Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 00:35:10 Player: MrProgressor Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (210) 1050 Value Destroyed (7526) 7526 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (6408) 6408 TOTAL SCORE: 20964 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2702 Follower Combat Kills 2192 Aligned with FarCom 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -86 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 41/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Advanced ECM Suite PSU Rigger Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Heavy Treads Treaded Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Coolant Injector High-capacity Storage Unit Terrain Scan Processor Improved Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Thermal Neutron Construct/C > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well High-capacity Matter Pod Improved Trap Scanner Improved Terrain Scanner Improved Weapon Cycler Transmission Jammer Advanced ECM Suite EM Disruption Field Shield Generator Point Defense System Improved System Shield System Restoration Module PSU Rigger Proton Missile Launcher Heavy Rocket Launcher Great Axe Phasing Sabre [Rating: 102] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Great Axe Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Slots Evolved 10 | . . . 2 . . . 2 . . 4 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 2 . . 2 . . . Utility 5 | . . . 2 . . . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 310 | 2 4 11 32 14 . 2 60 44 13 17 23 14 74 Power 12 | . . 2 3 1 . . 2 1 . 1 1 . 1 Engine 9 | . . 1 3 1 . . 2 1 . . . . 1 Core 3 | . . 1 . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 53 | . 2 7 14 2 . . 8 8 3 3 2 2 2 Treads 41 | . . 4 10 2 . . 7 8 3 2 2 1 2 Leg 3 | . . . . . . . 1 . . 1 . 1 . Wheel 9 | . 2 3 4 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 185 | 1 2 . 9 7 . 2 39 26 8 12 12 8 59 Device 129 | 1 . . 4 3 . 2 31 22 5 6 6 4 45 Storage 4 | . 1 . . 1 . . 1 . . . . . 1 Processor 6 | . 1 . 2 . . . 2 . . 1 . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 45 | . . . 3 3 . . 5 4 3 5 6 4 12 Artifact . | . . . . . . . . . . . . . . Weapon 60 | 1 . 2 6 4 . . 11 9 2 1 8 4 12 Energy Gun 5 | . . 1 . . . . . 3 . . . 1 . Energy Cannon 4 | . . . . . . . 1 2 . . . . 1 Ballistic Gun 14 | 1 . 1 4 2 . . 6 . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . 2 2 1 Launcher 13 | . . . 2 1 . . 1 . . 1 3 1 4 Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . 3 4 1 . 3 . 6 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 13 | . . . 2 . . . 3 4 . . . 2 2 Parts Lost 50 | . . 1 1 10 . 1 4 2 1 2 4 . 24 Power 10 | . . 1 . 1 . . 1 1 . 1 2 . 3 Propulsion 12 | . . . . 2 . . 1 . 1 . 2 . 6 Utility 18 | . . . 1 4 . 1 2 1 . . . . 9 Weapon 10 | . . . . 3 . . . . . 1 . . 6 Highest Loss Streak 21 | . . 1 1 10 . 1 2 2 1 1 4 . 21 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 99 98 100 99 99 99 89 81 66 60 62 Engine 7 | . 14 13 10 10 11 11 9 9 9 5 3 . . Core 1 | . . . 1 . . . . . . 5 5 4 . Treads 23 | . . 4 20 21 22 22 33 36 33 25 17 12 10 Wheel 1 | . 28 23 1 . . . . . 2 . . . . Device 14 | . 3 . 11 17 22 21 12 16 15 9 8 10 18 Storage 8 | . 14 14 11 11 11 11 9 9 9 6 6 6 5 Processor 8 | . 10 14 11 11 11 11 13 9 . 6 6 6 5 Protection 2 | . . . 10 4 . . 1 1 2 2 3 1 2 Energy Cannon 1 | . . . . . . . . . 1 5 . 1 6 Ballistic Gun 6 | . 14 27 20 12 11 11 10 . . . 1 4 . Launcher 2 | . . . . 9 11 11 . . . . 