Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:30:05 Player: Tater Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (125) 625 Value Destroyed (4607) 4607 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-39) -39 TOTAL SCORE: 9053 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 40 Friendly Fire -251 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Target Analyzer Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Combat Airjet Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Huge Storage Unit Melee Analysis Suite Target Analyzer Target Analyzer Target Analyzer Improved Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Powered Hammer Powered Hammer Katana > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Antimatter Reactor Improved Medium Treads Heavy Treads Heavy Treads Coolant Injector Large Battery Target Analyzer Target Analyzer Core Analyzer Heavy Armor Plating High-powered Shotgun Heavy Battle Rifle Advanced Assault Cannon Bore Cannon Bore Cannon Bore Cannon Rocket Launcher Mini Grenade Launcher Powered Hammer Powered Hammer [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Target Analyzer Device Long-range Tractor Beam Storage Huge Storage Unit Processor Target Analyzer Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Powered Hammer Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 4 | . . 1 1 2 . . . . . Weapon 3 | . . 1 1 . . . . . 1 Parts Attached 118 | 5 13 38 23 3 2 4 3 6 21 Power 10 | 1 2 2 2 . . . 1 1 1 Engine 6 | 1 1 1 . . . . 1 1 1 Core 4 | . 1 1 2 . . . . . . Reactor . | . . . . . . . . . . Propulsion 34 | 2 5 16 2 . 2 . . 1 6 Treads 9 | . . . . . 2 . . 1 6 Leg 7 | . . 7 . . . . . . . Wheel 13 | 2 2 7 2 . . . . . . Hover 3 | . 3 . . . . . . . . Flight 2 | . . 2 . . . . . . . Utility 26 | . 2 10 4 3 . 2 1 1 3 Device 7 | . . 5 1 . . . . . 1 Storage 5 | . 2 3 . . . . . . . Processor 9 | . . 2 1 3 . 1 1 . 1 Hackware 1 | . . . . . . 1 . . . Protection 4 | . . . 2 . . . . 1 1 Artifact . | . . . . . . . . . . Weapon 48 | 2 4 10 15 . . 2 1 3 11 Energy Gun 9 | 2 1 4 . . . 1 . . 1 Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 14 | . . 6 6 . . . . . 2 Ballistic Cannon 6 | . 1 . . . . . . 2 3 Launcher 8 | . 2 . 1 . . . 1 1 3 Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 4 | . . . 4 . . . . . . Slashing Weapon 4 | . . . 1 . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 57 | . 4 12 9 . . . 3 7 22 Power 8 | . 2 1 1 . . . 1 1 2 Propulsion 13 | . 1 3 2 . . . . 1 6 Utility 14 | . . 4 2 . . . 2 2 4 Weapon 22 | . 1 4 4 . . . . 3 10 Highest Loss Streak 7 | . 3 4 4 . . . 3 5 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 85 95 77 92 84 85 84 79 80 Engine 3 | . 3 6 . . . . 5 5 4 Core 4 | . 9 4 8 7 7 7 1 . . Treads 5 | . . . . . 5 7 7 6 16 Leg 1 | . . 7 . . . . . . . Wheel 4 | . 6 12 8 15 2 . . . . Hover 1 | . 18 1 . . . . . . . Device 1 | . . 6 4 . . . . . . Storage 10 | . 24 17 9 7 7 7 7 7 5 Processor 17 | . . 5 3 23 23 24 29 23 19 Protection 3 | . . . 8 7 7 5 . 3 2 Energy Gun 2 | . 13 5 . . . 5 3 . 1 Ballistic Gun 8 | . . 25 21 7 7 1 . . 3 Ballistic Cannon 2 | . 1 1 . . . . . 4 14 Launcher 2 | . 7 . 1 . . . 3 6 3 Impact Weapon 8 | . . . 3 23 23 16 15 12 1 Slashing Weapon 3 | . . . 3 . . 