Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 13:03:59 Player: Cmdr.Laserstrahl Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (228) 1140 Value Destroyed (6830) 6830 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2061) 2061 TOTAL SCORE: 13991 Bonus ------- High Alert Combat Kills 2061 Cogmind --------- Core Integrity 0/850 Matter 264/300 Energy 99/100 System Corruption 37% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Machine Analyzer Core Analyzer > --- WEAPON (3) ------- Remote Datajack Heavy Flail > --- INVENTORY (5) ---- Advanced Terrain Scanner Hacking Suite Cooled Particle Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Armored Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Energy Well Advanced Targeting Computer Improved Light Armor Plating Powered Armor > --- WEAPON ----------- Heavy Ion Cannon Cooled Particle Cannon Proton Missile Launcher > --- INVENTORY -------- Improved Titanium Leg Improved Cooling System High-capacity Matter Pod Machine Analyzer Improved Sensor Array Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Hacking Suite Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Improved Assault Rifle Advanced EMP Blaster Mini Grenade Launcher Heavy Missile Launcher Remote Datajack Heavy Flail [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . Utility 4 | . . . 2 . 1 1 . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 118 | 6 8 1 11 3 8 3 4 43 31 Power 15 | 1 1 . 2 . 1 . . 3 7 Engine 12 | 1 1 . 2 . 1 . . 2 5 Core 3 | . . . . . . . . 1 2 Reactor . | . . . . . . . . . . Propulsion 33 | 2 2 1 1 2 1 2 1 11 10 Treads 8 | . . . 1 . . 1 1 3 2 Leg 7 | . . . . . . . . . 7 Wheel 18 | 2 2 1 . 2 1 1 . 8 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 37 | 1 2 . 4 1 3 1 1 17 7 Device 11 | . . . 2 . 1 . . 5 3 Storage 6 | 1 1 . 2 . . . . 1 1 Processor 5 | . 1 . . 1 . . . 1 2 Hackware . | . . . . . . . . . . Protection 15 | . . . . . 2 1 1 10 1 Artifact . | . . . . . . . . . . Weapon 33 | 2 3 . 4 . 3 . 2 12 7 Energy Gun 7 | 1 1 . 1 . . . . 2 2 Energy Cannon 10 | . . . 1 . 2 . . 5 2 Ballistic Gun 5 | 1 1 . 2 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 7 | . 1 . . . 1 . 2 2 1 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 . . 2 . Corrupted Parts 5 | . . . . . . . . 1 4 System Corruption 25 | . . . . . . . . 3 22 Parts Lost 50 | . 3 1 1 . . . 1 10 34 Power 9 | . . . . . . . . 1 8 Propulsion 18 | . 2 1 . . . . . 3 12 Utility 13 | . . . 1 . . . 1 6 5 Weapon 10 | . 1 . . . . . . . 9 Highest Loss Streak 14 | . 2 1 1 . . . 1 6 14 To Critical Strikes . | . . . . . . . . . . Average Backups 18 | 3 12 15 17 20 19 19 19 19 17 Power . | 1 1 1 1 1 . 1 1 . . Propulsion 1 | 1 2 2 3 4 3 2 1 . . Utility 9 | . 4 8 7 8 9 8 8 10 7 Weapon 6 | . 3 4 4 6 6 7 8 7 8 Tool/Special . | . . . . . . . . . . Unused Backups 28 | . 6 . 2 2 5 1 . 2 10 Power 2 | . . . 1 1 . . . . . Propulsion 3 | . 1 . 1 . . . . . 1 Utility 13 | . 1 . . 1 3 1 . 1 6 Weapon 9 | . 3 . . . 2 . . 1 3 Tool/Special 1 | . 1 . . . . . . . . Average Slot Usage (%) 91 | . 97 97 99 100 98 95 87 91 73 Engine 7 | . 14 14 11 11 9 7 7 6 5 Treads 10 | . . . 2 11 8 15 12 14 4 Leg 1 | . . . . . . . . . 12 Wheel 11 | . 27 26 19 11 18 10 7 8 . Device 6 | . . . 10 11 10 7 7 7 4 Storage 15 | . 14 14 21 13 17 15 15 15 12 Processor 8 | . 12 14 11 19 9 7 7 6 4 Protection 9 | . . . . . 7 14 12 14 5 Energy Gun 3 | . 13 14 6 . . . . 2 . Energy Cannon 4 | . . . 4 11 8 7 . 3 9 Ballistic Gun 4 | . 14 14 10 11 9 7 6 . 2 Ballistic Cannon 1 | . . . . . . . . 2 . Impact Weapon 1 | . . . . . . . . 