Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.16 @ 23:40:54 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (229) 1145 Value Destroyed (8801) 8801 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3688) 3688 TOTAL SCORE: 18574 Bonus ------- High Alert Combat Kills 2501 Follower Combat Kills 987 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -500 Cogmind --------- Core Integrity 130/700 Matter 300/300 Energy 44/275 System Corruption 0% Temperature Hot (270) Movement Rolling (160) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (8) ------ Improved Heat Sink High-capacity Storage Unit Weapon Cycler Improved Weapon Cycler Propulsion Shielding > --- WEAPON (2) ------- Cooled Pulse Rifle Advanced Plasma Cannon > --- INVENTORY (20) --- Medium Treads Wheel Armored Huge Wheel Compact Matter Pod (150) Advanced Terrain Scan Processor Encrypted Comm Array Experimental Targeting Computer Makeshift System Shield Precision Shock Rifle Precision Shock Rifle Tesla Rifle Makeshift Shrapnel Gun KE Penetrator Hypervelocity Coil Gun Gauss Cannon Mass Driver Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Advanced Trap Extractor > --- WEAPON ----------- Advanced Beam Rifle Advanced Plasma Cannon > --- INVENTORY -------- Neutrino Core Compact Matter Pod Gravity Neutralizer Advanced Terrain Scan Processor Experimental Targeting Computer Improved Weapon Cycler System Purifier Tesla Rifle Advanced Beam Rifle Improved EM Pulse Cannon KE Penetrator Hypervelocity Coil Gun 8R-AWN's Boregun Advanced Assault Cannon Advanced Assault Cannon Mass Driver Shock Bomb Launcher Ripper Deploy-a-Sentry [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Compact Wheel Treads Armored Treads Leg Makeshift Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware EX Chip 2 Protection Makeshift Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 229 | 7 12 . 22 6 35 6 31 23 19 8 49 10 1 Power 11 | 1 1 . 2 1 1 . . 1 . . 4 . . Engine 10 | 1 1 . 2 1 1 . . 1 . . 3 . . Core 1 | . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 29 | 2 4 . 1 . 4 2 3 1 4 1 7 . . Treads 3 | . . . . . . . 1 1 1 . . . . Leg 8 | 2 . . . . 2 2 1 . . . 1 . . Wheel 18 | . 4 . 1 . 2 . 1 . 3 1 6 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 88 | 2 4 . 10 3 9 2 11 9 4 3 25 6 . Device 60 | 1 3 . 3 3 6 1 6 8 2 3 18 6 . Storage 3 | 1 1 . 1 . . . . . . . . . . Processor 2 | . . . . . . . . . . . 2 . . Hackware 3 | . . . . . . . 2 . . . 1 . . Protection 20 | . . . 6 . 3 1 3 1 2 . 4 . . Artifact . | . . . . . . . . . . . . . . Weapon 101 | 2 3 . 9 2 21 2 17 12 11 4 13 4 1 Energy Gun 51 | 2 3 . 4 1 10 2 9 4 3 . 9 4 . Energy Cannon 12 | . . . . . . . . 6 3 2 . . 1 Ballistic Gun 2 | . . . . . 1 . . . 1 . . . . Ballistic Cannon 3 | . . . . . 1 . . . . . 2 . . Launcher 11 | . . . 1 1 1 . . 1 4 2 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 8 | . . . 4 . . . 3 1 . . . . . Slashing Weapon 14 | . . . . . 8 . 5 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . . . . . 2 1 . Parts Lost 51 | . . . 2 . 8 1 3 3 7 1 20 1 5 Power 3 | . . . . . 1 . . . . . 2 . . Propulsion 16 | . . . 1 . 3 . 1 1 2 1 6 . 1 Utility 24 | . . . 1 . 4 1 2 1 2 . 9 1 3 Weapon 8 | . . . . . . . . 1 3 . 3 . 1 Highest Loss Streak 12 | . . . 1 . 4 1 1 2 3 1 12 1 4 To Critical Strikes 3 | . . . . . 3 . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 93 99 98 98 98 99 89 99 96 Engine 9 | . 14 14 11 11 10 11 9 9 9 9 3 7 7 Treads 4 | . . . . . . . 5 14 14 . . . . Leg 4 | . 20 . . . 7 22 6 . . . . . . Wheel 10 | . 7 28 21 22 13 . 4 2 3 17 12 15 14 Device 20 | . 13 14 21 22 14 11 12 19 29 27 30 39 43 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 Hackware 2 | . . . . . . . 