Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 23:35:48 Player: OctagonalPrism Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (99) 495 Value Destroyed (2293) 2293 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (1392) 1392 TOTAL SCORE: 12620 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 269 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Energy Well (350) Advanced ECM Suite Phasing Sabre Vortex Lance (13) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Q-thruster > --- UTILITY ---------- Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Makeshift System Shield System Guard > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Micro Nuclear Core Nuclear Pulse Thruster Energy Well Advanced Sensor Array System Shield [Rating: 82] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Backup Laser III Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Utility 11 | . . . 2 . . . 2 1 2 . . . . 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 149 | 7 14 3 20 1 . 3 16 12 11 2 3 3 . 17 2 12 2 1 8 . 5 7 Power 21 | 1 2 2 2 . . . 3 1 . . . . . 3 1 1 1 . 2 . . 2 Engine 9 | 1 1 2 1 . . . 2 . . . . . . . . . . . 2 . . . Core 8 | . 1 . 1 . . . 1 1 . . . . . 3 . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 1 . . . . . 2 Propulsion 39 | 2 2 1 3 . . . 5 4 . . 1 . . 4 1 6 1 . 3 . 3 3 Treads 8 | 2 2 1 3 . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Flight 28 | . . . . . . . 5 4 . . 1 . . 4 1 6 1 . 3 . 3 . Utility 50 | 2 3 . 4 1 . 1 6 3 10 2 2 1 . 9 . 3 . 1 1 . 1 . Device 25 | 1 1 . . . . 1 1 2 5 1 2 . . 8 . 1 . 1 1 . . . Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . 3 . . . . 1 2 . . . . 1 . . . . . . . . Hackware 12 | . . . . . . . 5 . 3 . . 1 . . . 2 . . . . 1 . Protection 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 7 . 11 . . 2 2 4 1 . . 2 . 1 . 2 . . 2 . 1 2 Energy Gun 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 3 . 4 . . 1 . . . . . . . . . . . . . . 1 . Ballistic Cannon 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 3 . . 1 1 2 1 . . 1 . 1 . 2 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . Parts Lost 47 | . 4 3 5 . . . 2 . 1 . 1 . 2 4 . . 8 2 3 1 9 2 Power 8 | . 2 2 1 . . . . . . . . . . . . . 1 1 1 . . . Propulsion 17 | . . 1 2 . . . 1 . . . 1 . . 2 . . 2 . 2 1 4 1 Utility 15 | . . . 1 . . . 1 . 1 . . . 2 1 . . 5 1 . . 3 . Weapon 7 | . 2 . 1 . . . . . . . . . . 1 . . . . . . 2 1 Highest Loss Streak 8 | . 2 2 2 . . . 1 . 1 . 1 . 1 4 . . 6 2 3 1 8 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 96 91 100 100 100 75 87 99 94 85 77 77 74 78 84 76 55 57 59 40 29 Engine 3 | . 6 7 6 11 11 11 2 . . . . . . . . . . . 3 . . . Core 3 | . 6 3 1 . . . 2 7 6 6 6 6 6 4 1 . 2 5 . . . . Treads 10 | . 28 28 19 22 22 22 . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . 17 22 20 18 15 12 12 13 14 15 15 11 13 14 7 . Device 10 | . 13 14 4 . . 2 9 13 13 12 12 12 9 11 16 16 14 11 6 11 7 . Storage 5 | . 14 14 11 11 11 11 . . . . . . . . . . . . . . . . Processor 9 | . . . 17 22 22 22 . 2 7 6 6 6 6 9 11 11 8 5 5 5 5 5 Hackware 15 | . . . . . . . 32 30 37 31 31 32 35 27 27 29 25 16 16 16 15 15 Protection 2 | . . . 10 11 11 8 . . . 5 3 . . . . . . . . . . . Ballistic Gun 5 | . 16 . 13 11 11 14 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 10 28 5 . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 11 11 8 9 6 6 6 6 6 6 4 . 4 5 5 5 5 3 . Peak Build Rating 82 | 9 14 14 21 22 22 22 28 43 57 57 58 50 50 67 65 82 82 45 69 52 49 44 Average Rating 35 | 6 10 12 18 21 22 21 22 33 51 56 52 47 48 57 57 75 67 44 50 50 37 27 On Entrance 36 | . 9 14 12 20 22 22 21 27 43 57 57 46 50 46 52 60 82 40 36 52 48 16 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 39 | 11 34 34 39 38 38 39 10 14 15 15 16 11 11 15 16 17 17 12 26 12 12 21 Greatest Support 40 | 40 40 40 40 40 40 40 10 17 17 17 17 11 11 18 18 21 21 13 21 21 20 40 Greatest Overweight (x) 5 | . . . 