Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.23 @ 22:24:36 Player: BOTHUNTER Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (518) 518 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2438 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 206/300 Energy 5/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VTOL Module > --- UTILITY (6) ------ Small Storage Unit Weight Redist. System Weight Redist. System Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (6) ---- Flight Unit Weight Redist. System Hacking Suite Powered Hammer Powered Hammer Shock Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit Weight Redist. System Weight Redist. System Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Enhanced Autogun Powered Hammer > --- INVENTORY -------- Flight Unit Weight Redist. System Hacking Suite Powered Hammer Powered Hammer Shock Trap [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 25 | 2 3 11 4 5 Power 2 | . . 1 1 . Engine 2 | . . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . . 5 1 2 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . . 5 1 2 Utility 5 | . 1 2 1 1 Device 2 | . . 1 . 1 Storage 1 | . 1 . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 2 3 1 2 Energy Gun 4 | 1 2 . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . 1 4 5 . Power 1 | . . . 1 . Propulsion 3 | . . 2 1 . Utility . | . . . . . Weapon 6 | . 1 2 3 . Highest Loss Streak 3 | . 1 1 3 . Average Slot Usage (%) 65 | . 31 73 90 86 Engine 6 | . . 9 5 9 Flight 12 | . . 15 20 16 Device 7 | . . 9 11 17 Storage 8 | . 3 11 11 9 Processor 8 | . . 7 21 18 Energy Gun 8 | . 19 5 5 . Ballistic Gun 11 | . 8 12 15 8 Naked Turns . | . . . . . Heaviest Build 13 | 2 8 13 13 13 Greatest Support 17 | 3 3 14 14 17 Greatest Overweight (x) 2 | . 2 2 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 4 6 6 6 6 Average Capacity 5 | 4 4 6 6 6 Most Carried 6 | 4 4 6 6 6 Average Carried 4 | 2 3 5 5 5 Final Capacity 6 | 4 6 6 6 6 Final Carried 6 | 4 4 5 4 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 679 | 224 63 339 42 11 Remotely . | . . . . . Salvage Created 781 | 99 160 473 38 11 Parts 37 | 2 12 17 6 . Haulers Intercepted 2 | . . 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 4 7 3 . Guns 14 | . 4 7 3 . Classes Destroyed 7 | 1 2 3 1 . Worker 1 | . . 1 . . Hauler 2 | . . 2 . . Recycler 1 | 1 . . . . Operator 2 | . 1 . . 1 Swarmer 3 | . . . 3 . Grunt 9 | . 4 5 . . Sentry 2 | . . 2 . . Best Kill Streak 3 | 1 2 3 3 1 Combat Bots Only 3 | . 2 3 3 . Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 992 | . 173 572 198 49 Core 301 | . 66 182 53 . Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 73 . 41 . Volleys Fired 127 | 4 41 74 8 . Largest 2 | 2 2 2 2 . Hottest 105 | 60 105 63 76 . Shots Fired 189 | 8 63 103 15 . Gun 187 | 8 63 101 15 . Cannon . | . . . . . Launcher . | . . . . . Special 2 | . . 2 . . Kinetic 149 | 4 38 97 10 . Thermal 40 | 4 25 6 5 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | 4 4 6 4 . Robot Miss Streak 4 | 1 3 4 2 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 105 | 5 33 59 7 1 Core Hits 38 | 2 13 19 4 . Critical Hits 2 | . . 2 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1347 | 36 310 884 73 44 Guns 1288 | 36 310 884 58 . Cannons . | . . . . . Explosions . | . . . . . Melee 44 | . . . . 44 Ramming 15 | . . . 15 . Kinetic 1095 | 24 192 850 29 . Thermal 193 | 12 118 34 29 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 44 | . . . . 44 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 34 | . . . . 34 Projectiles . | . . . . . Explosions . | . . . . . Melee 34 | . . . . 34 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . . 7 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 60 | 10 60 46 44 . Average Temperature 11 | 7 15 7 23 . Received Heat Transfer 351 | . 96 237 . 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 448 | 25 274 75 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 230 | 5 185 230 134 125 Initial 78 | . 3 78 37 44 Average 103 | . 131 104 84 77 Maximum Alert Level 1 | . . 