2 2 1 Slashing Weapon 5 | . . . . . . . 6 17 15 6 6 . 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 99 | 11 25 29 42 59 57 61 65 69 63 72 77 90 99 Greatest Support 169 | 20 20 40 46 46 46 46 92 83 80 113 109 169 169 Greatest Overweight (x) 2 | . 1 1 2 1 1 1 . . . 1 1 1 2 Average Overweight (x) . | . . . . . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 12 15 15 19 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 15 15 15 20 15 16 20 20 20 20 20 20 20 Average Carried 17 | 6 10 14 14 14 13 14 19 19 19 19 19 20 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 15 15 13 15 16 20 18 19 20 20 20 5 Scrap Engine Consumption 113 | . . . . . . . . . 18 18 31 19 27 Constructs Created 7 | . . . . . . . . . 2 2 2 . 1 Constructs Modified 36 | . . . . . . . . . . 5 11 12 8 Class Distribution -------------------- 44% | Mutant 24% | Assassin 14% | Construct 6% | Commander-Construct 4% | Commander-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Assassin | -8/Storage Assassin | -8/Recycling Commander-Assassin | -6/Factory Mutant | -6/Extension Commander-Construct | -6/Cetus Construct | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Matter Collected 5864 | 227 . 396 649 195 . 40 1065 445 266 301 463 486 1331 Remotely . | . . . . . . . . . . . . . . Salvage Created 9580 | 27 . 256 1217 123 . 87 972 761 637 769 1147 377 3207 Parts 464 | 4 . 17 72 8 . 3 52 42 26 28 53 27 132 Haulers Intercepted 17 | . . . 3 . . . 4 4 . 1 3 . 2 Recyclers Shooed 13 | . . . 3 . . . 1 1 . 2 5 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Combat Hostiles Destroyed 145 | . . 8 18 4 . 2 19 5 8 8 10 10 53 Melee 33 | . . . . . . . 16 4 8 3 2 . . Guns 41 | . . 8 17 4 . 2 3 . . . 1 2 4 Cannons 41 | . . . . . . . . . . 4 2 3 32 AOE 24 | . . . 1 . . . . 1 . 1 4 5 12 Classes Destroyed 19 | 1 . 2 5 1 . . 2 1 1 . 2 . 4 Worker 12 | . . . . . . . 1 4 . . 4 . 3 Builder 6 | . . . . . . . . . . . 3 . 3 Tunneler 2 | 1 . . . . . . . . . . 1 . . Hauler 17 | . . . 3 . . . 4 4 . 1 3 . 2 Recycler 13 | . . . 3 . . . 1 2 3 2 1 . 1 Mechanic 2 | . . . . . . . . 1 . . . . 1 Watcher 13 | . . . 4 . . . 3 2 . 1 1 1 1 Swarmer 19 | . . 4 . . . . 10 . . . . 5 . Saboteur 3 | . . . . . . . . . . . . . 3 Grunt 67 | . . 4 12 3 . 2 3 3 2 5 6 4 23 Brawler 4 | . . . . . . . . . . . . . 4 Duelist 7 | . . . 1 . . . . 1 . . . . 5 Protector 4 | . . . . . . . . . . . . . 4 Sentry 21 | . . . 5 . . . 4 1 4 1 2 . 4 Demolisher 3 | . . . . 1 . . . . . . . . 2 Specialist 2 | . . . . . . . . . . . . . 2 Hunter 5 | . . . . . . . 2 . . 1 1 . 1 Programmer 8 | . . . . . . . . . 2 1 . . 5 Behemoth 1 | . . . . . . . . . . . 1 . . Cetus Guard 1 | . . . . . . . . . . . . 1 . Best Kill Streak 15 | 1 . 3 5 3 . 2 9 3 6 3 8 4 15 Combat Bots Only 15 | . . 3 4 3 . 2 5 1 5 2 4 4 15 Max Kills in Single Turn 4 | 1 . 1 3 1 . 1 1 1 1 1 3 4 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . . 1 . 1 2 4 3 Melee 1 | . . . . . . . 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Damage Taken 17815 | . . 355 1002 1371 . 158 969 520 555 1118 1414 475 9878 Core 1822 | . . 34 106 162 . 66 70 99 71 103 96 . 1015 Absorbed by Shields 480 | . . . . . . . 128 45 . . 9 180 118 Reduced by Siege Mode 774 | . . . . . . . . . . . . 8 766 Redirected to Shielding 10 | . . . 10 . . . . . . . . . . Regen/Repaired (Parts) 1704 | . . . 57 . . . . 124 95 171 394 228 635 Core Remaining (%) 66 | 100 . 86 . . . 16 . . 56 . . 76 . Volleys Fired 477 | 7 . 27 77 14 . 5 38 5 . 41 31 64 168 Largest 2 | 2 . 2 2 2 . 1 2 1 . 1 2 2 2 Hottest 201 | 60 . 