Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.24 @ 00:38:05 Player: malcneuro Result: Destroyed by Perun with Improved Arc Thrower Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (177) 885 Value Destroyed (7175) 7175 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (1586) 1586 TOTAL SCORE: 16806 Bonus ------- High Alert Combat Kills 541 Follower Combat Kills 616 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -171 Cogmind --------- Core Integrity 0/1000 Matter 289/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -5/Zhirov Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Experimental Weapon Shielding Improved Medium Armor Plating 7V-RTL's Ultimate Field Advanced System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Neutrino Core > --- PROPULSION ------- Armored Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Large Storage Unit Large Storage Unit Experimental Energy Well Improved Terrain Scan Processor Improved Target Analyzer Improved Armor Integrity Analyzer 7V-RTL's Ultimate Field > --- WEAPON ----------- Arc Projector High-powered Shock Rifle Proton Cannon Railgun > --- INVENTORY -------- Micro Fission Core Armored Medium Treads Carbon-fiber Leg Cryofiber Web Advanced Heat Sink Experimental Cooling System Experimental Energy Well Compact Matter Pod Improved Utility Shielding Improved Utility Shielding Advanced Powered Armor Advanced Powered Armor Advanced Shield Generator Dynamic Insulation System Power Sword [Rating: 110] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon XL Autogun Array Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Slots Evolved 10 | . . . . . 4 2 . 2 . . 2 . . . . . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 2 2 . 1 . . 2 . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 197 | 6 1 6 2 2 8 3 38 26 9 18 61 4 2 1 1 9 Power 26 | 1 . 2 . . 1 . 5 2 3 2 8 1 1 . . . Engine 13 | 1 . 2 . . . . 5 1 1 1 1 . 1 . . . Core 13 | . . . . . 1 . . 1 2 1 7 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 33 | 2 . 1 . . 3 . 4 2 1 3 12 . 1 1 1 2 Treads 19 | 2 . 1 . . 3 . 4 2 1 . 3 . 1 1 1 . Leg 12 | . . . . . . . . . . 3 7 . . . . 2 Wheel 2 | . . . . . . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 57 | 1 1 1 2 . 3 3 5 7 2 4 21 1 . . . 6 Device 26 | . . 1 1 . 2 1 3 1 1 2 10 1 . . . 3 Storage 7 | 1 1 . 1 . . . . 1 . . 3 . . . . . Processor 4 | . . . . . . . . 1 . 1 2 . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 20 | . . . . . 1 2 2 4 1 1 6 . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 81 | 2 . 2 . 2 1 . 24 15 3 9 20 2 . . . 1 Energy Gun 22 | 1 . . . . . . 7 4 . 5 5 . . . . . Energy Cannon 7 | . . . . . . . 3 . . . 4 . . . . . Ballistic Gun 28 | 1 . 2 . 2 1 . 9 3 1 1 7 . . . . 1 Ballistic Cannon 9 | . . . . . . . . 4 1 1 1 2 . . . . Launcher 10 | . . . . . . . 5 4 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 1 . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . . 8 1 1 1 5 . . . . 5 Parts Lost 75 | . . 3 . . . . 10 9 5 27 16 4 . . . 1 Power 10 | . . 2 . . . . . 1 1 4 1 1 . . . . Propulsion 14 | . . . . . . . 2 2 1 3 4 1 . . . 1 Utility 17 | . . . . . . . 3 3 1 8 1 1 . . . . Weapon 34 | . . 1 . . . . 5 3 2 12 10 1 . . . . Highest Loss Streak 15 | . . 2 . . . . 7 5 4 15 8 2 . . . 1 Average Slot Usage (%) 75 | . 85 96 71 100 71 70 73 91 92 76 88 76 3 5 5 18 Engine 5 | . 14 14 14 14 . . 6 5 6 7 1 . 1 . . . Core 3 | . . . . . 8 7 . 6 4 1 6 7 . . . . Treads 13 | . 28 28 28 28 18 15 14 12 11 5 1 . 1 5 5 4 Leg 1 | . . . . . . . . . . 3 5 9 . . . . Device 12 | . . 10 7 . 8 15 19 19 8 5 13 12 . . . 