1 . . . . . . . 1 . . 2 . 5 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 11 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 1 10 9 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 6 8 14 15 15 15 5 4 4 5 4 4 5 4 3 4 4 4 4 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 9 9 15 15 15 15 4 5 5 5 5 5 5 2 4 5 5 4 5 5 5 5 Class Distribution -------------------- 38% | Mutant 14% | Hacker-Scout 12% | Hacker-Mutant 8% | Scavenger-Mutant 7% | Wizard-Scout 6% | Hacker-Ninja 6% | Wizard-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Wizard-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Ninja | -5/Factory Wizard-Ninja | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Matter Collected 3246 | 290 484 260 973 66 . 166 140 59 81 57 55 112 8 36 134 50 70 16 98 . 32 59 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3016 | 84 960 134 826 . . 181 188 90 81 57 . . 9 121 . 146 . 29 33 . 77 . Parts 207 | 7 61 13 52 . . 20 12 11 3 1 . . 2 12 . 9 . . . . 4 . Haulers Intercepted 7 | . 2 . 3 . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 60 | . 20 10 20 . . 4 . . . . . . 1 1 . . . . 1 . 3 . Melee 3 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . Guns 38 | . 18 . 14 . . 4 . . . . . . . . . . . . . . 2 . Cannons 17 | . 2 10 5 . . . . . . . . . . . . . . . . . . . AOE 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Classes Destroyed 12 | 2 5 . 3 . . . . . . . . . 1 . . . . . 1 . . . Builder 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . Tunneler 5 | 2 . . . . . 3 . . . . . . . . . . . . . . . . Hauler 7 | . 2 . 3 . . . 2 . . . . . . . . . . . . . . . Recycler 4 | 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . Operator 5 | . 1 . . . . . . 1 1 . . . . . . 2 . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 15 | . 3 . 3 . . . . 2 2 . . . . 2 . 3 . . . . . . Swarmer 21 | . 3 6 4 . . 4 . . . . . . . 1 . . . . . . 3 . Grunt 32 | . 17 4 11 . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 3 6 3 5 . . 4 2 2 1 . . . 1 1 . 2 . . 1 . 2 . Combat Bots Only 6 | . 6 3 5 . . 4 . . . . . . 1 1 . . . . 1 . 2 . Max Kills in Single Turn 2 | 1 1 1 2 . . 1 1 1 1 . . . 1 1 . 1 . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 612 | . 96 43 84 . . 24 40 25 24 3 5 . 11 38 . 1 30 6 32 3 130 17 Missed 249 | . 36 8 23 . . 8 16 15 17 1 2 . 5 19 . . 16 3 19 2 53 6 Damage Taken 5837 | . 722 391 777 . . 133 380 141 73 33 36 . 82 301 40 67 332 130 363 25 1390 421 Core 2156 | . 125 26 57 . . 26 197 71 29 17 . . 21 91 20 67 83 19 135 . 914 258 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 6 | . . . . . . . . . . 2 4 . . . . . . . . . . . Regen/Repaired (Parts) 210 | . 21 . . . . . . 93 . . . . . . 48 20 . . 28 . . . Core Remaining (%) 74 | 100 . 39 . . . 79 64 89 . . . . 92 . . . . . . 58 . . Volleys Fired 262 | 11 85 28 103 . . 16 . . 2 3 . . . . . . . . 1 . 8 5 Largest 2 | 2 2 2 2 . . 2 . . 1 1 . . . . . . . . 1 . 1 1 Hottest 85 | 40 85 78 78 . . 46 . . 5 5 . . . . . . . . 10 . 23 60 Shots Fired 460 | 22 158 56 185 . . 19 . . 2 3 . . . . . . . . 1 . 9 5 Gun 335 | 22 146 . 134 . . 19 . . . . . . . . . . . . . . 9 5 Cannon 115 | . 12 56 47 . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . 2 3 . . . . . . . . 1 . . . Kinetic 444 | 22 157 56 181 . . 19 . . . . . . . . . . . . . . 9 . Thermal 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Explosive 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 14 | 4 12 5 14 . . 3 . . 3 2 . . . . . . . . 3 . 7 12 Robot Miss Streak 5 | 1 5 3 4 . . 3 . . . 1 . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 350 | 14 115 33 110 . . 14 7 6 8 3 1 . 1 6 . 8 . 1 6 . 12 5 Core Hits 146 | 7 55 12 43 . . 7 2 2 2 . . . 1 3 . 3 . 1 1 . 5 2 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 1 1 11 . . . 1 . 1 . . . . . . . . . 1 . 1 1 Destroy 9 | . 1 . 