Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.27 @ 13:04:23 Player: Shippujinlai Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (4032) 4032 Prototype IDs (221) 4420 Alien Tech Used (0) 0 Bonus (4024) 4024 TOTAL SCORE: 17221 Bonus ------- Follower Combat Kills 224 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/850 Matter 31/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Scrap Engine Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg VSS Leg > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Structural Scanner Long-range Sensor Array Melee Analysis Suite Launcher Guidance Computer Improved Actuator Array Backup Plating I > --- WEAPON ----------- Linked Autogun > --- INVENTORY -------- Light Treads Light Treads Heat Sink Improved Signal Interpreter Cooled Plasma Cannon Heavy Rocket Launcher Heavy Missile Launcher Mining Laser Chainsword Makeshift Spear [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Launcher Guidance Computer Protection Scrap Shield Weapon Constructs Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Constructs Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Slots Evolved 9 | . 1 . . 6 . . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 7 | . 1 . . 4 . . . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 90 | 8 6 7 2 11 4 5 . 3 32 . 12 Power 10 | 1 . . . 1 . 1 . 1 6 . . Engine 4 | 1 . . . 1 . . . 1 1 . . Core 6 | . . . . . . 1 . . 5 . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . . . 4 . . . 2 9 . 5 Treads 6 | 2 . . . 4 . . . . . . . Leg 16 | . . . . . . . . 2 9 . 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 3 1 1 . 4 . 2 . . 9 . 3 Device 11 | 2 . . . 1 . 1 . . 5 . 2 Storage 1 | 1 . . . . . . . . . . . Processor 5 | . 1 . . 1 . 1 . . 2 . . Hackware . | . . . . . . . . . . . . Protection 6 | . . 1 . 2 . . . . 2 . 1 Artifact . | . . . . . . . . . . . . Weapon 35 | 2 5 6 2 2 4 2 . . 8 . 4 Energy Gun 3 | 1 . . . 1 . . . . 1 . . Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 9 | . 3 2 2 . . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 10 | . . 2 . 1 2 1 . . 2 . 2 Special Weapon 6 | 1 2 2 . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . . . 1 Piercing Weapon 3 | . . . . . 1 . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . 2 . . Parts Lost 35 | . . . . 1 . . 2 2 9 7 14 Power 4 | . . . . . . . . 1 2 . 1 Propulsion 11 | . . . . . . . 1 1 3 2 4 Utility 14 | . . . . 1 . . 1 . 3 4 5 Weapon 6 | . . . . . . . . . 1 1 4 Highest Loss Streak 8 | . . . . 1 . . 2 2 3 7 8 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 83 | . 99 87 87 70 84 85 91 80 85 56 38 Engine 6 | . 12 12 12 7 7 . . 2 1 3 . Core 1 | . . . . . . 6 7 3 4 3 3 Treads 20 | . 25 25 25 27 28 28 27 10 . . . Leg 4 | . . . . . . . . 12 20 10 7 Device 7 | . 12 . . 7 7 7 14 14 22 17 10 Storage 8 | . 12 12 12 7 7 7 7 7 6 3 . Processor 6 | . 12 . . 3 7 7 14 14 15 12 11 Protection 9 | . . 11 12 11 14 13 6 . 3 3 . Energy Gun 1 | . 8 . . 1 4 . . . . . . Ballistic Gun 6 | . 7 7 19 2 2 7 7 7 3 3 . Launcher 2 | . . 6 3 1 3 . . . . . . Special Weapon 3 | . 8 10 1 . . . . . . . . Slashing Weapon 2 | . . . . . 3 7 7 7 2 . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 19 22 42 44 56 59 52 30 27 43 43 22 Greatest Support 80 | 40 40 40 40 80 80 80 80 60 71 63 63 Greatest Overweight (x) 9 | . . 1 1 . . . . . . 9 4 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 9 10 10 10 10 10 10 10 10 10 7 5 Most Carried 10 | 2 5 7 9 9 10 10 10 10 10 10 5 Average Carried 7 | . 1 5 8 7 9 9 10 9 9 7 3 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 5 6 9 9 10 10 10 9 10 5 . Scrap Engine Consumption 45 | . . . . 20 7 . . 4 14 . . Constructs Created 3 | . . . . 1 . . 1 . . 1 . Constructs Modified 7 | . . . . 1 3 . . 