Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 23:15:52 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (52) 260 Value Destroyed (1683) 1683 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6823 Bonus ------- None Cogmind --------- Core Integrity 480/1150 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Light Armor Plating Heavy Particle Gun Heavy Particle Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Terrain Scanner Advanced Terrain Scan Processor Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Compact Wheel Hardened Light Armor Plating Heavy Particle Gun Heavy Particle Cannon Coil Gun [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Improved Concussive RPG Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Slots Evolved 12 | . . . 2 2 . . 4 2 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . . . 1 Utility 7 | . . . 1 . . . 4 1 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 55 | 7 4 . 8 15 5 . 6 4 6 Power 5 | 1 1 . 1 1 . . . . 1 Engine 4 | 1 1 . 1 . . . . . 1 Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 2 . 2 4 1 . 1 2 4 Treads . | . . . . . . . . . . Leg 11 | 2 2 . 2 4 1 . . . . Wheel 4 | . . . . . . . . . 4 Hover . | . . . . . . . . . . Flight 3 | . . . . . . . 1 2 . Utility 13 | 2 1 . 2 3 1 . 3 1 . Device 5 | 1 . . . 2 1 . 1 . . Storage 3 | 1 1 . . 1 . . . . . Processor 3 | . . . . . . . 2 1 . Hackware . | . . . . . . . . . . Protection 2 | . . . 2 . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 . . 3 7 3 . 2 1 1 Energy Gun 6 | 2 . . . 2 1 . . . 1 Energy Cannon 2 | . . . . 2 . . . . . Ballistic Gun 7 | . . . 3 1 2 . 1 . . Ballistic Cannon 2 | . . . . 2 . . . . . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 1 . . . 1 Parts Lost 29 | . . . . 5 17 . . 1 6 Power 4 | . . . . . 3 . . . 1 Propulsion 11 | . . . . 1 5 . . 1 4 Utility 5 | . . . . 3 1 . . . 1 Weapon 9 | . . . . 1 8 . . . . Highest Loss Streak 15 | . . . . 4 15 . . 1 6 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 5 7 10 11 13 18 5 5 5 3 Power 1 | . 1 1 1 2 2 . . . . Propulsion 3 | 1 2 5 4 4 5 2 1 1 . Utility 1 | 1 2 2 2 1 . . . 1 1 Weapon 4 | 1 2 2 4 5 10 3 3 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 8 | 1 1 . . . 3 . 1 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . Utility 3 | 1 . . . . 1 . . . 1 Weapon 3 | . 1 . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 77 | . 100 100 94 91 83 . 17 29 34 Engine 7 | . 14 14 11 8 . . . . 2 Core 1 | . . . . . 8 . . . . Leg 25 | . 28 28 33 35 32 . . . . Device 8 | . 14 14 11 9 8 . 1 4 . Storage 8 | . 14 14 11 9 8 . . . . Processor 1 | . . . . . . . 7 12 11 Protection 1 | . . . 5 2 . . . . . Energy Gun 9 | . 28 28 1 4 10 . . . 3 Energy Cannon 1 | . . . . 3 1 . . . . Ballistic Gun 7 | . . . 21 8 10 . . . 2 Ballistic Cannon 2 | . . . . 9 3 . . . . Peak Build Rating 30 | 8 8 8 14 24 27 1 26 30 27 Average Rating 14 | 6 7 8 12 17 23 1 14 26 20 On Entrance 10 | . 7 8 8 14 24 1 1 26 17 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 156 | . . . . . 25 116 15 . . Heaviest Build 61 | 13 30 30 37 61 58 . 6 6 13 Greatest Support 46 | 20 20 20 30 43 45 3 6 8 46 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 5 5 5 5 Average Capacity 13 | 7 13 15 15 19 19 5 5 5 5 Most Carried 20 | 8 10 13 15 20 20 5 5 5 5 Average Carried 10 | 5 7 10 12 13 18 5 4 5 3 Final Capacity 20 | 8 15 15 15 20 5 5 5 5 5 Final Carried 20 | 7 10 10 15 20 5 5 5 5 3 Class Distribution -------------------- 45% | Mutant 22% | Scavenger-Gunner 15% | Scavenger-Mutant 7% | Scavenger-Skirmisher 4% | Gladiator 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Gladiator | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Matter Collected 1472 | 270 20 20 202 409 424 . 55 25 47 Remotely . | . . . . . . . . . . Salvage Created 1751 | 167 199 40 373 493 404 . . 33 42 Parts 103 | 12 15 . 24 19 20 . . 5 8 Haulers Intercepted 2 | . 1 . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed 33 | . 5 1 8 10 8 . . 1 . Melee 1 | . . . . . . . . 