7 Storage 13 | . 14 14 20 28 18 15 15 12 13 13 13 14 . . . . Processor 2 | . . . . . . . . . 6 11 9 4 . . . . Protection 7 | . . . . . 9 8 6 12 16 8 10 9 . . . . Energy Gun 1 | . 14 3 . . . . . 4 . 1 1 . . . . . Ballistic Gun 7 | . 14 24 . 28 9 7 6 5 3 3 5 3 . . . 4 Ballistic Cannon 2 | . . . . . . . . 3 13 6 2 11 . . . . Launcher 1 | . . . . . . . . 4 6 1 . . . . . . Naked Turns 238 | . . . . . . . . . . . . 37 200 1 . . Heaviest Build 115 | 10 22 25 37 40 62 79 83 92 91 91 113 115 3 3 . 11 Greatest Support 70 | 40 40 40 40 40 42 40 42 42 40 40 60 30 3 3 3 70 Greatest Overweight (x) 31 | . . . . . 3 1 3 4 3 4 31 3 . . . 3 Average Overweight (x) . | . . . . . 1 1 1 1 2 2 2 . . . . . Largest Inventory Capacity 16 | 6 12 10 16 16 16 16 16 16 16 16 16 16 4 4 4 4 Average Capacity 13 | 5 8 10 12 16 16 16 16 15 16 15 14 13 4 4 4 4 Most Carried 16 | 2 3 7 14 16 16 16 16 16 16 16 16 16 4 4 4 4 Average Carried 12 | . 2 4 11 15 15 15 14 13 13 9 13 13 4 4 4 3 Final Capacity 16 | 6 10 10 16 16 16 16 16 16 16 10 16 4 4 4 4 4 Final Carried 16 | 2 3 7 14 16 16 16 16 11 16 5 16 4 4 4 4 4 Class Distribution -------------------- 43% | Mutant 14% | Skirmisher 10% | Gunner 9% | Scavenger-Tank 7% | Tank 5% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Skirmisher | -7/Storage Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Matter Collected 6941 | 66 . 290 . 49 1115 180 1428 723 608 312 1782 150 17 124 17 80 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8240 | . . 359 . . 1409 296 1087 981 628 485 2259 505 17 . . 214 Parts 395 | . . 23 . . 80 21 60 54 22 15 114 2 3 . . 1 Haulers Intercepted 4 | . . . . . 1 . 2 . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 10 9 . . . 2 2 . Prevented 12 | . . . . . . . . . 6 4 . . . 1 . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Combat Hostiles Destroyed 143 | . . 12 . . 25 5 17 23 15 10 34 2 . . . . Melee 7 | . . . . . . . . . . . 7 . . . . . Guns 82 | . . 12 . . 25 5 13 8 . 3 15 1 . . . . Cannons 28 | . . . . . . . 4 1 5 6 11 1 . . . . AOE 24 | . . . . . . . . 13 10 1 . . . . . . Classes Destroyed 17 | . . 2 . . 6 2 1 2 2 . 1 1 . . . . Worker 11 | . . . . . 1 1 1 6 . . 2 . . . . . Builder 7 | . . . . . 3 . 1 . . . 3 . . . . . Tunneler 3 | . . . . . . . . . . . 2 . 1 . . . Hauler 4 | . . . . . 1 . 2 . . . 1 . . . . . Recycler 2 | . . . . . 1 . . . . . 1 . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . Watcher 4 | . . . . . 3 . . 1 . . . . . . . . Swarmer 25 | . . 6 . . 6 . . 6 4 1 2 . . . . . Grunt 62 | . . 6 . . 12 . 6 9 4 8 17 . . . . . Duelist 2 | . . . . . . . . 1 . . 1 . . . . . Sentry 23 | . . . . . 8 2 6 4 1 1 1 . . . . . Hunter 8 | . . . . . . 2 1 . . . 5 . . . . . Programmer 15 | . . . . . . 1 4 3 . . 7 . . . . . Compactor 2 | . . . . . . . . . . . . 2 . . . . Thug 2 | . . . . . . . . . 2 . . . . . . . Savage 3 | . . . . . . . . . 3 . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . . 3 . . 9 2 5 8 5 3 5 1 1 . . . Combat Bots Only 8 | . . 3 . . 8 2 4 7 5 3 4 1 . . . . Max Kills in Single Turn 5 | . . 2 . . 3 1 2 3 5 2 2 1 1 . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 3 4 1 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . 7V-RTL (-5/Factory) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Damage Taken 14713 | . 23 640 . 71 581 138 3118 1953 716 2393 3920 159 6 544 91 360 Core 2272 | . 11 110 . 15 75 . 397 225 24 431 571 56 6 129 47 175 Absorbed by Shields 3383 | . . . . . . . 23 646 . . 2690 24 . . . . Reduced by Siege Mode 3 | . . . . . . . . . . . 3 . . . . . Core Remaining (%) 58 | 100 . . . 