1 1 Peak Build Rating 63 | 6 12 12 23 24 30 41 41 53 63 Average Rating 36 | 4 9 11 18 23 27 37 38 42 45 On Entrance 23 | . 6 12 12 22 24 29 41 39 46 Avg Prop Armor Cover (%) 11 | . . . 14 14 9 13 12 12 5 Naked Turns . | . . . . . . . . . . Heaviest Build 101 | 12 27 27 61 60 71 81 81 87 101 Greatest Support 65 | 26 32 26 26 16 20 28 28 32 65 Greatest Overweight (x) 6 | . 1 2 3 5 3 4 2 4 6 Average Overweight (x) 2 | . . 1 1 4 3 2 2 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 18 20 20 20 20 20 19 Most Carried 20 | 5 15 15 20 20 20 20 20 20 20 Average Carried 18 | 2 12 15 17 19 19 19 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 Final Carried 20 | 4 15 15 20 20 20 20 18 20 4 Class Distribution -------------------- 91% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Matter Collected 4117 | 256 316 38 253 93 419 87 345 1692 618 Remotely . | . . . . . . . . . . Salvage Created 9340 | 84 553 192 872 631 512 309 448 3590 2149 Parts 439 | 1 37 6 52 28 38 15 1 174 87 Haulers Intercepted 8 | . 1 . 3 . . . . 4 . Recyclers Shooed 16 | . . 1 2 3 1 . . 9 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 146 | . 13 2 14 2 13 2 2 60 38 Melee 10 | . . . . . . . . 8 2 Guns 40 | . 12 2 6 . 4 . . 14 2 Cannons 50 | . . . 4 1 9 2 . 21 13 AOE 33 | . 1 . 4 . . . 1 14 13 Classes Destroyed 17 | 1 7 1 2 2 . . 1 3 . Worker 18 | . . 1 1 4 . 2 . 7 3 Builder 9 | . 1 . . . . . . 3 5 Tunneler 3 | . . . . 1 1 . . 1 . Hauler 8 | . 1 . 3 . . . . 4 . Recycler 30 | 1 . 2 3 6 . 2 . 14 2 Mechanic 4 | . 1 . . . . . . 1 2 Operator 7 | . 2 . 1 . . . . 3 1 Watcher 3 | . 1 . 1 . . . . 1 . Swarmer 41 | . 6 2 3 . 6 . . 12 12 Grunt 66 | . 7 . 9 1 3 1 . 26 19 Brawler 6 | . . . 1 . . . . 3 2 Duelist 2 | . . . . 1 . . . . 1 Protector 4 | . . . . . . . . 2 2 Sentry 13 | . . . 1 . 4 1 . 6 1 Hunter 2 | . . . . . . . . 2 . Programmer 10 | . . . . . . . . 9 1 Compactor 2 | . . . . . . . 2 . . Best Kill Streak 11 | 1 3 5 9 3 4 2 1 6 11 Combat Bots Only 8 | . 3 2 5 2 3 1 1 5 8 Max Kills in Single Turn 4 | 1 1 1 2 2 1 1 1 4 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 . 2 . . . 1 4 2 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Hostile Shots Fired 1185 | . 58 12 75 7 57 37 1 572 366 Missed 367 | . 16 5 22 3 18 18 . 177 108 Hits 818 | . 42 7 53 4 39 19 1 395 258 Melee 38 | . . . . 1 . . 1 21 15 Projectile 780 | . 42 7 53 3 39 19 . 374 243 AOE 1 | . . . . . . . . . 1 Critical Strikes 28 | . . . 1 . . . . 15 12 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 11599 | 20 436 54 478 64 371 128 58 5278 4712 Core 1576 | 10 113 7 58 . 25 27 12 455 869 Absorbed by Shields 961 | . . . 114 . 144 49 21 633 . Ignored by Resistances 195 | . . . . . . 10 8 177 . Regen/Repaired (Parts) 493 | . . . . . 239 . . 254 . Core Remaining (%) 70 | 96 . 48 . 85 95 . . 29 . Volleys Fired 473 | 5 65 11 39 21 33 19 16 204 60 Largest 3 | 2 2 2 2 2 2 2 2 2 3 Hottest 214 | 60 63 63 95 91 91 86 86 180 214 Shots Fired 913 | 8 127 20 73 42 66 34 30 381 132 Gun 475 | 8 124 20 50 21 33 19 11 152 37 Cannon 383 | . . . 20 21 33 15 1 222 71 Launcher 55 | . 3 . 3 . . . 18 7 24 Special . | . . . . . . . . . . Kinetic 384 | 5 65 11 35 21 33 19 11 157 27 Thermal 352 | . 26 9 35 21 2 . . 178 81 Explosive 36 | . 3 . 3 . . . 18 2 10 Electromagnetic 141 | 3 33 . . . 31 15 1 44 14 Robot Hit Streak 21 | 3 8 7 11 13 14 10 6 21 13 Robot Miss Streak 8 | 2 8 3 4 1 3 1 1 8 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 648 | 5 74 10 47 31 38 26 22 305 90 Core Hits 434 | 2 32 5 29 13 20 10 6 219 98 Critical Kills 4 | . . . . 1 . . . 2 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 12 | . . . 1 1 . . . 8 2 Burn 4 | . . . 1 . . . . 