Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 21:37:40 Player: Comet Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1462) 1462 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3322 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 100/100 System Corruption 2% Temperature Warm (112) Movement Core (1350) Ox26 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Compact Wheel Advanced Heat Sink High-capacity Battery (250) Large Matter Pod (150) Experimental Sensor Array Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Targeting Computer Kinecellerator Medium Armor Plating Long-range Tractor Beam Long-range Tractor Beam Long-range Tractor Beam Trap Extractor (0/4) Light Cannon Light Cannon Assault Cannon Assault Cannon Proton Missile Launcher Grenade Launcher Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Experimental Sensor Array Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Compact Wheel 0b10 Decoder Chip [Scout] Long-range Tractor Beam Trap Extractor [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 46 | 6 9 13 1 5 12 Power 7 | 1 1 . . 3 2 Engine 4 | 1 1 . . 2 . Core 1 | . . . . . 1 Reactor 2 | . . . . 1 1 Propulsion 11 | 2 3 4 1 . 1 Treads 6 | 2 1 3 . . . Leg . | . . . . . . Wheel 5 | . 2 1 1 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 5 . 2 2 Device 3 | . 1 1 . 1 . Storage 4 | 1 2 . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 5 | . . 3 . . 2 Artifact . | . . . . . . Weapon 15 | 2 2 4 . . 7 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 9 | . 2 3 . . 4 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 12 | . . 1 . . 11 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 5 | . . 1 . . 4 Weapon 2 | . . . . . 2 Highest Loss Streak 9 | . . 1 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 90 99 100 100 97 Engine 9 | . 14 11 11 10 4 Core 1 | . . . . . 6 Treads 11 | . 13 10 11 11 10 Wheel 20 | . 14 22 22 22 21 Device 1 | . 5 3 . . . Storage 11 | . 14 11 11 10 11 Processor 8 | . . 7 11 11 10 Protection 9 | . . 10 11 11 10 Ballistic Cannon 20 | . 19 22 22 22 18 Naked Turns . | . . . . . . Heaviest Build 109 | 12 92 103 102 109 109 Greatest Support 40 | 40 40 32 32 32 32 Greatest Overweight (x) 26 | . 3 3 3 3 26 Average Overweight (x) 2 | . 1 3 3 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 6 20 25 25 24 25 Most Carried 25 | 6 25 25 25 25 25 Average Carried 22 | 2 17 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 25 24 25 25 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 2026 | 265 437 568 275 80 401 Remotely 157 | . . 157 . . . Salvage Created 1608 | 85 582 502 203 . 236 Parts 111 | 3 38 33 17 . 20 Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . . 14 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 43 | . 8 16 6 . 13 Guns 2 | . 2 . . . . Cannons 34 | . 6 16 6 . 6 AOE 7 | . . . . . 7 Classes Destroyed 14 | 2 5 5 . . 2 Worker 1 | . . 1 . . . Builder 1 | . 1 . . . . Tunneler 2 | 1 1 . . . . Hauler 5 | . 2 3 . . . Recycler 3 | 1 1 . 1 . . Operator 1 | . 1 . . . . Drone 2 | . . . . . 2 Watcher 4 | . 2 2 . . . Swarmer 15 | . . 5 4 . 6 Grunt 18 | . 8 6 1 . 3 Brawler 2 | . . 1 1 . . Duelist 1 | . . 1 . . . Sentry 3 | . . 3 . . . Programmer 2 | . . . . . 2 Best Kill Streak 5 | 2 5 5 4 . 4 Combat Bots Only 5 | . 5 3 4 . 4 Max Kills in Single Turn 3 | 1 2 2 1 . 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 230 | . 32 64 15 . 119 Missed 69 | . 8 15 5 . 41 Damage Taken 2440 | . 328 548 85 . 1479 Core 491 | . 73 49 28 . 341 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 262 | . . . . 262 . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 146 | 11 35 49 8 1 42 Largest 2 | 2 2 2 2 2 2 Hottest 88 | 60 70 88 88 88 88 Shots Fired 269 | 16 70 98 16 2 67 Gun 54 | 16 38 . . . . Cannon 207 | . 32 98 16 2 59 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 231 | 5 51 98 16 2 59 Thermal 30 | 11 19 . . . . Explosive 8 | . . . . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 4 6 10 9 . 11 Robot Miss Streak 5 | 2 3 3 1 . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 157 | 9 40 56 10 . 