45 86 . 43 . . 20 . . . . . . Volleys Fired 467 | . . 38 . . 66 10 84 74 20 28 136 9 . . . 2 Largest 4 | . . 2 . . 1 1 2 4 4 4 4 4 . . . 1 Hottest 225 | . . 70 . . 60 60 130 197 152 195 225 201 . . . 30 Shots Fired 811 | . . 75 . . 66 10 88 134 53 64 279 36 . . . 6 Gun 525 | . . 75 . . 66 10 67 80 5 32 175 9 . . . 6 Cannon 235 | . . . . . . . 11 35 30 28 104 27 . . . . Launcher 49 | . . . . . . . 10 19 18 2 . . . . . . Special 2 | . . . . . . . . . . 2 . . . . . . Kinetic 615 | . . 63 . . 66 10 63 69 35 42 225 36 . . . 6 Thermal 70 | . . 12 . . . . 13 24 . 20 1 . . . . . Explosive 23 | . . . . . . . 10 11 2 . . . . . . . Electromagnetic 103 | . . . . . . . 2 30 16 2 53 . . . . . Robot Hit Streak 14 | . . 6 . . 12 5 14 9 4 8 13 7 . . . 3 Robot Miss Streak 7 | . . 3 . . 7 2 5 3 3 4 4 5 . . . 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 547 | . . 48 . . 62 10 53 76 24 40 211 20 . . . 3 Core Hits 368 | . . 21 . . 47 10 38 71 36 23 86 7 2 . . 27 Critical Hits 9 | . . 1 . . . . . 1 1 1 4 1 . . . . Critical Kills 4 | . . . . . . . . . 1 1 2 . . . . . Critical Parts Destroyed 5 | . . 1 . . . . . 1 . . 2 1 . . . . Melee Attacks 31 | . . . . . . . . . . 1 30 . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . Slashing 30 | . . . . . . . . . . . 30 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 21031 | . . 456 . . 2854 746 3104 3622 1628 1159 5995 801 14 . . 652 Guns 10775 | . . 456 . . 2854 739 2531 853 28 326 2722 171 . . . 95 Cannons 4660 | . . . . . . . 502 307 539 594 2088 630 . . . . Explosions 4001 | . . . . . . . 40 2462 1061 227 211 . . . . . Melee 942 | . . . . . . . . . . . 942 . . . . . Ramming 641 | . . . . . . 7 31 . . . 32 . 14 . . 557 Kinetic 13533 | . . 384 . . 2854 739 2456 653 567 729 4255 801 . . . 95 Thermal 1378 | . . 72 . . . . 530 248 17 268 243 . . . . . Explosive 2626 | . . . . . . . 40 2054 532 . . . . . . . Electromagnetic 1911 | . . . . . . . 47 667 512 162 523 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 942 | . . . . . . . . . . . 942 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 36 | . 2 2 2 2 . . 8 6 7 7 14 31 31 31 31 36 Average Corruption 10 | . 2 2 2 2 . . 7 3 6 7 10 25 31 31 31 31 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 418 | . 1 11 10 5 . . 20 34 54 8 114 27 22 31 15 66 Message Errors 69 | . 1 3 1 2 . . 6 5 12 1 17 2 4 4 . 11 Matter Fused 57 | . . . . . . . 3 3 12 . 13 3 2 2 4 15 Heat Flow Errors 43 | . . 2 4 1 . . 3 9 11 . 4 2 . 2 1 4 Energy Discharges 41 | . . 3 3 . . . 3 5 8 . 8 1 2 1 . 7 Parts Rejected 4 | . . . . . . . . . . . 1 1 . 1 1 . Data Loss (minor) 33 | . . 1 2 2 . . 3 2 2 2 9 2 2 2 1 3 Data Loss (major) 13 | . . . . . . . 2 2 1 . 4 . . . . 4 Misfires 12 | . . . . . . . . 1 3 . 3 1 . . . 4 Alerts 4 | . . . . . . . . . . . 3 . . 1 . . Misdirections 69 | . . . . . . . . . . . 6 8 12 18 8 17 Targeting Errors 56 | . . 2 . . . . . 5 3 4 35 6 . . . 1 Weapon Failures 17 | . . . . . . . . 2 2 1 11 1 . . . . Overload Shots 5 | . . . . . . . 5 . . . . . . . . . Overflow Damage 431 | . . . . . . . 15 148 64 24 180 . . . . . Projectiles 139 | . . . . . . . 15 11 17 19 77 . . . . . Explosions 229 | . . . . . . . . 137 47 5 40 . . . . . Melee 63 | . . . . . . . . . . . 63 . . . . . Knockbacks 37 | . . . . . . . . 2 3 9 22 . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 32 | . . . . . . . . 2 3 6 21 . . . . . Secondary 4 | . . . . . . . . . . 3 1 . . . . . Self-Inflicted Damage 344 | . . . . . . . 28 162 138 . . . 6 . . 10 Shots 15 | . . . . . . . 1 7 7 . . . . . . . Rammed 423 | . . . . . . 