3 . Meltdown 3 | . . . . 1 . . . 1 1 Destroy 1 | . . . . . . . . 1 . Smash 1 | . . . . . . . . . 1 Sever 3 | . . . . . . . . 3 . Melee Attacks 83 | . . . . . . . . 60 23 Impact 34 | . . . . . . . . 11 23 Slashing 49 | . . . . . . . . 49 . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 8 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 5 . Damage Inflicted 21504 | 86 1112 137 1066 580 808 493 1654 9575 5993 Guns 4753 | 62 932 137 524 231 277 246 140 1756 448 Cannons 6832 | . . . 288 349 469 216 2 4016 1492 Explosions 7769 | 24 180 . 254 . 62 31 1512 2354 3352 Melee 2138 | . . . . . . . . 1437 701 Ramming 12 | . . . . . . . . 12 . Kinetic 4789 | 22 528 95 396 231 277 246 140 2602 252 Thermal 7805 | 24 167 42 416 349 41 31 . 4235 2500 Explosive 3435 | . 180 . 254 . 62 . 1512 305 1122 Electromagnetic 3325 | 40 237 . . . 428 216 2 984 1418 Impact 770 | . . . . . . . . 69 701 Slashing 1368 | . . . . . . . . 1368 . Piercing . | . . . . . . . . . . Highest Corruption 37 | . . . . . . . . 17 37 Average Corruption 10 | . . . . . . . . 9 22 Corruption Purged 5 | . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . Effects 157 | . . . . . . . . 126 31 Message Errors 30 | . . . . . . . . 24 6 Matter Fused 33 | . . . . . . . . 29 4 Heat Flow Errors 15 | . . . . . . . . 13 2 Energy Discharges 17 | . . . . . . . . 13 4 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 17 | . . . . . . . . 16 1 Data Loss (major) 9 | . . . . . . . . 5 4 Misfires 5 | . . . . . . . . 4 1 Alerts 3 | . . . . . . . . 3 . Misdirections 6 | . . . . . . . . 3 3 Weapon Failures 21 | . . . . . . . . 15 6 Overload Shots 15 | . . . . . . . . 13 2 Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Overflow Damage 500 | . . . . . 1 . . 208 291 Projectiles 44 | . . . . . 1 . . 15 28 Explosions 222 | . . . . . . . . 111 111 Melee 234 | . . . . . . . . 82 152 Knockbacks 53 | . . . . . . . . 48 5 Impact 5 | . . . . . . . . . 5 Kinetic 47 | . . . . . . . . 47 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 571 | 21 . . . . 42 . 50 339 119 Shots 14 | 1 . . . . 1 . 2 6 4 Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 343 | 12 49 12 320 8 156 246 30 319 343 Average Temperature 68 | 12 16 4 78 4 57 88 12 80 78 Received Heat Transfer 3095 | . 165 . 149 18 90 60 . 1293 1320 Effects 5 | . . . 2 . . . . 2 1 Energy Bleed 1 | . . . 1 . . . . . . Interference 3 | . . . 1 . . . . 2 . Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 2 7 Combat Hostiles 9 | . . . . . . . . 2 7 Parts Fried 13 | 1 1 . . . 1 . . 3 7 Impact Corruptions 6 | . . . . . . . . . 6 Robots Melted 3 | . . . . 1 . . . 1 1 Combat Hostiles 3 | . . . . 1 . . . 1 1 Parts Melted 23 | . 1 . 4 . . . . 9 9 Heat Transferred 9912 | 50 375 100 888 629 74 50 . 4779 2967 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 13 | 1 . . . . . 1 . 3 8 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Maximum Alert Level 5 | . . . 1 . . . . 5 4 Low Security (%) 45 | 100 100 100 73 100 100 100 100 21 . Level 1 1 | . . . 26 . . . . . . Level 2 18 | . . . . . . . . 35 . Level 3 18 | . . . . . . . . 20 65 Level 4 12 | . . . . . . . . 16 34 Level 5 3 | . . . . . . . . 6 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1681 | 5 120 91 291 135 165 59 14 1681 1471 Initial 822 | . 3 46 31 105 11 59 . 2 822 Average 517 | . 43 71 153 84 66 26 2 713 1019 Influence Increases 5357 | 5 418 65 400 105 409 88 61 2425 1381 Destroy 0b10 Robot/C 2800 | . 260 40 280 40 260 40 . 1160 720 Destroy 0b10 Robot/NC 430 | 5 30 15 45 55 5 20 . 180 75 Destroy Leader 632 | . 54 10 58 10 70 10 . 290 130 Successful Hack 106 | . 7 . . . 17 . . 