Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.28 @ 23:33:01 Player: Zailor Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (107) 535 Value Destroyed (5824) 5824 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 13899 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 342 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -104 Cogmind --------- Core Integrity 0/1150 Matter 223/300 Energy 73/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Gyrokinetic Inverter Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Improved Target Analyzer Improved Kinecellerator Layered Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Gatling Laser Coil Gun Improved Remote Datajack > --- INVENTORY -------- Reinforced Fission Core Micro Fission Core Advanced Heat Sink Matter Compressor Improved Target Analyzer Improved Target Analyzer Improved Armor Integrity Analyzer Recoil Nullifier Phase Cannon Grenade Launcher Power Sword [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Slots Evolved 12 | . . 2 2 . 2 . 2 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . Utility 8 | . . 1 1 . 2 . 1 1 . . . . 2 . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 194 | 6 2 17 14 10 24 29 6 30 9 1 . 31 11 4 Power 18 | 1 . 2 1 1 1 3 1 2 . . . 6 . . Engine 8 | 1 . 2 1 1 1 1 . 1 . . . . . . Core 7 | . . . . . . 2 1 . . . . 4 . . Reactor 3 | . . . . . . . . 1 . . . 2 . . Propulsion 35 | 2 . 4 4 1 4 5 . 4 2 . . 5 4 . Treads 23 | . . 2 4 1 4 5 . 3 2 . . 2 . . Leg 8 | 2 . 2 . . . . . 1 . . . 3 . . Wheel . | . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 4 . Flight . | . . . . . . . . . . . . . . . Utility 68 | 1 2 3 6 1 10 9 3 10 5 . . 10 7 1 Device 24 | . . 2 2 1 4 4 . 4 2 . . 4 1 . Storage 9 | 1 2 . 1 . 1 . 2 2 . . . . . . Processor 13 | . . . . . . . . 1 1 . . 5 5 1 Hackware 10 | . . . . . 1 3 1 3 1 . . . 1 . Protection 12 | . . 1 3 . 4 2 . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 73 | 2 . 8 3 7 9 12 2 14 2 1 . 10 . 3 Energy Gun 12 | . . 1 1 2 5 1 . . . . . 2 . . Energy Cannon 4 | . . . . 1 1 . . . . . . 2 . . Ballistic Gun 33 | 2 . 5 2 3 2 6 1 7 1 1 . 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 . 1 . . . . . 1 . 2 Special Weapon 14 | . . . . . 1 3 1 7 1 . . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . 2 . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . . . . . . Parts Lost 87 | . . 6 4 3 17 5 . 3 1 1 3 30 1 13 Power 10 | . . 1 1 . 1 1 . 1 . . 1 4 . . Propulsion 19 | . . 1 . . 5 . . 2 . . . 9 . 2 Utility 28 | . . 1 1 1 4 2 . . 1 . 1 9 . 8 Weapon 30 | . . 3 2 2 7 2 . . . 1 1 8 1 3 Highest Loss Streak 10 | . . 3 3 3 8 2 . 1 1 1 3 10 1 6 Average Slot Usage (%) 89 | . 99 84 97 98 90 91 98 93 98 99 93 77 56 53 Engine 5 | . 14 11 8 9 6 2 6 5 5 5 5 . . . Core 1 | . . . . . . 3 5 1 . . . 7 . . Treads 16 | . . 7 27 27 21 23 20 16 17 17 17 8 . . Leg 3 | . 28 14 . . . . . 1 5 5 5 2 . . Device 11 | . . 3 7 8 13 12 13 16 15 17 17 14 3 2 Storage 14 | . 27 22 18 18 15 15 19 17 11 11 11 9 . . Processor 4 | . . . . . . . . . 4 5 5 13 37 36 Hackware 4 | . . . . . 3 7 10 11 5 5 3 . . 3 Protection 4 | . . 3 9 9 9 7 2 . 4 5 5 2 . . Energy Gun 1 | . . . 5 5 5 1 . . . . . . . . Energy Cannon 1 | . . . . 3 2 3 . . . . . 1 . . Ballistic Gun 14 | . 