5 7 4 4 Naked Turns . | . . . . . . . . . . Heaviest Build 129 | 7 31 98 115 112 112 113 105 112 129 Greatest Support 100 | 20 20 24 24 20 70 70 70 70 100 Greatest Overweight (x) 37 | . 8 12 37 5 37 1 1 1 5 Average Overweight (x) 2 | . 2 1 8 5 2 1 1 1 1 Largest Inventory Capacity 25 | 5 15 25 25 25 25 25 25 25 25 Average Capacity 22 | 5 14 17 25 25 25 25 25 25 24 Most Carried 25 | 2 10 25 25 25 25 25 25 24 23 Average Carried 18 | . 4 12 21 23 23 23 24 21 17 Final Capacity 25 | 5 15 25 25 25 25 25 25 25 5 Final Carried 25 | . 9 23 21 25 25 24 24 18 5 Class Distribution -------------------- 38% | Gladiator 28% | Gunner 21% | Mutant 6% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Matter Collected 3285 | 250 282 1004 600 139 20 40 30 218 702 Remotely 549 | . . 240 309 . . . . . . Salvage Created 4667 | 37 374 1364 554 246 208 198 412 500 774 Parts 251 | 1 23 86 33 4 . 12 8 22 62 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 4 18 . Prevented 6 | . . . . . . . 4 2 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 97 | 1 13 27 13 3 . 6 7 11 16 Melee 21 | . . . . 2 . 5 6 3 5 Guns 39 | 1 2 25 11 . . . . . . Cannons 13 | . . . 2 . . . . 4 7 AOE 18 | . 10 2 . . . . . 2 4 Classes Destroyed 14 | 1 4 4 1 . . 1 . 2 1 Worker 10 | . 1 1 5 . . . . . 3 Builder 3 | . . . . . . . . . 3 Hauler 1 | . . 1 . . . . . . . Recycler 2 | . . 1 . 1 . . . . . Mechanic 1 | . 1 . . . . . . . . Watcher 10 | . 2 4 2 . . . . . 2 Swarmer 13 | . 3 3 4 . . 3 . . . Grunt 51 | 1 10 13 7 2 . 2 6 6 4 Brawler 1 | . . . . . . . . 1 . Duelist 5 | . . 2 . 1 . . 1 1 . Protector 1 | . . . . . . . . 1 . Sentry 18 | . . 9 1 . . . . 2 6 Hunter 2 | . . . 1 . . . . . 1 Programmer 6 | . . . . . . 1 . . 5 Packrat 1 | . . . . . . . 1 . . Thug 1 | . . . . . . . . . 1 Best Kill Streak 8 | 1 7 5 4 4 . 3 4 5 8 Combat Bots Only 8 | 1 6 4 4 2 . 3 4 5 8 Max Kills in Single Turn 5 | 1 3 3 2 1 . 1 1 1 5 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 1 . . . . . 1 3 Melee 1 | . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Hostile Shots Fired 967 | 6 48 151 135 10 . 36 35 124 422 Missed 290 | 2 13 38 34 2 . 12 7 46 136 Damage Taken 9905 | 46 568 1687 1493 141 . 372 465 1335 3798 Core 2005 | 12 190 301 351 16 . 15 32 230 858 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 90 | . 32 . . . . 58 . . . Core Remaining (%) 46 | 95 19 24 36 . . . . 58 . Volleys Fired 216 | 4 36 91 40 1 . 7 . 10 27 Largest 4 | 2 2 3 4 1 . 1 . 2 4 Hottest 210 | 90 90 144 159 25 . 81 . 90 210 Shots Fired 557 | 8 54 257 126 1 . 7 . 15 89 Gun 408 | 8 36 239 109 1 . 7 . . 8 Cannon 112 | . 4 15 13 . . . . 7 73 Launcher 34 | . 14 3 1 . . . . 8 8 Special 3 | . . . 3 . . . . . . Kinetic 396 | . 4 195 109 1 . . . 7 80 Thermal 119 | 4 32 59 16 . . 7 . . 1 Explosive 34 | . 14 3 1 . . . . 8 8 Electromagnetic 8 | 4 4 . . . . . . . . Robot Hit Streak 31 | 3 10 31 9 . . 1 . 7 5 Robot Miss Streak 14 | 4 3 3 10 9 . 14 . 3 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . . 4 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 395 | 3 33 166 73 11 2 15 19 24 49 Core Hits 195 | 2 31 60 41 2 . 4 6 18 31 Critical Kills 10 | . . 2 . 1 . . . 3 4 Critical Parts Destroyed 9 | . . . 1 . 2 1 . 3 2 Critical Strikes 37 | . 2 5 1 1 2 1 5 8 12 Burn 4 | . 2 2 . . . . . . . Destroy 16 | . . 3 1 . . . . 4 8 Blast 2 | . . . . . . . . . 2 Smash 8 | . . . . 1 2 1 1 3 . Sever 7 | . . . . . . . 4 1 2 Melee Attacks 94 | . . . 