60 85 123 . 23 50 63 . 53 115 201 177 Shots Fired 768 | 14 . 54 148 26 . 5 59 5 . 41 55 81 280 Gun 389 | 14 . 54 145 25 . 5 59 . . . 15 43 29 Cannon 324 | . . . . . . . . 5 . 38 17 32 232 Launcher 54 | . . . 3 . . . . . . 3 23 6 19 Special 1 | . . . . 1 . . . . . . . . . Kinetic 382 | 7 . 50 124 25 . 5 59 . . 38 29 21 24 Thermal 299 | 7 . 4 21 1 . . . . . . 3 54 209 Explosive 27 | . . . 3 . . . . . . 3 4 6 11 Electromagnetic 60 | . . . . . . . . 5 . . 19 . 36 Robot Hit Streak 42 | 4 . 20 11 6 . 6 12 2 . 13 5 7 42 Robot Miss Streak 5 | 2 . 4 5 3 . 1 3 . . 2 2 3 3 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 638 | 9 . 43 101 16 . 4 77 35 33 49 35 28 208 Core Hits 335 | 2 . 15 46 6 . 4 31 15 8 20 46 28 114 Critical Kills 3 | . . . . . . . . . . . 1 . 2 Critical Parts Destroyed 3 | . . . 1 1 . . 1 . . . . . . Critical Strikes 24 | . . . 1 1 . . 4 3 . 4 2 1 8 Destroy 6 | . . . 1 1 . . 1 . . . 1 . 2 Blast 7 | . . . . . . . . . . 1 . 1 5 Corrupt 1 | . . . . . . . . . . . . . 1 Sever 10 | . . . . . . . 3 3 . 3 1 . . Melee Attacks 245 | . . . . . . . 52 85 42 40 14 . 12 Impact . | . . . . . . . . . . . . . . Slashing 235 | . . . . . . . 52 85 32 40 14 . 12 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 41 | . . . . . . . 3 16 15 3 3 . 1 Combat Hostiles 10 | . . . . . . . . 1 8 . 1 . . Follow-up Attacks 8 | . . . . . . . . 6 2 . . . . Damage Inflicted 25523 | 87 . 353 1867 274 . 72 2225 2022 1064 1911 3172 1677 10799 Guns 4695 | 87 . 353 1480 246 . 68 741 . . . 298 437 985 Cannons 8540 | . . . . . . . . 61 . 582 438 608 6851 Explosions 6117 | . . . 371 . . . . . . 403 1847 632 2864 Melee 6119 | . . . . . . . 1484 1961 1064 926 589 . 95 Ramming 28 | . . . 16 4 . 4 . . . . . . 4 Kinetic 4846 | 31 . 331 1293 246 . 68 741 . . 582 638 360 556 Thermal 8350 | 56 . 22 187 24 . . . . . 176 209 685 6991 Explosive 3634 | . . . 371 . . . . . . 227 641 632 1763 Electromagnetic 2546 | . . . . . . . . 61 . . 1095 . 1390 Impact . | . . . . . . . . . . . . . . Slashing 6119 | . . . . . . . 1484 1961 1064 926 589 . 95 Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 10 10 . . . 6 Average Corruption 8 | . . . . . . . . 10 10 . . . 1 Corruption Purged 1 | . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . Effects 48 | . . . . . . . . 1 40 . . . 7 Message Errors 14 | . . . . . . . . 1 12 . . . 1 Matter Fused 13 | . . . . . . . . . 11 . . . 2 Heat Flow Errors 2 | . . . . . . . . . 2 . . . . Energy Discharges 8 | . . . . . . . . . 6 . . . 2 Parts Rejected 2 | . . . . . . . . . 2 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . . 3 . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . 1 . . . . Overload Shots 12 | . . . . . . . . . . . . 12 . Effects 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Overflow Damage 1106 | . . . 1 . . . 100 290 162 79 157 8 309 Projectiles 264 | . . . . . . . . . . . 17 . 247 Explosions 194 | . . . . . . . . . . 57 122 8 7 Melee 648 | . . . 1 . . . 100 290 162 22 18 . 55 Knockbacks 13 | . . . 1 . . . . . . 5 1 . 6 Impact 1 | . . . 1 . . . . . . . . . . Kinetic 12 | . . . . . . . . . . 5 1 . 6 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 117 | . . . 36 . . . . . . . . 21 60 Shots 4 | . . . 1 . . . . . . . . 1 2 Rammed 4 | . . . 1 1 . 1 . . . . . . 1 Targets Rammed 4 | . . . 1 1 . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 373 | 40 . 20 41 . . . 17 12 192 126 285 338 373 Average Temperature 105 | 16 . 10 10 . . . 8 6 98 52 74 143 123 Received Heat Transfer 4483 | . . 165 444 24 . 