1 5 . . 1 2 . 2 . . 412 Targets Rammed 424 | . . . . . . 1 5 . . 1 3 . 2 . . 412 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . Highest Temperature 396 | . . 187 199 237 306 150 369 337 365 300 220 396 . 153 94 99 Average Temperature 103 | . . 67 93 124 109 59 125 95 124 97 54 158 . 83 54 57 Received Heat Transfer 2983 | . 12 276 . . 270 18 647 293 156 510 612 . . 153 18 18 Effects 6 | . . . . . 1 . 2 . 2 . . 1 . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . 1 . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . 1 . . . . . Total Turns 14 | . . . . . . . . . . . 14 . . . . . Longest Duration 14 | . . . . . . . . . . . 14 . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . . . Parts Fried 8 | . . . . . . . . 4 . . 4 . . . . . Impact Corruptions 4 | . . . . . . . . . . 1 . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . 2 . . . . . . . . . Heat Transferred 2177 | . . 222 . . . . 749 481 50 476 199 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 2 2 1 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Peak Influence 826 | . 22 248 . 104 826 466 342 655 . . 693 218 129 . . . Initial 375 | . . 8 . . 40 375 96 105 . . 107 189 124 . . . Average 253 | . 3 102 . 22 448 351 196 308 . . 301 196 125 . . . Maximum Alert Level 3 | . . 1 . . 3 2 1 2 . . 2 1 . . . . Low Security (%) 48 | 100 100 87 . 100 25 . 53 37 . . 39 77 100 . . . Level 1 28 | . . 12 . . 15 91 46 24 . . 20 22 . . . . Level 2 21 | . . . . . 47 8 . 38 . . 39 . . . . . Level 3 1 | . . . . . 11 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . . . 2 3 6 12 . 1 16 . 1 . . . Investigation 7 | . . . . . 1 . . 4 . . 2 . . . . . Extermination 13 | . . . . . . 1 4 2 . . 5 . 1 . . . Reinforcement 13 | . . . . . . 2 2 3 . . 6 . . . . . Assault 2 | . . . . . . . . 1 . 1 . . . . . . Garrison 6 | . . . . . 1 . . 2 . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 1 1 . . 3 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Distress Signals 12 | . . . . . 4 2 3 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 260 | . 3 13 . 4 42 10 35 35 15 26 54 6 . 5 6 6 Peak Tracking Total 12 | . 3 3 . 3 5 3 7 8 5 12 5 4 1 4 5 3 Tactical Retreats 29 | . . 1 . . 5 . 3 4 1 3 7 . . 3 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Traps Triggered 7 | . 1 . . 2 . . . 1 . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 2 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Machines Disabled 33 | . . . . . 4 1 6 15 . . 4 . . . . 3 Max in Single Turn 3 | . . . . . 1 1 1 3 . . 1 . . . . 1 Garrison Access 3 | . . . . . 1 . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Machines Accessed 45 | . 2 . 5 1 3 1 7 10 1 . 5 . 1 . . 9 Terminals 13 | . 1 . . . 2 1 4 1 . . 4 . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . Repair Stations 4 | . . . . . . . 2 2 . . . . . . . . Recycling Units 5 | . 1 . . . . . 1 2 . . 1 . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . . . . . . . Total Hacks 158 | . 3 . 50 1 6 1 10 24 1 . 13 . 1 . . 48 Successful 126 | . 2 . 50 1 2 1 6 9 1 . 6 . . . . 48 Failed 32 | . 1 . . . 4 . 4 15 . . 7 . 1 . . . Catastrophic 4 | . . . . . 1 . 1 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 19 | . 2 . 1 . 2 . 3 3 . . 8 . . . . . Terminals 27 | . 2 . . . 5 1 5 2 . . 12 . . . . . Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . Repair Stations 11 | . . . . . . . 3 8 . . . . . . . . Recycling Units 7 | . 1 . . . . . 2 3 . . 1 . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . . . . . Garrison Access 6 | . . . . . 1 . . 5 . . . . . . . . Terminal Hacks 113 | . 