4 15 2 16 25 20 12 Impact 39 | . . . . 15 2 4 8 9 1 Slashing 55 | . . . 4 . . 12 17 11 11 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks 16 | . . . . 1 1 3 6 5 . Damage Inflicted 10617 | 38 1277 2595 1443 497 202 530 700 967 2368 Guns 3808 | 38 305 2301 1009 . . 22 . . 133 Cannons 1125 | . . 105 102 . . . . 104 814 Explosions 2738 | . 972 173 191 . . . . 391 1011 Melee 2876 | . . . 93 497 202 508 700 472 404 Ramming 22 | . . 16 . . . . . . 6 Kinetic 4038 | . . 1988 1009 . . . . 104 937 Thermal 1413 | 12 350 418 308 . . 22 . . 303 Explosive 2216 | . 901 173 33 . . . . 391 718 Electromagnetic 52 | 26 26 . . . . . . . . Impact 1305 | . . . . 497 202 147 237 222 . Slashing 1571 | . . . 93 . . 361 463 250 404 Piercing . | . . . . . . . . . . Highest Corruption 18 | . 4 . . . . . . 4 18 Average Corruption 4 | . 3 . . . . . . 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 66 | . 21 . . . . . . 8 37 Message Errors 12 | . 4 . . . . . . . 8 Matter Fused 23 | . 6 . . . . . . 4 13 Heat Flow Errors 7 | . 3 . . . . . . 2 2 Energy Discharges 6 | . 3 . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 7 | . 2 . . . . . . 1 4 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 3 | . . . . . . . . . 3 Alerts 4 | . 2 . . . . . . . 2 Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 936 | . 108 . 41 116 202 135 58 129 147 Projectiles . | . . . . . . . . . . Explosions 295 | . 108 . 41 . . . . . 146 Melee 641 | . . . . 116 202 135 58 129 1 Knockbacks 15 | . . . . 6 . 2 2 1 4 Impact 8 | . . . . 5 . 1 1 1 . Kinetic 4 | . . . . . . . . . 4 Secondary 3 | . . . . 1 . 1 1 . . Self-Inflicted Damage 951 | . 126 22 83 . . . . 62 658 Shots 20 | . 4 1 1 . . . . 3 11 Rammed 5 | . . 2 . . . . . . 3 Targets Rammed 6 | . . 3 . . . . . . 3 Kicked 1 | . . 1 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 516 | 104 516 513 369 . . 104 9 226 380 Average Temperature 105 | 53 145 94 94 . . 38 7 66 117 Received Heat Transfer 2724 | 24 237 633 801 63 . 81 270 381 234 Effects 17 | . 9 5 2 . . . . . 1 Shutdowns 1 | . . 1 . . . . . . . Energy Bleed 5 | . 3 1 1 . . . . . . Interference 3 | . . 3 . . . . . . . Matter Decay 3 | . 2 . 1 . . . . . . Short Circuit 3 | . 2 . . . . . . . 1 Damage (minor) 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . . . 4 1 1 2 1 . Impact Corruptions 17 | . . . . 6 2 4 1 4 . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . . Heat Transferred 2777 | 37 942 1151 385 . . 37 . . 225 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Peak Influence 583 | 20 354 560 350 105 36 115 . . 583 Initial 193 | . 13 85 193 41 36 . . . 88 Average 219 | 14 107 363 212 41 13 45 . . 401 Maximum Alert Level 2 | . 1 2 1 . . . . . 2 Low Security (%) 51 | 100 75 13 48 100 100 100 . . 14 Level 1 27 | . 24 42 51 . . . . . 31 Level 2 20 | . . 43 . . . . . . 54 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 3 2 2 . . 2 . 1 8 Investigation 4 | . 1 . 1 . . 1 . . 1 Extermination 3 | . . . . . . 1 . . 2 Reinforcement 7 | . 2 2 1 . . . . . 2 Assault 1 | . . . . . . . . 1 . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Distress Signals 5 | . 3 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 134 | 1 13 38 22 6 . 10 9 15 20 Peak Tracking Total 8 | 1 4 5 4 3 . 3 4 8 5 Tactical Retreats 12 | . 2 3 1 2 . 