Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 08:25:22 Player: Delirus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (690) 690 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3685 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 528/550 Matter 243/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Improved Light Armor Plating Hardlight Generator > --- WEAPON (3) ------- Assault Rifle AWS/Gauss > --- INVENTORY (20) --- Ion Engine Improved Hover Unit Combat Airjet Huge Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Improved Terrain Scanner Seismic Detector High-powered Tractor Beam Medium Laser Spread Laser Light Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser Enhanced Flamer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- AWS/Gauss Enhanced Flamer > --- INVENTORY -------- Ion Engine Improved Hover Unit Combat Airjet Huge Storage Unit High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scanner Seismic Detector High-powered Tractor Beam Medium Laser Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 24 | 3 10 4 1 1 5 Power 1 | . 1 . . . . Engine . | . . . . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 7 | 3 2 2 . . . Treads 4 | 2 . 2 . . . Leg . | . . . . . . Wheel 3 | 1 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 4 . 1 . 3 Device 4 | . 2 . . . 2 Storage 3 | . 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | . 3 2 . 1 2 Energy Gun 3 | . 1 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 . . 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . 2 3 . . 1 Power . | . . . . . . Propulsion 3 | . 1 2 . . . Utility 1 | . . . . . 1 Weapon 2 | . 1 1 . . . Highest Loss Streak 3 | . 1 3 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 99 99 100 85 80 Engine 1 | . 5 . . . . Core 11 | . 8 14 14 14 9 Treads 22 | . 14 26 28 28 18 Wheel 3 | . 13 1 . . . Device 14 | . 13 14 14 14 17 Storage 13 | . 14 14 14 14 9 Protection 1 | . . . . . 9 Energy Gun 7 | . 12 14 14 . . Ballistic Gun 13 | . 13 14 14 14 9 Special Weapon 1 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 66 | 13 31 30 50 56 66 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 1 | 1 1 . 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 8 10 15 16 20 20 Most Carried 19 | 8 14 14 15 19 18 Average Carried 13 | 6 9 11 12 15 17 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 19 | 8 14 12 13 19 17 Class Distribution -------------------- 80% | Mutant 14% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 747 | 248 386 69 . 44 . Remotely . | . . . . . . Salvage Created 986 | 77 386 103 . 154 266 Parts 48 | 4 23 2 . 4 15 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . 10 2 . 9 3 Guns 23 | . 10 2 . 9 2 AOE 1 | . . . . . 1 Classes Destroyed 8 | 2 3 . . 1 2 Builder 2 | . . . . . 2 Tunneler 1 | 1 . . . . . Hauler 2 | . 1 . . . 1 Recycler 1 | 1 . . . . . Swarmer 3 | . 3 . . . . Grunt 12 | . 7 2 . 2 1 Hunter 2 | . . . . . 2 Assembled 7 | . . . . 7 . Best Kill Streak 6 | 2 2 2 . 3 6 Combat Bots Only 3 | . 2 2 . 3 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 939 | . 416 212 . 153 158 Core 163 | . 48 53 . 40 22 Absorbed by Shields 24 | . . . . . 24 Core Remaining (%) 71 | 100 . . . 43 . Volleys Fired 67 | 6 41 8 . 8 4 Largest 2 | 2 2 2 . 2 1 Hottest 70 | 60 70 70 . 70 20 Shots Fired 181 | 12 81 16 . 37 35 Gun 181 | 12 81 16 . 37 35 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 118 | 6 40 8 . 29 35 Thermal 63 | 6 41 8 . 8 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 6 9 6 . 8 12 Robot Miss Streak 4 | 1 4 2 . 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Autonomous 52 | . . . . 21 31 Shots Hit Robots 121 | 10 55 10 . 21 25 Core Hits 52 | 3 20 4 . 12 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 3 . . . . Burn 3 | . 3 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2026 | 113 694 143 . 453 623 Guns 1864 | 113 692 143 . 453 463 Cannons . | . . . . . . Explosions 160 | . . . . . 160 Melee . | . . . . . . Ramming 2 | . 2 . . . . Kinetic 1345 | 59 378 68 . 377 463 Thermal 519 | 54 314 75 . 76 . Explosive . | . . . . . . Electromagnetic 160 | . . . . . 160 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 14 | . 2 6 . 14 . Average Temperature 4 | . 2 6 . 6 . Received Heat Transfer 383 | . 174 120 . 89 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . 1 . Heat Transferred 1716 | 125 1147 222 . 