90 206 81 99 246 403 57 2668 Effects 6 | . . . . . . . . . . . . 3 3 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . . . . . . . . . . 3 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Siege Activations 13 | . . . . . . . . . . . . 1 12 Total Turns 410 | . . . . . . . . . . . . 7 403 Longest Duration 71 | . . . . . . . . . . . . 7 71 Robots Corrupted 4 | . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . 4 Parts Fried 18 | . . . . . . . . . . . 6 . 12 Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 1 . 2 Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 Parts Melted 10 | . . . . . . . . . . . . . 10 Heat Transferred 7238 | 125 . 50 444 50 . . . . . 150 350 867 5202 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . 3 . 4 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Peak Influence 2249 | 5 21 185 415 187 . 40 366 249 247 799 365 1312 2249 Initial 734 | . 3 7 35 117 . . . 154 88 447 180 178 734 Average 314 | 2 7 86 259 50 . 16 102 94 135 400 191 701 1270 Maximum Alert Level 5 | . . . 2 . . . 1 1 1 3 1 4 5 Low Security (%) 59 | 100 100 100 25 100 . 100 88 96 80 . 50 4 . Level 1 18 | . . . 63 . . . 11 3 19 56 49 21 . Level 2 6 | . . . 11 . . . . . . 40 . 38 . Level 3 4 | . . . . . . . . . . 3 . 19 27 Level 4 7 | . . . . . . . . . . . . 15 55 Level 5 . | . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . Squads Dispatched 42 | . . . 2 1 . . 3 3 . 4 3 1 25 Investigation 6 | . . . 1 1 . . . . . . . 1 3 Extermination 3 | . . . . . . . . . . 1 . . 2 Reinforcement 13 | . . . 1 . . . 2 1 . 3 3 . 3 Assault 16 | . . . . . . . . 2 . . . . 14 Garrison 4 | . . . . . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . Construction Impeded 3 | . . . . . . . . . . . 2 . 1 Haulers Reinforced 4 | . . . . . . . . . . 3 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Distress Signals 18 | . 1 . 4 . . . 2 3 . . 3 2 3 Communications Jammed 29 | . . . . . . . 10 18 . . . . 1 Distress Signals 29 | . . . . . . . 10 18 . . . . 1 Times Spotted 280 | . 2 8 26 5 . 3 28 25 8 12 27 32 104 Peak Tracking Total 18 | . 3 3 6 3 . 3 7 5 5 3 5 6 18 Tactical Retreats 22 | . . 1 3 . . . 1 7 . 1 3 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Traps Triggered 2 | . . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Power Sources Rigged 28 | . . . . . . 1 12 13 . . . . 2 Exploded 8 | . . . . . . . 2 4 . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Machines Disabled 22 | . . . . . . . 1 2 . 2 4 5 8 Max in Single Turn 2 | . . . . . . . 1 1 . 2 2 1 1 Garrison Access 3 | . . . . . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Machines Accessed 66 | . 1 . 6 1 2 . 10 10 13 2 9 4 8 Terminals 42 | . . . 5 . . . 6 7 6 2 8 4 4 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 4 | . . . 1 . . . 1 1 . . . . 1 Recycling Units 12 | . 1 . . . . . 2 1 7 . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . 1 1 . . . . 1 Total Hacks 181 | . 2 . 23 1 2 . 33 24 40 5 17 10 24 Successful 90 | . 2 . 11 1 2 . 19 10 24 2 10 2 7 Failed 91 | . . . 12 . . . 14 14 16 3 7 8 17 Catastrophic 14 | . . . 2 . . . 1 1 1 1 1 2 5 Database Lockouts . | . . . . . . . . . . . . . . Manual 79 | . 2 . 20 . 1 . 12 9 22 2 2 4 5 Terminals 123 | . . . 21 . . . 22 18 22 5 15 10 10 Fabricators 3 | . . . . . . . . . . . . . 3 Repair Stations 12 | . . . 2 . . . 3 2 . . . . 5 Recycling Units 30 | . 2 . . . . . 5 3 18 . 2 . . Scanalyzers 3 | . . . . . . . . . . . . . 3 Garrison Access 7 | . . . . . . . 3 1 . . . . 3 Terminal Hacks 42 | . . . 6 1 2 . 