42 Core Hits 78 | 3 21 22 7 . 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 4 4 . . 2 Blast 10 | . 4 4 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3820 | 95 528 1409 267 . 1521 Guns 348 | 95 253 . . . . Cannons 2948 | . 275 1409 267 . 997 Explosions 524 | . . . . . 524 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3040 | 20 347 1409 267 . 997 Thermal 256 | 75 181 . . . . Explosive 524 | . . . . . 524 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 1 1 2 Average Corruption 1 | . . 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 1 . 6 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . 1 . 4 Overload Shots . | . . . . . . Overflow Damage 55 | . . 22 . . 33 Projectiles 55 | . . 22 . . 33 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 26 | . 3 12 2 . 9 Impact . | . . . . . . Kinetic 24 | . 3 11 1 . 9 Secondary 2 | . . 1 1 . . Self-Inflicted Damage 35 | . . . . . 35 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 366 | 40 212 256 88 327 366 Average Temperature 79 | 17 73 82 38 123 87 Received Heat Transfer 909 | . 189 135 12 . 573 Effects 1 | . . . . 1 . Shutdowns 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . . . 1 Heat Transferred 600 | 175 425 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 353 | 10 265 353 299 . . Initial 137 | . 6 48 137 . . Average 144 | 2 100 185 183 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 67 | 100 76 62 51 . . Level 1 32 | . 23 37 48 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 14 30 7 . 21 Peak Tracking Total 5 | . 3 5 3 . 5 Tactical Retreats 6 | . 1 3 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 1 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 2 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 3 4 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 13 | . 6 7 . . . Successful 6 | . 1 5 . . . Failed 6 | . 4 2 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts 1 | . 1 . . . . Manual 9 | . 6 3 . . . Terminals 9 | . 6 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Part Schematic 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . 1 2 . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5689 | 146 942 1043 526 1717 1315 Spaces Moved 3450 | 68 528 597 333 1130 794 Core 5 | 4 . . . . 1 Treads 289 | 64 225 . . . . Legs . | . . . . . . Wheels 3156 | . 303 597 333 1130 793 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 135 135 145 100 145 Average Speed 144 | 153 145 135 145 144 148 Slowest Speed 1350 | 160 160 145 145 145 1350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 6 72 46 71 82 67 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 2 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . . 1 3 4 Spaces Dug . | . . . . . . Terrain Destroyed 51 | . . 10 2 . 39 Melee . | . . . . . . Projectile 12 | . . 10 2 . . AOE 39 | . . . . . 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3913 | 92 637 739 361 1211 873 Wait 156 | 2 28 50 16 41 19 Move 3445 | 67 527 596 332 1129 794 Hop . | . . . . . . Pick Up 71 | 6 24 13 2 23 3 Fast Attach 18 | 6 5 5 . 2 . Attach 7 | . . 3 . . 4 Detach 4 | . 4 . . . . Swap 21 | . 4 5 1 3 8 Drop 39 | . 10 18 2 6 3 Fire 146 | 11 35 49 8 1 42 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 6 | . . . . 6 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 770 | -10/Materials | Discovered new exit (range 12) 887 | -10/Materials | Central database locked down 1089 | -10/Materials | Entered another Materials area 1089 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1637 | -9/Materials | Discovered new exit (range 14) 2132 | -9/Materials | Entered Mines 2170 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2173 | -9/Mines | Found Prototype Device 2184 | -9/Mines | Learned location of Storage (-8) 2331 | -9/Mines | Learned Materials machine intel 2649 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2658 | -9/Mines | Entered Zion 2738 | -7/Zion | System corruption cleaned by Quarantine Array 3029 | -7/Zion | Learned location of Quarantine (-2) 3157 | -7/Zion | Given A8's code to call for