2 1 . . Class Distribution -------------------- 75% | Hacker-Mutant 20% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Matter Collected 2241 | 280 75 199 168 294 200 93 . 25 522 93 292 Remotely . | . . . . . . . . . . . . Salvage Created 4305 | 174 357 31 352 412 143 126 96 137 1890 . 587 Parts 218 | 17 29 3 15 24 10 6 3 4 94 . 13 Haulers Intercepted 4 | . 1 . . 2 . . . . 1 . . Recyclers Shooed 7 | 1 1 . 1 1 . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 73 | . 6 1 4 7 6 4 1 2 30 . 12 Melee 29 | . . . . . 1 2 1 2 19 . 4 Guns 22 | . 5 1 3 6 . . . . 7 . . Cannons 2 | . 1 . . . . . . . 1 . . AOE 20 | . . . 1 1 5 2 . . 3 . 8 Classes Destroyed 18 | 3 5 2 1 2 1 1 . . 3 . . Worker 5 | 2 . . . 2 . . . . 1 . . Builder 3 | . . . . . . . . . 3 . . Tunneler 7 | 6 1 . . . . . . . . . . Hauler 4 | . 1 . . 2 . . . . 1 . . Recycler 5 | 1 1 . 1 . . . . . 1 . 1 Mechanic 4 | . 1 . . . . . . . 1 . 2 Operator 2 | . . . . . . . . . 2 . . Turret 1 | . . 1 . . . . . . . . . Watcher 5 | . 2 . . . . . . . 3 . . Swarmer 12 | . 2 . . . 2 . . . 8 . . Grunt 31 | . 4 . 1 1 3 2 . 1 8 . 11 Brawler 1 | . . . . 1 . . . . . . . Duelist 2 | . . . . . . 1 . 1 . . . Sentry 12 | . . . 3 4 . . . . 4 . 1 Hunter 3 | . . . . . . . . . 3 . . Programmer 7 | . . . . 1 . 1 . . 5 . . Enhanced Grunt 1 | . . . . . . . 1 . . . . Tracker 2 | . . . . . . . . . 2 . . Subdweller 1 | . . 1 . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . Best Kill Streak 9 | 5 4 1 3 4 3 3 1 1 5 . 9 Combat Bots Only 8 | . 3 1 2 2 3 3 1 1 4 . 8 Max Kills in Single Turn 3 | 1 2 1 1 1 2 2 1 1 3 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 1 2 2 . . 2 . 3 Melee 1 | . . . . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 895 | . 32 36 22 180 10 19 46 15 239 11 285 Missed 285 | . 10 17 4 55 3 8 18 3 77 3 87 Damage Taken 6297 | . 176 172 240 694 66 204 822 167 1572 224 1960 Core 995 | . 10 35 . 28 . 36 29 . 155 56 646 Absorbed by Shields 119 | . . . . . . . . . . . 119 Ignored by Resistances 3921 | . 117 112 141 480 42 119 462 96 975 129 1248 Regen/Repaired (Parts) 499 | . 15 . . 1 69 . . 28 386 . . Core Remaining (%) 89 | 100 . . 82 . . . . 86 . . . Volleys Fired 260 | 36 36 62 18 42 9 2 . . 48 . 7 Largest 2 | 2 2 2 2 1 1 1 . . 2 . 2 Hottest 150 | 150 150 100 46 39 40 39 . . 78 . 100 Shots Fired 302 | 43 47 66 33 42 8 2 . . 50 . 11 Gun 192 | 36 40 11 32 37 . . . . 36 . . Cannon 9 | . . . . . . . . . 9 . . Launcher 32 | . . 3 1 5 8 2 . . 5 . 8 Special 69 | 7 7 52 . . . . . . . . 3 Kinetic 142 | . 10 14 33 37 4 . . . 44 . . Thermal 136 | 43 37 52 . . . . . . 1 . 3 Explosive 24 | . . . . 5 4 2 . . 5 . 8 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 48 | 33 38 28 33 48 29 30 . . 41 . 9 Robot Miss Streak 3 | 3 1 1 1 1 . . . . 3 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 340 | 37 37 14 28 41 7 11 5 10 115 . 35 Core Hits 226 | 9 21 7 21 37 9 8 4 4 65 . 41 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 31 | 3 3 3 . . 1 1 1 . 11 . 8 Burn 6 | 3 3 . . . . . . . . . . Destroy 3 | . . 3 . . . . . . . . . Blast 1 | . . . . . . . . . 1 . . Sever 12 | . . . . . . 1 1 . 2 . 8 Impale 9 | . . . . . 1 . . . 8 . . Melee Attacks 151 | . . . . . 2 10 16 10 82 . 31 Impact . | . . . . . . . . . . . . Slashing 81 | . . . . . . 10 16 10 14 . 31 Piercing 70 | . . . . . 2 . . . 68 . . Sneak Attacks 10 | . . . . . . . 1 . 6 . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12141 | 517 573 446 640 945 728 584 204 368 4531 . 2605 Guns 3563 | 397 525 193 572 792 . . . . 1084 . . Cannons 236 | . . . . . . . . . 236 . . Explosions 3134 | . . 181 59 153 697 286 . . 508 . 1250 Melee 4955 | . . . . . 31 298 204 368 2699 . 1355 Ramming 13 | . . . 9 . . . . . 4 . . Kinetic 3532 | . 187 374 631 792 265 . . . 1283 . . Thermal 1012 | 517 386 72 . . . . . . 37 . . Explosive 2629 | . . . . 153 432 286 . . 