9 4 6 2 8 2 2 Record 4 | . . . . . 1 . . . . . 1 2 . Part Schematic 5 | . . . 1 . . . . . 4 . . . . Robot Analysis 7 | . . . 3 . . . 2 . 2 . . . . Prototype ID Bank 3 | . . . 1 . . . 1 . . . . . 1 Open Door 7 | . . . . 1 . . . 2 . . 4 . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . Alert Level 4 | . . . . . . . 2 . . . 2 . . Unreport Threat 2 | . . . . . . . . . . . 1 . 1 Locate Traps 7 | . . . . . . . 4 1 . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . 2 . . . 1 2 . . . . 1 Scan Component 4 | . . . 1 . . . 1 1 . . . . 1 Repair 2 | . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 10 | . . . . . . . 3 1 5 . 1 . . Report Inventory 7 | . . . . . . . 1 1 4 . 1 . . Retrieve Components 3 | . . . . . . . 2 . 1 . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . Unauthorized Hacks 28 | . 2 . 3 . . . 5 2 13 . 1 . 2 Terminals 13 | . . . 3 . . . 4 1 3 . . . 2 Botnet 11 | . . . 3 . . . 2 1 3 . . . 2 Detonate 2 | . . . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 15 | . 2 . . . . . 1 1 10 . 1 . . Monitor 2 | . 1 . . . . . . . 1 . . . . Reject 7 | . 1 . . . . . 1 1 3 . 1 . . Tunnel 6 | . . . . . . . . . 6 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 52 | . 1 . 6 . . . 10 8 7 2 7 3 8 Full Trace Events 8 | . . . 1 . . . 1 . 2 . . 1 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . Time 83 | . . . 51 . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . 12 . 3 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 9 . 3 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Total Allies 38 | . . 1 . 3 . . . 12 9 . 9 4 . Largest Group 10 | . . 1 . 3 3 2 . 10 9 9 5 5 5 Highest-Rated Group 543 | . . 31 . 40 40 32 . 173 106 106 254 543 520 Highest-Rated Ally 159 | . . 31 . 16 16 16 . 31 16 16 159 159 143 Total Orders 7 | . . . . . . . . . . 7 . . . FOLLOW 1 | . . . . . . . . . . 1 . . . TUNNEL 6 | . . . . . . . . . . 6 . . . Ally Attacks 330 | . . 8 . . . 10 . 87 . 9 87 95 34 Total Damage 7788 | . . 123 . . . 129 . 1251 . 127 1912 3040 1206 Kills 67 | . . 3 . . . 1 . 13 . . 16 25 9 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Robot Analysis Total 7 | . . . 3 . . . 2 . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Turns Passed 16212 | 69 111 692 1208 1126 855 897 2272 2632 1128 1406 1025 977 1814 Spaces Moved 7354 | 38 106 596 565 475 355 363 1040 992 621 511 497 516 679 Core 1 | . . . . . . . . . . . . . 1 Treads 6569 | . . 24 497 475 355 363 1040 992 621 511 497 516 678 Legs 42 | 38 4 . . . . . . . . . . . . Wheels 742 | . 102 572 68 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 80 95 95 160 240 240 160 160 160 158 157 125 50 Average Speed 162 | 120 90 97 152 222 240 240 160 160 160 159 163 144 142 Slowest Speed 270 | 120 120 160 240 240 240 240 160 160 160 240 223 214 270 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 59 | 4 26 100 43 58 71 80 75 81 99 13 68 92 18 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 9 | . . . . 1 1 . . 1 6 . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . . . . . . 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . Spaces Dug 95 | . . . . . . . 7 30 . 16 1 19 22 Terrain Destroyed 372 | . . . 31 . . . 7 30 . 49 29 97 129 Melee 63 | . . . . . . . 7 30 . 16 1 . 9 Projectile 78 | . . . . . . . . . . 3 2 31 42 AOE 231 | . . . 31 . . . . . . 30 26 66 78 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Fac Total 10445 | 48 121 664 769 514 359 383 1502 1902 705 984 621 663 1210 Wait 1751 | . . 11 53 . 