help 3339 | -7/Zion | Visited the Megawrench Repair Shop 3349 | -7/Zion | Identified Exp. Sensor Array 3353 | -7/Zion | Megawrench repaired 7 parts 4309 | -7/Zion | Discovered new exit (range 14) 4375 | -7/Zion | Entered Proximity Caves 4622 | -6/Proximity Caves | Spotter reported a threat 4674 | -6/Proximity Caves | Learned location of 1 exit from Factory 4726 | -6/Proximity Caves | Spotter reported a threat 4804 | -6/Proximity Caves | Spotter reported a threat 4890 | -6/Proximity Caves | Spotted B-75 Beast 4916 | -6/Proximity Caves | Spotter reported a threat 5014 | -6/Proximity Caves | Spotter reported a threat 5067 | -6/Proximity Caves | Spotter reported a threat 5180 | -6/Proximity Caves | Spotter reported a threat 5678 | -6/Proximity Caves | Core integrity fell below 50% 5687 | -6/Proximity Caves | Core integrity fell below 20% 5690 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05498_ Acquired 10 matter. 05527_ System corrupted: Matter fused (-9). 05528_ Acquired 9 matter. 05541_ Acquired Grenade Launcher. 05576_ System corrupted: Matter fused (-8). 05631_ Knocked back. 05634_ Fission Core destroyed. 05642_ System corrupted: Matter fused (-10). 05650_ Acquired 10 matter. 05658_ Med. Armor Plating destroyed. 05661_ Lgt. Antimatter Reactor blasted off. 05664_ Com. Wheel destroyed. 05667_ Lgt. Treads destroyed. 05674_ Critical hit (Meltdown: +330). 05674_ Adv. Targeting Computer destroyed. 05674_ Critical hit (Blast). 05677_ Med. Armor Plating destroyed. 05683_ Assault Cannon destroyed. 05686_ Com. Wheel destroyed. 05690_ Knocked back. Map ----- +----------------------------------------------------+ | # #??# #?# #??## * ###### ##??# ######?? | | #?## #?# ####! ##### ###### #?? | | #?# ### ## ###### ### | | #### ##??# | | ## ### #### | | ## #######?## | | ## #????????##### | | ## ##????????????## | | ## ## ##??????????????# | | #### ##???????????????#### # | | #??###???????????????????# ##### | | # #????????????????????????# ##??## | | ### ####?????????????????????## ##?### | | ??# ##?????????????????????## ### ### % | | ??# ##??????????????####???### #?## | | ??# #???????##????## ###### #???# | | ??## ##?????## ##### "## ###???## | | ???## ##???## ## ##??????# | | ????##### #???# #???????# | | ????????# #####?## #???????# | | ???????## #??##%% #"#?????## # | | ??????## #??##% "" "##?????## # | | ??????# #### BB%##########" #??????# | | ??????# ###BB;#????????#" #?????## | | ??????# ###?# ;##???????## #??????### | | ??????# ###???# ;@##???????## #???????? | | ??????# ##????# ; ##????????# #??????? | | ??????# ##???# %#????????? ?????? | | ??????# #???# % #?????????" ????? | | ??????# #??## % % ;#?????????# ???? | | ??????## ##?## %#?????????? ?? | | ???????# ##?## * !*#?????????? ? | | ???????# ##??# %; #??????????? ?? | | ???????# ##???# ######???????????## ?? | | ??????## #????## #?????????????????? ???? | | ??????# #????## #????????????????????????? | | ??????# #?####% ##???????????????????????? | | ??????# ### #???????????????????????? | | ?????## "# #???????????????????????? | | ?????# % ##???????????????????????? | | ?????# = ## ##????????????????????????? | | ?????# ### ###?????????????????????????? | | ?????# #?# ##???????????????????????????? | | ????## ## ##????????????????????????????? | | ???## ### #?????????????????????????????? | | ???# ##### #?????????????????????????????? | | ??# #???## #????????????????????????????? | | ??# ##????# ##????????????????????????????? | | ??## ###?????######?????????????????????????????? | | ???###???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Scanalyzed Lrn. Tractor Beam | -9/Materials | Scanalyzed Remote Shield | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Beamcaster | -7/Zion | Archive Med. Treads | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Arc Projector | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunPiercingWand Manual? 0 Play Time 00:40:27 Cumulative 4.2 hours Start 2024.06.20 @ 20:58:31 End 2024.06.20 @ 21:37:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82e545da-56d6-44a3-b2e4-ba7d84854483