14 1 . . 2 . . Protection 14 | . . . 11 11 16 21 17 23 15 18 10 13 7 Energy Gun 15 | . 28 28 21 21 13 22 16 9 3 9 11 15 14 Energy Cannon 2 | . . . . . . . . 7 14 8 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 80 | 13 33 32 66 65 66 66 70 80 77 74 77 72 67 Greatest Support 44 | 20 32 32 32 32 44 40 40 40 40 20 38 38 38 Greatest Overweight (x) 19 | 1 1 . 4 2 4 1 4 4 6 7 19 2 4 Average Overweight (x) 1 | . . . 1 1 1 1 2 2 1 3 2 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 15 18 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 12 14 17 19 18 19 19 19 19 19 18 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 20 20 20 20 20 20 20 20 20 20 18 Class Distribution -------------------- 65% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Matter Collected 2979 | 270 120 . 231 61 571 100 300 250 243 100 603 130 . Remotely . | . . . . . . . . . . . . . . Salvage Created 8083 | 64 191 80 1146 103 247 199 1320 1501 1136 530 1187 106 273 Parts 465 | 5 23 5 74 4 37 16 87 75 60 21 46 11 1 Haulers Intercepted 6 | . . . 3 . . . 3 . . . . . . Recyclers Shooed 4 | 1 . . 1 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 9 1 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Combat Hostiles Destroyed 180 | . 9 2 33 3 2 6 30 28 23 10 24 5 5 Melee 1 | . . . . . 1 . . . . . . . . Guns 127 | . 9 2 31 1 1 6 29 13 5 4 18 5 3 Cannons 18 | . . . . . . . . 7 7 2 1 . 1 AOE 25 | . . . 2 2 . . . 4 10 3 4 . . Classes Destroyed 21 | 2 3 . 5 . 3 . 2 1 3 . 1 1 . Worker 5 | . . . 3 . . . . . 1 . 1 . . Builder 7 | . . . . . . . 3 . 3 . 1 . . Tunneler 2 | 1 . . 1 . . . . . . . . . . Hauler 6 | . . . 3 . . . 3 . . . . . . Recycler 3 | 1 . . 1 . . . . . . . 1 . . Mechanic 2 | . . . . . . . . . 2 . . . . Turret 1 | . . . . . 1 . . . . . . . . Watcher 12 | . 1 . 4 . . . 4 2 1 . . . . Swarmer 40 | . 5 . 7 . . 3 10 7 3 . 1 4 . Grunt 78 | . 4 2 13 3 . 5 10 12 10 7 9 . 3 Brawler 5 | . . . 1 . . . 1 2 . 1 . . . Duelist 8 | . . . 2 . . . 1 . 1 . 4 . . Protector 3 | . . . . . . . . . 2 . 1 . . Sentry 27 | . . . 10 . . . 6 4 3 1 3 . . Demolisher 3 | . . . . . . . . . 3 . . . . Specialist 1 | . . . . . . . . 1 . . . . . Hunter 6 | . . . . . . . 2 2 1 1 . . . Programmer 6 | . . . . . . . . . . . 6 . . Zionite 7 | . . . . . 7 . . . . . . . . Master Thief 1 | . . . . . . . . . . . . 1 . Assembled 1 | . . . . . 1 . . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 Guerrilla 1 | . . . . . . . . . 1 . . . . Best Kill Streak 9 | 1 3 2 7 2 6 2 7 4 9 5 8 4 3 Combat Bots Only 8 | . 3 2 7 2 1 2 7 4 8 5 7 4 3 Max Kills in Single Turn 5 | 1 1 1 2 2 1 2 2 2 5 1 2 1 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . Exploded 3 | . . . 2 2 . . . 2 3 1 2 . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) CL-ANK (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Damage Taken 8193 | . 205 30 762 . 628 259 939 741 1198 287 2657 82 405 Core 1437 | . 15 . 156 . 116 66 152 60 210 92 536 13 21 Absorbed by Shields 453 | . . . 247 . 119 . . . . . 32 14 41 Redirected to Shielding 28 | . . . . . . . . . . . 10 3 15 Regen/Repaired (Parts) 430 | . 18 . 126 . . . 251 . . . 35 . . Core Remaining (%) 53 | 100 . 94 . . . 15 . . . 6 . . . Volleys Fired 640 | 11 25 3 78 2 59 15 71 150 41 62 86 9 28 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 178 | 80 130 130 130 130 130 130 130 138 178 178 178 140 140 Shots Fired 1035 | 12 50 6 156 3 68 30 142 192 75 84 157 18 42 Gun 723 | 12 50 6 155 2 25 30 142 89 25 23 117 18 29 Cannon 278 | . . . . . 31 . . 99 42 56 37 . 13 Launcher 34 | . . . 1 1 12 . . 4 8 5 3 . . Special . | . . . . . . . . . . . . . . Kinetic 70 | . . . . . 