1 . 50 1 1 1 4 . 1 . 6 . . . . 48 Record 87 | . . . 49 . . . . . . . 2 . . . . 36 Part Schematic 6 | . 1 . . . 1 . . . . . . . . . . 4 Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 Open Door 5 | . . . . 1 . . 3 . 1 . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 6 . . . . . . . . Scan Component 3 | . . . . . . . . 3 . . . . . . . . Repair 3 | . . . . . . . . 3 . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 2 . . . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 1 . 3 7 . . 3 . 1 . . . Full Trace Events 6 | . . . . . 1 . . 4 . . 1 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . . 1 . . . . . . . 4 Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 3 . . . . . . . . Time 92 | . . . . . . . . 92 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Total Allies 17 | . . . . 3 . . 13 . . 1 . . . . . . Largest Group 10 | . . . . 3 3 . 10 8 . 1 1 . . . . . Highest-Rated Group 180 | . . . . 40 40 . 173 141 . 180 180 . . . . . Highest-Rated Ally 180 | . . . . 16 16 . 99 29 . 180 180 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 114 | . . . . 5 26 . 21 38 . 2 22 . . . . . Total Damage 2284 | . . . . 63 295 . 711 564 . 77 574 . . . . . Kills 24 | . . . . 4 5 . 6 6 . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 Derelict Logs Recovered 5 | . . 1 . 1 . . . . 2 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Turns Passed 16160 | 91 219 777 1267 773 1184 877 2508 2349 1498 191 2480 214 302 254 170 1006 Spaces Moved 8577 | 52 135 408 784 470 551 421 1159 1101 686 44 879 133 564 503 337 350 Core 1739 | 2 . . . . . . . . . . 8 71 564 503 337 254 Treads 6105 | 50 135 408 784 470 551 421 1159 1101 686 33 267 . . . . 40 Legs 708 | . . . . . . . . . . 11 579 62 . . . 56 Wheels 25 | . . . . . . . . . . . 25 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 172 190 172 172 185 120 120 50 50 50 50 50 Average Speed 155 | 155 160 160 160 160 184 190 181 185 207 200 195 111 50 50 50 85 Slowest Speed 1600 | 160 160 160 160 160 230 190 210 240 220 250 1600 210 50 50 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 3 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 17 74 94 70 47 9 56 24 71 2 19 90 9 68 49 62 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 6 | . . . 1 2 . . . . . . . . . . . 3 Known Exits Taken 2 | . . . . . . . . . . 1 . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 5 | . . 1 . 1 . . . . 1 . . . . 2 . . Spaces Dug 93 | . . . . . 4 . 72 8 . . 9 . . . . . Terrain Destroyed 466 | . . . . . 67 1 146 111 67 12 54 8 . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 232 | . . . . . 67 1 63 14 17 8 54 8 . . . . AOE 234 | . . . . . . . 83 97 50 4 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Total 10632 | 59 138 466 799 493 735 501 1557 1322 726 92 1348 175 582 504 337 798 Wait 679 | . 1 8 . 12 87 60 193 100 . . 179 24 15 . . . Move 8559 | 51 134 407 783 469 550 420 1155 1100 685 43 879 132 563 502 336 350 Hop . | . . . . . . . . . . . . . . . . . Pick Up 136 | 2 1 6 7 7 11 4 32 15 10 1 33 2 . . . 5 Fast Attach 81 | 6 1 2 . . 2 . 16 6 3 5 30 2 2 1 1 4 Attach 82 | . . 3 . 2 3 3 16 13 5 12 18 . . . . 7 Detach 25 | . . 1 2 . 3 . 7 2 . . 6 1 . . . 3 Swap 36 | . . 1 2 . 3 . 6 7 1 1 13 2 . . . . Drop 95 | . 1 . 5 3 10 3 39 5 2 . 20 3 . . . 4 Fire 467 | . . 38 . . 66 10 84 74 20 28 136 9 . . . 2 Melee 31 | . . . . . . . . . . 1 30 . . . . . Ram 36 | . . . . . . . . . . . 1 . 2 1 . 32 Kick 1 | . . . . . . . . . . 1 . . . . . . Crush 389 | . . . . . . 1 5 . . . 3 . . . . 380 Escape Stasis 7 | . . . . . . . 3 . . . . . . . . 