Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.09 @ 21:48:24 Player: Inverisimilidude Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (86) 430 Value Destroyed (2925) 2925 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 9246 Bonus ------- High Alert Combat Kills 197 Met Data Miner 300 Friendly Fire -86 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well Disruptor Cannon Gauss Cannon Mass Driver Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Proton Missile Launcher > --- INVENTORY -------- Nuclear Core Layered Medium Armor Plating Hacking Suite Shock Rifle Arc Projector Minigun Gauss Cannon Remote Datajack Axe [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Hover Unit Cooled Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . . . . . . . Utility 5 | . . . 1 . 1 1 . . . . 1 . 1 Weapon 2 | . . . . . 1 . . . . . . . 1 Parts Attached 92 | 6 7 . 17 . 20 13 6 11 . 4 4 . 4 Power 9 | 1 1 . 1 . 3 2 . . . . . . 1 Engine 5 | 1 1 . 1 . 1 1 . . . . . . . Core 4 | . . . . . 2 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 . . 3 . 5 3 2 3 . . 3 . 1 Treads 2 | . . . 1 . . . . 1 . . . . . Leg 16 | 2 . . 2 . 5 3 2 2 . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . Flight 3 | . . . . . . . . . . . 2 . 1 Utility 15 | 1 1 . 3 . 4 3 . . . 1 . . 2 Device 6 | . 1 . 1 . 2 1 . . . . . . 1 Storage 3 | 1 . . 1 . . 1 . . . . . . . Processor 2 | . . . . . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . 1 . 1 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 46 | 2 5 . 10 . 8 5 4 8 . 3 1 . . Energy Gun 13 | 1 2 . 3 . 3 2 1 1 . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 12 | 1 2 . 4 . 2 . 1 1 . 1 . . . Ballistic Cannon 4 | . . . . . 1 . 2 1 . . . . . Launcher 9 | . 1 . 2 . 2 . . 2 . 2 . . . Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . 1 . . 1 . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 1 . 1 1 . . . . 2 . . Corrupted Parts 2 | . . . . . 1 . 1 . . . . . . System Corruption 8 | . . . . . 1 . 7 . . . . . . Parts Lost 33 | . . . . . 8 7 . 6 . 6 . 1 5 Power 2 | . . . . . 2 . . . . . . . . Propulsion 14 | . . . . . 1 4 . 4 . 2 . . 3 Utility 8 | . . . . . 1 2 . . . 3 . . 2 Weapon 9 | . . . . . 4 1 . 2 . 1 . 1 . Highest Loss Streak 5 | . . . . . 2 5 . 4 . 4 . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 88 100 100 100 99 93 94 96 84 89 9 26 20 Engine 3 | . 14 14 11 11 4 2 . . . . . . . Core 4 | . . . . . 3 4 7 7 7 6 . . 2 Treads 2 | . . . 11 11 . . . . 7 6 . . . Leg 21 | . 28 28 22 22 27 27 25 26 15 14 . . . Device 13 | . 3 14 11 11 17 16 15 15 15 14 . . 1 Storage 7 | . 14 14 11 11 9 6 7 7 7 6 . . . Processor 4 | . . . . . 3 7 7 7 7 6 . . 3 Protection 5 | . . . 10 11 5 3 7 7 7 6 . . . Energy Gun 7 | . 4 14 11 11 11 6 4 6 7 6 . . . Ballistic Gun 6 | . 23 14 9 . 6 7 3 1 7 7 . . . Ballistic Cannon 3 | . . . . . . . 13 12 . . . . . Launcher 2 | . . . 1 11 8 1 . . . 5 . . . Naked Turns 142 | . . . . . . . . . . 9 62 . 71 Heaviest Build 46 | 14 16 16 24 22 35 38 46 46 35 43 3 3 11 Greatest Support 67 | 20 20 20 20 20 51 54 62 67 30 30 11 11 11 Greatest Overweight (x) 2 | 2 . . 1 1 . 1 1 1 1 2 . . 1 Average Overweight (x) . | . . . . 1 . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 5 5 5 Average Capacity 8 | 6 8 8 8 8 8 9 10 10 10 9 5 5 5 Most Carried 10 | 6 8 8 8 8 8 10 10 10 10 10 5 4 5 Average Carried 8 | 3 7 8 7 8 6 8 10 9 10 9 4 4 3 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 5 5 5 5 Final Carried 10 | 4 8 8 8 8 6 10 10 10 10 5 4 4 4 Class Distribution -------------------- 53% | Mutant 27% | Skirmisher 13% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Extension Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Matter Collected 2129 | 200 182 31 309 . 362 202 339 176 . 302 . . 26 Remotely . | . . . . . . . . . . . . . . Salvage Created 2623 | . 201 . 