Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 04:17:40 Player: Beef Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (517) 517 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3532 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Compact Matter Pod (0) Improved Medium Laser Heavy Laser Heavy Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Machine Analyzer Signal Interpreter Energy Filter ECM Suite > --- WEAPON ----------- Shock Bomb Launcher > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Matter Pod Improved Medium Laser [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Energy Filter Storage Small Storage Unit Processor Signal Interpreter Protection Backup Plating I Weapon Heavy Hammer Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 56 | 6 . 6 14 14 16 Power 9 | 1 . 1 5 1 1 Engine 8 | 1 . 1 5 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 20 | 2 . 1 7 4 6 Treads . | . . . . . . Leg 12 | 2 . 1 3 . 6 Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . . . 4 4 . Utility 9 | 1 . 1 1 3 3 Device 3 | . . . . . 3 Storage 1 | 1 . . . . . Processor 5 | . . 1 1 3 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 . 3 1 6 6 Energy Gun 4 | . . . . 2 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 1 . 1 . Ballistic Cannon 3 | . . . . 3 . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 5 | . . 2 1 . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Corrupted Parts 1 | . . . 1 . . System Corruption 7 | . . . 7 . . Parts Lost 36 | . . 6 7 10 13 Power 7 | . . 2 2 2 1 Propulsion 17 | . . 2 5 4 6 Utility 5 | . . 1 . . 4 Weapon 7 | . . 1 . 4 2 Highest Loss Streak 9 | . . 4 3 9 7 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 72 | . 85 75 81 78 37 Engine 8 | . 14 10 10 8 . Leg 12 | . 28 26 12 . 6 Flight 7 | . . . 7 23 4 Storage 8 | . 14 11 11 1 . Processor 16 | . . 2 18 31 19 Ballistic Gun 5 | . 28 19 . 5 . Impact Weapon 11 | . . 2 22 1 . Naked Turns . | . . . . . . Heaviest Build 17 | 11 11 14 14 14 17 Greatest Support 72 | 20 20 30 20 18 72 Greatest Overweight (x) 4 | . . 1 4 1 4 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 5 5 Most Carried 8 | 2 3 8 8 8 5 Average Carried 5 | 1 2 6 6 4 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 6 | 2 3 6 6 2 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 664 | 208 49 98 208 101 . Remotely . | . . . . . . Salvage Created 761 | . . 98 241 144 278 Parts 52 | . . 4 15 10 23 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 20 | . . 2 10 4 4 Melee 6 | . . . 6 . . Guns 3 | . . 2 . 1 . Cannons 1 | . . . . 1 . AOE 6 | . . . . 2 4 Classes Destroyed 8 | . . 2 3 1 2 Worker 5 | . . . 2 . 3 Builder 3 | . . . . . 3 Tunneler 2 | . . . 2 . . Recycler 1 | . . . . . 1 Swarmer 12 | . . . 8 . 4 Cutter 2 | . . . . 2 . Grunt 5 | . . 1 2 2 . Brawler 1 | . . 1 . . . Best Kill Streak 11 | . . 1 5 2 11 Combat Bots Only 4 | . . 1 4 2 4 Max Kills in Single Turn 4 | . . 1 1 2 4 Gunslinging . | . . . . . . Exploded 3 | . . . . 2 3 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 490 | . 3 74 84 82 247 Missed 162 | . 1 24 12 29 96 Damage Taken 4239 | . 24 723 732 871 1889 Core 1389 | . . 134 251 301 703 Absorbed by Shields 13 | . . . . . 13 Core Remaining (%) 62 | 100 100 . 3 45 . Volleys Fired 43 | . . 21 . 17 5 Largest 2 | . . 2 . 2 2 Hottest 138 | . . 43 . 75 138 Shots Fired 79 | . . 39 . 34 6 Gun 67 | . . 39 . 26 2 Cannon 8 | . . . . 8 . Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 64 | . . 39 . 25 . Thermal 2 | . . . . . 2 Explosive . | . . . . . . Electromagnetic 13 | . . . . 9 4 Robot Hit Streak 11 | . . 11 . 4 2 Robot Miss Streak 5 | . . 2 . 3 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 78 | . . 30 25 19 4 Core Hits 32 | 1 . 4 6 8 13 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 4 | . . . 4 . . Smash 4 | . . . 4 . . Melee Attacks 46 | . . 3 39 . 4 Impact 46 | . . 