4 Rewire 8 | . . . . . . . 1 . . . . . . . . 7 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered Mines 323 | -10/Mines | Met a Derelict bent on vengeance 384 | -10/Mines | Discovered new exit (range 8) 861 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 862 | -10/Mines | Discovered new exit (range 5) 915 | -10/Mines | Learned Materials security intel 1088 | -10/Mines | Entered Exiles 1118 | -10/Exiles | Discovered new exit (range 15) 1165 | -10/Exiles | Met 8R-AWN 1197 | -10/Exiles | Met EX-HEX 1324 | -10/Exiles | Met EX-DEC 1367 | -10/Exiles | Visited The Gauntlet 1442 | -10/Exiles | Learned location of Zion (-6) 1492 | -10/Exiles | Met EX-BIN 1694 | -10/Exiles | Aligned with FarCom system 1695 | -10/Exiles | Given EX-Vault access code 1735 | -10/Exiles | Opened EX-Vault 1741 | -10/Exiles | Found Prototype Special Weapon 1758 | -10/Exiles | Found Prototype Processor 1774 | -10/Exiles | Identified 0b10 Alert Chip 1774 | -10/Exiles | Identified Field Lobotomy Kit 1782 | -10/Exiles | Found XL Autogun Array 1822 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1945 | -10/Exiles | Discovered new exit (range 11) 2355 | -10/Exiles | Left Exiles lab with XL Autogun Array 2355 | -10/Exiles | Entered Mines 2458 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2487 | -9/Mines | Core integrity fell below 50% 2719 | -9/Mines | Learned location of Storage (-7) 2858 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3034 | -9/Mines | Discovered new exit (range 5) 3128 | -9/Mines | Entered Materials 3128 | -8/Materials | Accompanied by 3 allies 3128 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3393 | -8/Materials | Garrison activated, responded to threat 3422 | -8/Materials | Build established: Skirmisher 3648 | -8/Materials | Destroyed 8 combat bots 4219 | -8/Materials | Discovered new exit (range 16) 4312 | -8/Materials | Entered Factory 4312 | -7/Factory | Evolved 2 slots: Utility x2 4754 | -7/Factory | Build established: Gunner 5072 | -7/Factory | Discovered new exit (range 13) 5189 | -7/Factory | Entered Storage 5249 | -7/Storage | Met 01-MTF 5545 | -7/Storage | Identified exit to Recycling 5566 | -7/Storage | Found Prototype Launcher 6011 | -7/Storage | Identified Rocket Array 6026 | -7/Storage | Lost 7 parts (2n2u3w) 6381 | -7/Storage | Build established: Skirmisher 7160 | -7/Storage | Crushed by falling debris 7162 | -7/Storage | Crushed by falling debris 7166 | -7/Storage | Crushed by falling debris 7167 | -7/Storage | Core integrity fell below 50% 7193 | -7/Storage | Lost 3 parts (1u2w) 7656 | -7/Storage | Discovered new exit (range 15) 7685 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7697 | -7/Storage | Entered Factory 7697 | -6/Factory | Accompanied by 8 allies 7697 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7779 | -6/Factory | Found Prototype Processor 7828 | -6/Factory | Repaired Lrg. Storage Unit 7892 | -6/Factory | Repaired Imp. Medium Armor Plating 8203 | -6/Factory | Build established: Tank 8829 | -6/Factory | Garrison activated, responded to threat 9101 | -6/Factory | Repaired Imp. Shield Generator 9174 | -6/Factory | Destroyed 7 combat bots 9192 | -6/Factory | Discovered new exit (range 11) 9281 | -6/Factory | Build established: Mutant 9889 | -6/Factory | Discovered new exit (range 11) 9996 | -6/Factory | Lost 5 parts (1n3u1w) 10046 | -6/Factory | Entered Lower Caves 10117 | -6/Lower Caves | Attacked by a faux Warlord 10180 | -6/Lower Caves | Lost 4 parts (1p1n2w) 10442 | -6/Lower Caves | Learned Factory security intel 