8 . . . . . . . . . . . . . . . . . . . Blast 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sever 5 | . . . 1 . . . 1 . 1 . . . . . . . . . 1 . 1 . Melee Attacks 270 | . 4 . 11 . . 5 17 25 56 19 6 1 14 21 . 40 21 1 11 7 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 261 | . . . 11 . . 5 17 23 56 19 6 1 14 21 . 40 21 1 9 6 11 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Sneak Attacks 21 | . 4 . 1 . . 4 4 4 2 . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 7240 | 125 1078 703 2124 . . 431 375 292 351 74 34 . 50 327 . 490 . 76 294 . 307 109 Guns 2761 | 125 951 . 1284 . . 161 . . . . . . . . . . . . . . 131 109 Cannons 1339 | . 127 703 509 . . . . . . . . . . . . . . . . . . . Explosions 244 | . . . 244 . . . . . . . . . . . . . . . . . . . Melee 2896 | . . . 87 . . 270 375 292 351 74 34 . 50 327 . 490 . 76 294 . 176 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3976 | 125 1063 703 1793 . . 161 . . . . . . . . . . . . . . 131 . Thermal 15 | . 15 . . . . . . . . . . . . . . . . . . . . . Explosive 244 | . . . 244 . . . . . . . . . . . . . . . . . . . Electromagnetic 109 | . . . . . . . . . . . . . . . . . . . . . . 109 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2797 | . . . 87 . . 270 375 292 351 74 34 . 50 327 . 490 . 76 195 . 176 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 99 | . . . . . . . . . . . . . . . . . . . 99 . . . Highest Corruption 14 | . . . . . . . . 1 . . . . 1 . . . 14 14 14 . 2 3 Average Corruption 3 | . . . . . . . . 1 . . . . 1 . . . 13 14 14 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . 7 . . . . 1 . . . 4 5 1 . 3 2 Message Errors 6 | . . . . . . . . 2 . . . . . . . . 2 1 . . . 1 Matter Fused 6 | . . . . . . . . 1 . . . . 1 . . . 1 1 1 . . 1 Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 549 | . . 9 13 . . 26 58 79 42 60 . . . 100 . 139 . . 20 . 3 . Projectiles 22 | . . 9 13 . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 527 | . . . . . . 26 58 79 42 60 . . . 100 . 139 . . 20 . 3 . Knockbacks 9 | . . 7 2 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . 7 2 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 144 126 130 . . 24 . 225 . . . . . . . . 315 . 3 . . . Average Temperature 39 | . 28 51 29 . . 8 . 118 . . . . . . . . 152 . 3 . . . Received Heat Transfer 1194 | . 378 153 315 . . . 81 27 27 . . . . 21 . . 12 21 75 . 66 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . 37 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Peak Influence 721 | 15 325 278 408 126 . 126 269 249 209 . . . . 510 62 211 . . . . 721 436 Initial 450 | . 9 60 46 126 . . 48 121 76 . . . . 450 15 . . . . . 300 352 Average 135 | 7 141 128 181 126 . 50 148 146 101 . . . . 103 24 88 . . . . 497 394 Maximum Alert Level 3 | . 1 1 2 . . . 1 1 1 . . . . 2 . 1 . . . . 3 2 Low Security (%) 80 | 100 84 86 53 100 . 100 80 92 98 . . . . 90 100 91 . . . . . . Level 1 16 | . 15 13 45 . . . 19 7 1 . . . . . . 8 . . . . 22 54 Level 2 3 | . . . 1 . . . . . . . . . . 9 . . . . . . 74 45 Level 3 . | . . . . . . . . . . . . . . . . . . . . . 2 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 4 . 2 . . . 1 5 3 . . . . 2 . 5 . . . . 2 . Investigation 11 | . 3 . . . . . . 3 1 . . . . 1 . 3 . . . . . . Extermination 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Reinforcement 11 | . 1 . 2 . . . 1 2 1 . . . . 1 . 1 . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Distress Signals 16 | . 1 . 2 . . . 1 1 1 . . . . 2 . 2 . . . . 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 279 | . 26 12 38 . . 4 12 24 11 1 2 . 4 21 6 11 7 5 39 3 44 9 Peak Tracking Total 18 | . 4 3 5 . . 4 5 7 4 . 1 . 2 12 4 5 5 5 14 3 18 4 Tactical Retreats 45 | . . 2 6 . . 1 5 6 4 . . . . 4 1 3 1 1 3 . 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Traps Triggered 10 | . 1 . . . . . . 1 . . . . . 2 . 2 1 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 29 | . 12 . . . . . . . 5 . . . . . . 