1 . Guns 22 | . 4 . 8 3 7 . . . . Cannons 5 | . . . . 5 . . . . . AOE 2 | . . . . 2 . . . . . Classes Destroyed 12 | 2 5 . 1 1 1 . . 1 1 Worker 6 | . 1 . 1 . 1 . . . 3 Tunneler 5 | 5 . . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . Recycler 4 | 1 . . . 2 1 . . . . Operator 1 | . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . Swarmer 4 | . 3 . . . 1 . . . . Cutter 1 | . . . . . . . . 1 . Grunt 17 | . 2 1 4 7 3 . . . . Duelist 2 | . . . . 1 1 . . . . Sentry 8 | . . . 4 2 2 . . . . Hunter 1 | . . . . . 1 . . . . Best Kill Streak 4 | 2 3 1 4 4 4 . . 1 2 Combat Bots Only 4 | . 3 1 3 3 4 . . 1 . Max Kills in Single Turn 2 | 1 1 1 1 2 1 . . 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Hostile Shots Fired 292 | . 34 13 36 51 74 . . 14 70 Missed 70 | . 5 4 8 18 16 . . 3 16 Hits 222 | . 29 9 28 33 58 . . 11 54 Melee 17 | . . . . 4 4 . . 9 . Projectile 205 | . 29 9 28 29 54 . . 2 54 Critical Strikes 12 | . . . 1 2 1 . . 5 3 Damage Taken 4116 | . 301 122 394 795 995 . . 381 1128 Core 1407 | . 131 36 30 160 224 . . 156 670 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 73 | 100 . 33 92 . . 30 100 84 . Volleys Fired 127 | 13 20 5 23 31 28 . . . 7 Largest 3 | 2 2 2 2 3 3 . . . 2 Hottest 147 | 100 100 100 46 147 147 . . . 95 Shots Fired 306 | 26 40 10 46 89 83 . . . 12 Gun 250 | 26 40 10 46 46 70 . . . 12 Cannon 56 | . . . . 43 13 . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 164 | . . . 46 63 50 . . . 5 Thermal 142 | 26 40 10 . 26 33 . . . 7 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 12 4 8 12 8 6 . . . 3 Robot Miss Streak 8 | 1 5 1 7 8 5 . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 . 1 1 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . Shots Hit Robots 197 | 18 21 9 33 60 47 . 1 1 7 Core Hits 102 | 7 11 2 17 35 22 . . 1 7 Critical Kills 2 | . . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | 1 3 1 . 3 2 . . . . Burn 7 | 1 3 1 . 1 1 . . . . Meltdown 2 | . . . . 1 1 . . . . Blast 1 | . . . . 1 . . . . . Melee Attacks 8 | . . . . . . . 1 7 . Impact . | . . . . . . . . . . Slashing 8 | . . . . . . . 1 7 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4021 | 246 275 112 535 1386 907 . 63 73 424 Guns 2546 | 246 275 112 535 502 716 . . . 160 Cannons 814 | . . . . 623 191 . . . . Explosions 483 | . . . . 261 . . . . 222 Melee 136 | . . . . . . . 63 73 . Ramming 42 | . . . . . . . . . 42 Kinetic 1951 | . . . 535 802 529 . . . 85 Thermal 1670 | 246 275 112 . 584 378 . . . 75 Explosive 222 | . . . . . . . . . 222 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 136 | . . . . . . . 63 73 . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 1 5 5 . . 2 Average Corruption 2 | . . . . 1 3 5 . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . 7 9 1 . . . Message Errors 5 | . . . . 2 3 . . . . Matter Fused 5 | . . . . 2 3 . . . . Energy Discharges 3 | . . . . 1 1 1 . . . Data Loss (minor) 1 | . . . . 1 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 1 | . . . . . 1 . . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 79 | . . . . 66 . . 13 . . Projectiles . | . . . . . . . . . . Explosions 66 | . . . . 66 . . . . . Melee 13 | . . . . . . . 13 . . Knockbacks 11 | . . . . 11 . . . . . Impact . | . . . . . . . . . . Kinetic 11 | . . . . 11 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 191 | . . . . 174 . . . . 17 Shots 2 | . . . . 2 . . . . . Rammed 15 | . . . . . . . . . 15 Targets Rammed 15 | . . . . . . . . . 15 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 340 | 156 266 96 19 340 304 . . . . Average Temperature 104 | 66 105 35 3 121 129 . . . . Received Heat Transfer 933 | . 96 66 150 234 351 . . . 36 Effects 4 | . . . . 3 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . 1 . . 1 1 . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . Parts Melted 7 | 3 3 . . . 1 . . . . Heat Transferred 3951 | 814 1036 407 . 816 767 . . . 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 96 100 100 100 100 Level 1 . | . . . . . 