1 10 232 749 18 367 16 64 230 Move 7341 | 37 105 595 564 474 354 362 1039 991 620 510 496 515 679 Hop . | . . . . . . . . . . . . . . Pick Up 124 | 2 9 8 17 9 3 2 32 11 4 4 5 . 18 Fast Attach 49 | 1 . 3 6 . . . 10 7 3 3 5 5 6 Attach 48 | . . . 5 10 . 1 4 4 1 2 . . 21 Detach 6 | . . . . . . . . . 3 . . . 3 Swap 215 | 1 4 8 21 4 . 1 47 33 9 12 18 9 48 Drop 153 | . 3 12 25 2 1 . 37 22 8 5 10 6 22 Fire 477 | 7 . 27 77 14 . 5 38 5 . 41 31 64 168 Melee 222 | . . . . . . . 51 67 38 40 14 . 12 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . 1 1 . 1 . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire 27 | . . . . . . . . . 1 . 26 . . Trap 28 | . . . . . . 1 12 13 . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 1) 70 | -11/Junkyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 6) 110 | -10/Materials | Identified exit to Mines 150 | -10/Materials | Discovered exit to Mines (range 10) 181 | -10/Materials | Entered Mines 223 | -10/Mines | Learned Materials terminal intel 307 | -10/Mines | Build established: Mutant 420 | -10/Mines | Discovered new exit (range 9) 427 | -10/Mines | Identified exit to Materials 439 | -10/Mines | Received a Mining Laser from a helpful Derelict 471 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 821 | -10/Mines | Discovered exit to Materials (range 5) 873 | -10/Mines | Entered Materials 873 | -9/Materials | Evolved 2 slots: Utility x2 874 | -9/Materials | Loaded intel: 12 terminal locations 1446 | -9/Materials | Identified exit to Mines 2057 | -9/Materials | Repaired Cld. Ion Engine 2081 | -9/Materials | Entered Mines 2165 | -9/Mines | Met a Derelict bent on vengeance 2187 | -9/Mines | Discovered new exit (range 15) 2201 | -9/Mines | Assembled infested the area 2354 | -9/Mines | Met a Derelict shopkeep closing up shop 2497 | -9/Mines | Core integrity fell below 50% 2541 | -9/Mines | Lost 10 parts (1p2n4u3w) 2670 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2720 | -9/Mines | Discovered new exit (range 5) 2727 | -9/Mines | Identified exit to Exiles 3001 | -9/Mines | Learned location of Zion (-7) 3207 | -9/Mines | Entered Exiles 3207 | -9/Exiles | Accompanied by 3 allies 3258 | -9/Exiles | Discovered new exit (range 15) 3287 | -9/Exiles | Identified exit to Mines 3337 | -9/Exiles | Met 8R-AWN 3373 | -9/Exiles | Met EX-HEX 3509 | -9/Exiles | Met EX-DEC 3725 | -9/Exiles | Met EX-BIN 3758 | -9/Exiles | Aligned with FarCom system 3761 | -9/Exiles | Given EX-Vault access code 3821 | -9/Exiles | Opened EX-Vault 3835 | -9/Exiles | Found PSU Rigger 3889 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4038 | -9/Exiles | Discovered exit to Mines (range 11) 4062 | -9/Exiles | Left Exiles lab with PSU Rigger 4062 | -9/Exiles | Entered Mines 4062 | -8/Mines | Accompanied by 3 allies 4082 | -8/Mines | Core integrity fell below 20% 4588 | -8/Mines | Discovered new exit (range 8) 4602 | -8/Mines | Identified exit to Materials 4959 | -8/Mines | Entered Materials 4959 | -8/Materials | Evolved 2 slots: Propulsion x2 4960 | -8/Materials | Identified exit to Storage 5458 | -8/Materials | Garrison activated, responded to threat 5970 | -8/Materials | Discovered new exit (range 16) 6521 | -8/Materials | Discovered new exit (range 12) 6567 | -8/Materials | Build established: Assassin 6829 | -8/Materials | Discovered exit to Storage (range 9) 7166 | -8/Materials | Build established: Mutant 7231 | -8/Materials | Entered Storage 7528 | -8/Storage | Build established: Assassin 7655 | -8/Storage | Learned location of Armory (-3) 8021 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8209 | -8/Storage | Discovered new exit (range 13) 9574 | -8/Storage | Repaired Imp. Treads? 