12 . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 2 1 2 . . . . . . . 8 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Machines Disabled 9 | . 1 . 4 . . . . . . . . . . . . . 1 . . . 3 . Max in Single Turn 1 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . . . 2 2 . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Machines Accessed 82 | . 8 . 4 . . 1 4 11 15 2 . . . 6 . 21 2 1 4 . 2 1 Terminals 44 | . 6 . 2 . . 1 4 5 8 . . . . 4 . 10 . 1 . . 2 1 Fabricators 8 | . . . . . . . . 1 2 . . . . 1 . 4 . . . . . . Repair Stations 5 | . 1 . . . . . . 2 1 . . . . . . 1 . . . . . . Recycling Units 4 | . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . Scanalyzers 6 | . . . 1 . . . . 1 1 . . . . . . 3 . . . . . . Garrison Access 7 | . . . . . . . . 2 2 . . . . 1 . 2 . . . . . . Total Hacks 326 | . 24 . 24 . . 2 20 39 69 2 . . . 35 . 88 2 1 11 . 8 1 Successful 261 | . 15 . 21 . . 1 15 33 56 2 . . . 27 . 70 2 1 11 . 6 1 Failed 64 | . 9 . 3 . . 1 5 6 12 . . . . 8 . 18 . . . . 2 . Catastrophic 4 | . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Manual 128 | . 8 . 3 . . . 17 12 30 . . . . 19 . 34 . . . . 5 . Terminals 220 | . 20 . 8 . . 2 20 22 51 . . . . 30 . 57 . 1 . . 8 1 Fabricators 26 | . . . . . . . . 4 10 . . . . 4 . 8 . . . . . . Repair Stations 10 | . 2 . . . . . . 5 1 . . . . . . 2 . . . . . . Recycling Units 12 | . 2 . 3 . . . . . 3 . . . . . . 4 . . . . . . Scanalyzers 33 | . . . 13 . . . . 6 2 . . . . . . 12 . . . . . . Garrison Access 10 | . . . . . . . . 2 2 . . . . 1 . 5 . . . . . . Terminal Hacks 137 | . 8 . 3 . . 1 7 13 31 2 . . . 17 . 36 2 1 11 . 4 1 Record 10 | . . . . . . . . . . 1 . . . . . 1 1 1 6 . . . Part Schematic 4 | . . . . . . . . . 2 . . . . . . 2 . . . . . . Robot Analysis 4 | . . . . . . . 1 2 . . . . . . . 1 . . . . . . Prototype ID Bank 14 | . 1 . . . . . 1 1 3 . . . . 2 . 2 . . 4 . . . Open Door 4 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 4 | . . . . . . . 1 1 1 . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . Emergency Access Points 3 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . Machine Index 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Terminal Index 6 | . . . . . . . 1 1 1 . . . . 1 . 1 . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Alert Level 9 | . . . 1 . . . . 1 3 . . . . 2 . 2 . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Locate Traps 18 | . 2 . . . . . 1 1 3 . . . . 4 . 6 . . . . 1 . Disarm Traps 6 | . 2 . . . . . . . 1 . . . . . . 3 . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Security Status 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Registered Prototypes 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Zone Layout 26 | . 3 . . . . 1 1 3 7 . . . . 3 . 8 . . . . . . Fabricator Hacks 14 | . . . . . . . . 3 4 . . . . 3 . 4 . . . . . . Network Status 6 | . . . . . . . . 1 2 . . . . 1 . 2 . . . . . . Load Schematic 4 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . Build 4 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . Repair Station Hacks 9 | . 2 . . . . . . 5 . . . . . . . 2 . . . . . . Scan Component 5 | . 1 . . . . . . 3 . . . . . . . 1 . . . . . . Repair 4 | . 1 . . . . . . 2 . . . . . . . 1 . . . . . . Recycling Unit Hacks 6 | . 1 . 2 . . . . . 1 . . . . . . 2 . . . . . . Report Inventory 4 | . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . Scanalyzer 33 | . . . 13 . . . . 6 2 . . . . . . 12 . . . . . . Insert Component 14 | . . . 6 . . . . 3 1 . . . . . . 4 . . . . . . Analyze 19 | . . . 7 . . . . 3 1 . . . . . . 8 . . . . . . Garrison Access Hacks 6 | . . . . . . . . 2 2 . . . . 1 . 1 . . . . . . Seal Access 6 | . . . . . . . . 2 2 . . . . 1 . 1 . . . . . . Unauthorized Hacks 56 | . 4 . 3 . . . 8 4 16 . . . . 6 . 13 . . . . 2 . Terminals 44 | . 3 . 3 . . . 8 4 11 . . . . 6 . 7 . . . . 2 . Track 7 | . . . . . . . 3 1 2 . . . . . . 