508 . 1250 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 2892 | . . . . . . 298 204 368 667 . 1355 Piercing 2063 | . . . . . 31 . . . 2032 . . Highest Corruption 9 | . . . . 1 1 1 1 1 . 9 9 Average Corruption 1 | . . . . 1 1 1 1 1 . 6 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 34 | . . . . 1 7 7 1 . . 3 15 Message Errors 6 | . . . . . 1 1 . . . 1 3 Matter Fused 11 | . . . . 1 4 2 . . . . 4 Heat Flow Errors 4 | . . . . . . 1 . . . . 3 Energy Discharges 2 | . . . . . 1 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . 1 1 . . . 2 2 Data Loss (major) 2 | . . . . . . 1 . . . . 1 Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 464 | 33 . . . . 69 9 5 . 275 . 73 Projectiles 48 | 33 . . . . . . . . 15 . . Explosions 98 | . . . . . 69 . . . 25 . 4 Melee 318 | . . . . . . 9 5 . 235 . 69 Knockbacks 3 | . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 88 | . . . . . . 18 . . . . 70 Shots 4 | . . . . . . 1 . . . . 3 Rammed 3 | . . . 3 . . . . . . . . Targets Rammed 4 | . . . 3 . . . . . 1 . . Kicked 1 | . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 262 | 100 258 . 25 125 39 262 . . 21 . 236 Average Temperature 63 | 42 85 . 17 45 17 113 . . 5 . 143 Received Heat Transfer 2244 | . 123 108 84 276 27 9 . 90 444 . 1083 Effects 4 | . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | 1 4 . . . . . . . . . . Heat Transferred 3177 | 1656 1321 150 . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Peak Influence 326 | 45 194 . 65 244 . . . . 326 39 215 Initial 24 | . 22 . . 1 . . . . . 24 . Average 77 | 16 157 . 19 52 . . . . 104 17 100 Maximum Alert Level 1 | . . . . 1 . . . . 1 . 1 Low Security (%) 92 | 100 100 . 100 95 . . . . 82 100 98 Level 1 7 | . . . . 4 . . . . 17 . 1 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . . . . 3 . . . . 11 . 6 Investigation 6 | . . . . . . . . . 2 . 4 Extermination 6 | . . . . 1 . . . . 4 . 1 Reinforcement 4 | . . . . 2 . . . . 1 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept 4 | . . . . . . . . . 4 . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Distress Signals 3 | . 1 . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 152 | . 11 28 7 7 6 4 4 2 52 6 25 Peak Tracking Total 10 | . 5 4 2 2 3 3 3 2 6 6 10 Tactical Retreats 11 | . 1 2 . . . . . . 3 2 3 Traps | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Traps Triggered 10 | . 1 . . 2 . . . . 5 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . Reused 4 | . . . . . . . . . 4 . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . . . 1 4 . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Machines Disabled 13 | . . 2 1 1 1 . . . 5 . 3 Max in Single Turn 4 | . . 2 1 1 1 . . . 4 . 3 Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Machines Accessed 31 | . 3 . 2 2 1 . 4 . 14 . 5 Terminals 20 | . 2 . 2 2 . . . . 10 . 4 Fabricators 3 | . . . . . . . . . 2 . 1 Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Total Hacks 96 | . 5 . 4 6 1 . 30 . 39 . 11 Successful 62 | . 3 . 3 2 1 . 30 . 21 . 2 Failed 34 | . 2 . 1 4 . . . . 18 . 9 Catastrophic 6 | . . . . 1 . . . . 1 . 4 Database Lockouts . | . . . . . . . . . . . . Manual 45 | . . . 6 5 . . . . 27 . 7 Terminals 49 | . 3 . 4 6 . . . . 29 . 7 Fabricators 11 | . . . . . . . . . 7 . 4 Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . Terminal Hacks 43 | . 1 . 3 1 1 . 30 . 7 . . Record 12 | . . . . . . . 11 . 1 . . Part Schematic 11 | . . . . . . . 11 . . . . Robot Schematic 6 | . . . . . . . 5 . 1 . . Robot Analysis 3 | . 1 . 2 . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . Open Door 1 | . . . . . 1 . . . . . . Terminal Index 2 | . . . 1 . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . 1 . . Surveillance Status 1 | . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . 1 . . Fabricator Hacks 8 | . . . . . . . . . 7 . 1 Network Status 1 | . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . . 3 . 1 Build 3 | . . . . . . . . . 3 . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 8 | . . . . 1 . . . . 6 . 1 Terminals 8 | . . . . 1 . . . . 6 . 1 Botnet 8 | . . . . 1 . . . . 6 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . Used 2 | . . . . . . . . . 2 . . Hacking Detections 22 | . 2 . 2 2 . . . . 11 . 5 Full Trace Events 5 | . . . . . . . . . 2 . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 5 . 1 . . Robots Built 4 | . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . Time 402 | . . . . . . . . . 402 . . Total Robot Build Rating 16 | . . . . . . . . . 16 . . Part Schematics Acquired 11 | . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 13 | . 13 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . 8 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Total Allies 12 | . . . 8 . . . . . 4 . . Largest Group 7 | . . . 7 . . . . . 2 1 . Highest-Rated Group 74 | . . . 62 . . . . . 74 37 . Highest-Rated Ally 37 | . . . 15 . . . . . 37 37 . Total Orders 2 | . . . 2 . . . . . . . . COLLECT 2 | . . . 2 . . . . . . . . Ally Attacks 40 | . . . 5 . . . . . 30 5 . Total Damage 795 | . . . 94 . . . . . 691 10 . Kills 4 | . . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 137 | . 1 . 2 . . . 134 . . . . Derelict Logs Recovered 6 | . . 1 . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Turns Passed 13191 | 231 434 3740 1019 859 2107 1321 258 471 2159 122 470 Spaces Moved 7349 | 85 194 1776 523 448 1239 769 126 322 1534 75 258 Core 145 | 9 . . . . . . . . . 27 109 Treads 5284 | 76 194 1776 523 448 1239 769 126 133 . . . Legs 1920 | . . . . . . . . 189 1534 48 149 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 167 167 167 115 113 116 50 Average Speed 160 | 148 160 196 174 166 167 167 167 137 117 160 126 Slowest Speed 500 | 160 160 240 240 167 167 167 170 170 130 500 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 5 27 73 95 16 99 87 81 57 51 70 8 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 29 | . . 1 . . . . 28 . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 12 | . . 6 . . 2 2 . 2 . . . Spaces Dug 50 | 1 1 5 18 . 17 . . . 8 . . Terrain Destroyed 342 | 2 2 43 18 18 121 25 . . 40 . 73 Melee 8 | . . . . . . . . . 8 . . Projectile 9 | 2 2 5 . . . . . . . . . AOE 325 | . . 38 18 18 121 25 . . 32 . 73 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Total 8114 | 130 255 1863 591 515 1264 788 157 339 1801 77 334 Wait 169 | . 13 12 5 7 6 . 16 3 90 3 14 Move 7339 | 84 193 1775 522 447 1238 768 125 321 1534 74 258 Hop . | . . . . . . . . . . . . Pick Up 15 | 1 5 2 2 2 3 . . . . . . Fast Attach 50 | 7 3 1 . 5 1 3 . 2 21 . 7 Attach 15 | . 1 . . 3 1 . . 1 4 . 5 Detach 7 | . . . . 1 . 1 . . 5 . . Swap 25 | 1 2 6 2 3 2 2 . . 7 . . Drop 26 | 1 2 3 . 5 2 2 . 2 9 . . Fire 260 | 36 36 62 18 42 9 2 . . 48 . 7 Melee 151 | . . . . . 2 10 16 10 82 . 31 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . Crush 3 | . . . 3 . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . 12 Rewire 40 | . . 1 39 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Waste -6/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Identified exit to Materials 37 | -11/Scrapyard | Discovered exit to Materials (range 15) 232 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 347 | -10/Materials | Identified exit to Materials 347 | -10/Materials | Discovered exit to Materials (range 6) 468 | -10/Materials | Repaired Mining Laser 514 | -10/Materials | Identified exit to Subcaves 514 | -10/Materials | Discovered exit to Subcaves (range 9) 666 | -10/Materials | Entered Subcaves 685 | -10/Subcaves | Identified exit to Materials 685 | -10/Subcaves | Discovered