31 . . . 4 . 35 . . Thermal 664 | 12 50 6 155 2 25 26 100 . 30 79 119 18 42 Explosive 18 | . . . 1 1 12 . . . 4 . . . . Electromagnetic 283 | . . . . . . 4 42 192 37 5 3 . . Robot Hit Streak 23 | 3 11 8 23 6 7 7 12 9 6 17 22 9 13 Robot Miss Streak 10 | 2 10 4 8 1 8 5 9 3 6 3 5 3 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 12 | . . . 4 . 1 1 2 1 1 . 2 . . Max Gunslinging Chain 1 | . . . 1 . 1 1 1 1 1 . 1 . . Shots Hit Robots 740 | 8 42 6 141 3 64 27 131 78 39 43 112 13 33 Core Hits 719 | 3 45 12 202 5 44 35 142 45 61 28 74 9 14 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . 2 . . . . . 5 . 1 Burn 4 | . . . . . . . . . . . 4 . . Meltdown 1 | . . . . . . . . . . . . . 1 Blast 2 | . . . . . 1 . . . . . 1 . . Sever 1 | . . . . . 1 . . . . . . . . Melee Attacks 64 | . . . 6 . 33 . 22 1 . . 2 . . Impact 15 | . . . 6 . . . 8 1 . . . . . Slashing 49 | . . . . . 33 . 14 . . . 2 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . 4 . . . . . . . . Damage Inflicted 18311 | 92 440 93 2335 147 1771 413 2445 2304 2489 1524 3003 365 890 Guns 10823 | 92 440 93 2158 6 217 413 1925 1345 433 585 2182 365 569 Cannons 2885 | . . . . . 357 . . 422 622 623 540 . 321 Explosions 3365 | . . . 177 141 423 . 56 537 1434 316 281 . . Melee 1238 | . . . . . 774 . 464 . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 918 | . . . . . 357 . . . 53 . 508 . . Thermal 10264 | 92 440 93 2158 6 217 363 1214 242 668 1302 2214 365 890 Explosive 1667 | . . . 177 141 423 . . . 926 . . . . Electromagnetic 4224 | . . . . . . 50 767 2062 842 222 281 . . Impact 121 | . . . . . . . 121 . . . . . . Slashing 1117 | . . . . . 774 . 343 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 4 1 . Average Corruption 1 | . . . . . . . . . . . 1 1 . Corruption Purged 8 | . . . . . . . . . . . 7 1 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . 4 2 . Message Errors 1 | . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots 9 | . . . . . . . . . . . . 5 4 Effects 1 | . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . 1 . Overflow Damage 446 | . . . 18 . 81 . 189 24 55 44 35 . . Projectiles 116 | . . . . . 42 . . . 14 44 16 . . Explosions 141 | . . . 18 . 39 . . 24 41 . 19 . . Melee 189 | . . . . . . . 189 . . . . . . Knockbacks 6 | . . . . . 1 . . . . . 5 . . Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . 1 . . . . . 5 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . . . . 37 . . 30 96 14 43 . . Shots 13 | . . . . . 1 . . 4 3 2 3 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 421 | 20 230 99 421 30 80 270 255 181 275 342 342 313 404 Average Temperature 72 | 16 53 57 91 20 23 85 68 44 74 73 93 139 142 Received Heat Transfer 2494 | . 63 18 278 . 20 144 342 234 387 99 699 . 210 Effects 3 | . . . 1 . . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . . . . . . 1 . . Interference 1 | . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 1 7 1 . . . . Combat Hostiles 6 | . . . . . . . 1 4 1 . . . . Parts Fried 11 | . . . . . . . 4 4 2 . 1 . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . Robots Melted 3 | . . . . . . . . . . 1 1 . 1 Combat Hostiles 3 | . . . . . . . . . . 1 1 . 1 Parts Melted 25 | . . 1 . . . . 1 . . 4 13 1 5 Heat Transferred 15848 | 200 605 115 2596 10 270 414 1530 275 1108 2250 4243 611 1621 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 1 6 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Peak Influence 2484 | 10 194 62 550 184 . 169 390 2484 1677 1739 1154 . . Initial 1210 | . 6 12 . 89 . . . 253 1210 1090 912 . . Average 562 | 6 58 35 300 82 . 50 150 1137 1253 1421 1030 . . Maximum Alert Level 5 | . . . 