1 1 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Traps Triggered 5 | . 2 1 . 1 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Machines Disabled 33 | . 5 2 2 . . 1 . 1 22 Max in Single Turn 11 | . 3 1 1 . . 1 . 1 11 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Machines Accessed 17 | . 3 2 2 2 . 1 2 . 5 Terminals 6 | . 1 1 1 . . . 1 . 2 Fabricators 4 | . . . . 1 . . . . 3 Repair Stations 3 | . 1 . . 1 . 1 . . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 49 | . 13 8 6 4 . 6 2 . 10 Successful 31 | . 11 6 2 . . 5 2 . 5 Failed 18 | . 2 2 4 4 . 1 . . 5 Catastrophic 3 | . . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 15 | . 3 3 4 . . . 1 . 4 Fabricators 7 | . . . . 1 . . . . 6 Repair Stations 14 | . 5 . . 3 . 6 . . . Recycling Units 7 | . 5 . 2 . . . . . . Scanalyzers 5 | . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 3 1 1 . . . 2 . 2 Record 3 | . 1 1 . . . . 1 . . Open Door 1 | . . . . . . . 1 . . Open DSF 2 | . . . . . . . . . 2 Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 Network Status 2 | . . . . . . . . . 2 Build 1 | . . . . . . . . . 1 Repair Station Hacks 9 | . 4 . . . . 5 . . . Scan Component 5 | . 2 . . . . 3 . . . Repair 4 | . 2 . . . . 2 . . . Recycling Unit Hacks 5 | . 4 . 1 . . . . . . Recycle Component 1 | . . . 1 . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . Insert Component 2 | . . 2 . . . . . . . Analyze 3 | . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 1 1 2 . 1 . . 2 Full Trace Events 4 | . 1 . 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 81 | . . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . . 1 Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 2 . . . . 2 . . . Time 140 | . 52 . . . . 88 . . . Parts Recycled 1 | . . . 1 . . . . . . Recycled Matter 36 | . 36 . . . . . . . . Retrieved Matter 36 | . 36 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Total Allies 3 | . . . . . 1 . . . 2 Largest Group 1 | . . . . . 1 1 . . 1 Highest-Rated Group 31 | . . . . . 31 31 . . 31 Highest-Rated Ally 31 | . . . . . 31 31 . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . 4 . . 1 Total Damage 85 | . . . . . . 65 . . 20 Kills 2 | . . . . . . 1 . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 3 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Turns Passed 11349 | 177 806 1650 1513 491 1074 527 2264 1196 1651 Spaces Moved 4407 | 66 335 828 429 285 452 152 918 469 473 Core 79 | 17 25 2 32 . 3 . . . . Treads 2353 | . . . . . 341 152 918 469 473 Legs 203 | . . 203 . . . . . . . Wheels 1487 | 49 83 565 397 285 108 . . . . Hover 285 | . 227 58 . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 150 155 155 240 240 240 240 Average Speed 215 | 72 175 145 293 155 230 240 240 240 256 Slowest Speed 1900 | 80 450 650 1900 155 1900 240 240 240 560 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 9 50 68 38 8 97 4 93 70 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . . . . 4 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 374 | . 63 29 28 . . . . 84 170 Melee . | . . . . . . . . . . Projectile 28 | . . . . . . . . 6 22 AOE 346 | . 63 29 28 . . . . 78 148 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Total 5742 | 187 502 1096 601 316 491 290 953 502 804 Wait 684 | 108 93 58 52 7 2 109 7 4 244 Move 4399 | 65 334 827 428 285 451 151 917 468 473 Hop . | . . . . . . . . . . Pick Up 145 | 5 19 45 26 8 13 4 6 1 18 Fast Attach . | . . . . . . . . . . Attach 117 | 5 13 38 23 3 2 4 3 6 20 Detach 43 | . 