9701 | -8/Storage | Identified exit to Recycling 9726 | -8/Storage | Met a pair of Derelict thieves 9822 | -8/Storage | Crushed by falling debris 9822 | -8/Storage | System corruption reached 10% 9853 | -8/Storage | Used back door to open Recycling access 9863 | -8/Storage | Entered Recycling 9864 | -8/Recycling | Found Scrap Engine 10870 | -8/Recycling | Discovered new exit (range 6) 10991 | -8/Recycling | Entered Factory 10991 | -6/Factory | Accompanied by 9 allies 10991 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 11012 | -6/Factory | Build established: Commander-Assassin 11341 | -6/Factory | Search patrols dispatched 11531 | -6/Factory | Discovered new exit (range 15) 12288 | -6/Factory | Build established: Construct 12397 | -6/Factory | Entered Extension 12607 | -6/Extension | Rescued a captive Derelict 12608 | -6/Extension | Rescued a captive Derelict 12846 | -6/Extension | Spotted B-75 Beast 12863 | -6/Extension | Allies destroyed B-75 Beast 12893 | -6/Extension | Spotted B-75 Beast 12914 | -6/Extension | Destroyed B-75 Beast 12922 | -6/Extension | Disrupted transfer network 12952 | -6/Extension | Lost 4 parts (2p2n) 13144 | -6/Extension | Rescued A7 13161 | -6/Extension | Rescued a captive Derelict 13181 | -6/Extension | Rescued a captive Derelict 13182 | -6/Extension | Rescued a captive Derelict 13349 | -6/Extension | Discovered new exit (range 10) 13350 | -6/Extension | Discovered new exit (range 6) 13422 | -6/Extension | Entered Cetus 13422 | -6/Cetus | Accompanied by 4 allies (A7) 13427 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13445 | -6/Cetus | Spotted Cetus Guard 13445 | -6/Cetus | Spotted Cetus Guard 13452 | -6/Cetus | Destroyed Cetus Guard 13452 | -6/Cetus | Spotted Cetus Guard 13459 | -6/Cetus | Allies destroyed Cetus Guard 13459 | -6/Cetus | Spotted Cetus Guard 13468 | -6/Cetus | Allies destroyed Cetus Guard 13473 | -6/Cetus | Allies destroyed Cetus Guard 13700 | -6/Cetus | Started Cetus Manufacturing Module 13712 | -6/Cetus | Escorted A7 to Cetus Mainframe 13725 | -6/Cetus | Manufactured an Enhanced Grunt 13750 | -6/Cetus | Manufactured an Enhanced Grunt 13775 | -6/Cetus | Manufactured an Enhanced Grunt 13794 | -6/Cetus | Discovered new exit (range 16) 13800 | -6/Cetus | Manufactured an Enhanced Grunt 13818 | -6/Cetus | Cetus Manufacturing Module disabled 13923 | -6/Cetus | Found a strange terminal 14028 | -6/Cetus | Discovered new exit (range 15) 14079 | -6/Cetus | Build established: Commander-Construct 14167 | -6/Cetus | Spotted Cetus Guard 14168 | -6/Cetus | Spotted Cetus Guard 14174 | -6/Cetus | Spotted Cetus Guard 14178 | -6/Cetus | Spotted Cetus Guard 14182 | -6/Cetus | Allies destroyed Cetus Guard 14182 | -6/Cetus | Allies destroyed Cetus Guard 14183 | -6/Cetus | Allies destroyed Cetus Guard 14188 | -6/Cetus | Allies destroyed Cetus Guard 14192 | -6/Cetus | Discovered new exit (range 15) 14199 | -6/Cetus | Met Revision 17 14399 | -6/Cetus | Entered Factory 14399 | -5/Factory | Accompanied by 5 allies (A7) 14399 | -5/Factory | Evolved 2 slots: Utility x2 14404 | -5/Factory | Received a hacking code to weaken MAIN.C 14699 | -5/Factory | First assault squad dispatched 15079 | -5/Factory | Garrison activated, responded to threat 15163 | -5/Factory | Build established: Construct 15511 | -5/Factory | Destroyed 8 combat bots 15930 | -5/Factory | High security lockdown imminent 16010 | -5/Factory | High security lockdown engaged 16102 | -5/Factory | Destroyed 15 combat bots 16204 | -5/Factory | Core integrity fell below 50% 16211 | -5/Factory | Core integrity fell below 20% 16213 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 16205_ EM Disruption Field destroyed. 