Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 23:54:35 Player: Astrozal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (762) 762 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2774 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 37/300 Energy 100/100 System Corruption 10% Temperature Cool (18) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Small Matter Pod (0) Weight Redist. System Visual Processing Unit Transport Network Coupler EM Pulse Gun Autogun Autogun Autogun Grenade Launcher Grenade Launcher Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Improved Terrain Scanner ECM Suite > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Treads Small Matter Pod Transport Network Coupler EM Pulse Gun Autogun Autogun Autogun Autogun Autogun Grenade Launcher Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 26 | 6 3 3 4 10 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 2 3 2 Treads 1 | . . . . 1 Leg 8 | 2 . 2 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 1 4 Device 2 | . . . 1 1 Storage 6 | 1 2 . . 3 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 . . 3 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . . 15 Power 2 | . . . . 2 Propulsion 6 | . . . . 6 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 9 | . . . . 9 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 94 | . 96 100 91 88 Engine 11 | . 14 14 11 7 Treads 1 | . . . . 4 Leg 27 | . 28 28 36 24 Device 6 | . . . 2 16 Storage 22 | . 24 28 19 18 Ballistic Gun 11 | . 14 14 11 8 Launcher 10 | . 7 14 11 8 Naked Turns . | . . . . . Heaviest Build 59 | 12 15 19 20 59 Greatest Support 52 | 20 20 30 50 52 Greatest Overweight (x) 16 | . . . . 16 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 11 | 7 8 8 8 18 Most Carried 16 | 4 8 8 8 16 Average Carried 8 | 1 6 7 7 11 Final Capacity 20 | 8 8 8 8 20 Final Carried 14 | 4 8 8 7 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 582 | 260 14 125 34 149 Remotely . | . . . . . Salvage Created 519 | . 14 88 56 361 Parts 41 | . 5 6 1 29 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 3 5 3 10 Guns 4 | . 1 . . 3 AOE 17 | . 2 5 3 7 Classes Destroyed 10 | . 1 1 3 5 Worker 2 | . . . 1 1 Builder 2 | . . . . 2 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 3 | . . . . 3 Swarmer 10 | . 3 3 . 4 Grunt 8 | . . 2 1 5 Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Hunter 1 | . . . . 1 Best Kill Streak 8 | . 3 3 2 8 Combat Bots Only 5 | . 3 3 2 5 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 162 | . 14 9 15 124 Missed 36 | . 3 3 4 26 Damage Taken 2091 | . 112 78 303 1598 Core 688 | . 43 50 39 556 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 62 90 . Volleys Fired 58 | 1 2 7 13 35 Largest 2 | 2 2 2 2 2 Hottest 60 | 60 50 50 50 56 Shots Fired 97 | 2 4 10 24 57 Gun 60 | 2 2 7 13 36 Cannon . | . . . . . Launcher 37 | . 2 3 11 21 Special . | . . . . . Kinetic 59 | 1 2 7 13 36 Thermal 1 | 1 . . . . Explosive 37 | . 2 3 11 21 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 1 3 9 6 Robot Miss Streak 4 | 2 4 3 1 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 60 | . 1 5 17 37 Core Hits 57 | . 3 7 10 37 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2278 | . 205 273 336 1464 Guns 336 | . 9 15 83 229 Cannons . | . . . . . Explosions 1918 | . 196 258 253 1211 Melee . | . . . . . Ramming 24 | . . . . 24 Kinetic 336 | . 9 15 83 229 Thermal . | . . . . . Explosive 1918 | . 196 258 253 1211 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 40 | . 10 4 . 26 Projectiles . | . . . . . Explosions 40 | . 10 4 . 26 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 338 | . 18 13 132 175 Shots 14 | . 1 1 7 5 Rammed 2 | . . . . 2 Targets Rammed 5 | . . . . 5 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 156 | 20 10 10 25 156 Average Temperature 15 | 10 7 7 9 19 Received Heat Transfer 696 | . . 24 51 621 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 452 | . 103 204 220 452 Initial 92 | . . 39 1 92 Average 154 | . 48 90 152 269 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 59 | 100 100 77 57 24 Level 1 36 | . . 22 42 64 Level 2 3 | . . . . 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 4 5 3 22 Peak Tracking Total 6 | . 3 3 2 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . . 1 5 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 3 . 2 1 Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 11 . 5 2 Successful 10 | . 5 . 4 1 Failed 8 | . 6 . 1 1 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 . 4 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 1 1 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1809 | 90 172 682 211 654 Spaces Moved 1125 | 65 131 548 141 240 Core 7 | 4 . . . 