2 . . . 1 5 5 5 4 . . Low Security (%) 41 | 100 100 100 21 100 . 100 69 . . . . . . Level 1 13 | . . . 40 . . . 30 9 . . . . . Level 2 9 | . . . 38 . . . . 19 . . . . . Level 3 13 | . . . . . . . . 23 21 1 80 . . Level 4 15 | . . . . . . . . 21 75 65 19 . . Level 5 5 | . . . . . . . . 25 2 33 . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 2 . . . 3 . 6 . 9 . . Investigation 4 | . 2 . . . . . 1 . . . 1 . . Extermination 5 | . . . . . . . . . . . 5 . . Reinforcement 4 | . . . 1 . . . 2 . . . 1 . . Assault 9 | . . . 1 . . . . . 6 . 2 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Distress Signals 18 | . 4 . 3 . . . 9 . 2 . . . . Communications Jammed 197 | . . . . . . . 138 23 36 . . . . Distress Signals 197 | . . . . . . . 138 23 36 . . . . Times Spotted 366 | . 25 2 51 3 31 11 61 28 64 21 51 7 11 Peak Tracking Total 10 | . 3 2 5 3 9 4 6 3 7 6 10 4 4 Tactical Retreats 22 | . 3 . 2 1 6 . 2 1 2 2 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Traps Triggered 8 | . . . . . . . . 2 1 4 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 15 | . 9 . . . . . 6 . . . . . . Reused 15 | . 1 . . . 5 . 6 . . . 3 . . Traps Extracted 6 | . . . . 2 4 . . . . . . . . Installed 13 | . . . . . 10 . . . . . 3 . . Triggered 10 | . 1 . . . . . 6 . . . 3 . . Most Traps Carried 6 | . . . . 6 6 . . . . 4 4 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Machines Disabled 29 | . . . . . 8 1 . 7 6 6 1 . . Max in Single Turn 1 | . . . . . 1 1 . 1 1 1 1 . . Garrison Relay 7 | . . . . . . . . 5 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Machines Accessed 67 | . 11 1 16 . 2 . 12 5 8 2 8 1 1 Terminals 45 | . 8 1 11 . . . 8 5 5 2 4 1 . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 6 | . 1 . 1 . . . 1 . 1 . 2 . . Recycling Units 6 | . 2 . 2 . . . 1 . . . 1 . . Scanalyzers 4 | . . . 2 . . . 1 . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 254 | . 45 3 92 . 4 . 49 11 19 5 24 1 1 Successful 153 | . 30 . 64 . 4 . 30 4 7 1 11 1 1 Failed 98 | . 14 3 27 . . . 18 7 12 4 13 . . Catastrophic 16 | . 1 . 2 . . . 2 3 3 . 5 . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . Manual 126 | . 31 3 47 . 1 . 25 2 7 . 10 . . Terminals 171 | . 32 3 63 . . . 31 11 12 5 13 1 . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 24 | . 5 . 4 . . . 4 . 2 . 9 . . Recycling Units 21 | . 8 . 10 . . . 2 . . . 1 . . Scanalyzers 27 | . . . 15 . . . 11 . 1 . . . . Garrison Access 5 | . . . . . . . 1 . 4 . . . . Terminal Hacks 60 | . 12 . 21 . 4 . 9 4 3 1 4 1 1 Record 4 | . . . . . 3 . . . . . . 1 . Robot Analysis 15 | . 7 . 5 . . . 3 . . . . . . Prototype ID Bank 6 | . 1 . 4 . . . 1 . . . . . . Open Door 3 | . . . . . . . . 1 . 1 . . 1 Branch Access Points 3 | . . . 1 . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . . 1 . 1 . 1 . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . 1 . . . 1 . . Locate Traps 8 | . 2 . 3 . . . 1 . 1 . 1 . . Reprogram Traps 3 | . 2 . . . . . 1 . . . . . . Security Status 2 | . . . 2 . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 18 | . 4 . 4 . . . 4 . 1 . 5 . . Scan Component 10 | . 2 . 2 . . . 2 . 1 . 3 . . Repair 8 | . 2 . 2 . . . 2 . . . 2 . . Recycling Unit Hacks 9 | . 2 . 4 . . . 2 . . . 1 . . Report Inventory 4 | . 1 . 2 . . . 1 . . . . . . Retrieve Components 5 | . 1 . 2 . . . 1 . . . 1 . . Scanalyzer 21 | . . . 15 . . . 6 . . . . . . Insert Component 9 | . . . 7 . . . 2 . . . . . . Analyze 12 | . . . 8 . . . 4 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks 43 | . 12 . 20 . . . 8 . 2 . 1 . . Terminals 35 | . 7 . 17 . . . 8 . 2 . 1 . . Track 8 | . 2 . 6 . . . . . . . . . . Assimilate 6 | . . . 