16205_ Penetrated by Slug. 16206_ Great Axe destroyed. 16206_ Critical hit (Burn: +37). 16207_ The unstable cave ceiling collapses. 16207_ M-28 Smith repairs G-50 Soldier. 16208_ System corrupted: Component data lost. 16208_ Axe destroyed. 16208_ Penetrated by Slug. 16209_ Treaded Antigrav Exoskeleton destroyed. 16209_ Scrap Engine damaged due to network destabilization (-5). 16209_ Penetrated by Slug. 16210_ Slug penetrates G-50 Soldier. 16210_ Penetrated by Slug. 16211_ Dropped Hcp. Storage Unit. 16212_ Dropped Adv. Energy Well. 16212_ M-28 Smith repairs G-50 Soldier. 16212_ Acquired Hcp. Storage Unit. 16212_ Scrap Engine destroyed. 16212_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????# #??????????????????? | | ??????????????????????+ #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# +??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #?######???????????? | | ??????#???????????????# #? ????????????? | | ???????????#??????????# #? ????????????? | | ??? ????????#???????#% # """""??????????? | | ?T?? ??#?????#????????# ! # """"" ??????? | | ????????????#?????????# !% #%% """ #?????? | | ? ?????#??????#??????# ???????? | | ??????#???##??????#???#!p """"? ? ???????? | | ?##?##??#????##??##?#?#%= """"" #?????? | | #############?#???#?#?#= i%%= "" #?????? | | ##??#???#???# h!=g # #?????? | | #??#?????#### !ggm [ #?????? | | #?????##??# ; [gg = #?????? | | ##?????#??#?# !@!! = # ###########?????? | | ! #?#?#####???#!%!%/! ###???????????????? | | #######+#+########??### ##??#??????????????? | | =! % ! ##???# #???????#??????????? | | !!= #?#### #??????????????????? | | ! *!|[%* ##?### / ###??#??#??????????? | | ! ! " #??### #????#??#?#???????? | | """" """" #?##?# h ##?#?#?##????????? | | """" """" " " #?#### g! #?#???#??????????? | | """" """" ""R"" ###?##p %g ##???####?##?????? | | = """"" ##???# h % ###??????#??#???? | | ########/############## #?#?#????#??????? | | #?#????# # # =# ?####?????????#? | | #####??# # """"" # # #####?#??#?#????? | | #?#??### # "" "" # %% ##?###?#?######?? | | ??###### # " ?#####????#??#?#? | | #??##?## # # #?#?#####?##?##??? | | ######## # # %*% ###?##?#?##?##?#? | | #####?##?# """ """ # =[ ##?#########?#??? | | ! ##?# # """ """ ##########?###?? | | ! #?## # """ """ # % != T #?##??# | | ##?# # + [% ##??### | | #??# # # # ####?## | | ###? # # # ##??#? | | #?#? ############## # ! ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 53 Energy Capacity 366 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 1200 Resistance: EM 25 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 8 Kinecelleration 30 Defensive Hacking 12 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Imp. Terrain Scan Processor | -8/Recycling | Hacked Flak Gun | -8/Recycling | Hacked EM Disruption Field | -8/Recycling | Hacked Adv. ECM Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Main Advantage Prison Break Project G-00 Revising The Future Challenges ------------ None Game ------ Seed MassImpulseMicroactuators Manual? 0 Play Time 06:26:26 Cumulative 167.9 hours Start 2023.04.16 @ 18:29:16 End 2023.04.18 @ 00:35:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c58db67-e952-49ac-a402-c83c98863b13