3 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 226 | 10 70 120 115 176 226 87 15 37 188 Initial 87 | . . 14 35 37 70 87 15 7 7 Average 34 | 1 17 44 38 28 83 62 3 15 33 Influence Increases 1731 | 30 155 150 235 349 516 . 15 73 208 Destroy 0b10 Robot/C 660 | . 100 20 160 200 160 . . 20 . Destroy 0b10 Robot/NC 95 | 30 15 . 5 15 10 . . . 20 Destroy Leader 186 | . 24 10 70 52 30 . . . . Trap Triggered on 0b10 30 | . . 30 . . . . . . . Disable Machine 210 | . . . . 45 15 . . . 150 Anti-Garrison Action 150 | . . . . . 150 . . . . Destroy Structure 85 | . 1 . . 37 1 . . 8 38 Partial Spotted 45 | . . . . . . . 15 30 . Lose Combat Pursuer 270 | . 15 90 . . 150 . . 15 . Influence Decreases 1573 | 30 117 98 236 270 458 189 37 73 65 Entered New Map 406 | . . 24 55 52 98 139 22 8 8 Time Decay 937 | 30 117 74 181 188 190 50 15 55 37 Lost Part 230 | . . . . 30 170 . . 10 20 Squads Dispatched 9 | . . . 3 1 2 . . 1 2 Investigation 1 | . . . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . 2 1 . . . 1 . Assault 2 | . . . . . 2 . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Distress Signals 6 | . 2 . 1 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 10 6 11 14 28 . 2 5 8 Peak Tracking Total 13 | . 4 2 4 4 13 . 2 4 6 Tactical Retreats 7 | . 1 3 . . 2 . . 1 . Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Traps Triggered 8 | . . . 1 2 5 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 3 | . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . 3 . . . . . . . Triggered 3 | . . 3 . . . . . . . Most Traps Carried 3 | . . 3 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Machines Disabled 15 | . . . . 3 2 . . . 10 Max in Single Turn 6 | . . . . 3 1 . . . 6 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Machines Accessed 5 | . . . 1 1 1 1 1 . . Terminals 5 | . . . 1 1 1 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 9 | . . . 1 2 2 3 1 . . Successful 2 | . . . . . . 2 . . . Failed 6 | . . . 1 2 2 . 1 . . Catastrophic 2 | . . . 1 . . . 1 . . Database Lockouts 1 | . . . . . . 1 . . . Manual 9 | . . . 1 2 3 2 1 . . Terminals 9 | . . . 1 2 2 3 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . . . 2 . . . Part Schematic 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 1 1 1 1 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . Machine Destruction 2 | . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Active Infowar (turns) 2451 | 160 479 181 436 712 350 . 29 104 . Sensors 223 | . . . . . 223 . . . . Terrain 133 | . . . . . . . 29 104 . Seismic 2096 | 160 479 181 436 712 128 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Turns Passed 2999 | 232 479 181 436 728 391 116 136 120 180 Spaces Moved 1926 | 148 207 72 169 317 185 209 286 158 175 Core 373 | 7 . . . . 51 209 74 2 30 Treads . | . . . . . . . . . . Legs 1040 | 141 207 72 169 317 134 . . . . Wheels 108 | . . . . . . . . . 108 Hover . | . . . . . . . . . . Flight 405 | . . . . . . . 212 156 37 Fastest Speed 27 | 50 120 190 120 120 50 50 40 27 30 Average Speed 116 | 116 177 190 187 178 151 50 42 39 70 Slowest Speed 190 | 120 190 190 190 190 190 50 50 100 90 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 19 | 7 48 13 19 27 30 38 8 5 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 5 | . . . . . . . . 5 . Terrain Destroyed 63 | . . . . 38 . . . 5 20 Melee 5 | . . . . . . . . 5 . Projectile . | . . . . . . . . . . AOE 58 | . . . . 38 . . . . 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Total 2371 | 178 280 108 239 403 234 219 296 196 218 Wait 182 | 2 45 23 35 22 5 11 . 29 10 Move 1912 | 147 206 71 168 316 184 208 285 152 175 Hop 2 | . . . . . . . . 2 . Pick Up 27 | 8 2 3 2 7 4 . 1 . . Fast Attach 25 | 7 . . 1 1 1 . 6 4 5 Attach 11 | . . . 1 6 2 . . . 2 Detach 1 | . . . . . . . 1 . . Swap 33 | . 4 . 8 16 5 . . . . Drop 25 | 1 3 3 1 4 5 . 2 2 4 Fire 127 | 13 20 5 23 31 28 . . . 7 Melee 8 | . . . . . . . 1 7 . Ram 15 | . . . . . . . . . 