 3 . . 5 Heat Flow Errors 2 | . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . 2 Data Loss (major) 2 | . . . . . 1 . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 57 | . . . . . . . . 57 Shots 1 | . . . . . . . . 1 Rammed 6 | . . . . 1 . . . 5 Targets Rammed 6 | . . . . 1 . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 506 | 40 36 . 28 . 406 . 96 506 Average Temperature 108 | 24 18 . 10 . 136 . 55 124 Received Heat Transfer 1070 | . 90 . 132 . 194 . 84 570 Effects 3 | . . . . . 1 . . 2 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Interference 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 7 | . 1 . . . 1 . 1 4 Heat Transferred 4702 | 650 225 25 225 . 1517 . 174 1886 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Peak Influence 227 | 70 96 37 108 47 227 49 72 96 Initial 49 | . . 37 2 42 11 49 37 27 Average 37 | 17 49 21 33 43 112 49 41 19 Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 100 98 100 100 100 Level 1 . | . . . . . 1 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . 4 . 1 3 Investigation 2 | . 1 . 1 . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . . . . . 4 . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Distress Signals 7 | . 1 . 3 . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | . 6 18 13 3 13 . 4 13 Peak Tracking Total 16 | . 3 16 7 3 5 . 2 9 Tactical Retreats 6 | . . 1 . 1 2 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 2 | . . . 1 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . . . . . 3 Traps Extracted . | . . . . . . . . . Installed 5 | . . . . . . . 1 4 Triggered 3 | . . . . . . . . 3 Most Traps Carried 5 | . . . . . . . 5 4 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 9 | . 1 . 2 1 2 1 . 2 Terminals 7 | . 1 . 2 1 2 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . 3 . 5 1 3 1 . 3 Successful 11 | . 3 . 4 1 2 1 . . Failed 5 | . . . 1 . 1 . . 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 13 | . 3 . 5 1 3 1 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 3 . 4 1 2 1 . . Record 4 | . . . 3 . 1 . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Alert Level 3 | . 1 . 1 . 1 . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . 1 1 1 1 . 2 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Turns Passed 3814 | 864 59 59 225 432 528 9 191 1447 Spaces Moved 1370 | 206 27 57 181 123 384 5 79 308 Core 125 | 3 . 2 . . . . 1 119 Treads 135 | . . . . . . . . 135 Legs 30 | . . . . . . . . 30 Wheels 611 | 203 27 23 . . 251 5 78 24 Hover 469 | . . 32 181 123 133 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 66 71 71 200 200 50 Average Speed 163 | 79 80 80 76 71 84 200 235 410 Slowest Speed 2950 | 80 80 100 80 71 95 200 2500 2950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 4 8 20 25 17 26 . 50 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 1 | . 1 . . . . . . . Terrain Destroyed 4 | . 1 . . . . . . 3 Melee . | . . . . . . . . . Projectile 2 | . 1 . . . . . . 1 AOE 2 | . . . . . . . . 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total 2749 | 842 40 67 241 466 530 5 106 452 Wait 1098 | 574 1 9 38 341 76 . . 59 Move 1362 | 205 26 56 180 122 383 4 78 308 Hop . | . . . . . . . . . Pick Up 54 | 13 . . 2 1 10 . 15 13 Fast Attach 23 | 2 . 1 2 . 10 . . 8 Attach 36 | 7 . . 5 . 4 1 . 19 Detach 7 | 1 . . . . 1 . 4 1 Swap 14 | 1 2 . . . 5 . 4 2 Drop 32 | 4 . . . . 14 . 3 11 Fire 112 | 35 11 1 14 1 27 . 1 22 Melee . | . . . . . . . . . Ram 6 | . . . . 1 . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 5 | . . . . . . . 1 4 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 865 | -11/Scrapyard | Entered Materials 865 | -10/Materials | Discovered new exit (range 8) 866 | -10/Materials | Build established: Mutant 924 | -10/Materials | Entered Mines 925 | -10/Mines | Assembled infested the area 930 | -10/Mines | Assisted by a Guerilla fighting off Assembled 950 | -10/Mines | Core integrity fell below 50% 970 | -10/Mines | Discovered new exit (range 14) 983 | -10/Mines | Entered Materials 983 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -9/Materials | Lost 3 parts (1p2n) 1150 | -9/Materials | Lost 3 parts (2u1w) 1199 | -9/Materials | Discovered new exit (range 12) 1208 | -9/Materials | Entered Mines 1214 | -9/Mines | Discovered new exit (range 8) 1403 | -9/Mines | Build established: Scavenger-Mutant 1640 | -9/Mines | Entered Materials 1640 | -8/Materials | Evolved 2 slots: Weapon x2 2122 | -8/Materials | Discovered new exit (range 8) 2168 | -8/Materials | Entered Factory 2168 | -7/Factory | Evolved 2 slots: Utility x2 2177 | -7/Factory | Identified exit to DSF 2177 | -7/Factory | Entered DSF 2255 | -7/DSF | Additional patrols routed to DSF 2316 | -7/DSF | Discovered new exit (range 15) 2368 | -7/DSF | Entered Factory 2368 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2397 | -6/Factory | Lost 3 parts (2n1u) 2476 | -6/Factory | Build established: Hauler-Skirmisher 3406 | -6/Factory | Lost 8 parts (1p2n5w) 3687 | -6/Factory | Build established: Gunner 3757 | -6/Factory | Core integrity fell below 50% 3779 | -6/Factory | Lost 3 parts (1n2w) 3807 | -6/Factory | Core integrity fell below 20% 3815 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slug penetrates Pressure Siphon. Pressure Siphon disabled. Penetrated by Slug. Arc Projector destroyed. Overheating: Energy bleed (-8). K-01 Serf collects debris. Chain reaction triggered in Lgt. Angular Momentum Engine. Sml. Matter Pod melted. K-01 Serf destroyed. Slug penetrates G-50 Soldier. Weapon Cycler destroyed. Power failure, Fission Core shutdown. K-01 Serf collects debris. Penetrated by Slug. Dropped Fission Core. Gatling Laser destroyed. 1K4YUL%N6HN8LFDOK#B1ZRRC8LNXA O Coil Gun destroyed. K-01 Serf collects debris. 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"""" h=; #?????? | | F" ??? "" [g=# #?????? | | "" #???##### """"k !=# #?????? | | ? #???????# # #?????? | | ?"" """ #???????# """% # #?????? | | ??" """ #???????# = """" ##############?????? | | """ """ #???????# """" #??????????????????? | | """ """ +???????# #??????????????????? | | #???????# """" #??????????????????? | | """ """ #???????# ! """" #??????????????????? | | """ """ ######### """" #??????????????????? | | """ """ #??????????????????? | | """ """" # """??????????? | | """" + """??????????? | | """" # #????????? | | ] !!!#? #????????? | | ###/############ """% !!!#??? #????????? | | # #?# """" !!!#????#####?????????? | | # #?# """" ????????????????? | | # #?# ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Weapon Cycling 30 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanMappingRailgun Manual? 0 Play Time 00:52:28 Cumulative 24.5 hours Start 2024.10.10 @ 12:16:26 End 2024.10.10 @ 13:13:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 3 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 76b6f845-ffeb-4a65-9884-392bf651e85d