28 21 21 16 9 10 19 16 16 16 15 9 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 131 | 9 37 48 50 60 66 75 87 112 119 116 116 131 4 6 Greatest Support 120 | 20 20 40 60 60 60 71 60 73 78 78 78 120 58 45 Greatest Overweight (x) 4 | . 1 3 . . 2 1 1 2 1 1 1 4 1 1 Average Overweight (x) . | . . 1 . . . . 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 6 16 16 16 16 18 18 18 20 20 20 20 20 4 4 Average Capacity 16 | 5 15 16 16 16 16 18 18 18 20 20 20 18 4 4 Most Carried 20 | 4 11 16 16 16 17 18 18 20 20 20 20 19 4 4 Average Carried 14 | 3 7 14 15 15 15 17 17 17 19 19 20 11 3 3 Final Capacity 20 | 6 16 16 16 16 18 18 18 20 20 20 20 4 4 4 Final Carried 20 | 4 11 13 15 16 16 18 18 20 20 20 20 4 4 2 Class Distribution -------------------- 40% | Scavenger-Tank 16% | Mutant 11% | Bothacker-Tank 9% | Scavenger-Mutant 6% | Bothacker-Mutant 5% | Hauler-Gunner 3% | Bothacker-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Hauler-Gunner | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Matter Collected 3959 | 248 52 284 214 200 296 466 271 533 459 45 . 776 85 30 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5029 | . 74 480 571 344 567 510 173 149 467 180 . 1430 . 84 Parts 254 | . 5 40 41 15 27 23 9 11 18 6 . 59 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 1 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . 22 2 . 54 . . Prevented 1 | . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Combat Hostiles Destroyed 104 | . 2 12 11 12 13 11 3 3 9 3 . 23 . 2 Guns 81 | . 2 12 11 3 10 4 3 3 9 3 . 21 . . Cannons 13 | . . . . 5 1 5 . . . . . 2 . . AOE 10 | . . . . 4 2 2 . . . . . . . 2 Classes Destroyed 10 | . 1 3 3 1 1 . . . . . . 1 . . Builder 1 | . . . 1 . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 28 | . . 3 4 7 4 2 . . 2 . . 6 . . Grunt 44 | . 2 4 4 4 7 7 2 . 4 1 . 7 . 2 Brawler 3 | . . . . 1 . . . . 1 . . 1 . . Duelist 5 | . . 1 . . . . . . . . . 4 . . Sentry 12 | . . 4 3 . . 2 1 1 . . . 1 . . Hunter 2 | . . . . . . . . . . . . 2 . . Programmer 10 | . . . . . 2 . . 2 2 2 . 2 . . Best Kill Streak 6 | . 2 4 5 4 4 3 2 3 6 3 . 6 . 2 Combat Bots Only 6 | . 2 4 5 4 4 3 2 3 6 3 . 6 . 2 Max Kills in Single Turn 4 | . 1 1 2 4 1 1 1 1 1 1 . 2 . 1 Gunslinging 1 | . . . 1 . . . . . . . . 1 . . Exploded 4 | . . . . 4 1 1 . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Damage Taken 14187 | . 150 908 777 609 2056 1198 278 846 380 125 689 4232 228 1711 Core 2853 | . 10 145 47 28 251 166 47 158 48 . 27 756 113 1057 Absorbed by Shields 275 | . . . . 105 . 17 . . . . . 153 . . Core Remaining (%) 68 | 100 96 63 . 86 . 40 94 . . . . 1 . . Volleys Fired 331 | . 10 37 25 35 43 49 9 19 19 5 . 74 . 6 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 . 3 . 1 Hottest 208 | . 40 63 88 106 115 157 84 84 89 89 . 208 . 49 Shots Fired 703 | . 20 76 63 75 94 74 21 35 51 16 . 174 . 4 Gun 592 | . 20 76 63 64 89 32 19 24 49 16 . 140 . . Cannon 78 | . . . . 10 5 33 . . . . . 30 . . Launcher 10 | . . . . 1 . 3 . . . . . 2 . 4 Special 23 | . . . . . . 6 2 11 2 . . 2 . . Kinetic 490 | . 20 76 41 46 46 28 19 24 49 16 . 125 . . Thermal 91 | . . . . . 13 37 . . . . . 41 . . Explosive 10 | . . . . 1 . 3 . . . . . 2 . 4 Electromagnetic 89 | . . . 22 28 35 . . . . . . 4 . . Robot Hit Streak 25 | . 