10758 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10799 | -6/Lower Caves | Build established: Scavenger-Gunner 11172 | -6/Lower Caves | Discovered new exit (range 14) 11334 | -6/Lower Caves | Build established: Scavenger-Tank 11544 | -6/Lower Caves | Entered another Lower Caves area 11583 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11592 | -6/Lower Caves | Identified Exp. Signal Interpreter 11663 | -6/Lower Caves | Lost 11 parts (1p1n3u6w) 11698 | -6/Lower Caves | Core integrity fell below 50% 11732 | -6/Lower Caves | 7V-RTL showed up to help 11734 | -6/Lower Caves | 7V-RTL revealed a hidden path 11735 | -6/Lower Caves | Identified exit to Factory 11735 | -6/Lower Caves | Entered Factory 11735 | -5/Factory | Accompanied by 1 ally (7V-RTL) 11735 | -5/Factory | Evolved 2 slots: Utility x2 11736 | -5/Factory | Identified exit to Upper Caves 11764 | -5/Factory | Lost 15 parts (2p2n5u6w) 11820 | -5/Factory | Found Prototype Device 11826 | -5/Factory | Found Adv. Powered Armor 12177 | -5/Factory | Identified exit to Extension 12399 | -5/Factory | Build established: Scavenger-Assassin 12579 | -5/Factory | P-70 Sage assimilated allied 7V-RTL 12655 | -5/Factory | Destroyed 7V-RTL 12666 | -5/Factory | Lost 8 parts (1p3n1u3w) 12676 | -5/Factory | Found Adv. Powered Armor 12732 | -5/Factory | Identified 7V-RTL's Ultimate Field 12828 | -5/Factory | System corruption reached 10% 13353 | -5/Factory | Core integrity fell below 50% 13780 | -5/Factory | Build established: Scavenger-Mutant 13804 | -5/Factory | Garrison activated, responded to threat 14193 | -5/Factory | Build established: Scavenger-Tank 14215 | -5/Factory | Sucked down chute 14215 | -5/Factory | Entered Waste 14227 | -5/Waste | Destroyed C-40 Crusher 14230 | -5/Waste | EMP discharged 14243 | -5/Waste | Spotted C-40 Crusher 14301 | -5/Waste | Destroyed C-40 Crusher 14301 | -5/Waste | Spotted C-40 Crusher 14308 | -5/Waste | Spotted C-40 Crusher 14316 | -5/Waste | Spotted C-40 Crusher 14330 | -5/Waste | EMP discharged 14330 | -5/Waste | System corruption reached 30% 14341 | -5/Waste | Spotted C-40 Crusher 14343 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14350 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14390 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14391 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14392 | -5/Waste | Released all parts (6) 14420 | -5/Waste | Discovered new exit (range 16) 14429 | -5/Waste | Entered Factory 14500 | -5/Factory | Discovered exit to Upper Caves (range 15) 14695 | -5/Factory | Build established: Mutant 14731 | -5/Factory | Entered Upper Caves 14737 | -5/Upper Caves | Learned Factory terminal intel 14808 | -5/Upper Caves | Spotted B-75 Beast 14984 | -5/Upper Caves | Discovered new exit (range 3) 14985 | -5/Upper Caves | Entered another Upper Caves area 14990 | -5/Upper Caves | Discovered new exit (range 14) 15056 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15072 | -5/Upper Caves | Core integrity fell below 20% 15150 | -5/Upper Caves | Discovered new exit (range 10) 15155 | -5/Upper Caves | Entered Zhirov 15155 | -5/Zhirov | Discovered new exit (range 3) 15165 | -5/Zhirov | Met Zhirov 15197 | -5/Zhirov | Found Alien Artifact 15197 | -5/Zhirov | Identified Integrated Dissipator 15197 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15205 | -5/Zhirov | Found Alien Artifact 15205 | -5/Zhirov | Identified Transdimensional Reconstructor 15205 | -5/Zhirov | Warped through subspace 15250 | -5/Zhirov | Learned location of Quarantine (-3) 15250 | -5/Zhirov | Learned location of Testing (-2) 15250 | -5/Zhirov | Learned location of Command (-1) 15259 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16155 | -5/Zhirov | Attacked by Zhirov 16159 | -5/Zhirov | Cloak Generator disabled 16161 | -5/Zhirov | Released all parts (3) 16161 | -5/Zhirov | Destroyed by Perun with Improved Arc Thrower Last Messages --------------- 16137_ Zhirov uses his terminal. 