3 39 . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . 5 . . Damage Inflicted 2663 | 7 . 513 1128 441 574 Guns 650 | . . 411 . 239 . Cannons 89 | . . . . 89 . Explosions 628 | . . . . 113 515 Melee 1286 | . . 99 1128 . 59 Ramming 10 | 7 . 3 . . . Kinetic 644 | . . 411 . 233 . Thermal 113 | . . . . 113 . Explosive . | . . . . . . Electromagnetic 610 | . . . . 95 515 Impact 1286 | . . 99 1128 . 59 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 1 8 1 2 Average Corruption 6 | . . 1 7 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . . 26 1 . Message Errors 4 | . . . 4 . . Matter Fused 9 | . . . 9 . . Heat Flow Errors 3 | . . . 2 1 . Energy Discharges 2 | . . . 2 . . Parts Rejected 3 | . . . 3 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 3 | . . . 3 . . Data Loss (major) 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 393 | . . 5 387 . 1 Projectiles 26 | . . . 26 . . Explosions 1 | . . . . . 1 Melee 366 | . . 5 361 . . Knockbacks 10 | . . 2 4 3 1 Impact 6 | . . 2 3 . 1 Kinetic 3 | . . . . 3 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 21 | . . . . . 21 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 2 | 1 . 1 . . . Kicked 2 | 1 . 1 . . . Crushed . | . . . . . . Highest Temperature 437 | . . 3 216 437 63 Average Temperature 136 | . . 3 97 173 25 Received Heat Transfer 1545 | . 12 243 192 441 657 Effects 3 | . . . . 3 . Shutdowns 1 | . . . . 1 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 16 | . . . 12 1 3 Impact Corruptions 17 | . . 1 16 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 284 | . 50 155 135 158 284 Initial 50 | . . 20 50 27 44 Average 73 | . 17 71 63 75 140 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 67 Level 1 6 | . . . . . 32 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . . 5 4 Investigation 6 | . 1 . . 4 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . . . . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 3 13 11 20 28 Peak Tracking Total 14 | . 2 7 4 14 11 Tactical Retreats 9 | . . 4 . . 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . 1 . . . 5 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 1 1 . 5 4 Terminals 7 | . 1 . . 4 2 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 34 | . 2 2 . 24 6 Successful 14 | . 1 1 . 12 . Failed 20 | . 1 1 . 12 6 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 9 | . . . . 6 3 Terminals 27 | . 2 . . 21 4 Fabricators . | . . . . . . Repair Stations 3 | . . 2 . . 1 Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 11 | . 1 . . 10 . Record 2 | . . . . 2 . Prototype ID Bank 4 | . 1 . . 3 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 2 | . . . . 2 . Terminal Index 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 . . 5 4 Full Trace Events 4 | . . . . 4 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1851 | 68 156 218 873 195 341 Spaces Moved 1371 | 47 114 111 352 282 465 Core 89 | 1 . . 5 4 79 Treads . | . . . . . . Legs 442 | 46 114 111 155 . 16 Wheels . | . . . . . . Hover . | . . . . . . Flight 840 | . . . 192 278 370 Fastest Speed 28 | 50 120 120 114 28 35 Average Speed 100 | 118 120 120 213 38 41 Slowest Speed 290 | 120 120 190 290 117 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . . . . 5 7 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 32 15 66 21 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . 3 . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1676 | 56 133 151 407 336 593 Wait 116 | 1 19 3 4 8 81 Move 1344 | 46 113 110 351 273 451 Hop 10 | . . . . 3 7 Pick Up 26 | 2 1 7 4 7 5 Fast Attach 39 | 6 . 2 11 9 11 Attach 16 | . . 3 3 6 4 Detach 8 | . . . . 4 4 Swap 2 | . . 1 . . 1 Drop 14 | . . 1 1 9 3 Fire 43 | . . 21 . 17 5 Melee 39 | . . 2 33 . 4 Ram . | . . . . . . Kick 2 | 1 . 1 . . . Crush . | . . . . . . Escape Stasis 17 | . . . . . 