589 . 936 279 217 111 . 290 . . . Parts 165 | . 9 . 42 . 74 11 9 9 . 11 . . . Haulers Intercepted 2 | . . . 1 . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 9 10 . 5 . . . Prevented 7 | . . . . . . . 2 . . 5 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 70 | . 4 . 16 . 28 6 6 5 . 5 . . . Melee 2 | . . . . . . 1 . 1 . . . . . Guns 36 | . 3 . 14 . 11 1 2 1 . 4 . . . Cannons 9 | . . . . . 1 2 3 3 . . . . . AOE 22 | . 1 . 2 . 16 2 1 . . . . . . Classes Destroyed 13 | . 2 . 5 . 2 1 2 1 . . . . . Worker 4 | . . . 1 . 2 1 . . . . . . . Builder 5 | . . . . . 5 . . . . . . . . Hauler 2 | . . . 1 . 1 . . . . . . . . Recycler 2 | . . . 1 . 1 . . . . . . . . Watcher 3 | . 2 . . . 1 . . . . . . . . Swarmer 21 | . . . 6 . 10 2 . 3 . . . . . Grunt 24 | . 4 . 5 . 10 . 2 . . 3 . . . Brawler 1 | . . . . . . . 1 . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . Sentry 14 | . . . 5 . 6 2 1 . . . . . . Hunter 2 | . . . . . . . 1 1 . . . . . Programmer 5 | . . . . . . 2 1 . . 2 . . . Mutant 1 | . . . . . . . . 1 . . . . . Best Kill Streak 13 | . 4 . 4 . 13 3 3 3 . 3 . . . Combat Bots Only 10 | . 2 . 4 . 10 2 3 3 . 3 . . . Max Kills in Single Turn 3 | . 3 . 3 . 3 2 1 1 . 1 . . . Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . 1 . 1 . 3 2 1 . . . . . . Melee 1 | . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Damage Taken 6856 | . 261 . 567 . 1577 1052 399 667 . 693 66 222 1352 Core 1859 | . 37 . 55 . 216 189 35 18 . 130 35 128 1016 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 85 . 86 60 . . . . 46 . 80 . Volleys Fired 182 | . 19 . 34 . 56 20 20 16 . 14 3 . . Largest 3 | . 2 . 2 . 3 2 3 3 . 3 1 . . Hottest 146 | . 50 . 110 . 127 93 141 146 . 103 5 . . Shots Fired 363 | . 38 . 61 . 92 40 55 39 . 35 3 . . Gun 257 | . 37 . 55 . 73 28 21 12 . 31 . . . Cannon 79 | . . . . . 7 12 34 26 . . . . . Launcher 24 | . 1 . 6 . 12 . . 1 . 4 . . . Special 3 | . . . . . . . . . . . 3 . . Kinetic 196 | . 37 . 26 . 22 20 45 29 . 17 . . . Thermal 67 | . . . 27 . 28 12 . . . . . . . Explosive 19 | . 1 . 6 . 12 . . . . . . . . Electromagnetic 78 | . . . 2 . 30 8 10 10 . 18 . . . Robot Hit Streak 22 | . 10 . 12 . 8 22 11 11 . 5 6 . . Robot Miss Streak 7 | . 4 . 7 . 6 2 4 5 . 5 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 . 2 . . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . 1 . . . Shots Hit Robots 272 | . 26 . 51 . 74 33 36 25 . 25 2 . . Core Hits 203 | . 10 . 51 . 90 10 11 10 . 18 1 . 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . . 4 3 . . . . . Blast 7 | . . . . . . . 4 3 . . . . . Melee Attacks 15 | . . . 4 . . 5 . 6 . . . . . Impact 4 | . . . 4 . . . . . . . . . . Slashing 11 | . . . . . . 5 . 6 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7937 | . 397 . 1017 . 3237 1149 913 581 . 586 5 . 52 Guns 2947 | . 266 . 676 . 914 353 232 146 . 360 . . . Cannons 1287 | . . . . . 103 256 568 360 . . . . . Explosions 3534 | . 131 . 341 . 2220 503 113 . . 226 . . . Melee 112 | . . . . . . 37 . 75 . . . . . Ramming 57 | . . . . . . . . . . . 5 . 52 Kinetic 2432 | . 266 . 316 . 281 254 666 396 . 253 . . . Thermal 1646 | . . . 339 . 907 287 113 . . . . . . Explosive 2568 | . 131 . 341 . 1624 472 . . . . . . . Electromagnetic 1122 | . . . 21 . 425 99 134 110 . 333 . . . Impact . | . . . . . . . . . . . . . . Slashing 112 | . . . . . . 37 . 75 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 2 . 7 7 7 8 . . 2 Average Corruption 6 | . . . . . 1 . 7 7 7 7 . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 107 | . . . . . 3 . 33 22 7 40 . . 2 Message Errors 27 | . . . . . . . 10 5 1 11 . . . Matter Fused 22 | . . . . . . . 6 2 2 10 . . 2 Heat Flow Errors 11 | . . . . . 1 . 3 4 1 2 . . . Energy Discharges 18 | . . . . . 1 . 8 4 3 2 . . . Data Loss (minor) 12 | . . . . . 1 . 3 3 . 5 . . . Data Loss (major) 7 | . . . . . . . 