4 13 25 13 6 16 7 10 17 6 . 14 . 1 Robot Miss Streak 4 | . 2 2 3 3 4 3 3 3 4 2 . 3 . 2 Penetration Max 1 | . . . . . . . . . 1 1 . 1 . . Secondary Targets 21 | . . 2 2 1 2 2 . 1 2 1 . 8 . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 1 1 . 1 . . Shots Hit Robots 507 | . 14 59 47 48 69 54 17 30 37 12 . 118 . 2 Core Hits 276 | . 5 23 32 24 39 33 12 9 24 7 . 60 . 8 Critical Hits 19 | . . . 1 . . . . 1 2 1 . 14 . . Critical Kills 3 | . . . 1 . . . . . . . . 2 . . Critical Parts Destroyed 14 | . . . . . . . . 1 2 1 . 10 . . Melee Attacks 31 | . . 7 . . . 2 . . . . . 5 4 13 Impact 2 | . . . . . . 2 . . . . . . . . Slashing 16 | . . 7 . . . . . . . . . 5 4 . Piercing 13 | . . . . . . . . . . . . . . 13 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10469 | . 122 655 754 907 1324 1406 295 447 898 313 . 2739 . 609 Guns 7215 | . 122 655 650 436 931 392 295 447 898 313 . 2076 . . Cannons 1557 | . . . . 193 107 752 . . . . . 505 . . Explosions 1607 | . . . 104 278 286 262 . . . . . 68 . 609 Melee 90 | . . . . . . . . . . . . 90 . . Ramming . | . . . . . . . . . . . . . . . Kinetic 5851 | . 122 655 303 244 554 314 295 447 898 313 . 1706 . . Thermal 2237 | . . . 104 119 350 830 . . . . . 834 . . Explosive 1098 | . . . . 159 . 262 . . . . . 68 . 609 Electromagnetic 1193 | . . . 347 385 420 . . . . . . 41 . . Impact . | . . . . . . . . . . . . . . . Slashing 90 | . . . . . . . . . . . . 90 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . 7 . . 4 9 . 1 5 7 11 8 . 15 Average Corruption 5 | . . 7 . . 2 8 . 1 3 6 7 6 . 12 Corruption Purged . | . . . . . . . . . . . . . . . Effects 142 | . . 1 . . 5 43 . 2 11 16 3 50 . 11 Message Errors 27 | . . . . . 1 7 . 2 1 1 2 11 . 2 Matter Fused 33 | . . . . . 2 11 . . 4 5 1 9 . 1 Heat Flow Errors 8 | . . 1 . . . 3 . . . 2 . 2 . . Energy Discharges 20 | . . . . . . 9 . . 1 3 . 5 . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . 5 . . 2 2 . 3 . . Data Loss (major) 3 | . . . . . . . . . . 1 . 2 . . Misfires 4 | . . . . . . 1 . . 1 1 . 1 . . Misdirections 3 | . . . . . . . . . . . . . . 3 Targeting Errors 27 | . . . . . 2 6 . . 2 1 . 15 . 1 Weapon Failures 4 | . . . . . . 1 . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 152 | . . . . 22 83 16 . . . . . . . 31 Projectiles 18 | . . . . 2 . 16 . . . . . . . . Explosions 134 | . . . . 20 83 . . . . . . . . 31 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 473 | . . . 49 . 424 . . . . . . . . . Shots 6 | . . . 1 . 5 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 273 | . 12 227 33 114 116 214 . . 179 166 273 199 . . Average Temperature 82 | . 7 60 9 28 47 65 . . 66 46 110 114 . . Received Heat Transfer 2766 | . 84 210 180 216 543 504 126 81 90 . 9 486 90 147 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 2 . . 1 . . . . . Heat Transferred 2977 | . . . 100 125 348 1049 . . . . . 1355 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Peak Influence 622 | . 80 175 281 622 484 442 311 224 . . . . 41 . Initial 326 | . . 33 65 172 326 23 231 22 . . . . . . Average 183 | . 25 116 128 421 270 265 189 86 . . . . 17 . Maximum Alert Level 2 | . . . 1 2 2 2 1 1 . . . . . . Low Security (%) 60 | 100 100 100 83 16 26 32 43 83 . . . . 100 . Level 1 29 | . . . 