2 . . . 3 . . . 1 . . Botnet 17 | . 4 . 8 . . . 4 . 1 . . . . Operators 4 | . 1 . 1 . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 5 . 3 . . . . . . . . . . Reject 4 | . 2 . 2 . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . Mask 2 | . 1 . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 59 | . 10 1 14 . . . 12 5 8 2 7 . . Full Trace Events 3 | . . . . . . . 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 8 | . 2 . 2 . . . 2 . . . 2 . . Time 494 | . 70 . 64 . . . 88 . . . 272 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . . . 10 . . . 1 . . . . . . Parts Scanalyzed 8 | . . . 7 . . . 1 . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . . . 20 . 8 . . . Machine Destruction 28 | . . . . . . . . 20 . 8 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 3 . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Total Allies 18 | . . . 1 5 . . 2 3 . 6 1 . . Largest Group 5 | . . . 1 5 5 2 1 3 2 5 1 . . Highest-Rated Group 98 | . . . 10 83 83 24 10 98 78 64 39 . . Highest-Rated Ally 39 | . . . 10 31 31 16 10 39 39 39 39 . . Total Orders 35 | . . . 5 . 4 2 14 . 6 . 4 . . STAY 18 | . . . 3 . 3 1 6 . 3 . 2 . . ROAM 2 | . . . . . . . 2 . . . . . . FOLLOW 15 | . . . 2 . 1 1 6 . 3 . 2 . . Ally Attacks 227 | . . . . . 69 24 . 3 55 46 30 . . Total Damage 3207 | . . . . . 391 259 . 36 557 663 1301 . . Kills 41 | . . . . . 1 5 . 1 10 11 13 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Robot Analysis Total 15 | . 7 . 5 . . . 3 . . . . . . Derelict Logs Recovered 8 | . . 3 . 3 . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Turns Passed 24749 | 114 2088 664 3170 732 2437 1519 3967 3434 2095 830 1969 1328 402 Spaces Moved 13278 | 67 1166 587 1977 581 1371 682 1755 1262 754 439 1138 1186 313 Core 28 | 13 . . . . . . . . . . 15 . . Treads 1361 | . . . . . . . 104 796 461 . . . . Legs 2285 | 54 710 . . . 292 682 547 . . . . . . Wheels 9604 | . 456 587 1977 581 1079 . 1104 466 293 439 1123 1186 313 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 100 115 115 115 210 145 160 120 125 105 105 105 Average Speed 149 | 111 141 100 115 115 140 210 188 224 204 126 119 105 107 Slowest Speed 1000 | 190 190 100 160 130 210 210 410 410 250 185 1000 120 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 73 | 4 100 101 98 95 88 97 84 94 44 46 26 98 49 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . 1 . . 1 1 . . . . . . 1 . Known Exits Taken 4 | . . . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . 1 . Scrap Searched 11 | . . 1 . 1 . 3 . . . . . 5 1 Spaces Dug 30 | . . . 5 . . . 15 . . 4 6 . . Terrain Destroyed 122 | . . . 14 10 18 . 18 16 24 5 10 2 5 Melee 22 | . . . 5 . . . 15 . . . 2 . . Projectile 28 | . . . . . . . . . 8 5 8 2 5 AOE 72 | . . . 9 10 18 . 3 16 16 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Total 17160 | 91 1555 658 2697 640 1777 739 2236 1708 1240 634 1588 1245 352 Wait 2541 | . 316 67 575 46 218 31 319 187 419 58 263 33 9 Move 13266 | 66 1165 586 1976 580 1370 681 1755 1261 753 438 1137 1185 313 Hop . | . . . . . . . . . . . . . . Pick Up 156 | 7 22 1 24 2 24 3 20 11 5 4 28 4 1 Fast Attach 41 | 7 2 . 3 . 4 . 4 4 4 . 12 1 . Attach 77 | . 5 . 8 . 15 2 8 3 6 1 26 2 1 Detach 19 | . . . . . 10 . 1 . 1 . 7 . . Swap 111 | . 5 . 11 6 16 4 19 16 9 7 11 7 . Drop 112 | . 15 1 16 4 22 3 17 12 2 3 13 4 . Fire 640 | 11 25 3 78 2 59 15 71 150 41 62 86 9 28 Melee 59 | . . . 6 . 28 . 22 1 . . 2 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . 4 . 24 . . . Rewire 97 | . . . . . 1 . . 59 . 37 . . . Trap 13 | . . . . . 10 . . . . . 