5 18 13 1 1 . . . 5 Swap 1 | . . . . . . . . . 1 Drop 57 | . 2 16 15 1 16 3 3 . 1 Fire 216 | 4 36 91 40 1 . 7 . 10 27 Melee 69 | . . . 4 10 1 12 17 13 12 Ram 4 | . . 2 . . . . . . 2 Kick 1 | . . 1 . . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . . 5 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 8) 178 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Lost 3 parts (1p1n1w) 301 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 14) 682 | -10/Materials | Discovered new exit (range 11) 789 | -10/Materials | Repaired Grenade Launcher 817 | -10/Materials | Repaired Hover Unit 819 | -10/Materials | Core integrity fell below 50% 892 | -10/Materials | Core integrity fell below 20% 984 | -10/Materials | Entered another Materials area 984 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1247 | -9/Materials | Lost 3 parts (1p1n1w) 1522 | -9/Materials | Lost 4 parts (1n2u1w) 1886 | -9/Materials | Discovered new exit (range 4) 2027 | -9/Materials | Core integrity fell below 50% 2029 | -9/Materials | Build established: Gunner 2227 | -9/Materials | Discovered new exit (range 7) 2525 | -9/Materials | Discovered new exit (range 15) 2634 | -9/Materials | Entered another Materials area 2634 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2894 | -8/Materials | Build established: Tank 3423 | -8/Materials | Lost 4 parts (1p1u2w) 3472 | -8/Materials | Core integrity fell below 50% 3488 | -8/Materials | Lost 3 parts (1u2w) 3791 | -8/Materials | Build established: Gunner 3947 | -8/Materials | Discovered new exit (range 15) 4147 | -8/Materials | Entered Factory 4147 | -7/Factory | Evolved 2 slots: Utility x2 4302 | -7/Factory | Build established: Mutant 4634 | -7/Factory | Build established: Gladiator 4638 | -7/Factory | Sucked down chute 4638 | -7/Factory | Entered Waste 4638 | -7/Waste | The area was eerily silent 4639 | -7/Waste | Met a frightened Derelict 5196 | -7/Waste | Discovered new exit (range 15) 5712 | -7/Waste | Entered Factory 5712 | -7/Factory | Accompanied by 1 ally 5794 | -7/Factory | Repaired Katana 5849 | -7/Factory | Repaired Imp. Hacking Suite 5879 | -7/Factory | Discovered new exit (range 6) 6239 | -7/Factory | Entered Lower Caves 6707 | -7/Lower Caves | Lost 3 parts (1p2u) 6757 | -7/Lower Caves | Learned 8 Factory zone layouts 7133 | -7/Lower Caves | Learned Factory emergency access door positions 7270 | -7/Lower Caves | Learned location of Extension (-6) 8482 | -7/Lower Caves | Discovered new exit (range 5) 8503 | -7/Lower Caves | Entered another Lower Caves area 8651 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8983 | -7/Lower Caves | Build established: Mutant 9033 | -7/Lower Caves | Learned 4 Factory zone layouts 9265 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9389 | -7/Lower Caves | Lost 5 parts (1p1u3w) 9669 | -7/Lower Caves | Build established: Gunner 9691 | -7/Lower Caves | Discovered new exit (range 5) 9699 | -7/Lower Caves | Entered Factory 9699 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9700 | -6/Factory | Identified exit to Lower Caves 9700 | -6/Factory | Identified exit to Factory 9857 | -6/Factory | Fabricated