1 . . Low Security (%) 95 | 100 100 90 100 100 Level 1 4 | . . 9 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 3 . 2 Investigation 3 | . . 3 . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 9 13 5 7 Peak Tracking Total 8 | . 3 4 3 8 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 2 5 1 . Terminals 7 | . 2 4 1 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 7 18 1 . Successful 10 | . 3 6 1 . Failed 15 | . 4 11 . . Catastrophic 2 | . . 2 . . Database Lockouts 1 | . . 1 . . Manual 14 | . 4 8 2 . Terminals 24 | . 7 16 1 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 4 1 . Robot Analysis 2 | . . 1 1 . Level Access Points 1 | . 1 . . . Locate Traps 2 | . 1 1 . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 4 1 . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 53 | . . . 53 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 13 | . . . 13 . Total Damage 209 | . . . 209 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 2 | . . 1 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1062 | 39 297 491 123 112 Spaces Moved 1143 | 41 207 531 166 198 Core 333 | 41 207 85 . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 810 | . . 446 166 198 Fastest Speed 37 | 50 50 37 37 40 Average Speed 53 | 50 82 51 38 40 Slowest Speed 150 | 50 150 150 120 40 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 11 | . . 6 5 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 20 32 48 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . 1 . Spaces Dug 1 | . . . . 1 Terrain Destroyed 1 | . . . . 1 Melee 1 | . . . . 1 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1409 | 50 277 653 206 223 Wait 108 | . 25 39 32 12 Move 1119 | 40 206 518 157 198 Hop 10 | . . 6 4 . Pick Up 12 | 4 1 4 1 2 Fast Attach 17 | 2 2 8 2 3 Attach 7 | . 1 3 2 1 Detach . | . . . . . Swap 1 | . . . . 1 Drop 3 | . 1 1 . 1 Fire 127 | 4 41 74 8 . Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Utility x2 452 | -9/Materials | Central database locked down 756 | -9/Materials | Discovered new exit (range 13) 795 | -9/Materials | Repaired Flight Unit 828 | -9/Materials | Identified exit to Mines 828 | -9/Materials | Entered Mines 843 | -9/Mines | Found a hidden stash of uninstalled traps 881 | -9/Mines | Core integrity fell below 50% 918 | -9/Mines | Lost 3 parts (1p1n1w) 949 | -9/Mines | Assembled infested the area 949 | -9/Mines | Discovered new exit (range 5) 950 | -9/Mines | Identified exit to Materials 951 | -9/Mines | Entered Materials 951 | -8/Materials | Evolved 2 slots: Utility x2 1063 | -8/Materials | Self-destructed Last Messages --------------- 00988_ O-16 Technician locks terminal. 00989_ Terminal disabled. 00995_ Destroyed Datajack. 00995_ Destroyed Hover Unit. 00995_ O-16 Technician system corrupted by crushing effect. 00996_ O-16 Technician system terminally corrupted. 00996_ Lgt. Ion Engine fried. 01009_ Acquired 11 matter. 01019_ W-25 Informer sends out distress signal. 01023_ K-01 Serf collects debris. 01046_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01050_ O-16 Technician uses terminal to summon reinforcements. 01050_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01050_ O-16 Technician locks terminal. 01061_ Triggered Blade Trap. 01061_ Massive razor-sharp blades shoot up from within the floor. 01061_ Enh. Autogun severed. 01061_ Lgt. Ion Engine severed. 01061_ Broken Flight Unit severed. 01062_ Connecting with Terminal... 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Y ??????????????# | | ???????????????????????? ??????????????# #### | | ???????????????????????? ????????????????? ???? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????#+#??????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Evasion (%) 62 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularSigixMachine Manual? 0 Play Time 00:14:26 Cumulative 144.1 hours Start 2021.03.23 @ 02:01:01 End 2021.03.23 @ 22:24:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 187 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cf5c161-c692-449e-8674-be665a2c3b78