3 Treads . | . . . . . Legs 1118 | 61 131 548 141 237 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 141 | 115 120 120 120 220 Slowest Speed 850 | 120 120 120 120 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 27 75 15 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 180 | . 9 15 22 134 Melee . | . . . . . Projectile . | . . . . . AOE 180 | . 9 15 22 134 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1248 | 75 141 565 162 305 Wait 1 | . . . 1 . Move 1121 | 64 130 547 140 240 Hop . | . . . . . Pick Up 28 | 4 5 3 2 14 Fast Attach 9 | 6 1 1 1 . Attach 10 | . . . 3 7 Detach 2 | . . 1 1 . Swap 7 | . 2 2 . 3 Drop 7 | . 1 4 1 1 Fire 58 | 1 2 7 13 35 Melee . | . . . . . Ram 2 | . . . . 2 Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 235 | -10/Materials | Discovered new exit (range 13) 263 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 402 | -10/Mines | Learned location of Zion (-7) 796 | -10/Mines | Discovered new exit (range 13) 824 | -10/Mines | Learned location of 1 exit from Materials 824 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 902 | -10/Mines | Learned location of Storage (-8) 945 | -10/Mines | Entered Materials 945 | -9/Materials | Evolved 2 slots: Propulsion x2 946 | -9/Materials | Identified exit to Materials 1038 | -9/Materials | Identified exit to Mines 1140 | -9/Materials | Discovered exit to Materials (range 14) 1156 | -9/Materials | Entered another Materials area 1156 | -8/Materials | Evolved 2 slots: Utility x2 1389 | -8/Materials | Lost 3 parts (2n1w) 1793 | -8/Materials | Core integrity fell below 50% 1803 | -8/Materials | System corruption reached 10% 1805 | -8/Materials | Core integrity fell below 20% 1810 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Imp. Terrain Scanner destroyed. System corrupted by crushing effect (+5). Lgt. Treads destroyed. Critical hit (Burn: +37). Material Compactor disabled. Autogun destroyed. NER:CZC MYFAVS DS4QJWFN ,UMLJH7 U-05 Engineer lays Concrete. Titanium Leg destroyed. U-05 Engineer lays Concrete. Autogun destroyed. M-13 Machinist repairs G-47 Trooper. Slammed into B-36 Bruiser. ECM Suite destroyed. System corrupted by crushing effect (+1). [Achievement: System Compromised] M-13 Machinist repairs Aluminum Leg. MJRKTJLZEH/R&VCYKLHAT/9XPLKBC Slammed into B-36 Bruiser. Map ----- +----------------------------------------------------+ | [ = # #??#???????????????????????????? | | ###### #??????????????????????????????? | | #####% #??????????????????????????????? | | # ###??????????????????????????????? | | %! # ##???????????????????????????????? | | # #????????????????????????????????? | | == # #????????????????????????????????? | | # ######???????????????????????????????? | | # ####??????#??????????????????????????? | | # #???????##???????????????????????????? | | # #######?#????????????????????????????? | | #+#### ## #????#????????????????????????????? | | ^ !! # ###?#?##??????????????????????????? | | !! ##########??????????????????????????? | | # [ #??????????????????????????? | | ^ ^ # #???#??????????????????????? | | # #??????????????????????????? | | # """ #??????? ??????????????????? | | + """ #??????????????????????????? | | # """ #??????????????????????????? | | ##+####### # """ #?#???????#????????????????? | | ## # # #??????????????????????????? | | """ #### # #??????????????????????????? | | ""R" #?## ####+##########?????????????????????? | | "" " #??# #??# # b #?????????????????????? | | #??# #?## # g = @ #?????????????????????? | | ########## ### # ! #?????????????????????? | | #???""" %= # g g #????#????????????????? | | ?#???"" % /m #?????????????????????? | | ????""" # """" #?????????????????????? | | ??? # #= """"" #?#???????????????????? | | ??? # # """"" #?????????????????????? | | ??? # # """ #?????????????????????? | | ????###??# ##########?????????????????????? | | ???#???#?#!! # ???????????#?????????????????? | | ?????????#!! #???"??????????????????????????? | | ?????????#! #??????????????????????????????? | | ??????#??" ??? ???????????????????????????? | | ????????"" ????? ?????????????????????????? | | ????????"T ???????????????????????????????? | | ?????????" """ ???????????????????????????????? | | ?????????? ?"" ???????????????????????????????? | | ??????????????" ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 319 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Oops System Compromised Challenges ------------ None Game ------ Seed FissionLaserBlaster Manual? 0 Play Time 00:28:33 Cumulative 2.9 hours Start 2024.04.02 @ 23:27:59 End 2024.04.02 @ 23:54:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 29b751a5-3d46-44b7-b531-b8a7b707c8f4