1 . . . . . . Assimilate 4 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . . Botnet 20 | . 2 . 2 . . . 3 2 3 . . . . 3 . 4 . . . . 1 . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Operators 8 | . 1 . 1 . . . 1 1 1 . . . . 1 . 1 . . . . 1 . Skim 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 2 . . . . . . 4 . . . . . . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 5 | . . . . . . . . . 2 . . . . . . 3 . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . 2 . . . . . . 2 . . . . . . Reject 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Recyclers 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 5 . 3 . . 1 3 9 9 . . . . 5 . 14 . . . . 1 . Full Trace Events 10 | . 1 . 1 . . . . 3 1 . . . . 1 . 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 6 . . . . 3 3 . . 15 . . . 6 . . . . . . Parts Built 6 | . . . . . . . . 1 2 . . . . 2 . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 233 | . . . . . . . . 49 31 . . . . 47 . 106 . . . . . . Total Part Build Rating 28 | . . . . . . . . 2 10 . . . . 10 . 6 . . . . . . Parts Repaired 4 | . 1 . . . . . . 2 . . . . . . . 1 . . . . . . Time 104 | . 38 . . . . . . 44 . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . 3 . . . . . . . . . . . . 1 . . . . . . Parts Scanalyzed 14 | . . . 6 . . . . 3 1 . . . . . . 4 . . . . . . Part Schematics Acquired 14 | . . . 6 . . . . 3 1 . . . . . . 4 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . 3 . . . . . . 2 2 2 . . . . . . . 1 1 . 4 1 Non-combat 9 | . 3 . . . . . . 2 2 2 . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . 1 1 . 4 1 Robot Hacks Applied 10 | . 3 . . . . . . 2 2 2 . . . . . . . . 1 . . . parse_system 4 | . . . . . . . . . 1 2 . . . . . . . . 1 . . . no_distress 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . 1 . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 11 | . . . . . . . . . . . . . 6 6 6 6 6 6 6 11 11 11 Autooverrided 6 | . . . . . . . . . . . . . . . . . . 1 . . 4 1 Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Total Allies 31 | . . . . . . . . . 1 . . . . 1 19 . . 1 . . 4 5 Largest Group 19 | . . . . . . . . . 1 . . . . 1 19 . . 1 . . 1 4 Highest-Rated Group 684 | . . . . . . . . . 10 . . . . 10 684 . . 29 . . 56 190 Highest-Rated Ally 56 | . . . . . . . . . 10 . . . . 10 50 . . 29 . . 56 49 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 100 | . . . . . . . . . . . . . . . 62 . . 3 . . 8 27 Total Damage 4785 | . . . . . . . . . . . . . . . 3745 . . 38 . . 239 763 Kills 13 | . . . . . . . . . . . . . . . 9 . . . . . 1 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Robot Analysis Total 4 | . . . . . . . 1 2 . . . . . . . 1 . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . . 2 1 2 1 . . . 3 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Turns Passed 10520 | 112 1343 628 1649 116 306 772 272 561 852 289 141 367 200 514 114 1172 204 82 404 99 215 108 Spaces Moved 12440 | 50 655 336 680 72 192 453 397 1037 1683 513 268 930 387 747 207 1731 348 200 873 197 394 90 Core 101 | 6 . . . . . . . . . . . . . . . 1 . . . . 41 53 Treads 2432 | 44 655 336 680 72 192 453 . . . . . . . . . . . . . . . . Legs 29 | . . . . . . . . . . . . . . . . . . . . . . 29 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Flight 9870 | . . . . . . . 397 1037 1683 513 268 930 387 747 207 1730 348 200 873 197 353 . Fastest Speed 30 | 50 160 160 160 160 160 160 34 30 34 34 34 37 37 34 32 32 35 39 39 42 34 50 Average Speed 61 | 146 160 160 176 160 160 160 36 31 34 34 35 37 37 35 32 35 35 39 39 42 39 77 Slowest Speed 300 | 160 160 160 240 160 160 160 37 34 34 34 112 37 37 200 34 300 119 39 123 42 100 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . 4 5 9 . . . . . . 2 . . . . 2 . Cave-ins Triggered 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . Exploration Rate (%) 50 | 4 92 82 53 15 60 94 35 29 50 57 41 83 36 20 90 55 50 44 94 49 16 5 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 5 | . 