15 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 3 | . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: [*Fac] / [*Ext]) -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 9) 687 | -10/Materials | Core integrity fell below 50% 712 | -10/Materials | Entered Mines 730 | -10/Mines | Found a hidden stash of uninstalled traps 880 | -10/Mines | Discovered new exit (range 8) 893 | -10/Mines | Entered Materials 893 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1269 | -9/Materials | Discovered new exit (range 16) 1329 | -9/Materials | Entered another Materials area 1329 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1369 | -8/Materials | Build established: Scavenger-Mutant 1438 | -8/Materials | Lost 4 parts (1n2u1w) 1798 | -8/Materials | Build established: Scavenger-Gunner 2030 | -8/Materials | Discovered new exit (range 5) 2057 | -8/Materials | Entered Storage 2416 | -8/Storage | Core integrity fell below 50% 2423 | -8/Storage | Released all parts (4) 2446 | -8/Storage | Used back door to open Recycling access 2446 | -8/Storage | Discovered new exit (range 4) 2448 | -8/Storage | Entered Recycling 2454 | -8/Recycling | Lost 15 parts (3p3n1u8w) 2548 | -8/Recycling | Discovered new exit (range 15) 2564 | -8/Recycling | Entered Factory 2564 | -6/Factory | Evolved 4 slots: Utility x4 2647 | -6/Factory | Discovered new exit (range 15) 2696 | -6/Factory | Discovered new exit (range 8) 2700 | -6/Factory | Entered another Factory area 2700 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2787 | -5/Factory | Discovered new exit (range 18) 2820 | -5/Factory | Entered another Factory area 2820 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2943 | -4/Factory | Spotted B-86 Titan 2995 | -4/Factory | Core integrity fell below 50% 3000 | -4/Factory | Self-destructed Last Messages --------------- 02963_ Slug penetrates B-86 Titan. 02965_ U-05 Engineer builds a Wall. 02966_ Slug penetrates B-86 Titan. 02969_ Wheel destroyed. 02969_ Knocked back. 02969_ Penetrated by Slug. 02969_ Dropped Coil Gun. 02969_ U-05 Engineer builds a Wall. 02969_ Dropped Imp. Heavy Laser. 02970_ Acquired 4 matter. 02972_ Penetrated by Slug. 02979_ Slammed into S-27 Virus. 02980_ Destabilizing: Core damaged (-11). 02981_ Slammed into S-27 Virus. 02986_ Destabilizing: System corrupted (+2). 02987_ Slammed into S-27 Virus. 02996_ U-05 Engineer builds a Wall. 02997_ Penetrated by Slug. 02997_ U-05 Engineer builds a Wall. 02997_ Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | # T#???????????????????????????? | | # #???????????????????????????? | | # ##???????????????????????????? | | # #????????????????????????????? | | # ^^ #????????????????????????????? | | # ######### ^ "????????????????????????????? | | # # # ########?????????????????????? | | # # """ # #?????????????????????? | | # # """" # #?????????????????????? | | # # """" # #?????????????????????? | | + + """" # ##???????########?????? | | # # """" # % "#???????# ! #?????? | | # # """" ######"# "????????# #?????? | | # # """ ## #u ########## !] #?????? | | # # ## ! [# %%%% + ] #?????? | | # # "" " ## % [ # ########## #?????? | | # # """" ## # %"#???????# = #?????? | | # #! """" ####""## s ##???????########?????? | | # # """" #??## s #?????????????????????? | | # # """" #??#;#####s#######?????????????????? | | # # """" #??## s #?????????????????? | | ####### """" #???# = % #?????????????????? | | ??????# #???# #?????????????????? | | ??????#########???# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# @ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 5 Core Analysis 6 Item Schematics ----------------- Hcp. Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorRefineryTube Manual? 0 Play Time 00:19:10 Cumulative 295.2 hours Start 2025.12.18 @ 22:58:22 End 2025.12.18 @ 23:15:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 632 Rogue 632 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 135e4aa4-ac47-4d5a-bd3e-a3826671e2ae