Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 21:43:21 Player: Megaknight51 Result: Destroyed by WB-HEA(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (505) 505 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1035 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 249/300 Energy 224/250 System Corruption 0% Temperature Cool (0) Movement Rolling (129) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Riot Gun Light Assault Rifle > --- INVENTORY (25) --- Light Treads Light Treads Spiked Treads Aluminum Leg Compact Wheel Compact Wheel Compact Wheel Compact Wheel Subdweller Monowheel Large Storage Unit Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Core Shielding Subdweller Laser Subdweller Laser Grenade Launcher Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Battle Rifle Battle Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Spiked Treads Aluminum Leg Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Subdweller Monowheel Large Storage Unit Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Core Shielding Riot Gun Subdweller Laser Subdweller Laser Light Assault Rifle Grenade Launcher Mining Claw Mining Claw [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 6 9 14 Power 7 | 1 2 4 Engine 6 | 1 1 4 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 2 2 5 Treads 2 | 2 . . Leg . | . . . Wheel 7 | . 2 5 Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 19 | 1 17 24 Power 2 | . 3 1 Propulsion 7 | . 6 9 Utility 5 | . 4 6 Weapon 4 | . 3 5 Tool/Special . | . . . Unused Backups 24 | . 3 21 Power 3 | . 2 1 Propulsion 9 | . . 9 Utility 5 | . . 5 Weapon 7 | . 1 6 Tool/Special . | . . . Average Slot Usage (%) 94 | . 93 95 Engine 8 | . 6 10 Core 3 | . 7 . Treads 5 | . 9 . Wheel 22 | . 18 27 Storage 14 | . 14 14 Protection 11 | . 8 14 Energy Gun 7 | . 14 . Ballistic Gun 14 | . 13 15 Ballistic Cannon 5 | . . 11 Peak Build Rating 15 | 6 11 15 Average Rating 10 | 4 9 12 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) 4 | . . 4 Naked Turns . | . . . Heaviest Build 92 | 10 91 92 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 2 | . 2 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 7 21 25 Most Carried 25 | 3 25 25 Average Carried 19 | 1 17 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 3 25 20 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 693 | 225 148 320 Remotely . | . . . Salvage Created 559 | 22 326 211 Parts 43 | 4 19 20 Haulers Intercepted . | . . . Recyclers Shooed 3 | 2 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 8 6 Guns 14 | . 8 6 Classes Destroyed 7 | 1 5 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Subdweller 6 | . . 6 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 108 | . 55 53 Missed 25 | . 13 12 Hits 83 | . 42 41 Projectile 83 | . 42 41 Critical Strikes 2 | . . 2 Damage Taken 1409 | . 509 900 Core 254 | . 95 159 Absorbed by Shields . | . . . Redirected to Shielding 25 | . . 25 Core Remaining (%) 100 | 100 . . Volleys Fired 80 | 4 37 39 Largest 2 | 2 2 2 Hottest 75 | 60 60 75 Shots Fired 158 | 8 74 76 Gun 129 | 8 74 47 Cannon 29 | . . 29 Launcher . | . . . Special . | . . . Kinetic 114 | 4 37 73 Thermal 41 | 4 37 . Explosive . | . . . Electromagnetic 3 | . . 3 Robot Hit Streak 16 | 4 14 16 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 96 | 5 44 47 Core Hits 36 | 2 20 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 5 | . 1 4 Impact . | . . . Slashing 5 | . 1 4 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1209 | 62 466 681 Guns 883 | 59 423 401 Cannons 280 | . . 280 Explosions . | . . . Melee . | . . . Ramming 46 | 3 43 . Kinetic 850 | 26 181 643 Thermal 275 | 33 242 . Explosive . | . . . Electromagnetic 38 | . . 38 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 6 | . . 6 Impact . | . . . Kinetic 6 | . . 6 Secondary . | . . . Self-Inflicted Damage 21 | . 21 . Shots . | . . . Rammed 6 | 2 4 . Targets Rammed 6 | 2 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 233 | 40 233 . Average Temperature 80 | 22 85 . Received Heat Transfer 363 | . 243 120 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 625 | 75 550 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 94 | 5 94 . Initial . | . . . Average 18 | . 20 . Influence Increases 264 | 5 259 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 32 | . 32 . Successful Hack 22 | . 