1 . . . . . . . . . 1 2 . . . . . . . 1 . . Known Exits Taken 14 | . . . 1 . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . 1 . . . . 1 4 1 . . . . 1 . 1 . . Spaces Dug 191 | . . . 20 . . 1 9 13 48 18 4 . 6 13 . 30 20 . 4 4 1 . Terrain Destroyed 201 | . 1 4 25 . . 1 9 13 48 18 4 . 6 13 . 30 20 . 4 4 1 . Melee 180 | . . . 9 . . 1 9 13 48 18 4 . 6 13 . 30 20 . 4 4 1 . Projectile 6 | . 1 4 1 . . . . . . . . . . . . . . . . . . . AOE 15 | . . . 15 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Total 14514 | 68 813 370 953 72 191 476 500 1228 1865 596 303 951 422 960 254 2229 394 201 915 204 428 121 Wait 1261 | . 40 3 119 . . . 47 151 118 57 24 12 22 167 40 414 21 . 19 . 7 . Move 12375 | 49 654 335 679 71 191 452 388 1028 1664 512 267 929 385 747 206 1726 346 199 872 196 389 90 Hop 20 | . . . . . . . 4 3 9 . . . . . . 2 . . . . 2 . Pick Up 50 | 1 9 1 12 . . . 5 3 2 . . 1 . 1 1 7 1 . 2 1 2 1 Fast Attach 74 | 7 4 2 7 1 . . 4 5 2 3 . 3 . 10 1 8 1 . 4 . 5 7 Attach 29 | . 3 1 2 . . . 6 3 1 . 1 . . 5 . 2 2 1 2 . . . Detach 24 | . 3 . 2 . . . 3 3 . . 2 . . 2 3 3 1 . 2 . . . Swap 48 | . 7 . 11 . . 3 6 4 8 . 2 . . 2 1 2 . . 2 . . . Drop 68 | . 4 . 7 . . . 20 3 3 2 1 5 . 5 2 7 . . 2 1 4 2 Fire 262 | 11 85 28 103 . . 16 . . 2 3 . . . . . . . . 1 . 8 5 Melee 267 | . 4 . 11 . . 5 17 25 56 19 6 1 14 21 . 40 21 1 9 6 11 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . 1 . . 18 1 . . . . . Rewire 16 | . . . . . . . . . . . . . . . . . . . . . . 16 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / [*Sto] / [*Low]) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Ext / *Arm) -4/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 615 | -10/Materials | Repaired Imp. Terrain Scanner? 801 | -10/Materials | Discovered new exit (range 16) 1027 | -10/Materials | Discovered new exit (range 15) 1100 | -10/Materials | Build established: Scavenger-Mutant 1198 | -10/Materials | Discovered new exit (range 8) 1390 | -10/Materials | Discovered new exit (range 7) 1456 | -10/Materials | Entered Mines 1485 | -10/Mines | Assembled infested the area 1616 | -10/Mines | Core integrity fell below 50% 1762 | -10/Mines | Learned Materials garrison access intel 1993 | -10/Mines | Build established: Mutant 2072 | -10/Mines | Discovered new exit (range 9) 2084 | -10/Mines | Entered Materials 2084 | -9/Materials | Evolved 2 slots: Utility x2 2361 | -9/Materials | Identified exit to Mines 2759 | -9/Materials | Discovered new exit (range 16) 3733 | -9/Materials | Entered Mines 3754 | -9/Mines | Met a Derelict bent on vengeance 3813 | -9/Mines | Discovered new exit (range 8) 3842 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3842 | -9/Mines | Discovered new exit (range 5) 3849 | -9/Mines | Entered Exiles 3849 | -9/Exiles | Found Exiles lab abandoned 4138 | -9/Exiles | Discovered new exit (range 12) 4155 | -9/Exiles | Entered Mines 4910 | -8/Mines | Discovered new exit (range 9) 4927 | -8/Mines | Entered Materials 4927 | -8/Materials | Evolved 2 slots: Utility x2 5030 | -8/Materials | Discovered new exit (range 8) 5146 | -8/Materials | Identified exit to Factory 5199 | -8/Materials | Entered Factory 5199 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5253 | -7/Factory | Fabricated Imp. Flight Unit? 5255 | -7/Factory | Repaired Chainsword 5320 | -7/Factory | Discovered new exit (range 4) 5335 | -7/Factory | Discovered new exit (range 16) 5464 | -7/Factory | Build established: Hacker-Sprinter 5488 | -7/Factory | Discovered new exit (range 8) 5497 | -7/Factory | Identified exit to Factory 5533 | -7/Factory | Repaired Mic. Nuclear Core 5760 | -7/Factory | Entered another Factory area 5760 | -6/Factory | Evolved 2 slots: Utility x2 5875 | -6/Factory | Discovered new exit (range 15) 5914 | -6/Factory | Identified exit to Lower Caves 6084 | -6/Factory | Build