16 30 42 61 56 16 . . . . . . Level 2 10 | . . . . 52 30 5 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 3 . 4 . 3 1 . . . 1 2 . Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 4 | . . . . . 2 . 1 1 . . . . . . Reinforcement 8 | . . 1 2 . 2 . 2 . . . . . 1 . Assault 2 | . . . . . . . . . . . . 1 1 . Garrison 1 | . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Distress Signals 3 | . . . 2 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 192 | . 5 17 21 16 19 24 8 10 13 2 3 36 6 12 Peak Tracking Total 8 | . 3 6 6 6 4 5 3 3 7 2 3 8 5 8 Tactical Retreats 20 | . . . . 4 . 4 . . . . . 6 2 4 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Traps Triggered 14 | . 1 . . 2 . 7 . 1 . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Machines Disabled 19 | . . . 1 2 6 4 . 6 . . . . . . Max in Single Turn 4 | . . . 1 1 4 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Garrison Relay 5 | . . . . 2 . 3 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Machines Accessed 22 | . . 6 2 . 7 . 1 5 . . . . . 1 Terminals 17 | . . 6 1 . 5 . 1 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . Total Hacks 55 | . . 15 10 . 18 . 4 7 . . . . . 1 Successful 29 | . . 6 5 . 12 . 3 2 . . . . . 1 Failed 26 | . . 9 5 . 6 . 1 5 . . . . . . Catastrophic 6 | . . 2 . . 2 . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 26 | . . 11 3 . 5 . 1 6 . . . . . . Terminals 47 | . . 15 8 . 14 . 4 6 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . 2 . 2 . . . . . . . . . Terminal Hacks 15 | . . 3 3 . 6 . 2 . . . . . . 1 Open Door 1 | . . . . . . . . . . . . . . 1 Terminal Index 3 | . . 1 1 . 1 . . . . . . . . . Unreport Threat 6 | . . 2 1 . 2 . 1 . . . . . . . Locate Traps 4 | . . . 1 . 3 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . . . . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 8 | . . 3 1 . 2 . 1 1 . . . . . . Terminals 8 | . . 3 1 . 2 . 1 1 . . . . . . Botnet 7 | . . 2 1 . 2 . 1 1 . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . . 6 2 . 6 . 1 4 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 6 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Used RIF Installer 2 | . . . . 1 . 1 . . . . . . . . Coupler Efficiency 1 | . . . . . . 1 . . . . . . . . Robots Hacked 13 | . . . . . . 6 1 5 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 13 | . . . . . . 6 1 5 1 . . . . . Robot Hacks Applied 14 | . . . . . . 6 2 5 1 . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . reboot_system 1 | . . . . . . 1 . . . . . . . . streamctrl_high 1 | . . . . . . 1 . . . . . . . . formatsys_high 11 | . . . . . . 4 1 5 1 . . . . . Relay Couplers Released 22 | . . . . 8 . 12 . . . . . . 2 . Machine Destruction 22 | . . . . 8 . 12 . . . . . . 2 . Attached 9 | . . . . . 1 3 1 3 1 . . . . . Robots Rewired 4 | . . . . . . . . . 2 . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Total Allies 16 | . . . . . . 5 1 5 3 . . 2 . . Largest Group 4 | . . . . . . 2 1 4 2 2 . 2 . . Highest-Rated Group 166 | . . . . . . 45 29 166 64 58 . 89 . . Highest-Rated Ally 64 | . . . . . . 29 29 49 64 29 . 47 . . Total Orders 4 | . . . . . . . . 4 . . . . . . STAY 2 | . . . . . . . . 2 . . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . . Ally Attacks 80 | . . . . . . 30 4 17 21 3 . 