2 2 . 3 . . . Misfires 8 | . . . . . . . 1 2 . 5 . . . Alerts 1 | . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 368 | . . . 10 . 201 142 . 15 . . . . . Projectiles 32 | . . . . . . 25 . 7 . . . . . Explosions 328 | . . . 10 . 201 117 . . . . . . . Melee 8 | . . . . . . . . 8 . . . . . Knockbacks 6 | . . . . . . . 3 3 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . 3 3 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 745 | . 22 . . . 477 177 . 22 . 21 2 . 24 Shots 18 | . 1 . . . 12 3 . 1 . 1 . . . Rammed 14 | . . . . . . . . . . . 2 . 12 Targets Rammed 14 | . . . . . . . . . . . 2 . 12 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 431 | . 18 . 306 . 218 71 322 325 239 431 . . . Average Temperature 104 | . 8 . 114 . 34 25 134 127 124 122 . . . Received Heat Transfer 1449 | . 156 . 177 . 468 204 36 . . 333 9 48 18 Effects 4 | . . . . . . . . 2 . 2 . . . Shutdowns 2 | . . . . . . . . 1 . 1 . . . Energy Bleed 2 | . . . . . . . . 1 . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . Heat Transferred 1964 | . . . 435 . 885 494 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 4 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Peak Influence 816 | . 129 49 336 115 816 433 . . . . 230 127 206 Initial 361 | . . 49 18 115 44 361 . . . . 107 112 56 Average 214 | . 61 49 162 115 324 257 . . . . 158 113 87 Maximum Alert Level 3 | . . . 1 . 3 2 . . . . 1 . 1 Low Security (%) 58 | 100 100 100 73 100 56 22 . . . . 78 100 95 Level 1 24 | . . . 26 . 4 54 . . . . 21 . 4 Level 2 10 | . . . . . 13 22 . . . . . . . Level 3 6 | . . . . . 26 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 2 . 4 2 . . . . 4 . 1 Investigation 3 | . . . . . . . . . . . 2 . 1 Extermination 2 | . . . . . . 2 . . . . . . . Reinforcement 6 | . 1 . 2 . 1 . . . . . 2 . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Distress Signals 8 | . 1 . . . 5 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 137 | . 9 . 20 . 35 7 7 6 . 14 6 5 28 Peak Tracking Total 16 | . 5 . 5 . 10 3 3 4 . 7 4 5 16 Tactical Retreats 8 | . . . . . 1 1 . . . 2 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Traps Triggered 1 | . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Machines Disabled 19 | . . . 1 . 14 4 . . . . . . . Max in Single Turn 3 | . . . 1 . 3 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Machines Accessed 18 | . . . 1 . 4 1 1 . 4 1 3 . 3 Terminals 11 | . . . 1 . 4 1 . . . 1 2 . 2 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 58 | . . . 2 . 9 2 1 . 28 1 10 . 5 Successful 46 | . . . 2 . 4 2 1 . 28 1 7 . 1 Failed 12 | . . . . . 5 . . . . . 3 . 4 Catastrophic 3 | . . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . . . 1 . 8 1 . . 1 . 1 . 3 Terminals 25 | . . . 2 . 9 2 . . . 1 7 . 4 Fabricators 3 | . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Terminal Hacks 40 | . . . 1 . 1 2 1 . 28 1 5 . 1 Record 13 | . . . . . . . . . 11 1 . . 1 Part Schematic 10 | . . . . . . . . . 10 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . Open Door 2 | . . . . . . . 1 . . . 1 . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . Zone Layout 3 | . . . 1 . . 1 . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 . 3 . . . . . . . . Terminals 4 | . . . 1 . 3 . . . . . . . . Assimilate 4 | . . . 1 . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . . . 1 . 4 . . . . . 3 . 3 Full Trace Events 3 | . . . . . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built 3 | . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . Total Robot Build Rating 18 | . . . . . . . . . . . 18 . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Total Allies 4 | . . . . . . . . . . 1 3 . . Largest Group 3 | . . . . . . . . . . 1 3 . . Highest-Rated Group 96 | . . . . . . . . . . 96 90 . . Highest-Rated Ally 96 | . . . . . . . . . . 