established: Wizard-Scout 6157 | -6/Factory | Discovered new exit (range 10) 6227 | -6/Factory | Identified exit to Factory 6426 | -6/Factory | Spotted B-75 Beast 6529 | -6/Factory | Central database locked down 6590 | -6/Factory | Fabricated Adv. Sensor Array (x2) 6612 | -6/Factory | Entered Lower Caves 6627 | -6/Lower Caves | Learned Factory garrison access intel 6631 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6675 | -6/Lower Caves | Found Alien Artifact 6675 | -6/Lower Caves | Identified Core Expander 6675 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 6793 | -6/Lower Caves | Build established: Hacker-Scout 6891 | -6/Lower Caves | Discovered new exit (range 10) 6901 | -6/Lower Caves | Identified exit to Lower Caves 6901 | -6/Lower Caves | Entered another Lower Caves area 6927 | -6/Lower Caves | Learned location of Extension (-4) 7036 | -6/Lower Caves | Encountered a Warlord checkpoint 7036 | -6/Lower Caves | Discovered new exit (range 14) 7041 | -6/Lower Caves | Identified exit to Zion 7042 | -6/Lower Caves | Entered Zion 7056 | -6/Zion | Discovered new exit (range 15) 7061 | -6/Zion | Identified exit to Proximity Caves 7085 | -6/Zion | Learned location of Warlord (-5) 7110 | -6/Zion | Learned Factory emergency access door positions 7117 | -6/Zion | Learned Factory security intel 7167 | -6/Zion | Learned Factory emergency access door positions 7175 | -6/Zion | Learned location of Quarantine (-3) 7409 | -6/Zion | Entered Proximity Caves 7411 | -5/Proximity Caves | Spotter reported a threat 7497 | -5/Proximity Caves | Learned location of 2 exits from Factory 7527 | -5/Proximity Caves | Crushed by falling debris 7544 | -5/Proximity Caves | Spotter reported a threat 7554 | -5/Proximity Caves | Spotted B-75 Beast 7597 | -5/Proximity Caves | Spotter reported a threat 7609 | -5/Proximity Caves | Entered Factory 7609 | -5/Factory | Evolved 2 slots: Utility x2 7610 | -5/Factory | Identified exit to Factory 7610 | -5/Factory | Identified exit to Upper Caves 7613 | -5/Factory | Loaded intel: 4 garrison access locations 7809 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 8123 | -5/Factory | Sucked down chute 8123 | -5/Factory | Entered Waste 8129 | -5/Waste | Spotted C-40 Crusher 8143 | -5/Waste | Lost 4 parts (2n1u1w) 8162 | -5/Waste | Warlord forces began an assault 8197 | -5/Waste | Allies destroyed C-40 Crusher 8198 | -5/Waste | Spotted C-40 Crusher 8200 | -5/Waste | Spotted C-40 Crusher 8201 | -5/Waste | Spotted C-40 Crusher 8203 | -5/Waste | Spotted C-40 Crusher 8219 | -5/Waste | Allies destroyed C-40 Crusher 8219 | -5/Waste | Spotted C-40 Crusher 8230 | -5/Waste | Discovered new exit (range 16) 8236 | -5/Waste | Identified exit to Factory 8237 | -5/Waste | Entered Factory 8260 | -5/Factory | Lost 9 allies 8537 | -5/Factory | Build established: Hacker-Ninja 8551 | -5/Factory | Discovered exit to Factory (range 15) 8780 | -5/Factory | Repaired Q-thruster 9070 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9149 | -5/Factory | Build established: Wizard-Ninja 9409 | -5/Factory | Entered Upper Caves 9447 | -5/Upper Caves | Spotted B-75 Beast 9455 | -5/Upper Caves | Identified exit to Upper Caves 9519 | -5/Upper Caves | Crushed by falling debris 9525 | -5/Upper Caves | Crushed by falling debris 9526 | -5/Upper Caves | System corruption reached 10% 9556 | -5/Upper Caves | Lost 6 parts (1p1n4u) 9561 | -5/Upper Caves | Found Alien Artifact 9561 | -5/Upper Caves | Identified Dimensional Node Initializer 9561 | -5/Upper Caves | Initialized slip node 9569 | -5/Upper Caves | Learned location of 1 exit from Factory 9573 | -5/Upper Caves | Learned Factory stockpile data 9613 | -5/Upper Caves | Entered another Upper Caves area 9691 | -5/Upper Caves | Discovered new exit (range 11) 9694 | -5/Upper Caves | Identified exit to Warlord 9695 | -5/Upper Caves | Entered Warlord 9713 | -5/Warlord | System