5 . . Total Damage 2081 | . . . . . . 437 39 1078 404 48 . 75 . . Kills 13 | . . . . . . 5 . 5 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 2 . . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Turns Passed 9970 | 58 323 725 796 571 1106 1274 549 1346 569 467 207 1303 327 349 Spaces Moved 5428 | 42 188 336 396 271 513 604 280 651 266 234 113 654 411 469 Core 854 | 8 . . . . . . . . . . . 200 387 259 Treads 3881 | . . 106 396 271 513 604 280 651 266 234 113 447 . . Legs 459 | 34 188 230 . . . . . . . . . 7 . . Wheels . | . . . . . . . . . . . . . . . Hover 234 | . . . . . . . . . . . . . 24 210 Flight . | . . . . . . . . . . . . . . . Fastest Speed 36 | 50 120 150 160 160 160 163 180 180 183 183 183 50 36 50 Average Speed 150 | 106 147 160 160 160 169 174 180 180 183 183 183 154 53 58 Slowest Speed 250 | 120 150 210 160 160 200 183 180 200 183 183 183 250 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . . . . . . . . . 1 Exploration Rate (%) 34 | 3 32 28 21 49 17 75 8 13 51 44 21 68 10 71 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 Known Exits Taken 3 | . . . 1 . 1 . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . . . . 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . . . . . 2 . 2 . 3 Spaces Dug 22 | . . 7 . . . . . . . . . 3 3 9 Terrain Destroyed 222 | . . 7 13 6 46 20 . . 5 2 . 39 3 81 Melee 22 | . . 7 . . . . . . . . . 3 3 9 Projectile 35 | . . . . . . . . . 5 2 . 28 . . AOE 165 | . . . 13 6 46 20 . . . . . 8 . 72 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Upp Upp War Pro Fac Upp Total 6623 | 52 217 446 523 348 666 764 312 798 310 263 114 790 510 510 Wait 418 | . 12 27 59 20 66 31 3 69 4 19 2 15 75 16 Move 5414 | 41 187 335 396 270 513 602 279 650 265 233 112 653 410 468 Hop . | . . . . . . . . . . . . . . . Pick Up 100 | 5 6 11 11 7 9 19 7 10 2 3 . 6 4 . Fast Attach 70 | 5 1 5 4 3 10 9 2 9 1 . . 9 11 1 Attach 60 | 1 . 6 1 3 7 13 1 4 2 1 . 18 . 3 Detach 21 | . . 3 . . 1 6 . 5 2 . . 1 1 2 Swap 64 | . 1 6 9 4 7 7 3 17 6 . . 4 . . Drop 90 | . . 9 18 5 10 15 7 13 2 2 . 4 5 . Fire 331 | . 10 37 25 35 43 49 9 19 19 5 . 74 . 6 Melee 31 | . . 7 . . . 2 . . . . . 5 4 13 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . 1 . 11 . 2 . . . . . 1 Rewire 9 | . . . . . . . 1 . 7 . . 1 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 623 | -9/Materials | Lost 3 parts (1u2w) 832 | -9/Materials | Discovered new exit (range 13) 1090 | -9/Materials | Crushed by falling debris 1107 | -9/Materials | Entered another Materials area 1107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1429 | -8/Materials | Build established: Scavenger-Tank 1767 | -8/Materials | Garrison activated, responded to threat 1903 | -8/Materials | Identified exit to Garrison 1903 | -8/Materials | Entered Garrison 1930 | -8/Garrison | Lost 3 parts (1p1u1w) 1980 | -8/Garrison | Triggered checkpoint 2041 | -8/Garrison | Garrison Relay disabled 2132 | -8/Garrison | Triggered checkpoint 2264 | -8/Garrison | Lost 3 parts (1u2w) 2338 | -8/Garrison | Discovered new exit (range 15) 2361 | -8/Garrison | Triggered checkpoint 2402 | -8/Garrison | Garrison Relay disabled 2468 | -8/Garrison | Installed Relay Interface Framework 2474 | -8/Garrison | Entered Factory 2474 | -7/Factory | Evolved 2 slots: Utility x2 2834 | -7/Factory | Repaired Imp. Ion Engine 3003 | -7/Factory | Lost 3 parts (1n1u1w) 3302 | -7/Factory | Lost 5 parts (1n1u3w) 3494 | -7/Factory | Discovered new exit (range 4) 3570 | -7/Factory | Lost 8 parts (1p3n2u2w) 3580 | -7/Factory | Identified exit to Garrison 3580 | -7/Factory | Entered Garrison 3674 | -7/Garrison | Triggered checkpoint 3733 | -7/Garrison | Garrison Relay disabled 3797 | -7/Garrison | Triggered checkpoint 3802 | -7/Garrison | Build established: Bothacker-Mutant 3910 | -7/Garrison | Core integrity fell below 50% 3966 | -7/Garrison | Triggered checkpoint 4002 | -7/Garrison | Triggered checkpoint 4109 | -7/Garrison | Discovered new exit (range 10) 4344 | -7/Garrison | Garrison Relay disabled 4350 | -7/Garrison | Triggered checkpoint 4387 | -7/Garrison | Build established: Bothacker-Tank 4462 | -7/Garrison | Triggered checkpoint 4474 | -7/Garrison | Discovered new exit (range 14) 4689 | -7/Garrison | Discovered new exit (range 9) 4718 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 4772 | -7/Garrison | Triggered checkpoint 4783 | -7/Garrison | Garrison Relay disabled 4854 | -7/Garrison | Entered Factory 4854 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5298 | -6/Factory | Discovered new exit (range 15) 5355 | -6/Factory | Build established: Bothacker-Gunner 5403 | -6/Factory | Entered another Factory area 5403 | -5/Factory | Accompanied by 1 ally 5403 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5762 | -5/Factory | Build established: Bothacker-Tank 6224 | -5/Factory | Build established: Scavenger-Tank 6258 | -5/Factory | P-70 Sage assimilated allied Sentinel 6a 6465 | -5/Factory | Discovered new exit (range 14) 6749 | -5/Factory | Entered Upper Caves 6749 | -5/Upper Caves | Accompanied by 1 ally 6995 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7311 | -5/Upper Caves | Discovered new exit (range 5) 7318 | -5/Upper Caves | Entered another Upper Caves area 7318 | -5/Upper Caves | Accompanied by 2 allies 7319 | -5/Upper Caves | Identified exit to Warlord 7333 | -5/Upper Caves | Discovered new exit (range 11) 7335 | -5/Upper Caves | Learned location of 1 exit from Factory 7388 | -5/Upper Caves | P-70 Sage assimilated allied Soldier 6b 7526 | -5/Upper Caves | Encountered a Warlord checkpoint 7785 | -5/Upper Caves | Entered Warlord 7815 | -5/Warlord | System corruption reached 10% 7852 | -5/Warlord | System corruption cleaned by Quarantine Array 7858 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 7858 | -5/Warlord | Attacked by Warlord forces 7905 | -5/Warlord | Spotted 4L-54S(B) 7905 | -5/Warlord | Spotted 8K-9BZ(B) 7960 | -5/Warlord | Lost 3 parts (1p1u1w) 7972 | -5/Warlord | Discovered new exit (range 12) 7992 | -5/Warlord | Entered Proximity Caves 8056 | -4/Proximity Caves | Lost 7 parts (1p3n3u) 8314 | -4/Proximity Caves | Build established: Hauler-Gunner 8536 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8738 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 8958 | -4/Proximity Caves | Lost 10 parts (1p2n4u3w) 9166 | -4/Proximity Caves | Core integrity fell below 50% 9189 | -4/Proximity Caves | Lost 4 parts (2n2w) 9238 | -4/Proximity Caves | Core integrity fell below 20% 9284 