17 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 400 | -9/Materials | Discovered new exit (range 16) 443 | -9/Materials | Entered Mines 473 | -9/Mines | Lost 4 parts (1p2n1w) 723 | -9/Mines | Learned location of 1 exit from Materials 1059 | -9/Mines | Core integrity fell below 50% 1113 | -9/Mines | Lost 3 parts (1p2n) 1240 | -9/Mines | Discovered new exit (range 12) 1263 | -9/Mines | Core integrity fell below 20% 1307 | -9/Mines | Lost 3 parts (1p2n) 1315 | -9/Mines | Identified exit to Materials 1316 | -9/Mines | Entered Materials 1316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1317 | -8/Materials | Identified exit to Factory 1390 | -8/Materials | Identified exit to Storage 1503 | -8/Materials | Core integrity fell below 50% 1508 | -8/Materials | Discovered exit to Factory (range 10) 1511 | -8/Materials | Entered Factory 1511 | -7/Factory | Evolved 2 slots: Utility x2 1540 | -7/Factory | Lost 9 parts (2p4n3w) 1694 | -7/Factory | Discovered new exit (range 15) 1798 | -7/Factory | Lost 7 parts (1p2n3u1w) 1802 | -7/Factory | Core integrity fell below 50% 1821 | -7/Factory | Core integrity fell below 20% 1832 | -7/Factory | Discovered new exit (range 12) 1852 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01770_ R-06 Scavenger collects Lgt. Ion Engine. 01770_ U-05 Engineer lays Concrete. 01771_ K-01 Serf collects debris. 01771_ U-05 Engineer destroyed. 01772_ U-05 Engineer lays Concrete. 01778_ Acquired Hvy. Laser. 01788_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 01790_ K-01 Serf collects debris. 01795_ Dropped Corrupted Imp. Carbon-fiber Leg. 01801_ Acquired Hvy. Flail. 01806_ G-47 Trooper knocked back. 01807_ Imp. Carbon-fiber Leg destroyed. 01814_ Signal Interpreter destroyed. 01817_ K-01 Serf collects debris. 01818_ Dropped Hvy. Flail. 01819_ Slug penetrates Wall. 01825_ Hvy. Flail destroyed. 01827_ R-06 Scavenger collects Structural Scanner. 01831_ R-06 Scavenger collects Wheel. 01832_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #??############## #?????# /[ #???????? | | ???# ]! # #?????# #???????? | | ???# !! ! # #?????# #???????? | | ???# !! ! # #?????# """ #???????? | | ???# # #?????# """"" #???????? | | ???# """ """ # #?????# """"" #???????? | | ???# ] """ """ / #?????# #???????? | | ???# """ """ # #?????# #???????? | | #### # #?????# [ #???????? | | / """ """ # #?????##############???????? | | ## # """ """ # #??????????????????????????? | | ?# # """ """ # ########???????????????????? | | ?# # # < ????????????? | | ?# ############## ########???????????????????? | | ?# #????????????# #??????????????????????????? | | ? ????????##### #??????????????????????????? | | ? ? #??????????????????????????? | | ? ? ########+#######??????????????????????? | | ? ?????????# #????"""???????????????? | | ? ?????????# gg #????"""???????????????? | | ? ?????????# """" """" #????"""???????????????? | | ? ?????????# """" """" #??????????????????????? | | ? ?????????#= """" """" #??????????????????????? | | ? ?????????# """" """" #??????????????????????? | | ? ?????????# """" """" #??????????????????????? | | ?????????????# """" """"@#??????????????????????? | | ?????????????# """" """"p#??????????????????????? | | T"???????????# #??????????????????????? | | ?????????????# ! #??????????????????????? | | ?????????????# * #??????????????????????? | | ?????????????##############??????????????????????? | | ?????????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """"???????????????????""????????????????????????? | | """"???????????????????"?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 80 Evasion (%) 64 Targeting Accuracy 16 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperPointCasing Manual? 0 Play Time 00:15:48 Cumulative 56.0 hours Start 2024.07.15 @ 04:03:05 End 2024.07.15 @ 04:17:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb67c974-e3b3-45c1-9d21-980b1bfe94c1