exit to Materials (range 15) 755 | -10/Subcaves | Learned 4 Materials zone layouts 1034 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1041 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1280 | -10/Subcaves | Learned location of Zion (-6) 1280 | -10/Subcaves | Met a Zionite searching for "candidates" 1461 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1503 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1539 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1784 | -10/Subcaves | Discovered exit to Materials (range 15) 1835 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1869 | -10/Subcaves | Identified exit to Recycling 1869 | -10/Subcaves | Discovered exit to Recycling (range 10) 4406 | -10/Subcaves | Entered Recycling 4406 | -9/Recycling | Found Scrap Engine 4952 | -9/Recycling | Build established: Commander-Mutant 5133 | -9/Recycling | Lost 5 allies 5385 | -9/Recycling | Identified exit to Factory 5385 | -9/Recycling | Discovered exit to Factory (range 16) 5389 | -9/Recycling | Build established: Hacker-Mutant 5425 | -9/Recycling | Entered Factory 5425 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6259 | -7/Factory | Identified exit to Lower Caves 6259 | -7/Factory | Discovered exit to Lower Caves (range 7) 6284 | -7/Factory | Entered Lower Caves 6350 | -7/Lower Caves | Encountered a Warlord checkpoint 6539 | -7/Lower Caves | Learned location of 1 exit from Factory 7298 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7374 | -7/Lower Caves | Identified exit to Lower Caves 7374 | -7/Lower Caves | Discovered exit to Lower Caves (range 16) 8391 | -7/Lower Caves | Entered another Lower Caves area 8425 | -7/Lower Caves | Identified exit to Factory 8425 | -7/Lower Caves | Discovered exit to Factory (range 7) 8670 | -7/Lower Caves | Learned 4 Factory zone layouts 8891 | -7/Lower Caves | Encountered a Warlord checkpoint 9613 | -7/Lower Caves | Identified exit to Data Miner 9613 | -7/Lower Caves | Discovered exit to Data Miner (range 13) 9712 | -7/Lower Caves | Entered Data Miner 9712 | -7/Data Miner | Identified exit to Proximity Caves 9712 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 9744 | -7/Data Miner | Met Data Miner 9793 | -7/Data Miner | Learned location of Section 7 (-2) 9793 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9808 | -7/Data Miner | Received God Mode back door access code from Data Miner 9840 | -7/Data Miner | Interfaced with the Data Conduit 9885 | -7/Data Miner | Build established: Scavenger-Mutant 9970 | -7/Data Miner | Entered Proximity Caves 10397 | -6/Proximity Caves | Discovered exit to Factory (range 13) 10407 | -6/Proximity Caves | Learned 4 Factory zone layouts 10441 | -6/Proximity Caves | Entered Factory 10441 | -6/Factory | Evolved 2 slots: Utility x2 10442 | -6/Factory | Identified exit to Factory 10444 | -6/Factory | Loaded intel: 238 machine locations 10798 | -6/Factory | Spotted B-75 Beast 11594 | -6/Factory | Lost 3 parts (1n1u1w) 11939 | -6/Factory | Identified exit to Lower Caves 11939 | -6/Factory | Discovered exit to Lower Caves (range 6) 11941 | -6/Factory | Discovered exit to Factory (range 15) 12002 | -6/Factory | Fabricated P-60 Hacker? 12172 | -6/Factory | Intercept squad dispatched 12181 | -6/Factory | Spotted Tracker 12194 | -6/Factory | Destroyed Tracker 12208 | -6/Factory | Fabricated P-60 Hacker? 