82 . Disable Machine 540 | . 45 . . . 15 15 . 420 45 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 339 | . 7 . 17 . 27 3 61 113 111 Lose Combat Pursuer 360 | . 15 . . . 15 . . 180 150 Influence Decreases 3886 | . 303 104 210 346 308 219 57 750 1589 Entered New Map 1242 | . 2 74 50 166 19 72 . 2 857 Time Decay 2144 | . 271 20 150 180 279 147 57 648 392 Lost Part 490 | . 30 10 10 . . . . 100 340 Lost Ally 10 | . . . . . 10 . . . . Squads Dispatched 37 | . 2 . 1 . 1 1 . 22 10 Investigation 6 | . . . . . 1 . . 4 1 Extermination 10 | . . . . . . . . 9 1 Reinforcement 12 | . 2 . 1 . . 1 . 6 2 Assault 7 | . . . . . . . . 3 4 Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced 4 | . . . . . . . . 3 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Distress Signals 3 | . 1 . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 233 | . 20 3 23 2 14 4 6 102 59 Peak Tracking Total 9 | . 3 3 7 2 3 2 5 6 9 Tactical Retreats 16 | . 1 . . . 1 . . 8 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Traps Triggered 9 | . . . . . 1 1 . 6 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . . . 3 . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Machines Disabled 37 | . 3 . . . 1 1 . 28 4 Max in Single Turn 13 | . 2 . . . 1 1 . 13 2 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Machines Accessed 25 | . 4 . . . 7 1 . 11 2 Terminals 16 | . 4 . . . 5 . . 6 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . 2 . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access 3 | . . . . . . 1 . 1 1 Total Hacks 65 | . 12 . . . 21 1 . 29 2 Successful 40 | . 7 . . . 14 1 . 18 . Failed 25 | . 5 . . . 7 . . 11 2 Catastrophic 6 | . . . . . 1 . . 3 2 Database Lockouts . | . . . . . . . . . . Manual 25 | . 7 . . . 8 . . 8 2 Terminals 40 | . 12 . . . 14 . . 13 1 Fabricators . | . . . . . . . . . . Repair Stations 14 | . . . . . 7 . . 7 . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . . . . . . . 7 . Garrison Access 4 | . . . . . . 1 . 2 1 Terminal Hacks 10 | . 4 . . . 3 . . 3 . Record 1 | . . . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . Recall Investigation 1 | . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . . . . . 6 . . 6 . Scan Component 6 | . . . . . 3 . . 3 . Repair 6 | . . . . . 3 . . 3 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 5 . Insert Component 2 | . . . . . . . . 2 . Analyze 3 | . . . . . . . . 3 . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 11 | . 3 . . . 5 . . 3 . Terminals 11 | . 3 . . . 5 . . 3 . Assimilate 1 | . . . . . 1 . . . . Botnet 10 | . 3 . . . 4 . . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . 2 1 Used . | . . . . . . . . . . Hacking Detections 22 | . 3 . . . 6 1 . 10 2 Full Trace Events 4 | . . . . . . . . 3 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 6 | . . . . . 3 . . 3 . Time 223 | . . . . . 134 . . 89 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 3 2 Machine Destruction 2 | . . . . . . . . . 2 Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Active Infowar (turns) 1757 | . 664 57 305 367 2 . . . 362 Optics 1395 | . 664 57 305 367 2 . . . . Sensors 179 | . . . . . . . . . 179 Machine Analysis 183 | . . . . . . . . . 183 Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Turns Passed 7845 | 54 739 57 305 367 710 308 255 4116 934 Spaces Moved 4181 | 32 497 23 132 188 356 172 156 2320 305 Core 31 | 7 . . . . . . . . 24 Treads 23 | . . . . . . . . . 23 Legs 208 | . . . . . . . . . 208 Wheels 3919 | 25 497 23 132 188 356 172 156 2320 50 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 145 125 130 130 120 50 Average Speed 132 | 81 101 106 118 154 125 134 130 131 200 Slowest Speed 490 | 90 105 110 145 155 125 140 130 160 490 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . 8 3 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 68 9 22 48 35 6 70 59 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 7 | . . . . . . . . 6 1 Terrain Destroyed 397 | 5 6 . 21 . 26 3 93 141 102 Melee 2 | . . . . . . . . 1 1 Projectile 13 | . . . . . . . . 10 3 AOE 382 | 5 6 . 21 . 26 3 93 130 98 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Total 5458 | 51 607 35 208 224 560 217 178 2913 465 Wait 350 | . 4 1 2 4 131 13 1 186 8 Move 4173 | 31 496 22 131 187 355 172 155 2319 305 Hop . | . . . . . . . . . . Pick Up 122 | 9 24 . 15 2 14 5 1 33 19 Fast Attach 41 | 1 . 1 2 . 4 . . 23 10 Attach 63 | 5 6 . 4 . 4 3 2 11 28 Detach 1 | . . . . . . . . 1 . Swap 49 | . 3 . 6 3 4 . 2 25 6 Drop 91 | . 9 . 9 4 15 4 1 43 6 Fire 473 | 5 65 11 39 21 33 19 16 204 60 Melee 74 | . . . . . . . . 51 23 Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . Rewire 1 | . . . . . . 1 . . . Trap 3 | . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / Exi) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / [*Sto] / [*Low] / Gar) -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 13) 649 | -10/Materials | Discovered new exit (range 13) 794 | -10/Materials | Entered Mines 800 | -10/Mines | Discovered new exit (range 17) 810 | -10/Mines | Core integrity fell below 50% 851 | -10/Mines | Entered Materials 851 | -9/Materials | Evolved 2 slots: Utility x2 1006 | -9/Materials | Discovered new exit (range 8) 1156 | -9/Materials | Entered Mines 1409 | -9/Mines | Found a hidden stash of uninstalled traps 1448 | -9/Mines | Identified exit to Exiles 1495 | -9/Mines | Discovered new exit (range 5) 1523 | -9/Mines | Entered Materials 1523 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1808 | -8/Materials | Repaired Arm. Treads 1842 | -8/Materials | Repaired Shield Generator 2105 | -8/Materials | Repaired Broken Hvy. Ion Engine 2155 | -8/Materials | Discovered new exit (range 13) 2233 | -8/Materials | Entered Factory 2233 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2524 | -7/Factory | Identified exit to Garrison 2541 | -7/Factory | Sucked down chute 2541 | -7/Factory | Entered Waste 2552 | -7/Waste | Spotted C-40 Crusher 2618 | -7/Waste | Spotted C-40 Crusher 2624 | -7/Waste | Spotted C-40 Crusher 2643 | -7/Waste | Destroyed C-40 Crusher 2668 | -7/Waste | Spotted C-40 Crusher 2671 | -7/Waste | Spotted C-40 Crusher 2684 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2711 | -7/Waste | Spotted C-40 Crusher 2769 | -7/Waste | Destroyed C-40 Crusher 2777 | -7/Waste | Discovered new exit (range 15) 2796 | -7/Waste | Entered Factory 3200 | -7/Factory | Discovered new exit (range 15) 3353 | -7/Factory | Repaired Shield Generator 3393 | -7/Factory | Repaired Hrd. Medium Armor Plating 4288 | -7/Factory | Discovered new exit (range 4) 4387 | -7/Factory | Identified exit to Garrison 4554 | -7/Factory | Discovered new exit (range 14) 4730 | -7/Factory | System corruption reached 10% 4780 | -7/Factory | Discovered new exit (range 8) 4922 | -7/Factory | Found Powered Armor 4927 | -7/Factory | Found Powered Armor 4929 | -7/Factory | Found Powered Armor 5023 | -7/Factory | Discovered new exit (range 7) 5623 | -7/Factory | Repaired Arm. Treads 6223 | -7/Factory | Discovered new exit (range 13) 6396 | -7/Factory | First assault squad dispatched 6627 | -7/Factory | Core integrity fell below 50% 6696 | -7/Factory | Lost 6 parts (1p1n4u) 6912 | -7/Factory | Entered another Factory area 6912 