corruption cleaned by Quarantine Array 9737 | -5/Warlord | Met Warlord 9762 | -5/Warlord | Warlord's base attacked by MAIN.C 9810 | -5/Warlord | Met EX-DEC 9813 | -5/Warlord | Found Prototype Piercing Weapon 9813 | -5/Warlord | Identified Vortex Lance 9977 | -5/Warlord | Build established: Hacker-Mutant 10003 | -5/Warlord | Warlord forces counterattacked 10066 | -5/Warlord | Spotted Executioner 10067 | -5/Warlord | Discovered new exit (range 15) 10099 | -5/Warlord | Identified exit to Proximity Caves 10099 | -5/Warlord | Entered Proximity Caves 10108 | -4/Proximity Caves | Lost 3 parts (1p2n) 10129 | -4/Proximity Caves | Lost 18 allies 10158 | -4/Proximity Caves | Spotter reported a threat 10158 | -4/Proximity Caves | Spotter reported a threat 10166 | -4/Proximity Caves | Spotted B-86 Titan 10192 | -4/Proximity Caves | Discovered exit to Factory (range 15) 10198 | -4/Proximity Caves | Entered Factory 10198 | -4/Factory | Evolved 2 slots: Utility x2 10199 | -4/Factory | Identified exit to Extension 10324 | -4/Factory | Local machine network offline 10330 | -4/Factory | Spotted B-86 Titan 10393 | -4/Factory | Core integrity fell below 50% 10408 | -4/Factory | Discovered new exit (range 11) 10413 | -4/Factory | Identified exit to Armory 10413 | -4/Factory | Entered Armory 10436 | -4/Armory | Lost 8 parts (4n2u2w) 10437 | -4/Armory | Core integrity fell below 20% 10445 | -4/Armory | P-70 Sage assimilated allied Veteran 7d 10508 | -4/Armory | Spotted B-86 Titan 10521 | -4/Armory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- Plasma Rifle destroyed. Slug penetrates Wall. Veteran 7a destroyed. Slug penetrates Veteran 7b. Triggered Segregator Trap. Arcs of energy rise from the floor. Hpw. Shock Rifle blown off. Lgt. Antimatter Reactor blown off. Flexi-carbon Leg blown off. Veteran 7c destroyed. B-86 Titan activates siege mode. Veteran 7b destroyed. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Triggered Segregator Trap. Arcs of energy rise from the floor. System Shield blown off. Hacking Suite blown off. Adv. Signal Interpreter blown off. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????#!! !!#?????????????????? | | ?????????????????????????#!! !!#?????????????????? | | ?????????????????????????#!! !!#???????????######? | | ?????????????????????????# #???????????# ## | | ?????????????????????????## ##???????????# | | ?????????????????????????# T#???????????# | | ?????????????#+########### #####???????# ## | | ?????????? %^ BB #???????## ##? | | ?????????? @ * BB ########## #?? | | ?????????? "T"s= ;### ## #?? | | ?????????? s= ;#?# #?? | | ???????????########### %##### * # #?? | | ?????????????????????# s %%% % % % #?? | | ?????????????????????# [ ! # !#?? | | ?????????????????????# # """#% * %### | | ????????????????????# #"" F""# #[! | | ????????????????????# #""""""###### ## ## ### | | ????????????????????##### """" #????#########+##?? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Corruption Containment 8 Corruption Block 8 Armor Coverage 150 Propulsion Shielding 15 Point Defense Rating 160 Evasion (%) 64 Target Analysis 7 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 21 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed ECM Suite | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Hacked Adv. Reaction Control System | -6/Factory | Hacked Imp. Remote Datajack | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Adv. Cloaking Device | -5/Factory | Scanalyzed Phasing Sabre | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Energy Well | -5/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Adv. Sensor Array | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeZioniteFocus Manual? 0 Play Time 02:51:51 Cumulative 131.4 hours Start 2024.09.30 @ 18:32:53 End 2024.09.30 @ 23:35:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2acb0ad6-aa57-4ed5-b9f8-9214be09528f