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9292 | -4/Proximity Caves | Discovered new exit (range 8) 9295 | -4/Proximity Caves | Entered Factory 9295 | -4/Factory | Evolved 2 slots: Utility x2 9296 | -4/Factory | Identified exit to Research 9467 | -4/Factory | Build established: Mutant 9617 | -4/Factory | Discovered new exit (range 5) 9622 | -4/Factory | Entered Upper Caves 9863 | -4/Upper Caves | Crushed by falling debris 9864 | -4/Upper Caves | System corruption reached 10% 9884 | -4/Upper Caves | Core integrity fell below 50% 9916 | -4/Upper Caves | Learned location of Armory (-3) 9932 | -4/Upper Caves | Lost 5 parts (4u1w) 9953 | -4/Upper Caves | Core integrity fell below 20% 9971 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09919_ RG3 THQ4YQ<&OOGE, A>LDBI5TVXM| 09943_ System corrupted: Energy discharge (-14). 09952_ Adv. Targeting Computer destroyed. 09953_ Gyrokinetic Inverter destroyed. 09955_ Imp. Target Analyzer destroyed. 09956_ Destroyed Unknown Energy Gun. 09956_ Destroyed Hvy. Laser. 09958_ G-67 Veteran destroyed. 09960_ EB MG>W6562OBJVZCUG>F=6YC 09960_ Micro-nuke Launcher destroyed. 09961_ System corrupted: Micro-nuke Launcher failed to launch. 09965_ The unstable cave ceiling collapses. 09965_ Adv. Targeting Computer destroyed. 09965_ Slug penetrates Wall. 09965_ G-73 Enforcer destroyed. 09967_ The unstable cave ceiling collapses. 09968_ Penetrated by Slug. 09968_ Micro-nuke Launcher destroyed. 09968_ Penetrated by Slug. 09970_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????###??????????????????????? | | ???????????????## ?????????????????????? | | ??????????????## ???????????????????? ? | | ??????????????# ????????????????????# | | ??????????????# #????????????????#### | | ???????????????# ####?? ????????# | | ????????????????# ### ???????? # | | ?????????????????# ????????? # | | ?????????????????# ????????? | | ??????????????????# # ####???? | | ??????????????????# #???? | | ?????????????????## # #??## | | ?????????????????# #### | | ?????????????????# p #??? | | ?????????????????# # ##???? | | ?????????????????## % #?????# | | ??????????????????# ##?#### | | ??????????????????? h ### | | ??????????????????# h | | ??????????????????# # ### | | ???????????????#### ##?### | | ???????????????# #????## | | ???????????????# g ##?????##### | | ???????????????##@ ### #????? | | ???????????????## #????? | | ???????????????# #????? | | ???????????????# #????? | | ??????????????## ##### #???? | | ??????????????# #?????? #???? | | ??????????????# #?????? ####???? | | ??????????????## ##?????? ##??????? | | ???????????????#######???????# ##???????? | | ??????????????????????????????##?????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 35 Energy Capacity 525 Matter Stores 537 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 375 Resistance: KI 25 Evasion (%) 57 Targeting Accuracy 32 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 40 Defensive Hacking 10 Relay Coupler Types 54 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumReactionEdition Manual? 0 Play Time 01:32:01 Cumulative 113.8 hours Start 2020.09.27 @ 20:55:56 End 2020.10.28 @ 23:33:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 719a0664-1ef4-4c76-aa85-1de825eb41cb