3 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 6 exits: [*Fac x3] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Dat]) History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 15) 115 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 734 | -10/Materials | Discovered new exit (range 15) 1411 | -10/Materials | Discovered new exit (range 3) 1481 | -10/Materials | Discovered new exit (range 15) 1578 | -10/Materials | Discovered new exit (range 13) 1869 | -10/Materials | Repaired Spread Laser 1915 | -10/Materials | Repaired Imp. Heat Sink 2072 | -10/Materials | Central database locked down 2203 | -10/Materials | Entered Mines 2401 | -10/Mines | Learned Materials stockpile data 2439 | -10/Mines | Discovered new exit (range 12) 2599 | -10/Mines | Learned Materials terminal intel 2696 | -10/Mines | Discovered new exit (range 8) 2745 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2867 | -10/Mines | Entered Materials 2867 | -9/Materials | Evolved 2 slots: Utility x2 2869 | -9/Materials | Loaded intel: 12 terminal locations 3269 | -9/Materials | Central database locked down 3291 | -9/Materials | Identified exit to Mines 3384 | -9/Materials | Destroyed 7 combat bots 3469 | -9/Materials | Repaired Med. Armor Plating 3502 | -9/Materials | Repaired Shield Generator 4100 | -9/Materials | Discovered new exit (range 13) 4576 | -9/Materials | Discovered new exit (range 12) 5158 | -9/Materials | Discovered new exit (range 5) 5267 | -9/Materials | First assault squad dispatched 6037 | -9/Materials | Entered Mines 6104 | -9/Mines | Discovered new exit (range 15) 6107 | -9/Mines | Learned Materials security intel 6119 | -9/Mines | Learned 2 Materials zone layouts 6235 | -9/Mines | Found a hidden stash of uninstalled traps 6316 | -9/Mines | Learned location of Storage (-7) 6329 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6329 | -9/Mines | Discovered new exit (range 5) 6472 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6475 | -9/Mines | Found Prototype Device 6533 | -9/Mines | Discovered new exit (range 6) 6562 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6769 | -9/Mines | Entered Exiles 6769 | -9/Exiles | Accompanied by 5 allies 6796 | -9/Exiles | Met 8R-AWN 6799 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6817 | -9/Exiles | Met EX-HEX 6860 | -9/Exiles | Met EX-DEC 6878 | -9/Exiles | Learned location of Zion (-6) 7033 | -9/Exiles | Discovered new exit (range 14) 7250 | -9/Exiles | Visited The Gauntlet 7457 | -9/Exiles | Warned about trapping Exiles lab 7501 | -9/Exiles | Met EX-BIN 7517 | -9/Exiles | Aligned with FarCom system 7518 | -9/Exiles | Given EX-Vault access code 7544 | -9/Exiles | Opened EX-Vault 7552 | -9/Exiles | Found Latent Energy Streamer 7558 | -9/Exiles | Found AWS/Thermal 7582 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7731 | -9/Exiles | Attacked by the Exiles 7846 | -9/Exiles | Core integrity fell below 50% 7902 | -9/Exiles | Destroyed 8R-AWN 7909 | -9/Exiles | Found Prototype Processor 7911 | -9/Exiles | Found Prototype Ballistic Gun 7927 | -9/Exiles | Lost 4 parts (1p1n2u) 8149 | -9/Exiles | Destroyed EX-BIN 8266 | -9/Exiles | Destroyed EX-HEX 8271 | -9/Exiles | Identified 8R-AWN's Boregun 8503 | -9/Exiles | Destroyed EX-DEC 8523 | -9/Exiles | Found Deploy-a-Sentry 8598 | -9/Exiles | Found Prototype Device 8598 | -9/Exiles | Identified System Purifier 9206 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 9206 | -9/Exiles | Entered Mines 9206 | -8/Mines | Accompanied by 2 allies 9364 | -8/Mines | CL-ANK came to Exiles' defense 9375 | -8/Mines | Allies destroyed CL-ANK 9532 | -8/Mines | Discovered new exit (range 7) 10030 | -8/Mines | Core