K-01 Serf (x1) 9906 | -6/Factory | Identified exit to DSF 10004 | -6/Factory | Destroyed 8 combat bots 10222 | -6/Factory | Lost 3 parts (1n2w) 10798 | -6/Factory | Allied Derelicts emerged from ambush trap array 11065 | -6/Factory | Lost 3 parts (1p1n1u) 11280 | -6/Factory | System corruption reached 10% 11304 | -6/Factory | Lost 4 parts (2n2w) 11323 | -6/Factory | Core integrity fell below 50% 11343 | -6/Factory | Core integrity fell below 20% 11350 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Cloaking Device destroyed. R-10 Processor collects Unknown Wheel. Imp. Medium Treads destroyed. R-10 Processor collects Lgt. Ion Engine. System corrupted: Matter fused (-5). Slammed into X-72 Disruptor. Knocked back. X-72 Disruptor misfires. K-01 Serf collects debris. U-05 Engineer builds a Wall. Slammed into X-72 Disruptor. Core Analyzer broken. Destabilizing: Short circuit. System corrupted: Energy discharge (-25). K-01 Serf collects debris. K-01 Serf destroyed. U-05 Engineer builds a Wall. Huge Storage Unit destroyed. Target Analyzer destroyed. Critical hit (Blast). Map ----- +----------------------------------------------------+ | " + #?# #######+######## | | # #?# ## ## | | ### #?# ## ## | | ??# #?# ## #? | | ??# ###+###### ## #? | | ### # # ## #? | | # # ## #? | | # # ## #? | | # """ + ## #? | | # "F" # ## #? | | # " # ## #? | | ########### ## """ # ## #? | | #????# ## """ # ## #? | | "" #????# ## # ###############? | | "" #????# #############################??????? | | "" #??### ###?????????# #??????? | | "" ""#??# #???????### #??????? | | "" Y"#??# #########;# #??????? | | "" ""#??# u # #??????? | | #??# < + #??????? | | ######### # #??????? | | ## ####### # #??????? | | ## ####### =]# #??????? | | ### ### #]*%# #??????? | | #?# #?# #%x!# #??????? | | #?# ???????! +=%@#???####+####???######## | | #?# ??????????#*!x#???# #??? | | #?# ????????? #//=##### #??? | | #?# ???????? #H/]! #?? | | ### ??????? / #?? | | ###+#### ?????# # #?? | | ?????#+#####+###### #? | | ????????# #? #### # # # | | ????????# """"" #??# ##?# ## | | ????????# """"" #??# #### # | | ????????# """ #?## | | ????????# #?# ## | | ????????# """"" #?#T # | | ###+#### ????????# """"" #### ##### | | #####????????#/ """ + #??# # | | #????????????# # #??# | | #????????????####+##### #??# [ | | """" #??##???????????# #??# ! | | """" #??# ???????????# #####+######??# =! | | """" #??# ???????????# # #?????# | | """" #??# ??????????? # """#?????# """ [ | | #??# ??????????#### """#?????# """!*% | | #??# ?????????????# """#?????# """[!! | | #??# ?????????????# #?????# = ![ # | | ########??##?????????????#########?????######### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 360 Matter Stores 332 Matter Capacity 400 Sight Range 16 Terrain Scan Density 110 Cloak Strength 2 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 7 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab It Was An Accident, I Swear It's Just You Loot Pinata Maybe Next Time I'll Detach My Launcher My Command Is Your Wish Safety First Use The Force Challenges ------------ None Game ------ Seed RiotChipProcessor Manual? 0 Play Time 01:46:00 Cumulative 3.2 hours Start 2024.03.31 @ 16:26:37 End 2024.04.04 @ 20:30:05 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 28ac4696-7c72-4649-a0f9-493741c7ac81