96 30 . . Total Orders 2 | . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . 2 Ally Attacks 13 | . . . . . . . . . . 13 . . . Total Damage 400 | . . . . . . . . . . 400 . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Robot Analysis Total 1 | . . . . . . . . . . . 1 . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Turns Passed 7205 | 67 223 66 837 88 991 1242 1015 798 185 1170 205 40 278 Spaces Moved 4791 | 56 121 51 309 47 608 657 720 542 98 527 366 117 572 Core 291 | 31 . . . . . . . . . 19 119 . 122 Treads . | . . . . . . . . . . . . . . Legs 3686 | 25 121 51 309 47 608 657 720 542 98 508 . . . Wheels . | . . . . . . . . . . . . . . Hover 120 | . . . . . . . . . . . 116 . 4 Flight 694 | . . . . . . . . . . . 131 117 446 Fastest Speed 32 | 50 120 120 120 190 120 130 125 123 190 50 32 32 32 Average Speed 120 | 95 120 120 186 190 125 136 126 131 190 185 43 32 36 Slowest Speed 260 | 150 120 120 190 190 130 200 200 190 190 260 50 32 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . 1 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 28 13 23 17 61 13 74 60 70 64 11 23 16 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 5 | . . 1 . . . . 2 2 . . . . . Spaces Dug 36 | . . . 3 . 28 3 . 2 . . . . . Terrain Destroyed 246 | . 5 . 35 . 147 7 28 24 . . . . . Melee 8 | . . . 3 . . 3 . 2 . . . . . Projectile 42 | . . . . . 1 . 19 22 . . . . . AOE 196 | . 5 . 32 . 146 4 9 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Fac Total 5857 | 67 166 56 503 46 749 955 778 583 97 696 406 118 637 Wait 679 | . 1 6 123 . 43 245 30 3 . 146 33 2 47 Move 4766 | 55 120 50 308 46 607 656 719 541 97 526 363 116 562 Hop 6 | . . . . . . . . . . . 1 . 5 Pick Up 56 | 6 11 . 7 . 12 10 1 4 . 2 . . 3 Fast Attach 27 | 4 1 . 1 . 2 7 2 3 . 1 3 . 3 Attach 28 | 2 2 . 2 . 11 3 . 3 . 3 1 . 1 Detach 1 | . . . . . . . . . . 1 . . . Swap 37 | . 4 . 14 . 7 3 4 5 . . . . . Drop 43 | . 8 . 10 . 11 6 1 2 . 1 . . 4 Fire 182 | . 19 . 34 . 56 20 20 16 . 14 3 . . Melee 15 | . . . 4 . . 5 . 6 . . . . . Ram 14 | . . . . . . . . . . . 2 . 12 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . . . . 1 . . 2 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 6) 291 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 353 | -10/Mines | Discovered new exit (range 5) 357 | -10/Mines | Entered Materials 357 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1172 | -9/Materials | Discovered new exit (range 10) 1194 | -9/Materials | Entered Mines 1195 | -9/Mines | Met a Derelict bent on vengeance 1272 | -9/Mines | Discovered new exit (range 6) 1282 | -9/Mines | Entered Materials 1282 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1578 | -8/Materials | Build established: Scavenger-Mutant 1844 | -8/Materials | Garrison activated, responded to threat 1910 | -8/Materials | Destroyed 10 combat bots 2209 | -8/Materials | Discovered new exit (range 7) 2271 | -8/Materials | Identified exit to Factory 2273 | -8/Materials | Entered Factory 2273 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2593 | -7/Factory | Lost 5 parts (2n2u1w) 2643 | -7/Factory | Build established: Mutant 2919 | -7/Factory | Identified exit to Lower Caves 3515 | -7/Factory | Entered Lower Caves 3717 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3814 | -7/Lower Caves | Build established: Skirmisher 4213 | -7/Lower Caves | Discovered new exit (range 10) 4223 | -7/Lower Caves | Identified exit to Lower Caves 4455 | -7/Lower Caves | Learned Factory emergency access door positions 4530 | -7/Lower Caves | Entered another Lower Caves area 4583 | -7/Lower Caves | Discovered new exit (range 10) 4594 | -7/Lower Caves | Identified exit to Factory 4776 | -7/Lower Caves | Encountered a Warlord checkpoint 5131 | -7/Lower Caves | Learned Factory machine intel 5184 