22 . Disable Machine 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 264 | 5 259 . Time Decay 264 | 5 259 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 20 7 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 3 2 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 11 3 Successful 10 | . 7 3 Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 7 3 Record 2 | . 1 1 Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Terminal Index 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2874 | 108 1427 1339 Spaces Moved 1664 | 53 738 873 Core 2 | 2 . . Treads 257 | 51 206 . Legs . | . . . Wheels 1405 | . 532 873 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 140 119 Average Speed 137 | 155 145 129 Slowest Speed 160 | 160 160 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 95 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2095 | 67 1021 1007 Wait 253 | . 198 55 Move 1662 | 52 737 873 Hop . | . . . Pick Up 35 | 3 26 6 Fast Attach 13 | 6 3 4 Attach 6 | . . 6 Detach 4 | . 2 2 Swap 13 | . 6 7 Drop 18 | . 7 11 Fire 80 | 4 37 39 Melee 5 | . 1 4 Ram 3 | . 3 . Kick . | . . . Crush 3 | 2 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Discovered new exit (range 8) 1181 | -10/Materials | Build established: Scavenger-Mutant 1212 | -10/Materials | Discovered new exit (range 6) 1517 | -10/Materials | Discovered new exit (range 7) 1536 | -10/Materials | Entered Subcaves 1537 | -10/Subcaves | Approached by a straggling Scientist 1568 | -10/Subcaves | Build established: Mutant 1659 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1668 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1708 | -10/Subcaves | Discovered new exit (range 11) 1715 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1768 | -10/Subcaves | Core integrity fell below 50% 1995 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1997 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2194 | -10/Subcaves | Discovered new exit (range 8) 2233 | -10/Subcaves | Learned location of Recycling (-7) 2373 | -10/Subcaves | Core integrity fell below 20% 2395 | -10/Subcaves | Lost 3 parts (1p1n1u) 2875 | -10/Subcaves | Destroyed by WB-HEA(R) with Subdweller Machine Gun Last Messages --------------- >>Record "Subatomizer Containment" Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 02783_ Acquired 14 matter. 02797_ Acquired 6 matter. 02800_ Acquired 5 matter. 02829_ Acquired 3 matter. 02862_ Battle Cannon destroyed. 02863_ M6-298(R) destroyed. 02871_ Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ####????????????????????? | | ????????????????????????# # #????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????##%#??????????????????????? | | ???????????????????????#R!##?????????????????????? | | ??????????????????????# #@ #?????????????????????? | | ????????????????????? ### ##????????????????????? | | ????????????????????###??## ##???????????????????? | | ??????????????????????????## ##??????????????????? | | ???????????????????????##?### #??????????????????? | | ?????????????????????## # # #??????????????????? | | ?????????????????????# ##??????????????????? | | ?????????????????????# ### ##??????????????????? | | ?????????????????????# ??## #??????????????????? | | ?????????????????????# #??# ##??????????????????? | | ?????????????????????# ### #???????????????????? | | ???????????????????###""## ##???????????????????? | | ??????????????????##"""""%###????????????????????? | | ??????????????????# ##??????????????????????? | | ??????????????????## #???????????????????????? | | ???????????????????# ##??????????????????????? | | ???????????????????### #??########????????????? | | ??????????????######### ###??#""""""#????????????? | | ?????????????## # # #???#""""X"#????????????? | | ?????????????# ##???# &"#????????????? | | ?????????????## ###????# "#????????????? | | ??????????????# ####??????#" """"#????????????? | | ??????????????# ##?????????## #####????????????? | | ??????????????# #??????????#" ""#??????????????? | | ??????????????# ##?????????#X ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportScatterManipulator Manual? 0 Play Time 00:14:08 Cumulative 59.9 hours Start 2026.02.10 @ 21:30:27 End 2026.02.10 @ 21:43:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 72% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e82dc6fa-83c7-45fc-8e7d-9a63e59231ea