integrity fell below 20% 10228 | -8/Mines | Discovered new exit (range 3) 10358 | -8/Mines | Build established: Scavenger-Mutant 10725 | -8/Mines | Entered Materials 10725 | -8/Materials | Evolved 2 slots: Utility x2 11360 | -8/Materials | Discovered new exit (range 15) 11562 | -8/Materials | Destroyed 7 combat bots 11721 | -8/Materials | Repaired Adv. Heat Sink 11932 | -8/Materials | Identified Exp. Sensor Array 12077 | -8/Materials | Central database locked down 12480 | -8/Materials | Build established: Mutant 13801 | -8/Materials | Discovered new exit (range 4) 14089 | -8/Materials | Discovered new exit (range 16) 14446 | -8/Materials | Repaired Hrd. Medium Armor Plating 14692 | -8/Materials | Identified exit to Garrison 14692 | -8/Materials | Entered Garrison 14875 | -8/Garrison | Garrison Relay disabled 14903 | -8/Garrison | Garrison Relay disabled 15134 | -8/Garrison | Triggered checkpoint 15258 | -8/Garrison | Triggered checkpoint 15363 | -8/Garrison | Learned Materials security intel 15366 | -8/Garrison | Triggered checkpoint 15530 | -8/Garrison | Discovered new exit (range 13) 15672 | -8/Garrison | Triggered checkpoint 16320 | -8/Garrison | Build established: Scavenger-Mutant 16394 | -8/Garrison | Garrison Relay disabled 16454 | -8/Garrison | Discovered new exit (range 13) 16782 | -8/Garrison | Discovered new exit (range 13) 16956 | -8/Garrison | Triggered checkpoint 17097 | -8/Garrison | Garrison Relay disabled 17114 | -8/Garrison | Triggered checkpoint 17438 | -8/Garrison | Triggered checkpoint 17867 | -8/Garrison | Garrison Relay disabled 18126 | -8/Garrison | Entered Materials 18126 | -8/Materials | Accompanied by 2 allies 19120 | -8/Materials | Build established: Mutant 19326 | -8/Materials | First assault squad dispatched 19409 | -8/Materials | Lost 3 parts (1u2w) 19743 | -8/Materials | Core integrity fell below 50% 20181 | -8/Materials | Lost 3 parts (1n1u1w) 20194 | -8/Materials | Destroyed 8 combat bots 20204 | -8/Materials | Discovered new exit (range 4) 20217 | -8/Materials | Identified exit to Garrison 20221 | -8/Materials | Entered Garrison 20521 | -8/Garrison | Core integrity fell below 20% 20539 | -8/Garrison | Rescued a captive Derelict 20540 | -8/Garrison | Rescued a captive Derelict 20666 | -8/Garrison | Triggered checkpoint 20668 | -8/Garrison | Triggered checkpoint 20756 | -8/Garrison | Triggered checkpoint 20804 | -8/Garrison | Garrison Relay disabled 20866 | -8/Garrison | Triggered checkpoint 20992 | -8/Garrison | Garrison Relay disabled 21014 | -8/Garrison | Triggered checkpoint 21027 | -8/Garrison | Discovered new exit (range 12) 21051 | -8/Garrison | Entered Factory 21051 | -7/Factory | Accompanied by 1 ally 21051 | -7/Factory | Evolved 2 slots: Utility x2 21277 | -7/Factory | Repaired Broken Exp. Sensor Array 21397 | -7/Factory | Build established: Scavenger-Mutant 21451 | -7/Factory | First assault squad dispatched 21537 | -7/Factory | DAS Turret deployed 21559 | -7/Factory | Core integrity fell below 50% 21585 | -7/Factory | Lost 12 parts (3n6u3w) 21712 | -7/Factory | Build established: Mutant 22127 | -7/Factory | Discovered new exit (range 4) 22204 | -7/Factory | Build established: Scavenger-Mutant 22301 | -7/Factory | Repaired Broken System Purifier? 