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7212 | -6/Factory | Build established: Tank 7262 | -6/Factory | First assault squad dispatched 7327 | -6/Factory | Garrison activated, responded to threat 7395 | -6/Factory | System corruption reached 10% 7425 | -6/Factory | Lost 7 parts (2p1n2u2w) 7503 | -6/Factory | Lost 5 parts (3n1u1w) 7563 | -6/Factory | Core integrity fell below 50% 7601 | -6/Factory | Destroyed 8 combat bots 7605 | -6/Factory | System corruption reached 30% 7609 | -6/Factory | Lost 6 parts (2p2n2w) 7784 | -6/Factory | Destroyed 7 combat bots 7800 | -6/Factory | Core integrity fell below 20% 7837 | -6/Factory | Lost 14 parts (4p5n1u4w) 7846 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07805_ U-05 Engineer lays Concrete. 07806_ Dropped Hcp. Storage Unit. 07806_ Gatling Laser destroyed. 07806_ Dropped Hvy. Ion Cannon. 07806_ U-05 Engineer lays Concrete. 07807_ Dropped Hvy. Laser. 07807_ Dropped Energy Well. 07807_ U-05 Engineer lays Concrete. 07807_ K-01 Serf collects debris. 07808_ Acquired Remote Datajack. 07808_ U-05 Engineer lays Concrete. 07810_ K-01 Serf collects debris. 07811_ U-05 Engineer lays Concrete. 07814_ System corrupted: Heat flow error (+256). 07814_ K-01 Serf collects debris. 07818_ Acquired 26 matter. 07818_ K-01 Serf collects debris. 07823_ Acquired 67 matter. 07827_ Acquired 25 matter. 07841_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????#### ##########?????????????? | | ????????????????????### ""G"" #?????????????? | | ????????????????????# # ""!=" #?????????????? | | ????????????????????# # [%! #?????????????? | | ????????????????????# # %%= ##????????????? | | ????????????????????### ##????????????? | | ????????????????????# # % ##????????????? | | ????????????????????###] ##????????????? | | ?????????????????????## ! ##????????????? | | ?????????????????????## =%!##????????????? | | ?????????????????????## ##????????????? | | ?????????????????????##! =% ##????????????? | | ??????????????????????# [ % ##????????????? | | ??????????????????????###;###+############???????? | | #???????????#############g# + #???????? | | #???????????# """""@# # """" #???????? | | #???????????# ""T""b# # """"" [#???????? | | #???????????# g %[ + "" #???????? | | #???????????# % k# % %# #???????? | | #???????????# """"""""" # %=# """ #???????? | | #???????????# # %% %# """" #???????? | | #????????????############## %# " #???????? | | #??????????""""" ####"##### # [ #???????? | | #????????? ""T"" # + ##########???????? | | #???#????? # ## ##???????????????? | | #???# ????? # ## ##???????????????? | | #???# """"""""" # #" ##???????????????? | | ##### !" #" %#????????????????? | | # """"""""" " [ #" #????????????????? | | # !" = !## #????????????????? | | % + """"""""" " !!!%/%! ##???????????????? | | # " = !!]##%[ ##??????????????? | | # """"""""" " / ] # #??????????????? | | # " *= !%## #?????????????? | | ###+#########""""%" [ # # #????????????? | | =% % = ????????????? | | % ???????????? | | !" ????????????? | | [ * "%" ????????????? | | " ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 44% | -8/Materials Shield Generator | 13% | -8/Materials Hvy. Ion Engine | 59% | -8/Materials | Broken Shield Generator | 30% | -7/Factory Hrd. Medium Armor Plating | 74% | -7/Factory Arm. Treads | 43% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionPotentialLink Manual? 0 Play Time 03:37:24 Cumulative 452.7 hours Start 2026.08.25 @ 18:11:19 End 2026.08.26 @ 13:03:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 177 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b45b30b8-3cc5-41aa-845e-e3bce1890a2e