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5255 | -7/Lower Caves | Lost 4 parts (2n2w) 5307 | -7/Lower Caves | Discovered new exit (range 12) 5326 | -7/Lower Caves | Identified exit to Data Miner 5328 | -7/Lower Caves | Entered Data Miner 5328 | -7/Data Miner | Discovered new exit (range 6) 5342 | -7/Data Miner | Identified exit to Proximity Caves 5374 | -7/Data Miner | Met Data Miner 5420 | -7/Data Miner | Learned location of Section 7 (-2) 5420 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5465 | -7/Data Miner | Received God Mode back door access code from Data Miner 5476 | -7/Data Miner | Build established: Mutant 5513 | -7/Data Miner | Entered Proximity Caves 5988 | -6/Proximity Caves | Escorted by Enhanced Grunt 6674 | -6/Proximity Caves | Released all parts (7) 6678 | -6/Proximity Caves | Discovered exit to Factory (range 11) 6680 | -6/Proximity Caves | Core integrity fell below 50% 6683 | -6/Proximity Caves | Entered Factory 6683 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6684 | -6/Factory | Identified exit to Lower Caves 6686 | -6/Factory | Loaded intel: 293 machine locations 6701 | -6/Factory | Lost 4 parts (2n2u) 6758 | -6/Factory | Identified exit to Extension 6833 | -6/Factory | Fabricated B-60 Warrior? 6888 | -6/Factory | Entered Extension 6919 | -6/Extension | Spotted B-75 Beast 6922 | -6/Extension | Spotted B-75 Beast 6927 | -6/Extension | Discovered new exit (range 3) 6928 | -6/Extension | Entered Factory 6928 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7166 | -5/Factory | Lost 5 parts (3n2u) 7169 | -5/Factory | Spotted B-75 Beast 7173 | -5/Factory | Core integrity fell below 50% 7181 | -5/Factory | Core integrity fell below 20% 7206 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07149_ Slammed into R-10 Processor. 07152_ Slammed into K-01 Serf. 07165_ W-25 Informer sends out distress signal. 07168_ Triggered Shock Trap. 07168_ The floor emits a surge of raw power. 07168_ System corrupted (+2). 07170_ System corrupted: Matter fused (-10). 07174_ Penetrated by Slug. 07174_ S-27 Virus destroyed. 07179_ Pressure Siphon disabled. 07179_ Slug penetrates S-27 Virus. 07179_ S-27 Virus destroyed. 07179_ Penetrated by Slug. 07180_ U-05 Engineer lays Concrete. 07180_ Acquired 3 matter. 07184_ K-01 Serf cleans the Pressure Siphon. 07187_ K-01 Serf cleans the Nuclear Reactor. 07190_ Slammed into K-01 Serf. 07193_ Pressure Siphon disabled. 07197_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????? ????????## | | ??????????????????????????????? ???????# | | ??????????????????????????????# ####### | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ???????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????????????####+##"# | | ???????????????????????????????# # | | ???????????????????????????????# """ # | | ???????????????????????????????# """ " | | ???????????????????????????????# """ # | | ???????????????????????????????# # | | ?????????#+##################### """ # | | ?? @ s sss g """ # | | ?? ################### """ # | | ???????????????????????????????#! # # | | ???????????????????????????????# # # | | ???????????????????????????????/ # # | | ??????????????????????????????## "" # ? | | ???????????????????????????????# """ # ? | | ???????????????????????????????# S" # ? | | ???????????????????????????????# | """ # ? | | ???????????????????????????????# """ # ? | | ???????????????????????????????# ? # ? | | ???????????????????????????????#####??#? ? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ B-60 Warrior | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaShadeDrive Manual? 0 Play Time 01:12:08 Cumulative 29.9 hours Start 2022.08.09 @ 20:32:54 End 2022.08.09 @ 21:48:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b6e3b8c-8e00-4c55-b136-14381896fcc4