22397 | -7/Factory | Identified exit to Storage 22397 | -7/Factory | Identified exit to Lower Caves 22468 | -7/Factory | Destroyed 7 combat bots 22472 | -7/Factory | Lost 6 parts (1p3n2u) 22494 | -7/Factory | Discovered new exit (range 16) 22971 | -7/Factory | Discovered new exit (range 5) 23020 | -7/Factory | Entered Lower Caves 23020 | -7/Lower Caves | Spotted DP-NVE(f) 23021 | -7/Lower Caves | Encountered a Master Thief 23034 | -7/Lower Caves | Destroyed DP-NVE(f) 23037 | -7/Lower Caves | Met a Warlord Commander 23038 | -7/Lower Caves | Learned location of Warlord (-4) 23040 | -7/Lower Caves | Found Encrypted Comm Array 23122 | -7/Lower Caves | Learned Factory security intel 23807 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 24040 | -7/Lower Caves | Learned Factory terminal intel 24133 | -7/Lower Caves | Discovered new exit (range 4) 24321 | -7/Lower Caves | Encountered a Warlord checkpoint 24348 | -7/Lower Caves | Entered another Lower Caves area 24348 | -7/Lower Caves | Spotted 0L-D50(f) 24348 | -7/Lower Caves | Spotted CD-VVW(f) 24349 | -7/Lower Caves | Encountered a Master Thief 24349 | -7/Lower Caves | Encountered a Master Thief 24349 | -7/Lower Caves | 8R-AWN's Boregun stolen by Master Thief 24353 | -7/Lower Caves | System Purifier stolen by Master Thief 24357 | -7/Lower Caves | Discovered new exit (range 13) 24711 | -7/Lower Caves | Discovered new exit (range 14) 24714 | -7/Lower Caves | Ambushed by wild Derelicts 24745 | -7/Lower Caves | Core integrity fell below 20% 24750 | -7/Lower Caves | Self-destructed Last Messages --------------- 24718_ Gatling Laser destroyed. 24722_ HZ-ZKH(g) overheating. 24723_ Melted Carbon-fiber Leg. 24724_ HZ-ZKH(g) heat damages core (-10). 24725_ HZ-ZKH(g) heat short circuits Imp. Heat Sink. 24725_ HZ-ZKH(g) overheating. 24726_ Melted Carbon-fiber Leg. 24726_ HZ-ZKH(g) overheating. 24729_ Imp. Shield Generator destroyed. 24730_ Beamcaster melted. 24730_ HZ-ZKH(g) destroyed. 24734_ Wheel destroyed. 24738_ Critical hit (Burn: +37). 24740_ IG-PBY(g) suffers critical hit (Meltdown). 24740_ Imp. Heat Sink melted. 24740_ Lgt. Angular Momentum Engine melted. 24744_ Weapon Cycler broken. 24744_ Overheating: Short circuit. 24746_ Critical hit (Burn: +37). 24750_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#######????????? | | ??????????????????????????????????#!! !!#????????? | | ??????????????????????????????????#!! !!#????????? | | ???????????????????????????????????// !!#????????? | | ???????????????????????????????????#/ !#?????????? | | ???????????????????????????##??????# #?????????? | | ???????????????????####???? #??????# ##?#####??? | | ???????????????????? ;#### #????###X# ### ##?? | | ????????????? ?????# #g;#????# #### ## ##? | | ?????????? ## g;#####?# ### #? | | ????????????# @ #??# ## ## | | ????????????# #### ### # | | ????????????# #### ##?## # | | ????????????# ?????## #???## # | | ???????????# < ????????# ######## #???## # | | ???????????? ?????????# #??????# ###### | | ????????????????????????# #??????## ### | | ????????????????????????# #???????#### #### | | ????????????????????????## ??????????# #???? | | ?????????????????????????# ?????????# #????? | | ?????????????????????????# ?????????## #????# | | ?????????????????????????# ?????????# #???? ? | | ?????????????????????????# ##?????????# ????##?? | | ?????????????????????????####?????????? ????????? | | ?????????????????????????????????????? ????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 475 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 30 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Reflective Plating | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Scythe | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfirePhaseBeam Manual? 0 Play Time 03:29:41 Cumulative 581.5 hours Start 2023.03.16 @ 19:15:29 End 2023.03.16 @ 23:40:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 408 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae2bf078-fd09-42db-bd98-bd8f86845f28