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 190 | 10 131 40 . 65 190 Initial 17 | . 6 . . . 17 Average 34 | 6 48 37 . 35 20 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 21 2 . 11 2 Peak Tracking Total 5 | . 3 2 . 5 2 Tactical Retreats 5 | . 4 . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . . . . . 5 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . 6 . 1 . 2 Terminals 7 | . 6 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 29 | . 24 . 1 . 4 Successful 18 | . 16 . 1 . 1 Failed 10 | . 7 . . . 3 Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 25 | . 22 . 1 . 2 Terminals 26 | . 24 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 11 | . 10 . 1 . . Prototype ID Bank 6 | . 6 . . . . Branch Access Points 1 | . 1 . . . . Unreport Threat 2 | . 2 . . . . Hauler Manifests 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 6 . . . 1 Terminals 7 | . 6 . . . 1 Assimilate 1 | . . . . . 1 Botnet 5 | . 5 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 . . . 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3064 | 78 673 272 697 755 589 Spaces Moved 1484 | 44 371 150 387 302 230 Core . | . . . . . . Treads 1204 | 16 119 150 387 302 230 Legs 9 | 9 . . . . . Wheels 271 | 19 252 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 95 100 160 160 240 240 Average Speed 184 | 123 127 160 179 240 240 Slowest Speed 240 | 160 160 160 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 60 35 72 81 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 38 | . . . . 21 17 Melee . | . . . . . . Projectile 38 | . . . . 21 17 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1682 | 54 492 166 390 318 262 Wait 73 | . 48 4 . . 21 Move 1479 | 43 370 149 386 301 230 Hop . | . . . . . . Pick Up 24 | 2 12 1 1 6 2 Fast Attach 3 | . 3 . . . . Attach 10 | . 2 3 . 1 4 Detach 2 | . . . . 2 . Swap 11 | 3 5 1 1 . 1 Drop 11 | . 9 . 2 . . Fire 67 | 6 41 8 . 8 4 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 79 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 490 | -10/Materials | Central database locked down 490 | -10/Materials | Identified exit to Mines 594 | -10/Materials | Discovered new exit (range 11) 752 | -10/Materials | Entered Mines 803 | -10/Mines | Lost 3 parts (2n1w) 813 | -10/Mines | Discovered new exit (range 12) 897 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 928 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 929 | -10/Mines | Discovered new exit (range 5) 1024 | -10/Mines | Entered Exiles 1064 | -10/Exiles | Met 8R-AWN 1092 | -10/Exiles | Met EX-HEX 1146 | -10/Exiles | Met EX-BIN 1245 | -10/Exiles | Aligned with FarCom system 1247 | -10/Exiles | Given EX-Vault access code 1292 | -10/Exiles | Opened EX-Vault 1303 | -10/Exiles | Found AWS/Gauss 1337 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1384 | -10/Exiles | Met EX-DEC 1699 | -10/Exiles | Discovered new exit (range 11) 1721 | -10/Exiles | Left Exiles lab with AWS/Gauss 1721 | -10/Exiles | Entered Mines 1897 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1995 | -9/Mines | Assembled infested the area 2000 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2006 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2011 | -9/Mines | Found Prototype Device 2078 | -9/Mines | Core integrity fell below 50% 2266 | -9/Mines | Learned location of Zion (-7) 2464 | -9/Mines | Discovered new exit (range 6) 2476 | -9/Mines | Entered Materials 2476 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2784 | -8/Materials | Build established: Scavenger-Skirmisher 3065 | -8/Materials | Self-destructed Last Messages --------------- 02984_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02986_ T-07 Excavator is excavating. 02989_ U-05 Engineer builds a Wall. 02989_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 02989_ T-07 Excavator is excavating. 03022_ Penetrated by Slug. 03028_ Imp. Heat Sink destroyed. 03029_ Slug penetrates H-55 Commando. 03030_ Neutrino Reactor explodes. 03030_ H-55 Commando destroyed. 03030_ Alarm Trap short circuited. 03030_ An alarm sounds. 03030_ ALERT: Alarm triggered, dispatching investigation squad. 03032_ Neutrino Reactor explodes. 03032_ U-05 Engineer destroyed. 03032_ Neutrino Reactor explodes. 03032_ A-02 Transporter destroyed. 03037_ Slug penetrates Wall. 03043_ Penetrated by Slug. 03056_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 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