12235 | -6/Factory | Spotted Combat Programmer 12248 | -6/Factory | Allies destroyed Combat Programmer 12269 | -6/Factory | Found Prototype Energy Gun 12269 | -6/Factory | Identified Immobilizer 12542 | -6/Factory | Intercept squad dispatched 12557 | -6/Factory | Spotted Tracker 12572 | -6/Factory | Destroyed Tracker 12600 | -6/Factory | Sucked down chute 12600 | -6/Factory | Entered Waste 12615 | -6/Waste | EMP discharged 12615 | -6/Waste | Spotted C-40 Crusher 12621 | -6/Waste | Spotted C-40 Crusher 12624 | -6/Waste | Spotted C-40 Crusher 12630 | -6/Waste | 1 allies followed down the chute 12632 | -6/Waste | Spotted C-40 Crusher 12648 | -6/Waste | Spotted C-40 Crusher 12650 | -6/Waste | Spotted C-40 Crusher 12657 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12665 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12667 | -6/Waste | Crushed by Compactor (1 part destroyed) 12671 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12694 | -6/Waste | Crushed by Compactor (1 part destroyed) 12704 | -6/Waste | Identified exit to Factory 12704 | -6/Waste | Discovered exit to Factory (range 10) 12715 | -6/Waste | EMP discharged 12722 | -6/Waste | Entered Factory 12723 | -6/Factory | Loaded intel: 278 machine locations 12725 | -6/Factory | Lost 7 parts (2n4u1w) 12862 | -6/Factory | Build established: Hacker-Mutant 13015 | -6/Factory | Spotted B-75 Beast 13053 | -6/Factory | Core integrity fell below 50% 13080 | -6/Factory | Lost 4 parts (1p2n1u) 13142 | -6/Factory | Core integrity fell below 20% 13165 | -6/Factory | Destroyed 8 combat bots 13190 | -6/Factory | Lost 8 parts (1n3u4w) 13192 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 13175_ Critical hit (Burn: +37). 13177_ U-05 Engineer lays Concrete. 13178_ The unstable cave ceiling collapses. 13178_ Triggered Stasis Trap. 13178_ A bubble of rippling energy engulfs the area. 13178_ Field strength at 94. 13178_ Field strength at 88. 13179_ Field strength at 82. 13180_ Field strength at 76. 13181_ Field strength at 70. 13182_ Field strength at 58. 13183_ Field strength at 52. 13184_ Field strength at 46. 13185_ Field strength at 34. 13186_ Field strength at 28. 13187_ Field strength at 22. 13188_ Field strength at 10. 13189_ Field strength at 4. 13190_ Stasis field depleted. 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"" #????????????? | | ########## % ## ### "" ##########???? | | ???????# % ## ##"""T"""#???? | | ##?????????#### ## pg ## ##""" """##### | | ???????????""" ^ ^ + # | | ???????????"Y" ^^ ## "" # | | ???????????" " """" """" ## """ # "" | | ???????????? """" """" ## R" # " | | ???????????? """" """"@ ## """ # "F | | ???????????? ## # "" | | ???????????? #####/### | | ????????????? """ | | ????????????? """ | | ????""""?""""?"""" """" """ """ | | ????""""?""""?"""" """" """ | | ????""""?""""?"""" """" """ | | ????""""?""""?""""?"""" ######## # # | | ????""""?""""?""""?"""" "" #?????# | | ????""""?""""?""""?"""" G" #?????# | | ????????????????????? "" #?????# | | ?????????????????????? #?????# | | ?????????????????????? #????#" | | ??????????????????????? ? #????## """ | | ?????????????????????????+#???#####??????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????"""""""""???????????# "" | | ?????????????????????????????????????????# "" | | ??"""?"""????????????"""""""""???????????# ?? | | ??"""?"""????????????????????????????????# ?? = | | ??"""?"""????????????"""""""""???????????#####?### | | ?????????????????????????????????????????????????? | | ??"""?"""????????????"""""""""???????????????????? | | ??"""?"""????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 22 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1025 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Hacking Suite | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free P-60 Hacker | -6/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed ClaymoresImpactInterrupter Manual? 0 Play Time 01:27:41 Cumulative 47.2 hours Start 2024.05.27 @ 10:26:03 End 2024.05.27 @ 13:04:23 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 0 Adventurer 19 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c554a014-18e5-4a52-84b7-2abcaf28095d