16155_ System corrupted: FCS attempts to trigger Coil Gun. 16155_ System corrupted: Coil Gun targeting data glitched. 16155_ System corrupted: Coil Gun misfires. 16155_ Zhirov's Workstation disabled. 16155_ Zhirov: "We're under attack!" 16155_ Held in stasis. 16159_ Slug penetrates Cloak Generator. 16159_ Cloak Generator disabled. 16159_ Held in stasis. 16159_ Biometal Leg destroyed. Zhirov: What have you done! Without an active cloak all this specialized equipment will attract attention in no time! Perun, Svarog, deal with this and buy us some time to salvage what we can. [Achievement: Exposed] 16161_ Released Coil Gun. 16161_ Released Adv. Power Amplifier. 16161_ Released Particle Accelerator. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????#""#???????????????? | | ??????????????????????????##""##??????????????? | | ????????????????????###??##""""##?????????????? | | ????????????#########P##?#""""""#??????#####??? | | ????????????#""""""" #?# "" #?????## ###? | | ????#######?#" " ### ##?#### < ## | | ????#"X"X"#?#" 1 ### # | | ????#X X#?# # | | ????#" "#### !@! # | | ????#"" ###### ### | | ????#####+#### ### ##????#######?? | | ????????# #?#"" #?# """" #?????????????? | | ????##### #?##" ####S##?#""""""#?????????????? | | ????# + #??#" #??###??##""""##?????????????? | | ????# ###??## #????????##""##??????????????? | | ????#XXX#?????# #?????????#""#???????????????? | | ????#####?????# #????????????????????????????? | | ???????######## ########?????????????????????? | | ???????#"X # # """"#?????????????????????? | | ???????#" # # """"#?????????????????????? | | ???????#"" # # """#?????????????????????? | | ???????#"" + + ""#?????????????????????? | | ???????#"" ""# # """#?????????????????????? | | ???????#"""""# # """"#?????????????????????? | | ???????#"""""# #X""""#?????????????????????? | | ???????########++########?????????????????????? | | ???????#"%=%%%%%%%%%""""#?????????????????????? | | ???????#""%%%%%%%%!%% "#?????????????????????? | | ???????#"% "%%"%%"%%" "#?????????????????????? | | ???????#%%%"%%%%%" %" "#?????????????????????? | | ???????#%%%"=%"%%"% " "#?????????????????????? | | ???????##################?????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 130 Energy Generation 45 Energy Capacity 1380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 40 Base Temperature (-) 100 Armor Coverage 600 Resistance: EM 15 Core Shielding 30 Utility Shielding 66 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 50 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 30 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. Deuterium Engine | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- A New Friend Achiever Alien Tech Armchair Analyst Exposed Leap Before You Look Omniscient Cartographer Ooh, Shiny! Streaker Subspace Traveler The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed SkeletonAssembledThrower Manual? 0 Play Time 04:24:52 Cumulative 23.0 hours Start 2021.02.21 @ 22:57:12 End 2021.02.24 @ 00:38:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 7 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f89113b-bd5c-4a8a-9ec8-c01d8e687e2f